- Timestamp:
- 05/12/07 14:22:06 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.hlsl
r2357 r2368 1 #include ".\\dummy.hlsl"2 3 1 struct Shaded_OUT 4 2 { -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.material
r2337 r2368 128 128 fragment_program_ref GTP/EnvMap/Localized_Refraction_PS 129 129 { 130 130 param_named_auto cameraPos camera_position 131 131 param_named lastCenter float3 0 0 0 132 132 param_named sFresnel float 0.1 133 <<<<<<< .mine134 133 param_named sRefraction float 0.85 135 ======= 136 param_named sRefraction float 0.8 137 >>>>>>> .r2314 134 138 135 } 139 136 //Cube map for reflections and refractions
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