Changeset 3228


Ignore:
Timestamp:
12/22/08 10:58:52 (15 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/toto.txt

    r3225 r3228  
    154154for the paper: make ao more efficient, for example we do not need to downsample normal texture for ao version 1 
    155155also for full resolution mode: test what happens if we do not use downsampling, look why currently so slow with full resolution (was previously > 80 frame or so!!) 
     156 
     157 
     158/////////////// 
     159 
     160always update tempcoh after changes to sample intensity usw. 
     161make halton sequence local to sampling method, no global static!! 
     162 
     163 
     164implement dof 
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