Changeset 2921
- Timestamp:
- 09/09/08 11:27:19 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ShadowMapping.cpp
r2920 r2921 338 338 //look(from position, into the direction of the projected direction, with unchanged up-vector) 339 339 Matrix4x4 frame = LookAt(Vector3::ZERO(), projViewDir, Vector3::UNIT_Y()); 340 //lightProj = frame * lightProj;340 lightProj = frame * lightProj; 341 341 342 342 const Matrix4x4 matLispSM =
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