- Timestamp:
- 07/02/07 15:12:07 (17 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Illum/EnvMap/EnvMap.fx
r2062 r2482 292 292 IN.Normal = normalize( IN.Normal ); 293 293 294 //float3 R = reflect(IN.View, IN.Normal);295 float3 R = refract(IN.View, IN.Normal, 1);294 float3 R = reflect(IN.View, IN.Normal); 295 //float3 R = refract(IN.View, IN.Normal, 1); 296 296 297 297 if (shininess <= 0) // diffuse
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