Changeset 2138
- Timestamp:
- 02/20/07 14:14:10 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Blur.hlsl
r2029 r2138 1 #define samplesU 32 #define samplesV 31 #define samplesU 7 2 #define samplesV 7 3 3 4 4 struct VS_INPUT { -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_DepthShadow.hlsl
r2095 r2138 185 185 float epsilon = 0.001; 186 186 float4 light = float4(1,1,1,1); 187 float4 shadow = float4(0. 85,0.85,0.85,1);187 float4 shadow = float4(0.65,0.65,0.65,1); 188 188 189 189 if(IN.lPosition.z > 0.0)
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