Ignore:
Timestamp:
10/09/06 15:57:28 (18 years ago)
Author:
mattausch
Message:

resolved bug for object space distribution using triangles
fixed biasing bug for mesh::GetRandomSurfacePoint? method and
GetRandomVisibleSurfacePoint?.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/EvalStats/EvalStats.cpp

    r1291 r1586  
    141141                // don't stop until cursor is placed one element behind 
    142142                // or end of vector is reached 
    143                 StatsContainer::const_iterator equalCostIt = std::upper_bound(firstStats.begin(), firstStats.end(), *it, vlt); 
     143                StatsContainer::const_iterator equalCostIt =  
     144                        std::upper_bound(firstStats.begin(), firstStats.end(), *it, vlt); 
    144145 
    145146                int j = (int)(equalCostIt - firstStats.begin()); 
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