Changeset 2054 for GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts
- Timestamp:
- 01/24/07 21:44:30 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material
r2030 r2054 261 261 technique 262 262 { 263 scene_blend none 264 265 pass 266 { 267 cull_hardware anticlockwise 268 //cull_hardware none 263 264 pass 265 { 266 scene_blend none 267 268 cull_hardware anticlockwise 269 //cull_hardware none 270 //cull_hardware clockwise 269 271 270 272 vertex_program_ref GameTools/ShadowMap/DistVS 271 273 { 272 274 param_named_auto worldViewProj worldviewproj_matrix 273 275 param_named_auto worldView worldview_matrix 274 275 276 } 277 fragment_program_ref GameTools/ShadowMap/DistPS 276 278 { 277 279 param_named_auto farPlane far_clip_distance 278 280 } 279 281 -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/colorcube.material
r1862 r2054 6 6 { 7 7 //lighting off 8 8 IllumTechniques 9 { 10 11 RenderTechnique CausticReciever 12 { 13 max_caster_count 10 14 } 15 RenderTechnique DepthShadowReciever 16 { 17 max_light_count 1 18 vertex_program_name GameTools/ShadowMap/ShadowDistVS 19 fragment_program_name GameTools/ShadowMap/ShadowDistPS 20 set_light_view true 21 set_light_farplane true 22 } 23 } 24 9 25 texture_unit 10 26 { 11 27 texture roomc.PNG 12 28 tex_coord_set 0 13 colour_op replace29 colour_op modulate 14 30 } 15 31 } -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/difflab.material
r1671 r2054 192 192 set_light_farplane true 193 193 } 194 RenderTechnique CausticReciever 195 { 196 max_caster_count 3 197 } 194 198 } 195 199 -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material
r1691 r2054 11 11 { 12 12 13 //RenderTechnique CausticReciever14 //{15 //max_caster_count 1016 //}13 RenderTechnique CausticReciever 14 { 15 max_caster_count 10 16 } 17 17 //RenderTechnique DepthShadowReciever 18 18 //{ … … 65 65 { 66 66 67 //RenderTechnique CausticReciever68 //{69 //max_caster_count 1070 //}67 RenderTechnique CausticReciever 68 { 69 max_caster_count 10 70 } 71 71 //RenderTechnique DepthShadowReciever 72 72 //{
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