Changeset 2782 for GTP/trunk/App/Demos
- Timestamp:
- 06/19/08 23:27:41 (17 years ago)
- Location:
- GTP/trunk/App/Demos/Vis/CHC_revisited
- Files:
-
- 2 added
- 3 deleted
- 1 edited
- 59 moved
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Vis/CHC_revisited/chc_revisited.vcproj
r2778 r2782 126 126 OmitFramePointers="true" 127 127 EnableFiberSafeOptimizations="true" 128 AdditionalIncludeDirectories=" GL;Devil/include"128 AdditionalIncludeDirectories="../libs;../libs/Devil/include;../" 129 129 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" 130 130 StringPooling="true" … … 193 193 > 194 194 <File 195 RelativePath=".\AxisAlignedBox3.cpp" 196 > 197 </File> 198 <File 199 RelativePath=".\AxisAlignedBox3.h" 200 > 201 </File> 202 <File 203 RelativePath=".\BinaryLoader.cpp" 204 > 205 </File> 206 <File 207 RelativePath=".\BinaryLoader.h" 208 > 209 </File> 210 <File 211 RelativePath=".\BvhLoader.cpp" 212 > 213 </File> 214 <File 215 RelativePath=".\BvhLoader.h" 216 > 217 </File> 218 <File 219 RelativePath=".\common.cpp" 220 > 221 </File> 222 <File 223 RelativePath=".\common.h" 224 > 225 </File> 226 <File 227 RelativePath=".\glInterface.h" 228 > 229 </File> 230 <File 231 RelativePath=".\Matrix4x4.cpp" 232 > 233 </File> 234 <File 235 RelativePath=".\Matrix4x4.h" 236 > 237 </File> 238 <File 239 RelativePath=".\Plane3.cpp" 240 > 241 </File> 242 <File 243 RelativePath=".\Plane3.h" 244 > 245 </File> 246 <File 247 RelativePath=".\SceneQuery.cpp" 248 > 249 </File> 250 <File 251 RelativePath=".\SceneQuery.h" 252 > 253 </File> 254 <File 255 RelativePath=".\Triangle3.cpp" 256 > 257 </File> 258 <File 259 RelativePath=".\Triangle3.h" 260 > 261 </File> 262 <File 263 RelativePath=".\Vector3.cpp" 264 > 265 </File> 266 <File 267 RelativePath=".\Vector3.h" 195 RelativePath=".\src\common.cpp" 196 > 197 </File> 198 <File 199 RelativePath=".\src\common.h" 200 > 201 </File> 202 <File 203 RelativePath=".\src\glInterface.h" 204 > 205 </File> 206 <File 207 RelativePath=".\src\Matrix4x4.cpp" 208 > 209 </File> 210 <File 211 RelativePath=".\src\Matrix4x4.h" 212 > 213 </File> 214 <File 215 RelativePath=".\src\Plane3.cpp" 216 > 217 </File> 218 <File 219 RelativePath=".\src\Plane3.h" 220 > 221 </File> 222 <File 223 RelativePath=".\src\SceneQuery.cpp" 224 > 225 </File> 226 <File 227 RelativePath=".\src\SceneQuery.h" 228 > 229 </File> 230 <File 231 RelativePath=".\src\Triangle3.cpp" 232 > 233 </File> 234 <File 235 RelativePath=".\src\Triangle3.h" 236 > 237 </File> 238 <File 239 RelativePath=".\src\Vector3.cpp" 240 > 241 </File> 242 <File 243 RelativePath=".\src\Vector3.h" 268 244 > 269 245 </File> … … 272 248 > 273 249 <File 274 RelativePath=".\ Timer\BenchTimer.cpp"275 > 276 </File> 277 <File 278 RelativePath=".\ Timer\BenchTimer.h"279 > 280 </File> 281 <File 282 RelativePath=".\ Timer\merror.cpp"283 > 284 </File> 285 <File 286 RelativePath=".\ Timer\merror.h"287 > 288 </File> 289 <File 290 RelativePath=".\ Timer\mstring.h"291 > 292 </File> 293 <File 294 RelativePath=".\ Timer\PerfTimer.h"295 > 296 </File> 297 <File 298 RelativePath=".\ Timer\PerfTimerSkeleton.h"299 > 300 </File> 301 <File 302 RelativePath=".\ Timer\RDTSCTimer.cpp"303 > 304 </File> 305 <File 306 RelativePath=".\ Timer\RDTSCTimer.h"250 RelativePath=".\src\Timer\BenchTimer.cpp" 251 > 252 </File> 253 <File 254 RelativePath=".\src\Timer\BenchTimer.h" 255 > 256 </File> 257 <File 258 RelativePath=".\src\Timer\merror.cpp" 259 > 260 </File> 261 <File 262 RelativePath=".\src\Timer\merror.h" 263 > 264 </File> 265 <File 266 RelativePath=".\src\Timer\mstring.h" 267 > 268 </File> 269 <File 270 RelativePath=".\src\Timer\PerfTimer.h" 271 > 272 </File> 273 <File 274 RelativePath=".\src\Timer\PerfTimerSkeleton.h" 275 > 276 </File> 277 <File 278 RelativePath=".\src\Timer\RDTSCTimer.cpp" 279 > 280 </File> 281 <File 282 RelativePath=".\src\Timer\RDTSCTimer.h" 307 283 > 308 284 </File> … … 316 292 > 317 293 <File 318 RelativePath=".\CHCPlusPlusTraverser.h" 319 > 320 </File> 321 <File 322 RelativePath=".\CHCTraverser.h" 323 > 324 </File> 325 <File 326 RelativePath=".\FrustumCullingTraverser.h" 327 > 328 </File> 329 <File 330 RelativePath=".\RenderTraverser.h" 331 > 332 </File> 333 <File 334 RelativePath=".\StopAndWaitTraverser.h" 294 RelativePath=".\src\CHCPlusPlusTraverser.h" 295 > 296 </File> 297 <File 298 RelativePath=".\src\CHCTraverser.cpp" 299 > 300 <FileConfiguration 301 Name="Debug|Win32" 302 > 303 <Tool 304 Name="VCCLCompilerTool" 305 ObjectFile="$(IntDir)\$(InputName)1.obj" 306 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 307 /> 308 </FileConfiguration> 309 <FileConfiguration 310 Name="Release|Win32" 311 > 312 <Tool 313 Name="VCCLCompilerTool" 314 ObjectFile="$(IntDir)\$(InputName)1.obj" 315 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 316 /> 317 </FileConfiguration> 318 </File> 319 <File 320 RelativePath=".\src\CHCTraverser.h" 321 > 322 </File> 323 <File 324 RelativePath=".\src\FrustumCullingTraverser.h" 325 > 326 </File> 327 <File 328 RelativePath=".\src\RenderTraverser.h" 329 > 330 </File> 331 <File 332 RelativePath=".\src\StopAndWaitTraverser.h" 335 333 > 336 334 </File> … … 340 338 > 341 339 <File 342 RelativePath=".\CHCPlusPlusTraverser.cpp" 343 > 344 </File> 345 <File 346 RelativePath=".\CHCTraverser.cpp" 347 > 348 </File> 349 <File 350 RelativePath=".\FrustumCullingTraverser.cpp" 351 > 352 </File> 353 <File 354 RelativePath=".\RenderTraverser.cpp" 355 > 356 </File> 357 <File 358 RelativePath=".\StopAndWaitTraverser.cpp" 359 > 340 RelativePath=".\src\CHCPlusPlusTraverser.cpp" 341 > 342 <FileConfiguration 343 Name="Debug|Win32" 344 > 345 <Tool 346 Name="VCCLCompilerTool" 347 ObjectFile="$(IntDir)\$(InputName)1.obj" 348 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 349 /> 350 </FileConfiguration> 351 <FileConfiguration 352 Name="Release|Win32" 353 > 354 <Tool 355 Name="VCCLCompilerTool" 356 ObjectFile="$(IntDir)\$(InputName)1.obj" 357 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 358 /> 359 </FileConfiguration> 360 </File> 361 <File 362 RelativePath=".\src\FrustumCullingTraverser.cpp" 363 > 364 <FileConfiguration 365 Name="Debug|Win32" 366 > 367 <Tool 368 Name="VCCLCompilerTool" 369 ObjectFile="$(IntDir)\$(InputName)1.obj" 370 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 371 /> 372 </FileConfiguration> 373 <FileConfiguration 374 Name="Release|Win32" 375 > 376 <Tool 377 Name="VCCLCompilerTool" 378 ObjectFile="$(IntDir)\$(InputName)1.obj" 379 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 380 /> 381 </FileConfiguration> 382 </File> 383 <File 384 RelativePath=".\src\RenderTraverser.cpp" 385 > 386 <FileConfiguration 387 Name="Debug|Win32" 388 > 389 <Tool 390 Name="VCCLCompilerTool" 391 ObjectFile="$(IntDir)\$(InputName)1.obj" 392 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 393 /> 394 </FileConfiguration> 395 <FileConfiguration 396 Name="Release|Win32" 397 > 398 <Tool 399 Name="VCCLCompilerTool" 400 ObjectFile="$(IntDir)\$(InputName)1.obj" 401 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 402 /> 403 </FileConfiguration> 404 </File> 405 <File 406 RelativePath=".\src\StopAndWaitTraverser.cpp" 407 > 408 <FileConfiguration 409 Name="Debug|Win32" 410 > 411 <Tool 412 Name="VCCLCompilerTool" 413 ObjectFile="$(IntDir)\$(InputName)1.obj" 414 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 415 /> 416 </FileConfiguration> 417 <FileConfiguration 418 Name="Release|Win32" 419 > 420 <Tool 421 Name="VCCLCompilerTool" 422 ObjectFile="$(IntDir)\$(InputName)1.obj" 423 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 424 /> 425 </FileConfiguration> 360 426 </File> 361 427 </Filter> … … 370 436 > 371 437 <File 372 RelativePath=".\ Bvh.h"373 > 374 </File> 375 <File 376 RelativePath=".\ Camera.h"438 RelativePath=".\src\Bvh.h" 439 > 440 </File> 441 <File 442 RelativePath=".\src\Camera.h" 377 443 > 378 444 </File> … … 386 452 </File> 387 453 <File 388 RelativePath=".\OcclusionQuery.h" 389 > 390 </File> 391 <File 392 RelativePath=".\RenderQueue.h" 393 > 394 </File> 395 <File 396 RelativePath=".\RenderState.h" 397 > 398 </File> 399 <File 400 RelativePath=".\SceneEntity.h" 401 > 402 </File> 403 <File 404 RelativePath=".\Texture.h" 405 > 406 </File> 407 <File 408 RelativePath=".\Visualization.h" 454 RelativePath=".\src\OcclusionQuery.h" 455 > 456 </File> 457 <File 458 RelativePath=".\src\RenderQueue.h" 459 > 460 </File> 461 <File 462 RelativePath=".\src\RenderState.h" 463 > 464 </File> 465 <File 466 RelativePath=".\src\Texture.h" 467 > 468 </File> 469 <File 470 RelativePath=".\src\Visualization.h" 409 471 > 410 472 </File> … … 416 478 > 417 479 <File 418 RelativePath=".\Bvh.cpp" 419 > 420 </File> 421 <File 422 RelativePath=".\Camera.cpp" 423 > 424 </File> 425 <File 426 RelativePath=".\chcdemo.cpp" 427 > 428 </File> 429 <File 430 RelativePath=".\Geometry.cpp" 431 > 432 </File> 433 <File 434 RelativePath=".\Material.cpp" 435 > 436 </File> 437 <File 438 RelativePath=".\OcclusionQuery.cpp" 439 > 440 </File> 441 <File 442 RelativePath=".\RenderQueue.cpp" 443 > 444 </File> 445 <File 446 RelativePath=".\RenderState.cpp" 447 > 448 </File> 449 <File 450 RelativePath=".\SceneEntity.cpp" 451 > 452 </File> 453 <File 454 RelativePath=".\Texture.cpp" 455 > 456 </File> 457 <File 458 RelativePath=".\Visualization.cpp" 459 > 480 RelativePath=".\src\Bvh.cpp" 481 > 482 <FileConfiguration 483 Name="Debug|Win32" 484 > 485 <Tool 486 Name="VCCLCompilerTool" 487 ObjectFile="$(IntDir)\$(InputName)1.obj" 488 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 489 /> 490 </FileConfiguration> 491 <FileConfiguration 492 Name="Release|Win32" 493 > 494 <Tool 495 Name="VCCLCompilerTool" 496 ObjectFile="$(IntDir)\$(InputName)1.obj" 497 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 498 /> 499 </FileConfiguration> 500 </File> 501 <File 502 RelativePath=".\src\Camera.cpp" 503 > 504 <FileConfiguration 505 Name="Debug|Win32" 506 > 507 <Tool 508 Name="VCCLCompilerTool" 509 ObjectFile="$(IntDir)\$(InputName)1.obj" 510 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 511 /> 512 </FileConfiguration> 513 <FileConfiguration 514 Name="Release|Win32" 515 > 516 <Tool 517 Name="VCCLCompilerTool" 518 ObjectFile="$(IntDir)\$(InputName)1.obj" 519 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 520 /> 521 </FileConfiguration> 522 </File> 523 <File 524 RelativePath=".\src\OcclusionQuery.cpp" 525 > 526 <FileConfiguration 527 Name="Debug|Win32" 528 > 529 <Tool 530 Name="VCCLCompilerTool" 531 ObjectFile="$(IntDir)\$(InputName)1.obj" 532 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 533 /> 534 </FileConfiguration> 535 <FileConfiguration 536 Name="Release|Win32" 537 > 538 <Tool 539 Name="VCCLCompilerTool" 540 ObjectFile="$(IntDir)\$(InputName)1.obj" 541 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 542 /> 543 </FileConfiguration> 544 </File> 545 <File 546 RelativePath=".\src\RenderQueue.cpp" 547 > 548 <FileConfiguration 549 Name="Debug|Win32" 550 > 551 <Tool 552 Name="VCCLCompilerTool" 553 ObjectFile="$(IntDir)\$(InputName)1.obj" 554 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 555 /> 556 </FileConfiguration> 557 <FileConfiguration 558 Name="Release|Win32" 559 > 560 <Tool 561 Name="VCCLCompilerTool" 562 ObjectFile="$(IntDir)\$(InputName)1.obj" 563 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 564 /> 565 </FileConfiguration> 566 </File> 567 <File 568 RelativePath=".\src\RenderState.cpp" 569 > 570 <FileConfiguration 571 Name="Debug|Win32" 572 > 573 <Tool 574 Name="VCCLCompilerTool" 575 ObjectFile="$(IntDir)\$(InputName)1.obj" 576 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 577 /> 578 </FileConfiguration> 579 <FileConfiguration 580 Name="Release|Win32" 581 > 582 <Tool 583 Name="VCCLCompilerTool" 584 ObjectFile="$(IntDir)\$(InputName)1.obj" 585 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 586 /> 587 </FileConfiguration> 588 </File> 589 <File 590 RelativePath=".\src\Texture.cpp" 591 > 592 <FileConfiguration 593 Name="Debug|Win32" 594 > 595 <Tool 596 Name="VCCLCompilerTool" 597 ObjectFile="$(IntDir)\$(InputName)1.obj" 598 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 599 /> 600 </FileConfiguration> 601 <FileConfiguration 602 Name="Release|Win32" 603 > 604 <Tool 605 Name="VCCLCompilerTool" 606 ObjectFile="$(IntDir)\$(InputName)1.obj" 607 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 608 /> 609 </FileConfiguration> 610 </File> 611 <File 612 RelativePath=".\src\Visualization.cpp" 613 > 614 <FileConfiguration 615 Name="Debug|Win32" 616 > 617 <Tool 618 Name="VCCLCompilerTool" 619 ObjectFile="$(IntDir)\$(InputName)1.obj" 620 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 621 /> 622 </FileConfiguration> 623 <FileConfiguration 624 Name="Release|Win32" 625 > 626 <Tool 627 Name="VCCLCompilerTool" 628 ObjectFile="$(IntDir)\$(InputName)1.obj" 629 XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" 630 /> 631 </FileConfiguration> 460 632 </File> 461 633 </Filter>
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