#include <CausticMapRenderingRun.h>
Inheritance diagram for CausticMapRenderingRun:
Public Member Functions | |
CausticMapRenderingRun (Entity *entity) | |
Constructor. | |
~CausticMapRenderingRun () | |
Destructor. | |
const String & | getResultTextureName () |
Returns with the created texture. | |
void | update () |
Recalculates the passes. | |
void | init () |
Runs passes which should run just once. | |
void | setParameters () |
Changes the value of the parameters. |
|
Constructor. Constructor.
|