OgreVisibilityTerrainSceneManager.h

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00001 #ifndef _VisibilityTerrainSceneManager_H__
00002 #define _VisibilityTerrainSceneManager_H__
00003 
00004 #include <OgreSceneNode.h>
00005 #include <OgreOctreeSceneManager.h>
00006 #include <OgreTerrainSceneManager.h>
00007 #include <OgreOctreeSceneQuery.h>
00008 #include <OgreOctreeNode.h>
00009 #include <OgreOctreeCamera.h>
00010 #include <OgrePrerequisites.h>
00011 
00012 #include "OgreOctreeHierarchyInterface.h"
00013 #include "VisibilityManager.h"
00014 
00015 namespace Ogre {
00016 
00021 class VisibilityTerrainSceneManager: public TerrainSceneManager
00022 {
00023 public:
00024         VisibilityTerrainSceneManager(GtpVisibility::VisibilityManager *visManager);
00025         ~VisibilityTerrainSceneManager();
00026 
00027         void _renderVisibleObjects(void);
00028         void _findVisibleObjects(Camera* cam, bool onlyShadowCasters);
00029         void _updateSceneGraph(Camera* cam);
00030 
00037         virtual bool setOption( const String &, const void * );
00042         virtual bool getOption( const String &, void * );
00043 
00044         bool getOptionValues( const String & key, StringVector &refValueList );
00045         bool getOptionKeys( StringVector &refKeys );
00046 
00050         void setVisibilityManager(GtpVisibility::VisibilityManager *visManager);
00053         GtpVisibility::VisibilityManager *getVisibilityManager();
00054         
00055 protected:
00056 
00057         OctreeHierarchyInterface *mHierarchyInterface;
00058         GtpVisibility::VisibilityManager *mVisibilityManager;
00059 };
00060 
00061 //}  // namespace GtpVisibility
00062 } // namespace Ogre
00063 
00064 #endif // CullingTerrainSceneManager_H

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