Main Page | Namespace List | Class Hierarchy | Class List | Directories | File List | Class Members | File Members

SoftShadowFinalRenderingRun Member List

This is the complete list of members for SoftShadowFinalRenderingRun, including all inherited members.

FinalRenderingRun(Entity *owner)FinalRenderingRun [inline, private]
getCausticMapUpdateInterval()FinalRenderingRun [inline, private, virtual]
getDiffuseEnvironmentUpdateInterval()FinalRenderingRun [inline, private, virtual]
getFresnelEnvironmentUpdateInterval()FinalRenderingRun [inline, private, virtual]
getLightMapUpdateInterval()FinalRenderingRun [inline, private, virtual]
getPRMUpdateInterval()FinalRenderingRun [inline, private, virtual]
getSoftShadowFilteringRate()SoftShadowFinalRenderingRun
getSoftShadowMapTexture()SoftShadowFinalRenderingRun
getSpecularEnvironmentUpdateInterval()FinalRenderingRun [inline, private, virtual]
getVRMUpdateInterval()FinalRenderingRun [inline, private, virtual]
iNumberOfSamplesSoftShadowFinalRenderingRun [private]
ownerFinalRenderingRun [private]
postRender(RenderTarget *backBuffer, CubeMapFaces cf=CUBEMAP_FACE_POSITIVE_X)FinalRenderingRun [inline, private, virtual]
preRender(RenderTarget *backBuffer, CubeMapFaces cf=CUBEMAP_FACE_POSITIVE_X)FinalRenderingRun [inline, private, virtual]
renderFinalPassSoftShadowFinalRenderingRun [private]
renderSingleEntity(RenderTarget *backBuffer, CubeMapFaces cf=CUBEMAP_FACE_POSITIVE_X)SoftShadowFinalRenderingRun [virtual]
setCausticMapTexture(const String &causticMapTextureName)FinalRenderingRun [inline, private, virtual]
setCausticMapUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setDiffuseEnvironmentTextureCube(const String &diffuseEnvironmentTextureCubeName)FinalRenderingRun [inline, private, virtual]
setDiffuseEnvironmentUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setEntryPointsTexture(const String &entryPointsTextureName)FinalRenderingRun [inline, private, virtual]
setFresnelEnvironmentTextureCube(const String &fresnelEnvironmentTextureCubeName)FinalRenderingRun [inline, private, virtual]
setFresnelEnvironmentUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setLightMapTexture(const String &lightMapTextureName)FinalRenderingRun [inline, private, virtual]
setLightMapUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setNClusters(unsigned int &nClusters)FinalRenderingRun [inline, private, virtual]
setNEntryPoints(unsigned int &nEntryPoints)FinalRenderingRun [inline, private, virtual]
setPRMTexture(const String &prmTextureName)FinalRenderingRun [inline, private, virtual]
setPRMUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setSoftShadowFilteringRate(unsigned int usedNumberOfSamples)SoftShadowFinalRenderingRun
setSpecularEnvironmentTextureCube(const String &specularEnvironmentTextureCubeName)FinalRenderingRun [inline, private, virtual]
setSpecularEnvironmentUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
setTileSize(unsigned int &tileSize)FinalRenderingRun [inline, private, virtual]
setVisible(bool visible)FinalRenderingRun [inline, private]
setVRMTexture(const String &vrmTextureName)FinalRenderingRun [inline, private, virtual]
setVRMUpdateInterval(unsigned int updateIntervalNumOfFrames)FinalRenderingRun [inline, private, virtual]
SoftShadowFinalRenderingRun(Entity *entity)SoftShadowFinalRenderingRun
~SoftShadowFinalRenderingRun()SoftShadowFinalRenderingRun


Generated on Mon Apr 18 10:59:28 2005 for OGRE_IllumModule by  doxygen 1.4.2