Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material	(revision 1683)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material	(revision 1691)
@@ -116,17 +116,24 @@
 		pass
 		{
-			ambient 0.3 0.3 0.4
-			diffuse 0.9 0.9 1.0
+			ambient 0.8 0.8 0.8
+			diffuse 0.0 0.0 0.0
+			specular 0.0 0.0 0.0
 			//lighting off
 			IllumTechniques
 			{			
-				//RenderTechnique CausticReciever
+				RenderTechnique CausticReciever
+				{
+					max_caster_count	10
+				}
+				//RenderTechnique DepthShadowReciever
 				//{
-				//	max_caster_count	10
-				//}
-				RenderTechnique DepthShadowReciever
-				{
-				}				
-			}		
+				
+				//}			
+			}
+			texture_unit
+			{
+				texture rockWall.tga
+			}
+				
 		}
 	}
@@ -302,4 +309,31 @@
 }
 
+material GameTools/BlurCubeFace
+{ 
+
+   technique 
+   { 
+      
+      pass 
+      { 		
+		vertex_program_ref GameTools/BlurCubeFaceVS
+        {       
+                     
+	    } 
+		fragment_program_ref  GameTools/BlurCubeFacePS
+        { 
+			param_named_auto width viewport_width
+			param_named_auto height viewport_height
+			param_named face float 0
+        }
+        texture_unit
+        {
+			filtering bilinear
+        }
+        
+       }
+    }
+}
+
 vertex_program PhaseVS hlsl
 {
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material	(revision 1683)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material	(revision 1691)
@@ -15,8 +15,8 @@
 			//	max_caster_count	10
 			//}
-			RenderTechnique DepthShadowReciever
-			{
-				
-			}
+			//RenderTechnique DepthShadowReciever
+			//{
+			//	
+			//}
 		}
 		
@@ -69,8 +69,8 @@
 				//	max_caster_count	10
 				//}
-				RenderTechnique DepthShadowReciever
-				{
-					
-				}
+				//RenderTechnique DepthShadowReciever
+				//{
+				//	
+				//}
 			}
 			
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GlassHead.material
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GlassHead.material	(revision 1638)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GlassHead.material	(revision 1691)
@@ -50,5 +50,5 @@
 		    param_named_auto resolution viewport_width
 		    //param_named CauSpriteSize float 10.0	    
-		    param_named CauSpriteSize float 70.0	    
+		    param_named CauSpriteSize float 20.0	    
 	        } 
 		fragment_program_ref  GameTools/CauPS
@@ -131,5 +131,5 @@
 			RenderTechnique ColorCubeMap
 			{
-				update_interval		1
+				update_interval		0
 				update_all_face true
 				distance_calc true 3.5					
@@ -137,5 +137,5 @@
 			RenderTechnique DistanceCubeMap
 			{
-				update_interval		1
+				update_interval		0
 				update_all_face true
 				distance_calc true 3.5						
@@ -144,8 +144,9 @@
 			{
 				attenuation	0
-				photonmap_resolution 32
-				caustic_cubemap_resolution 512	
-				//caustic_map_material		GameTools/CauTri
-				//use_triangles	true				
+				photonmap_resolution 128
+				caustic_cubemap_resolution 256	
+				caustic_map_material	GameTools/CauTri
+				use_triangles	true
+				blur_caustic_cubemap true				
 			}
 			
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.program
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.program	(revision 1671)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.program	(revision 1691)
@@ -10,4 +10,18 @@
 	source GameTools_Blur.hlsl
 	entry_point BlurPS
+	target ps_3_0
+} 
+
+vertex_program GameTools/BlurCubeFaceVS hlsl
+{
+	source GameTools_Blur.hlsl
+	entry_point BlurCubeFaceVS
+	target vs_2_0
+} 
+
+fragment_program GameTools/BlurCubeFacePS hlsl
+{
+	source GameTools_Blur.hlsl
+	entry_point BlurCubeFacePS
 	target ps_3_0
 } 
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Blur.hlsl
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Blur.hlsl	(revision 1257)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Blur.hlsl	(revision 1691)
@@ -1,4 +1,4 @@
-#define samplesU 5
-#define samplesV 5
+#define samplesU 3
+#define samplesV 3
 
 struct VS_INPUT {           
@@ -39,2 +39,43 @@
   return tex2D(Texture, uv);
 }
+
+VS_OUTPUT BlurCubeFaceVS(VS_INPUT IN) {
+	VS_OUTPUT OUT;
+    OUT.hPosition = IN.Position;   
+    OUT.Position = OUT.hPosition;
+    return OUT;
+}
+
+float4 BlurCubeFacePS(VS_OUTPUT IN,
+			uniform samplerCUBE Texture : register(s0),
+			uniform float width,
+			uniform float height,
+			uniform float face ) : COLOR
+{  
+
+  float2 pixel = float2(2.0 / width, 2.0 / height);
+  float2 uv = IN.Position + pixel * 0.5;
+
+  float4 sum = float4(0,0,0,0);
+
+	for(int i = 0; i < samplesU; i++)
+	 for(int j = 0; j < samplesV; j++)
+	 {
+		float3 dir;
+		float2 pos = uv + float2(i - samplesU * 0.5,j - samplesV * 0.5) * pixel;
+		if (face == 0) dir = float3(1, pos.y, -pos.x);
+		if (face == 1) dir = float3(-1, pos.y, pos.x);
+		if (face == 2) dir = float3(pos.x, 1, -pos.y);
+		if (face == 3) dir = float3(pos.x, -1, pos.y);
+		if (face == 4) dir = float3(pos.x, pos.y, 1);
+		if (face == 5) dir = float3(-pos.x, pos.y,-1);
+		
+		sum += texCUBE(Texture, dir);
+	 }
+		
+
+  sum /= samplesU * samplesV;
+
+  return sum;
+  //return texCUBE(Texture, float3(uv, 1)) + face * 0.0000001;
+}
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_CauCube.hlsl
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_CauCube.hlsl	(revision 1487)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_CauCube.hlsl	(revision 1691)
@@ -23,5 +23,5 @@
    {
 		OUT.color = float4(0,0,0,0);		
-		OUT.hPosition = float4(0, 0, 1000000, 1);
+		OUT.hPosition = float4(0, 0, -1000000, 1);
    }
    else
@@ -43,5 +43,5 @@
 			sumdist += dist;
 			valids++;
-		}
+		}			
 		
 		float4 pos2 = tex2Dlod(PhotonHitMap, float4(uv + float2(-pixel, pixel),0,0));
@@ -68,9 +68,9 @@
 			valids++;
 		}
-				
-		float avrdist = sumdist / 4;//valids;
-		float maxdist = 1;
-		intensity = max(maxdist - avrdist, 0.0) / maxdist;
-		
+		//if(valids == 0) sumdist = 100000;		
+		float avrdist = sumdist / valids;
+		//float maxdist = 10;
+		//intensity = max(maxdist - avrdist, 0.0) / maxdist;
+		intensity = 60.0 / (avrdist * avrdist * 3.14);
 		//intensity = valids / 4.0;//avrdist;
 		
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_DepthShadow.hlsl
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_DepthShadow.hlsl	(revision 1671)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_DepthShadow.hlsl	(revision 1691)
@@ -80,5 +80,5 @@
 	float bias = 0.001;
 	float4 light = float4(1,1,1,1);
-	float4 shadow = float4(0.85,0.85,0.85,1);
+	float4 shadow = float4(0.25,0.25,0.25,1);
 	//float4 shadow = float4(0,0,0,1);
 	
Index: /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Localized_EnvMap.hlsl
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Localized_EnvMap.hlsl	(revision 1525)
+++ /GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Localized_EnvMap.hlsl	(revision 1691)
@@ -47,7 +47,82 @@
 }*/
 
-
-
-
+#define LIN_ITERATIONCOUNT 8
+#define SECANT_ITERATIONCOUNT 3
+
+float3 Hit(float3 x, float3 R, samplerCUBE mp)
+{
+	R = normalize(R);
+	float3 xNorm = normalize(x);
+	float3 dt = (R - xNorm) / (float) LIN_ITERATIONCOUNT;
+	//float3 pN = normalize(cross(R, xNorm));
+	//float3 N = normalize(cross(pN,R));
+	//float d = dot(x, N);
+	
+	float3 under = x;
+	float3 over = R;
+	float dUnder = readDistanceCubeMap( mp, x);
+	float dOver = readDistanceCubeMap( mp, R);
+	
+	for(int i = 0; i < LIN_ITERATIONCOUNT; i++)
+	{
+		float3 dir = normalize(x + dt * i);
+		float dist = readDistanceCubeMap( mp, dir);
+		float3 point = dir * dist;
+		
+		float t = length(x) / dot(dir,xNorm);
+		
+		if(dist > t) //undershooting
+		{
+			under = normalize(point);
+			dUnder = dist;
+		}
+		else				//overshooting
+		{
+			over = normalize(point);
+			dOver = dist;
+			i = LIN_ITERATIONCOUNT;
+		}
+		
+	/*
+		
+		if( dot(N, point) > d)//undershooting
+			under = normalize(point);
+		else				//overshooting
+		{
+			over = normalize(point);
+			i = LIN_ITERATIONCOUNT;
+		}
+	*/
+	}
+	
+	float r1 = length(x) * ctan(acos(dot(under, xNorm)));
+	float r2 = length(x) * ctan(acos(dot(over, xNorm)));
+	float rl = dUnder;
+	
+	float ppp = dOver /  readDistanceCubeMap( mp, x);			// |p|/|p|
+	float dun = 0, pun = ppp, dov = 0, pov = 0;
+	float dl = rl * ( 1 - ppp );							// eq. 2
+	float3 l = x + R * dl;									// ray equation
+	
+	for( int i = 0; i < SECANT_ITERATIONCOUNT; i++ )
+	{
+		float llp = length( l ) / readDistanceCubeMap( mp, l);		// |l|/|l|
+		if ( llp < 0.999f )									// undershooting
+		{
+			dun = dl; pun = llp;							// last undershooting
+			dl += ( dov == 0 ) ? rl * ( 1 - llp ) :			// eq. 2
+				( dl - dov ) * ( 1 - llp ) / ( llp - pov );	// eq. 3
+		} else if ( llp > 1.001f )							// overshooting
+		{
+			dov = dl; pov = llp;							// last overshooting
+			dl += ( dl -dun ) * ( 1 - llp ) / ( llp - pun );// eq. 3
+		}
+		l = x + R * dl;										// ray equation
+	}
+	
+	return (under + over)/2.0;
+}
+
+/*
 // This function is called several times.
 float3 Hit( float3 x, float3 R, samplerCUBE mp )
@@ -78,4 +153,5 @@
 	return l;												// computed hit point
 }
+*/
 
 void LocalizedVS(float4 position : POSITION,
@@ -163,7 +239,7 @@
 	newTexCoord = R;	
 	
-	//newTexCoord = Hit(mPos, R, DistanceMap);
-	
-	Color = readCubeMap(CubeMap, newTexCoord ) + lastCenter.x*0.000001;	
+	newTexCoord = Hit(mPos, R, DistanceMap);
+	
+	Color = readCubeMap(CubeMap, newTexCoord ) /*+ lastCenter.x*0.000001*/;	
 	
 	float ctheta_in = dot(mNormal,R);
@@ -235,5 +311,5 @@
 	newTexCoord = Hit(mPos, R, DistanceMap);
 		
-	Color = float4(normalize(newTexCoord),1);
+	Color = float4(newTexCoord, 1);
 	
 	//Color = 0.0001 * Color +  float4(0,0,1,1);
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsParticleDemo/scripts/GameToolsParticleDemo.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsParticleDemo/scripts/GameToolsParticleDemo.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsParticleDemo/scripts/GameToolsParticleDemo.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,160 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="GameToolsParticleDemo"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsParticleDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsParticleDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\GameToolsParticleDemo.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\GameToolsParticleDemo.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/scripts/GameToolsToneMapDemo.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,163 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="ToneMapDemo"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsToneMapDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsToneMapDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\GameToolsToneMapDemo.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\GameToolsToneMapDemo.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\kupola.material">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/scripts/HierarchicalSystem.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/scripts/HierarchicalSystem.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/scripts/HierarchicalSystem.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,181 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="HPSDEMO"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/HPSDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/HPSDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\HierarchicalSystem.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\HierarchicalSystem.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\particle\GameTools.particle">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools_HPS.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_HPS_Smoke_L.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_HPS_Smoke_L_Depth.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_HPS_Smoke_S.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Smoke_IllumVolume.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\Particles.material">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/scripts/PRMDemo.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/scripts/PRMDemo.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/scripts/PRMDemo.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,176 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="PRMDemo"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns;..\..\Common\include"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/PRMDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/PRMDemo.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns;..\..\Common\include"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/PRMDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\PRMDemo.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\PRMDemo.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\hangar.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\stairs.material">
+			</File>
+		</Filter>
+		<Filter
+			Name="Common"
+			Filter="">
+			<File
+				RelativePath="..\..\Common\src\SceneSerializer.cpp">
+			</File>
+			<File
+				RelativePath="..\..\Common\include\SceneSerializer.h">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h	(revision 1671)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h	(revision 1691)
@@ -319,8 +319,13 @@
 	void createPostproc()
 	{
-		CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
+		/*CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
 														"GameTools/Glow");
 		CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
-														"GameTools/Glow", true);
+														"GameTools/Glow", true);*/
+
+		CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
+														"GameTools/ToneMap");
+		CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
+														"GameTools/ToneMap", true);		
 
 	}
@@ -330,5 +335,5 @@
     {
 
-		//createPostproc();
+		createPostproc();
 		
 		OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/scripts/DiffuseTest.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/scripts/DiffuseTest.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/scripts/DiffuseTest.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,193 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="DiffuseTest"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/DiffuseTest.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/DiffuseTest.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\DiffuseTest.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\DiffuseTest.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\difflab.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\diffscene.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\Diffuse.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools.program">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_CauCube.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Diffuse.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Phong.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GlassHead.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\Glow.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\uvegfolyoso2.material">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h	(revision 1629)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h	(revision 1691)
@@ -177,5 +177,5 @@
     {
 
-		createPostproc();
+		//createPostproc();
 		
 		OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
@@ -266,8 +266,8 @@
 		//Init lights
 		mainLight = mSceneMgr->createLight("MainLight");
-		mainLight->setType(Light::LT_SPOTLIGHT);
+		mainLight->setType(Light::LT_POINT);
         mainLight->setDiffuseColour(ColourValue::White);
 		mainLight->setSpecularColour(ColourValue::White);
-		mainLight->setSpotlightRange(Radian(Degree(175)),Radian(Degree(180)));
+		//mainLight->setSpotlightRange(Radian(Degree(175)),Radian(Degree(180)));
 		mainLightNode = rootNode->createChildSceneNode();
 		mainLightNode->setPosition(0,0,0);		
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj	(revision 1683)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj	(revision 1691)
@@ -231,4 +231,8 @@
 				>
 			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\kupola.material"
+				>
+			</File>
 		</Filter>
 	</Files>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/scripts/GameToolsRaytraceDemo.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,169 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="GameToolsRaytraceDemo"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsRaytraceDemo.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/GameToolsRaytraceDemo.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\GameToolsRaytraceDemo.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\GameToolsRaytraceDemo.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools.program">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_CauCube.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GlassHead.material">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h	(revision 1629)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h	(revision 1691)
@@ -95,4 +95,27 @@
 				
 		}
+		if (mInputDevice->isKeyDown(KC_HOME))
+        {
+			Vector3 lPos = lightNode->getPosition();
+			Vector3 lDir = sphereNode->getPosition() - lPos;
+			lDir.normalise();
+			Vector3 right = lDir.crossProduct(Vector3(0,1,0));
+			Vector3 up = lDir.crossProduct(right);
+			lPos += right,
+			lightNode->setPosition(lPos);
+			light->setDirection(lDir);
+		}
+		if (mInputDevice->isKeyDown(KC_END))
+        {
+			Vector3 lPos = lightNode->getPosition();
+			Vector3 lDir = sphereNode->getPosition() - lPos;
+			lDir.normalise();
+			Vector3 right = lDir.crossProduct(Vector3(0,1,0));
+			Vector3 up = lDir.crossProduct(right);
+			lPos -= right,			
+			lightNode->setPosition(lPos);
+			light->setDirection(lDir);
+				
+		}
 		return ExampleFrameListener::processUnbufferedKeyInput(evt);
 	}
@@ -155,20 +178,27 @@
 
 		// Skybox
-        mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
+        mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox");
 
 		SceneNode* rootNode = mSceneMgr->getRootSceneNode();
 
-      	Entity* sphere = mSceneMgr->createEntity("sphere", "sphere.mesh");
+      	Entity* sphere = mSceneMgr->createEntity("sphere", "head.mesh");
 		sphere->setMaterialName("GameTools/CausticGlass");
 		sphereNode = rootNode->createChildSceneNode();
-		sphereNode->setScale(0.1, 0.1, 0.1);
+		//sphereNode->setScale(0.1, 0.1, 0.1);//sphere
 		sphereNode->setPosition(0, 50, 0);
 		sphereNode->attachObject(sphere);
 		sphereNode->_updateBounds();
 
+		Entity* room = mSceneMgr->createEntity("room", "atlascube.mesh");
+		room->setMaterialName("TestPlane");
+		SceneNode *roomNode = rootNode->createChildSceneNode();
+		//roomNode->setScale(0.1, 0.1, 0.1);
+		roomNode->setPosition(0, 50, 0);
+		roomNode->attachObject(room);
+		
 
 		Light* mainLight = mSceneMgr->createLight("MainLight");
 		light = mainLight;
-		mainLight->setType(Light::LT_DIRECTIONAL);
+		mainLight->setType(Light::LT_POINT);
         mainLight->setDiffuseColour(ColourValue::White);
 		mainLight->setSpecularColour(ColourValue::White);
@@ -184,5 +214,5 @@
 		
 
-		createPlane("ground", "TestPlane", Vector3(0,0,0), Vector2(500,500));
+		//createPlane("ground", "TestPlane", Vector3(0,0,0), Vector2(500,500));
 	
 		OgreIlluminationManager::getSingleton().initTechniques();
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj	(revision 1683)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj	(revision 1691)
@@ -219,5 +219,21 @@
 			</File>
 			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Blur.hlsl"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Cau.hlsl"
+				>
+			</File>
+			<File
 				RelativePath="..\..\..\Media\materials\programs\GameTools_CauCube.hlsl"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Caustic.hlsl"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_Localized_EnvMap.hlsl"
 				>
 			</File>
Index: /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj.7.10.old
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj.7.10.old	(revision 1691)
+++ /GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/scripts/CausticTest.vcproj.7.10.old	(revision 1691)
@@ -0,0 +1,172 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="CausticTest"
+	ProjectGUID="{09F9E809-02CF-4926-8203-2B9C02FBD916}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				ImproveFloatingPointConsistency="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain_d.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/CausticTest.exe"
+				LinkIncremental="2"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Debug;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Debug"
+				IgnoreDefaultLibraryNames=""
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/proba.pdb"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\bin\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="FALSE"
+				OptimizeForProcessor="2"
+				OptimizeForWindowsApplication="TRUE"
+				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\include\RenderingRuns;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderTechniques;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\include\RenderingRuns"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GAMETOOLS_ILLUMINATION_MODULE"
+				StringPooling="TRUE"
+				MinimalRebuild="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="OgreMain.lib IllumModule_Ogre.lib IllumModule.lib"
+				OutputFile="$(OutDir)/CausticTest.exe"
+				LinkIncremental="1"
+				AdditionalLibraryDirectories="..\..\..\..\..\..\..\Lib\Illum\IllumModule\OgreIllumModule\bin\Release;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\Lib\Illum\IllumModule\IllumModule\bin\Release"
+				GenerateDebugInformation="FALSE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+			<File
+				RelativePath="..\src\CausticTest.cpp">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools.material">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GameTools.program">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\programs\GameTools_CauCube.hlsl">
+			</File>
+			<File
+				RelativePath="..\..\..\Media\materials\scripts\GlassHead.material">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc">
+			<File
+				RelativePath="..\include\CausticTest.h">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log
===================================================================
--- /GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log	(revision 1683)
+++ /GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log	(revision 1691)
@@ -1,137 +1,137 @@
-15:20:31: Creating resource group General
-15:20:31: Creating resource group Internal
-15:20:31: Creating resource group Autodetect
-15:20:31: Registering ResourceManager for type Material
-15:20:31: Registering ResourceManager for type Mesh
-15:20:31: Registering ResourceManager for type Skeleton
-15:20:31: MovableObjectFactory for type 'ParticleSystem' registered.
-15:20:31: Loading library OgrePlatform.dll
-15:20:31: OverlayElementFactory for type Panel registered.
-15:20:31: OverlayElementFactory for type BorderPanel registered.
-15:20:31: OverlayElementFactory for type TextArea registered.
-15:20:31: Registering ResourceManager for type Font
-15:20:31: ArchiveFactory for archive type FileSystem registered.
-15:20:31: ArchiveFactory for archive type Zip registered.
-15:20:31: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
-15:20:31: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
-15:20:31: Registering ResourceManager for type HighLevelGpuProgram
-15:20:31: Registering ResourceManager for type Compositor
-15:20:31: MovableObjectFactory for type 'Entity' registered.
-15:20:31: MovableObjectFactory for type 'Light' registered.
-15:20:31: MovableObjectFactory for type 'BillboardSet' registered.
-15:20:31: MovableObjectFactory for type 'ManualObject' registered.
-15:20:31: MovableObjectFactory for type 'BillboardChain' registered.
-15:20:31: MovableObjectFactory for type 'RibbonTrail' registered.
-15:20:31: Loading library .\RenderSystem_Direct3D9
-15:20:31: D3D9 : Direct3D9 Rendering Subsystem created.
-15:20:31: D3D9: Driver Detection Starts
-15:20:31: D3D9: Driver Detection Ends
-15:20:31: Loading library .\Plugin_ParticleFX
-15:20:31: Particle Emitter Type 'Point' registered
-15:20:31: Particle Emitter Type 'Box' registered
-15:20:31: Particle Emitter Type 'Ellipsoid' registered
-15:20:31: Particle Emitter Type 'Cylinder' registered
-15:20:31: Particle Emitter Type 'Ring' registered
-15:20:31: Particle Emitter Type 'HollowEllipsoid' registered
-15:20:31: Particle Affector Type 'LinearForce' registered
-15:20:31: Particle Affector Type 'ColourFader' registered
-15:20:31: Particle Affector Type 'ColourFader2' registered
-15:20:31: Particle Affector Type 'ColourImage' registered
-15:20:31: Particle Affector Type 'ColourInterpolator' registered
-15:20:31: Particle Affector Type 'Scaler' registered
-15:20:31: Particle Affector Type 'Rotator' registered
-15:20:31: Particle Affector Type 'DirectionRandomiser' registered
-15:20:31: Particle Affector Type 'DeflectorPlane' registered
-15:20:31: Loading library .\Plugin_BSPSceneManager
-15:20:31: Registering ResourceManager for type BspLevel
-15:20:31: Loading library .\Plugin_OctreeSceneManager
-15:20:31: Loading library .\Plugin_CgProgramManager
-15:20:31: *-*-* OGRE Initialising
-15:20:31: *-*-* Version 1.2.0 (Dagon)
-15:20:31: Creating resource group Bootstrap
-15:20:31: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
-15:20:31: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
-15:20:31: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
-15:20:31: Added resource location '../../Media/packs/smokealphaclip.zip' of type 'Zip' to resource group 'General'
-15:20:31: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
-15:20:31: D3D9 : RenderSystem Option: Anti aliasing = None
-15:20:31: D3D9 : RenderSystem Option: Floating-point mode = Fastest
-15:20:31: D3D9 : RenderSystem Option: Full Screen = No
-15:20:31: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 7950 GX2
-15:20:31: D3D9 : RenderSystem Option: VSync = No
-15:20:31: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
-15:20:32: D3D9 : Subsystem Initialising
-15:20:32: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false 
-15:20:32: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
-15:20:32: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
-15:20:32: Registering ResourceManager for type Texture
-15:20:32: Registering ResourceManager for type GpuProgram
-15:20:32: RenderSystem capabilities
-15:20:32: -------------------------
-15:20:32:  * Hardware generation of mipmaps: yes
-15:20:32:  * Texture blending: yes
-15:20:32:  * Anisotropic texture filtering: yes
-15:20:32:  * Dot product texture operation: yes
-15:20:32:  * Cube mapping: yes
-15:20:32:  * Hardware stencil buffer: yes
-15:20:32:    - Stencil depth: 8
-15:20:32:    - Two sided stencil support: yes
-15:20:32:    - Wrap stencil values: yes
-15:20:32:  * Hardware vertex / index buffers: yes
-15:20:32:  * Vertex programs: yes
-15:20:32:    - Max vertex program version: vs_3_0
-15:20:32:  * Fragment programs: yes
-15:20:32:    - Max fragment program version: ps_3_0
-15:20:32:  * Texture Compression: yes
-15:20:32:    - DXT: yes
-15:20:32:    - VTC: no
-15:20:32:  * Scissor Rectangle: yes
-15:20:32:  * Hardware Occlusion Query: yes
-15:20:32:  * User clip planes: yes
-15:20:32:  * VET_UBYTE4 vertex element type: yes
-15:20:32:  * Infinite far plane projection: yes
-15:20:32:  * Hardware render-to-texture: yes
-15:20:32:  * Floating point textures: yes
-15:20:32:  * Non-power-of-two textures: yes
-15:20:32:  * Volume textures: yes
-15:20:32:  * Multiple Render Targets: 4
-15:20:32:  * Max Point Size: 8192
-15:20:32: ***************************************
-15:20:32: *** D3D9 : Subsystem Initialised OK ***
-15:20:32: ***************************************
-15:20:32: ResourceBackgroundQueue - threading disabled
-15:20:32: Particle Renderer Type 'billboard' registered
-15:20:32: Particle Renderer Type 'sprite' registered
-15:20:32: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:32: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
-15:20:32: Parsing scripts for resource group Autodetect
-15:20:32: Finished parsing scripts for resource group Autodetect
-15:20:32: Parsing scripts for resource group Bootstrap
-15:20:32: Parsing script OgreCore.material
-15:20:32: Parsing script OgreProfiler.material
-15:20:32: Parsing script Ogre.fontdef
-15:20:32: Parsing script OgreDebugPanel.overlay
-15:20:32: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
-15:20:32: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
-15:20:32: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
-15:20:32: Font TrebuchetMSBoldusing texture size 512x512
-15:20:32: Info: Freetype returned null for character 160 in font TrebuchetMSBold
-15:20:32: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
-15:20:32: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
-15:20:32: Parsing script OgreLoadingPanel.overlay
-15:20:32: Finished parsing scripts for resource group Bootstrap
-15:20:32: Parsing scripts for resource group General
-15:20:32: Parsing script GameTools.program
-15:20:32: Parsing script atlascube.material
-15:20:32: Parsing script difflab.material
-15:20:32: An exception has been thrown!
+16:40:43: Creating resource group General
+16:40:43: Creating resource group Internal
+16:40:43: Creating resource group Autodetect
+16:40:43: Registering ResourceManager for type Material
+16:40:43: Registering ResourceManager for type Mesh
+16:40:43: Registering ResourceManager for type Skeleton
+16:40:43: MovableObjectFactory for type 'ParticleSystem' registered.
+16:40:43: Loading library OgrePlatform.dll
+16:40:43: OverlayElementFactory for type Panel registered.
+16:40:43: OverlayElementFactory for type BorderPanel registered.
+16:40:43: OverlayElementFactory for type TextArea registered.
+16:40:43: Registering ResourceManager for type Font
+16:40:43: ArchiveFactory for archive type FileSystem registered.
+16:40:43: ArchiveFactory for archive type Zip registered.
+16:40:43: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
+16:40:43: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
+16:40:43: Registering ResourceManager for type HighLevelGpuProgram
+16:40:43: Registering ResourceManager for type Compositor
+16:40:43: MovableObjectFactory for type 'Entity' registered.
+16:40:43: MovableObjectFactory for type 'Light' registered.
+16:40:43: MovableObjectFactory for type 'BillboardSet' registered.
+16:40:43: MovableObjectFactory for type 'ManualObject' registered.
+16:40:43: MovableObjectFactory for type 'BillboardChain' registered.
+16:40:43: MovableObjectFactory for type 'RibbonTrail' registered.
+16:40:43: Loading library .\RenderSystem_Direct3D9
+16:40:43: D3D9 : Direct3D9 Rendering Subsystem created.
+16:40:43: D3D9: Driver Detection Starts
+16:40:43: D3D9: Driver Detection Ends
+16:40:43: Loading library .\Plugin_ParticleFX
+16:40:43: Particle Emitter Type 'Point' registered
+16:40:43: Particle Emitter Type 'Box' registered
+16:40:43: Particle Emitter Type 'Ellipsoid' registered
+16:40:43: Particle Emitter Type 'Cylinder' registered
+16:40:43: Particle Emitter Type 'Ring' registered
+16:40:43: Particle Emitter Type 'HollowEllipsoid' registered
+16:40:43: Particle Affector Type 'LinearForce' registered
+16:40:43: Particle Affector Type 'ColourFader' registered
+16:40:43: Particle Affector Type 'ColourFader2' registered
+16:40:43: Particle Affector Type 'ColourImage' registered
+16:40:43: Particle Affector Type 'ColourInterpolator' registered
+16:40:43: Particle Affector Type 'Scaler' registered
+16:40:43: Particle Affector Type 'Rotator' registered
+16:40:43: Particle Affector Type 'DirectionRandomiser' registered
+16:40:43: Particle Affector Type 'DeflectorPlane' registered
+16:40:43: Loading library .\Plugin_BSPSceneManager
+16:40:43: Registering ResourceManager for type BspLevel
+16:40:43: Loading library .\Plugin_OctreeSceneManager
+16:40:43: Loading library .\Plugin_CgProgramManager
+16:40:43: *-*-* OGRE Initialising
+16:40:43: *-*-* Version 1.2.0 (Dagon)
+16:40:43: Creating resource group Bootstrap
+16:40:43: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
+16:40:43: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
+16:40:43: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
+16:40:43: Added resource location '../../Media/packs/smokealphaclip.zip' of type 'Zip' to resource group 'General'
+16:40:43: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
+16:40:43: D3D9 : RenderSystem Option: Anti aliasing = None
+16:40:43: D3D9 : RenderSystem Option: Floating-point mode = Fastest
+16:40:43: D3D9 : RenderSystem Option: Full Screen = No
+16:40:43: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 7950 GX2
+16:40:43: D3D9 : RenderSystem Option: VSync = No
+16:40:43: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
+16:40:45: D3D9 : Subsystem Initialising
+16:40:45: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false 
+16:40:45: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
+16:40:45: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
+16:40:45: Registering ResourceManager for type Texture
+16:40:45: Registering ResourceManager for type GpuProgram
+16:40:45: RenderSystem capabilities
+16:40:45: -------------------------
+16:40:45:  * Hardware generation of mipmaps: yes
+16:40:45:  * Texture blending: yes
+16:40:45:  * Anisotropic texture filtering: yes
+16:40:45:  * Dot product texture operation: yes
+16:40:45:  * Cube mapping: yes
+16:40:45:  * Hardware stencil buffer: yes
+16:40:45:    - Stencil depth: 8
+16:40:45:    - Two sided stencil support: yes
+16:40:45:    - Wrap stencil values: yes
+16:40:45:  * Hardware vertex / index buffers: yes
+16:40:45:  * Vertex programs: yes
+16:40:45:    - Max vertex program version: vs_3_0
+16:40:45:  * Fragment programs: yes
+16:40:45:    - Max fragment program version: ps_3_0
+16:40:45:  * Texture Compression: yes
+16:40:45:    - DXT: yes
+16:40:45:    - VTC: no
+16:40:45:  * Scissor Rectangle: yes
+16:40:45:  * Hardware Occlusion Query: yes
+16:40:45:  * User clip planes: yes
+16:40:45:  * VET_UBYTE4 vertex element type: yes
+16:40:45:  * Infinite far plane projection: yes
+16:40:45:  * Hardware render-to-texture: yes
+16:40:45:  * Floating point textures: yes
+16:40:45:  * Non-power-of-two textures: yes
+16:40:45:  * Volume textures: yes
+16:40:45:  * Multiple Render Targets: 4
+16:40:45:  * Max Point Size: 8192
+16:40:45: ***************************************
+16:40:45: *** D3D9 : Subsystem Initialised OK ***
+16:40:45: ***************************************
+16:40:45: ResourceBackgroundQueue - threading disabled
+16:40:45: Particle Renderer Type 'billboard' registered
+16:40:45: Particle Renderer Type 'sprite' registered
+16:40:45: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
+16:40:45: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
+16:40:45: Parsing scripts for resource group Autodetect
+16:40:45: Finished parsing scripts for resource group Autodetect
+16:40:45: Parsing scripts for resource group Bootstrap
+16:40:45: Parsing script OgreCore.material
+16:40:45: Parsing script OgreProfiler.material
+16:40:45: Parsing script Ogre.fontdef
+16:40:45: Parsing script OgreDebugPanel.overlay
+16:40:45: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
+16:40:45: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
+16:40:45: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
+16:40:45: Font TrebuchetMSBoldusing texture size 512x512
+16:40:45: Info: Freetype returned null for character 160 in font TrebuchetMSBold
+16:40:45: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
+16:40:45: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
+16:40:45: Parsing script OgreLoadingPanel.overlay
+16:40:45: Finished parsing scripts for resource group Bootstrap
+16:40:45: Parsing scripts for resource group General
+16:40:45: Parsing script GameTools.program
+16:40:45: Parsing script atlascube.material
+16:40:45: Parsing script difflab.material
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -144,5 +144,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 33 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 33 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -155,5 +155,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -166,5 +166,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 38 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 38 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -177,5 +177,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -188,5 +188,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 39 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 39 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -199,5 +199,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -210,5 +210,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 40 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 40 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -221,5 +221,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -232,5 +232,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 41 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 41 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -243,5 +243,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -254,5 +254,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 42 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 42 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -265,5 +265,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -276,5 +276,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 47 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 47 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -287,5 +287,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -298,5 +298,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 48 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 48 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -309,5 +309,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -320,5 +320,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 49 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 49 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -331,5 +331,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -342,5 +342,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 50 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 50 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -353,5 +353,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -364,5 +364,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 51 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 51 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -375,5 +375,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -386,5 +386,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 56 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 56 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -397,5 +397,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -408,5 +408,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 57 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 57 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -419,5 +419,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -430,5 +430,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 58 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 58 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -441,5 +441,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -452,5 +452,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 59 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 59 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -463,5 +463,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -474,5 +474,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 60 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 60 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -485,5 +485,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -496,5 +496,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 65 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 65 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -507,5 +507,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -518,5 +518,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 66 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 66 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -529,5 +529,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -540,5 +540,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 67 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 67 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -551,5 +551,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -562,5 +562,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 68 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 68 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -573,5 +573,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -584,5 +584,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material Difflab/TexturedPhong at line 69 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material Difflab/TexturedPhong at line 69 of difflab.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -595,6 +595,6 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Parsing script diffscene.material
-15:20:32: An exception has been thrown!
+16:40:45: Parsing script diffscene.material
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -607,5 +607,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 36 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 36 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -618,5 +618,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -629,5 +629,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 37 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 37 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -640,5 +640,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -651,5 +651,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 38 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 38 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -662,5 +662,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -673,5 +673,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 39 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 39 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -684,5 +684,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -695,5 +695,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 45 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 45 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -706,5 +706,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -717,5 +717,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 46 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 46 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -728,5 +728,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -739,5 +739,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 47 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 47 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -750,5 +750,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: An exception has been thrown!
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -761,5 +761,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/Phong at line 48 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/Phong at line 48 of diffscene.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -772,8 +772,8 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material asztallap at line 73 of diffscene.material: Invalid param_named attribute - unrecognised parameter type 0.560857
-15:20:32: Error in material asztallap at line 74 of diffscene.material: Invalid param_named attribute - unrecognised parameter type 0.560857
-15:20:32: Parsing script Diffuse.material
-15:20:32: An exception has been thrown!
+16:40:45: Error in material asztallap at line 73 of diffscene.material: Invalid param_named attribute - unrecognised parameter type 0.560857
+16:40:45: Error in material asztallap at line 74 of diffscene.material: Invalid param_named attribute - unrecognised parameter type 0.560857
+16:40:45: Parsing script Diffuse.material
+16:40:45: An exception has been thrown!
 
 -----------------------------------
@@ -786,5 +786,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:32: Error in material GameTools/CubeMap/Reduce at line 20 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
+16:40:45: Error in material GameTools/CubeMap/Reduce at line 20 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
 
 -----------------------------------
@@ -797,5 +797,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:33: An exception has been thrown!
+16:40:46: An exception has been thrown!
 
 -----------------------------------
@@ -808,5 +808,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:33: Error in material GameTools/Diffuse at line 74 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
+16:40:46: Error in material GameTools/Diffuse at line 74 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
 
 -----------------------------------
@@ -819,5 +819,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:36: An exception has been thrown!
+16:40:49: An exception has been thrown!
 
 -----------------------------------
@@ -830,5 +830,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:36: Error in material GameTools/DiffuseBump at line 224 of Diffuse.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:40:49: Error in material GameTools/DiffuseBump at line 224 of Diffuse.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -841,5 +841,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:36: An exception has been thrown!
+16:40:49: An exception has been thrown!
 
 -----------------------------------
@@ -852,5 +852,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:36: Error in material GameTools/DiffuseBump at line 225 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
+16:40:49: Error in material GameTools/DiffuseBump at line 225 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!
 
 -----------------------------------
@@ -863,6 +863,6 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script EnvMetals.material
-15:20:37: An exception has been thrown!
+16:40:50: Parsing script EnvMetals.material
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -875,5 +875,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material EnvMetals/Copper at line 37 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material EnvMetals/Copper at line 37 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -886,5 +886,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -897,5 +897,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material EnvMetals/Gold at line 97 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material EnvMetals/Gold at line 97 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -908,5 +908,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -919,5 +919,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material EnvMetals/Silver at line 159 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material EnvMetals/Silver at line 159 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -930,5 +930,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -941,5 +941,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material EnvMetals/Alu at line 222 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material EnvMetals/Alu at line 222 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -952,7 +952,8 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script GameTools.material
-15:20:37: Error in material GameTools/SceneCameraDepthShader at line 183 of GameTools.material: Unrecognised command: scene_blend
-15:20:37: An exception has been thrown!
+16:41:26: Parsing script GameTools.material
+16:41:26: Error in material TestPlane at line 120 of GameTools.material: Bad specular attribute, wrong number of parameters (expected 2, 4 or 5)
+16:41:26: Error in material GameTools/SceneCameraDepthShader at line 190 of GameTools.material: Unrecognised command: scene_blend
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -965,5 +966,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/SceneCameraDepthShader at line 191 of GameTools.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material GameTools/SceneCameraDepthShader at line 198 of GameTools.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -976,10 +977,10 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/FocusingShader at line 207 of GameTools.material: Unrecognised command: scene_blend
-15:20:37: Error in material GameTools/FocusingShader at line 215 of GameTools.material: Invalid param_named attribute - expected at least 3 parameters.
-15:20:37: Error in material GameTools/ShadowMapDepth at line 231 of GameTools.material: Unrecognised command: scene_blend
-15:20:37: Error in material GameTools/ShadowMapDistance at line 256 of GameTools.material: Unrecognised command: scene_blend
-15:20:37: Parsing script GameTools_HPS.material
-15:20:37: An exception has been thrown!
+16:41:26: Error in material GameTools/FocusingShader at line 214 of GameTools.material: Unrecognised command: scene_blend
+16:41:26: Error in material GameTools/FocusingShader at line 222 of GameTools.material: Invalid param_named attribute - expected at least 3 parameters.
+16:41:26: Error in material GameTools/ShadowMapDepth at line 238 of GameTools.material: Unrecognised command: scene_blend
+16:41:26: Error in material GameTools/ShadowMapDistance at line 263 of GameTools.material: Unrecognised command: scene_blend
+16:41:26: Parsing script GameTools_HPS.material
+16:41:26: An exception has been thrown!
 
 -----------------------------------
@@ -992,5 +993,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_S at line 25 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:26: Error in material HPS_SMOKE_S at line 25 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1003,5 +1004,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1014,5 +1015,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_L at line 84 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material HPS_SMOKE_L at line 84 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1025,5 +1026,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1036,5 +1037,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_L at line 90 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material HPS_SMOKE_L at line 90 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1047,5 +1048,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1058,5 +1059,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_L_Depth at line 160 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material HPS_SMOKE_L_Depth at line 160 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1069,5 +1070,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1080,5 +1081,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_L_Depth at line 169 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material HPS_SMOKE_L_Depth at line 169 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1091,5 +1092,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1102,5 +1103,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material HPS_SMOKE_L_Depth at line 170 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material HPS_SMOKE_L_Depth at line 170 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1113,5 +1114,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1124,5 +1125,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Smoke_IllumVolume at line 229 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material Smoke_IllumVolume at line 229 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1135,6 +1136,6 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script GlassHead.material
-15:20:37: An exception has been thrown!
+16:41:27: Parsing script GlassHead.material
+16:41:27: An exception has been thrown!
 
 -----------------------------------
@@ -1147,5 +1148,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/PhotonMapCaustic at line 12 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:27: Error in material GameTools/PhotonMapCaustic at line 12 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1158,6 +1159,6 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/PhotonMapCaustic at line 23 of GlassHead.material: Bad cubic_texture attribute, final parameter must be 'combinedUVW' or 'separateUV'.
-15:20:37: An exception has been thrown!
+16:41:38: Error in material GameTools/PhotonMapCaustic at line 23 of GlassHead.material: Bad cubic_texture attribute, final parameter must be 'combinedUVW' or 'separateUV'.
+16:41:38: An exception has been thrown!
 
 -----------------------------------
@@ -1170,5 +1171,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/Cau at line 47 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:38: Error in material GameTools/Cau at line 47 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1181,5 +1182,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:38: An exception has been thrown!
 
 -----------------------------------
@@ -1192,5 +1193,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/Cau at line 50 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:38: Error in material GameTools/Cau at line 50 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1203,5 +1204,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
+16:41:38: An exception has been thrown!
 
 -----------------------------------
@@ -1214,5 +1215,5 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/CauTri at line 105 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
+16:41:38: Error in material GameTools/CauTri at line 105 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!
 
 -----------------------------------
@@ -1225,555 +1226,2 @@
 Line: 779
 Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script Glow.material
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named Gain. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/ToneMap at line 239 of Glow.material: Invalid param_named attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named Gain. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script hangar.material
-15:20:37: Parsing script kupola.material
-15:20:37: Error in material kupolalambert2 at line 23 of kupola.material: Bad scene_blend attribute, unrecognised parameter 'none'
-15:20:37: Error in material kupolalambert2 at line 26 of kupola.material: Bad scene_blend_alpha attribute, unrecognised parameter 'none'
-15:20:37: Error in material kupolalambert5 at line 77 of kupola.material: Bad scene_blend attribute, unrecognised parameter 'none'
-15:20:37: Error in material kupolalambert5 at line 80 of kupola.material: Bad scene_blend_alpha attribute, unrecognised parameter 'none'
-15:20:37: Parsing script Ogre.material
-15:20:37: Parsing script Particles.material
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named worldViewProj. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/SpriteShader at line 17 of Particles.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named worldViewProj. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named worldViewProj. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material GameTools/SBB at line 52 of Particles.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named worldViewProj. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Parsing script RaytraceDemo.material
-15:20:37: Parsing script stairs.material
-15:20:37: Parsing script uvegfolyoso2.material
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 22 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 23 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 24 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 25 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 31 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 32 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 33 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/Phong at line 34 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 76 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 77 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 78 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 79 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightcol8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 85 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos5. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 86 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos6. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 87 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos7. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material Folyoso/PhongPlaneReflect at line 88 of uvegfolyoso2.material: Invalid param_named_auto attribute - An exception has been thrown!
-
------------------------------------
-Details:
------------------------------------
-Error #: 7
-Function: GpuProgramParameters::getParamIndex
-Description: Cannot find a parameter named lightpos8. 
-File: ..\src\OgreGpuProgram.cpp
-Line: 779
-Stack unwinding: <<beginning of stack>>
-15:20:37: Error in material uvegfolyoso_talaj at line 118 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.36774
-15:20:37: Error in material uvegfolyoso_talaj at line 119 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.36774
-15:20:37: Error in material uvegfolyoso_talaj at line 120 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.51282
-15:20:37: Error in material uvegfolyoso_teto at line 138 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.237
-15:20:37: Error in material uvegfolyoso_teto at line 139 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.237
-15:20:37: Error in material uvegfolyoso_teto at line 140 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.51282
-15:20:37: Error in material oszlop at line 158 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.94018
-15:20:37: Error in material oszlop at line 159 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.94018
-15:20:37: Error in material oszlop at line 160 of uvegfolyoso2.material: Invalid param_named attribute - unrecognised parameter type 0.0
-15:20:37: Parsing script X3D.material
-15:20:37: Parsing script GameTools_Glow.compositor
-15:20:37: Parsing script GameTools_ToneMap.compositor
-15:20:37: Parsing script sample.fontdef
-15:20:37: Bad attribute line: glyph	 	0.152344	0.125	0.160156	0.1875 in font Ogre
-15:20:37: Parsing script GameTools.particle
-15:20:37: Bad particle system attribute line: 'billboard_type  point' in GameTools/DemoParticle1 (tried renderer)
-15:20:37: Bad particle system attribute line: 'billboard_type  point' in GameTools/Big (tried renderer)
-15:20:37: Bad particle system attribute line: 'billboard_type  point' in GameTools/Little (tried renderer)
-15:20:37: Parsing script Compositor.overlay
-15:20:37: Parsing script DP3.overlay
-15:20:37: Parsing script Example-CubeMapping.overlay
-15:20:37: Parsing script Example-DynTex.overlay
-15:20:37: Parsing script Example-Water.overlay
-15:20:37: Parsing script FullScreen.overlay
-15:20:37: Texture: flare.png: Loading 1 faces(PF_B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
-15:20:37: Parsing script Shadows.overlay
-15:20:37: Finished parsing scripts for resource group General
-15:20:37: Parsing scripts for resource group Internal
-15:20:37: Finished parsing scripts for resource group Internal
-15:20:37: Creating viewport on target 'rtt/3191424', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
-15:20:37: Creating viewport on target 'rtt/3193312', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3172736', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3226880', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3227232', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3227584', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
-15:20:37: Creating viewport on target 'rtt/3195584', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3195936', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3196288', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 256 H: 256
-15:20:37: Creating viewport on target 'rtt/3196640', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 128 H: 128
-15:20:37: Creating viewport on target 'rtt/3196992', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 32 H: 32
-15:20:37: Creating viewport on target 'rtt/3197344', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 8 H: 8
-15:20:37: Creating viewport on target 'rtt/3197760', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-15:20:37: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 2 H: 2
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_fr.dds' with 5 mip map levels
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_bk.dds' with 5 mip map levels
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_lf.dds' with 5 mip map levels
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_rt.dds' with 5 mip map levels
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_up.dds' with 5 mip map levels
-15:20:37: D3D9 : Loading 2D Texture, image name : 'Forest_dn.dds' with 5 mip map levels
-15:20:37: Mesh: Loading kupola.mesh.
-15:20:37: Texture: falt2.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
-15:20:38: D3D9 : Loading 2D Texture, image name : 'falnormal.dds' with 2147483647 mip map levels
-15:20:38: Texture: talaj2.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
-15:20:38: D3D9 : Loading 2D Texture, image name : 'talajnormal.dds' with 2147483647 mip map levels
-15:20:38: Mesh: Loading ogrehead.mesh.
-15:20:38: Texture: WeirdEye.png: Loading 1 faces(PF_B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
-15:20:38: Texture: GreenSkin.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
-15:20:38: Texture: spheremap.png: Loading 1 faces(PF_B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
-15:20:38: Texture: dirt01.jpg: Loading 1 faces(PF_B8G8R8,96x96x1) with 6 generated mipmaps from Image. Internal format is PF_X8R8G8B8,96x96x1.
-15:20:38: Win32Input8: DirectInput Activation Starts
-15:20:38: Win32Input8: Establishing keyboard input.
-15:20:38: Win32Input8: Keyboard input established.
-15:20:38: Win32Input8: Initializing mouse input in immediate mode.
-15:20:38: Win32Input8: Mouse input in immediate mode initialized.
-15:20:38: Win32Input8: DirectInput OK.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture4' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture2' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture3' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture5' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture6' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture7' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture8' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture9' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture10' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture11' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:20:38: WARNING: Texture instance 'CompositorInstanceTexture12' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-15:21:19: Unregistering ResourceManager for type BspLevel
-15:21:19: Render Target 'rtt/3191424' Average FPS: 79.1011 Best FPS: 82.9171 Worst FPS: 74.9251
-15:21:19: Render Target 'rtt/3226880' Average FPS: 79.6639 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3172736' Average FPS: 79.6638 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3227232' Average FPS: 79.6248 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3193312' Average FPS: 79.1011 Best FPS: 82.9171 Worst FPS: 74.9251
-15:21:19: Render Target 'rtt/3227584' Average FPS: 79.6248 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3197760' Average FPS: 79.6639 Best FPS: 82.8343 Worst FPS: 74.0038
-15:21:19: Render Target 'rtt/3197344' Average FPS: 79.6631 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3196992' Average FPS: 79.6519 Best FPS: 82.7517 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3196640' Average FPS: 79.6334 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3196288' Average FPS: 79.6333 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3195936' Average FPS: 79.633 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: Render Target 'rtt/3195584' Average FPS: 79.626 Best FPS: 82.8343 Worst FPS: 74.0741
-15:21:19: *-*-* OGRE Shutdown
-15:21:19: Unregistering ResourceManager for type Compositor
-15:21:19: Unregistering ResourceManager for type Font
-15:21:19: Unregistering ResourceManager for type Skeleton
-15:21:19: Unregistering ResourceManager for type Mesh
-15:21:19: Unregistering ResourceManager for type HighLevelGpuProgram
-15:21:19: Unloading library .\Plugin_CgProgramManager
-15:21:19: Unloading library .\Plugin_OctreeSceneManager
-15:21:19: Unloading library .\Plugin_BSPSceneManager
-15:21:19: Unloading library .\Plugin_ParticleFX
-15:21:19: Render Target 'OGRE Render Window' Average FPS: 79.6639 Best FPS: 82.8343 Worst FPS: 74.0038
-15:21:19: D3D9 : Shutting down cleanly.
-15:21:19: Unregistering ResourceManager for type Texture
-15:21:19: Unregistering ResourceManager for type GpuProgram
-15:21:19: D3D9 : Direct3D9 Rendering Subsystem destroyed.
-15:21:19: Unloading library .\RenderSystem_Direct3D9
-15:21:19: Unregistering ResourceManager for type Material
-15:21:19: Unloading library OgrePlatform.dll
