Index: /GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/scripts/TestKdTree.vcproj
===================================================================
--- /GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/scripts/TestKdTree.vcproj	(revision 2101)
+++ /GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/scripts/TestKdTree.vcproj	(revision 2121)
@@ -85,5 +85,5 @@
 				OptimizeForWindowsApplication="TRUE"
 				AdditionalIncludeDirectories="..\include;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;..\..\..\..\..\..\Lib\Vis\OnlineCullingCHC\IVReader\include;..\..\..\..\..\..\Lib\Vis\OnlineCullingCHC\OGRE\include;..\..\..\..\..\..\Lib\Vis\OnlineCullingCHC\include"
-				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GTP_VISIBILITY_MODIFIED_OGRE"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GTP_VISIBILITY_MODIFIED_OGRE;USE_VERBOSE_PVS"
 				StringPooling="TRUE"
 				MinimalRebuild="TRUE"
Index: /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrain.vcproj
===================================================================
--- /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrain.vcproj	(revision 2118)
+++ /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrain.vcproj	(revision 2121)
@@ -82,5 +82,5 @@
 				OptimizeForWindowsApplication="TRUE"
 				AdditionalIncludeDirectories="&quot;$(OGRE_PATH)\Dependencies\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\Dependencies\include\CEGUI&quot;;&quot;$(OGRE_PATH)\PlugIns\OctreeSceneManager\include&quot;;&quot;$(OGRE_PATH)\Samples\Common\CEGUIRenderer\include&quot;;..\..\Ogre\include;..\..\..\..\..\Lib\Vis\OnlineCullingCHC\include;..\include;..\..\..\..\..\Lib\Vis\OnlineCullingCHC\OGRE\include;..\..\..\..\..\Lib\Vis\OnlineCullingCHC\IVReader\include"
-				PreprocessorDefinitions="_WINDOWS;_STLP_USE_DYNAMIC_LIB;OGRE_LIBRARY_IMPORTS;_RELEASE;WIN32;_STLP_RELEASE;GTP_VISIBILITY_MODIFIED_OGRE;GAMETOOLS_ILLUMINATION_MODULE1"
+				PreprocessorDefinitions="_WINDOWS;_STLP_USE_DYNAMIC_LIB;OGRE_LIBRARY_IMPORTS;_RELEASE;WIN32;_STLP_RELEASE;GTP_VISIBILITY_MODIFIED_OGRE;GAMETOOLS_ILLUMINATION_MODULE1;USE_VERBOSE_PVS"
 				RuntimeLibrary="2"
 				RuntimeTypeInfo="TRUE"
Index: /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp
===================================================================
--- /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp	(revision 2108)
+++ /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp	(revision 2121)
@@ -1308,13 +1308,5 @@
 		
 		mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
-		//vizvp->setClearEveryFrame(false);
-
-		// Create a skyplane (for visualization background)
-		/*
-		Plane plane;
-		plane.d = -1000;
-		plane.normal = Vector3::UNIT_Y;
-		mSceneMgr->setSkyPlane(true, plane, "Examples/TransparentTest", 4000, 75, false);
-		*/
+	
 	}
 	else
Index: /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp
===================================================================
--- /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp	(revision 2118)
+++ /GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp	(revision 2121)
@@ -494,5 +494,5 @@
 	
 	// Create a skybox
-	mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox", 5000, true);
+	mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox", 50000, true);
 	
 	// terrain creation
@@ -508,21 +508,4 @@
 	//-- CEGUI setup
 	setupGui();
-
-	// occluder plane to test visibility
-	if (0)
-	{
-		Plane plane; 
-		plane.normal = Vector3::UNIT_Y;	
-		plane.d = -60;
-
-		MeshManager::getSingleton().createPlane("Myplane",
-			ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane,
-			5000,5000,100,100,true,1,5,5,Vector3::UNIT_Z);
-
-		Entity* pPlaneEnt = mSceneMgr->createEntity( "plane", "Myplane" );
-		pPlaneEnt->setMaterialName("Examples/Rockwall");
-		pPlaneEnt->setCastShadows(true);
-		mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(pPlaneEnt);
-	}
 
 	// Warning: In GL since we can't go higher than the window res
