Index: trunk/VUT/work/TestCulling/TestCullingApplication.cpp
===================================================================
--- trunk/VUT/work/TestCulling/TestCullingApplication.cpp	(revision 155)
+++ trunk/VUT/work/TestCulling/TestCullingApplication.cpp	(revision 160)
@@ -31,10 +31,10 @@
 
 	// Position it at 500 in Z direction
-	mCamera->setPosition(Vector3(128,25,128));
+	mCamera->setPosition(Vector3(128, 25, 128));
 
 	// Look back along -Z
-    mCamera->lookAt(Vector3(0,0,-300));
-    mCamera->setNearClipDistance( 1 );
-    mCamera->setFarClipDistance( 1000 );
+    mCamera->lookAt(Vector3(0, 0, -300));
+    mCamera->setNearClipDistance(1);
+    mCamera->setFarClipDistance(1000);
 }*/
 //-----------------------------------------------------------------------
@@ -67,5 +67,6 @@
 void TestCullingApplication::setupGui()
 {
-	 mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, ST_EXTERIOR_CLOSE);
+	 mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, 
+		 Ogre::RENDER_QUEUE_OVERLAY, false, 3000, ST_EXTERIOR_CLOSE);
      mGUISystem = new CEGUI::System(mGUIRenderer);
 
@@ -93,13 +94,13 @@
 
 
-/***********************************************/
-/* TerrainFrameListener implementation         */
-/***********************************************/
+/*****************************************************/
+/*       TerrainFrameListener implementation         */
+/*****************************************************/
 //-----------------------------------------------------------------------
 TerrainFrameListener::TerrainFrameListener(RenderWindow* win, Camera* cam, 
 									   SceneManager *sceneManager, 
 									   CEGUI::Renderer *renderer,
-									   SceneContentGenerator *sceneContentGenerator)
-: ExampleFrameListener(win, cam, false, true),
+									   SceneContentGenerator *sceneContentGenerator):
+ExampleFrameListener(win, cam, false, true),
 mSceneMgr(sceneManager),
 mGUIRenderer(renderer), 
@@ -136,5 +137,5 @@
 	mHierarchyNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/HierarchyNodesInfo");
 	mRenderedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/RenderedNodesInfo");
-	mObjectsInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ObjectsInfo");
+	mObjectsCountInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ObjectsInfo");
 	mTestGeometryForVisibleLeavesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/TestGeometryForVisibleLeavesInfo");
 	mQueriesIssuedInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/QueriesIssuedInfo");
@@ -148,5 +149,5 @@
 	mHierarchyNodesInfo->setCaption(": 0");
 	mRenderedNodesInfo->setCaption(": 0");
-	mObjectsInfo->setCaption(": 0");
+	mObjectsCountInfo->setCaption(": 0");
 	mTestGeometryForVisibleLeavesInfo->setCaption(": true");
 	mQueriesIssuedInfo->setCaption(": 0");
@@ -330,5 +331,5 @@
 
 	sprintf(str,": %d", mSceneContentGenerator->GetObjectCount()); 
-	mObjectsInfo->setCaption(str);
+	mObjectsCountInfo->setCaption(str);
 }
 //-----------------------------------------------------------------------
Index: trunk/VUT/work/TestCulling/TestCullingApplication.h
===================================================================
--- trunk/VUT/work/TestCulling/TestCullingApplication.h	(revision 155)
+++ trunk/VUT/work/TestCulling/TestCullingApplication.h	(revision 160)
@@ -1,6 +1,5 @@
-/**
-    \file 
-        TestCullingApplication.h
-*/
+#ifndef _TerrainFrameListener_H__
+#define _TerrainFrameListener_H__
+
 #include "CEGUIForwardRefs.h"
 #include "ExampleApplication.h"
@@ -29,9 +28,12 @@
 public:
 
-    TerrainFrameListener(RenderWindow* win, Camera* cam, SceneManager *sceneManager, 
-			CEGUI::Renderer *renderer, SceneContentGenerator *sceneContentGenerator);
+    TerrainFrameListener(RenderWindow* win, 
+						 Camera* cam, 
+						 SceneManager *sceneManager, 
+						 CEGUI::Renderer *renderer, 
+						 SceneContentGenerator *sceneContentGenerator);
 
 
-    ~TerrainFrameListener( );
+    ~TerrainFrameListener();
 
 	bool frameStarted(const FrameEvent& evt);
@@ -86,5 +88,5 @@
 	OverlayElement *mHierarchyNodesInfo;
 	OverlayElement *mRenderedNodesInfo;
-	OverlayElement *mObjectsInfo;
+	OverlayElement *mObjectsCountInfo;
 	OverlayElement *mTestGeometryForVisibleLeavesInfo;
 	OverlayElement *mQueriesIssuedInfo;
@@ -130,2 +132,3 @@
 };
 
+#endif // _TerrainFrameListener_H__
