virtual bool GtpVisibility::PreprocessingManager::LoadPreprocessedData const string  filename  )  [pure virtual]
 

Load preprocessed visibility information. The loaded data is matched with the current scene graph. The topology of the current scene graph has to match with the loaded data. There is also geometrical check of the bounding boxes. Once loading is succesful the PreprocessingManager establishes links from its internal visibility representation to the scene graph: no change of this part of the scene graph is allowed; this would violate the static scene assumption!

Parameters:
filename name of the file to load.
Returns:
true if the loading was succesful.

Implemented in GtpVisibility::DummyPreprocessingManager.


Generated on Fri Apr 29 19:49:38 2005 for GameTools Visibility Modules by  doxygen 1.4.2