Changeset 2275 for GTP/trunk/App/Demos/Illum
- Timestamp:
- 03/21/07 11:08:22 (18 years ago)
- File:
-
- 1 edited
Legend:
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- Added
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GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/multipleRefraction/GTPMultipleRefraction.material
r2241 r2275 1 vertex_program GTP/MultiBounce/MultiBounce_VS hlsl1 fragment_program GTP/MultiBounce/Refraction_PS hlsl 2 2 { 3 source GTPMultipleReflection.hlsl 4 entry_point SpecularReflectionVS 5 target vs_3_0 3 source GTPMultipleReflection.hlsl 4 entry_point MultipleRefractionPS 5 target ps_3_0 6 flow_control prefer 6 7 } 7 8 8 fragment_program GTP/MultiBounce/SingleReflection_PS hlsl9 {10 source GTPMultipleReflection.hlsl11 entry_point SingleReflectionPS12 target ps_3_013 flow_control prefer14 }15 16 //fragment_program GTP/MultiBounce/MultipleReflection_PS hlsl17 //{18 // source GTPMultipleReflection.hlsl19 // entry_point MultipleReflectionPS20 // target ps_3_021 // flow_control prefer22 //}23 24 25 9 material GTP/MultiBounce/Refractor 26 {27 technique28 {29 pass30 {31 //cull_hardware none32 IllumTechniques33 {34 RenderTechnique ColorCubeMap35 {36 resolution 102437 update_interval 138 distance_calc false39 face_angle_calc false40 update_all_face true41 42 }43 RenderTechnique DistanceCubeMap44 {45 resolution 102446 update_interval 147 distance_calc false48 face_angle_calc false49 update_all_face true50 }51 RenderTechnique ColorCubeMap52 {53 resolution 102454 layer 155 texture_unit_id 256 update_interval 157 distance_calc false58 face_angle_calc false59 update_all_face true60 render_env false61 render_self true62 self_material GTP/MultiBounce/NormalDistanceCCW63 }64 RenderTechnique ColorCubeMap65 {66 resolution 102467 layer 268 texture_unit_id 369 update_interval 170 distance_calc false71 face_angle_calc false72 update_all_face true73 render_env false74 render_self true75 self_material GTP/MultiBounce/NormalDistanceCW76 }77 }78 vertex_program_ref GTP/MultiBounce/MultiBounce_VS79 {80 param_named_auto WorldViewProj transpose_worldviewproj_matrix81 param_named_auto World transpose_world_matrix82 param_named_auto WorldIT inverse_world_matrix83 param_named_auto eyePos camera_position84 }85 fragment_program_ref GTP/MultiBounce/SingleReflection_PS86 {87 param_named refIndex float 0.7788 param_named Fp0 float 0.989 }90 91 //Cube map of environment92 texture_unit93 {94 //filtering none95 }96 //Cube map of environment distances97 texture_unit98 {99 filtering none100 }101 102 //Cube map of reflective object's normals and distances CCW103 texture_unit104 {105 filtering none106 }107 //Cube map of reflective object's normals and distances CW108 texture_unit109 {110 filtering none111 }112 }113 }114 }115 116 117 //fragment_program GTP/MultiBounce/Refraction_PS hlsl118 //{119 // source GTPMultipleReflection.hlsl120 // entry_point MultipleRefractionPS121 // target ps_3_0122 // flow_control prefer123 //}124 125 material GTP/MultiBounce/Refractor_0126 10 { 127 11 technique
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