Ignore:
Timestamp:
07/03/08 17:54:18 (16 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg

    r2811 r2812  
    7676    float3 noise = tex2D(noiseTexture, IN.texCoord.xy).xyz * 2.0f - 1.0f; 
    7777 
    78     //    float2 offsetTransformed = offset; 
     78    // float2 offsetTransformed = offset; 
    7979    float2 offsetTransformed; 
    8080    offsetTransformed.x = noise.r*offset.x - noise.g*offset.y; 
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