Ignore:
Timestamp:
11/20/08 12:56:59 (16 years ago)
Author:
mattausch
Message:

updated shader loading

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/Camera.h

    r3102 r3147  
    2222public: 
    2323 
     24        enum {LEFT_PLANE, RIGHT_PLANE, BOTTOM_PLANE, TOP_PLANE, NEAR_PLANE, FAR_PLANE}; 
     25 
    2426        Frustum() {}; 
    2527 
    2628        Frustum(const Matrix4x4 &trafo); 
    27  
    28         enum { LEFT_PLANE, RIGHT_PLANE, BOTTOM_PLANE, TOP_PLANE, NEAR_PLANE, FAR_PLANE}; 
    2929 
    3030        /** Resizes the current frustum so that it fully encloses the given polyhedron 
Note: See TracChangeset for help on using the changeset viewer.