- Timestamp:
- 10/10/05 04:53:31 (19 years ago)
- Location:
- trunk/VUT/GtpVisibilityPreprocessor/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/GtpVisibilityPreprocessor/src/SamplingPreprocessor.cpp
r313 r315 71 71 ViewCell *vc = ray.viewCells[j]; 72 72 73 for (int i = 0; i < 5; ++ i)74 if (vc == mViewCells[i])75 Debug << "adding sample to vc " << i << endl;76 73 contributingSamples += vc->GetPvs().AddSample(obj); 77 74 } … … 343 340 if (mViewCells[j] == ray.viewCells[k]) 344 341 { 345 Debug << "Pushing back ray" << endl;346 342 vcRays[j].push_back(ray); 347 343 } … … 356 352 } 357 353 354 // NOTE: should be inside loop 358 355 if ( i < pvsOut ) 359 356 rays[i].push_back(ray); -
trunk/VUT/GtpVisibilityPreprocessor/src/main.cpp
r313 r315 63 63 if (exporter) 64 64 { 65 Debug << "Exporting bsp splits" << endl; 66 Material m; 65 Material m; 67 66 m.mDiffuseColor = RgbColor(1, 0, 0); 68 67 exporter->SetForcedMaterial(m);
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