Ignore:
Timestamp:
10/21/08 16:04:27 (16 years ago)
Author:
mattausch
Message:

worked on render queue

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/Material.h

    r3050 r3054  
    1414class GPUProgramParameters; 
    1515class ShaderProgram; 
     16struct RenderQueueBucket; 
    1617 
    1718 
     
    4849{ 
    4950friend class ResourceManager; 
     51friend class RenderQueue; 
    5052 
    5153public: 
     
    5557        Technique(); 
    5658 
    57         Technique(const Technique &tech); 
     59        //Technique(const Technique &tech); 
    5860        /** Sets ambient and diffuse color to color 
    5961        */ 
     
    134136        /// if depth write is enabled 
    135137        bool mDepthWriteEnabled; 
     138        /// pointer to the renderqueue bucket this entity belongs to 
     139        RenderQueueBucket *mRenderQueueBucket; 
    136140}; 
    137141 
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