Index: GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old
===================================================================
--- GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old	(revision 1691)
+++ GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,163 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="ToneMapDemo"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsToneMapDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsToneMapDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\GameToolsToneMapDemo.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\GameToolsToneMapDemo.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\kupola.material">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
