- Timestamp:
- 05/08/07 14:37:19 (18 years ago)
- Location:
- GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreCubeMapRenderingRun.cpp
r2321 r2355 18 18 String selfMaterial, 19 19 String environmentMaterial, 20 String envTriggerName, 20 21 bool getMinMax, 21 22 RenderingRunType cubemapRunType) … … 25 26 26 27 { 28 this->envTriggerName = envTriggerName; 27 29 this->getMinMax = getMinMax; 28 30 this->cubemapRunType = cubemapRunType; … … 83 85 if(useEnvMaterial) 84 86 { 85 setMaterialForVisibles(environmentMaterial, cam );87 setMaterialForVisibles(environmentMaterial, cam, false, false, envTriggerName); 86 88 //sm->_queueSkiesForRendering(cam); 87 89 } -
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreSceneCameraDepthRenderingRun.cpp
r2321 r2355 43 43 { 44 44 45 setMaterialForVisibles(String("GTP/Basic/CameraDepth"), playerCamera, false, true );45 setMaterialForVisibles(String("GTP/Basic/CameraDepth"), playerCamera, false, true, "ILLUM_TRIGGER_CAMERADEPTH"); 46 46 47 47 RenderTarget* rt = depthTexture->getBuffer().getPointer()->getRenderTarget();
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