Ignore:
Timestamp:
07/06/05 17:52:44 (19 years ago)
Author:
mattausch
Message:

added flags for switching on/off transparents for item buffer and vertex programs for depth pass / item buffer

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/work/ogre_changes/OgreMain/include/OgreSceneManager.h

    r139 r159  
    156156                 
    157157                /** Renders an Ogre MovableObject. 
     158                        @param mov the movable object to be rendered 
     159                        @param leavePassesInQueue flag determining the passes which are left 
     160                        in render queue after rendering 
    158161                */ 
    159162                void _renderMovableObject(MovableObject *mov, const int leavePassesInQueue); 
    160163 
     164                /** Tells the scene manager that the frame ends (i.e., 
     165                        one frame in the main loop. 
     166                */ 
     167                virtual void endFrame() {}; 
    161168#endif // GTP_VISIBILITY_MODIFIED_OGRE 
    162169 
Note: See TracChangeset for help on using the changeset viewer.