- Timestamp:
- 04/13/05 00:39:40 (20 years ago)
- File:
-
- 1 edited
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trunk/VUT/OcclusionCullingSceneManager/include/OgreOcclusionCullingOctreeSceneManager.h
r45 r46 19 19 Class which implements a scene mangager which uses occlusion queries for culling occluded objects 20 20 */ 21 class OcclusionCulling TerrainSceneManager: public TerrainSceneManager21 class OcclusionCullingOctreeSceneManager: public OctreeSceneManager 22 22 { 23 23 public: 24 OcclusionCulling TerrainSceneManager();25 ~OcclusionCulling TerrainSceneManager();24 OcclusionCullingOctreeSceneManager(); 25 ~OcclusionCullingOctreeSceneManager(); 26 26 27 27 void _renderVisibleObjects(void); … … 60 60 //unsigned int countOctreeSize(Octree *root); 61 61 62 OcclusionCulling TerrainSceneTraverser *mOcclusionCullingTerrainSceneTraverser;62 OcclusionCullingOctreeSceneTraverser *mOcclusionCullingOctreeSceneTraverser; 63 63 }; 64 64
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