changeMaterial(String &materialName, StringVector &newTextureNames, bool useOldTextureNames=false) | ManagedOgreRenderTexturePass | [private] |
changeTexture(String textureName, unsigned short textureUnit, TextureType ttype=TEX_TYPE_2D, int mipmaps=-1) | ManagedOgreRenderTexturePass | [private] |
createFullScreenQuad() | ManagedOgreRenderTexturePass | [private, virtual] |
FinalRenderingPass(Root *mRoot) | FinalRenderingPass | |
getCamera() | ManagedOgreRenderTexturePass | [inline, private] |
getRenderTexture() | ManagedOgreRenderTexturePass | [inline, private] |
getRenderTextureName() | ManagedOgreRenderTexturePass | [inline, private] |
getTextureUnitStates() | ManagedOgreRenderTexturePass | [inline, private] |
ManagedOgreRenderTexturePass(Root *mRoot, const String &renderTextureName, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0, bool fullScreenQuadRenderer=false) | ManagedOgreRenderTexturePass | [private] |
oneTimeRenderToTextureSetup(String &materialName, StringVector &textureNames) | ManagedOgreRenderTexturePass | [private, virtual] |
onRenderEnd(NameValuePairList *namedParams=0) | FinalRenderingPass | [protected, virtual] |
onRenderStart(NameValuePairList *namedParams=0) | FinalRenderingPass | [protected, virtual] |
setCamera(Camera *camera) | ManagedOgreRenderTexturePass | [inline, private] |
update(NameValuePairList *startParams=0, NameValuePairList *endParams=0) | ManagedOgreRenderTexturePass | [private, virtual] |
~FinalRenderingPass() | FinalRenderingPass | |
~ManagedOgreRenderTexturePass() | ManagedOgreRenderTexturePass | [inline, private, virtual] |