Ignore:
Timestamp:
05/12/07 14:21:03 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp

    r2363 r2366  
    9696void OgreDepthShadowMapRenderingRun::updateDepthCubeFace(int facenum) 
    9797{ 
     98        String triggerName = "ILLUM_TRIGGER_SM_POINT";   
     99 
    98100        Vector3 lightpos = light->getDerivedPosition();                  
    99101         
     
    103105        cam->setFarClipDistance(lightFarPlane); 
    104106 
    105         setMaterialForVisibles(materialName, cam, false); 
     107        setMaterialForVisibles(materialName, cam, true, false, triggerName); 
    106108        rt->update(); 
    107109        restoreMaterials(); 
     
    132134        case Light::LT_SPOTLIGHT: 
    133135                triggerName = "ILLUM_TRIGGER_SM_SPOT"; 
    134                 break; 
    135         case Light::LT_POINT: 
    136                 triggerName = "ILLUM_TRIGGER_SM_POINT";          
    137                 break; 
     136                break;   
    138137        } 
    139138        setMaterialForVisibles(materialName, depthMapCamera, true, false, triggerName);  
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