- Timestamp:
- 10/10/05 15:23:32 (19 years ago)
- Location:
- trunk/VUT/work/ogre_changes/Plugins/OctreeSceneManager/include
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/work/ogre_changes/Plugins/OctreeSceneManager/include/OgreOctree.h
r193 r316 208 208 int mDepth; 209 209 210 211 210 #endif // GTP_VISIBILITY_MODIFIED_OGRE 212 211 }; -
trunk/VUT/work/ogre_changes/Plugins/OctreeSceneManager/include/OgreOctreeSceneManager.h
r193 r316 261 261 262 262 #ifdef GTP_VISIBILITY_MODIFIED_OGRE 263 /* the number of nodes in the octree. do not confuse this with the OctreeNode264 class with is derived from SceneNode.263 /** The number of nodes in the octree. 264 @remark counts the octree hierarchy nodes in the tree. 265 265 */ 266 int mNumOct reeNodes;266 int mNumOctants; 267 267 #endif // GTP_VISIBILITY_MODIFIED_OGRE 268 268 -
trunk/VUT/work/ogre_changes/Plugins/OctreeSceneManager/include/OgreTerrainRenderable.h
r193 r316 49 49 50 50 #ifdef GTP_VISIBILITY_MODIFIED_OGRE 51 #define MAX_RENDERLEVEL_INDEX 15 51 #define MAX_RENDERLEVEL_INDEX 15 // maximal different number of render levels, e.g., used for chc 52 52 #endif // GTP_VISIBILITY_MODIFIED_OGRE 53 53
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