Ogre
::
SolidHalfBoundingBox
getWorldTransforms
mIsFirstHalf
setOcclusionQueryMaterial
setupBoundingBox
setupBoundingBoxVertices
SolidHalfBoundingBox
void Ogre::SolidHalfBoundingBox::setOcclusionQueryMaterial
(
)
[protected]
Sets the material used for occlusion queries.
Remarks:
the material is called "OcclusionQuery" and uses no lighting, no depth write, and no colours
Generated on Fri Apr 29 19:50:09 2005 for GameTools Visibility Modules by
1.4.2