virtual void GtpVisibility::CullingManager::RenderScene  )  [pure virtual]
 

Renders the scene using a specific occlusion culling algorithm, e.g., coherent hierarchical culling or stop and wait.

Implemented in GtpVisibility::CoherentHierarchicalCullingManager, GtpVisibility::FrustumCullingManager, and GtpVisibility::StopAndWaitCullingManager.


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