Ignore:
Timestamp:
09/26/08 18:41:22 (16 years ago)
Author:
mattausch
Message:

tonemapping working but suddenly slow!

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg

    r2976 r2977  
    9797        float logLumScaled = logLum * INV_LOGLUM_RANGE - logLumOffset; 
    9898 
    99         const static float factor = 0.2f; 
    100          
    101         OUT.color.w = lerp(oldColor.w, logLumScaled, factor); 
     99        if (oldColor.w > 0) 
     100                OUT.color.w = lerp(oldColor.w, logLumScaled, 0.2f); 
     101        else 
     102                OUT.color.w = logLumScaled; 
    102103 
    103104        return OUT; 
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