#include <Ogre/include/OgreVisibilityDotSceneManager.h>
Collaboration diagram for Ogre::VisibilityDotSceneManager:
Public Member Functions | |
VisibilityDotSceneManager (GtpVisibility::VisibilityManager *visManager) | |
~VisibilityDotSceneManager () | |
void | _renderVisibleObjects () |
void | _findVisibleObjects (Camera *cam, bool onlyShadowCasters) |
void | _updateSceneGraph (Camera *cam) |
virtual bool | setOption (const String &, const void *) |
virtual bool | getOption (const String &, void *) |
bool | getOptionValues (const String &key, StringVector &refValueList) |
bool | getOptionKeys (StringVector &refKeys) |
void | setVisibilityManager (GtpVisibility::VisibilityManager *visManager) |
GtpVisibility::VisibilityManager * | getVisibilityManager () |
Protected Attributes | |
Ogre::SceneNodeHierarchyInterface * | mHierarchyInterface |
GtpVisibility::VisibilityManager * | mVisibilityManager |