#include <PRMRun.h>
Inheritance diagram for PRMRun:
Public Member Functions | |
PRMRun (Entity *entity, unsigned int prmResolution, unsigned int prmNEntryPoints, unsigned int prmNClusters, unsigned int prmTileSize)) | |
Contructor. | |
void | update () |
const String & | getResultTextureName () |
const String & | getEntryPointsTexture () |
unsigned int & | getNEntryPoints () |
unsigned int & | getNClusters () |
unsigned int & | getTileSize () |
|
Contructor.
|
|
|
|
|
|
|
|
Reimplemented from PreComputingRun. |
|
|
|
Inherited. Creates entry points. Create virtual light source bushes. Renders PRM. Implements PreComputingRun. |