- Timestamp:
- 07/03/07 17:08:50 (17 years ago)
- Location:
- GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/CarReflections.hlsl
r2451 r2514 1 //#define EFFECTS2 //#define LOCALIZATION1 #define EFFECTS 2 #define LOCALIZATION 3 3 4 4 float3 F0; -
GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/DiffuseBump.hlsl
r2451 r2514 1 //#define EFFECTS1 #define EFFECTS 2 2 3 3 float4x4 world_I; -
GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/GameTools_Localized_EnvMap.hlsl
r2451 r2514 1 //#define EFFECTS2 //#define LOCALIZATION1 #define EFFECTS 2 #define LOCALIZATION 3 3 4 4 //metal: -
GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/bottle.hlsl
r2451 r2514 1 //#define EFFECT2 //#define LOCALIZATION1 #define EFFECT 2 #define LOCALIZATION 3 3 4 4 float4 readCubeMap(samplerCUBE cm, float3 coord) … … 132 132 float3 mPos = wPos - lastCenter; 133 133 float3 V = normalize(wPos - cameraPos); 134 float3 R = normalize(refract( V, mNormal, 0. 9));134 float3 R = normalize(refract( V, mNormal, 0.65 )); 135 135 136 136 newTexCoord = R;
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