- Timestamp:
- 10/17/06 09:21:50 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h
r1130 r1628 42 42 @brief returns the depth shadow map texture created by this run 43 43 */ 44 String getDepthMapTextureName(){return blurredname;} 44 String getDepthMapTextureName(); 45 45 46 /** 46 47 @brief Refreshes light camera matrices, called in each update.
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