- Timestamp:
- 11/29/06 12:16:53 (18 years ago)
- Location:
- GTP/trunk/Lib/Vis/Preprocessing/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Vis/Preprocessing/src/InternalRayCaster.cpp
r1824 r1828 182 182 183 183 void InternalRayCaster::CastRays16(const int index, 184 185 186 187 188 184 SimpleRayContainer &rays, 185 VssRayContainer &vssRays, 186 const AxisAlignedBox3 &sbox, 187 const bool castDoubleRays, 188 const bool pruneInvalidRays) 189 189 { 190 190 const int num = 16; 191 191 192 192 #if DEBUG_RAYCAST 193 Debug <<"C16 "<<flush;193 Debug << "C16 " << flush; 194 194 #endif 195 195 196 196 // no acceleration for ray bundles implemented right now 197 for (int i =index; i < index + num; i++)197 for (int i = index; i < index + num; i++) 198 198 { 199 199 CastRay(rays[i], vssRays, sbox, castDoubleRays, pruneInvalidRays); -
GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellBsp.cpp
r1790 r1828 2696 2696 float contribution = 0; 2697 2697 Ray *ray = (*it)->mRay; 2698 float relContribution;2698 //float relContribution; 2699 2699 if (!ray->intersections.empty()) 2700 2700 contribution += vc->GetPvs().AddSample(ray->intersections[0].mObject,
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