Main Page | Class Hierarchy | Class List | Directories | Class Members

CausticsFinalRenderingRun Class Reference

CausticsFinalRenderingRun. More...

#include <CausticsFinalRenderingRun.h>

Inheritance diagram for CausticsFinalRenderingRun:

FinalRenderingRun List of all members.

Public Member Functions

 CausticsFinalRenderingRun (Entity *entity)
 Constructor.
 ~CausticsFinalRenderingRun ()
 Destructor.
void renderSingleEntity (RenderTarget *backBuffer, CubeMapFaces cf=CUBEMAP_FACE_POSITIVE_X)
 Renders a sinle entity into the screen.
const String & getCausticMapTexture ()
 Returns with the causticMapTexture.
unsigned int getCausticMapUpdateInterval ()
 Gets the number of frame of CausticMapUpdateInterval.
void setCausticMapUpdateInterval (unsigned int updateIntervalNumOfFrames)
 Sets the number of frame of CausticMapUpdateInterval.

Detailed Description

CausticsFinalRenderingRun.


Member Function Documentation

unsigned int CausticsFinalRenderingRun::getCausticMapUpdateInterval  )  [virtual]
 

Gets the number of frame of CausticMapUpdateInterval.

Returns:
The number of frame of CausticMapUpdateInterval.

Reimplemented from FinalRenderingRun.

void CausticsFinalRenderingRun::renderSingleEntity RenderTarget *  backBuffer,
CubeMapFaces  cf = CUBEMAP_FACE_POSITIVE_X
[virtual]
 

Renders a sinle entity into the screen.

Parameters:
backBuffer RenderTarget, The screen.
cf CubeMapFaces, A CubeMap face.

Implements FinalRenderingRun.

void CausticsFinalRenderingRun::setCausticMapUpdateInterval unsigned int  updateIntervalNumOfFrames  )  [virtual]
 

Sets the number of frame of CausticMapUpdateInterval.

Parameters:
updateIntervalNumOfFrames int, The number of frame of CausticMapUpdateInterval.

Reimplemented from FinalRenderingRun.


The documentation for this class was generated from the following file:
Generated on Mon Apr 18 09:57:35 2005 for OGRE_IllumModule by  doxygen 1.4.2