Changeset 1628 for GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include
- Timestamp:
- 10/17/06 09:21:50 (18 years ago)
- Location:
- GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h
r1425 r1628 70 70 unsigned int focusingMapSize; 71 71 unsigned int shadowMapSize; 72 bool useLISPSM; 73 bool useVSM; 74 bool blurSM; 72 75 unsigned int phaseTextureSize; 73 76 std::map<RenderingRunType,float> maxRads; … … 302 305 return FrameListener::frameStarted(evt); 303 306 } 307 308 bool getUseLISPSM(){return useLISPSM;} 309 bool getUseVSM(){return useVSM;} 310 bool getBlurShadowMap(){return blurSM;} 311 void setUseLISPSM(bool use){useLISPSM = use;} 312 void setUseVSM(bool use){useVSM = use;} 313 void setBlurShadowMap(bool use){blurSM = use;} 304 314 }; 305 315 -
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h
r1130 r1628 42 42 @brief returns the depth shadow map texture created by this run 43 43 */ 44 String getDepthMapTextureName(){return blurredname;} 44 String getDepthMapTextureName(); 45 45 46 /** 46 47 @brief Refreshes light camera matrices, called in each update.
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