- Timestamp:
- 10/27/06 17:37:24 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCausticCasterRenderTechnique.h
r1351 r1688 45 45 float attenuation, 46 46 bool useTriangles, 47 bool blurCauCubeMap, 47 48 Pass* pass, 48 49 OgreRenderable* parentRenderable, … … 58 59 @return name of the caustic cubemap texture 59 60 */ 60 String& getCausticCubeMapName();61 const String& getCausticCubeMapName(); 61 62 float getAttenuation(){return attenuation;} 62 63 … … 77 78 float attenuation; 78 79 bool useTriangles; 80 bool blurCauCubeMap; 79 81 80 82 //inherited … … 118 120 bool useDistance; 119 121 bool useTriangles; 122 bool blurCauCubeMap; 120 123 121 124
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