Changeset 3172 for GTP/trunk/App/Demos/Vis
- Timestamp:
- 11/26/08 20:18:55 (16 years ago)
- Location:
- GTP/trunk/App/Demos/Vis/FriendlyCulling
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg
r3167 r3172 281 281 const float2 offset = samples[i]; 282 282 283 #if 1283 #if 0 284 284 //////////////////// 285 285 //-- add random noise: reflect around random normal vector (rather slow!) -
GTP/trunk/App/Demos/Vis/FriendlyCulling/toto.txt
r3120 r3172 97 97 98 98 99 keep chain of kernels constant based on the state of convergence=> 100 101 only use a single kernel, rotate based on noise texture 102 we use fixed offset into the noise texture based on the #frames samples were accumulated 103 104 problem: 105
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