Changeset 2429 for GTP/trunk/App/Demos
- Timestamp:
- 06/08/07 11:08:01 (17 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre/Media
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material
r2422 r2429 7 7 IllumTechniques 8 8 { 9 RenderTechnique PathMap10 {11 pass_blending one one12 }9 //RenderTechnique PathMap 10 //{ 11 // pass_blending one one 12 //} 13 13 RenderTechnique DepthShadowReceiver 14 14 { -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasicShading.hlsl
r2422 r2429 81 81 //color.rgb *= lightPower; 82 82 //return 0; 83 return (color ) * tex2D(colorTex, IN.texCoord);83 return (color + 0.6) * tex2D(colorTex, IN.texCoord); 84 84 } -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl
r2422 r2429 19 19 #define DIST_EPSILON 0.001 20 20 21 //#define shadowColor float4(0.95,0.95,0.95,1)22 #define shadowColor float4(0.2,0.2,0.2,1)21 #define shadowColor float4(0.95,0.95,0.95,1) 22 //#define shadowColor float4(0.2,0.2,0.2,1) 23 23 24 24 float4 shadowMapDepth(LightVPos_OUT IN, -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPParticles/GTP_Particles.material
r2425 r2429 55 55 param_named_auto farplane far_clip_distance 56 56 param_named_auto nearplane near_clip_distance 57 param_named color float4 1 1 1 0. 157 param_named color float4 1 1 1 0.025 58 58 } 59 59 texture_unit … … 112 112 param_named_auto farplane far_clip_distance 113 113 param_named_auto nearplane near_clip_distance 114 param_named color float4 1 1 1 0. 5114 param_named color float4 1 1 1 0.1 115 115 } 116 116 texture_unit … … 326 326 fragment_program_ref GTP/HPS/IllumVolume_PS 327 327 { 328 param_named density float 0.2 328 //param_named density float 0.005 329 param_named density float 0.5 329 330 } 330 331 texture_unit -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPParticles/GTP_Particles.particle
r2425 r2429 42 42 renderer sprite 43 43 44 material GTP/HPS/Smoke_L_Depth_Illum45 //material GTP/HPS/Smoke_L_Depth44 // material GTP/HPS/Smoke_L_Depth_Illum 45 material GTP/HPS/Smoke_L_Depth 46 46 47 47 particle_width 1.6 48 48 particle_height 1.6 49 49 cull_each false 50 quota 20050 quota 40 51 51 sorted true 52 52 //billboard_type point … … 87 87 renderer sprite 88 88 89 //material GTP/SBB/Basic90 material GTP/SBB/Illum89 material GTP/SBB/Basic 90 //material GTP/SBB/Illum 91 91 92 92 particle_width 72 93 93 particle_height 72 94 94 cull_each false 95 quota 600095 quota 4800 96 96 sorted true 97 97 //billboard_type point … … 105 105 106 106 angle 30 107 emission_rate 60107 emission_rate 480 108 108 time_to_live 10 109 109 direction 0 1 0 … … 136 136 particle_height 45 137 137 cull_each false 138 quota 400138 quota 120 139 139 //billboard_type point 140 140
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