Ignore:
Timestamp:
07/31/05 11:16:09 (19 years ago)
Author:
mattausch
Message:

added animationbug fix (deleting while animation)fixed visibilityQueriesadditive shadow volumes fixed for octree
hack to fully empty queue after traversal
added demo for vienna model

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibility/src/CoherentHierarchicalCullingManager.cpp

    r175 r187  
    8383                                         
    8484                                // if we assume node to be visible in this frame => skip query  
    85                                 if (wasVisible && (mAssumedVisibility > 0) &&  DecideVisible(node))// && mHierarchyInterface->HasGeometry(node)) 
     85                                if (wasVisible && (mAssumedVisibility > 0) &&  DecideVisible(node) && mHierarchyInterface->HasGeometry(node)) 
    8686                                { 
    8787                                        SkipQuery(node); 
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