- Timestamp:
- 10/23/06 23:25:15 (18 years ago)
- File:
-
- 1 edited
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OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/include/OgreTerrainRenderable.h
r921 r1669 43 43 #include <OgreString.h> 44 44 #include <OgreHardwareBufferManager.h> 45 #include <OgreMaterialManager.h> 45 46 46 47 #include <vector> … … 269 270 mMaterial = m; 270 271 }; 272 273 #ifdef GAMETOOLS_ILLUMINATION_MODULE 274 void setMaterialName(const String &name) 275 { 276 setMaterial(MaterialManager::getSingleton().getByName(name)); 277 } 278 #endif 271 279 272 280 /** Calculates static normals for lighting the terrain. */
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