Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLError.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLError.html	(revision 657)
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-<html>
-<head>
-<title>Ogre::SDLError class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SDLError Class Reference</h1>Simple CLI error output.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreSDLError_8h-source.html">OgreSDLError.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::SDLError:
-<p><center><img src="classOgre_1_1SDLError.png" usemap="#Ogre::SDLError_map" border="0" alt=""></center>
-<map name="Ogre::SDLError_map">
-<area href="classOgre_1_1ErrorDialog.html" alt="Ogre::ErrorDialog" shape="rect" coords="0,0,113,24">
-</map>
-<a href="classOgre_1_1SDLError-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SDLError.html#Ogre_1_1SDLErrora0">SDLError</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SDLError.html#Ogre_1_1SDLErrora1">display</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;errorMessage, <a class="el" href="namespaceOgre.html#a426">String</a> logName="")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Displays the error dialog.  <a href="#Ogre_1_1SDLErrora1"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Simple CLI error output. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSDLError_8h-source.html#l00034">34</a> of file <a class="el" href="OgreSDLError_8h-source.html">OgreSDLError.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1SDLErrora0" doxytag="Ogre::SDLError::SDLError" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::SDLError::SDLError </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSDLError_8h-source.html#l00037">37</a> of file <a class="el" href="OgreSDLError_8h-source.html">OgreSDLError.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SDLErrora1" doxytag="Ogre::SDLError::display" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SDLError::display </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>errorMessage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>logName</em> = ""</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Displays the error dialog. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>errorMessage</em>&nbsp;</td><td>The error message which has caused the failure. </td></tr>
-    <tr><td valign=top><em>logName</em>&nbsp;</td><td>Optional name of the log to display in the detail pane. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ErrorDialog.html#Ogre_1_1ErrorDialoga1">Ogre::ErrorDialog</a>.
-<p>
-Definition at line <a class="el" href="OgreSDLError_8h-source.html#l00041">41</a> of file <a class="el" href="OgreSDLError_8h-source.html">OgreSDLError.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreSDLError_8h-source.html">OgreSDLError.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreStdHeaders_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreStdHeaders_8h-source.html	(revision 657)
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-<html>
-<head>
-<title>OgreStdHeaders.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreStdHeaders.h</h1><a href="OgreStdHeaders_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="preprocessor">#ifndef __StdHeaders_H__</span>
-00002 <span class="preprocessor"></span><span class="preprocessor">#define __StdHeaders_H__</span>
-00003 <span class="preprocessor"></span>
-00004 <span class="preprocessor">#ifdef __BORLANDC__</span>
-00005 <span class="preprocessor"></span><span class="preprocessor">    #define __STD_ALGORITHM</span>
-00006 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-00007 <span class="preprocessor"></span>
-00008 <span class="preprocessor">#include &lt;cassert&gt;</span>
-00009 <span class="preprocessor">#include &lt;cstdio&gt;</span>
-00010 <span class="preprocessor">#include &lt;cstdlib&gt;</span>
-00011 <span class="preprocessor">#include &lt;ctime&gt;</span>
-00012 <span class="preprocessor">#include &lt;cstring&gt;</span>
-00013 <span class="preprocessor">#include &lt;cstdarg&gt;</span>
-00014 <span class="preprocessor">#include &lt;cmath&gt;</span>
-00015 
-00016 <span class="comment">// STL containers</span>
-00017 <span class="preprocessor">#include &lt;vector&gt;</span>
-00018 <span class="preprocessor">#include &lt;map&gt;</span>
-00019 <span class="preprocessor">#include &lt;string&gt;</span>
-00020 <span class="preprocessor">#include &lt;set&gt;</span>
-00021 <span class="preprocessor">#include &lt;list&gt;</span>
-00022 <span class="preprocessor">#include &lt;deque&gt;</span>
-00023 <span class="preprocessor">#include &lt;queue&gt;</span>
-00024 
-00025 <span class="comment">// Note - not in the original STL, but exists in SGI STL and STLport</span>
-00026 <span class="preprocessor">#ifdef EXT_HASH</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#   include &lt;ext/hash_map&gt;</span>
-00028 <span class="preprocessor">#   include &lt;ext/hash_set&gt;</span>
-00029 <span class="preprocessor">#else</span>
-00030 <span class="preprocessor"></span><span class="preprocessor">#   include &lt;hash_set&gt;</span>
-00031 <span class="preprocessor">#   include &lt;hash_map&gt;</span>
-00032 <span class="preprocessor">#endif</span>
-00033 <span class="preprocessor"></span>
-00034 <span class="comment">// STL algorithms &amp; functions</span>
-00035 <span class="preprocessor">#include &lt;algorithm&gt;</span>
-00036 <span class="preprocessor">#include &lt;functional&gt;</span>
-00037 <span class="preprocessor">#include &lt;limits&gt;</span>
-00038 
-00039 <span class="comment">// C++ Stream stuff</span>
-00040 <span class="preprocessor">#include &lt;fstream&gt;</span>
-00041 <span class="preprocessor">#include &lt;iostream&gt;</span>
-00042 <span class="preprocessor">#include &lt;iomanip&gt;</span>
-00043 <span class="preprocessor">#include &lt;sstream&gt;</span>
-00044 
-00045 <span class="preprocessor">#ifdef __BORLANDC__</span>
-00046 <span class="preprocessor"></span><span class="keyword">namespace </span>Ogre
-00047 {
-00048     <span class="keyword">using</span> <span class="keyword">namespace </span>std;
-00049 }
-00050 <span class="preprocessor">#endif</span>
-00051 <span class="preprocessor"></span>
-00052 <span class="keyword">extern</span> <span class="stringliteral">"C"</span> {
-00053 
-00054 <span class="preprocessor">#   include &lt;sys/types.h&gt;</span>
-00055 <span class="preprocessor">#   include &lt;sys/stat.h&gt;</span>
-00056 
-00057 }
-00058 
-00059 <span class="preprocessor">#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32</span>
-00060 <span class="preprocessor"></span>
-00061 <span class="preprocessor">#undef min</span>
-00062 <span class="preprocessor"></span><span class="preprocessor">#undef max</span>
-00063 <span class="preprocessor"></span>
-00064 <span class="preprocessor">#endif</span>
-00065 <span class="preprocessor"></span>
-00066 <span class="preprocessor">#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX</span>
-00067 <span class="preprocessor"></span><span class="keyword">extern</span> <span class="stringliteral">"C"</span> {
-00068 
-00069 <span class="preprocessor">#   include &lt;unistd.h&gt;</span>
-00070 <span class="preprocessor">#   include &lt;dlfcn.h&gt;</span>
-00071 
-00072 }
-00073 <span class="preprocessor">#endif</span>
-00074 <span class="preprocessor"></span>
-00075 <span class="preprocessor">#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE</span>
-00076 <span class="preprocessor"></span><span class="keyword">extern</span> <span class="stringliteral">"C"</span> {
-00077 <span class="preprocessor">#   include &lt;unistd.h&gt;</span>
-00078 <span class="preprocessor">#   include &lt;sys/param.h&gt;</span>
-00079 <span class="preprocessor">#   include &lt;CoreFoundation/CoreFoundation.h&gt;</span>
-00080 }
-00081 <span class="preprocessor">#endif</span>
-00082 <span class="preprocessor"></span>
-00083 <span class="preprocessor">#if OGRE_THREAD_SUPPORT</span>
-00084 <span class="preprocessor"></span><span class="preprocessor">#   include &lt;boost/thread/recursive_mutex.hpp&gt;</span>
-00085 <span class="preprocessor">#endif</span>
-00086 <span class="preprocessor"></span>
-00087 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9GpuProgramPtr.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9GpuProgramPtr.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>Ogre::D3D9GpuProgramPtr class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9GpuProgramPtr Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3D9GpuProgramPtr:
-<p><center><img src="classOgre_1_1D3D9GpuProgramPtr.png" usemap="#Ogre::D3D9GpuProgramPtr_map" border="0" alt=""></center>
-<map name="Ogre::D3D9GpuProgramPtr_map">
-<area href="classOgre_1_1SharedPtr.html" alt="Ogre::SharedPtr< D3D9GpuProgram >" shape="rect" coords="0,0,231,24">
-</map>
-<a href="classOgre_1_1D3D9GpuProgramPtr-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra0">D3D9GpuProgramPtr</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra1">D3D9GpuProgramPtr</a> (<a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> *rep)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra2">D3D9GpuProgramPtr</a> (const <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a> &amp;r)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra3">D3D9GpuProgramPtr</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra4">operator=</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Operator used to convert a ResourcePtr to a <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a>.  <a href="#Ogre_1_1D3D9GpuProgramPtra4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra5">operator *</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra6">operator-&gt;</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra7">get</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra8">bind</a> (<a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> *rep)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Binds rep to the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>.  <a href="#Ogre_1_1SharedPtra8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra9">unique</a> () const</td></tr>
-
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a> (void)</td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a>. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Has to be a subclass since we need operator=. We could templatise this instead of repeating per <a class="el" href="classOgre_1_1Resource.html">Resource</a> subclass, except to do so requires a form VC6 does not support i.e. ResourceSubclassPtr&lt;T&gt; : public SharedPtr&lt;T&gt; </dd></dl>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00102">102</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9GpuProgramPtra0" doxytag="Ogre::D3D9GpuProgramPtr::D3D9GpuProgramPtr" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramPtr::D3D9GpuProgramPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00105">105</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramPtr::D3D9GpuProgramPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rep</em>          </td>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00106">106</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramPtr::D3D9GpuProgramPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00107">107</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> Ogre::D3D9GpuProgramPtr::D3D9GpuProgramPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00108">108</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00112">Ogre::SharedPtr&lt; T &gt;::getPointer()</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00178">OGRE_COPY_AUTO_SHARED_MUTEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00173">OGRE_LOCK_MUTEX</a>, <a class="el" href="OgreResource_8h-source.html#l00236">Ogre::ResourcePtr</a>, and <a class="el" href="OgreSharedPtr_8h-source.html#l00110">Ogre::SharedPtr&lt; T &gt;::useCountPointer()</a>.    </td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SharedPtra8" doxytag="Ogre::D3D9GpuProgramPtr::bind" ></a><p>
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-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::bind </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rep</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-Binds rep to the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Assumes that the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> is uninitialised!</dd></dl>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00100">100</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> virtual void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::destroy </td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00146">146</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00094">94</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::getPointer </td>
-          <td class="md" valign="top">(&nbsp;</td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00112">112</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00092">92</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00093">93</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
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-          <td class="md" valign="top">(&nbsp;</td>
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-Definition at line <a class="el" href="OgreD3D9GpuProgram_8h-source.html#l00122">122</a> of file <a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a>.
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-References <a class="el" href="OgreSharedPtr_8h-source.html#l00112">Ogre::SharedPtr&lt; T &gt;::getPointer()</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00178">OGRE_COPY_AUTO_SHARED_MUTEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00173">OGRE_LOCK_MUTEX</a>, <a class="el" href="OgreResource_8h-source.html#l00236">Ogre::ResourcePtr</a>, and <a class="el" href="OgreSharedPtr_8h-source.html#l00110">Ogre::SharedPtr&lt; T &gt;::useCountPointer()</a>.    </td>
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-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::release </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00129">129</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra14" doxytag="Ogre::D3D9GpuProgramPtr::setNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::setNull </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00116">116</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra9" doxytag="Ogre::D3D9GpuProgramPtr::unique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::unique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00108">108</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra10" doxytag="Ogre::D3D9GpuProgramPtr::useCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::useCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00109">109</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra11" doxytag="Ogre::D3D9GpuProgramPtr::useCountPointer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::useCountPointer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00110">110</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SharedPtrp0" doxytag="Ogre::D3D9GpuProgramPtr::pRep" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::<a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp0">pRep</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00046">46</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtrp1" doxytag="Ogre::D3D9GpuProgramPtr::pUseCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>  &gt;::<a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp1">pUseCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00047">47</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D9GpuProgram_8h-source.html">OgreD3D9GpuProgram.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:38 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html	(revision 657)
+++ 	(revision )
@@ -1,150 +1,0 @@
-<html>
-<head>
-<title>Ogre::ColourInterpolatorAffector::CmdTimeAdjust class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourInterpolatorAffector::CmdTimeAdjust Class Reference</h1>Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreColourInterpolatorAffector_8h-source.html">OgreColourInterpolatorAffector.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ColourInterpolatorAffector::CmdTimeAdjust:
-<p><center><img src="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.png" usemap="#Ogre::ColourInterpolatorAffector::CmdTimeAdjust_map" border="0" alt=""></center>
-<map name="Ogre::ColourInterpolatorAffector::CmdTimeAdjust_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,287,24">
-</map>
-<a href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html#Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusta0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html#Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusta1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html#Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusto0">mIndex</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreColourInterpolatorAffector_8h-source.html#l00057">57</a> of file <a class="el" href="OgreColourInterpolatorAffector_8h-source.html">OgreColourInterpolatorAffector.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusta0" doxytag="Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusta1" doxytag="Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusto0" doxytag="Ogre::ColourInterpolatorAffector::CmdTimeAdjust::mIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html#Ogre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjusto0">Ogre::ColourInterpolatorAffector::CmdTimeAdjust::mIndex</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreColourInterpolatorAffector_8h-source.html#l00060">60</a> of file <a class="el" href="OgreColourInterpolatorAffector_8h-source.html">OgreColourInterpolatorAffector.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreColourInterpolatorAffector_8h-source.html">OgreColourInterpolatorAffector.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:15 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXContext.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXContext.html	(revision 657)
+++ 	(revision )
@@ -1,361 +1,0 @@
-<html>
-<head>
-<title>Ogre::GLXContext class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLXContext Class Reference</h1><code>#include &lt;<a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::GLXContext:
-<p><center><img src="classOgre_1_1GLXContext.png" usemap="#Ogre::GLXContext_map" border="0" alt=""></center>
-<map name="Ogre::GLXContext_map">
-<area href="classOgre_1_1GLContext.html" alt="Ogre::GLContext" shape="rect" coords="0,0,114,24">
-</map>
-<a href="classOgre_1_1GLXContext-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexta0">GLXContext</a> (::Display *dpy,::GLXDrawable drawable,::<a class="el" href="classOgre_1_1GLXContext.html">GLXContext</a> ctx)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexta1">~GLXContext</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexta2">setCurrent</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1GLContext.html">GLContext</a>.  <a href="#Ogre_1_1GLXContexta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta3">endCurrent</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This is called before another context is made current.  <a href="#Ogre_1_1Win32Contexta3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta4">getInitialized</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta5">setInitialized</a> ()</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>::Display *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto0">mDpy</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>::GLXDrawable&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto1">mDrawable</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>::<a class="el" href="classOgre_1_1GLXContext.html">GLXContext</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto2">mCtx</a></td></tr>
-
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contextp0">initialized</a></td></tr>
-
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLXContexta0" doxytag="Ogre::GLXContext::GLXContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLXContext::GLXContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">::Display *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dpy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>::GLXDrawable&nbsp;</td>
-          <td class="mdname" nowrap> <em>drawable</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>::<a class="el" href="classOgre_1_1GLXContext.html">GLXContext</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ctx</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXContexta1" doxytag="Ogre::GLXContext::~GLXContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::GLXContext::~<a class="el" href="classOgre_1_1GLXContext.html">GLXContext</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Contexta3" doxytag="Ogre::GLXContext::endCurrent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GLContext::endCurrent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This is called before another context is made current. 
-<p>
-By default, nothing is done here.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Contexta4" doxytag="Ogre::GLXContext::getInitialized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::GLContext::getInitialized </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLContext_8h-source.html#l00054">54</a> of file <a class="el" href="OgreGLContext_8h-source.html">OgreGLContext.h</a>.
-<p>
-References <a class="el" href="OgreGLContext_8h-source.html#l00057">Ogre::GLContext::initialized</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXContexta2" doxytag="Ogre::GLXContext::setCurrent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GLXContext::setCurrent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1GLContext.html">GLContext</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1GLContexta2">Ogre::GLContext</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Contexta5" doxytag="Ogre::GLXContext::setInitialized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLContext::setInitialized </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLContext_8h-source.html#l00055">55</a> of file <a class="el" href="OgreGLContext_8h-source.html">OgreGLContext.h</a>.
-<p>
-References <a class="el" href="OgreGLContext_8h-source.html#l00057">Ogre::GLContext::initialized</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Contextp0" doxytag="Ogre::GLXContext::initialized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contextp0">Ogre::GLContext::initialized</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLContext_8h-source.html#l00057">57</a> of file <a class="el" href="OgreGLContext_8h-source.html">OgreGLContext.h</a>.
-<p>
-Referenced by <a class="el" href="OgreGLContext_8h-source.html#l00054">Ogre::GLContext::getInitialized()</a>, and <a class="el" href="OgreGLContext_8h-source.html#l00055">Ogre::GLContext::setInitialized()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXContexto2" doxytag="Ogre::GLXContext::mCtx" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> ::<a class="el" href="classOgre_1_1GLXContext.html">GLXContext</a> <a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto2">Ogre::GLXContext::mCtx</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLXContext_8h-source.html#l00049">49</a> of file <a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXContexto0" doxytag="Ogre::GLXContext::mDpy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> ::Display* <a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto0">Ogre::GLXContext::mDpy</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLXContext_8h-source.html#l00047">47</a> of file <a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXContexto1" doxytag="Ogre::GLXContext::mDrawable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> ::GLXDrawable <a class="el" href="classOgre_1_1GLXContext.html#Ogre_1_1GLXContexto1">Ogre::GLXContext::mDrawable</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLXContext_8h-source.html#l00048">48</a> of file <a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRay_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRay_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreRay.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRay.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreVector3_8h-source.html">OgreVector3.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>"</code><br>
-
-<p>
-<a href="OgreRay_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBspSceneManager_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBspSceneManager_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,174 +1,0 @@
-<html>
-<head>
-<title>OgreBspSceneManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBspSceneManager.h</h1><a href="OgreBspSceneManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://ogre.sourceforge.net/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __BspSceneManager_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __BspSceneManager_H__</span>
-00027 <span class="preprocessor"></span>
-00028 
-00029 <span class="preprocessor">#include "<a class="code" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreSceneManager_8h.html">OgreSceneManager.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreStaticFaceGroup_8h.html">OgreStaticFaceGroup.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreRenderOperation_8h.html">OgreRenderOperation.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreBspLevel_8h.html">OgreBspLevel.h</a>"</span>
-00034 <span class="preprocessor">#include &lt;set&gt;</span>
-00035 
-00036 
-00037 <span class="keyword">namespace </span>Ogre {
-00038 
-00039 
-<a name="l00061"></a><a class="code" href="classOgre_1_1BspSceneManager.html">00061</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspSceneManager.html">BspSceneManager</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>
-00062     {
-00063     <span class="keyword">protected</span>:
-00064 
-00065         <span class="comment">// Pointer to resource manager just for singleton management</span>
-<a name="l00066"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp0">00066</a>         <a class="code" href="classOgre_1_1BspResourceManager.html">BspResourceManager</a>* <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp0">mBspResMgr</a>;
-00067 
-00068         <span class="comment">// World geometry</span>
-<a name="l00069"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">00069</a>         <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">mLevel</a>;
-00070 
-00071         <span class="comment">// State variables for rendering WIP</span>
-00072         <span class="comment">// Set of face groups (by index) already included</span>
-<a name="l00073"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">00073</a>         <span class="keyword">typedef</span> std::set&lt;int&gt; <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">FaceGroupSet</a>;
-<a name="l00074"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp2">00074</a>         <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">FaceGroupSet</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp2">mFaceGroupSet</a>;
-00075         <span class="comment">// Material -&gt; face group hashmap</span>
-<a name="l00076"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">00076</a>         <span class="keyword">typedef</span> std::map&lt;Material*, std::vector&lt;StaticFaceGroup*&gt;, materialLess &gt; <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">MaterialFaceGroupMap</a>;
-<a name="l00077"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp3">00077</a>         <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">MaterialFaceGroupMap</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp3">mMatFaceGroupMap</a>;
-00078 
-<a name="l00079"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp4">00079</a>         <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> mRenderOp;
-00080 
-00081         <span class="comment">// Debugging features</span>
-<a name="l00082"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp5">00082</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp5">mShowNodeAABs</a>;
-<a name="l00083"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp6">00083</a>         <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp6">mAABGeometry</a>;
-00084 
-00091         <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb0">walkTree</a>(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* camera, <span class="keywordtype">bool</span> onlyShadowCasters);
-00093         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb1">processVisibleLeaf</a>(<a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* leaf, <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <span class="keywordtype">bool</span> onlyShadowCasters);
-00094 
-00096         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb2">cacheGeometry</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>* pIndexes, <span class="keyword">const</span> <a class="code" href="structOgre_1_1StaticFaceGroup.html">StaticFaceGroup</a>* faceGroup);
-00097 
-00099         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb3">freeMemory</a>(<span class="keywordtype">void</span>);
-00100 
-00102         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb4">addBoundingBox</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; aab, <span class="keywordtype">bool</span> visible);
-00103 
-00105         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb5">renderStaticGeometry</a>(<span class="keywordtype">void</span>);
-00106 
-00108         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb6">clearScene</a>(<span class="keywordtype">void</span>);
-00109 
-00110 
-<a name="l00111"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">00111</a>         <span class="keyword">typedef</span> std::set&lt;const MovableObject*&gt; <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">MovablesForRendering</a>;
-<a name="l00112"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp7">00112</a>         <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">MovablesForRendering</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp7">mMovablesForRendering</a>;
-00113 
-00114     <span class="keyword">public</span>:
-00115         <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera0">BspSceneManager</a>();
-00116         <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera1">~BspSceneManager</a>();
-00117 
-00119         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera2">setWorldGeometry</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename);
-00120 
-00122         size_t <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera3">estimateWorldGeometry</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename);
-00123         
-00127         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera4">showNodeBoxes</a>(<span class="keywordtype">bool</span> show);
-00128 
-00130         <a class="code" href="structOgre_1_1ViewPoint.html">ViewPoint</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera5">getSuggestedViewpoint</a>(<span class="keywordtype">bool</span> random = <span class="keyword">false</span>);
-00131 
-<a name="l00132"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera6">00132</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a>&amp; <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera6">getLevel</a>(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">mLevel</a>; }
-00133 
-00135         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera7">_findVisibleObjects</a>(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <span class="keywordtype">bool</span> onlyShadowCasters);
-00136 
-00138         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera8">_renderVisibleObjects</a>(<span class="keywordtype">void</span>);
-00139 
-00141         <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a> * <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera9">createSceneNode</a> ( <span class="keywordtype">void</span> );
-00143         <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a> * <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera9">createSceneNode</a> ( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp;name );
-00144 
-00146         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera11">_notifyObjectMoved</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; pos);
-00148         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera12">_notifyObjectDetached</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov);
-00149 
-00162         <span class="comment">/*</span>
-00163 <span class="comment">        virtual AxisAlignedBoxSceneQuery* </span>
-00164 <span class="comment">            createAABBQuery(const AxisAlignedBox&amp; box, unsigned long mask = 0xFFFFFFFF);</span>
-00165 <span class="comment">        */</span>
-00178         <span class="comment">/*</span>
-00179 <span class="comment">        virtual SphereSceneQuery* </span>
-00180 <span class="comment">            createSphereQuery(const Sphere&amp; sphere, unsigned long mask = 0xFFFFFFFF);</span>
-00181 <span class="comment">        */</span>
-00194         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a>* 
-00195             <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera13">createRayQuery</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>&amp; ray, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mask = 0xFFFFFFFF);
-00207         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a>* 
-00208             <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera14">createIntersectionQuery</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mask = 0xFFFFFFFF);
-00209 
-00210     };
-00211 
-<a name="l00213"></a><a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html">00213</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html">BspIntersectionSceneQuery</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1DefaultIntersectionSceneQuery.html">DefaultIntersectionSceneQuery</a>
-00214     {
-00215     <span class="keyword">public</span>:
-00216         <a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html#Ogre_1_1BspIntersectionSceneQuerya0">BspIntersectionSceneQuery</a>(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator);
-00217 
-00219         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya3">execute</a>(<a class="code" href="classOgre_1_1IntersectionSceneQueryListener.html">IntersectionSceneQueryListener</a>* listener);
-00220 
-00221     };
-00222 
-<a name="l00224"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html">00224</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspRaySceneQuery.html">BspRaySceneQuery</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1DefaultRaySceneQuery.html">DefaultRaySceneQuery</a>
-00225     {
-00226     <span class="keyword">public</span>:
-00227         <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQuerya0">BspRaySceneQuery</a>(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator);
-00228         <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQuerya1">~BspRaySceneQuery</a>();
-00229 
-00231         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQuerya3">execute</a>(<a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener);
-00232     <span class="keyword">protected</span>:
-<a name="l00234"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp0">00234</a>         std::set&lt;MovableObject*&gt; <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp0">mObjsThisQuery</a>;
-<a name="l00236"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp1">00236</a>         std::vector&lt;SceneQuery::WorldFragment*&gt; <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp1">mSingleIntersections</a>;
-00237 
-00238         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb0">clearTemporaries</a>(<span class="keywordtype">void</span>);
-00242         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb1">processNode</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* node, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>&amp; tracingRay, <a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener,
-00243             <a class="code" href="namespaceOgre.html#a420">Real</a> maxDistance = Math::POS_INFINITY, <a class="code" href="namespaceOgre.html#a420">Real</a> traceDistance = 0.0f);
-00247         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb2">processLeaf</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* node, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>&amp; tracingRay, <a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener,
-00248             <a class="code" href="namespaceOgre.html#a420">Real</a> maxDistance = Math::POS_INFINITY, <a class="code" href="namespaceOgre.html#a420">Real</a> traceDistance = 0.0f);
-00249 
-00250     };
-00251 }
-00252 
-00253 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Font_1_1CmdResolution-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Font_1_1CmdResolution-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Font::CmdResolution Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">Ogre::Font::CmdResolution</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html#Ogre_1_1Font_1_1CmdResolutiona0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">Ogre::Font::CmdResolution</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html#Ogre_1_1Font_1_1CmdResolutiona1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">Ogre::Font::CmdResolution</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLRenderSystem.html
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-<html>
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-<title>Ogre::GLRenderSystem class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::GLRenderSystem Class Reference</h1>Implementation of GL as a rendering system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::GLRenderSystem:
-<p><center><img src="classOgre_1_1GLRenderSystem.png" usemap="#Ogre::GLRenderSystem_map" border="0" alt=""></center>
-<map name="Ogre::GLRenderSystem_map">
-<area href="classOgre_1_1RenderSystem.html" alt="Ogre::RenderSystem" shape="rect" coords="0,0,144,24">
-</map>
-<a href="classOgre_1_1GLRenderSystem-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Iterator over RenderTargets.  <a href="#Ogre_1_1RenderSystemw0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema0">GLRenderSystem</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema1">~GLRenderSystem</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema2">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema3">getConfigOptions</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema4">setConfigOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema5">validateConfigOptions</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema6">initialise</a> (bool autoCreateWindow, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;windowTitle="OGRE Render Window")</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema7">reinitialise</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema8">shutdown</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema9">setAmbientLight</a> (float r, float g, float b)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema10">setShadingType</a> (<a class="el" href="namespaceOgre.html#a641">ShadeOptions</a> so)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema11">setLightingEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema12">createRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, bool fullScreen, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false  <a href="#Ogre_1_1GLRenderSystema12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema13">createRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> internalFormat=PF_X8R8G8B8, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
-  <a href="#Ogre_1_1GLRenderSystema13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema14">destroyRenderWindow</a> (<a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *pWin)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema15">getErrorDescription</a> (long errorNumber) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema16">convertColourValue</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour, <a class="el" href="namespaceOgre.html#a412">uint32</a> *pDest)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema17">setNormaliseNormals</a> (bool normalise)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema18">_useLights</a> (const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;lights, unsigned short limit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema19">_setWorldMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema20">_setViewMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema21">_setProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema22">_setSurfaceParams</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;ambient, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;diffuse, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;specular, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;emissive, <a class="el" href="namespaceOgre.html#a420">Real</a> shininess, <a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a> tracking)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema23">_setTexture</a> (size_t unit, bool enabled, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;texname)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema24">_setTextureCoordSet</a> (size_t stage, size_t index)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema25">_setTextureCoordCalculation</a> (size_t stage, <a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a> m, const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *frustum=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema26">_setTextureBlendMode</a> (size_t stage, const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;bm)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema27">_setTextureAddressingMode</a> (size_t stage, <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a> tam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema28">_setTextureMatrix</a> (size_t stage, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema29">_setSceneBlending</a> (<a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> sourceFactor, <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> destFactor)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema30">_setAlphaRejectSettings</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func, unsigned char value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema31">_setViewport</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema32">_beginFrame</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema33">_endFrame</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema34">_setCullingMode</a> (<a class="el" href="namespaceOgre.html#a643">CullingMode</a> mode)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema35">_setDepthBufferParams</a> (bool depthTest=true, bool depthWrite=true, <a class="el" href="namespaceOgre.html#a637">CompareFunction</a> depthFunction=CMPF_LESS_EQUAL)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema36">_setDepthBufferCheckEnabled</a> (bool enabled=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema37">_setDepthBufferWriteEnabled</a> (bool enabled=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema38">_setDepthBufferFunction</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_LESS_EQUAL)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema39">_setDepthBias</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> bias)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema40">_setColourBufferWriteEnabled</a> (bool red, bool green, bool blue, bool alpha)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema41">_setFog</a> (<a class="el" href="namespaceOgre.html#a642">FogMode</a> mode, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour, <a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> start, <a class="el" href="namespaceOgre.html#a420">Real</a> end)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema42">_makeProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema43">_makeProjectionMatrix</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> right, <a class="el" href="namespaceOgre.html#a420">Real</a> bottom, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema44">_makeOrthoMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema45">_applyObliqueDepthProjection</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;matrix, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;plane, bool forGpuProgram)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema46">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, <a class="el" href="namespaceOgre.html#a420">Real</a> A, <a class="el" href="namespaceOgre.html#a420">Real</a> B, <a class="el" href="namespaceOgre.html#a420">Real</a> C, <a class="el" href="namespaceOgre.html#a420">Real</a> D)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema47">enableClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, bool enable)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema48">_setRasterisationMode</a> (<a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> level)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema49">setStencilCheckEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema50">setStencilBufferParams</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_ALWAYS_PASS, <a class="el" href="namespaceOgre.html#a412">uint32</a> refValue=0, <a class="el" href="namespaceOgre.html#a412">uint32</a> mask=0xFFFFFFFF, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> stencilFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> depthFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> passOp=SOP_KEEP, bool twoSidedOperation=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema51">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a639">FilterType</a> ftype, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> filter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema52">_setTextureLayerAnisotropy</a> (size_t unit, unsigned int maxAnisotropy)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema53">setVertexDeclaration</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *decl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema54">setVertexBufferBinding</a> (<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *binding)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema55">_render</a> (const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema56">bindGpuProgram</a> (<a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *prg)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema57">unbindGpuProgram</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema58">bindGpuProgramParameters</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype, <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema59">setClipPlanes</a> (const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;clipPlanes)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema60">setScissorTest</a> (bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1GLRenderSystema60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema61">clearFrameBuffer</a> (unsigned int buffers, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour=<a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> depth=1.0f, unsigned short stencil=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears one or more frame buffers on the active render target.  <a href="#Ogre_1_1GLRenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema62">createHardwareOcclusionQuery</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an object for performing hardware occlusion queries.  <a href="#Ogre_1_1GLRenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema63">getHorizontalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1GLRenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema64">getVerticalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1GLRenderSystema64"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema65">getMinimumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum (closest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1GLRenderSystema65"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema66">getMaximumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum (farthest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1GLRenderSystema66"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema67">_oneTimeContextInitialization</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">One time initialization for the RenderState of a context.  <a href="#Ogre_1_1GLRenderSystema67"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema68">_switchContext</a> (<a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *context)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Switch GL context, dealing with involved internal cached states too.  <a href="#Ogre_1_1GLRenderSystema68"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema69">_setRenderTarget</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *target)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set current render target to target, enabling its GL context if needed.  <a href="#Ogre_1_1GLRenderSystema69"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema70">_registerContext</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *target, <a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *context)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Register a render target-&gt;context mapping.  <a href="#Ogre_1_1GLRenderSystema70"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema71">_unregisterContext</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *target)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unregister a render target-&gt;context mapping.  <a href="#Ogre_1_1GLRenderSystema71"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystema72">_getMainContext</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the main context.  <a href="#Ogre_1_1GLRenderSystema72"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema6">destroyHardwareOcclusionQuery</a> (<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *hq)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroy a hardware occlusion query object.  <a href="#Ogre_1_1RenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema14">setWBufferEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not W-buffers are enabled if they are avalible for this renderer.  <a href="#Ogre_1_1RenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema15">getWBufferEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the renderer will try to use W-buffers when avalible.  <a href="#Ogre_1_1RenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema18">destroyRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render window.  <a href="#Ogre_1_1RenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema19">destroyRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render texture.  <a href="#Ogre_1_1RenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema20">destroyRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render target of any sort.  <a href="#Ogre_1_1RenderSystema20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema21">attachRenderTarget</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;target)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Attaches the passed render target to the render system.  <a href="#Ogre_1_1RenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found.  <a href="#Ogre_1_1RenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema23">detachRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Detaches the render target with the passed name from the render system and returns a pointer to it.  <a href="#Ogre_1_1RenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema24">getRenderTargetIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1RenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema26">setWaitForVerticalBlank</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers.  <a href="#Ogre_1_1RenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema27">getWaitForVerticalBlank</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the system is synchronising frames with the monitor vertical blank.  <a href="#Ogre_1_1RenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema30">_setWorldMatrices</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *m, unsigned short count)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets multiple world matrices (vertex blending).  <a href="#Ogre_1_1RenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema33">_setTextureUnitSettings</a> (size_t texUnit, <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;tl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function for setting all the properties of a texture unit at once.  <a href="#Ogre_1_1RenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema34">_disableTextureUnit</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Turns off a texture unit.  <a href="#Ogre_1_1RenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema35">_disableTextureUnitsFrom</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables all texture units from the given unit upwards.  <a href="#Ogre_1_1RenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema41">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> minFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> magFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> mipFilter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the filtering options for a given texture unit.  <a href="#Ogre_1_1RenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema51">_getViewport</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current active viewport for rendering.  <a href="#Ogre_1_1RenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema53">_getCullingMode</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema61">_beginGeometryCount</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count.  <a href="#Ogre_1_1RenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema62">_getFaceCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of tris rendered since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema63">_getVertexCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of vertices passed to the renderer since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema76">getCapabilities</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the capabilities of the render system.  <a href="#Ogre_1_1RenderSystema76"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema81">_initRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for initialising all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema82">_notifyCameraRemoved</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer.  <a href="#Ogre_1_1RenderSystema82"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema83">_updateAllRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema83"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema84">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;p)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a clipping plane.  <a href="#Ogre_1_1RenderSystema84"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema87">setInvertVertexWinding</a> (bool invert)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections.  <a href="#Ogre_1_1RenderSystema87"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">addListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema94"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema95">removeListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema95"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">getRenderSystemEvents</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a list of the rendersystem specific events that this rendersystem can raise.  <a href="#Ogre_1_1RenderSystema96"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; Listener * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemb0">fireEvent</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for firing a rendersystem event.  <a href="#Ogre_1_1RenderSystemb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">mRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets.  <a href="#Ogre_1_1RenderSystemp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">mPrioritisedRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets, ordered by priority.  <a href="#Ogre_1_1RenderSystemp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">mActiveRenderTarget</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The Active render target.  <a href="#Ogre_1_1RenderSystemp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">mTextureManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">mCapabilities</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to store the capabilities of the graphics card.  <a href="#Ogre_1_1RenderSystemp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">mActiveViewport</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">mCullingMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">mVSync</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">mWBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">mFaceCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">mVertexCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">mWorldMatrices</a> [256]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved set of world matrices.  <a href="#Ogre_1_1RenderSystemp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">mManualBlendColours</a> [OGRE_MAX_TEXTURE_LAYERS][2]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved manual colour blends.  <a href="#Ogre_1_1RenderSystemp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">mInvertVertexWinding</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">mEventNames</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of names of events this rendersystem may raise.  <a href="#Ogre_1_1RenderSystemp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">mEventListeners</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">mHwOcclusionQueries</a></td></tr>
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-<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy0">PlaneList2</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *,<br>
- <a class="el" href="classOgre_1_1GLContext.html">GLContext</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy1">ContextMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd0">setGLClipPlanes</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd1">initConfigOptions</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd2">initInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd3">processInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd4">setGLLight</a> (size_t index, <a class="el" href="classOgre_1_1Light.html">Light</a> *lt)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd5">makeGLMatrix</a> (GLfloat gl_matrix[16], const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd6">getBlendMode</a> (<a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> ogreBlend) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd7">setLights</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd8">convertCompareFunction</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd9">convertStencilOp</a> (<a class="el" href="namespaceOgre.html#a671">StencilOperation</a> op, bool invert=false) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>GLfloat&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd10">_getCurrentAnisotropy</a> (size_t unit)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd11">setGLLightPositionDirection</a> (<a class="el" href="classOgre_1_1Light.html">Light</a> *lt, <a class="el" href="OgreGLPrerequisites_8h.html#a41">GLenum</a> lightindex)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to set pos / direction of a light.  <a href="#Ogre_1_1GLRenderSystemd11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd12">initGL</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemd13">getCombinedMinMipFilter</a> (void) const </td></tr>
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-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr0">mStopRendering</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr1">mLights</a> [MAX_LIGHTS]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy0">PlaneList2</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr2">mClipPlanes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr3">mViewMatrix</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr4">mWorldMatrix</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr5">mTextureMatrix</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr6">mMinFilter</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr7">mMipFilter</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr8">mTextureCoordIndex</a> [OGRE_MAX_TEXTURE_COORD_SETS]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="OgreGLPrerequisites_8h.html#a41">GLenum</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr9">mTextureTypes</a> [OGRE_MAX_TEXTURE_LAYERS]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">holds texture type settings for every stage  <a href="#Ogre_1_1GLRenderSystemr9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr10">mFixedFunctionTextureUnits</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Number of fixed-function texture units.  <a href="#Ogre_1_1GLRenderSystemr10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr11">mDepthWrite</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr12">mColourWrite</a> [4]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr13">mGLSupport</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">GL support class, used for creating windows etc.  <a href="#Ogre_1_1GLRenderSystemr13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr14">mUseAutoTextureMatrix</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>GLfloat&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr15">mAutoTextureMatrix</a> [16]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr16">mGLInitialized</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr17">mHardwareBufferManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLGpuProgramManager.html">GLGpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr18">mGpuProgramManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr19">mCurrentLights</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLGpuProgram.html">GLGpuProgram</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr20">mCurrentVertexProgram</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLGpuProgram.html">GLGpuProgram</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr21">mCurrentFragmentProgram</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr22">mMainContext</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr23">mCurrentContext</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy1">ContextMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr24">mContextMap</a></td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of GL as a rendering system. 
-<p>
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-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00040">40</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLRenderSystemy1" doxytag="Ogre::GLRenderSystem::ContextMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>*,<a class="el" href="classOgre_1_1GLContext.html">GLContext</a>*&gt; <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy1">Ogre::GLRenderSystem::ContextMap</a><code> [private]</code>
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-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00126">126</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1RenderSystemx1" doxytag="Ogre::GLRenderSystem::HardwareOcclusionQueryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">Ogre::RenderSystem::HardwareOcclusionQueryList</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01052">1052</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1RenderSystemx0" doxytag="Ogre::GLRenderSystem::ListenerList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;Listener*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">Ogre::RenderSystem::ListenerList</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01049">1049</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1GLRenderSystemy0" doxytag="Ogre::GLRenderSystem::PlaneList2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy0">Ogre::GLRenderSystem::PlaneList2</a><code> [private]</code>
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-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00052">52</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1RenderSystemw0" doxytag="Ogre::GLRenderSystem::RenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::RenderSystem::RenderTargetIterator</a><code> [inherited]</code>
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-<p>
-Iterator over RenderTargets. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00403">403</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRenderSystem_8h-source.html#l00406">Ogre::RenderSystem::getRenderTargetIterator()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLRenderSystema0" doxytag="Ogre::GLRenderSystem::GLRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLRenderSystem::GLRenderSystem </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema1" doxytag="Ogre::GLRenderSystem::~GLRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLRenderSystem::~<a class="el" href="classOgre_1_1GLRenderSystem.html">GLRenderSystem</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLRenderSystema45" doxytag="Ogre::GLRenderSystem::_applyObliqueDepthProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_applyObliqueDepthProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>matrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>plane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema68">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema32" doxytag="Ogre::GLRenderSystem::_beginFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_beginFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema48">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema61" doxytag="Ogre::GLRenderSystem::_beginGeometryCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_beginGeometryCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema34" doxytag="Ogre::GLRenderSystem::_disableTextureUnit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Turns off a texture unit. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema35" doxytag="Ogre::GLRenderSystem::_disableTextureUnitsFrom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnitsFrom </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Disables all texture units from the given unit upwards. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema33" doxytag="Ogre::GLRenderSystem::_endFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_endFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema49">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema53" doxytag="Ogre::GLRenderSystem::_getCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a> Ogre::RenderSystem::_getCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd10" doxytag="Ogre::GLRenderSystem::_getCurrentAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> GLfloat Ogre::GLRenderSystem::_getCurrentAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>unit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema62" doxytag="Ogre::GLRenderSystem::_getFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getFaceCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of tris rendered since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema72" doxytag="Ogre::GLRenderSystem::_getMainContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLContext.html">GLContext</a>* Ogre::GLRenderSystem::_getMainContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the main context. 
-<p>
-This is generally the context with which a new context wants to share buffers and textures.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema63" doxytag="Ogre::GLRenderSystem::_getVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getVertexCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of vertices passed to the renderer since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema51" doxytag="Ogre::GLRenderSystem::_getViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderSystem::_getViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the current active viewport for rendering. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema81" doxytag="Ogre::GLRenderSystem::_initRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_initRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method for initialising all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema44" doxytag="Ogre::GLRenderSystem::_makeOrthoMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_makeOrthoMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema67">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema43" doxytag="Ogre::GLRenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema66">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema42" doxytag="Ogre::GLRenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema65">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema82" doxytag="Ogre::GLRenderSystem::_notifyCameraRemoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_notifyCameraRemoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema67" doxytag="Ogre::GLRenderSystem::_oneTimeContextInitialization" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_oneTimeContextInitialization </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-One time initialization for the RenderState of a context. 
-<p>
-Things that only need to be set once, like the LightingModel can be defined here.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema70" doxytag="Ogre::GLRenderSystem::_registerContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_registerContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>context</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Register a render target-&gt;context mapping. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema55" doxytag="Ogre::GLRenderSystem::_render" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_render </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema75">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema30" doxytag="Ogre::GLRenderSystem::_setAlphaRejectSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setAlphaRejectSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned char&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema47">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema40" doxytag="Ogre::GLRenderSystem::_setColourBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setColourBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>red</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>green</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>blue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>alpha</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema58">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema34" doxytag="Ogre::GLRenderSystem::_setCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mode</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema52">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema39" doxytag="Ogre::GLRenderSystem::_setDepthBias" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setDepthBias </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bias</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema59">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema36" doxytag="Ogre::GLRenderSystem::_setDepthBufferCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setDepthBufferCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema55">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema38" doxytag="Ogre::GLRenderSystem::_setDepthBufferFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setDepthBufferFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em> = CMPF_LESS_EQUAL          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema57">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema35" doxytag="Ogre::GLRenderSystem::_setDepthBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setDepthBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthTest</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthWrite</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFunction</em> = CMPF_LESS_EQUAL</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema54">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema37" doxytag="Ogre::GLRenderSystem::_setDepthBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setDepthBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema56">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema41" doxytag="Ogre::GLRenderSystem::_setFog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setFog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mode</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema60">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema21" doxytag="Ogre::GLRenderSystem::_setProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema32">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema48" doxytag="Ogre::GLRenderSystem::_setRasterisationMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setRasterisationMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>level</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema69">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema69" doxytag="Ogre::GLRenderSystem::_setRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set current render target to target, enabling its GL context if needed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema29" doxytag="Ogre::GLRenderSystem::_setSceneBlending" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setSceneBlending </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceFactor</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>destFactor</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema46">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema22" doxytag="Ogre::GLRenderSystem::_setSurfaceParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setSurfaceParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>ambient</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>diffuse</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>specular</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>emissive</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>shininess</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tracking</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema36">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema23" doxytag="Ogre::GLRenderSystem::_setTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>texname</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema37">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema27" doxytag="Ogre::GLRenderSystem::_setTextureAddressingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureAddressingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema44">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema26" doxytag="Ogre::GLRenderSystem::_setTextureBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bm</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema40">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema25" doxytag="Ogre::GLRenderSystem::_setTextureCoordCalculation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureCoordCalculation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>frustum</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema39">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema24" doxytag="Ogre::GLRenderSystem::_setTextureCoordSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureCoordSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema38">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema52" doxytag="Ogre::GLRenderSystem::_setTextureLayerAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureLayerAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxAnisotropy</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema43">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema28" doxytag="Ogre::GLRenderSystem::_setTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xform</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema45">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema41" doxytag="Ogre::GLRenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>magFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mipFilter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the filtering options for a given texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The texture unit to set the filtering options for </td></tr>
-    <tr><td valign=top><em>minFilter</em>&nbsp;</td><td>The filter used when a texture is reduced in size </td></tr>
-    <tr><td valign=top><em>magFilter</em>&nbsp;</td><td>The filter used when a texture is magnified </td></tr>
-    <tr><td valign=top><em>mipFilter</em>&nbsp;</td><td>The filter used between mipmap levels, FO_NONE disables mipmapping </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema51" doxytag="Ogre::GLRenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ftype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>filter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema42">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema33" doxytag="Ogre::GLRenderSystem::_setTextureUnitSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>texUnit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>tl</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility function for setting all the properties of a texture unit at once. 
-<p>
-This method is also worth using over the individual texture unit settings because it only sets those settings which are different from the current settings for this unit, thus minimising render state changes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema20" doxytag="Ogre::GLRenderSystem::_setViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setViewMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema31">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema31" doxytag="Ogre::GLRenderSystem::_setViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema50">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema30" doxytag="Ogre::GLRenderSystem::_setWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setWorldMatrices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets multiple world matrices (vertex blending). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema19" doxytag="Ogre::GLRenderSystem::_setWorldMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_setWorldMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema29">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema68" doxytag="Ogre::GLRenderSystem::_switchContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_switchContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GLContext.html">GLContext</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>context</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Switch GL context, dealing with involved internal cached states too. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema71" doxytag="Ogre::GLRenderSystem::_unregisterContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_unregisterContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unregister a render target-&gt;context mapping. 
-<p>
-If the context of target is the current context, change the context to the main context so it can be destroyed safely.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema83" doxytag="Ogre::GLRenderSystem::_updateAllRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_updateAllRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema18" doxytag="Ogre::GLRenderSystem::_useLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::_useLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lights</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>limit</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema28">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema94" doxytag="Ogre::GLRenderSystem::addListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::addListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a listener to the custom events that this render system can raise. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some render systems have quite specific, internally generated events that the application may wish to be notified of. Many applications don't have to worry about these events, and can just trust OGRE to handle them, but if you want to know, you can add a listener here. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Events are raised very generically by string name. Perhaps the most common example of a render system specific event is the loss and restoration of a device in DirectX; which OGRE deals with, but you may wish to know when it happens. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">RenderSystem::getRenderSystemEvents</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema21" doxytag="Ogre::GLRenderSystem::attachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::attachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Attaches the passed render target to the render system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema56" doxytag="Ogre::GLRenderSystem::bindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::bindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>prg</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema77">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema58" doxytag="Ogre::GLRenderSystem::bindGpuProgramParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::bindGpuProgramParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>gptype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema78">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema61" doxytag="Ogre::GLRenderSystem::clearFrameBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::clearFrameBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>buffers</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em> = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em> = 1.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencil</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears one or more frame buffers on the active render target. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buffers</em>&nbsp;</td><td>Combination of one or more elements of FrameBufferType denoting which buffers are to be cleared </td></tr>
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour to clear the colour buffer with, if enabled </td></tr>
-    <tr><td valign=top><em>depth</em>&nbsp;</td><td>The value to initialise the depth buffer with, if enabled </td></tr>
-    <tr><td valign=top><em>stencil</em>&nbsp;</td><td>The value to initialise the stencil buffer with, if enabled. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema89">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema16" doxytag="Ogre::GLRenderSystem::convertColourValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::convertColourValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema64">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd8" doxytag="Ogre::GLRenderSystem::convertCompareFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a> Ogre::GLRenderSystem::convertCompareFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd9" doxytag="Ogre::GLRenderSystem::convertStencilOp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a> Ogre::GLRenderSystem::convertStencilOp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>op</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>invert</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema62" doxytag="Ogre::GLRenderSystem::createHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>* Ogre::GLRenderSystem::createHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create an object for performing hardware occlusion queries. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema5">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema13" doxytag="Ogre::GLRenderSystem::createRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>* Ogre::GLRenderSystem::createRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>internalFormat</em> = PF_X8R8G8B8, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema17">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema12" doxytag="Ogre::GLRenderSystem::createRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::GLRenderSystem::createRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema16">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema6" doxytag="Ogre::GLRenderSystem::destroyHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hq</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroy a hardware occlusion query object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema20" doxytag="Ogre::GLRenderSystem::destroyRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render target of any sort. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema16">Ogre::D3D9RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema19" doxytag="Ogre::GLRenderSystem::destroyRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render texture. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema18" doxytag="Ogre::GLRenderSystem::destroyRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render window. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema14" doxytag="Ogre::GLRenderSystem::destroyRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::destroyRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pWin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema23" doxytag="Ogre::GLRenderSystem::detachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::detachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Detaches the render target with the passed name from the render system and returns a pointer to it. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>If the render target cannot be found, NULL is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema47" doxytag="Ogre::GLRenderSystem::enableClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::enableClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema86">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemb0" doxytag="Ogre::GLRenderSystem::fireEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::fireEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for firing a rendersystem event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd6" doxytag="Ogre::GLRenderSystem::getBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="OgreGLPrerequisites_8h.html#a40">GLint</a> Ogre::GLRenderSystem::getBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ogreBlend</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema76" doxytag="Ogre::GLRenderSystem::getCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* Ogre::RenderSystem::getCapabilities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the capabilities of the render system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00859">859</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd13" doxytag="Ogre::GLRenderSystem::getCombinedMinMipFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> GLuint Ogre::GLRenderSystem::getCombinedMinMipFilter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema3" doxytag="Ogre::GLRenderSystem::getConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&amp; Ogre::GLRenderSystem::getConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema3">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema15" doxytag="Ogre::GLRenderSystem::getErrorDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::GLRenderSystem::getErrorDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>errorNumber</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema25">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema63" doxytag="Ogre::GLRenderSystem::getHorizontalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::GLRenderSystem::getHorizontalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the horizontal direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema90">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema66" doxytag="Ogre::GLRenderSystem::getMaximumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::GLRenderSystem::getMaximumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum (farthest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema93">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema65" doxytag="Ogre::GLRenderSystem::getMinimumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::GLRenderSystem::getMinimumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum (closest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema92">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema2" doxytag="Ogre::GLRenderSystem::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GLRenderSystem::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema2">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema96" doxytag="Ogre::GLRenderSystem::getRenderSystemEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::RenderSystem::getRenderSystemEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a list of the rendersystem specific events that this rendersystem can raise. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">RenderSystem::addListener</a></dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01004">1004</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema22" doxytag="Ogre::GLRenderSystem::getRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::getRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema24" doxytag="Ogre::GLRenderSystem::getRenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a> Ogre::RenderSystem::getRenderTargetIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00406">406</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreRenderSystem_8h-source.html#l00403">Ogre::RenderSystem::RenderTargetIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema64" doxytag="Ogre::GLRenderSystem::getVerticalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::GLRenderSystem::getVerticalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the vertical direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema91">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema27" doxytag="Ogre::GLRenderSystem::getWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the system is synchronising frames with the monitor vertical blank. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema15" doxytag="Ogre::GLRenderSystem::getWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the renderer will try to use W-buffers when avalible. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd1" doxytag="Ogre::GLRenderSystem::initConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::initConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd12" doxytag="Ogre::GLRenderSystem::initGL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::initGL </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema6" doxytag="Ogre::GLRenderSystem::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::GLRenderSystem::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreateWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>windowTitle</em> = "OGRE Render Window"</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema8">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd2" doxytag="Ogre::GLRenderSystem::initInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::initInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd5" doxytag="Ogre::GLRenderSystem::makeGLMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::makeGLMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">GLfloat&nbsp;</td>
-          <td class="mdname" nowrap> <em>gl_matrix</em>[16], </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd3" doxytag="Ogre::GLRenderSystem::processInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::processInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema7" doxytag="Ogre::GLRenderSystem::reinitialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::reinitialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema9">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema95" doxytag="Ogre::GLRenderSystem::removeListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::removeListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a listener to the custom events that this render system can raise. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema9" doxytag="Ogre::GLRenderSystem::setAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setAmbientLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>g</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema11">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema84" doxytag="Ogre::GLRenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>p</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a clipping plane. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema46" doxytag="Ogre::GLRenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>A</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>B</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>C</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>D</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema85">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema59" doxytag="Ogre::GLRenderSystem::setClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>clipPlanes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema80">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema4" doxytag="Ogre::GLRenderSystem::setConfigOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setConfigOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema4">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd0" doxytag="Ogre::GLRenderSystem::setGLClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setGLClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd4" doxytag="Ogre::GLRenderSystem::setGLLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setGLLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>lt</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd11" doxytag="Ogre::GLRenderSystem::setGLLightPositionDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setGLLightPositionDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>lt</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="OgreGLPrerequisites_8h.html#a41">GLenum</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>lightindex</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method to set pos / direction of a light. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema87" doxytag="Ogre::GLRenderSystem::setInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setInvertVertexWinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>invert</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema11" doxytag="Ogre::GLRenderSystem::setLightingEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setLightingEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema13">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemd7" doxytag="Ogre::GLRenderSystem::setLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema17" doxytag="Ogre::GLRenderSystem::setNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>normalise</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema74">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema60" doxytag="Ogre::GLRenderSystem::setScissorTest" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setScissorTest </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em> = 800, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em> = 600</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema88">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema10" doxytag="Ogre::GLRenderSystem::setShadingType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setShadingType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a641">ShadeOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>so</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema12">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema50" doxytag="Ogre::GLRenderSystem::setStencilBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setStencilBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em> = CMPF_ALWAYS_PASS, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>refValue</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em> = 0xFFFFFFFF, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencilFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>passOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>twoSidedOperation</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema71">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema49" doxytag="Ogre::GLRenderSystem::setStencilCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setStencilCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema70">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema54" doxytag="Ogre::GLRenderSystem::setVertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setVertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>binding</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema73">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema53" doxytag="Ogre::GLRenderSystem::setVertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::setVertexDeclaration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>decl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema72">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema26" doxytag="Ogre::GLRenderSystem::setWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, all rendering windows wait for a vertical blank (when the CRT beam turns off briefly to move from the bottom right of the screen back to the top left) before flipping the screen buffers. This ensures that the image you see on the screen is steady. However it restricts the frame rate to the refresh rate of the monitor, and can slow the frame rate down. You can speed this up by not waiting for the blank, but this has the downside of introducing 'tearing' artefacts where part of the previous frame is still displayed as the buffers are switched. Speed vs quality, you choose. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Has NO effect on windowed mode render targets. Only affects fullscreen mode. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, the system waits for vertical blanks - quality over speed. If false it doesn't - speed over quality. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema14" doxytag="Ogre::GLRenderSystem::setWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not W-buffers are enabled if they are avalible for this renderer. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true and the renderer supports them W-buffers will be used. If false W-buffers will not be used even if avalible. W-buffers are enabled by default for 16bit depth buffers and disabled for all other depths. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema8" doxytag="Ogre::GLRenderSystem::shutdown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::shutdown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema10">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema57" doxytag="Ogre::GLRenderSystem::unbindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLRenderSystem::unbindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gptype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema79">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystema5" doxytag="Ogre::GLRenderSystem::validateConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::GLRenderSystem::validateConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema7">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderSystemp2" doxytag="Ogre::GLRenderSystem::mActiveRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">Ogre::RenderSystem::mActiveRenderTarget</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The Active render target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01013">1013</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp5" doxytag="Ogre::GLRenderSystem::mActiveViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">Ogre::RenderSystem::mActiveViewport</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01025">1025</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr15" doxytag="Ogre::GLRenderSystem::mAutoTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> GLfloat <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr15">Ogre::GLRenderSystem::mAutoTextureMatrix</a>[16]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00104">104</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp4" doxytag="Ogre::GLRenderSystem::mCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">Ogre::RenderSystem::mCapabilities</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Used to store the capabilities of the graphics card. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01022">1022</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr2" doxytag="Ogre::GLRenderSystem::mClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy0">PlaneList2</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr2">Ogre::GLRenderSystem::mClipPlanes</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00053">53</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr12" doxytag="Ogre::GLRenderSystem::mColourWrite" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr12">Ogre::GLRenderSystem::mColourWrite</a>[4]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00089">89</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr24" doxytag="Ogre::GLRenderSystem::mContextMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemy1">ContextMap</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr24">Ogre::GLRenderSystem::mContextMap</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00129">129</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp6" doxytag="Ogre::GLRenderSystem::mCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a643">CullingMode</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">Ogre::RenderSystem::mCullingMode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01027">1027</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr23" doxytag="Ogre::GLRenderSystem::mCurrentContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLContext.html">GLContext</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr23">Ogre::GLRenderSystem::mCurrentContext</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00124">124</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr21" doxytag="Ogre::GLRenderSystem::mCurrentFragmentProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLGpuProgram.html">GLGpuProgram</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr21">Ogre::GLRenderSystem::mCurrentFragmentProgram</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00119">119</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr19" doxytag="Ogre::GLRenderSystem::mCurrentLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr19">Ogre::GLRenderSystem::mCurrentLights</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00114">114</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr20" doxytag="Ogre::GLRenderSystem::mCurrentVertexProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLGpuProgram.html">GLGpuProgram</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr20">Ogre::GLRenderSystem::mCurrentVertexProgram</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00118">118</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr11" doxytag="Ogre::GLRenderSystem::mDepthWrite" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr11">Ogre::GLRenderSystem::mDepthWrite</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00087">87</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp15" doxytag="Ogre::GLRenderSystem::mEventListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">Ogre::RenderSystem::mEventListeners</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01050">1050</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp14" doxytag="Ogre::GLRenderSystem::mEventNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">Ogre::RenderSystem::mEventNames</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of names of events this rendersystem may raise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01044">1044</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp9" doxytag="Ogre::GLRenderSystem::mFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">Ogre::RenderSystem::mFaceCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01032">1032</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr10" doxytag="Ogre::GLRenderSystem::mFixedFunctionTextureUnits" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr10">Ogre::GLRenderSystem::mFixedFunctionTextureUnits</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Number of fixed-function texture units. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00073">73</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr16" doxytag="Ogre::GLRenderSystem::mGLInitialized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr16">Ogre::GLRenderSystem::mGLInitialized</a><code> [private]</code>
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00107">107</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr13" doxytag="Ogre::GLRenderSystem::mGLSupport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr13">Ogre::GLRenderSystem::mGLSupport</a><code> [private]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-GL support class, used for creating windows etc. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00098">98</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr18" doxytag="Ogre::GLRenderSystem::mGpuProgramManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLGpuProgramManager.html">GLGpuProgramManager</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr18">Ogre::GLRenderSystem::mGpuProgramManager</a><code> [private]</code>
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-</table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00112">112</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr17" doxytag="Ogre::GLRenderSystem::mHardwareBufferManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr17">Ogre::GLRenderSystem::mHardwareBufferManager</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00111">111</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp16" doxytag="Ogre::GLRenderSystem::mHwOcclusionQueries" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">Ogre::RenderSystem::mHwOcclusionQueries</a><code> [protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01053">1053</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp13" doxytag="Ogre::GLRenderSystem::mInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">Ogre::RenderSystem::mInvertVertexWinding</a><code> [protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01041">1041</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr1" doxytag="Ogre::GLRenderSystem::mLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Light.html">Light</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr1">Ogre::GLRenderSystem::mLights</a>[MAX_LIGHTS]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00049">49</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr22" doxytag="Ogre::GLRenderSystem::mMainContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GLContext.html">GLContext</a>* <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr22">Ogre::GLRenderSystem::mMainContext</a><code> [private]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00122">122</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp12" doxytag="Ogre::GLRenderSystem::mManualBlendColours" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">Ogre::RenderSystem::mManualBlendColours</a>[OGRE_MAX_TEXTURE_LAYERS][2]<code> [protected, inherited]</code>
-      </table>
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-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Saved manual colour blends. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01039">1039</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr6" doxytag="Ogre::GLRenderSystem::mMinFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr6">Ogre::GLRenderSystem::mMinFilter</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00063">63</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr7" doxytag="Ogre::GLRenderSystem::mMipFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr7">Ogre::GLRenderSystem::mMipFilter</a><code> [private]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00064">64</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp1" doxytag="Ogre::GLRenderSystem::mPrioritisedRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">Ogre::RenderSystem::mPrioritisedRenderTargets</a><code> [protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-The render targets, ordered by priority. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01011">1011</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp0" doxytag="Ogre::GLRenderSystem::mRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">Ogre::RenderSystem::mRenderTargets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-The render targets. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01009">1009</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr0" doxytag="Ogre::GLRenderSystem::mStopRendering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr0">Ogre::GLRenderSystem::mStopRendering</a><code> [private]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00044">44</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr8" doxytag="Ogre::GLRenderSystem::mTextureCoordIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr8">Ogre::GLRenderSystem::mTextureCoordIndex</a>[OGRE_MAX_TEXTURE_COORD_SETS]<code> [private]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00067">67</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp3" doxytag="Ogre::GLRenderSystem::mTextureManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">Ogre::RenderSystem::mTextureManager</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01019">1019</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr5" doxytag="Ogre::GLRenderSystem::mTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr5">Ogre::GLRenderSystem::mTextureMatrix</a><code> [private]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00060">60</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr9" doxytag="Ogre::GLRenderSystem::mTextureTypes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="OgreGLPrerequisites_8h.html#a41">GLenum</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr9">Ogre::GLRenderSystem::mTextureTypes</a>[OGRE_MAX_TEXTURE_LAYERS]<code> [private]</code>
-      </table>
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-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-holds texture type settings for every stage 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00070">70</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr14" doxytag="Ogre::GLRenderSystem::mUseAutoTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr14">Ogre::GLRenderSystem::mUseAutoTextureMatrix</a><code> [private]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00103">103</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp10" doxytag="Ogre::GLRenderSystem::mVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">Ogre::RenderSystem::mVertexCount</a><code> [protected, inherited]</code>
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-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01033">1033</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr3" doxytag="Ogre::GLRenderSystem::mViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr3">Ogre::GLRenderSystem::mViewMatrix</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00058">58</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp7" doxytag="Ogre::GLRenderSystem::mVSync" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">Ogre::RenderSystem::mVSync</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01029">1029</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp8" doxytag="Ogre::GLRenderSystem::mWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">Ogre::RenderSystem::mWBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01030">1030</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp11" doxytag="Ogre::GLRenderSystem::mWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">Ogre::RenderSystem::mWorldMatrices</a>[256]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved set of world matrices. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01036">1036</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLRenderSystemr4" doxytag="Ogre::GLRenderSystem::mWorldMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1GLRenderSystem.html#Ogre_1_1GLRenderSystemr4">Ogre::GLRenderSystem::mWorldMatrix</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00059">59</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:10:28 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleVisualData-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleVisualData-members.html	(revision 657)
+++ 	(revision )
@@ -1,28 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ParticleVisualData Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ParticleVisualData.html">Ogre::ParticleVisualData</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleVisualData.html#Ogre_1_1ParticleVisualDataa0">ParticleVisualData</a>()</td><td><a class="el" href="classOgre_1_1ParticleVisualData.html">Ogre::ParticleVisualData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleVisualData.html#Ogre_1_1ParticleVisualDataa1">~ParticleVisualData</a>()</td><td><a class="el" href="classOgre_1_1ParticleVisualData.html">Ogre::ParticleVisualData</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLTimer-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLTimer-members.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SDLTimer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLTimer.html#Ogre_1_1SDLTimera2">getMicroseconds</a>()</td><td><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timera4">getMicrosecondsCPU</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLTimer.html#Ogre_1_1SDLTimera1">getMilliseconds</a>()</td><td><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timera3">getMillisecondsCPU</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLTimer.html#Ogre_1_1SDLTimera0">reset</a>()</td><td><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLTimer.html#Ogre_1_1SDLTimerr0">start</a></td><td><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Timera0">Timer</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timerp0">zeroClock</a></td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Timera1">~Timer</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:12 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreShadowVolumeExtrudeProgram_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreShadowVolumeExtrudeProgram_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,142 +1,0 @@
-<html>
-<head>
-<title>OgreShadowVolumeExtrudeProgram.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreShadowVolumeExtrudeProgram.h</h1><a href="OgreShadowVolumeExtrudeProgram_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __SHADOWVOLUMEEXTRUDEPROGRAM_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __SHADOWVOLUMEEXTRUDEPROGRAM_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreLight_8h.html">OgreLight.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-<a name="l00126"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html">00126</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ShadowVolumeExtrudeProgram
-00127     {
-00128     <span class="keyword">private</span>:
-<a name="l00129"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv0">00129</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointArbvp1;
-<a name="l00130"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv1">00130</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointVs_1_1;
-<a name="l00131"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv2">00131</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirArbvp1;
-<a name="l00132"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv3">00132</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirVs_1_1;
-00133         <span class="comment">// same as above, except the color is set to 1 to enable debug volumes to be seen</span>
-<a name="l00134"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv4">00134</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointArbvp1Debug;
-<a name="l00135"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv5">00135</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointVs_1_1Debug;
-<a name="l00136"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv6">00136</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirArbvp1Debug;
-<a name="l00137"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv7">00137</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirVs_1_1Debug;
-00138         
-<a name="l00139"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv8">00139</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointArbvp1Finite;
-<a name="l00140"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv9">00140</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointVs_1_1Finite;
-<a name="l00141"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv10">00141</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirArbvp1Finite;
-<a name="l00142"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv11">00142</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirVs_1_1Finite;
-00143         <span class="comment">// same as above, except the color is set to 1 to enable debug volumes to be seen</span>
-<a name="l00144"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv12">00144</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointArbvp1FiniteDebug;
-<a name="l00145"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv13">00145</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mPointVs_1_1FiniteDebug;
-<a name="l00146"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv14">00146</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirArbvp1FiniteDebug;
-<a name="l00147"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv15">00147</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> mDirVs_1_1FiniteDebug;
-00148 
-<a name="l00149"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramv16">00149</a>         <span class="keyword">static</span> <span class="keywordtype">bool</span> mInitialised;
-00150 
-00151     <span class="keyword">public</span>:
-<a name="l00152"></a><a class="code" href="OgreShadowVolumeExtrudeProgram_8h.html#a0">00152</a> <span class="preprocessor">#define OGRE_NUM_SHADOW_EXTRUDER_PROGRAMS 8</span>
-<a name="l00153"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudeProgramw8">00153</a> <span class="preprocessor"></span>        <span class="keyword">enum</span> Programs
-00154         {
-00155             <span class="comment">// Point light extruder, infinite distance</span>
-00156             POINT_LIGHT = 0,
-00157             <span class="comment">// Point light extruder, infinite distance, debug mode</span>
-00158             POINT_LIGHT_DEBUG = 1,
-00159             <span class="comment">// Directional light extruder, infinite distance</span>
-00160             DIRECTIONAL_LIGHT = 2,
-00161             <span class="comment">// Directional light extruder, infinite distance, debug mode</span>
-00162             DIRECTIONAL_LIGHT_DEBUG = 3,
-00163             <span class="comment">// Point light extruder, finite distance</span>
-00164             POINT_LIGHT_FINITE = 4,
-00165             <span class="comment">// Point light extruder, finite distance, debug mode</span>
-00166             POINT_LIGHT_FINITE_DEBUG = 5,
-00167             <span class="comment">// Directional light extruder, finite distance</span>
-00168             DIRECTIONAL_LIGHT_FINITE = 6,
-00169             <span class="comment">// Directional light extruder, finite distance, debug mode</span>
-00170             DIRECTIONAL_LIGHT_FINITE_DEBUG = 7
-00171 
-00172         };
-<a name="l00173"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograms0">00173</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> programNames[<a class="code" href="OgreShadowVolumeExtrudeProgram_8h.html#a0">OGRE_NUM_SHADOW_EXTRUDER_PROGRAMS</a>];
-00174 
-00176         <span class="keyword">static</span> <span class="keywordtype">void</span> initialise(<span class="keywordtype">void</span>);
-00178         <span class="keyword">static</span> <span class="keywordtype">void</span> shutdown(<span class="keywordtype">void</span>);
-<a name="l00180"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme2">00180</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderArbvp1(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointArbvp1; }
-<a name="l00182"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme3">00182</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderVs_1_1(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointVs_1_1; }
-<a name="l00184"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme4">00184</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderArbvp1(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirArbvp1; }
-<a name="l00186"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme5">00186</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderVs_1_1(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirVs_1_1; }
-00187 
-<a name="l00189"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme6">00189</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderArbvp1Debug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointArbvp1Debug; }
-<a name="l00191"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme7">00191</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderVs_1_1Debug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointVs_1_1Debug; }
-<a name="l00193"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme8">00193</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderArbvp1Debug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirArbvp1Debug; }
-<a name="l00195"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme9">00195</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderVs_1_1Debug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirVs_1_1Debug; }
-00197         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getProgramSource(Light::LightTypes lightType, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> syntax, 
-00198             <span class="keywordtype">bool</span> finite, <span class="keywordtype">bool</span> debug);
-00199 
-00200         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getProgramName(Light::LightTypes lightType, <span class="keywordtype">bool</span> finite, <span class="keywordtype">bool</span> debug);
-00201 
-00202 
-00203 
-00204 
-00205 
-<a name="l00207"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme12">00207</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderArbvp1Finite(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointArbvp1Finite; }
-<a name="l00209"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme13">00209</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderVs_1_1Finite(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointVs_1_1Finite; }
-<a name="l00211"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme14">00211</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderArbvp1Finite(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirArbvp1Finite; }
-<a name="l00213"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme15">00213</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderVs_1_1Finite(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirVs_1_1Finite; }
-00214 
-<a name="l00216"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme16">00216</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderArbvp1FiniteDebug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointArbvp1FiniteDebug; }
-<a name="l00218"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme17">00218</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getPointLightExtruderVs_1_1FiniteDebug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPointVs_1_1FiniteDebug; }
-<a name="l00220"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme18">00220</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderArbvp1FiniteDebug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirArbvp1FiniteDebug; }
-<a name="l00222"></a><a class="code" href="classOgre_1_1ShadowVolumeExtrudeProgram.html#Ogre_1_1ShadowVolumeExtrudePrograme19">00222</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getDirectionalLightExtruderVs_1_1FiniteDebug(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mDirVs_1_1FiniteDebug; }
-00223 
-00224 
-00225 
-00226         
-00227     };
-00228 }
-00229 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3DRenderSystem.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3DRenderSystem.html	(revision 657)
+++ 	(revision )
@@ -1,5939 +1,0 @@
-<html>
-<head>
-<title>Ogre::D3DRenderSystem class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3DRenderSystem Class Reference</h1>Implementation of DirectX as a rendering system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3DRenderSystem:
-<p><center><img src="classOgre_1_1D3DRenderSystem.png" usemap="#Ogre::D3DRenderSystem_map" border="0" alt=""></center>
-<map name="Ogre::D3DRenderSystem_map">
-<area href="classOgre_1_1RenderSystem.html" alt="Ogre::RenderSystem" shape="rect" coords="0,0,153,24">
-</map>
-<a href="classOgre_1_1D3DRenderSystem-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Iterator over RenderTargets.  <a href="#Ogre_1_1RenderSystemw0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema0">D3DRenderSystem</a> (HINSTANCE hInstance)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema1">~D3DRenderSystem</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema2">getName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema3">getConfigOptions</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema4">setConfigOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema5">validateConfigOptions</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema6">initialise</a> (bool autoCreateWindow, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;windowTitle="OGRE Render Window")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema7">reinitialise</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema8">shutdown</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema9">setAmbientLight</a> (float r, float g, float b)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema10">setShadingType</a> (<a class="el" href="namespaceOgre.html#a641">ShadeOptions</a> so)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema11">setLightingEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema12">createRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, bool fullScreen, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false  <a href="#Ogre_1_1D3DRenderSystema12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema13">createRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> internalFormat=PF_X8R8G8B8, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
-  <a href="#Ogre_1_1D3DRenderSystema13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema14">destroyRenderWindow</a> (<a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *pWin)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema15">getErrorDescription</a> (long errorNumber) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema16">convertColourValue</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour, <a class="el" href="namespaceOgre.html#a412">uint32</a> *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema17">_notifyDeviceLost</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify of a device lost.  <a href="#Ogre_1_1D3DRenderSystema17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema18">_restoreLostDevice</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Attempt to restore a device.  <a href="#Ogre_1_1D3DRenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema19">_restoreSurfaces</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Restore all surfaces.  <a href="#Ogre_1_1D3DRenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema20">_recreateContext</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recreate the primary context.  <a href="#Ogre_1_1D3DRenderSystema20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema21">_useLights</a> (const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;lights, unsigned short limit)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema22">_setWorldMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema23">_setViewMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema24">_setProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema25">_setSurfaceParams</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;ambient, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;diffuse, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;specular, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;emissive, <a class="el" href="namespaceOgre.html#a420">Real</a> shininess, <a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a> tracking)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema26">_setTexture</a> (size_t unit, bool enabled, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;texname)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema27">_setTextureBlendMode</a> (size_t unit, const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;bm)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema28">_setTextureAddressingMode</a> (size_t unit, <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a> tam)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema29">_setTextureMatrix</a> (size_t unit, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema30">_setTextureCoordSet</a> (size_t unit, size_t index)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema31">_setTextureCoordCalculation</a> (size_t unit, <a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a> m, const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *frustum=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema32">_setSceneBlending</a> (<a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> sourceFactor, <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> destFactor)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema33">_setAlphaRejectSettings</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func, unsigned char value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema34">_setViewport</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema35">_beginFrame</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema36">_render</a> (const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema37">_endFrame</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema38">_setCullingMode</a> (<a class="el" href="namespaceOgre.html#a643">CullingMode</a> mode)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema39">_setDepthBufferParams</a> (bool depthTest=true, bool depthWrite=true, <a class="el" href="namespaceOgre.html#a637">CompareFunction</a> depthFunction=CMPF_LESS_EQUAL)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema40">_setDepthBufferCheckEnabled</a> (bool enabled=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema41">_setDepthBufferWriteEnabled</a> (bool enabled=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema42">_setDepthBufferFunction</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_LESS_EQUAL)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema43">_setDepthBias</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> bias)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema44">_setColourBufferWriteEnabled</a> (bool red, bool green, bool blue, bool alpha)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema45">_setFog</a> (<a class="el" href="namespaceOgre.html#a642">FogMode</a> mode, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour, <a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> start, <a class="el" href="namespaceOgre.html#a420">Real</a> end)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema46">_makeProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema47">_makeProjectionMatrix</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> right, <a class="el" href="namespaceOgre.html#a420">Real</a> bottom, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema48">_makeOrthoMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema49">_applyObliqueDepthProjection</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;matrix, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;plane, bool forGpuProgram)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema50">_setRasterisationMode</a> (<a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> level)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema51">setStencilCheckEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema52">setStencilBufferParams</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_ALWAYS_PASS, <a class="el" href="namespaceOgre.html#a412">uint32</a> refValue=0, <a class="el" href="namespaceOgre.html#a412">uint32</a> mask=0xFFFFFFFF, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> stencilFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> depthFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> passOp=SOP_KEEP, bool twoSidedOperation=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema53">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a639">FilterType</a> ftype, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> filter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a single filter for a given texture unit.  <a href="#Ogre_1_1D3DRenderSystema53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema54">_setTextureLayerAnisotropy</a> (size_t unit, unsigned int maxAnisotropy)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema55">setVertexDeclaration</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *decl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema56">setVertexBufferBinding</a> (<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *binding)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema57">setNormaliseNormals</a> (bool normalise)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema58">bindGpuProgram</a> (<a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *prg)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema59">unbindGpuProgram</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema60">bindGpuProgramParameters</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype, <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema61">setClipPlanes</a> (const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;clipPlanes)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema62">setScissorTest</a> (bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema63">clearFrameBuffer</a> (unsigned int buffers, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour=<a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> depth=1.0f, unsigned short stencil=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema64">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, <a class="el" href="namespaceOgre.html#a420">Real</a> A, <a class="el" href="namespaceOgre.html#a420">Real</a> B, <a class="el" href="namespaceOgre.html#a420">Real</a> C, <a class="el" href="namespaceOgre.html#a420">Real</a> D)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a clipping plane.  <a href="#Ogre_1_1D3DRenderSystema64"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema65">enableClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, bool enable)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enable the clipping plane.  <a href="#Ogre_1_1D3DRenderSystema65"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema66">createHardwareOcclusionQuery</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3DRenderSystema66"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema67">getHorizontalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1D3DRenderSystema67"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema68">getVerticalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1D3DRenderSystema68"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema69">getMinimumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum (closest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1D3DRenderSystema69"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema70">getMaximumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum (farthest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1D3DRenderSystema70"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema6">destroyHardwareOcclusionQuery</a> (<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *hq)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroy a hardware occlusion query object.  <a href="#Ogre_1_1RenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema14">setWBufferEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not W-buffers are enabled if they are avalible for this renderer.  <a href="#Ogre_1_1RenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema15">getWBufferEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the renderer will try to use W-buffers when avalible.  <a href="#Ogre_1_1RenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema18">destroyRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render window.  <a href="#Ogre_1_1RenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema19">destroyRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render texture.  <a href="#Ogre_1_1RenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema20">destroyRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render target of any sort.  <a href="#Ogre_1_1RenderSystema20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema21">attachRenderTarget</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;target)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Attaches the passed render target to the render system.  <a href="#Ogre_1_1RenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found.  <a href="#Ogre_1_1RenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema23">detachRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Detaches the render target with the passed name from the render system and returns a pointer to it.  <a href="#Ogre_1_1RenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema24">getRenderTargetIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1RenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema26">setWaitForVerticalBlank</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers.  <a href="#Ogre_1_1RenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema27">getWaitForVerticalBlank</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the system is synchronising frames with the monitor vertical blank.  <a href="#Ogre_1_1RenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema30">_setWorldMatrices</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *m, unsigned short count)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets multiple world matrices (vertex blending).  <a href="#Ogre_1_1RenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema33">_setTextureUnitSettings</a> (size_t texUnit, <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;tl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function for setting all the properties of a texture unit at once.  <a href="#Ogre_1_1RenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema34">_disableTextureUnit</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Turns off a texture unit.  <a href="#Ogre_1_1RenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema35">_disableTextureUnitsFrom</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables all texture units from the given unit upwards.  <a href="#Ogre_1_1RenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema41">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> minFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> magFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> mipFilter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the filtering options for a given texture unit.  <a href="#Ogre_1_1RenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema51">_getViewport</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current active viewport for rendering.  <a href="#Ogre_1_1RenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema53">_getCullingMode</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema61">_beginGeometryCount</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count.  <a href="#Ogre_1_1RenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema62">_getFaceCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of tris rendered since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema63">_getVertexCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of vertices passed to the renderer since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema76">getCapabilities</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the capabilities of the render system.  <a href="#Ogre_1_1RenderSystema76"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema81">_initRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for initialising all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema82">_notifyCameraRemoved</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer.  <a href="#Ogre_1_1RenderSystema82"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema83">_updateAllRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema83"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema84">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;p)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a clipping plane.  <a href="#Ogre_1_1RenderSystema84"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema87">setInvertVertexWinding</a> (bool invert)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections.  <a href="#Ogre_1_1RenderSystema87"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">addListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema94"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema95">removeListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema95"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">getRenderSystemEvents</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a list of the rendersystem specific events that this rendersystem can raise.  <a href="#Ogre_1_1RenderSystema96"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; Listener * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemb0">fireEvent</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for firing a rendersystem event.  <a href="#Ogre_1_1RenderSystemb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">mRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets.  <a href="#Ogre_1_1RenderSystemp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">mPrioritisedRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets, ordered by priority.  <a href="#Ogre_1_1RenderSystemp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">mActiveRenderTarget</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The Active render target.  <a href="#Ogre_1_1RenderSystemp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">mTextureManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">mCapabilities</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to store the capabilities of the graphics card.  <a href="#Ogre_1_1RenderSystemp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">mActiveViewport</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">mCullingMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">mVSync</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">mWBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">mFaceCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">mVertexCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">mWorldMatrices</a> [256]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved set of world matrices.  <a href="#Ogre_1_1RenderSystemp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">mManualBlendColours</a> [OGRE_MAX_TEXTURE_LAYERS][2]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved manual colour blends.  <a href="#Ogre_1_1RenderSystemp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">mInvertVertexWinding</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">mEventNames</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of names of events this rendersystem may raise.  <a href="#Ogre_1_1RenderSystemp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">mEventListeners</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">mHwOcclusionQueries</a></td></tr>
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-<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> { <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy0">D3D_TEX_TYPE_NORMAL</a>, 
-<a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy1">D3D_TEX_TYPE_CUBE</a>, 
-<a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy2">D3D_TEX_TYPE_VOLUME</a>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">enum identifying D3D9 tex. types  <a href="#Ogre_1_1D3DRenderSystemy3">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriverList.html">DDDriverList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd0">getDirectDrawDrivers</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd1">refreshDDSettings</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd2">_ogreTexTypeToD3DTexType</a> (<a class="el" href="namespaceOgre.html#a681">TextureType</a> ogreTexType)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return the D3DtexType equivalent of a <a class="el" href="namespaceOgre.html">Ogre</a> tex. type  <a href="#Ogre_1_1D3DRenderSystemd2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DMATRIX&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd3">makeD3DMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;mat)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd4">convertD3DMatrix</a> (const D3DMATRIX &amp;mat)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd5">initConfigOptions</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd6">initInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd7">processInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd8">setD3DLight</a> (size_t index, <a class="el" href="classOgre_1_1Light.html">Light</a> *light)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DCMPFUNC&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd9">convertCompareFunction</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DSTENCILOP&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd10">convertStencilOp</a> (<a class="el" href="namespaceOgre.html#a671">StencilOperation</a> op)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd11">__SetRenderState</a> (D3DRENDERSTATETYPE state, DWORD value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd12">__SetTextureStageState</a> (DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DTEXTURESTAGESTATETYPE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd13">_getFilterCode</a> (<a class="el" href="namespaceOgre.html#a639">FilterType</a> ft) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>DWORD&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd14">_getFilter</a> (<a class="el" href="namespaceOgre.html#a639">FilterType</a> ft, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> fo) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>DWORD&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd15">_getCurrentAnisotropy</a> (size_t unit)</td></tr>
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-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr0">mlpD3DDevice</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DDEVICEDESC7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr1">mD3DDeviceDesc</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriverList.html">DDDriverList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr2">mDriverList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr3">mActiveDDDriver</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr4">mhInstance</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr5">mDeviceLost</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr6">mOptions</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3DRenderSystem::sD3DTextureStageDesc</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr7">mTexStageDesc</a> [OGRE_MAX_TEXTURE_LAYERS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">structure holding texture unit settings for every stage  <a href="#Ogre_1_1D3DRenderSystemr7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr8">mHardwareBufferManager</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr9">mGpuProgramManager</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr10">mCurrentLights</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr11">mViewMatrix</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr12">mSavedSrcFactor</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr13">mSavedDestFactor</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of DirectX as a rendering system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00045">45</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderSystemx1" doxytag="Ogre::D3DRenderSystem::HardwareOcclusionQueryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">Ogre::RenderSystem::HardwareOcclusionQueryList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01052">1052</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemx0" doxytag="Ogre::D3DRenderSystem::ListenerList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;Listener*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">Ogre::RenderSystem::ListenerList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01049">1049</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemw0" doxytag="Ogre::D3DRenderSystem::RenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::RenderSystem::RenderTargetIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Iterator over RenderTargets. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00403">403</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRenderSystem_8h-source.html#l00406">Ogre::RenderSystem::getRenderTargetIterator()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemy3" doxytag="Ogre::D3DRenderSystem::eD3DTexType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">Ogre::D3DRenderSystem::eD3DTexType</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-enum identifying D3D9 tex. types 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy0" doxytag="D3D_TEX_TYPE_NORMAL" ></a>D3D_TEX_TYPE_NORMAL</em>&nbsp;</td><td>
-standard texture </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy1" doxytag="D3D_TEX_TYPE_CUBE" ></a>D3D_TEX_TYPE_CUBE</em>&nbsp;</td><td>
-cube texture </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy2" doxytag="D3D_TEX_TYPE_VOLUME" ></a>D3D_TEX_TYPE_VOLUME</em>&nbsp;</td><td>
-volume texture </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00073">73</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.
-<p>
-Referenced by <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00084">_ogreTexTypeToD3DTexType()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema0" doxytag="Ogre::D3DRenderSystem::D3DRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3DRenderSystem::D3DRenderSystem </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HINSTANCE&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hInstance</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema1" doxytag="Ogre::D3DRenderSystem::~D3DRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3DRenderSystem::~<a class="el" href="classOgre_1_1D3DRenderSystem.html">D3DRenderSystem</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd11" doxytag="Ogre::D3DRenderSystem::__SetRenderState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3DRenderSystem::__SetRenderState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DRENDERSTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>state</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd12" doxytag="Ogre::D3DRenderSystem::__SetTextureStageState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3DRenderSystem::__SetTextureStageState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DTEXTURESTAGESTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema49" doxytag="Ogre::D3DRenderSystem::_applyObliqueDepthProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_applyObliqueDepthProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>matrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>plane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema68">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema35" doxytag="Ogre::D3DRenderSystem::_beginFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_beginFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema48">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema61" doxytag="Ogre::D3DRenderSystem::_beginGeometryCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_beginGeometryCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema34" doxytag="Ogre::D3DRenderSystem::_disableTextureUnit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Turns off a texture unit. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema35" doxytag="Ogre::D3DRenderSystem::_disableTextureUnitsFrom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnitsFrom </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Disables all texture units from the given unit upwards. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema37" doxytag="Ogre::D3DRenderSystem::_endFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_endFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema49">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema53" doxytag="Ogre::D3DRenderSystem::_getCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a> Ogre::RenderSystem::_getCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd15" doxytag="Ogre::D3DRenderSystem::_getCurrentAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> DWORD Ogre::D3DRenderSystem::_getCurrentAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>unit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema62" doxytag="Ogre::D3DRenderSystem::_getFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getFaceCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of tris rendered since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd14" doxytag="Ogre::D3DRenderSystem::_getFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> DWORD Ogre::D3DRenderSystem::_getFilter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ft</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fo</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd13" doxytag="Ogre::D3DRenderSystem::_getFilterCode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DTEXTURESTAGESTATETYPE Ogre::D3DRenderSystem::_getFilterCode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ft</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema63" doxytag="Ogre::D3DRenderSystem::_getVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getVertexCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of vertices passed to the renderer since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema51" doxytag="Ogre::D3DRenderSystem::_getViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderSystem::_getViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the current active viewport for rendering. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema81" doxytag="Ogre::D3DRenderSystem::_initRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_initRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method for initialising all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema48" doxytag="Ogre::D3DRenderSystem::_makeOrthoMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_makeOrthoMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema67">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema47" doxytag="Ogre::D3DRenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema66">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema46" doxytag="Ogre::D3DRenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema65">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema82" doxytag="Ogre::D3DRenderSystem::_notifyCameraRemoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_notifyCameraRemoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema17" doxytag="Ogre::D3DRenderSystem::_notifyDeviceLost" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_notifyDeviceLost </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify of a device lost. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd2" doxytag="Ogre::D3DRenderSystem::_ogreTexTypeToD3DTexType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> Ogre::D3DRenderSystem::_ogreTexTypeToD3DTexType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ogreTexType</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-return the D3DtexType equivalent of a <a class="el" href="namespaceOgre.html">Ogre</a> tex. type 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00084">84</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy1">D3D_TEX_TYPE_CUBE</a>, <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy0">D3D_TEX_TYPE_NORMAL</a>, <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00073">eD3DTexType</a>, <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>, <a class="el" href="namespaceOgre.html#a681a546">Ogre::TEX_TYPE_1D</a>, <a class="el" href="namespaceOgre.html#a681a547">Ogre::TEX_TYPE_2D</a>, and <a class="el" href="namespaceOgre.html#a681a549">Ogre::TEX_TYPE_CUBE_MAP</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema20" doxytag="Ogre::D3DRenderSystem::_recreateContext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_recreateContext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recreate the primary context. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema36" doxytag="Ogre::D3DRenderSystem::_render" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_render </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema75">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema18" doxytag="Ogre::D3DRenderSystem::_restoreLostDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_restoreLostDevice </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Attempt to restore a device. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema19" doxytag="Ogre::D3DRenderSystem::_restoreSurfaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_restoreSurfaces </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Restore all surfaces. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema33" doxytag="Ogre::D3DRenderSystem::_setAlphaRejectSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setAlphaRejectSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned char&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema47">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema44" doxytag="Ogre::D3DRenderSystem::_setColourBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setColourBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>red</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>green</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>blue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>alpha</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Direct3D7 DOES NOT SUPPORT COLOUR WRITE MASKING! This feature is emulated by using a null scene blend which will only work as long as setSceneBlend is called before it. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema58">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema38" doxytag="Ogre::D3DRenderSystem::_setCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mode</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema52">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema43" doxytag="Ogre::D3DRenderSystem::_setDepthBias" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setDepthBias </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bias</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema59">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema40" doxytag="Ogre::D3DRenderSystem::_setDepthBufferCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setDepthBufferCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema55">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema42" doxytag="Ogre::D3DRenderSystem::_setDepthBufferFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setDepthBufferFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em> = CMPF_LESS_EQUAL          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema57">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema39" doxytag="Ogre::D3DRenderSystem::_setDepthBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setDepthBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthTest</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthWrite</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFunction</em> = CMPF_LESS_EQUAL</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema54">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema41" doxytag="Ogre::D3DRenderSystem::_setDepthBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setDepthBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema56">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema45" doxytag="Ogre::D3DRenderSystem::_setFog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setFog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mode</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema60">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema24" doxytag="Ogre::D3DRenderSystem::_setProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema32">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema50" doxytag="Ogre::D3DRenderSystem::_setRasterisationMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setRasterisationMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>level</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema69">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema32" doxytag="Ogre::D3DRenderSystem::_setSceneBlending" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setSceneBlending </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceFactor</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>destFactor</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema46">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema25" doxytag="Ogre::D3DRenderSystem::_setSurfaceParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setSurfaceParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>ambient</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>diffuse</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>specular</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>emissive</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>shininess</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tracking</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema36">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema26" doxytag="Ogre::D3DRenderSystem::_setTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>texname</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema37">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema28" doxytag="Ogre::D3DRenderSystem::_setTextureAddressingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureAddressingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema44">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema27" doxytag="Ogre::D3DRenderSystem::_setTextureBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bm</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema40">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema31" doxytag="Ogre::D3DRenderSystem::_setTextureCoordCalculation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureCoordCalculation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>frustum</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema39">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema30" doxytag="Ogre::D3DRenderSystem::_setTextureCoordSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureCoordSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema38">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema54" doxytag="Ogre::D3DRenderSystem::_setTextureLayerAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureLayerAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxAnisotropy</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema43">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema29" doxytag="Ogre::D3DRenderSystem::_setTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xform</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema45">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema41" doxytag="Ogre::D3DRenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>magFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mipFilter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the filtering options for a given texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The texture unit to set the filtering options for </td></tr>
-    <tr><td valign=top><em>minFilter</em>&nbsp;</td><td>The filter used when a texture is reduced in size </td></tr>
-    <tr><td valign=top><em>magFilter</em>&nbsp;</td><td>The filter used when a texture is magnified </td></tr>
-    <tr><td valign=top><em>mipFilter</em>&nbsp;</td><td>The filter used between mipmap levels, FO_NONE disables mipmapping </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema53" doxytag="Ogre::D3DRenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ftype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>filter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a single filter for a given texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The texture unit to set the filtering options for </td></tr>
-    <tr><td valign=top><em>ftype</em>&nbsp;</td><td>The filter type </td></tr>
-    <tr><td valign=top><em>filter</em>&nbsp;</td><td>The filter to be used </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema42">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema33" doxytag="Ogre::D3DRenderSystem::_setTextureUnitSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>texUnit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>tl</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility function for setting all the properties of a texture unit at once. 
-<p>
-This method is also worth using over the individual texture unit settings because it only sets those settings which are different from the current settings for this unit, thus minimising render state changes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema23" doxytag="Ogre::D3DRenderSystem::_setViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setViewMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema31">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema34" doxytag="Ogre::D3DRenderSystem::_setViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema50">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema30" doxytag="Ogre::D3DRenderSystem::_setWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setWorldMatrices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets multiple world matrices (vertex blending). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema22" doxytag="Ogre::D3DRenderSystem::_setWorldMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_setWorldMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema29">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema83" doxytag="Ogre::D3DRenderSystem::_updateAllRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_updateAllRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema21" doxytag="Ogre::D3DRenderSystem::_useLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::_useLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lights</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>limit</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema28">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema94" doxytag="Ogre::D3DRenderSystem::addListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::addListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a listener to the custom events that this render system can raise. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some render systems have quite specific, internally generated events that the application may wish to be notified of. Many applications don't have to worry about these events, and can just trust OGRE to handle them, but if you want to know, you can add a listener here. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Events are raised very generically by string name. Perhaps the most common example of a render system specific event is the loss and restoration of a device in DirectX; which OGRE deals with, but you may wish to know when it happens. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">RenderSystem::getRenderSystemEvents</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema21" doxytag="Ogre::D3DRenderSystem::attachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::attachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Attaches the passed render target to the render system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema58" doxytag="Ogre::D3DRenderSystem::bindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::bindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>prg</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema77">Ogre::RenderSystem</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00402">402</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema60" doxytag="Ogre::D3DRenderSystem::bindGpuProgramParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::bindGpuProgramParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>gptype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema78">Ogre::RenderSystem</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00410">410</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00695">Ogre::GpuProgramParametersSharedPtr</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema63" doxytag="Ogre::D3DRenderSystem::clearFrameBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::clearFrameBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>buffers</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em> = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em> = 1.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencil</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema89">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema16" doxytag="Ogre::D3DRenderSystem::convertColourValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::convertColourValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema64">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd9" doxytag="Ogre::D3DRenderSystem::convertCompareFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DCMPFUNC Ogre::D3DRenderSystem::convertCompareFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd4" doxytag="Ogre::D3DRenderSystem::convertD3DMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> Ogre::D3DRenderSystem::convertD3DMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const D3DMATRIX &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mat</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd10" doxytag="Ogre::D3DRenderSystem::convertStencilOp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DSTENCILOP Ogre::D3DRenderSystem::convertStencilOp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema66" doxytag="Ogre::D3DRenderSystem::createHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>* Ogre::D3DRenderSystem::createHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema5">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema13" doxytag="Ogre::D3DRenderSystem::createRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>* Ogre::D3DRenderSystem::createRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>internalFormat</em> = PF_X8R8G8B8, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema17">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema12" doxytag="Ogre::D3DRenderSystem::createRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::D3DRenderSystem::createRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema16">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema6" doxytag="Ogre::D3DRenderSystem::destroyHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hq</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroy a hardware occlusion query object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema20" doxytag="Ogre::D3DRenderSystem::destroyRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render target of any sort. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema16">Ogre::D3D9RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema19" doxytag="Ogre::D3DRenderSystem::destroyRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render texture. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema18" doxytag="Ogre::D3DRenderSystem::destroyRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render window. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema14" doxytag="Ogre::D3DRenderSystem::destroyRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::destroyRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pWin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema23" doxytag="Ogre::D3DRenderSystem::detachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::detachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Detaches the render target with the passed name from the render system and returns a pointer to it. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>If the render target cannot be found, NULL is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema65" doxytag="Ogre::D3DRenderSystem::enableClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::enableClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enable the clipping plane. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema86">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemb0" doxytag="Ogre::D3DRenderSystem::fireEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::fireEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for firing a rendersystem event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema76" doxytag="Ogre::D3DRenderSystem::getCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* Ogre::RenderSystem::getCapabilities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the capabilities of the render system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00859">859</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema3" doxytag="Ogre::D3DRenderSystem::getConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&amp; Ogre::D3DRenderSystem::getConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema3">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd0" doxytag="Ogre::D3DRenderSystem::getDirectDrawDrivers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriverList.html">DDDriverList</a>* Ogre::D3DRenderSystem::getDirectDrawDrivers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema15" doxytag="Ogre::D3DRenderSystem::getErrorDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3DRenderSystem::getErrorDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>errorNumber</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema25">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema67" doxytag="Ogre::D3DRenderSystem::getHorizontalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3DRenderSystem::getHorizontalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the horizontal direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema90">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema70" doxytag="Ogre::D3DRenderSystem::getMaximumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3DRenderSystem::getMaximumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum (farthest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema93">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema69" doxytag="Ogre::D3DRenderSystem::getMinimumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3DRenderSystem::getMinimumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum (closest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema92">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema2" doxytag="Ogre::D3DRenderSystem::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::D3DRenderSystem::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema2">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema96" doxytag="Ogre::D3DRenderSystem::getRenderSystemEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::RenderSystem::getRenderSystemEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a list of the rendersystem specific events that this rendersystem can raise. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">RenderSystem::addListener</a></dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01004">1004</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema22" doxytag="Ogre::D3DRenderSystem::getRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::getRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema24" doxytag="Ogre::D3DRenderSystem::getRenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a> Ogre::RenderSystem::getRenderTargetIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00406">406</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreRenderSystem_8h-source.html#l00403">Ogre::RenderSystem::RenderTargetIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema68" doxytag="Ogre::D3DRenderSystem::getVerticalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3DRenderSystem::getVerticalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the vertical direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema91">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema27" doxytag="Ogre::D3DRenderSystem::getWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the system is synchronising frames with the monitor vertical blank. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema15" doxytag="Ogre::D3DRenderSystem::getWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the renderer will try to use W-buffers when avalible. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd5" doxytag="Ogre::D3DRenderSystem::initConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::initConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema6" doxytag="Ogre::D3DRenderSystem::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::D3DRenderSystem::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreateWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>windowTitle</em> = "OGRE Render Window"</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema8">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd6" doxytag="Ogre::D3DRenderSystem::initInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::initInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd3" doxytag="Ogre::D3DRenderSystem::makeD3DMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DMATRIX Ogre::D3DRenderSystem::makeD3DMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mat</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd7" doxytag="Ogre::D3DRenderSystem::processInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::processInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd1" doxytag="Ogre::D3DRenderSystem::refreshDDSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::refreshDDSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema7" doxytag="Ogre::D3DRenderSystem::reinitialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::reinitialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema9">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema95" doxytag="Ogre::D3DRenderSystem::removeListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::removeListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a listener to the custom events that this render system can raise. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema9" doxytag="Ogre::D3DRenderSystem::setAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setAmbientLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>g</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema11">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema84" doxytag="Ogre::D3DRenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>p</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a clipping plane. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema64" doxytag="Ogre::D3DRenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>A</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>B</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>C</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>D</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a clipping plane. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema85">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema61" doxytag="Ogre::D3DRenderSystem::setClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>clipPlanes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema80">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema4" doxytag="Ogre::D3DRenderSystem::setConfigOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setConfigOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema4">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemd8" doxytag="Ogre::D3DRenderSystem::setD3DLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setD3DLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema87" doxytag="Ogre::D3DRenderSystem::setInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setInvertVertexWinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>invert</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema11" doxytag="Ogre::D3DRenderSystem::setLightingEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setLightingEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema13">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema57" doxytag="Ogre::D3DRenderSystem::setNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>normalise</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema74">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema62" doxytag="Ogre::D3DRenderSystem::setScissorTest" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setScissorTest </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em> = 800, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em> = 600</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema88">Ogre::RenderSystem</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00418">418</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema10" doxytag="Ogre::D3DRenderSystem::setShadingType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setShadingType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a641">ShadeOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>so</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema12">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema52" doxytag="Ogre::D3DRenderSystem::setStencilBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setStencilBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em> = CMPF_ALWAYS_PASS, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>refValue</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em> = 0xFFFFFFFF, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencilFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>passOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>twoSidedOperation</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema71">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema51" doxytag="Ogre::D3DRenderSystem::setStencilCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setStencilCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema70">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema56" doxytag="Ogre::D3DRenderSystem::setVertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setVertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>binding</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema73">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema55" doxytag="Ogre::D3DRenderSystem::setVertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::setVertexDeclaration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>decl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema72">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema26" doxytag="Ogre::D3DRenderSystem::setWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, all rendering windows wait for a vertical blank (when the CRT beam turns off briefly to move from the bottom right of the screen back to the top left) before flipping the screen buffers. This ensures that the image you see on the screen is steady. However it restricts the frame rate to the refresh rate of the monitor, and can slow the frame rate down. You can speed this up by not waiting for the blank, but this has the downside of introducing 'tearing' artefacts where part of the previous frame is still displayed as the buffers are switched. Speed vs quality, you choose. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Has NO effect on windowed mode render targets. Only affects fullscreen mode. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, the system waits for vertical blanks - quality over speed. If false it doesn't - speed over quality. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema14" doxytag="Ogre::D3DRenderSystem::setWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not W-buffers are enabled if they are avalible for this renderer. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true and the renderer supports them W-buffers will be used. If false W-buffers will not be used even if avalible. W-buffers are enabled by default for 16bit depth buffers and disabled for all other depths. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema8" doxytag="Ogre::D3DRenderSystem::shutdown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::shutdown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema10">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema59" doxytag="Ogre::D3DRenderSystem::unbindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DRenderSystem::unbindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gptype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema79">Ogre::RenderSystem</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00406">406</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystema5" doxytag="Ogre::D3DRenderSystem::validateConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3DRenderSystem::validateConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema7">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr3" doxytag="Ogre::D3DRenderSystem::mActiveDDDriver" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a>* <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr3">Ogre::D3DRenderSystem::mActiveDDDriver</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00057">57</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp2" doxytag="Ogre::D3DRenderSystem::mActiveRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">Ogre::RenderSystem::mActiveRenderTarget</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The Active render target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01013">1013</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp5" doxytag="Ogre::D3DRenderSystem::mActiveViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">Ogre::RenderSystem::mActiveViewport</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01025">1025</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp4" doxytag="Ogre::D3DRenderSystem::mCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">Ogre::RenderSystem::mCapabilities</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Used to store the capabilities of the graphics card. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01022">1022</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp6" doxytag="Ogre::D3DRenderSystem::mCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a643">CullingMode</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">Ogre::RenderSystem::mCullingMode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01027">1027</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr10" doxytag="Ogre::D3DRenderSystem::mCurrentLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr10">Ogre::D3DRenderSystem::mCurrentLights</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00144">144</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr1" doxytag="Ogre::D3DRenderSystem::mD3DDeviceDesc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DDEVICEDESC7 <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr1">Ogre::D3DRenderSystem::mD3DDeviceDesc</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00051">51</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr5" doxytag="Ogre::D3DRenderSystem::mDeviceLost" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr5">Ogre::D3DRenderSystem::mDeviceLost</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00061">61</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr2" doxytag="Ogre::D3DRenderSystem::mDriverList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriverList.html">DDDriverList</a>* <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr2">Ogre::D3DRenderSystem::mDriverList</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00055">55</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp15" doxytag="Ogre::D3DRenderSystem::mEventListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">Ogre::RenderSystem::mEventListeners</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01050">1050</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp14" doxytag="Ogre::D3DRenderSystem::mEventNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">Ogre::RenderSystem::mEventNames</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of names of events this rendersystem may raise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01044">1044</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp9" doxytag="Ogre::D3DRenderSystem::mFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">Ogre::RenderSystem::mFaceCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01032">1032</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr9" doxytag="Ogre::D3DRenderSystem::mGpuProgramManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>* <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr9">Ogre::D3DRenderSystem::mGpuProgramManager</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00141">141</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr8" doxytag="Ogre::D3DRenderSystem::mHardwareBufferManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>* <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr8">Ogre::D3DRenderSystem::mHardwareBufferManager</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00140">140</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr4" doxytag="Ogre::D3DRenderSystem::mhInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HINSTANCE <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr4">Ogre::D3DRenderSystem::mhInstance</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00060">60</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp16" doxytag="Ogre::D3DRenderSystem::mHwOcclusionQueries" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">Ogre::RenderSystem::mHwOcclusionQueries</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01053">1053</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp13" doxytag="Ogre::D3DRenderSystem::mInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">Ogre::RenderSystem::mInvertVertexWinding</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01041">1041</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr0" doxytag="Ogre::D3DRenderSystem::mlpD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE7 <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr0">Ogre::D3DRenderSystem::mlpD3DDevice</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00050">50</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp12" doxytag="Ogre::D3DRenderSystem::mManualBlendColours" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">Ogre::RenderSystem::mManualBlendColours</a>[OGRE_MAX_TEXTURE_LAYERS][2]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved manual colour blends. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01039">1039</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr6" doxytag="Ogre::D3DRenderSystem::mOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr6">Ogre::D3DRenderSystem::mOptions</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00066">66</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp1" doxytag="Ogre::D3DRenderSystem::mPrioritisedRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">Ogre::RenderSystem::mPrioritisedRenderTargets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render targets, ordered by priority. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01011">1011</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp0" doxytag="Ogre::D3DRenderSystem::mRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">Ogre::RenderSystem::mRenderTargets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render targets. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01009">1009</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr13" doxytag="Ogre::D3DRenderSystem::mSavedDestFactor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr13">Ogre::D3DRenderSystem::mSavedDestFactor</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00147">147</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr12" doxytag="Ogre::D3DRenderSystem::mSavedSrcFactor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr12">Ogre::D3DRenderSystem::mSavedSrcFactor</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00147">147</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr7" doxytag="Ogre::D3DRenderSystem::mTexStageDesc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> struct <a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3DRenderSystem::sD3DTextureStageDesc</a>  <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr7">Ogre::D3DRenderSystem::mTexStageDesc</a>[OGRE_MAX_TEXTURE_LAYERS]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-structure holding texture unit settings for every stage 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp3" doxytag="Ogre::D3DRenderSystem::mTextureManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">Ogre::RenderSystem::mTextureManager</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01019">1019</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp10" doxytag="Ogre::D3DRenderSystem::mVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">Ogre::RenderSystem::mVertexCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01033">1033</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DRenderSystemr11" doxytag="Ogre::D3DRenderSystem::mViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr11">Ogre::D3DRenderSystem::mViewMatrix</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderSystem_8h-source.html#l00145">145</a> of file <a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp7" doxytag="Ogre::D3DRenderSystem::mVSync" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">Ogre::RenderSystem::mVSync</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01029">1029</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp8" doxytag="Ogre::D3DRenderSystem::mWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">Ogre::RenderSystem::mWBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01030">1030</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp11" doxytag="Ogre::D3DRenderSystem::mWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">Ogre::RenderSystem::mWorldMatrices</a>[256]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved set of world matrices. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01036">1036</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D7RenderSystem_8h-source.html">OgreD3D7RenderSystem.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-
-Last modified Sun Feb 12 13:08:07 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MouseEvent-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MouseEvent-members.html	(revision 657)
+++ 	(revision )
@@ -1,85 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MouseEvent Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw18">ALT_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw19">BUTTON0_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw20">BUTTON1_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw21">BUTTON2_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw22">BUTTON3_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw23">BUTTON_ANY_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa12">consume</a>()</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw16">CTRL_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa11">getButtonID</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa2">getClickCount</a>()</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa21">getID</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa13">getModifiers</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa6">getRelX</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa7">getRelY</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa8">getRelZ</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa22">getSource</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa14">getWhen</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa3">getX</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa4">getY</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa5">getZ</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1InputEventa0">InputEvent</a>(EventTarget *source, int id, long when, int modifiers)</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa15">isAltDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa16">isConsumed</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa17">isControlDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa20">isEventBetween</a>(int start, int end) const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa18">isMetaDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa19">isShiftDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp6">mButtonID</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp7">mClickCount</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp12">mConsumed</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw13Ogre_1_1MouseEventw0">ME_FIRST_EVENT</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw13Ogre_1_1MouseEventw1">ME_LAST_EVENT</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw2">ME_MOUSE_CLICKED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw12">ME_MOUSE_DRAGDROPPED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw9">ME_MOUSE_DRAGENTERED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw10">ME_MOUSE_DRAGEXITED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw8">ME_MOUSE_DRAGGED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw11">ME_MOUSE_DRAGMOVED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw6">ME_MOUSE_ENTERED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw7">ME_MOUSE_EXITED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw5">ME_MOUSE_MOVED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw3">ME_MOUSE_PRESSED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventw14Ogre_1_1MouseEventw4">ME_MOUSE_RELEASED</a> enum value</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw17">META_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp11">mId</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp9">mModifiers</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa0">MouseEvent</a>(PositionTarget *source, int id, int whichButton, Real when, int modifiers, Real x, Real y, Real z, int clickCount)</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa1">MouseEvent</a>(PositionTarget *source, int id, int whichButton, Real when, int modifiers, Real x, Real y, Real z, Real relx, Real rely, Real relz, int clickCount)</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp3">mRelX</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp4">mRelY</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp5">mRelZ</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp10">mSource</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp8">mWhen</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp0">mX</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp1">mY</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventp2">mZ</a></td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa9">paramString</a>() const </td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw15">SHIFT_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MouseEvent.html#Ogre_1_1MouseEventa10">translatePoint</a>(Real x, Real y)</td><td><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:20 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Degree-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Degree-members.html	(revision 657)
+++ 	(revision )
@@ -1,55 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Degree Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea0">Degree</a>(Real d=0)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea1">Degree</a>(const Radian &amp;r)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreer0">mDeg</a></td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea17">operator *</a>(Real f) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea18">operator *</a>(const Degree &amp;f) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea19">operator *=</a>(Real f)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea25">operator!=</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea8">operator+</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea9">operator+</a>(const Radian &amp;r) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea10">operator+=</a>(const Degree &amp;d)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea11">operator+=</a>(const Radian &amp;r)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea12">operator-</a>()</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea13">operator-</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea14">operator-</a>(const Radian &amp;r) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea15">operator-=</a>(const Degree &amp;d)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea16">operator-=</a>(const Radian &amp;r)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea20">operator/</a>(Real f) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea21">operator/=</a>(Real f)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea22">operator&lt;</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea23">operator&lt;=</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea2">operator=</a>(const Real &amp;f)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea3">operator=</a>(const Degree &amp;d)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea4">operator=</a>(const Radian &amp;r)</td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea24">operator==</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea27">operator&gt;</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea26">operator&gt;=</a>(const Degree &amp;d) const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea7">valueAngleUnits</a>() const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea5">valueDegrees</a>() const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea6">valueRadians</a>() const </td><td><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXTimer-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXTimer-members.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLXTimer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLXTimer.html#Ogre_1_1GLXTimera2">getMicroseconds</a>()</td><td><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timera4">getMicrosecondsCPU</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLXTimer.html#Ogre_1_1GLXTimera1">getMilliseconds</a>()</td><td><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timera3">getMillisecondsCPU</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLXTimer.html#Ogre_1_1GLXTimera0">reset</a>()</td><td><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLXTimer.html#Ogre_1_1GLXTimerr0">start</a></td><td><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Timera0">Timer</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Win32Timerp0">zeroClock</a></td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Timer.html#Ogre_1_1Timera1">~Timer</a>()</td><td><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:08 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>Ogre::OverlayElementCommands::CmdMetricsMode Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">Ogre::OverlayElementCommands::CmdMetricsMode</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html#Ogre_1_1OverlayElementCommands_1_1CmdMetricsModea0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">Ogre::OverlayElementCommands::CmdMetricsMode</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html#Ogre_1_1OverlayElementCommands_1_1CmdMetricsModea1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">Ogre::OverlayElementCommands::CmdMetricsMode</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-Last modified Sun Feb 12 13:11:26 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EdgeData-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EdgeData-members.html	(revision 657)
+++ 	(revision )
@@ -1,34 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EdgeData Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataw2">EdgeGroupList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDatao1">edgeGroups</a></td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataw1">EdgeList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataa2">log</a>(Log *log)</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataw0">TriangleList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDatao0">triangles</a></td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataa1">updateFaceNormals</a>(size_t vertexSet, HardwareVertexBufferSharedPtr positionBuffer)</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeData.html#Ogre_1_1EdgeDataa0">updateTriangleLightFacing</a>(const Vector4 &amp;lightPos)</td><td><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-Last modified Sun Feb 12 13:00:21 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultHardwareVertexBuffer.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultHardwareVertexBuffer.html	(revision 657)
+++ 	(revision )
@@ -1,1307 +1,0 @@
-<html>
-<head>
-<title>Ogre::DefaultHardwareVertexBuffer class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::DefaultHardwareVertexBuffer Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::DefaultHardwareVertexBuffer:
-<p><center><img src="classOgre_1_1DefaultHardwareVertexBuffer.png" usemap="#Ogre::DefaultHardwareVertexBuffer_map" border="0" alt=""></center>
-<map name="Ogre::DefaultHardwareVertexBuffer_map">
-<area href="classOgre_1_1HardwareVertexBuffer.html" alt="Ogre::HardwareVertexBuffer" shape="rect" coords="0,56,215,80">
-<area href="classOgre_1_1HardwareBuffer.html" alt="Ogre::HardwareBuffer" shape="rect" coords="0,0,215,24">
-</map>
-<a href="classOgre_1_1DefaultHardwareVertexBuffer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> =  1, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> =  2, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> =  4, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> =  8, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> =  5, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> =  6, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> =  14
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enums describing buffer usage; not mutually exclusive.  <a href="#Ogre_1_1HardwareVertexBufferw11">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> { <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locking options.  <a href="#Ogre_1_1HardwareVertexBufferw12">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera0">DefaultHardwareVertexBuffer</a> (size_t vertexSize, size_t numVertices, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera1">~DefaultHardwareVertexBuffer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera2">readData</a> (size_t offset, size_t length, void *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1DefaultHardwareVertexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera3">writeData</a> (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1DefaultHardwareVertexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera4">lock</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing.  <a href="#Ogre_1_1DefaultHardwareVertexBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera5">unlock</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing.  <a href="#Ogre_1_1DefaultHardwareVertexBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera2">getVertexSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the size in bytes of a single vertex in this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera3">getNumVertices</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of vertices in this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera5">lock</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock the entire buffer for (potentially) reading / writing.  <a href="#Ogre_1_1HardwareVertexBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copy data from another buffer into this one.  <a href="#Ogre_1_1HardwareVertexBuffera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the real buffer from the shadow buffer, if required.  <a href="#Ogre_1_1HardwareVertexBuffera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the size of this buffer in bytes.  <a href="#Ogre_1_1HardwareVertexBuffera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the Usage flags with which this buffer was created.  <a href="#Ogre_1_1HardwareVertexBuffera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer is held in system memory.  <a href="#Ogre_1_1HardwareVertexBuffera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer has a system memory shadow for quicker reading.  <a href="#Ogre_1_1HardwareVertexBuffera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this buffer is currently locked.  <a href="#Ogre_1_1HardwareVertexBuffera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a> (bool suppress)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes.  <a href="#Ogre_1_1HardwareVertexBuffera16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBufferb0">lockImpl</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1DefaultHardwareVertexBufferb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBufferb1">unlockImpl</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1DefaultHardwareVertexBufferb1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBufferp0">mpData</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp0">mNumVertices</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp1">mVertexSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html#l00037">37</a> of file <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw12" doxytag="Ogre::DefaultHardwareVertexBuffer::LockOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">Ogre::HardwareBuffer::LockOptions</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Locking options. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7" doxytag="HBL_NORMAL" ></a>HBL_NORMAL</em>&nbsp;</td><td>
-Normal mode, ie allows read/write and contents are preserved. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8" doxytag="HBL_DISCARD" ></a>HBL_DISCARD</em>&nbsp;</td><td>
-Discards the <em>entire</em> buffer while locking; this allows optimisation to be performed because synchronisation issues are relaxed. 
-<p>
-Only allowed on buffers created with the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9" doxytag="HBL_READ_ONLY" ></a>HBL_READ_ONLY</em>&nbsp;</td><td>
-Lock the buffer for reading only. 
-<p>
-Not allowed in buffers which are created with HBU_WRITE_ONLY. Mandatory on statuc buffers, ie those created without the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10" doxytag="HBL_NO_OVERWRITE" ></a>HBL_NO_OVERWRITE</em>&nbsp;</td><td>
-As HBL_NORMAL, except the application guarantees not to overwrite any region of the buffer which has already been used in this frame, can allow some optimisation on some APIs. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00111">111</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw11" doxytag="Ogre::DefaultHardwareVertexBuffer::Usage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Ogre::HardwareBuffer::Usage</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enums describing buffer usage; not mutually exclusive. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0" doxytag="HBU_STATIC" ></a>HBU_STATIC</em>&nbsp;</td><td>
-Static buffer which the application rarely modifies once created. 
-<p>
-Modifying the contents of this buffer will involve a performance hit. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1" doxytag="HBU_DYNAMIC" ></a>HBU_DYNAMIC</em>&nbsp;</td><td>
-Indicates the application would like to modify this buffer with the CPU fairly often. 
-<p>
-Buffers created with this flag will typically end up in AGP memory rather than video memory.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2" doxytag="HBU_WRITE_ONLY" ></a>HBU_WRITE_ONLY</em>&nbsp;</td><td>
-Indicates the application will never read the contents of the buffer back, it will only ever write data. 
-<p>
-Locking a buffer with this flag will ALWAYS return a pointer to new, blank memory rather than the memory associated with the contents of the buffer; this avoids DMA stalls because you can write to a new memory area while the previous one is being used.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3" doxytag="HBU_DISCARDABLE" ></a>HBU_DISCARDABLE</em>&nbsp;</td><td>
-Indicates that the application will be refilling the contents of the buffer regularly (not just updating, but generating the contents from scratch), and therefore does not mind if the contents of the buffer are lost somehow and need to be recreated. 
-<p>
-This allows and additional level of optimisation on the buffer. This option only really makes sense when combined with HBU_DYNAMIC_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4" doxytag="HBU_STATIC_WRITE_ONLY" ></a>HBU_STATIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_STATIC and HBU_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5" doxytag="HBU_DYNAMIC_WRITE_ONLY" ></a>HBU_DYNAMIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC and HBU_WRITE_ONLY. 
-<p>
-If you use this, strongly consider using HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE instead if you update the entire contents of the buffer very regularly. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6" doxytag="HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE" ></a>HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera0" doxytag="Ogre::DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexSize</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numVertices</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera1" doxytag="Ogre::DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::DefaultHardwareVertexBuffer::~<a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html">DefaultHardwareVertexBuffer</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera10" doxytag="Ogre::DefaultHardwareVertexBuffer::_updateFromShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::_updateFromShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the real buffer from the shadow buffer, if required. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00275">275</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera9" doxytag="Ogre::DefaultHardwareVertexBuffer::copyData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::copyData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copy data from another buffer into this one. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the source buffer must not be created with the usage HBU_WRITE_ONLY otherwise this will fail. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBuffer</em>&nbsp;</td><td>The buffer from which to read the copied data </td></tr>
-    <tr><td valign=top><em>srcOffset</em>&nbsp;</td><td>Offset in the source buffer at which to start reading </td></tr>
-    <tr><td valign=top><em>dstOffset</em>&nbsp;</td><td>Offset in the destination buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the data to copy, in bytes. </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, will discard the entire contents of this buffer before copying</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">265</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-References <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">Ogre::HardwareBuffer::lock()</a>, and <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">Ogre::HardwareBuffer::unlock()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera3" doxytag="Ogre::DefaultHardwareVertexBuffer::getNumVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareVertexBuffer::getNumVertices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of vertices in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00051">51</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera11" doxytag="Ogre::DefaultHardwareVertexBuffer::getSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareBuffer::getSizeInBytes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the size of this buffer in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00300">300</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera12" doxytag="Ogre::DefaultHardwareVertexBuffer::getUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> Ogre::HardwareBuffer::getUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the Usage flags with which this buffer was created. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00302">302</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera2" doxytag="Ogre::DefaultHardwareVertexBuffer::getVertexSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareVertexBuffer::getVertexSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the size in bytes of a single vertex in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00049">49</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera14" doxytag="Ogre::DefaultHardwareVertexBuffer::hasShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::hasShadowBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer has a system memory shadow for quicker reading. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00306">306</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera15" doxytag="Ogre::DefaultHardwareVertexBuffer::isLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isLocked </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this buffer is currently locked. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00308">308</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera13" doxytag="Ogre::DefaultHardwareVertexBuffer::isSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isSystemMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer is held in system memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00304">304</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera5" doxytag="Ogre::DefaultHardwareVertexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>options</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock the entire buffer for (potentially) reading / writing. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00201">201</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera4" doxytag="Ogre::DefaultHardwareVertexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::DefaultHardwareVertexBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBufferb0" doxytag="Ogre::DefaultHardwareVertexBuffer::lockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::DefaultHardwareVertexBuffer::lockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb0">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera2" doxytag="Ogre::DefaultHardwareVertexBuffer::readData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::DefaultHardwareVertexBuffer::readData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera7">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera16" doxytag="Ogre::DefaultHardwareVertexBuffer::suppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwareBuffer::suppressHardwareUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>suppress</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00312">312</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera5" doxytag="Ogre::DefaultHardwareVertexBuffer::unlock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::DefaultHardwareVertexBuffer::unlock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBufferb1" doxytag="Ogre::DefaultHardwareVertexBuffer::unlockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::DefaultHardwareVertexBuffer::unlockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb1">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBuffera3" doxytag="Ogre::DefaultHardwareVertexBuffer::writeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::DefaultHardwareVertexBuffer::writeData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pSource</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera8">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp4" doxytag="Ogre::DefaultHardwareVertexBuffer::mIsLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">Ogre::HardwareBuffer::mIsLocked</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00133">133</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp6" doxytag="Ogre::DefaultHardwareVertexBuffer::mLockSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">Ogre::HardwareBuffer::mLockSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00135">135</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp5" doxytag="Ogre::DefaultHardwareVertexBuffer::mLockStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">Ogre::HardwareBuffer::mLockStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00134">134</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp0" doxytag="Ogre::DefaultHardwareVertexBuffer::mNumVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp0">Ogre::HardwareVertexBuffer::mNumVertices</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00040">40</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareVertexBufferp0" doxytag="Ogre::DefaultHardwareVertexBuffer::mpData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned char* <a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBufferp0">Ogre::DefaultHardwareVertexBuffer::mpData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html#l00040">40</a> of file <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp9" doxytag="Ogre::DefaultHardwareVertexBuffer::mpShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">Ogre::HardwareBuffer::mpShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00138">138</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp10" doxytag="Ogre::DefaultHardwareVertexBuffer::mShadowUpdated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">Ogre::HardwareBuffer::mShadowUpdated</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00139">139</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp2" doxytag="Ogre::DefaultHardwareVertexBuffer::mSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">Ogre::HardwareBuffer::mSizeInBytes</a><code> [protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00131">131</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp11" doxytag="Ogre::DefaultHardwareVertexBuffer::mSuppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">Ogre::HardwareBuffer::mSuppressHardwareUpdate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00140">140</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp7" doxytag="Ogre::DefaultHardwareVertexBuffer::mSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">Ogre::HardwareBuffer::mSystemMemory</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00136">136</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp3" doxytag="Ogre::DefaultHardwareVertexBuffer::mUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">Ogre::HardwareBuffer::mUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00132">132</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp8" doxytag="Ogre::DefaultHardwareVertexBuffer::mUseShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">Ogre::HardwareBuffer::mUseShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00137">137</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp1" doxytag="Ogre::DefaultHardwareVertexBuffer::mVertexSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp1">Ogre::HardwareVertexBuffer::mVertexSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00041">41</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:19 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/struct__finddata__t.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/struct__finddata__t.html	(revision 657)
+++ 	(revision )
@@ -1,112 +1,0 @@
-<html>
-<head>
-<title>_finddata_t struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>_finddata_t Struct Reference</h1><code>#include &lt;<a class="el" href="OgreSearchOps_8h-source.html">OgreSearchOps.h</a>&gt;</code>
-<p>
-<a href="struct__finddata__t-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__finddata__t.html#__finddata__to0">name</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__finddata__t.html#__finddata__to1">attrib</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__finddata__t.html#__finddata__to2">size</a></td></tr>
-
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="__finddata__to1" doxytag="_finddata_t::attrib" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="struct__finddata__t.html#__finddata__to1">_finddata_t::attrib</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSearchOps_8h-source.html#l00055">55</a> of file <a class="el" href="OgreSearchOps_8h-source.html">OgreSearchOps.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="__finddata__to0" doxytag="_finddata_t::name" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> char* <a class="el" href="struct__finddata__t.html#__finddata__to0">_finddata_t::name</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSearchOps_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSearchOps_8h-source.html">OgreSearchOps.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="__finddata__to2" doxytag="_finddata_t::size" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="struct__finddata__t.html#__finddata__to2">_finddata_t::size</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSearchOps_8h-source.html#l00056">56</a> of file <a class="el" href="OgreSearchOps_8h-source.html">OgreSearchOps.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreSearchOps_8h-source.html">OgreSearchOps.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleEmitterFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleEmitterFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,81 +1,0 @@
-<html>
-<head>
-<title>OgreParticleEmitterFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleEmitterFactory.h</h1><a href="OgreParticleEmitterFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE </span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under </span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software </span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later </span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT </span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS </span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with </span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple </span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to </span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __ParticleEmitterFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __ParticleEmitterFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreParticleEmitter_8h.html">OgreParticleEmitter.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span>
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00046"></a><a class="code" href="classOgre_1_1ParticleEmitterFactory.html">00046</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ParticleEmitterFactory
-00047     {
-00048     <span class="keyword">protected</span>:
-<a name="l00049"></a><a class="code" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactoryp0">00049</a>         std::vector&lt;ParticleEmitter*&gt; mEmitters;
-00050     <span class="keyword">public</span>:
-<a name="l00051"></a><a class="code" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya0">00051</a>         ParticleEmitterFactory() {};
-00052         <span class="keyword">virtual</span> ~ParticleEmitterFactory();
-00053 
-00055         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a426">String</a> getName() <span class="keyword">const</span> = 0;
-00056 
-00061         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* createEmitter(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys) = 0;
-00062 
-00064         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyEmitter(<a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* e);
-00065 
-00066     };
-00067 
-00068 
-00069 }
-00070 
-00071 
-00072 <span class="preprocessor">#endif</span>
-00073 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:49 2006
-</p>
-</body>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PatchSurface-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PatchSurface-members.html	(revision 657)
+++ 	(revision )
@@ -1,79 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PatchSurface Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew6Ogre_1_1PatchSurfacew1">AUTO_LEVEL</a> enum value</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea10">build</a>(HardwareVertexBufferSharedPtr destVertexBuffer, size_t vertexStart, HardwareIndexBufferSharedPtr destIndexBuffer, size_t indexStart)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea2">defineSurface</a>(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, PatchSurfaceType pType=PST_BEZIER, size_t uMaxSubdivisionLevel=AUTO_LEVEL, size_t vMaxSubdivisionLevel=AUTO_LEVEL, VisibleSide visibleSide=VS_FRONT)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb1">distributeControlPoints</a>(void *lockedBuffer)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb0">findLevel</a>(Vector3 &amp;a, Vector3 &amp;b, Vector3 &amp;c)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb5">getAutoULevel</a>(bool forMax=false)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb6">getAutoVLevel</a>(bool forMax=false)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea9">getBoundingSphereRadius</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea8">getBounds</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea13">getControlPointBuffer</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea5">getCurrentIndexCount</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea6">getIndexOffset</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea4">getRequiredIndexCount</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea3">getRequiredVertexCount</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea12">getSubdivisionFactor</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea7">getVertexOffset</a>(void) const </td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb3">interpolateVertexData</a>(void *lockedBuffer, size_t leftIndex, size_t rightIndex, size_t destIndex)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep22">mAABB</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb4">makeTriangles</a>(void)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep23">mBoundingSphere</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep1">mControlPointBuffer</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep5">mCtlCount</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep4">mCtlHeight</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep3">mCtlWidth</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep21">mCurrIndexCount</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep0">mDeclaration</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep16">mIndexBuffer</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep18">mIndexOffset</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep8">mMaxULevel</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep9">mMaxVLevel</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep11">mMeshHeight</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep10">mMeshWidth</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep20">mRequiredIndexCount</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep19">mRequiredVertexCount</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep13">mSubdivisionFactor</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep2">mType</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep6">mULevel</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep14">mVecCtlPoints</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep15">mVertexBuffer</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep17">mVertexOffset</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep7">mVLevel</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacep12">mVSide</a></td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea14">notifyControlPointBufferDeallocated</a>(void)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea0">PatchSurface</a>()</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew5">PatchSurfaceType</a> enum name</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew5Ogre_1_1PatchSurfacew0">PST_BEZIER</a> enum value</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea11">setSubdivisionFactor</a>(Real factor)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfaceb2">subdivideCurve</a>(void *lockedBuffer, size_t startIdx, size_t stepSize, size_t numSteps, size_t iterations)</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew7">VisibleSide</a> enum name</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew7Ogre_1_1PatchSurfacew3">VS_BACK</a> enum value</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew7Ogre_1_1PatchSurfacew4">VS_BOTH</a> enum value</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacew7Ogre_1_1PatchSurfacew2">VS_FRONT</a> enum value</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PatchSurface.html#Ogre_1_1PatchSurfacea1">~PatchSurface</a>()</td><td><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:07 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSkeletonFileFormat_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSkeletonFileFormat_8h.html	(revision 657)
+++ 	(revision )
@@ -1,34 +1,0 @@
-<html>
-<head>
-<title>OgreSkeletonFileFormat.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSkeletonFileFormat.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-
-<p>
-<a href="OgreSkeletonFileFormat_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SkeletonInstance.html
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-<title>Ogre::SkeletonInstance class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::SkeletonInstance Class Reference</h1>A <a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> is a single instance of a <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> used by a world object.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::SkeletonInstance:
-<p><center><img src="classOgre_1_1SkeletonInstance.png" usemap="#Ogre::SkeletonInstance_map" border="0" alt=""></center>
-<map name="Ogre::SkeletonInstance_map">
-<area href="classOgre_1_1Skeleton.html" alt="Ogre::Skeleton" shape="rect" coords="0,112,142,136">
-<area href="classOgre_1_1Resource.html" alt="Ogre::Resource" shape="rect" coords="0,56,142,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,142,24">
-</map>
-<a href="classOgre_1_1SkeletonInstance-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1Bone.html">Bone</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt; <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew1">BoneIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="structOgre_1_1LinkedSkeletonAnimationSource.html">LinkedSkeletonAnimationSource</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">LinkedSkeletonAnimSourceList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1ConstVectorIterator.html">ConstVectorIterator</a>&lt;<br>
- <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">LinkedSkeletonAnimSourceList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew3">LinkedSkeletonAnimSourceIterator</a></td></tr>
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-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea0">SkeletonInstance</a> (const <a class="el" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> &amp;masterCopy)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor, don't call directly, this will be created automatically when you create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> based on a skeletally animated <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>.  <a href="#Ogre_1_1SkeletonInstancea0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea1">~SkeletonInstance</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea2">getNumAnimations</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of animations on this skeleton.  <a href="#Ogre_1_1SkeletonInstancea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea3">getAnimation</a> (unsigned short index) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a single animation by index.  <a href="#Ogre_1_1SkeletonInstancea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea4">createAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a420">Real</a> length)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1Animation.html">Animation</a> object for animating this skeleton.  <a href="#Ogre_1_1SkeletonInstancea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea5">getAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="structOgre_1_1LinkedSkeletonAnimationSource.html">LinkedSkeletonAnimationSource</a> **linker=0) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the named <a class="el" href="classOgre_1_1Animation.html">Animation</a> object.  <a href="#Ogre_1_1SkeletonInstancea5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea6">removeAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes an <a class="el" href="classOgre_1_1Animation.html">Animation</a> from this skeleton.  <a href="#Ogre_1_1SkeletonInstancea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea7">createTagPointOnBone</a> (<a class="el" href="classOgre_1_1Bone.html">Bone</a> *bone, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;offsetOrientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;offsetPosition=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s7">Vector3::UNIT_SCALE</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> ready to be attached to a bone.  <a href="#Ogre_1_1SkeletonInstancea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea8">freeTagPoint</a> (<a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> *tagPoint)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Frees a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> that already attached to a bone.  <a href="#Ogre_1_1SkeletonInstancea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea9">addLinkedSkeletonAnimationSource</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;skelName, <a class="el" href="namespaceOgre.html#a420">Real</a> scale=1.0f)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>If you have skeletons of identical structure (that means identically named bones with identical handles, and with the same hierarchy), but slightly different proportions or binding poses, you can re-use animations from one in the other. Because animations are actually stored as changes to bones from their bind positions, it's possible to use the same animation data for different skeletons, provided the skeletal structure matches and the 'deltas' stored in the keyframes apply equally well to the other skeletons bind position (so they must be roughly similar, but don't have to be identical). You can use the 'scale' option to adjust the translation and scale keyframes where there are large differences in size between the skeletons. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>This method takes a skeleton name, rather than a more specific animation name, for two reasons; firstly it allows some validation of compatibility of skeletal structure, and secondly skeletons are the unit of loading. Linking a skeleton to another in this way means that the linkee will be prevented from being destroyed until the linker is destroyed.</dd></dl>
-You cannot set up cyclic relationships, e.g. SkeletonA uses SkeletonB's animations, and SkeletonB uses SkeletonA's animations. This is because it would set up a circular dependency which would prevent proper unloading - make one of the skeletons the 'master' in this case. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>skelName</em>&nbsp;</td><td>Name of the skeleton to link animations from. This skeleton will be loaded immediately if this skeleton is already loaded, otherwise it will be loaded when this skeleton is. </td></tr>
-    <tr><td valign=top><em>scale</em>&nbsp;</td><td>A scale factor to apply to translation and scaling elements of the keyframes in the other skeleton when applying the animations to this one. Compensates for skeleton size differences. </td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1SkeletonInstancea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea10">removeAllLinkedSkeletonAnimationSources</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1SkeletonInstancea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew3">LinkedSkeletonAnimSourceIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea11">getLinkedSkeletonAnimationSourceIterator</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1SkeletonInstancea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea12">_initAnimationState</a> (<a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> *animSet)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Only recommended for use inside the engine, not by applications.</dd></dl>
-  <a href="#Ogre_1_1SkeletonInstancea12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea13">_refreshAnimationState</a> (<a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> *animSet)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Only recommended for use inside the engine, not by applications. </dd></dl>
-  <a href="#Ogre_1_1SkeletonInstancea13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea14">createBone</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstancea14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea15">createBone</a> (unsigned short handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstancea15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea16">createBone</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstancea16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea17">createBone</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned short handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstancea17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea18">getNumBones</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of bones in this skeleton.  <a href="#Ogre_1_1SkeletonInstancea18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea19">getRootBone</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the root bone of the skeleton: deprecated in favour of getRootBoneIterator.  <a href="#Ogre_1_1SkeletonInstancea19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew1">BoneIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea20">getRootBoneIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get an iterator over the root bones in the skeleton, ie those with no parents.  <a href="#Ogre_1_1SkeletonInstancea20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew1">BoneIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea21">getBoneIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get an iterator over all the bones in the skeleton.  <a href="#Ogre_1_1SkeletonInstancea21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea22">getBone</a> (unsigned short handle) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a bone by it's handle.  <a href="#Ogre_1_1SkeletonInstancea22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea23">getBone</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a bone by it's name.  <a href="#Ogre_1_1SkeletonInstancea23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea24">setBindingPose</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current position / orientation to be the 'binding pose' ie the layout in which bones were originally bound to a mesh.  <a href="#Ogre_1_1SkeletonInstancea24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea25">reset</a> (bool resetManualBones=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resets the position and orientation of all bones in this skeleton to their original binding position.  <a href="#Ogre_1_1SkeletonInstancea25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea26">setAnimationState</a> (const <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> &amp;animSet)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Changes the state of the skeleton to reflect the application of the passed in collection of animations.  <a href="#Ogre_1_1SkeletonInstancea26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea27">getAnimationState</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the last animation state of this skeleton.  <a href="#Ogre_1_1SkeletonInstancea27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea28">_getBoneMatrices</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *pMatrices)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Populates the passed in array with the bone matrices based on the current position.  <a href="#Ogre_1_1SkeletonInstancea28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea29">getBlendMode</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the animation blending mode which this skeleton will use.  <a href="#Ogre_1_1SkeletonInstancea29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea30">setBlendMode</a> (<a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a> state)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the animation blending mode this skeleton will use.  <a href="#Ogre_1_1SkeletonInstancea30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea31">_updateTransforms</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates all the derived transforms in the skeleton.  <a href="#Ogre_1_1SkeletonInstancea31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancea32">optimiseAllAnimations</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optimise all of this skeleton's animations.  <a href="#Ogre_1_1SkeletonInstancea32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the resource, if it is not already.  <a href="#Ogre_1_1Texturea30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reloads the resource, if it is already loaded.  <a href="#Ogre_1_1Texturea31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise.  <a href="#Ogre_1_1Texturea32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this resource manually loaded?  <a href="#Ogre_1_1Texturea33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads the resource; this is not permanent, the resource can be reloaded later if required.  <a href="#Ogre_1_1Texturea34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info about the size of the resource.  <a href="#Ogre_1_1Texturea35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">'Touches' the resource to indicate it has been used.  <a href="#Ogre_1_1Texturea36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets resource name.  <a href="#Ogre_1_1Texturea37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.  <a href="#Ogre_1_1Texturea39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the group which this resource is a member of.  <a href="#Ogre_1_1Texturea40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the manager which created this resource.  <a href="#Ogre_1_1Texturea41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the origin of this resource, e.g.  <a href="#Ogre_1_1Texturea42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;origin)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this resource of it's origin.  <a href="#Ogre_1_1Texturea43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">ActiveTagPointList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::deque&lt; <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">FreeTagPointQueue</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Bone.html">Bone</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex2">BoneListByName</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lookup by bone name.  <a href="#Ogre_1_1SkeletonInstancex2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Animation.html">Animation</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex3">AnimationList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Storage of animations, lookup by name.  <a href="#Ogre_1_1SkeletonInstancex3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstanceb0">cloneBoneAndChildren</a> (<a class="el" href="classOgre_1_1Bone.html">Bone</a> *source, <a class="el" href="classOgre_1_1Bone.html">Bone</a> *parent)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstanceb1">loadImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstanceb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstanceb2">unloadImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstanceb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstanceb3">deriveRootBone</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method which parses the bones to derive the root bone.  <a href="#Ogre_1_1SkeletonInstanceb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstanceb4">_dumpContents</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Debugging method.  <a href="#Ogre_1_1SkeletonInstanceb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstanceb5">calculateSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1SkeletonInstanceb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep0">mSkeleton</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer back to master <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>.  <a href="#Ogre_1_1SkeletonInstancep0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">ActiveTagPointList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep1">mActiveTagPoints</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Active tag point list.  <a href="#Ogre_1_1SkeletonInstancep1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">FreeTagPointQueue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep2">mFreeTagPoints</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Free tag point queue.  <a href="#Ogre_1_1SkeletonInstancep2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep3">mNextTagPointAutoHandle</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> automatic handles.  <a href="#Ogre_1_1SkeletonInstancep3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep4">mBlendState</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep5">mBoneList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Storage of bones, indexed by bone handle.  <a href="#Ogre_1_1SkeletonInstancep5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex2">BoneListByName</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep6">mBoneListByName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep7">mRootBones</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to root bones (can now have multiple roots).  <a href="#Ogre_1_1SkeletonInstancep7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep8">mNextAutoHandle</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Bone.html">Bone</a> automatic handles.  <a href="#Ogre_1_1SkeletonInstancep8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex3">AnimationList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep9">mAnimationsList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep10">mLastAnimationState</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved version of last animation.  <a href="#Ogre_1_1SkeletonInstancep10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">LinkedSkeletonAnimSourceList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep11">mLinkedSkeletonAnimSourceList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of references to other skeletons to use animations from.  <a href="#Ogre_1_1SkeletonInstancep11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creator.  <a href="#Ogre_1_1Texturep17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unique name of the resource.  <a href="#Ogre_1_1Texturep18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the resource group.  <a href="#Ogre_1_1Texturep19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Numeric handle for more efficient look up than name.  <a href="#Ogre_1_1Texturep20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is the resource currently loaded?  <a href="#Ogre_1_1Texturep21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the resource in bytes.  <a href="#Ogre_1_1Texturep22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this file manually loaded?  <a href="#Ogre_1_1Texturep23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Origin of this resource (e.g. script name) - optional.  <a href="#Ogre_1_1Texturep24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional manual loader; if provided, data is loaded from here instead of a file.  <a href="#Ogre_1_1Texturep25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A <a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> is a single instance of a <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> used by a world object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The difference between a <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> and a <a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> is that the <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> is the 'master' version much like <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> is a 'master' version of <a class="el" href="classOgre_1_1Entity.html">Entity</a>. Many <a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> objects can be based on a single <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>, and are copies of it when created. Any changes made to this are not reflected in the master copy. The exception is animations; these are shared on the <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> itself and may not be modified here. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00043">43</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1SkeletonInstancex0" doxytag="Ogre::SkeletonInstance::ActiveTagPointList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>*&gt; <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">Ogre::SkeletonInstance::ActiveTagPointList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00103">103</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancex3" doxytag="Ogre::SkeletonInstance::AnimationList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Animation.html">Animation</a>*&gt; <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex3">Ogre::Skeleton::AnimationList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Storage of animations, lookup by name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00338">338</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancew1" doxytag="Ogre::SkeletonInstance::BoneIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt;<a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a>&gt; <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::Skeleton::BoneIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00167">167</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancew0" doxytag="Ogre::SkeletonInstance::BoneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1Bone.html">Bone</a>*&gt; <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">Ogre::Skeleton::BoneList</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00166">166</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancex2" doxytag="Ogre::SkeletonInstance::BoneListByName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Bone.html">Bone</a>*&gt; <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex2">Ogre::Skeleton::BoneListByName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lookup by bone name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00327">327</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancex1" doxytag="Ogre::SkeletonInstance::FreeTagPointQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::deque&lt;<a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>*&gt; <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">Ogre::SkeletonInstance::FreeTagPointQueue</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00104">104</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancew3" doxytag="Ogre::SkeletonInstance::LinkedSkeletonAnimSourceIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1ConstVectorIterator.html">ConstVectorIterator</a>&lt;<a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">LinkedSkeletonAnimSourceList</a>&gt; <a class="el" href="classOgre_1_1ConstVectorIterator.html">Ogre::Skeleton::LinkedSkeletonAnimSourceIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00317">317</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancew2" doxytag="Ogre::SkeletonInstance::LinkedSkeletonAnimSourceList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="structOgre_1_1LinkedSkeletonAnimationSource.html">LinkedSkeletonAnimationSource</a>&gt; <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">Ogre::Skeleton::LinkedSkeletonAnimSourceList</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00315">315</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea0" doxytag="Ogre::SkeletonInstance::SkeletonInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::SkeletonInstance::SkeletonInstance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>masterCopy</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor, don't call directly, this will be created automatically when you create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> based on a skeletally animated <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea1" doxytag="Ogre::SkeletonInstance::~SkeletonInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::SkeletonInstance::~<a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb4" doxytag="Ogre::SkeletonInstance::_dumpContents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Skeleton::_dumpContents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-    <td>
-
-<p>
-Debugging method. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea28" doxytag="Ogre::SkeletonInstance::_getBoneMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::_getBoneMatrices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pMatrices</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Populates the passed in array with the bone matrices based on the current position. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Internal use only. The array pointed to by the passed in pointer must be at least as large as the number of bones. Assumes animation has already been updated. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea12" doxytag="Ogre::SkeletonInstance::_initAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::_initAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>animSet</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only recommended for use inside the engine, not by applications.</dd></dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona19">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea43" doxytag="Ogre::SkeletonInstance::_notifyOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Resource::_notifyOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this resource of it's origin. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00214">214</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea13" doxytag="Ogre::SkeletonInstance::_refreshAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::_refreshAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>animSet</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only recommended for use inside the engine, not by applications. </dd></dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona20">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea31" doxytag="Ogre::SkeletonInstance::_updateTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::_updateTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates all the derived transforms in the skeleton. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea9" doxytag="Ogre::SkeletonInstance::addLinkedSkeletonAnimationSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::addLinkedSkeletonAnimationSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>skelName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em> = 1.0f</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If you have skeletons of identical structure (that means identically named bones with identical handles, and with the same hierarchy), but slightly different proportions or binding poses, you can re-use animations from one in the other. Because animations are actually stored as changes to bones from their bind positions, it's possible to use the same animation data for different skeletons, provided the skeletal structure matches and the 'deltas' stored in the keyframes apply equally well to the other skeletons bind position (so they must be roughly similar, but don't have to be identical). You can use the 'scale' option to adjust the translation and scale keyframes where there are large differences in size between the skeletons. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>This method takes a skeleton name, rather than a more specific animation name, for two reasons; firstly it allows some validation of compatibility of skeletal structure, and secondly skeletons are the unit of loading. Linking a skeleton to another in this way means that the linkee will be prevented from being destroyed until the linker is destroyed.</dd></dl>
-You cannot set up cyclic relationships, e.g. SkeletonA uses SkeletonB's animations, and SkeletonB uses SkeletonA's animations. This is because it would set up a circular dependency which would prevent proper unloading - make one of the skeletons the 'master' in this case. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>skelName</em>&nbsp;</td><td>Name of the skeleton to link animations from. This skeleton will be loaded immediately if this skeleton is already loaded, otherwise it will be loaded when this skeleton is. </td></tr>
-    <tr><td valign=top><em>scale</em>&nbsp;</td><td>A scale factor to apply to translation and scaling elements of the keyframes in the other skeleton when applying the animations to this one. Compensates for skeleton size differences. </td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona28">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb5" doxytag="Ogre::SkeletonInstance::calculateSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Skeleton::calculateSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb3">Ogre::Resource</a>.
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00365">365</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::SkeletonInstance::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb0" doxytag="Ogre::SkeletonInstance::cloneBoneAndChildren" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::cloneBoneAndChildren </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>source</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::SkeletonInstance::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea4" doxytag="Ogre::SkeletonInstance::createAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Animation.html">Animation</a>* Ogre::SkeletonInstance::createAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1Animation.html">Animation</a> object for animating this skeleton. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method updates the reference skeleton, not just this instance! </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of this animation </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The length of the animation in seconds </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona14">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea17" doxytag="Ogre::SkeletonInstance::createBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::createBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates an unattached new <a class="el" href="classOgre_1_1Bone.html">Bone</a> for this skeleton and assigns it a specific name and handle. Unless this is to be a root bone (there may be more than one of these), you must attach it to another <a class="el" href="classOgre_1_1Bone.html">Bone</a> in the skeleton using addChild for it to be any use. For this reason you will likely be better off creating child bones using the <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa12">Bone::createChild</a> method instead, once you have created the root bone. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give to this new bone - must be unique within this skeleton. </td></tr>
-    <tr><td valign=top><em>handle</em>&nbsp;</td><td>The handle to give to this new bone - must be unique within this skeleton. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea16" doxytag="Ogre::SkeletonInstance::createBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::createBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates an unattached new <a class="el" href="classOgre_1_1Bone.html">Bone</a> for this skeleton and assigns it a specific name.Unless this is to be a root bone (there may be more than one of these), you must attach it to another <a class="el" href="classOgre_1_1Bone.html">Bone</a> in the skeleton using addChild for it to be any use. For this reason you will likely be better off creating child bones using the <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa12">Bone::createChild</a> method instead, once you have created the root bone. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give to this new bone - must be unique within this skeleton. Note that the way OGRE looks up bones is via a numeric handle, so if you name a <a class="el" href="classOgre_1_1Bone.html">Bone</a> this way it will be given an automatic sequential handle. The name is just for your convenience, although it is recommended that you only use the handle to retrieve the bone in performance-critical code. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea15" doxytag="Ogre::SkeletonInstance::createBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::createBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates an unattached new <a class="el" href="classOgre_1_1Bone.html">Bone</a> for this skeleton and assigns it a specific handle. Unless this is to be a root bone (there may be more than one of these), you must attach it to another <a class="el" href="classOgre_1_1Bone.html">Bone</a> in the skeleton using addChild for it to be any use. For this reason you will likely be better off creating child bones using the <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa12">Bone::createChild</a> method instead, once you have created a root bone. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>handle</em>&nbsp;</td><td>The handle to give to this new bone - must be unique within this skeleton. You should also ensure that all bone handles are eventually contiguous (this is to simplify their compilation into an indexed array of transformation matrices). For this reason it is advised that you use the simpler createBone method which automatically assigns a sequential handle starting from 0. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea14" doxytag="Ogre::SkeletonInstance::createBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::createBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a brand new <a class="el" href="classOgre_1_1Bone.html">Bone</a> owned by this <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates an unattached new <a class="el" href="classOgre_1_1Bone.html">Bone</a> for this skeleton. Unless this is to be a root bone (there may be more than one of these), you must attach it to another <a class="el" href="classOgre_1_1Bone.html">Bone</a> in the skeleton using addChild for it to be any use. For this reason you will likely be better off creating child bones using the <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa12">Bone::createChild</a> method instead, once you have created the root bone. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that this method automatically generates a handle for the bone, which you can retrieve using <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa15">Bone::getHandle</a>. If you wish the new <a class="el" href="classOgre_1_1Bone.html">Bone</a> to have a specific handle, use the alternate form of this method which takes a handle as a parameter, although you should note the restrictions. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::SkeletonInstance::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea7" doxytag="Ogre::SkeletonInstance::createTagPointOnBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>* Ogre::SkeletonInstance::createTagPointOnBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Bone.html">Bone</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>bone</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>offsetOrientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>offsetPosition</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s7">Vector3::UNIT_SCALE</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> ready to be attached to a bone. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb3" doxytag="Ogre::SkeletonInstance::deriveRootBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Skeleton::deriveRootBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method which parses the bones to derive the root bone. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Must be const because called in getRootBone but mRootBone is mutable since lazy-updated. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea8" doxytag="Ogre::SkeletonInstance::freeTagPoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::freeTagPoint </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>tagPoint</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Frees a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> that already attached to a bone. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea5" doxytag="Ogre::SkeletonInstance::getAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Animation.html">Animation</a>* Ogre::SkeletonInstance::getAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgre_1_1LinkedSkeletonAnimationSource.html">LinkedSkeletonAnimationSource</a> **&nbsp;</td>
-          <td class="mdname" nowrap> <em>linker</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the named <a class="el" href="classOgre_1_1Animation.html">Animation</a> object. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona15">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea3" doxytag="Ogre::SkeletonInstance::getAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Animation.html">Animation</a>* Ogre::SkeletonInstance::getAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a single animation by index. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona23">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea27" doxytag="Ogre::SkeletonInstance::getAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a>&amp; Ogre::Skeleton::getAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the last animation state of this skeleton. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea29" doxytag="Ogre::SkeletonInstance::getBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a> Ogre::Skeleton::getBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the animation blending mode which this skeleton will use. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea23" doxytag="Ogre::SkeletonInstance::getBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::getBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a bone by it's name. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea22" doxytag="Ogre::SkeletonInstance::getBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::getBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a bone by it's handle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea21" doxytag="Ogre::SkeletonInstance::getBoneIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew1">BoneIterator</a> Ogre::Skeleton::getBoneIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get an iterator over all the bones in the skeleton. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea41" doxytag="Ogre::SkeletonInstance::getCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* Ogre::Resource::getCreator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the manager which created this resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00205">205</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea40" doxytag="Ogre::SkeletonInstance::getGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the group which this resource is a member of. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00202">202</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea38" doxytag="Ogre::SkeletonInstance::getHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::Resource::getHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00188">188</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea11" doxytag="Ogre::SkeletonInstance::getLinkedSkeletonAnimationSourceIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew3">LinkedSkeletonAnimSourceIterator</a> Ogre::SkeletonInstance::getLinkedSkeletonAnimationSourceIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona30">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea37" doxytag="Ogre::SkeletonInstance::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets resource name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00183">183</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea2" doxytag="Ogre::SkeletonInstance::getNumAnimations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short Ogre::SkeletonInstance::getNumAnimations </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the number of animations on this skeleton. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona22">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea18" doxytag="Ogre::SkeletonInstance::getNumBones" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Skeleton::getNumBones </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of bones in this skeleton. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea42" doxytag="Ogre::SkeletonInstance::getOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the origin of this resource, e.g. 
-<p>
-a script file name. <dl compact><dt><b>Remarks:</b></dt><dd>This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00212">212</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::SkeletonInstance::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::SkeletonInstance::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::SkeletonInstance::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::SkeletonInstance::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea19" doxytag="Ogre::SkeletonInstance::getRootBone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Bone.html">Bone</a>* Ogre::Skeleton::getRootBone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the root bone of the skeleton: deprecated in favour of getRootBoneIterator. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The system derives the root bone the first time you ask for it. The root bone is the only bone in the skeleton which has no parent. The system locates it by taking the first bone in the list and going up the bone tree until there are no more parents, and saves this top bone as the root. If you are building the skeleton manually using createBone then you must ensure there is only one bone which is not a child of another bone, otherwise your skeleton will not work properly. If you use createBone only once, and then use <a class="el" href="classOgre_1_1Bone.html#Ogre_1_1TagPointa12">Bone::createChild</a> from then on, then inherently the first bone you create will by default be the root. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea20" doxytag="Ogre::SkeletonInstance::getRootBoneIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew1">BoneIterator</a> Ogre::Skeleton::getRootBoneIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get an iterator over the root bones in the skeleton, ie those with no parents. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea35" doxytag="Ogre::SkeletonInstance::getSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Resource::getSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves info about the size of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00172">172</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea39" doxytag="Ogre::SkeletonInstance::isLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00195">195</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00171">OGRE_LOCK_AUTO_MUTEX</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea33" doxytag="Ogre::SkeletonInstance::isManuallyLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isManuallyLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this resource manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00160">160</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea32" doxytag="Ogre::SkeletonInstance::isReloadable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isReloadable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00153">153</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea30" doxytag="Ogre::SkeletonInstance::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the resource, if it is not already. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha3">Ogre::Mesh</a>, and <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma7">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb1" doxytag="Ogre::SkeletonInstance::loadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::loadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletonb3">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea32" doxytag="Ogre::SkeletonInstance::optimiseAllAnimations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::optimiseAllAnimations </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optimise all of this skeleton's animations. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa18">Animation::optimise</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea31" doxytag="Ogre::SkeletonInstance::reload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::reload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reloads the resource, if it is already loaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calls <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload()</a> and then <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a> again, if the resource is already loaded. If it is not loaded already, then nothing happens.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea10" doxytag="Ogre::SkeletonInstance::removeAllLinkedSkeletonAnimationSources" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::removeAllLinkedSkeletonAnimationSources </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona29">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea6" doxytag="Ogre::SkeletonInstance::removeAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::removeAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes an <a class="el" href="classOgre_1_1Animation.html">Animation</a> from this skeleton. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method updates the reference skeleton, not just this instance! </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona16">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea25" doxytag="Ogre::SkeletonInstance::reset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::reset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>resetManualBones</em> = false          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Resets the position and orientation of all bones in this skeleton to their original binding position. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A skeleton is bound to a mesh in a binding pose. <a class="el" href="classOgre_1_1Bone.html">Bone</a> positions are then modified from this position during animation. This method returns all the bones to their original position and orientation. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>resetManualBones</em>&nbsp;</td><td>If set to true, causes the state of manual bones to be reset too, which is normally not done to allow the manual state to persist even when keyframe animation is applied. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea26" doxytag="Ogre::SkeletonInstance::setAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::setAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>animSet</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Changes the state of the skeleton to reflect the application of the passed in collection of animations. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Animating a skeleton involves both interpolating between keyframes of a specific animation, and blending between the animations themselves. Calling this method sets the state of the skeleton so that it reflects the combination of all the passed in animations, at the time index specified for each, using the weights specified. Note that the weights between animations do not have to sum to 1.0, because some animations may affect only subsets of the skeleton. If the weights exceed 1.0 for the same area of the skeleton, the movement will just be exaggerated. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em></em>&nbsp;</td><td><p>
-</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea24" doxytag="Ogre::SkeletonInstance::setBindingPose" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::setBindingPose </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current position / orientation to be the 'binding pose' ie the layout in which bones were originally bound to a mesh. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancea30" doxytag="Ogre::SkeletonInstance::setBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Skeleton::setBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>state</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the animation blending mode this skeleton will use. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::SkeletonInstance::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::SkeletonInstance::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea36" doxytag="Ogre::SkeletonInstance::touch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-'Touches' the resource to indicate it has been used. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala50">Ogre::Material</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea34" doxytag="Ogre::SkeletonInstance::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads the resource; this is not permanent, the resource can be reloaded later if required. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma2">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstanceb2" doxytag="Ogre::SkeletonInstance::unloadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SkeletonInstance::unloadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletonb4">Ogre::Skeleton</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep1" doxytag="Ogre::SkeletonInstance::mActiveTagPoints" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">ActiveTagPointList</a> <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep1">Ogre::SkeletonInstance::mActiveTagPoints</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Active tag point list. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a linked list of pointers to actived tag point </dd></dl>
-<dl compact><dt><b></b></dt><dd>This allows very fast instertions and deletions from anywhere in the list to activate / deactivate tag points (required for weapon / equip systems etc) as well as resuse of <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> instances without construction &amp; destruction which avoids memory thrashing. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep9" doxytag="Ogre::SkeletonInstance::mAnimationsList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex3">AnimationList</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep9">Ogre::Skeleton::mAnimationsList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00339">339</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep4" doxytag="Ogre::SkeletonInstance::mBlendState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a676">SkeletonAnimationBlendMode</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep4">Ogre::Skeleton::mBlendState</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00323">323</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep5" doxytag="Ogre::SkeletonInstance::mBoneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep5">Ogre::Skeleton::mBoneList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Storage of bones, indexed by bone handle. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00325">325</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep6" doxytag="Ogre::SkeletonInstance::mBoneListByName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancex2">BoneListByName</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep6">Ogre::Skeleton::mBoneListByName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00328">328</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep17" doxytag="Ogre::SkeletonInstance::mCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">Ogre::Resource::mCreator</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creator. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00073">73</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep2" doxytag="Ogre::SkeletonInstance::mFreeTagPoints" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">FreeTagPointQueue</a> <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep2">Ogre::SkeletonInstance::mFreeTagPoints</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Free tag point queue. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This contains a list of the tag points free for use as new instances as required by the set. When a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> instances are deactived, there will are referenced on this deque. As they get used this deque reduces, as they get released back to to the set they get added back to the deque. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00123">123</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep19" doxytag="Ogre::SkeletonInstance::mGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">Ogre::Resource::mGroup</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of the resource group. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00077">77</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep20" doxytag="Ogre::SkeletonInstance::mHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">Ogre::Resource::mHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Numeric handle for more efficient look up than name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00079">79</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep21" doxytag="Ogre::SkeletonInstance::mIsLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">Ogre::Resource::mIsLoaded</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is the resource currently loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00081">81</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep23" doxytag="Ogre::SkeletonInstance::mIsManual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">Ogre::Resource::mIsManual</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this file manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00085">85</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep10" doxytag="Ogre::SkeletonInstance::mLastAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep10">Ogre::Skeleton::mLastAnimationState</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved version of last animation. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00342">342</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep11" doxytag="Ogre::SkeletonInstance::mLinkedSkeletonAnimSourceList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew2">LinkedSkeletonAnimSourceList</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep11">Ogre::Skeleton::mLinkedSkeletonAnimSourceList</a><code> [mutable, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of references to other skeletons to use animations from. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00345">345</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep25" doxytag="Ogre::SkeletonInstance::mLoader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">Ogre::Resource::mLoader</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optional manual loader; if provided, data is loaded from here instead of a file. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00089">89</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep18" doxytag="Ogre::SkeletonInstance::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">Ogre::Resource::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unique name of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00075">75</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep8" doxytag="Ogre::SkeletonInstance::mNextAutoHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep8">Ogre::Skeleton::mNextAutoHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Bone.html">Bone</a> automatic handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00334">334</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep3" doxytag="Ogre::SkeletonInstance::mNextTagPointAutoHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep3">Ogre::SkeletonInstance::mNextTagPointAutoHandle</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> automatic handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00126">126</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep24" doxytag="Ogre::SkeletonInstance::mOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">Ogre::Resource::mOrigin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Origin of this resource (e.g. script name) - optional. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00087">87</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::SkeletonInstance::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep7" doxytag="Ogre::SkeletonInstance::mRootBones" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancew0">BoneList</a> <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1SkeletonInstancep7">Ogre::Skeleton::mRootBones</a><code> [mutable, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to root bones (can now have multiple roots). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeleton_8h-source.html#l00332">332</a> of file <a class="el" href="OgreSkeleton_8h-source.html">OgreSkeleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::SkeletonInstance::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep22" doxytag="Ogre::SkeletonInstance::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">Ogre::Resource::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The size of the resource in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00083">83</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonInstancep0" doxytag="Ogre::SkeletonInstance::mSkeleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep0">Ogre::SkeletonInstance::mSkeleton</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer back to master <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSkeletonInstance_8h-source.html#l00101">101</a> of file <a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreSkeletonInstance_8h-source.html">OgreSkeletonInstance.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-
-Last modified Sun Feb 12 13:03:48 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AxisAlignedBox.html
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-<html>
-<head>
-<title>Ogre::AxisAlignedBox class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AxisAlignedBox Class Reference</h1>A 3D box aligned with the x/y/z axes.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1AxisAlignedBox-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa0">AxisAlignedBox</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa1">AxisAlignedBox</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;min, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;max)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa2">AxisAlignedBox</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> mx, <a class="el" href="namespaceOgre.html#a420">Real</a> my, <a class="el" href="namespaceOgre.html#a420">Real</a> mz, <a class="el" href="namespaceOgre.html#a420">Real</a> Mx, <a class="el" href="namespaceOgre.html#a420">Real</a> My, <a class="el" href="namespaceOgre.html#a420">Real</a> Mz)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa3">getMinimum</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum corner of the box.  <a href="#Ogre_1_1AxisAlignedBoxa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa4">getMaximum</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum corner of the box.  <a href="#Ogre_1_1AxisAlignedBoxa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa5">setMinimum</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum corner of the box.  <a href="#Ogre_1_1AxisAlignedBoxa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa6">setMinimum</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa7">setMaximum</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum corner of the box.  <a href="#Ogre_1_1AxisAlignedBoxa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa8">setMaximum</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa9">setExtents</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;min, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;max)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets both minimum and maximum extents at once.  <a href="#Ogre_1_1AxisAlignedBoxa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa10">setExtents</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> mx, <a class="el" href="namespaceOgre.html#a420">Real</a> my, <a class="el" href="namespaceOgre.html#a420">Real</a> mz, <a class="el" href="namespaceOgre.html#a420">Real</a> Mx, <a class="el" href="namespaceOgre.html#a420">Real</a> My, <a class="el" href="namespaceOgre.html#a420">Real</a> Mz)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa11">getAllCorners</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to an array of 8 corner points, useful for collision vs.  <a href="#Ogre_1_1AxisAlignedBoxa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa12">merge</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;rhs)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Merges the passed in box into the current box.  <a href="#Ogre_1_1AxisAlignedBoxa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa13">merge</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;point)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Extends the box to encompass the specified point (if needed).  <a href="#Ogre_1_1AxisAlignedBoxa13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa14">transform</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;matrix)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Transforms the box according to the matrix supplied.  <a href="#Ogre_1_1AxisAlignedBoxa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa15">setNull</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the box to a 'null' value i.e.  <a href="#Ogre_1_1AxisAlignedBoxa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa16">isNull</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the box is null i.e.  <a href="#Ogre_1_1AxisAlignedBoxa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa17">intersects</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;b2) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this box intersects another.  <a href="#Ogre_1_1AxisAlignedBoxa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa18">intersection</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;b2) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate the area of intersection of this box and another.  <a href="#Ogre_1_1AxisAlignedBoxa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa19">volume</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate the volume of this box.  <a href="#Ogre_1_1AxisAlignedBoxa19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa20">scale</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;s)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Scales the AABB by the vector given.  <a href="#Ogre_1_1AxisAlignedBoxa20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa21">intersects</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;s) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether this box intersects a sphere.  <a href="#Ogre_1_1AxisAlignedBoxa21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa22">intersects</a> (const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;p) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether this box intersects a plane.  <a href="#Ogre_1_1AxisAlignedBoxa22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa23">intersects</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;v) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether the vector point is within this box.  <a href="#Ogre_1_1AxisAlignedBoxa23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxa24">getCenter</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the centre of the box.  <a href="#Ogre_1_1AxisAlignedBoxa24"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxb0">updateCorners</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating corner points.  <a href="#Ogre_1_1AxisAlignedBoxb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp0">mMinimum</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp1">mMaximum</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp2">mNull</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp3">mCorners</a> [8]</td></tr>
-
-<tr><td colspan=2><br><h2>Friends</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::ostream &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxn0">operator&lt;&lt;</a> (std::ostream &amp;o, <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> aab)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A 3D box aligned with the x/y/z axes. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class represents a simple box which is aligned with the axes. Internally it only stores 2 points as the extremeties of the box, one which is the minima of all 3 axes, and the other which is the maxima of all 3 axes. This class is typically used for an axis-aligned bounding box (AABB) for collision and visibility determination. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00045">45</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa0" doxytag="Ogre::AxisAlignedBox::AxisAlignedBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::AxisAlignedBox::AxisAlignedBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
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-</table>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00075">75</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa1" doxytag="Ogre::AxisAlignedBox::AxisAlignedBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AxisAlignedBox::AxisAlignedBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
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-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
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-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00083">83</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa2" doxytag="Ogre::AxisAlignedBox::AxisAlignedBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::AxisAlignedBox::AxisAlignedBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mx</em>, </td>
-        </tr>
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-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>my</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mz</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>Mx</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>My</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>Mz</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00088">88</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa11" doxytag="Ogre::AxisAlignedBox::getAllCorners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>* Ogre::AxisAlignedBox::getAllCorners </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to an array of 8 corner points, useful for collision vs. 
-<p>
-non-aligned objects. <dl compact><dt><b>Remarks:</b></dt><dd>If the order of these corners is important, they are as follows: The 4 points of the minimum Z face (note that because <a class="el" href="namespaceOgre.html">Ogre</a> uses right-handed coordinates, the minimum Z is at the 'back' of the box) starting with the minimum point of all, then anticlockwise around this face (if you are looking onto the face from outside the box). Then the 4 points of the maximum Z face, starting with maximum point of all, then anticlockwise around this face (looking onto the face from outside the box). Like this: <pre><div>
-			       1-----2
-			      /|    /|
-			     / |   / |
-			    5-----4  |
-			    |  0--|--3
-			    | /   | /
-			    |/    |/
-			    6-----7
-			    </pre></div></dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00195">195</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00055">Ogre::PlaneBoundedVolume::intersects()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa24" doxytag="Ogre::AxisAlignedBox::getCenter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::AxisAlignedBox::getCenter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the centre of the box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00427">427</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa4" doxytag="Ogre::AxisAlignedBox::getMaximum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::AxisAlignedBox::getMaximum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum corner of the box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00104">104</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00344">intersection()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa3" doxytag="Ogre::AxisAlignedBox::getMinimum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::AxisAlignedBox::getMinimum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum corner of the box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00097">97</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00344">intersection()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa18" doxytag="Ogre::AxisAlignedBox::intersection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> Ogre::AxisAlignedBox::intersection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b2</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate the area of intersection of this box and another. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00344">344</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00104">getMaximum()</a>, <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00097">getMinimum()</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::x</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::y</a>, and <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa23" doxytag="Ogre::AxisAlignedBox::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AxisAlignedBox::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>v</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether the vector point is within this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00420">420</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::x</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::y</a>, and <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa22" doxytag="Ogre::AxisAlignedBox::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AxisAlignedBox::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>p</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether this box intersects a plane. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00415">415</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa21" doxytag="Ogre::AxisAlignedBox::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AxisAlignedBox::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>s</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether this box intersects a sphere. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00410">410</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa17" doxytag="Ogre::AxisAlignedBox::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AxisAlignedBox::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b2</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this box intersects another. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00317">317</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00311">isNull()</a>, <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00049">mMaximum</a>, <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00048">mMinimum</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::x</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::y</a>, and <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa16" doxytag="Ogre::AxisAlignedBox::isNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AxisAlignedBox::isNull </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the box is null i.e. 
-<p>
-empty.
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00311">311</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00055">Ogre::PlaneBoundedVolume::intersects()</a>, and <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00317">intersects()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa13" doxytag="Ogre::AxisAlignedBox::merge" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::merge </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>point</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Extends the box to encompass the specified point (if needed). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00248">248</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa12" doxytag="Ogre::AxisAlignedBox::merge" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::merge </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Merges the passed in box into the current box. 
-<p>
-The result is the box which encompasses both.
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00221">221</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgreVector3_8h-source.html#l00436">Ogre::Vector3::makeCeil()</a>, <a class="el" href="OgreVector3_8h-source.html#l00422">Ogre::Vector3::makeFloor()</a>, <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00049">mMaximum</a>, <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00048">mMinimum</a>, and <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00050">mNull</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa20" doxytag="Ogre::AxisAlignedBox::scale" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::scale </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>s</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Scales the AABB by the vector given. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00401">401</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa10" doxytag="Ogre::AxisAlignedBox::setExtents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setExtents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mx</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>my</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mz</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>Mx</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>My</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>Mz</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00155">155</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa9" doxytag="Ogre::AxisAlignedBox::setExtents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setExtents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets both minimum and maximum extents at once. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00147">147</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa8" doxytag="Ogre::AxisAlignedBox::setMaximum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setMaximum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00136">136</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa7" doxytag="Ogre::AxisAlignedBox::setMaximum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setMaximum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum corner of the box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00129">129</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa6" doxytag="Ogre::AxisAlignedBox::setMinimum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setMinimum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00118">118</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa5" doxytag="Ogre::AxisAlignedBox::setMinimum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setMinimum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum corner of the box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00111">111</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa15" doxytag="Ogre::AxisAlignedBox::setNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::setNull </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the box to a 'null' value i.e. 
-<p>
-not a box.
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00304">304</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa14" doxytag="Ogre::AxisAlignedBox::transform" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::transform </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>matrix</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Transforms the box according to the matrix supplied. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By calling this method you get the axis-aligned box which surrounds the transformed version of this box. Therefore each corner of the box is transformed by the matrix, then the extents are mapped back onto the axes to produce another AABB. Useful when you have a local AABB for an object which is then transformed.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00268">268</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::x</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::y</a>, and <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxb0" doxytag="Ogre::AxisAlignedBox::updateCorners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AxisAlignedBox::updateCorners </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating corner points. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00056">56</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxa19" doxytag="Ogre::AxisAlignedBox::volume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AxisAlignedBox::volume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate the volume of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00386">386</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::x</a>, <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::y</a>, and <a class="el" href="OgreVector3_8h-source.html#l00047">Ogre::Vector3::z</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Friends And Related Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxn0" doxytag="Ogre::AxisAlignedBox::operator<<" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::ostream&amp; operator&lt;&lt; </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">std::ostream &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>o</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aab</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [friend]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00201">201</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxp3" doxytag="Ogre::AxisAlignedBox::mCorners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp3">Ogre::AxisAlignedBox::mCorners</a>[8]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00052">52</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxp1" doxytag="Ogre::AxisAlignedBox::mMaximum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp1">Ogre::AxisAlignedBox::mMaximum</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00049">49</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00317">intersects()</a>, and <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00221">merge()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxp0" doxytag="Ogre::AxisAlignedBox::mMinimum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp0">Ogre::AxisAlignedBox::mMinimum</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00048">48</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00317">intersects()</a>, and <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00221">merge()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AxisAlignedBoxp2" doxytag="Ogre::AxisAlignedBox::mNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxp2">Ogre::AxisAlignedBox::mNull</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00050">50</a> of file <a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>.
-<p>
-Referenced by <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00221">merge()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:06 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffectorFactory2_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffectorFactory2_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreColourFaderAffectorFactory2.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreColourFaderAffectorFactory2.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a>"</code><br>
-
-<p>
-<a href="OgreColourFaderAffectorFactory2_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ManualResourceLoader-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ManualResourceLoader-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ManualResourceLoader Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera2">loadResource</a>(Resource *resource)=0</td><td><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera0">ManualResourceLoader</a>()</td><td><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera1">~ManualResourceLoader</a>()</td><td><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:47 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::EmitterCommands::CmdColourRangeEnd class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdColourRangeEnd Class Reference</h1>Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EmitterCommands::CmdColourRangeEnd:
-<p><center><img src="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.png" usemap="#Ogre::EmitterCommands::CmdColourRangeEnd_map" border="0" alt=""></center>
-<map name="Ogre::EmitterCommands::CmdColourRangeEnd_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,273,24">
-</map>
-<a href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html#Ogre_1_1EmitterCommands_1_1CmdColourRangeEnda0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html#Ogre_1_1EmitterCommands_1_1CmdColourRangeEnda1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterCommands_8h-source.html#l00058">58</a> of file <a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdColourRangeEnda0" doxytag="Ogre::EmitterCommands::CmdColourRangeEnd::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::EmitterCommands::CmdColourRangeEnd::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdColourRangeEnda1" doxytag="Ogre::EmitterCommands::CmdColourRangeEnd::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EmitterCommands::CmdColourRangeEnd::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ProgressiveMesh_1_1PMTriangle.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ProgressiveMesh_1_1PMTriangle.html	(revision 657)
+++ 	(revision )
@@ -1,426 +1,0 @@
-<html>
-<head>
-<title>Ogre::ProgressiveMesh::PMTriangle class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ProgressiveMesh::PMTriangle Class Reference</h1>A triangle in the progressive mesh, holds extra info like face normal.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1ProgressiveMesh_1_1PMTriangle-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea0">PMTriangle</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea1">setDetails</a> (size_t <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo3">index</a>, <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *v0, <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *v1, <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *v2)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea2">computeNormal</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea3">replaceVertex</a> (<a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *vold, <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *vnew)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea4">hasCommonVertex</a> (<a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">PMVertex</a> *v) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea5">hasFaceVertex</a> (<a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *v) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea6">getFaceVertexFromCommon</a> (<a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">PMVertex</a> *commonVert)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTrianglea7">notifyRemoved</a> (void)</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo0">vertex</a> [3]</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo1">normal</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo2">removed</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo3">index</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A triangle in the progressive mesh, holds extra info like face normal. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProgressiveMesh_8h-source.html#l00132">132</a> of file <a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea0" doxytag="Ogre::ProgressiveMesh::PMTriangle::PMTriangle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::ProgressiveMesh::PMTriangle::PMTriangle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea2" doxytag="Ogre::ProgressiveMesh::PMTriangle::computeNormal" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ProgressiveMesh::PMTriangle::computeNormal </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea6" doxytag="Ogre::ProgressiveMesh::PMTriangle::getFaceVertexFromCommon" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a>* Ogre::ProgressiveMesh::PMTriangle::getFaceVertexFromCommon </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">PMVertex</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>commonVert</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea4" doxytag="Ogre::ProgressiveMesh::PMTriangle::hasCommonVertex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::ProgressiveMesh::PMTriangle::hasCommonVertex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">PMVertex</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>v</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea5" doxytag="Ogre::ProgressiveMesh::PMTriangle::hasFaceVertex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::ProgressiveMesh::PMTriangle::hasFaceVertex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>v</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea7" doxytag="Ogre::ProgressiveMesh::PMTriangle::notifyRemoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ProgressiveMesh::PMTriangle::notifyRemoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea3" doxytag="Ogre::ProgressiveMesh::PMTriangle::replaceVertex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ProgressiveMesh::PMTriangle::replaceVertex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vold</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vnew</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTrianglea1" doxytag="Ogre::ProgressiveMesh::PMTriangle::setDetails" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ProgressiveMesh::PMTriangle::setDetails </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>v0</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>v1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>v2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTriangleo3" doxytag="Ogre::ProgressiveMesh::PMTriangle::index" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo3">Ogre::ProgressiveMesh::PMTriangle::index</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProgressiveMesh_8h-source.html#l00146">146</a> of file <a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTriangleo1" doxytag="Ogre::ProgressiveMesh::PMTriangle::normal" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo1">Ogre::ProgressiveMesh::PMTriangle::normal</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProgressiveMesh_8h-source.html#l00144">144</a> of file <a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTriangleo2" doxytag="Ogre::ProgressiveMesh::PMTriangle::removed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo2">Ogre::ProgressiveMesh::PMTriangle::removed</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProgressiveMesh_8h-source.html#l00145">145</a> of file <a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ProgressiveMesh_1_1PMTriangleo0" doxytag="Ogre::ProgressiveMesh::PMTriangle::vertex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">PMFaceVertex</a>* <a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html#Ogre_1_1ProgressiveMesh_1_1PMTriangleo0">Ogre::ProgressiveMesh::PMTriangle::vertex</a>[3]
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProgressiveMesh_8h-source.html#l00143">143</a> of file <a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreProgressiveMesh_8h-source.html">OgreProgressiveMesh.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:16 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLGpuProgramManager_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLGpuProgramManager_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,88 +1,0 @@
-<html>
-<head>
-<title>OgreGLGpuProgramManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLGpuProgramManager.h</h1><a href="OgreGLGpuProgramManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.stevestreeting.com/ogre/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Teameeting</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/gpl.html.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __GLGpuProgramManager_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __GLGpuProgramManager_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreGpuProgramManager_8h.html">OgreGpuProgramManager.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00033"></a><a class="code" href="classOgre_1_1GLGpuProgramManager.html">00033</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1GLGpuProgramManager.html">GLGpuProgramManager</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>
-00034 {
-00035 <span class="keyword">public</span>:
-<a name="l00036"></a><a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerw0">00036</a>     <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1GpuProgram.html">GpuProgram</a>* (*CreateGpuProgramCallback)(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, 
-00037         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle, 
-00038         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader,
-00039         <a class="code" href="namespaceOgre.html#a653">GpuProgramType</a> gptype, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; syntaxCode);
-00040 
-00041 <span class="keyword">private</span>:
-<a name="l00042"></a><a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagery0">00042</a>     <span class="keyword">typedef</span> std::map&lt;String, CreateGpuProgramCallback&gt; <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagery0">ProgramMap</a>;
-<a name="l00043"></a><a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerr0">00043</a>     <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagery0">ProgramMap</a> <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerr0">mProgramMap</a>;
-00044 
-00045 <span class="keyword">protected</span>:
-00047     <a class="code" href="classOgre_1_1Resource.html">Resource</a>* <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerb0">createImpl</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle, 
-00048         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader,
-00049         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>* <a class="code" href="OgreGLPrerequisites_8h.html#a74">params</a>);
-00051     <a class="code" href="classOgre_1_1Resource.html">Resource</a>* <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerb0">createImpl</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle, 
-00052         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader,
-00053         GpuProgramType gptype, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; syntaxCode);
-00054 
-00055 <span class="keyword">public</span>:
-00056     <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagera0">GLGpuProgramManager</a>();
-00057     <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagera1">~GLGpuProgramManager</a>();
-00058     <a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagera2">createParameters</a>(<span class="keywordtype">void</span>);
-00059     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagera3">registerProgramFactory</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; syntaxCode, <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagerw0">CreateGpuProgramCallback</a> createFn);
-00060     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLGpuProgramManager.html#Ogre_1_1GLGpuProgramManagera4">unregisterProgramFactory</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; syntaxCode);
-00061 };
-00062 
-00063 }; <span class="comment">//namespace Ogre</span>
-00064 
-00065 <span class="preprocessor">#endif //__GLGpuProgramManager_H__</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ILCodecs-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ILCodecs-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ILCodecs Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ILCodecs.html">Ogre::ILCodecs</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ILCodecs.html#Ogre_1_1ILCodecst0">codeclist</a></td><td><a class="el" href="classOgre_1_1ILCodecs.html">Ogre::ILCodecs</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ILCodecs.html#Ogre_1_1ILCodecse1">deleteCodecs</a>(void)</td><td><a class="el" href="classOgre_1_1ILCodecs.html">Ogre::ILCodecs</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ILCodecs.html#Ogre_1_1ILCodecse0">registerCodecs</a>(void)</td><td><a class="el" href="classOgre_1_1ILCodecs.html">Ogre::ILCodecs</a></td><td><code> [static]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ShadowCaster-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ShadowCaster-members.html	(revision 657)
+++ 	(revision )
@@ -1,41 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ShadowCaster Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &amp;box, const Vector4 &amp;lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &amp;shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera1">getCastShadows</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera5">getDarkCapBounds</a>(const Light &amp;light, Real dirLightExtrusionDist) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera2">getEdgeList</a>(void)=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &amp;objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera4">getLightCapBounds</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera7">getPointExtrusionDistance</a>(const Light *l) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera6">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera3">getWorldBoundingBox</a>(bool derive=false) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &amp;lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">~ShadowCaster</a>()</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:32 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLXInput_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLXInput_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,124 +1,0 @@
-<html>
-<head>
-<title>OgreGLXInput.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLXInput.h</h1><a href="OgreGLXInput_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"> </span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"> </span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"> </span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"> </span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __GLXInputReader_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __GLXInputReader_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreInput_8h.html">OgreInput.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreInputEvent_8h.html">OgreInputEvent.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderWindow_8h.html">OgreRenderWindow.h</a>"</span>
-00032 
-00033 <span class="preprocessor">#include &lt;map&gt;</span>
-00034 <span class="preprocessor">#include &lt;set&gt;</span>
-00035 
-00036 <span class="preprocessor">#include &lt;X11/Xlib.h&gt;</span>
-00037 <span class="preprocessor">#include &lt;X11/Xutil.h&gt;</span>
-00038 <span class="preprocessor">#include &lt;X11/keysym.h&gt;</span>
-00039 <span class="preprocessor">#include &lt;X11/Xproto.h&gt;</span>
-00040 <span class="keyword">namespace </span>Ogre {
-<a name="l00041"></a><a class="code" href="classOgre_1_1GLXInput.html">00041</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1GLXInput.html">GLXInput</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a> {
-00042 <span class="keyword">public</span>:
-00043     <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa0">GLXInput</a>();
-00044     <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa1">~GLXInput</a>();
-00045 
-00046     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa2">initialise</a>( <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* pWindow, <span class="keywordtype">bool</span> useKeyboard = <span class="keyword">true</span>, <span class="keywordtype">bool</span> useMouse = <span class="keyword">true</span>, <span class="keywordtype">bool</span> useGameController = <span class="keyword">false</span> );
-00047     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa3">capture</a>();
-00048 
-00049 
-00050     <span class="comment">/*</span>
-00051 <span class="comment">     * Mouse getters</span>
-00052 <span class="comment">     */</span>
-00053     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa4">getMouseRelX</a>() <span class="keyword">const</span>;
-00054     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa5">getMouseRelY</a>() <span class="keyword">const</span>;
-00055     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa6">getMouseRelZ</a>() <span class="keyword">const</span>;
-00056 
-00057     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa7">getMouseAbsX</a>() <span class="keyword">const</span>;
-00058     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa8">getMouseAbsY</a>() <span class="keyword">const</span>;
-00059     <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa9">getMouseAbsZ</a>() <span class="keyword">const</span>;
-00060 
-00061     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa10">getMouseState</a>( <a class="code" href="structOgre_1_1MouseState.html">MouseState</a>&amp; state ) <span class="keyword">const</span>;
-00062 
-00063     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa11">getMouseButton</a>( <a class="code" href="namespaceOgre.html#a421">uchar</a> button ) <span class="keyword">const</span>;
-00064 
-00065 <span class="keyword">private</span>:
-<a name="l00066"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr0">00066</a>     <span class="keywordtype">float</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr0">mMouseSpeed</a>;  <span class="comment">// Speed of mouse</span>
-<a name="l00067"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr1">00067</a>     CARD32 <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr1">mHiddenCursor</a>;
-00068 
-00069     <span class="comment">// Map of X keys -&gt; Ogre keys</span>
-<a name="l00070"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy0">00070</a>     <span class="keyword">typedef</span> std::map&lt;KeySym, KeyCode&gt; <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy0">InputKeyMap</a>;
-<a name="l00071"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr2">00071</a>     <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy0">InputKeyMap</a> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr2">_key_map</a>;
-00072 
-00073     <span class="comment">// Map of currently pressed keys</span>
-<a name="l00074"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy1">00074</a>     <span class="keyword">typedef</span> std::set&lt;KeyCode&gt; <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy1">KeyPressedSet</a>;
-<a name="l00075"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr3">00075</a>     <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputy1">KeyPressedSet</a> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr3">_key_pressed_set</a>;
-00076 
-00077     <span class="comment">// Does the ogre input system want to capture the mouse (set with useMouse flag</span>
-00078     <span class="comment">// on initialise)</span>
-<a name="l00079"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr4">00079</a>     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr4">captureMouse</a>;
-00080     <span class="comment">// Is mouse currently warped (captured within window?)</span>
-<a name="l00081"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr5">00081</a>     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr5">warpMouse</a>;
-<a name="l00082"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr7">00082</a>     <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr6">mouseLastX</a>, <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr7">mouseLastY</a>;
-00083 
-00084     <span class="comment">// Display and window, for event pumping</span>
-<a name="l00085"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr8">00085</a>     Display *<a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr8">mDisplay</a>;
-<a name="l00086"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr9">00086</a>     Window <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr9">mWindow</a>;
-<a name="l00087"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr10">00087</a>     <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *<a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputr10">mRenderWindow</a>;
-00088 
-<a name="l00089"></a><a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputv0">00089</a>     <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputv0">mWheelStep</a> = 100;
-00090 
-00091     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputd0">GrabCursor</a>(<span class="keywordtype">bool</span> grab);
-00092 
-00093     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputd1">isKeyDownImmediate</a>( KeyCode kc ) <span class="keyword">const</span>;
-00094 };
-00095 
-00096 }; <span class="comment">// Namespace</span>
-00097 
-00098 <span class="preprocessor">#endif</span>
-00099 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AnimationControllerFunction-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AnimationControllerFunction-members.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AnimationControllerFunction Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctiona0">AnimationControllerFunction</a>(Real sequenceTime, Real timeOffset=0.0f)</td><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctiona1">calculate</a>(Real source)</td><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerFunction.html#Ogre_1_1ControllerFunctiona0">ControllerFunction</a>(bool deltaInput)</td><td><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerFunction.html#Ogre_1_1ControllerFunctionb0">getAdjustedInput</a>(Realinput)</td><td><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerFunction.html#Ogre_1_1ControllerFunctionp1">mDeltaCount</a></td><td><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerFunction.html#Ogre_1_1ControllerFunctionp0">mDeltaInput</a></td><td><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctionp0">mSeqTime</a></td><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctionp1">mTime</a></td><td><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerFunction.html#Ogre_1_1ControllerFunctiona1">~ControllerFunction</a>()</td><td><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:10 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleSystem_1_1CmdWidth-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleSystem_1_1CmdWidth-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ParticleSystem::CmdWidth Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html">Ogre::ParticleSystem::CmdWidth</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html#Ogre_1_1ParticleSystem_1_1CmdWidtha0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html">Ogre::ParticleSystem::CmdWidth</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html#Ogre_1_1ParticleSystem_1_1CmdWidtha1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html">Ogre::ParticleSystem::CmdWidth</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quaternion.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quaternion.html	(revision 657)
+++ 	(revision )
@@ -1,1957 +1,0 @@
-<html>
-<head>
-<title>Ogre::Quaternion class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Quaternion Class Reference</h1>Implementation of a <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>, i.e.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1Quaternion-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona0">Quaternion</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fW=1.0, <a class="el" href="namespaceOgre.html#a420">Real</a> fX=0.0, <a class="el" href="namespaceOgre.html#a420">Real</a> fY=0.0, <a class="el" href="namespaceOgre.html#a420">Real</a> fZ=0.0)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona1">Quaternion</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona2">Quaternion</a> (const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;rot)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct a quaternion from a rotation matrix.  <a href="#Ogre_1_1Quaterniona2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona3">Quaternion</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;rfAngle, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;rkAxis)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct a quaternion from an angle/axis.  <a href="#Ogre_1_1Quaterniona3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona4">Quaternion</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;xaxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;yaxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;zaxis)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct a quaternion from 3 orthonormal local axes.  <a href="#Ogre_1_1Quaterniona4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona5">Quaternion</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *akAxis)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct a quaternion from 3 orthonormal local axes.  <a href="#Ogre_1_1Quaterniona5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona6">FromRotationMatrix</a> (const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;kRot)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona7">ToRotationMatrix</a> (<a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;kRot) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona8">FromAngleAxis</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;rfAngle, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;rkAxis)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona9">ToAngleAxis</a> (<a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;rfAngle, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;rkAxis) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona10">ToAngleAxis</a> (<a class="el" href="classOgre_1_1Degree.html">Degree</a> &amp;dAngle, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;rkAxis) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona11">FromAxes</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *akAxis)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona12">FromAxes</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;xAxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;yAxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;zAxis)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona13">ToAxes</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *akAxis) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona14">ToAxes</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;xAxis, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;yAxis, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;zAxis) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona15">xAxis</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the local x-axis.  <a href="#Ogre_1_1Quaterniona15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona16">yAxis</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the local y-axis.  <a href="#Ogre_1_1Quaterniona16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona17">zAxis</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the local z-axis.  <a href="#Ogre_1_1Quaterniona17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona18">operator=</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona19">operator+</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona20">operator-</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona21">operator *</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona22">operator *</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fScalar) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona23">operator-</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona24">operator==</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rhs) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona25">operator!=</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rhs) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona26">Dot</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona27">Norm</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona28">normalise</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Normalises this quaternion, and returns the previous length.  <a href="#Ogre_1_1Quaterniona28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona29">Inverse</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona30">UnitInverse</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona31">Exp</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona32">Log</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona33">operator *</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;rkVector) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Radian.html">Radian</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona34">getRoll</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate the local roll element of this quaternion.  <a href="#Ogre_1_1Quaterniona34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Radian.html">Radian</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona35">getPitch</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate the local pitch element of this quaternion.  <a href="#Ogre_1_1Quaterniona35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Radian.html">Radian</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona36">getYaw</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate the local yaw element of this quaternion.  <a href="#Ogre_1_1Quaterniona36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona37">equals</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rhs, const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;tolerance) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Equality with tolerance (tolerance is max angle difference).  <a href="#Ogre_1_1Quaterniona37"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione0">Slerp</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fT, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkP, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ, bool shortestPath=false)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione1">SlerpExtraSpins</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fT, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkP, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ, int iExtraSpins)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione2">Intermediate</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ0, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ1, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ2, <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rka, <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkB)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione4">nlerp</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fT, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkP, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ, bool shortestPath=false)</td></tr>
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-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">w</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">x</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions0">ms_fEpsilon</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions1">ZERO</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">IDENTITY</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>_OgreExport friend <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn0">operator *</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fScalar, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;rkQ)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>_OgreExport friend std::ostream &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn1">operator&lt;&lt;</a> (std::ostream &amp;o, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;q)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Function for writing to a stream.  <a href="#Ogre_1_1Quaternionn1"></a><br><br></td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of a <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>, i.e. 
-<p>
-a rotation around an axis. 
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-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00049">49</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quaterniona0" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fW</em> = 1.0, </td>
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-          <td class="mdname" nowrap> <em>fX</em> = 0.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fY</em> = 0.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fZ</em> = 0.0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00052">52</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona1" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00061">61</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-References <a class="el" href="OgreQuaternion_8h-source.html#l00200">w</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">x</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">y</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00200">z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona2" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rot</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct a quaternion from a rotation matrix. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00069">69</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona3" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rfAngle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct a quaternion from an angle/axis. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00074">74</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona4" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xaxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>yaxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>zaxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct a quaternion from 3 orthonormal local axes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00085">85</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona5" doxytag="Ogre::Quaternion::Quaternion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Quaternion::Quaternion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>akAxis</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct a quaternion from 3 orthonormal local axes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00090">90</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quaterniona26" doxytag="Ogre::Quaternion::Dot" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Quaternion::Dot </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona37" doxytag="Ogre::Quaternion::equals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Quaternion::equals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rhs</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>tolerance</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Equality with tolerance (tolerance is max angle difference). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona31" doxytag="Ogre::Quaternion::Exp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::Exp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona8" doxytag="Ogre::Quaternion::FromAngleAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::FromAngleAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rfAngle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Referenced by <a class="el" href="OgreVector3_8h-source.html#l00526">Ogre::Vector3::getRotationTo()</a>, and <a class="el" href="OgreVector3_8h-source.html#l00486">Ogre::Vector3::randomDeviant()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona12" doxytag="Ogre::Quaternion::FromAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::FromAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>yAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>zAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona11" doxytag="Ogre::Quaternion::FromAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::FromAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>akAxis</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona6" doxytag="Ogre::Quaternion::FromRotationMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::FromRotationMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>kRot</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona35" doxytag="Ogre::Quaternion::getPitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Radian.html">Radian</a> Ogre::Quaternion::getPitch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate the local pitch element of this quaternion. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona34" doxytag="Ogre::Quaternion::getRoll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Radian.html">Radian</a> Ogre::Quaternion::getRoll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate the local roll element of this quaternion. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona36" doxytag="Ogre::Quaternion::getYaw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Radian.html">Radian</a> Ogre::Quaternion::getYaw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate the local yaw element of this quaternion. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternione2" doxytag="Ogre::Quaternion::Intermediate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::Intermediate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ0</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ2</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rka</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkB</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona29" doxytag="Ogre::Quaternion::Inverse" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::Inverse </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona32" doxytag="Ogre::Quaternion::Log" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::Log </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternione4" doxytag="Ogre::Quaternion::nlerp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::nlerp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fT</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkP</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>shortestPath</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona27" doxytag="Ogre::Quaternion::Norm" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Quaternion::Norm </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona28" doxytag="Ogre::Quaternion::normalise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Quaternion::normalise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Normalises this quaternion, and returns the previous length. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona33" doxytag="Ogre::Quaternion::operator *" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::Quaternion::operator * </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkVector</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona22" doxytag="Ogre::Quaternion::operator *" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::operator * </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fScalar</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona21" doxytag="Ogre::Quaternion::operator *" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::operator * </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona25" doxytag="Ogre::Quaternion::operator!=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Quaternion::operator!= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00145">145</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00158">Ogre::operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona19" doxytag="Ogre::Quaternion::operator+" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::operator+ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona23" doxytag="Ogre::Quaternion::operator-" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::operator- </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona20" doxytag="Ogre::Quaternion::operator-" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::operator- </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona18" doxytag="Ogre::Quaternion::operator=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::Quaternion::operator= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rkQ</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00125">125</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-References <a class="el" href="OgreQuaternion_8h-source.html#l00200">w</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">x</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">y</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00200">z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona24" doxytag="Ogre::Quaternion::operator==" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::Quaternion::operator== </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00140">140</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-References <a class="el" href="OgreQuaternion_8h-source.html#l00200">w</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">x</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00200">y</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00200">z</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternione0" doxytag="Ogre::Quaternion::Slerp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::Slerp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fT</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkP</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>shortestPath</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternione1" doxytag="Ogre::Quaternion::SlerpExtraSpins" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::SlerpExtraSpins </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fT</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkP</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>iExtraSpins</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternione3" doxytag="Ogre::Quaternion::Squad" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::Squad </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fT</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkP</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkA</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkB</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>shortestPath</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona10" doxytag="Ogre::Quaternion::ToAngleAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::ToAngleAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Degree.html">Degree</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dAngle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00099">99</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona9" doxytag="Ogre::Quaternion::ToAngleAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::ToAngleAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rfAngle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona14" doxytag="Ogre::Quaternion::ToAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::ToAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>yAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>zAxis</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona13" doxytag="Ogre::Quaternion::ToAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::ToAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>akAxis</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona7" doxytag="Ogre::Quaternion::ToRotationMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quaternion::ToRotationMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>kRot</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Referenced by <a class="el" href="OgreMatrix4_8h-source.html#l00122">Ogre::Matrix4::Matrix4()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona30" doxytag="Ogre::Quaternion::UnitInverse" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> Ogre::Quaternion::UnitInverse </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona15" doxytag="Ogre::Quaternion::xAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::Quaternion::xAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the local x-axis. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona16" doxytag="Ogre::Quaternion::yAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::Quaternion::yAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the local y-axis. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniona17" doxytag="Ogre::Quaternion::zAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::Quaternion::zAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the local z-axis. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Friends And Related Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quaternionn0" doxytag="Ogre::Quaternion::operator *" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> _OgreExport friend <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> operator * </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fScalar</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>rkQ</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [friend]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternionn1" doxytag="Ogre::Quaternion::operator<<" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> _OgreExport friend std::ostream&amp; operator&lt;&lt; </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">std::ostream &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>o</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>q</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [friend]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Function for writing to a stream. 
-<p>
-Outputs "Quaternion(w, x, y, z)" with w,x,y,z being the member values of the quaternion. 
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00206">206</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quaternions2" doxytag="Ogre::Quaternion::IDENTITY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Ogre::Quaternion::IDENTITY</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00198">198</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternions0" doxytag="Ogre::Quaternion::ms_fEpsilon" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions0">Ogre::Quaternion::ms_fEpsilon</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00194">194</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniono0" doxytag="Ogre::Quaternion::w" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">Ogre::Quaternion::w</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00200">200</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-Referenced by <a class="el" href="OgreVector3_8h-source.html#l00526">Ogre::Vector3::getRotationTo()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00125">operator=()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00140">operator==()</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00061">Quaternion()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniono1" doxytag="Ogre::Quaternion::x" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">Ogre::Quaternion::x</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00200">200</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-Referenced by <a class="el" href="OgreVector3_8h-source.html#l00526">Ogre::Vector3::getRotationTo()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00125">operator=()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00140">operator==()</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00061">Quaternion()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniono2" doxytag="Ogre::Quaternion::y" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono2">Ogre::Quaternion::y</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00200">200</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-Referenced by <a class="el" href="OgreVector3_8h-source.html#l00526">Ogre::Vector3::getRotationTo()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00125">operator=()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00140">operator==()</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00061">Quaternion()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaterniono3" doxytag="Ogre::Quaternion::z" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">Ogre::Quaternion::z</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00200">200</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.
-<p>
-Referenced by <a class="el" href="OgreVector3_8h-source.html#l00526">Ogre::Vector3::getRotationTo()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00125">operator=()</a>, <a class="el" href="OgreQuaternion_8h-source.html#l00140">operator==()</a>, and <a class="el" href="OgreQuaternion_8h-source.html#l00061">Quaternion()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quaternions1" doxytag="Ogre::Quaternion::ZERO" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions1">Ogre::Quaternion::ZERO</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuaternion_8h-source.html#l00197">197</a> of file <a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreQuaternion_8h-source.html">OgreQuaternion.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:17 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLSLExtSupport_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLSLExtSupport_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,128 +1,0 @@
-<html>
-<head>
-<title>OgreGLSLExtSupport.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLSLExtSupport.h</h1><a href="OgreGLSLExtSupport_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.stevestreeting.com/ogre/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/gpl.html.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 
-00027 <span class="preprocessor">#ifndef __GLSLExtSupport_H__</span>
-00028 <span class="preprocessor"></span><span class="preprocessor">#define __GLSLExtSupport_H__</span>
-00029 <span class="preprocessor"></span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreGLPrerequisites_8h.html">OgreGLPrerequisites.h</a>"</span>
-00031 
-00032 <span class="comment">//</span>
-00033 <span class="comment">// OpenGL Shading Language entry points</span>
-00034 <span class="comment">//</span>
-00035 <span class="keyword">namespace </span>Ogre
-00036 {
-00037 
-<a name="l00038"></a><a class="code" href="namespaceOgre.html#a570">00038</a>     <span class="keyword">extern</span> PFNGLCREATEPROGRAMOBJECTARBPROC <a class="code" href="namespaceOgre.html#a570">glCreateProgramObjectARB_ptr</a>;
-<a name="l00039"></a><a class="code" href="namespaceOgre.html#a571">00039</a>     <span class="keyword">extern</span> PFNGLCREATESHADEROBJECTARBPROC <a class="code" href="namespaceOgre.html#a571">glCreateShaderObjectARB_ptr</a>;
-<a name="l00040"></a><a class="code" href="namespaceOgre.html#a572">00040</a>     <span class="keyword">extern</span> PFNGLDELETEOBJECTARBPROC <a class="code" href="namespaceOgre.html#a572">glDeleteObjectARB_ptr</a>;
-<a name="l00041"></a><a class="code" href="namespaceOgre.html#a573">00041</a>     <span class="keyword">extern</span> PFNGLDETACHOBJECTARBPROC <a class="code" href="namespaceOgre.html#a573">glDetachObjectARB_ptr</a>;
-<a name="l00042"></a><a class="code" href="namespaceOgre.html#a574">00042</a>     <span class="keyword">extern</span> PFNGLATTACHOBJECTARBPROC <a class="code" href="namespaceOgre.html#a574">glAttachObjectARB_ptr</a>;
-00043 
-<a name="l00044"></a><a class="code" href="namespaceOgre.html#a575">00044</a>     <span class="keyword">extern</span> PFNGLSHADERSOURCEARBPROC <a class="code" href="namespaceOgre.html#a575">glShaderSourceARB_ptr</a>;
-<a name="l00045"></a><a class="code" href="namespaceOgre.html#a576">00045</a>     <span class="keyword">extern</span> PFNGLCOMPILESHADERARBPROC <a class="code" href="namespaceOgre.html#a576">glCompileShaderARB_ptr</a>;
-<a name="l00046"></a><a class="code" href="namespaceOgre.html#a577">00046</a>     <span class="keyword">extern</span> PFNGLLINKPROGRAMARBPROC <a class="code" href="namespaceOgre.html#a577">glLinkProgramARB_ptr</a>;
-<a name="l00047"></a><a class="code" href="namespaceOgre.html#a578">00047</a>     <span class="keyword">extern</span> PFNGLGETINFOLOGARBPROC <a class="code" href="namespaceOgre.html#a578">glGetInfoLogARB_ptr</a>;
-<a name="l00048"></a><a class="code" href="namespaceOgre.html#a579">00048</a>     <span class="keyword">extern</span> PFNGLUSEPROGRAMOBJECTARBPROC <a class="code" href="namespaceOgre.html#a579">glUseProgramObjectARB_ptr</a>;
-00049 
-<a name="l00050"></a><a class="code" href="namespaceOgre.html#a580">00050</a>     <span class="keyword">extern</span> PFNGLGETOBJECTPARAMETERIVARBPROC <a class="code" href="namespaceOgre.html#a580">glGetObjectParameterivARB_ptr</a>;
-<a name="l00051"></a><a class="code" href="namespaceOgre.html#a581">00051</a>     <span class="keyword">extern</span> PFNGLGETOBJECTPARAMETERFVARBPROC <a class="code" href="namespaceOgre.html#a581">glGetObjectParameterfvARB_ptr</a>;
-<a name="l00052"></a><a class="code" href="namespaceOgre.html#a582">00052</a>     <span class="keyword">extern</span> PFNGLGETUNIFORMLOCATIONARBPROC <a class="code" href="namespaceOgre.html#a582">glGetUniformLocationARB_ptr</a>;
-<a name="l00053"></a><a class="code" href="namespaceOgre.html#a583">00053</a>     <span class="keyword">extern</span> PFNGLGETATTRIBLOCATIONARBPROC <a class="code" href="namespaceOgre.html#a583">glGetAttribLocationARB_ptr</a>;
-<a name="l00054"></a><a class="code" href="namespaceOgre.html#a584">00054</a>     <span class="keyword">extern</span> PFNGLGETACTIVEUNIFORMARBPROC <a class="code" href="namespaceOgre.html#a584">glGetActiveUniformARB_ptr</a>;
-00055 
-<a name="l00056"></a><a class="code" href="namespaceOgre.html#a585">00056</a>     <span class="keyword">extern</span> PFNGLBINDATTRIBLOCATIONARBPROC <a class="code" href="namespaceOgre.html#a585">glBindAttribLocationARB_ptr</a>;
-00057 
-<a name="l00058"></a><a class="code" href="namespaceOgre.html#a586">00058</a>     <span class="keyword">extern</span> PFNGLUNIFORM1FARBPROC <a class="code" href="namespaceOgre.html#a586">glUniform1fARB_ptr</a>;
-<a name="l00059"></a><a class="code" href="namespaceOgre.html#a587">00059</a>     <span class="keyword">extern</span> PFNGLUNIFORM2FARBPROC <a class="code" href="namespaceOgre.html#a587">glUniform2fARB_ptr</a>;
-<a name="l00060"></a><a class="code" href="namespaceOgre.html#a588">00060</a>     <span class="keyword">extern</span> PFNGLUNIFORM3FARBPROC <a class="code" href="namespaceOgre.html#a588">glUniform3fARB_ptr</a>;
-<a name="l00061"></a><a class="code" href="namespaceOgre.html#a589">00061</a>     <span class="keyword">extern</span> PFNGLUNIFORM4FARBPROC <a class="code" href="namespaceOgre.html#a589">glUniform4fARB_ptr</a>;
-00062 
-<a name="l00063"></a><a class="code" href="namespaceOgre.html#a590">00063</a>     <span class="keyword">extern</span> PFNGLUNIFORM1IARBPROC <a class="code" href="namespaceOgre.html#a590">glUniform1iARB_ptr</a>;
-<a name="l00064"></a><a class="code" href="namespaceOgre.html#a591">00064</a>     <span class="keyword">extern</span> PFNGLUNIFORM2IARBPROC <a class="code" href="namespaceOgre.html#a591">glUniform2iARB_ptr</a>;
-<a name="l00065"></a><a class="code" href="namespaceOgre.html#a592">00065</a>     <span class="keyword">extern</span> PFNGLUNIFORM3IARBPROC <a class="code" href="namespaceOgre.html#a592">glUniform3iARB_ptr</a>;
-<a name="l00066"></a><a class="code" href="namespaceOgre.html#a593">00066</a>     <span class="keyword">extern</span> PFNGLUNIFORM4IARBPROC <a class="code" href="namespaceOgre.html#a593">glUniform4iARB_ptr</a>;
-00067 
-<a name="l00068"></a><a class="code" href="namespaceOgre.html#a594">00068</a>     <span class="keyword">extern</span> PFNGLUNIFORM1FVARBPROC <a class="code" href="namespaceOgre.html#a594">glUniform1fvARB_ptr</a>;
-<a name="l00069"></a><a class="code" href="namespaceOgre.html#a595">00069</a>     <span class="keyword">extern</span> PFNGLUNIFORM2FVARBPROC <a class="code" href="namespaceOgre.html#a595">glUniform2fvARB_ptr</a>;
-<a name="l00070"></a><a class="code" href="namespaceOgre.html#a596">00070</a>     <span class="keyword">extern</span> PFNGLUNIFORM3FVARBPROC <a class="code" href="namespaceOgre.html#a596">glUniform3fvARB_ptr</a>;
-<a name="l00071"></a><a class="code" href="namespaceOgre.html#a597">00071</a>     <span class="keyword">extern</span> PFNGLUNIFORM4FVARBPROC <a class="code" href="namespaceOgre.html#a597">glUniform4fvARB_ptr</a>;
-00072 
-<a name="l00073"></a><a class="code" href="namespaceOgre.html#a598">00073</a>     <span class="keyword">extern</span> PFNGLUNIFORM1IVARBPROC <a class="code" href="namespaceOgre.html#a598">glUniform1ivARB_ptr</a>;
-<a name="l00074"></a><a class="code" href="namespaceOgre.html#a599">00074</a>     <span class="keyword">extern</span> PFNGLUNIFORM2IVARBPROC <a class="code" href="namespaceOgre.html#a599">glUniform2ivARB_ptr</a>;
-<a name="l00075"></a><a class="code" href="namespaceOgre.html#a600">00075</a>     <span class="keyword">extern</span> PFNGLUNIFORM3IVARBPROC <a class="code" href="namespaceOgre.html#a600">glUniform3ivARB_ptr</a>;
-<a name="l00076"></a><a class="code" href="namespaceOgre.html#a601">00076</a>     <span class="keyword">extern</span> PFNGLUNIFORM4IVARBPROC <a class="code" href="namespaceOgre.html#a601">glUniform4ivARB_ptr</a>;
-00077 
-<a name="l00078"></a><a class="code" href="namespaceOgre.html#a602">00078</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB4FVARBPROC <a class="code" href="namespaceOgre.html#a602">glVertexAttrib4fvARB_ptr</a>;
-<a name="l00079"></a><a class="code" href="namespaceOgre.html#a603">00079</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB3FVARBPROC <a class="code" href="namespaceOgre.html#a603">glVertexAttrib3fvARB_ptr</a>;
-<a name="l00080"></a><a class="code" href="namespaceOgre.html#a604">00080</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB2FVARBPROC <a class="code" href="namespaceOgre.html#a604">glVertexAttrib2fvARB_ptr</a>;
-<a name="l00081"></a><a class="code" href="namespaceOgre.html#a605">00081</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB1FVARBPROC <a class="code" href="namespaceOgre.html#a605">glVertexAttrib1fvARB_ptr</a>;
-<a name="l00082"></a><a class="code" href="namespaceOgre.html#a606">00082</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB4FARBPROC <a class="code" href="namespaceOgre.html#a606">glVertexAttrib4fARB_ptr</a>;
-<a name="l00083"></a><a class="code" href="namespaceOgre.html#a607">00083</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB3FARBPROC <a class="code" href="namespaceOgre.html#a607">glVertexAttrib3fARB_ptr</a>;
-<a name="l00084"></a><a class="code" href="namespaceOgre.html#a608">00084</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB2FARBPROC <a class="code" href="namespaceOgre.html#a608">glVertexAttrib2fARB_ptr</a>;
-<a name="l00085"></a><a class="code" href="namespaceOgre.html#a609">00085</a>     <span class="keyword">extern</span> PFNGLVERTEXATTRIB1FARBPROC <a class="code" href="namespaceOgre.html#a609">glVertexAttrib1fARB_ptr</a>;
-00086 
-00087     <span class="comment">// forward declarations</span>
-00088     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLProgram.html">GLSLProgram</a>;
-00089     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLGpuProgram.html">GLSLGpuProgram</a>;
-00090     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLLinkProgram.html">GLSLLinkProgram</a>;
-00091     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLLinkProgramManager.html">GLSLLinkProgramManager</a>;
-00092     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLProgramFactory.html">GLSLProgramFactory</a>;
-00093 
-00094 
-00095     <span class="keywordtype">bool</span> <a class="code" href="namespaceOgre.html#a625">InitGLShaderLanguageExtensions</a>( <a class="code" href="classOgre_1_1GLSupport.html">GLSupport</a>&amp; glSupport );
-00101     <span class="keywordtype">void</span> <a class="code" href="namespaceOgre.html#a626">checkForGLSLError</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; ogreMethod, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; errorTextPrefix, <span class="keyword">const</span> GLhandleARB obj, <span class="keyword">const</span> <span class="keywordtype">bool</span> forceInfoLog = <span class="keyword">false</span>, <span class="keyword">const</span> <span class="keywordtype">bool</span> forceException = <span class="keyword">false</span>);
-00102 
-00107     <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="namespaceOgre.html#a627">logObjectInfo</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; msg, <span class="keyword">const</span> GLhandleARB obj);
-00108 
-00109 
-00110 } <span class="comment">// namespace Ogre</span>
-00111 
-00112 <span class="preprocessor">#endif // __GLSLExtSupport_H__</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneQuery_1_1WorldFragment-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneQuery_1_1WorldFragment-members.html	(revision 657)
+++ 	(revision )
@@ -1,31 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SceneQuery::WorldFragment Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento0">fragmentType</a></td><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento3">geometry</a></td><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento2">planes</a></td><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento4">renderOp</a></td><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento1">singleIntersection</a></td><td><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OGREWidget-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OGREWidget-members.html	(revision 657)
+++ 	(revision )
@@ -1,27 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::OGREWidget Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OGREWidget.html">Ogre::OGREWidget</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OGREWidget.html#Ogre_1_1OGREWidgeta0">OGREWidget</a>(bool useDepthBuffer)</td><td><a class="el" href="classOgre_1_1OGREWidget.html">Ogre::OGREWidget</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:38 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OctreeSceneManager.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OctreeSceneManager.html	(revision 657)
+++ 	(revision )
@@ -1,10844 +1,0 @@
-<html>
-<head>
-<title>Ogre::OctreeSceneManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::OctreeSceneManager Class Reference</h1>Specialized <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> that divides the geometry into an octree in order to faciliate spatial queries.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::OctreeSceneManager:
-<p><center><img src="classOgre_1_1OctreeSceneManager.png" usemap="#Ogre::OctreeSceneManager_map" border="0" alt=""></center>
-<map name="Ogre::OctreeSceneManager_map">
-<area href="classOgre_1_1SceneManager.html" alt="Ogre::SceneManager" shape="rect" coords="0,0,175,24">
-<area href="classOgre_1_1TerrainSceneManager.html" alt="Ogre::TerrainSceneManager" shape="rect" coords="0,112,175,136">
-</map>
-<a href="classOgre_1_1OctreeSceneManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw2">LightIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw3">EntityIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw4">CameraIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw5">BillboardSetIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw6">AnimationIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16">IlluminationRenderStage</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw7">IRS_NONE</a>, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw8">IRS_AMBIENT</a>, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw9">IRS_PER_LIGHT</a>, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw10">IRS_DECAL</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw11">IRS_RENDER_TO_TEXTURE</a>, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw12">IRS_RENDER_MODULATIVE_PASS</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Describes the stage of rendering when performing complex illumination.  <a href="#Ogre_1_1TerrainSceneManagerw16">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a> { <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw13">SCRQM_INCLUDE</a>, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw14">SCRQM_EXCLUDE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enumeration of the possible modes allowed for processing the special case render queue list.  <a href="#Ogre_1_1TerrainSceneManagerw17">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18">PrefabType</a> { <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18Ogre_1_1TerrainSceneManagerw15">PT_PLANE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Prefab shapes available without loading a model.  <a href="#Ogre_1_1TerrainSceneManagerw18">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera0">OctreeSceneManager</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Standard Constructor.  <a href="#Ogre_1_1OctreeSceneManagera0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera1">OctreeSceneManager</a> (<a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, int max_depth)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Standard Constructor.  <a href="#Ogre_1_1OctreeSceneManagera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera2">~OctreeSceneManager</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Standard desctructor.  <a href="#Ogre_1_1OctreeSceneManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera46">init</a> (<a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, int d)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initializeds the manager to the given box and depth.  <a href="#Ogre_1_1TerrainSceneManagera46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera47">createSceneNode</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a specialized <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>.  <a href="#Ogre_1_1TerrainSceneManagera47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera48">createSceneNode</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a specialized <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>.  <a href="#Ogre_1_1TerrainSceneManagera48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera6">createCamera</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a specialized <a class="el" href="classOgre_1_1OctreeCamera.html">OctreeCamera</a>.  <a href="#Ogre_1_1OctreeSceneManagera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera49">destroySceneNode</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Deletes a scene node.  <a href="#Ogre_1_1TerrainSceneManagera49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera50">_updateSceneGraph</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does nothing more.  <a href="#Ogre_1_1TerrainSceneManagera50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera51">_findVisibleObjects</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam, bool onlyShadowCasters)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recurses through the octree determining which nodes are visible.  <a href="#Ogre_1_1TerrainSceneManagera51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera52">_alertVisibleObjects</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Alerts each unculled object, notifying it that it will be drawn.  <a href="#Ogre_1_1TerrainSceneManagera52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera53">walkOctree</a> (<a class="el" href="classOgre_1_1OctreeCamera.html">OctreeCamera</a> *, <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *, <a class="el" href="classOgre_1_1Octree.html">Octree</a> *, bool foundvisible, bool onlyShadowCasters)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Walks through the octree, adding any visible objects to the render queue.  <a href="#Ogre_1_1TerrainSceneManagera53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera54">_updateOctreeNode</a> (<a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks the given <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>, and determines if it needs to be moved to a different octant.  <a href="#Ogre_1_1TerrainSceneManagera54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera55">_removeOctreeNode</a> (<a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes the given octree node.  <a href="#Ogre_1_1TerrainSceneManagera55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera56">_addOctreeNode</a> (<a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *, <a class="el" href="classOgre_1_1Octree.html">Octree</a> *octree, int depth=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds the <a class="el" href="classOgre_1_1Octree.html">Octree</a> <a class="el" href="classOgre_1_1Node.html">Node</a>, starting at the given octree, and recursing at max to the specified depth.  <a href="#Ogre_1_1TerrainSceneManagera56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera57">findNodesIn</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;list, <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *exclude=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recurses the octree, adding any nodes intersecting with the box into the given list.  <a href="#Ogre_1_1TerrainSceneManagera57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera58">findNodesIn</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;sphere, std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;list, <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *exclude=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recurses the octree, adding any nodes intersecting with the sphere into the given list.  <a href="#Ogre_1_1TerrainSceneManagera58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera59">findNodesIn</a> (const <a class="el" href="classOgre_1_1PlaneBoundedVolume.html">PlaneBoundedVolume</a> &amp;volume, std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;list, <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *exclude=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recurses the octree, adding any nodes intersecting with the volume into the given list.  <a href="#Ogre_1_1TerrainSceneManagera59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera60">findNodesIn</a> (const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;ray, std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;list, <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *exclude=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Recurses the octree, adding any nodes intersecting with the ray into the given list.  <a href="#Ogre_1_1TerrainSceneManagera60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera61">setShowBoxes</a> (bool b)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the box visibility flag.  <a href="#Ogre_1_1TerrainSceneManagera61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera62">setUseCullCamera</a> (bool b)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the cull camera flag.  <a href="#Ogre_1_1TerrainSceneManagera62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera63">setLooseOctree</a> (bool b)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera64">resize</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resizes the octree to the given size.  <a href="#Ogre_1_1TerrainSceneManagera64"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera23">setOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;, const void *)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the given option for the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1OctreeSceneManagera23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera65">getOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;, void *)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the given option for the Scene Manager.  <a href="#Ogre_1_1TerrainSceneManagera65"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera66">getOptionValues</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;key, <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;refValueList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for getting all possible values for a specific option.  <a href="#Ogre_1_1TerrainSceneManagera66"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera67">getOptionKeys</a> (<a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;refKeys)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for getting all the implementation-specific options of the scene manager.  <a href="#Ogre_1_1TerrainSceneManagera67"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera27">clearScene</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1OctreeSceneManagera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera68">OctreeSceneManager::createAABBQuery</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, unsigned long mask)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera69">OctreeSceneManager::createSphereQuery</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;sphere, unsigned long mask)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera70">createPlaneBoundedVolumeQuery</a> (const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;volumes, unsigned long mask)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> for this scene manager.  <a href="#Ogre_1_1TerrainSceneManagera70"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagera31">createRayQuery</a> (const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;ray, unsigned long mask)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> for this scene manager.  <a href="#Ogre_1_1OctreeSceneManagera31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagera71">createIntersectionQuery</a> (unsigned long mask)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates an <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> for this scene manager.  <a href="#Ogre_1_1TerrainSceneManagera71"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera72">getCamera</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the named camera.  <a href="#Ogre_1_1TerrainSceneManagera72"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera73">removeCamera</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a camera from the scene.  <a href="#Ogre_1_1TerrainSceneManagera73"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera74">removeCamera</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a camera from the scene.  <a href="#Ogre_1_1TerrainSceneManagera74"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera75">removeAllCameras</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes (and destroys) all cameras from the scene.  <a href="#Ogre_1_1TerrainSceneManagera75"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera76">createLight</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a light for use in the scene.  <a href="#Ogre_1_1TerrainSceneManagera76"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera77">getLight</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the named <a class="el" href="classOgre_1_1Light.html">Light</a> which has previously been added to the scene.  <a href="#Ogre_1_1TerrainSceneManagera77"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera78">removeLight</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes the named light from the scene and destroys it.  <a href="#Ogre_1_1TerrainSceneManagera78"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera79">removeLight</a> (<a class="el" href="classOgre_1_1Light.html">Light</a> *light)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes the light from the scene and destroys it based on a pointer.  <a href="#Ogre_1_1TerrainSceneManagera79"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera80">removeAllLights</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes and destroys all lights in the scene.  <a href="#Ogre_1_1TerrainSceneManagera80"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera81">_populateLightList</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;position, <a class="el" href="namespaceOgre.html#a420">Real</a> radius, <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;destList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Populate a light list with an ordered set of the lights which are closest to the position specified.  <a href="#Ogre_1_1TerrainSceneManagera81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera82">getRootSceneNode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> at the root of the scene hierarchy.  <a href="#Ogre_1_1TerrainSceneManagera82"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera83">getSceneNode</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a named <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> from the scene graph.  <a href="#Ogre_1_1TerrainSceneManagera83"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera84">createEntity</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;entityName, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;meshName)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> (instance of a discrete mesh).  <a href="#Ogre_1_1TerrainSceneManagera84"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera85">createEntity</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;entityName, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18">PrefabType</a> ptype)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> (instance of a discrete mesh) from a range of prefab shapes.  <a href="#Ogre_1_1TerrainSceneManagera85"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera86">getEntity</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the named <a class="el" href="classOgre_1_1Entity.html">Entity</a>.  <a href="#Ogre_1_1TerrainSceneManagera86"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera87">removeEntity</a> (<a class="el" href="classOgre_1_1Entity.html">Entity</a> *ent)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys an <a class="el" href="classOgre_1_1Entity.html">Entity</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1TerrainSceneManagera87"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera88">removeEntity</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys an <a class="el" href="classOgre_1_1Entity.html">Entity</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> by name.  <a href="#Ogre_1_1TerrainSceneManagera88"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera89">removeAllEntities</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys all Entities.  <a href="#Ogre_1_1TerrainSceneManagera89"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera90">setAmbientLight</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the ambient light level to be used for the scene.  <a href="#Ogre_1_1TerrainSceneManagera90"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera91">getAmbientLight</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the ambient light level to be used for the scene.  <a href="#Ogre_1_1TerrainSceneManagera91"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera27">setWorldGeometry</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the source of the 'world' geometry, i.e.  <a href="#Ogre_1_1SceneManagera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera92">estimateWorldGeometry</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Estimate the number of loading stages required to load the named world geometry.  <a href="#Ogre_1_1TerrainSceneManagera92"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1ViewPoint.html">ViewPoint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera93">getSuggestedViewpoint</a> (bool random=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Asks the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> to provide a suggested viewpoint from which the scene should be viewed.  <a href="#Ogre_1_1TerrainSceneManagera93"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera94">hasOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;strKey) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for verifying wether the scene manager has an implementation-specific option.  <a href="#Ogre_1_1TerrainSceneManagera94"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera95">_applySceneAnimations</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for applying animations to scene nodes.  <a href="#Ogre_1_1TerrainSceneManagera95"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera38">_renderVisibleObjects</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sends visible objects found in _findVisibleObjects to the rendering engine.  <a href="#Ogre_1_1SceneManagera38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera39">_renderScene</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *camera, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp, bool includeOverlays)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Prompts the class to send its contents to the renderer.  <a href="#Ogre_1_1SceneManagera39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera96">_queueSkiesForRendering</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for queueing the sky objects with the params as previously set through setSkyBox, setSkyPlane and setSkyDome.  <a href="#Ogre_1_1TerrainSceneManagera96"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera97">_setDestinationRenderSystem</a> (<a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *sys)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notifies the scene manager of its destination render system.  <a href="#Ogre_1_1TerrainSceneManagera97"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera98">setSkyPlane</a> (bool enable, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;plane, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;materialName, <a class="el" href="namespaceOgre.html#a420">Real</a> scale=1000, <a class="el" href="namespaceOgre.html#a420">Real</a> tiling=10, bool drawFirst=true, <a class="el" href="namespaceOgre.html#a420">Real</a> bow=0, int xsegments=1, int ysegments=1, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName=<a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables a 'sky plane' i.e.  <a href="#Ogre_1_1TerrainSceneManagera98"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera99">isSkyPlaneEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return whether a key plane is enabled.  <a href="#Ogre_1_1TerrainSceneManagera99"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera100">getSkyPlaneNode</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the sky plane node, if enabled.  <a href="#Ogre_1_1TerrainSceneManagera100"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera101">setSkyBox</a> (bool enable, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;materialName, <a class="el" href="namespaceOgre.html#a420">Real</a> distance=5000, bool drawFirst=true, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName=<a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables a 'sky box' i.e.  <a href="#Ogre_1_1TerrainSceneManagera101"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera102">isSkyBoxEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return whether a skybox is enabled.  <a href="#Ogre_1_1TerrainSceneManagera102"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera103">getSkyBoxNode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the skybox node, if enabled.  <a href="#Ogre_1_1TerrainSceneManagera103"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera104">setSkyDome</a> (bool enable, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;materialName, <a class="el" href="namespaceOgre.html#a420">Real</a> curvature=10, <a class="el" href="namespaceOgre.html#a420">Real</a> tiling=8, <a class="el" href="namespaceOgre.html#a420">Real</a> distance=4000, bool drawFirst=true, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName=<a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables a 'sky dome' i.e.  <a href="#Ogre_1_1TerrainSceneManagera104"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera105">isSkyDomeEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return whether a skydome is enabled.  <a href="#Ogre_1_1TerrainSceneManagera105"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera106">getSkyDomeNode</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the sky dome node, if enabled.  <a href="#Ogre_1_1TerrainSceneManagera106"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera107">setFog</a> (<a class="el" href="namespaceOgre.html#a642">FogMode</a> mode=FOG_NONE, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour=<a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> expDensity=0.001, <a class="el" href="namespaceOgre.html#a420">Real</a> linearStart=0.0, <a class="el" href="namespaceOgre.html#a420">Real</a> linearEnd=1.0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the fogging mode applied to the scene.  <a href="#Ogre_1_1TerrainSceneManagera107"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera108">getFogMode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the fog mode for the scene.  <a href="#Ogre_1_1TerrainSceneManagera108"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera109">getFogColour</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the fog colour for the scene.  <a href="#Ogre_1_1TerrainSceneManagera109"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera110">getFogStart</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the fog start distance for the scene.  <a href="#Ogre_1_1TerrainSceneManagera110"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera111">getFogEnd</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the fog end distance for the scene.  <a href="#Ogre_1_1TerrainSceneManagera111"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera112">getFogDensity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the fog density for the scene.  <a href="#Ogre_1_1TerrainSceneManagera112"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera113">createBillboardSet</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int poolSize=20)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> for use with this scene manager.  <a href="#Ogre_1_1TerrainSceneManagera113"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera114">getBillboardSet</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the named <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a>.  <a href="#Ogre_1_1TerrainSceneManagera114"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera115">removeBillboardSet</a> (<a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> *set)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys an <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1TerrainSceneManagera115"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera116">removeBillboardSet</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys an <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> by name.  <a href="#Ogre_1_1TerrainSceneManagera116"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera117">removeAllBillboardSets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes &amp; destroys all BillboardSets.  <a href="#Ogre_1_1TerrainSceneManagera117"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera118">setDisplaySceneNodes</a> (bool display)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> whether it should render the SceneNodes which make up the scene as well as the objects in the scene.  <a href="#Ogre_1_1TerrainSceneManagera118"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera119">createAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a420">Real</a> length)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates an animation which can be used to animate scene nodes.  <a href="#Ogre_1_1TerrainSceneManagera119"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera120">getAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Looks up an <a class="el" href="classOgre_1_1Animation.html">Animation</a> object previously created with createAnimation.  <a href="#Ogre_1_1TerrainSceneManagera120"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera121">destroyAnimation</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an <a class="el" href="classOgre_1_1Animation.html">Animation</a>.  <a href="#Ogre_1_1TerrainSceneManagera121"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera122">destroyAllAnimations</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all animations created using this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1TerrainSceneManagera122"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera123">createAnimationState</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;animName)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> object for managing application of animations.  <a href="#Ogre_1_1TerrainSceneManagera123"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera124">getAnimationState</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;animName)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves animation state as previously created using createAnimationState.  <a href="#Ogre_1_1TerrainSceneManagera124"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera125">destroyAnimationState</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a>.  <a href="#Ogre_1_1TerrainSceneManagera125"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera126">destroyAllAnimationStates</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all animation states created using this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1TerrainSceneManagera126"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera127">manualRender</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> *rend, <a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;worldMatrix, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;viewMatrix, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;projMatrix, bool doBeginEndFrame=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual rendering method, for advanced users only.  <a href="#Ogre_1_1TerrainSceneManagera127"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera128">getRenderQueue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the internal render queue, for advanced users only.  <a href="#Ogre_1_1TerrainSceneManagera128"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera129">addRenderQueueListener</a> (<a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> *newListener)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Registers a new <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> which will be notified when render queues are processed.  <a href="#Ogre_1_1TerrainSceneManagera129"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera130">removeRenderQueueListener</a> (<a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> *delListener)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a listener previously added with addRenderQueueListener.  <a href="#Ogre_1_1TerrainSceneManagera130"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">addSpecialCaseRenderQueue</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> qid)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds an item to the 'special case' render queue list.  <a href="#Ogre_1_1TerrainSceneManagera131"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera132">removeSpecialCaseRenderQueue</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> qid)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes an item to the 'special case' render queue list.  <a href="#Ogre_1_1TerrainSceneManagera132"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera133">clearSpecialCaseRenderQueues</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears the 'special case' render queue list.  <a href="#Ogre_1_1TerrainSceneManagera133"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera134">setSpecialCaseRenderQueueMode</a> (<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a> mode)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the way the special case render queue list is processed.  <a href="#Ogre_1_1TerrainSceneManagera134"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera135">getSpecialCaseRenderQueueMode</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the way the special case render queue list is processed.  <a href="#Ogre_1_1TerrainSceneManagera135"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera136">isRenderQueueToBeProcessed</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> qid)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the named queue will be rendered based on the current 'special case' render queue list and mode.  <a href="#Ogre_1_1TerrainSceneManagera136"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera81">setWorldGeometryRenderQueue</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> qid)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the render queue that the world geometry (if any) this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> renders will be associated with.  <a href="#Ogre_1_1SceneManagera81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera137">getWorldGeometryRenderQueue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the render queue that the world geometry (if any) this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> renders will be associated with.  <a href="#Ogre_1_1TerrainSceneManagera137"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera138">showBoundingBoxes</a> (bool bShow)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allows all bounding boxes of scene nodes to be displayed.  <a href="#Ogre_1_1TerrainSceneManagera138"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera139">getShowBoundingBoxes</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns if all bounding boxes of scene nodes are to be displayed.  <a href="#Ogre_1_1TerrainSceneManagera139"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera140">_notifyAutotrackingSceneNode</a> (<a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *node, bool autoTrack)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for notifying the manager that a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> is autotracking.  <a href="#Ogre_1_1TerrainSceneManagera140"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera141">createAABBQuery</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, unsigned long mask=0xFFFFFFFF)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates an <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> for this scene manager.  <a href="#Ogre_1_1TerrainSceneManagera141"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera142">createSphereQuery</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;sphere, unsigned long mask=0xFFFFFFFF)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> for this scene manager.  <a href="#Ogre_1_1TerrainSceneManagera142"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">destroyQuery</a> (<a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> *query)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a scene query of any type.  <a href="#Ogre_1_1TerrainSceneManagera143"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw2">LightIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera144">getLightIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all lights in the scene.  <a href="#Ogre_1_1TerrainSceneManagera144"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw3">EntityIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera145">getEntityIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all entities in the scene.  <a href="#Ogre_1_1TerrainSceneManagera145"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw4">CameraIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera146">getCameraIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all cameras in the scene.  <a href="#Ogre_1_1TerrainSceneManagera146"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw5">BillboardSetIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera147">getBillboardSetIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all BillboardSets in the scene.  <a href="#Ogre_1_1TerrainSceneManagera147"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw6">AnimationIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera148">getAnimationIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all animations in the scene.  <a href="#Ogre_1_1TerrainSceneManagera148"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MapIterator.html">AnimationStateIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera149">getAnimationStateIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all animation states in the scene.  <a href="#Ogre_1_1TerrainSceneManagera149"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">setShadowTechnique</a> (<a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a> technique)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the general shadow technique to be used in this scene.  <a href="#Ogre_1_1TerrainSceneManagera150"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera151">getShadowTechnique</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current shadow technique.  <a href="#Ogre_1_1TerrainSceneManagera151"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera152">setShowDebugShadows</a> (bool debug)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables / disables the rendering of debug information for shadows.  <a href="#Ogre_1_1TerrainSceneManagera152"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera153">getShowDebugShadows</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Are debug shadows shown?  <a href="#Ogre_1_1TerrainSceneManagera153"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera154">setShadowColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the colour used to modulate areas in shadow.  <a href="#Ogre_1_1TerrainSceneManagera154"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera155">getShadowColour</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the colour used to modulate areas in shadow.  <a href="#Ogre_1_1TerrainSceneManagera155"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera156">setShadowDirectionalLightExtrusionDistance</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dist)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the distance a shadow volume is extruded for a directional light.  <a href="#Ogre_1_1TerrainSceneManagera156"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera157">getShadowDirectionalLightExtrusionDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the distance a shadow volume is extruded for a directional light.  <a href="#Ogre_1_1TerrainSceneManagera157"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera158">setShadowFarDistance</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> distance)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum distance away from the camera that shadows will be visible.  <a href="#Ogre_1_1TerrainSceneManagera158"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera159">getShadowFarDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum distance away from the camera that shadows will be visible.  <a href="#Ogre_1_1TerrainSceneManagera159"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera160">setShadowIndexBufferSize</a> (size_t size)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum size of the index buffer used to render shadow primitives.  <a href="#Ogre_1_1TerrainSceneManagera160"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera161">getShadowIndexBufferSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the size of the shadow index buffer.  <a href="#Ogre_1_1TerrainSceneManagera161"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera162">setShadowTextureSize</a> (unsigned short size)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the size of the texture used for texture-based shadows.  <a href="#Ogre_1_1TerrainSceneManagera162"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera163">getShadowTextureSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the size of the texture used for texture based shadows.  <a href="#Ogre_1_1TerrainSceneManagera163"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera164">setShadowTexturePixelFormat</a> (<a class="el" href="namespaceOgre.html#a667">PixelFormat</a> fmt)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the pixel format of the textures used for texture-based shadows.  <a href="#Ogre_1_1TerrainSceneManagera164"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera165">getShadowTexturePixelFormat</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the format of the textures used for texture based shadows.  <a href="#Ogre_1_1TerrainSceneManagera165"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera166">setShadowTextureCount</a> (unsigned short count)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the number of textures allocated for texture-based shadows.  <a href="#Ogre_1_1TerrainSceneManagera166"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera167">getShadowTextureCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of the textures allocated for texture based shadows.  <a href="#Ogre_1_1TerrainSceneManagera167"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera168">setShadowTextureSettings</a> (unsigned short size, unsigned short count, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> fmt=PF_X8R8G8B8)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size and count of textures used in texture-based shadows.  <a href="#Ogre_1_1TerrainSceneManagera168"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera169">setShadowDirLightTextureOffset</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> offset)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the proportional distance which a texture shadow which is generated from a directional light will be offset into the camera view to make best use of texture space.  <a href="#Ogre_1_1TerrainSceneManagera169"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera170">setShadowTextureFadeStart</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fadeStart)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the proportional distance at which texture shadows begin to fade out.  <a href="#Ogre_1_1TerrainSceneManagera170"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera171">setShadowTextureFadeEnd</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fadeEnd)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the proportional distance at which texture shadows finish to fading out.  <a href="#Ogre_1_1TerrainSceneManagera171"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera172">setShadowTextureSelfShadow</a> (bool selfShadow)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not texture shadows should attempt to self-shadow.  <a href="#Ogre_1_1TerrainSceneManagera172"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera173">getShadowTextureSelfShadow</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether or not texture shadows attempt to self-shadow.  <a href="#Ogre_1_1TerrainSceneManagera173"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera174">setShadowTextureCasterMaterial</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default material to use for rendering shadow casters.  <a href="#Ogre_1_1TerrainSceneManagera174"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera175">setShadowTextureReceiverMaterial</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default material to use for rendering shadow receivers.  <a href="#Ogre_1_1TerrainSceneManagera175"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera176">setShadowUseInfiniteFarPlane</a> (bool enable)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether we should use an inifinite camera far plane when rendering stencil shadows.  <a href="#Ogre_1_1TerrainSceneManagera176"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">createStaticGeometry</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance suitable for use with this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>.  <a href="#Ogre_1_1TerrainSceneManagera177"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera178">getStaticGeometry</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve a previously created <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance.  <a href="#Ogre_1_1TerrainSceneManagera178"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera179">removeStaticGeometry</a> (<a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> *geom)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove &amp; destroy a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance.  <a href="#Ogre_1_1TerrainSceneManagera179"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera180">removeStaticGeometry</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove &amp; destroy a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance.  <a href="#Ogre_1_1TerrainSceneManagera180"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera181">removeAllStaticGeometry</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove &amp; destroy all <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instances.  <a href="#Ogre_1_1TerrainSceneManagera181"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagers0">intersect_call</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers1">WORLD_GEOMETRY_QUERY_MASK</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Query mask which will be used for world geometry <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>.  <a href="#Ogre_1_1TerrainSceneManagers1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Camera.html">Camera</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Light.html">Light</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Entity.html">Entity</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx4">StaticGeometryList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">SceneNodeList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">AutoTrackingSceneNodes</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Autotracking scene nodes.  <a href="#Ogre_1_1TerrainSceneManagerx6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx7">SpecialCaseRenderQueueList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Animation.html">Animation</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Storage of animations, lookup by name.  <a href="#Ogre_1_1TerrainSceneManagerx8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">RenderQueueListenerList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx10">ShadowTextureList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx12">BP_FRONT</a> =  0, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx13">BP_BACK</a> =  1, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx14">BP_LEFT</a> =  2, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx15">BP_RIGHT</a> =  3, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx16">BP_UP</a> =  4, 
-<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx17">BP_DOWN</a> =  5
-<br>
- }</td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb4">initRenderQueue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for initialising the render queue.  <a href="#Ogre_1_1TerrainSceneManagerb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb5">setPass</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up the renderstate for a rendering pass.  <a href="#Ogre_1_1TerrainSceneManagerb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb6">deriveShadowCasterPass</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for turning a regular pass into a shadow caster pass.  <a href="#Ogre_1_1TerrainSceneManagerb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb7">deriveShadowReceiverPass</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for turning a regular pass into a shadow receiver pass.  <a href="#Ogre_1_1TerrainSceneManagerb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb8">validatePassForRendering</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to validate whether a <a class="el" href="classOgre_1_1Pass.html">Pass</a> should be allowed to render.  <a href="#Ogre_1_1TerrainSceneManagerb8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb9">validateRenderableForRendering</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass, <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *rend)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method to validate whether a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> should be allowed to render.  <a href="#Ogre_1_1TerrainSceneManagerb9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb10">createSkyboxPlane</a> (<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a> bp, <a class="el" href="namespaceOgre.html#a420">Real</a> distance, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb11">createSkydomePlane</a> (<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a> bp, <a class="el" href="namespaceOgre.html#a420">Real</a> curvature, <a class="el" href="namespaceOgre.html#a420">Real</a> tiling, <a class="el" href="namespaceOgre.html#a420">Real</a> distance, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation, int xsegments, int ysegments, int ySegmentsToKeep, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb12">useRenderableViewProjMode</a> (<a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *pRend)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method used by _renderVisibleObjects to deal with renderables which override the camera's own view / projection materices.  <a href="#Ogre_1_1TerrainSceneManagerb12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb13">fireRenderQueueStarted</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for firing the queue start event, returns true if queue is to be skipped.  <a href="#Ogre_1_1TerrainSceneManagerb13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb14">fireRenderQueueEnded</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for firing the queue end event, returns true if queue is to be repeated.  <a href="#Ogre_1_1TerrainSceneManagerb14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb15">setViewport</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting the destination viewport for the next render.  <a href="#Ogre_1_1TerrainSceneManagerb15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb16">renderSingleObject</a> (<a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *rend, <a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass, bool doLightIteration, const <a class="el" href="namespaceOgre.html#a59">LightList</a> *manualLightList=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for rendering a single object.  <a href="#Ogre_1_1TerrainSceneManagerb16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb17">findLightsAffectingFrustum</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *camera)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for locating a list of lights which could be affecting the frustum.  <a href="#Ogre_1_1TerrainSceneManagerb17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb18">initShadowVolumeMaterials</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up materials for shadows.  <a href="#Ogre_1_1TerrainSceneManagerb18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb19">createShadowTextures</a> (unsigned short size, unsigned short count, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> fmt)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating shadow textures (texture-based shadows).  <a href="#Ogre_1_1TerrainSceneManagerb19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb20">destroyShadowTextures</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for destroying shadow textures (texture-based shadows).  <a href="#Ogre_1_1TerrainSceneManagerb20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb21">prepareShadowTextures</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for preparing shadow textures ready for use in a regular render.  <a href="#Ogre_1_1TerrainSceneManagerb21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb22">renderShadowVolumesToStencil</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for rendering all the objects for a given light into the stencil buffer.  <a href="#Ogre_1_1TerrainSceneManagerb22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb23">setShadowVolumeStencilState</a> (bool secondpass, bool zfail, bool twosided)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for setting stencil state for rendering shadow volumes.  <a href="#Ogre_1_1TerrainSceneManagerb23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb24">renderShadowVolumeObjects</a> (<a class="el" href="classOgre_1_1VectorIterator.html">ShadowCaster::ShadowRenderableListIterator</a> iShadowRenderables, <a class="el" href="classOgre_1_1Pass.html">Pass</a> *pass, const <a class="el" href="namespaceOgre.html#a59">LightList</a> *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a set of shadow renderables.  <a href="#Ogre_1_1TerrainSceneManagerb24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb25">findShadowCastersForLight</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *camera)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for locating a list of shadow casters which could be affecting the frustum for a given light.  <a href="#Ogre_1_1TerrainSceneManagerb25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb26">renderQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render the objects in a given queue group.  <a href="#Ogre_1_1TerrainSceneManagerb26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb27">renderBasicQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *pGroup)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group in the ordinary way.  <a href="#Ogre_1_1TerrainSceneManagerb27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb28">renderAdditiveStencilShadowedQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group with the added complexity of additive stencil shadows.  <a href="#Ogre_1_1TerrainSceneManagerb28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb29">renderModulativeStencilShadowedQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group with the added complexity of additive stencil shadows.  <a href="#Ogre_1_1TerrainSceneManagerb29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb30">renderTextureShadowCasterQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group rendering only shadow casters.  <a href="#Ogre_1_1TerrainSceneManagerb30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb31">renderTextureShadowReceiverQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group rendering only shadow receivers.  <a href="#Ogre_1_1TerrainSceneManagerb31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb32">renderModulativeTextureShadowedQueueGroupObjects</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *group)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a group with the added complexity of additive stencil shadows.  <a href="#Ogre_1_1TerrainSceneManagerb32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb33">renderObjects</a> (const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">RenderPriorityGroup::SolidRenderablePassMap</a> &amp;objs, bool doLightIteration, const <a class="el" href="namespaceOgre.html#a59">LightList</a> *manualLightList=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a set of objects, see renderSingleObject for param definitions.  <a href="#Ogre_1_1TerrainSceneManagerb33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb34">renderObjects</a> (const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">RenderPriorityGroup::TransparentRenderablePassList</a> &amp;objs, bool doLightIteration, const <a class="el" href="namespaceOgre.html#a59">LightList</a> *manualLightList=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render a set of objects, see renderSingleObject for param definitions.  <a href="#Ogre_1_1TerrainSceneManagerb34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerb35">renderTransparentShadowCasterObjects</a> (const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">RenderPriorityGroup::TransparentRenderablePassList</a> &amp;objs, bool doLightIteration, const <a class="el" href="namespaceOgre.html#a59">LightList</a> *manualLightList=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render those objects in the transparent pass list which have shadow casting forced on.  <a href="#Ogre_1_1TerrainSceneManagerb35"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a557">NodeList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp14">mVisible</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Octree.html">Octree</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp15">mOctree</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The root octree.  <a href="#Ogre_1_1TerrainSceneManagerp15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a558">BoxList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp16">mBoxes</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">list of boxes to be rendered  <a href="#Ogre_1_1TerrainSceneManagerp16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp17">mNumObjects</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">number of rendered objs  <a href="#Ogre_1_1TerrainSceneManagerp17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp18">mMaxDepth</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">max depth for the tree.  <a href="#Ogre_1_1TerrainSceneManagerp18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp19">mBox</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the octree.  <a href="#Ogre_1_1TerrainSceneManagerp19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp20">mShowBoxes</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">box visibility flag  <a href="#Ogre_1_1TerrainSceneManagerp20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp21">mCullCamera</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">cull camera flag  <a href="#Ogre_1_1TerrainSceneManagerp21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp22">mLoose</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp23">mCorners</a> [24]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp24">mScaleFactor</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp25">mRenderQueue</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Queue of objects for rendering.  <a href="#Ogre_1_1TerrainSceneManagerp25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp26">mAmbientLight</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Current ambient light, cached for <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1TerrainSceneManagerp26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp27">mDestRenderSystem</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The rendering system to send the scene to.  <a href="#Ogre_1_1TerrainSceneManagerp27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp28">mCameras</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Central list of cameras - for easy memory management and lookup.  <a href="#Ogre_1_1TerrainSceneManagerp28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp29">mLights</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Central list of lights - for easy memory management and lookup.  <a href="#Ogre_1_1TerrainSceneManagerp29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp30">mEntities</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Central list of entities - for easy memory management and lookup.  <a href="#Ogre_1_1TerrainSceneManagerp30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp31">mBillboardSets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Central list of billboard sets - for easy memory management and lookup.  <a href="#Ogre_1_1TerrainSceneManagerp31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx4">StaticGeometryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp32">mStaticGeometryList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">SceneNodeList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp33">mSceneNodes</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Central list of SceneNodes - for easy memory management.  <a href="#Ogre_1_1TerrainSceneManagerp33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp34">mCameraInProgress</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Camera.html">Camera</a> in progress.  <a href="#Ogre_1_1TerrainSceneManagerp34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp35">mCurrentViewport</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Current <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>.  <a href="#Ogre_1_1TerrainSceneManagerp35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp36">mSceneRoot</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Root.html">Root</a> scene node.  <a href="#Ogre_1_1TerrainSceneManagerp36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">AutoTrackingSceneNodes</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp37">mAutoTrackingSceneNodes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp38">mSkyPlaneEntity</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp39">mSkyDomeEntity</a> [5]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp40">mSkyBoxEntity</a> [6]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp41">mSkyPlaneNode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp42">mSkyDomeNode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp43">mSkyBoxNode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp44">mSkyPlaneEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp45">mSkyPlaneDrawFirst</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Plane.html">Plane</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp46">mSkyPlane</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp47">mSkyBoxEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp48">mSkyBoxDrawFirst</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp49">mSkyBoxOrientation</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp50">mSkyDomeEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp51">mSkyDomeDrawFirst</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp52">mSkyDomeOrientation</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp53">mFogMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp54">mFogColour</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp55">mFogStart</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp56">mFogEnd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp57">mFogDensity</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx7">SpecialCaseRenderQueueList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp58">mSpecialCaseQueueList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp59">mSpecialCaseQueueMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp60">mWorldGeometryRenderQueue</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp61">mShadowCasterPlainBlackPass</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A pass designed to let us render shadow colour on white for texture shadows.  <a href="#Ogre_1_1TerrainSceneManagerp61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp62">mShadowReceiverPass</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A pass designed to let us render shadow receivers for texture shadows.  <a href="#Ogre_1_1TerrainSceneManagerp62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp63">mDisplayNodes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp64">mAnimationsList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp65">mAnimationStates</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp66">mCamChanged</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Controller.html">Controller</a> flag for determining if we need to set view/proj matrices.  <a href="#Ogre_1_1TerrainSceneManagerp66"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">RenderQueueListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp67">mRenderQueueListeners</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp68">mShowBoundingBoxes</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flag that indicates if all of the scene node's bounding boxes should be shown as a wireframe.  <a href="#Ogre_1_1TerrainSceneManagerp68"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AutoParamDataSource.html">AutoParamDataSource</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp69">mAutoParamDataSource</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility class for calculating automatic parameters for gpu programs.  <a href="#Ogre_1_1TerrainSceneManagerp69"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp70">mShadowTechnique</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp71">mDebugShadows</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp72">mShadowColour</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp73">mShadowDebugPass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp74">mShadowStencilPass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp75">mShadowModulativePass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp76">mShadowMaterialInitDone</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a59">LightList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp77">mLightsAffectingFrustum</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp78">mShadowIndexBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp79">mShadowIndexBufferSize</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Rectangle2D.html">Rectangle2D</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp80">mFullScreenQuad</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp81">mShadowDirLightExtrudeDist</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16">IlluminationRenderStage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp82">mIlluminationStage</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp83">mShadowTextureSize</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp84">mShadowTextureCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp85">mShadowTextureFormat</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx10">ShadowTextureList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp86">mShadowTextures</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp87">mCurrentShadowTexture</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp88">mShadowUseInfiniteFarPlane</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp89">mShadowCasterList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp90">mShadowCasterSphereQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp91">mShadowCasterAABBQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp92">mShadowFarDist</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp93">mShadowFarDistSquared</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp94">mShadowTextureOffset</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp95">mShadowTextureFadeStart</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp96">mShadowTextureFadeEnd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp97">mShadowTextureSelfShadow</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp98">mShadowTextureCustomCasterPass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp99">mShadowTextureCustomReceiverPass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp100">mShadowTextureCustomCasterVertexProgram</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp101">mShadowTextureCustomReceiverVertexProgram</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp102">mShadowTextureCustomCasterVPParams</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp103">mShadowTextureCustomReceiverVPParams</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp104">mShadowTextureCasterVPDirty</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp105">mShadowTextureReceiverVPDirty</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp107">mFiniteExtrusionParams</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>ShadowCasterSceneQueryListener *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp108">mShadowCasterQueryListener</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert1">mColors</a> [8]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert2">mIndexes</a> [24]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern0">OctreeIntersectionSceneQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern1">OctreeRaySceneQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern2">OctreeSphereSceneQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern3">OctreeAxisAlignedBoxSceneQuery</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern4">OctreePlaneBoundedVolumeListSceneQuery</a></td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialized <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> that divides the geometry into an octree in order to faciliate spatial queries. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>For debugging purposes, a special "CullCamera" can be defined. To use it, call setUseCallCamera( true ), and create a camera named "CullCamera". All culling will be performed using that camera, instead of the viewport camera, allowing you to fly around and examine culling. </dd></dl>
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-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00072">72</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw6" doxytag="Ogre::OctreeSceneManager::AnimationIterator" ></a><p>
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::SceneManager::AnimationIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01494">1494</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l01513">Ogre::SceneManager::getAnimationIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx8" doxytag="Ogre::OctreeSceneManager::AnimationList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Animation.html">Animation</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">Ogre::SceneManager::AnimationList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Storage of animations, lookup by name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00304">304</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx6" doxytag="Ogre::OctreeSceneManager::AutoTrackingSceneNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">Ogre::SceneManager::AutoTrackingSceneNodes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Autotracking scene nodes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00184">184</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw5" doxytag="Ogre::OctreeSceneManager::BillboardSetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::SceneManager::BillboardSetIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01493">1493</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l01509">Ogre::SceneManager::getBillboardSetIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx3" doxytag="Ogre::OctreeSceneManager::BillboardSetList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a>* &gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">Ogre::SceneManager::BillboardSetList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00156">156</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw4" doxytag="Ogre::OctreeSceneManager::CameraIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::SceneManager::CameraIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01492">1492</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l01505">Ogre::SceneManager::getCameraIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx0" doxytag="Ogre::OctreeSceneManager::CameraList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Camera.html">Camera</a>* &gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">Ogre::SceneManager::CameraList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00137">137</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw3" doxytag="Ogre::OctreeSceneManager::EntityIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::SceneManager::EntityIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01491">1491</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l01501">Ogre::SceneManager::getEntityIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx2" doxytag="Ogre::OctreeSceneManager::EntityList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Entity.html">Entity</a>* &gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">Ogre::SceneManager::EntityList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00150">150</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw2" doxytag="Ogre::OctreeSceneManager::LightIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::SceneManager::LightIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01490">1490</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l01497">Ogre::SceneManager::getLightIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx9" doxytag="Ogre::OctreeSceneManager::RenderQueueListenerList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">Ogre::SceneManager::RenderQueueListenerList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00315">315</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx1" doxytag="Ogre::OctreeSceneManager::SceneLightList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Light.html">Light</a>* &gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">Ogre::SceneManager::SceneLightList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00143">143</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx5" doxytag="Ogre::OctreeSceneManager::SceneNodeList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">Ogre::SceneManager::SceneNodeList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00165">165</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx11" doxytag="Ogre::OctreeSceneManager::ShadowCasterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">Ogre::SceneManager::ShadowCasterList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00400">400</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreSceneManager_8h-source.html#l00439">Ogre::SceneManager::ShadowCasterSceneQueryListener::prepare()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx10" doxytag="Ogre::OctreeSceneManager::ShadowTextureList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>*&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx10">Ogre::SceneManager::ShadowTextureList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00363">363</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx7" doxytag="Ogre::OctreeSceneManager::SpecialCaseRenderQueueList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx7">Ogre::SceneManager::SpecialCaseRenderQueueList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00215">215</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx4" doxytag="Ogre::OctreeSceneManager::StaticGeometryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a>* &gt; <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx4">Ogre::SceneManager::StaticGeometryList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00162">162</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerx18" doxytag="Ogre::OctreeSceneManager::BoxPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">Ogre::SceneManager::BoxPlane</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx12" doxytag="BP_FRONT" ></a>BP_FRONT</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx13" doxytag="BP_BACK" ></a>BP_BACK</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx14" doxytag="BP_LEFT" ></a>BP_LEFT</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx15" doxytag="BP_RIGHT" ></a>BP_RIGHT</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx16" doxytag="BP_UP" ></a>BP_UP</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerx18Ogre_1_1TerrainSceneManagerx17" doxytag="BP_DOWN" ></a>BP_DOWN</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00273">273</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw16" doxytag="Ogre::OctreeSceneManager::IlluminationRenderStage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16">Ogre::SceneManager::IlluminationRenderStage</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Describes the stage of rendering when performing complex illumination. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw7" doxytag="IRS_NONE" ></a>IRS_NONE</em>&nbsp;</td><td>
-No special illumination stage. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw8" doxytag="IRS_AMBIENT" ></a>IRS_AMBIENT</em>&nbsp;</td><td>
-Ambient stage, when background light is added. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw9" doxytag="IRS_PER_LIGHT" ></a>IRS_PER_LIGHT</em>&nbsp;</td><td>
-Diffuse / specular stage, when individual light contributions are added. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw10" doxytag="IRS_DECAL" ></a>IRS_DECAL</em>&nbsp;</td><td>
-Decal stage, when texture detail is added to the lit base. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw11" doxytag="IRS_RENDER_TO_TEXTURE" ></a>IRS_RENDER_TO_TEXTURE</em>&nbsp;</td><td>
-Render to texture stage, used for texture based shadows. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw16Ogre_1_1TerrainSceneManagerw12" doxytag="IRS_RENDER_MODULATIVE_PASS" ></a>IRS_RENDER_MODULATIVE_PASS</em>&nbsp;</td><td>
-Modulative render from shadow texture stage. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00099">99</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw18" doxytag="Ogre::OctreeSceneManager::PrefabType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18">Ogre::SceneManager::PrefabType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Prefab shapes available without loading a model. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Minimal implementation at present. </dd></dl>
-<p>
-<dl compact><dt><b><a class="el" href="todo.html#_todo000003">Todo:</a></b></dt><dd>Add more prefabs (teapots, teapots!!!) </dd></dl>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw18Ogre_1_1TerrainSceneManagerw15" doxytag="PT_PLANE" ></a>PT_PLANE</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00678">678</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerw17" doxytag="Ogre::OctreeSceneManager::SpecialCaseRenderQueueMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">Ogre::SceneManager::SpecialCaseRenderQueueMode</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enumeration of the possible modes allowed for processing the special case render queue list. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera134">SceneManager::setSpecialCaseRenderQueueMode</a></dd></dl>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw13" doxytag="SCRQM_INCLUDE" ></a>SCRQM_INCLUDE</em>&nbsp;</td><td>
-Render only the queues in the special case list. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainSceneManagerw17Ogre_1_1TerrainSceneManagerw14" doxytag="SCRQM_EXCLUDE" ></a>SCRQM_EXCLUDE</em>&nbsp;</td><td>
-Render all except the queues in the special case list. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00119">119</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera0" doxytag="Ogre::OctreeSceneManager::OctreeSceneManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::OctreeSceneManager::OctreeSceneManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Standard Constructor. 
-<p>
-Initializes the octree to -500,-500,-500 to 500,500,500 with unlimited depth.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera1" doxytag="Ogre::OctreeSceneManager::OctreeSceneManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::OctreeSceneManager::OctreeSceneManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>max_depth</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Standard Constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera2" doxytag="Ogre::OctreeSceneManager::~OctreeSceneManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::OctreeSceneManager::~<a class="el" href="classOgre_1_1OctreeSceneManager.html">OctreeSceneManager</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Standard desctructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera56" doxytag="Ogre::OctreeSceneManager::_addOctreeNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::_addOctreeNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Octree.html">Octree</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>octree</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds the <a class="el" href="classOgre_1_1Octree.html">Octree</a> <a class="el" href="classOgre_1_1Node.html">Node</a>, starting at the given octree, and recursing at max to the specified depth. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera52" doxytag="Ogre::OctreeSceneManager::_alertVisibleObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OctreeSceneManager::_alertVisibleObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Alerts each unculled object, notifying it that it will be drawn. 
-<p>
-Useful for doing calculations only on nodes that will be drawn, prior to drawing them...     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera95" doxytag="Ogre::OctreeSceneManager::_applySceneAnimations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_applySceneAnimations </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for applying animations to scene nodes. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Uses the internally stored <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> objects to apply animation to SceneNodes. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera51" doxytag="Ogre::OctreeSceneManager::_findVisibleObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OctreeSceneManager::_findVisibleObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>cam</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>onlyShadowCasters</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recurses through the octree determining which nodes are visible. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera36">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera140" doxytag="Ogre::OctreeSceneManager::_notifyAutotrackingSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_notifyAutotrackingSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>node</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoTrack</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for notifying the manager that a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> is autotracking. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera81" doxytag="Ogre::OctreeSceneManager::_populateLightList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_populateLightList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>position</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>radius</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>destList</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Populate a light list with an ordered set of the lights which are closest to the position specified. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that since directional lights have no position, they are always considered closer than any point lights and as such will always take precedence. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Subclasses of the default <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> may wish to take into account other issues such as possible visibility of the light if that information is included in their data structures. This basic scenemanager simply orders by distance, eliminating those lights which are out of range. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The number of items in the list max exceed the maximum number of lights supported by the renderer, but the extraneous ones will never be used. In fact the limit will be imposed by <a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa52">Pass::getMaxSimultaneousLights</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>position</em>&nbsp;</td><td>The position at which to evaluate the list of lights </td></tr>
-    <tr><td valign=top><em>radius</em>&nbsp;</td><td>The bounding radius to test </td></tr>
-    <tr><td valign=top><em>destList</em>&nbsp;</td><td>List to be populated with ordered set of lights; will be cleared by this method before population. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera96" doxytag="Ogre::OctreeSceneManager::_queueSkiesForRendering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_queueSkiesForRendering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for queueing the sky objects with the params as previously set through setSkyBox, setSkyPlane and setSkyDome. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera55" doxytag="Ogre::OctreeSceneManager::_removeOctreeNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::_removeOctreeNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes the given octree node. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SceneManagera39" doxytag="Ogre::OctreeSceneManager::_renderScene" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_renderScene </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>camera</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vp</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>includeOverlays</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Prompts the class to send its contents to the renderer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method prompts the scene manager to send the contents of the scene it manages to the rendering pipeline, possibly preceded by some sorting, culling or other scene management tasks. Note that this method is not normally called directly by the user application; it is called automatically by the <a class="el" href="namespaceOgre.html">Ogre</a> rendering loop. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>camera</em>&nbsp;</td><td>Pointer to a camera from whose viewpoint the scene is to be rendered. </td></tr>
-    <tr><td valign=top><em>vp</em>&nbsp;</td><td>The target viewport </td></tr>
-    <tr><td valign=top><em>includeOverlays</em>&nbsp;</td><td>Whether or not overlay objects should be rendered </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera41">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SceneManagera38" doxytag="Ogre::OctreeSceneManager::_renderVisibleObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_renderVisibleObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sends visible objects found in _findVisibleObjects to the rendering engine. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera8">Ogre::BspSceneManager</a>, and <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera3">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera97" doxytag="Ogre::OctreeSceneManager::_setDestinationRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::_setDestinationRenderSystem </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notifies the scene manager of its destination render system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Called automatically by RenderSystem::addSceneManager this method simply notifies the manager of the render system to which its output must be directed. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sys</em>&nbsp;</td><td>Pointer to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> subclass to be used as a render target. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera54" doxytag="Ogre::OctreeSceneManager::_updateOctreeNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::_updateOctreeNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Checks the given <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>, and determines if it needs to be moved to a different octant. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera50" doxytag="Ogre::OctreeSceneManager::_updateSceneGraph" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OctreeSceneManager::_updateSceneGraph </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does nothing more. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera35">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera129" doxytag="Ogre::OctreeSceneManager::addRenderQueueListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::addRenderQueueListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>newListener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Registers a new <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> which will be notified when render queues are processed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera131" doxytag="Ogre::OctreeSceneManager::addSpecialCaseRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::addSpecialCaseRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>qid</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds an item to the 'special case' render queue list. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Normally all render queues are rendered, in their usual sequence, only varying if a <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> nominates for the queue to be repeated or skipped. This method allows you to add a render queue to a 'special case' list, which varies the behaviour. The effect of this list depends on the 'mode' in which this list is in, which might be to exclude these render queues, or to include them alone (excluding all other queues). This allows you to perform broad selective rendering without requiring a <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>qid</em>&nbsp;</td><td>The identifier of the queue which should be added to the special case list. Nothing happens if the queue is already in the list.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera27" doxytag="Ogre::OctreeSceneManager::clearScene" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::clearScene </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">Ogre::SceneManager</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera43">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera133" doxytag="Ogre::OctreeSceneManager::clearSpecialCaseRenderQueues" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::clearSpecialCaseRenderQueues </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears the 'special case' render queue list. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">SceneManager::addSpecialCaseRenderQueue</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera141" doxytag="Ogre::OctreeSceneManager::createAABBQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a>* Ogre::SceneManager::createAABBQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em> = 0xFFFFFFFF</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates an <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> for this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new instance of a query object for this scene manager, for an axis aligned box region. See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> and <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> for full details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The instance returned from this method must be destroyed by calling <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">SceneManager::destroyQuery</a> when it is no longer required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>box</em>&nbsp;</td><td>Details of the box which describes the region for this query. </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The query mask to apply to this query; can be used to filter out certain objects; see <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> for details. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera119" doxytag="Ogre::OctreeSceneManager::createAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Animation.html">Animation</a>* Ogre::SceneManager::createAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates an animation which can be used to animate scene nodes. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>An animation is a collection of 'tracks' which over time change the position / orientation of <a class="el" href="classOgre_1_1Node.html">Node</a> objects. In this case, the animation will likely have tracks to modify the position / orientation of <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> objects, e.g. to make objects move along a path. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You don't need to use an <a class="el" href="classOgre_1_1Animation.html">Animation</a> object to move objects around - you can do it yourself using the methods of the <a class="el" href="classOgre_1_1Node.html">Node</a> in your <a class="el" href="classOgre_1_1FrameListener.html">FrameListener</a> class. However, when you need relatively complex scripted animation, this is the class to use since it will interpolate between keyframes for you and generally make the whole process easier to manage. </dd></dl>
-<dl compact><dt><b></b></dt><dd>A single animation can affect multiple <a class="el" href="classOgre_1_1Node.html">Node</a> objects (each <a class="el" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a> affects a single <a class="el" href="classOgre_1_1Node.html">Node</a>). In addition, through animation blending a single <a class="el" href="classOgre_1_1Node.html">Node</a> can be affected by multiple animations, athough this is more useful when performing skeletal animation (see <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletona14">Skeleton::createAnimation</a>). </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that whilst it uses the same classes, the animations created here are kept separate from the skeletal animations of meshes (each <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> owns those animations). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the animation, must be unique within this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The total length of the animation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera123" doxytag="Ogre::OctreeSceneManager::createAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a>* Ogre::SceneManager::createAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>animName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create an <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> object for managing application of animations. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You can create <a class="el" href="classOgre_1_1Animation.html">Animation</a> objects for animating <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> obejcts using the createAnimation method. However, in order to actually apply those animations you have to call methods on <a class="el" href="classOgre_1_1Node.html">Node</a> and <a class="el" href="classOgre_1_1Animation.html">Animation</a> in a particular order (namely <a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa67">Node::resetToInitialState</a> and <a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa10">Animation::apply</a>). To make this easier and to help track the current time position of animations, the <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> object is provided.  So if you don't want to control animation application manually, call this method, update the returned object as you like every frame and let <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> apply the animation state for you. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Remember, <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a> objects are disabled by default at creation time. Turn them on when you want them using their setEnabled method. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that any <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> affected by this automatic animation will have it's state reset to it's initial position before application of the animation. Unless specifically modified using <a class="el" href="classOgre_1_1Node.html#Ogre_1_1TagPointa66">Node::setInitialState</a> the <a class="el" href="classOgre_1_1Node.html">Node</a> assumes it's initial state is at the origin. If you want the base state of the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> to be elsewhere, make your changes to the node using the standard transform methods, then call setInitialState to 'bake' this reference position into the node. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>animName</em>&nbsp;</td><td>The name of an animation created already with createAnimation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera113" doxytag="Ogre::OctreeSceneManager::createBillboardSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a>* Ogre::SceneManager::createBillboardSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>poolSize</em> = 20</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> for use with this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> which is registered with the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. The <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> will destroy this object when it shuts down or when the <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">SceneManager::clearScene</a> method is called, so the caller does not have to worry about destroying this object (in fact, it definitely should not do this). </dd></dl>
-<dl compact><dt><b></b></dt><dd>See the <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> documentations for full details of the returned class. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give to this billboard set. Must be unique. </td></tr>
-    <tr><td valign=top><em>poolSize</em>&nbsp;</td><td>The initial size of the pool of billboards (see <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> for more information) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera6" doxytag="Ogre::OctreeSceneManager::createCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Camera.html">Camera</a>* Ogre::OctreeSceneManager::createCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a specialized <a class="el" href="classOgre_1_1OctreeCamera.html">OctreeCamera</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera2">Ogre::SceneManager</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera33">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera85" doxytag="Ogre::OctreeSceneManager::createEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a>* Ogre::SceneManager::createEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>entityName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw18">PrefabType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ptype</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> (instance of a discrete mesh) from a range of prefab shapes. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>entityName</em>&nbsp;</td><td>The name to be given to the entity (must be unique). </td></tr>
-    <tr><td valign=top><em>ptype</em>&nbsp;</td><td>The prefab type. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera84" doxytag="Ogre::OctreeSceneManager::createEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a>* Ogre::SceneManager::createEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>entityName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>meshName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create an <a class="el" href="classOgre_1_1Entity.html">Entity</a> (instance of a discrete mesh). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>entityName</em>&nbsp;</td><td>The name to be given to the entity (must be unique). </td></tr>
-    <tr><td valign=top><em>meshName</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> it is to be based on (e.g. 'knot.oof'). The mesh will be loaded if it is not already. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera71" doxytag="Ogre::OctreeSceneManager::createIntersectionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a>* Ogre::OctreeSceneManager::createIntersectionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mask</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates an <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> for this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new instance of a query object for locating intersecting objects. See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> and <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> for full details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The instance returned from this method must be destroyed by calling <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">SceneManager::destroyQuery</a> when it is no longer required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The query mask to apply to this query; can be used to filter out certain objects; see <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> for details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera90">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera76" doxytag="Ogre::OctreeSceneManager::createLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Light.html">Light</a>* Ogre::SceneManager::createLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a light for use in the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Lights can either be in a fixed position and independent of the scene graph, or they can be attached to SceneNodes so they derive their position from the parent node. Either way, they are created using this method so that the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> manages their existence. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the new light, to identify it later. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera70" doxytag="Ogre::OctreeSceneManager::createPlaneBoundedVolumeQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a>* Ogre::OctreeSceneManager::createPlaneBoundedVolumeQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>volumes</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> for this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new instance of a query object for this scene manager, for a region enclosed by a set of planes (normals pointing inwards). See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> and <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> for full details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The instance returned from this method must be destroyed by calling <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">SceneManager::destroyQuery</a> when it is no longer required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>volumes</em>&nbsp;</td><td>Details of the volumes which describe the region for this query. </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The query mask to apply to this query; can be used to filter out certain objects; see <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> for details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera88">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera31" doxytag="Ogre::OctreeSceneManager::createRayQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a>* Ogre::OctreeSceneManager::createRayQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>ray</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> for this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new instance of a query object for this scene manager, looking for objects which fall along a ray. See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> and <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> for full details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The instance returned from this method must be destroyed by calling <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">SceneManager::destroyQuery</a> when it is no longer required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ray</em>&nbsp;</td><td>Details of the ray which describes the region for this query. </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The query mask to apply to this query; can be used to filter out certain objects; see <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> for details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera89">Ogre::SceneManager</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera32">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera48" doxytag="Ogre::OctreeSceneManager::createSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::OctreeSceneManager::createSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a specialized <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera14">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera47" doxytag="Ogre::OctreeSceneManager::createSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::OctreeSceneManager::createSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a specialized <a class="el" href="classOgre_1_1OctreeNode.html">OctreeNode</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera13">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb19" doxytag="Ogre::OctreeSceneManager::createShadowTextures" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::createShadowTextures </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fmt</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating shadow textures (texture-based shadows). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb10" doxytag="Ogre::OctreeSceneManager::createSkyboxPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> Ogre::SceneManager::createSkyboxPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bp</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>distance</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb11" doxytag="Ogre::OctreeSceneManager::createSkydomePlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> Ogre::SceneManager::createSkydomePlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx18">BoxPlane</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bp</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>curvature</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tiling</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>distance</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>xsegments</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ysegments</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ySegmentsToKeep</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera142" doxytag="Ogre::OctreeSceneManager::createSphereQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a>* Ogre::SceneManager::createSphereQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sphere</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em> = 0xFFFFFFFF</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> for this scene manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new instance of a query object for this scene manager, for a spherical region. See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> and <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> for full details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The instance returned from this method must be destroyed by calling <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera143">SceneManager::destroyQuery</a> when it is no longer required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sphere</em>&nbsp;</td><td>Details of the sphere which describes the region for this query. </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The query mask to apply to this query; can be used to filter out certain objects; see <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> for details. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera177" doxytag="Ogre::OctreeSceneManager::createStaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a>* Ogre::SceneManager::createStaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance suitable for use with this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> is a way of batching up geometry into a more efficient form at the expense of being able to move it. Please read the <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> class documentation for full information. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the new object </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The new <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb6" doxytag="Ogre::OctreeSceneManager::deriveShadowCasterPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Pass.html">Pass</a>* Ogre::SceneManager::deriveShadowCasterPass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pass</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for turning a regular pass into a shadow caster pass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is only used for texture shadows, basically we're trying to ensure that objects are rendered solid black. This method will usually return the standard solid black pass for all fixed function passes, but will merge in a vertex program and fudge the AutpoParamDataSource to set black lighting for passes with vertex programs. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb7" doxytag="Ogre::OctreeSceneManager::deriveShadowReceiverPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Pass.html">Pass</a>* Ogre::SceneManager::deriveShadowReceiverPass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pass</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for turning a regular pass into a shadow receiver pass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is only used for texture shadows, basically we're trying to ensure that objects are rendered with a projective texture. This method will usually return a standard single-texture pass for all fixed function passes, but will merge in a vertex program for passes with vertex programs. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera122" doxytag="Ogre::OctreeSceneManager::destroyAllAnimations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyAllAnimations </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all animations created using this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera126" doxytag="Ogre::OctreeSceneManager::destroyAllAnimationStates" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyAllAnimationStates </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all animation states created using this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera121" doxytag="Ogre::OctreeSceneManager::destroyAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an <a class="el" href="classOgre_1_1Animation.html">Animation</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You should ensure that none of your code is referencing this animation objects since the memory will be freed. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera125" doxytag="Ogre::OctreeSceneManager::destroyAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You should ensure that none of your code is referencing this animation state object since the memory will be freed. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera143" doxytag="Ogre::OctreeSceneManager::destroyQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>query</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a scene query of any type. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera49" doxytag="Ogre::OctreeSceneManager::destroySceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OctreeSceneManager::destroySceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Deletes a scene node. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera15">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb20" doxytag="Ogre::OctreeSceneManager::destroyShadowTextures" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::destroyShadowTextures </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for destroying shadow textures (texture-based shadows). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera92" doxytag="Ogre::OctreeSceneManager::estimateWorldGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::SceneManager::estimateWorldGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Estimate the number of loading stages required to load the named world geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method should be overridden by SceneManagers that provide custom world geometry that can take some time to load. They should return from this method a count of the number of stages of progress they can report on whilst loading. During real loading (setWorldGeomtry), they should call ResourceGroupManager::_notifyWorldGeometryProgress exactly that number of times when loading the geometry for real. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The default is to return 0, ie to not report progress. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera3">Ogre::BspSceneManager</a>.
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00777">777</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb17" doxytag="Ogre::OctreeSceneManager::findLightsAffectingFrustum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::findLightsAffectingFrustum </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>camera</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for locating a list of lights which could be affecting the frustum. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Custom scene managers are encouraged to override this method to make use of their scene partitioning scheme to more efficiently locate lights, and to eliminate lights which may be occluded by word geometry. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera60" doxytag="Ogre::OctreeSceneManager::findNodesIn" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::findNodesIn </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>ray</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>list</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>exclude</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recurses the octree, adding any nodes intersecting with the ray into the given list. 
-<p>
-It ignores the exclude scene node.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera59" doxytag="Ogre::OctreeSceneManager::findNodesIn" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::findNodesIn </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1PlaneBoundedVolume.html">PlaneBoundedVolume</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>volume</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>list</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>exclude</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recurses the octree, adding any nodes intersecting with the volume into the given list. 
-<p>
-It ignores the exclude scene node.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera58" doxytag="Ogre::OctreeSceneManager::findNodesIn" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::findNodesIn </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sphere</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>list</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>exclude</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recurses the octree, adding any nodes intersecting with the sphere into the given list. 
-<p>
-It ignores the exclude scene node.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera57" doxytag="Ogre::OctreeSceneManager::findNodesIn" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::findNodesIn </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::list&lt; <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> * &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>list</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>exclude</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Recurses the octree, adding any nodes intersecting with the box into the given list. 
-<p>
-It ignores the exclude scene node.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb25" doxytag="Ogre::OctreeSceneManager::findShadowCastersForLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a>&amp; Ogre::SceneManager::findShadowCastersForLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>camera</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for locating a list of shadow casters which could be affecting the frustum for a given light. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Custom scene managers are encouraged to override this method to add optimisations, and to add their own custom shadow casters (perhaps for world geometry) </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb14" doxytag="Ogre::OctreeSceneManager::fireRenderQueueEnded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::SceneManager::fireRenderQueueEnded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>id</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for firing the queue end event, returns true if queue is to be repeated. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb13" doxytag="Ogre::OctreeSceneManager::fireRenderQueueStarted" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::SceneManager::fireRenderQueueStarted </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>id</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for firing the queue start event, returns true if queue is to be skipped. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera91" doxytag="Ogre::OctreeSceneManager::getAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::SceneManager::getAmbientLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the ambient light level to be used for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera120" doxytag="Ogre::OctreeSceneManager::getAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Animation.html">Animation</a>* Ogre::SceneManager::getAnimation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Looks up an <a class="el" href="classOgre_1_1Animation.html">Animation</a> object previously created with createAnimation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera148" doxytag="Ogre::OctreeSceneManager::getAnimationIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw6">AnimationIterator</a> Ogre::SceneManager::getAnimationIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all animations in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01513">1513</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreSceneManager_8h-source.html#l01494">Ogre::SceneManager::AnimationIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera124" doxytag="Ogre::OctreeSceneManager::getAnimationState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1AnimationState.html">AnimationState</a>* Ogre::SceneManager::getAnimationState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>animName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves animation state as previously created using createAnimationState. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera149" doxytag="Ogre::OctreeSceneManager::getAnimationStateIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MapIterator.html">AnimationStateIterator</a> Ogre::SceneManager::getAnimationStateIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all animation states in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01517">1517</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreAnimationState_8h-source.html#l00119">Ogre::AnimationStateIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera114" doxytag="Ogre::OctreeSceneManager::getBillboardSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a>* Ogre::SceneManager::getBillboardSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the named <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera147" doxytag="Ogre::OctreeSceneManager::getBillboardSetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw5">BillboardSetIterator</a> Ogre::SceneManager::getBillboardSetIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all BillboardSets in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01509">1509</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreSceneManager_8h-source.html#l01493">Ogre::SceneManager::BillboardSetIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera72" doxytag="Ogre::OctreeSceneManager::getCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Camera.html">Camera</a>* Ogre::SceneManager::getCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the named camera. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera146" doxytag="Ogre::OctreeSceneManager::getCameraIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw4">CameraIterator</a> Ogre::SceneManager::getCameraIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all cameras in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01505">1505</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreSceneManager_8h-source.html#l01492">Ogre::SceneManager::CameraIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera86" doxytag="Ogre::OctreeSceneManager::getEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Entity.html">Entity</a>* Ogre::SceneManager::getEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the named <a class="el" href="classOgre_1_1Entity.html">Entity</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera145" doxytag="Ogre::OctreeSceneManager::getEntityIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw3">EntityIterator</a> Ogre::SceneManager::getEntityIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all entities in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01501">1501</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreSceneManager_8h-source.html#l01491">Ogre::SceneManager::EntityIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera109" doxytag="Ogre::OctreeSceneManager::getFogColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::SceneManager::getFogColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the fog colour for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera112" doxytag="Ogre::OctreeSceneManager::getFogDensity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::SceneManager::getFogDensity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the fog density for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera111" doxytag="Ogre::OctreeSceneManager::getFogEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::SceneManager::getFogEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the fog end distance for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera108" doxytag="Ogre::OctreeSceneManager::getFogMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a642">FogMode</a> Ogre::SceneManager::getFogMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the fog mode for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera110" doxytag="Ogre::OctreeSceneManager::getFogStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::SceneManager::getFogStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the fog start distance for the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera77" doxytag="Ogre::OctreeSceneManager::getLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Light.html">Light</a>* Ogre::SceneManager::getLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the named <a class="el" href="classOgre_1_1Light.html">Light</a> which has previously been added to the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera144" doxytag="Ogre::OctreeSceneManager::getLightIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw2">LightIterator</a> Ogre::SceneManager::getLightIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all lights in the scene. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01497">1497</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreSceneManager_8h-source.html#l01490">Ogre::SceneManager::LightIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera65" doxytag="Ogre::OctreeSceneManager::getOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OctreeSceneManager::getOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the given option for the Scene Manager. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>See setOption </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera31">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera67" doxytag="Ogre::OctreeSceneManager::getOptionKeys" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OctreeSceneManager::getOptionKeys </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>refKeys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for getting all the implementation-specific options of the scene manager. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>refKeys</em>&nbsp;</td><td>A reference to a list that will be filled with all the available options. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>On success, true is returned. On failiure, false is returned. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera34">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera66" doxytag="Ogre::OctreeSceneManager::getOptionValues" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OctreeSceneManager::getOptionValues </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>key</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>refValueList</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for getting all possible values for a specific option. 
-<p>
-When this list is too large (i.e. the option expects, for example, a float), the return value will be true, but the list will contain just one element whose size will be set to 0. Otherwise, the list will be filled with all the possible values the option can accept. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>strKey</em>&nbsp;</td><td>The name of the option to get the values for. </td></tr>
-    <tr><td valign=top><em>refValueList</em>&nbsp;</td><td>A reference to a list that will be filled with the available values. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>On success (the option exists), true is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>On failure, false is returned. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera33">Ogre::SceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera128" doxytag="Ogre::OctreeSceneManager::getRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* Ogre::SceneManager::getRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the internal render queue, for advanced users only. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The render queue is mainly used internally to manage the scene object rendering queue, it also exports some methods to allow advanced users to configure the behavior of rendering process. Most methods provided by <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> are supposed to be used internally only, you should reference to the <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> API for more information. Do not access this directly unless you know what you are doing. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera82" doxytag="Ogre::OctreeSceneManager::getRootSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::SceneManager::getRootSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> at the root of the scene hierarchy. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The entire scene is held as a hierarchy of nodes, which allows things like relative transforms, general changes in rendering state etc (See the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> class for more info). In this basic <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> class, the application using <a class="el" href="namespaceOgre.html">Ogre</a> is free to structure this hierarchy however it likes, since it has no real significance apart from making transforms relative to each node (more specialised subclasses will provide utility methods for building specific node structures e.g. loading a BSP tree). </dd></dl>
-<dl compact><dt><b></b></dt><dd>However, in all cases there is only ever one root node of the hierarchy, and this method returns a pointer to it. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera83" doxytag="Ogre::OctreeSceneManager::getSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::SceneManager::getSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a named <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> from the scene graph. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If you chose to name a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> as you created it, or if you happened to make a note of the generated name, you can look it up wherever it is in the scene graph using this method. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera155" doxytag="Ogre::OctreeSceneManager::getShadowColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::SceneManager::getShadowColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the colour used to modulate areas in shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is only applicable for shadow techniques which involve darkening the area in shadow, as opposed to masking out the light. This colour provided is used as a modulative value to darken the areas. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera157" doxytag="Ogre::OctreeSceneManager::getShadowDirectionalLightExtrusionDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::SceneManager::getShadowDirectionalLightExtrusionDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the distance a shadow volume is extruded for a directional light. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera159" doxytag="Ogre::OctreeSceneManager::getShadowFarDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::SceneManager::getShadowFarDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum distance away from the camera that shadows will be visible. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01611">1611</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera161" doxytag="Ogre::OctreeSceneManager::getShadowIndexBufferSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::SceneManager::getShadowIndexBufferSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the size of the shadow index buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01641">1641</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera151" doxytag="Ogre::OctreeSceneManager::getShadowTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a> Ogre::SceneManager::getShadowTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current shadow technique. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01556">1556</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00159">Ogre::ShadowTechnique</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera167" doxytag="Ogre::OctreeSceneManager::getShadowTextureCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short Ogre::SceneManager::getShadowTextureCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of the textures allocated for texture based shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01673">1673</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera165" doxytag="Ogre::OctreeSceneManager::getShadowTexturePixelFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> Ogre::SceneManager::getShadowTexturePixelFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the format of the textures used for texture based shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01663">1663</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePixelFormat_8h-source.html#l00033">Ogre::PixelFormat</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera173" doxytag="Ogre::OctreeSceneManager::getShadowTextureSelfShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::getShadowTextureSelfShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether or not texture shadows attempt to self-shadow. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01731">1731</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera163" doxytag="Ogre::OctreeSceneManager::getShadowTextureSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short Ogre::SceneManager::getShadowTextureSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the size of the texture used for texture based shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01651">1651</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera139" doxytag="Ogre::OctreeSceneManager::getShowBoundingBoxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::getShowBoundingBoxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns if all bounding boxes of scene nodes are to be displayed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera153" doxytag="Ogre::OctreeSceneManager::getShowDebugShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::getShowDebugShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Are debug shadows shown? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01561">1561</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera103" doxytag="Ogre::OctreeSceneManager::getSkyBoxNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::SceneManager::getSkyBoxNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the skybox node, if enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01039">1039</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera106" doxytag="Ogre::OctreeSceneManager::getSkyDomeNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::SceneManager::getSkyDomeNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the sky dome node, if enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01107">1107</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera100" doxytag="Ogre::OctreeSceneManager::getSkyPlaneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::SceneManager::getSkyPlaneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the sky plane node, if enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00987">987</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera135" doxytag="Ogre::OctreeSceneManager::getSpecialCaseRenderQueueMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a> Ogre::SceneManager::getSpecialCaseRenderQueueMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the way the special case render queue list is processed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera178" doxytag="Ogre::OctreeSceneManager::getStaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a>* Ogre::SceneManager::getStaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieve a previously created <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera93" doxytag="Ogre::OctreeSceneManager::getSuggestedViewpoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1ViewPoint.html">ViewPoint</a> Ogre::SceneManager::getSuggestedViewpoint </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>random</em> = false          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Asks the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> to provide a suggested viewpoint from which the scene should be viewed. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Typically this method returns the origin unless a) world geometry has been loaded using <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera27">SceneManager::setWorldGeometry</a> and b) that world geometry has suggested 'start' points. If there is more than one viewpoint which the scene manager can suggest, it will always suggest the first one unless the random parameter is true. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>random</em>&nbsp;</td><td>If true, and there is more than one possible suggestion, a random one will be used. If false the same one will always be suggested. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>On success, true is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>On failiure, false is returned. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera5">Ogre::BspSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera137" doxytag="Ogre::OctreeSceneManager::getWorldGeometryRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> Ogre::SceneManager::getWorldGeometryRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the render queue that the world geometry (if any) this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> renders will be associated with. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>SceneManagers which provide 'world geometry' should place it in a specialised render queue in order to make it possible to enable / disable it easily using the addSpecialCaseRenderQueue method. Even if the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> does not use the render queues to render the world geometry, it should still pick a queue to represent it's manual rendering, and check isRenderQueueToBeProcessed before rendering.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera94" doxytag="Ogre::OctreeSceneManager::hasOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::hasOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>strKey</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for verifying wether the scene manager has an implementation-specific option. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>strKey</em>&nbsp;</td><td>The name of the option to check for. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>If the scene manager contains the given option, true is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>If it does not, false is returned. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00834">834</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera46" doxytag="Ogre::OctreeSceneManager::init" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::init </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>d</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initializeds the manager to the given box and depth. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb4" doxytag="Ogre::OctreeSceneManager::initRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::initRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for initialising the render queue. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses can use this to install their own <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> implementation. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb18" doxytag="Ogre::OctreeSceneManager::initShadowVolumeMaterials" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::initShadowVolumeMaterials </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up materials for shadows. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera136" doxytag="Ogre::OctreeSceneManager::isRenderQueueToBeProcessed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::isRenderQueueToBeProcessed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>qid</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the named queue will be rendered based on the current 'special case' render queue list and mode. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">SceneManager::addSpecialCaseRenderQueue</a> </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>qid</em>&nbsp;</td><td>The identifier of the queue which should be tested </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if the queue will be rendered, false otherwise</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera102" doxytag="Ogre::OctreeSceneManager::isSkyBoxEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::isSkyBoxEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return whether a skybox is enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01036">1036</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera105" doxytag="Ogre::OctreeSceneManager::isSkyDomeEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::isSkyDomeEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return whether a skydome is enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01104">1104</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera99" doxytag="Ogre::OctreeSceneManager::isSkyPlaneEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::SceneManager::isSkyPlaneEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return whether a key plane is enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00984">984</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera127" doxytag="Ogre::OctreeSceneManager::manualRender" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::manualRender </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vp</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>worldMatrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>viewMatrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>projMatrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>doBeginEndFrame</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual rendering method, for advanced users only. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to send rendering commands through the pipeline on demand, bypassing OGRE's normal world processing. You should only use this if you really know what you're doing; OGRE does lots of things for you that you really should let it do. However, there are times where it may be useful to have this manual interface, for example overlaying something on top of the scene rendered by OGRE. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Because this is an instant rendering method, timing is important. The best time to call it is from a <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> event handler. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Don't call this method a lot, it's designed for rare (1 or 2 times per frame) use. Calling it regularly per frame will cause frame rate drops! </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>rend</em>&nbsp;</td><td>A <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> object describing the rendering op </td></tr>
-    <tr><td valign=top><em>pass</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Pass.html">Pass</a> to use for this render </td></tr>
-    <tr><td valign=top><em>vp</em>&nbsp;</td><td>Pointer to the viewport to render to </td></tr>
-    <tr><td valign=top><em>worldMatrix</em>&nbsp;</td><td>The transform to apply from object to world space </td></tr>
-    <tr><td valign=top><em>viewMatrix</em>&nbsp;</td><td>The transform to apply from world to view space </td></tr>
-    <tr><td valign=top><em>projMatrix</em>&nbsp;</td><td>The transform to apply from view to screen space </td></tr>
-    <tr><td valign=top><em>doBeginEndFrame</em>&nbsp;</td><td>If true, beginFrame() and endFrame() are called, otherwise not. You should leave this as false if you are calling this within the main render loop. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera68" doxytag="Ogre::OctreeSceneManager::OctreeSceneManager::createAABBQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a>* Ogre::OctreeSceneManager::OctreeSceneManager::createAABBQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera69" doxytag="Ogre::OctreeSceneManager::OctreeSceneManager::createSphereQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a>* Ogre::OctreeSceneManager::OctreeSceneManager::createSphereQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sphere</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb21" doxytag="Ogre::OctreeSceneManager::prepareShadowTextures" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::prepareShadowTextures </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>cam</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vp</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for preparing shadow textures ready for use in a regular render. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera117" doxytag="Ogre::OctreeSceneManager::removeAllBillboardSets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeAllBillboardSets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys all BillboardSets. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Again, use caution since no <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> must be referred to elsewhere e.g. attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> otherwise a crash is likely. Use clearScene if you are unsure (it clears <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> entries too.) </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">SceneManager::clearScene</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera75" doxytag="Ogre::OctreeSceneManager::removeAllCameras" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeAllCameras </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes (and destroys) all cameras from the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some cameras are internal created to dealing with texture shadow, their aren't supposed to destroy outside. So, while you are using texture shadow, don't call this method, or you can set the shadow technique other than texture-based, which will destroy all internal created shadow cameras and textures. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera89" doxytag="Ogre::OctreeSceneManager::removeAllEntities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeAllEntities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys all Entities. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Again, use caution since no <a class="el" href="classOgre_1_1Entity.html">Entity</a> must be referred to elsewhere e.g. attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> otherwise a crash is likely. Use clearScene if you are unsure (it clears <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> entries too.) </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">SceneManager::clearScene</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera80" doxytag="Ogre::OctreeSceneManager::removeAllLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeAllLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes and destroys all lights in the scene. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera181" doxytag="Ogre::OctreeSceneManager::removeAllStaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeAllStaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove &amp; destroy all <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instances. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera116" doxytag="Ogre::OctreeSceneManager::removeBillboardSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeBillboardSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys an <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> by name. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Must only be done if the <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> is not attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>. It may be safer to wait to clear the whole scene. If you are unsure, use clearScene. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera115" doxytag="Ogre::OctreeSceneManager::removeBillboardSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeBillboardSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>set</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys an <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Must only be done if the <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> is not attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>. It may be safer to wait to clear the whole scene. If you are unsure, use clearScene. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera74" doxytag="Ogre::OctreeSceneManager::removeCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a camera from the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method removes an camera from the scene based on the camera's name rather than a pointer. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera73" doxytag="Ogre::OctreeSceneManager::removeCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a camera from the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method removes a previously added camera from the scene. The camera is deleted so the caller must ensure no references to it's previous instance (e.g. in a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>) are used. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>cam</em>&nbsp;</td><td>Pointer to the camera to remove </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera88" doxytag="Ogre::OctreeSceneManager::removeEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys an <a class="el" href="classOgre_1_1Entity.html">Entity</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> by name. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Must only be done if the <a class="el" href="classOgre_1_1Entity.html">Entity</a> is not attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>. It may be safer to wait to clear the whole scene if you are unsure use clearScene. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">SceneManager::clearScene</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera87" doxytag="Ogre::OctreeSceneManager::removeEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ent</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes &amp; destroys an <a class="el" href="classOgre_1_1Entity.html">Entity</a> from the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Must only be done if the <a class="el" href="classOgre_1_1Entity.html">Entity</a> is not attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>. It may be safer to wait to clear the whole scene if you are unsure use clearScene. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera24">SceneManager::clearScene</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera79" doxytag="Ogre::OctreeSceneManager::removeLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>light</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes the light from the scene and destroys it based on a pointer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Any pointers held to this light after calling this method will be invalid. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera78" doxytag="Ogre::OctreeSceneManager::removeLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes the named light from the scene and destroys it. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Any pointers held to this light after calling this method will be invalid. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera130" doxytag="Ogre::OctreeSceneManager::removeRenderQueueListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeRenderQueueListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>delListener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a listener previously added with addRenderQueueListener. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera132" doxytag="Ogre::OctreeSceneManager::removeSpecialCaseRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeSpecialCaseRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>qid</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes an item to the 'special case' render queue list. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">SceneManager::addSpecialCaseRenderQueue</a> </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>qid</em>&nbsp;</td><td>The identifier of the queue which should be removed from the special case list. Nothing happens if the queue is not in the list.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera180" doxytag="Ogre::OctreeSceneManager::removeStaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeStaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove &amp; destroy a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera179" doxytag="Ogre::OctreeSceneManager::removeStaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::removeStaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>geom</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove &amp; destroy a <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> instance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb28" doxytag="Ogre::OctreeSceneManager::renderAdditiveStencilShadowedQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderAdditiveStencilShadowedQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group with the added complexity of additive stencil shadows. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb27" doxytag="Ogre::OctreeSceneManager::renderBasicQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderBasicQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pGroup</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group in the ordinary way. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb29" doxytag="Ogre::OctreeSceneManager::renderModulativeStencilShadowedQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderModulativeStencilShadowedQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group with the added complexity of additive stencil shadows. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb32" doxytag="Ogre::OctreeSceneManager::renderModulativeTextureShadowedQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderModulativeTextureShadowedQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group with the added complexity of additive stencil shadows. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb34" doxytag="Ogre::OctreeSceneManager::renderObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">RenderPriorityGroup::TransparentRenderablePassList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>objs</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>doLightIteration</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a59">LightList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>manualLightList</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a set of objects, see renderSingleObject for param definitions. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb33" doxytag="Ogre::OctreeSceneManager::renderObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">RenderPriorityGroup::SolidRenderablePassMap</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>objs</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>doLightIteration</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a59">LightList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>manualLightList</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a set of objects, see renderSingleObject for param definitions. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb26" doxytag="Ogre::OctreeSceneManager::renderQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render the objects in a given queue group. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb24" doxytag="Ogre::OctreeSceneManager::renderShadowVolumeObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SceneManager::renderShadowVolumeObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VectorIterator.html">ShadowCaster::ShadowRenderableListIterator</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>iShadowRenderables</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a59">LightList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>manualLightList</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>flags</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>secondpass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>zfail</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>twosided</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a set of shadow renderables. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb22" doxytag="Ogre::OctreeSceneManager::renderShadowVolumesToStencil" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderShadowVolumesToStencil </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>cam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for rendering all the objects for a given light into the stencil buffer. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>light</em>&nbsp;</td><td>The light source </td></tr>
-    <tr><td valign=top><em>cam</em>&nbsp;</td><td>The camera being viewed from </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb16" doxytag="Ogre::OctreeSceneManager::renderSingleObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderSingleObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>doLightIteration</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a59">LightList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>manualLightList</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for rendering a single object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Assumes that the pass has already been set up. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>rend</em>&nbsp;</td><td>The renderable to issue to the pipeline </td></tr>
-    <tr><td valign=top><em>pass</em>&nbsp;</td><td>The pass which is being used </td></tr>
-    <tr><td valign=top><em>doLightIteration</em>&nbsp;</td><td>If true, this method will issue the renderable to the pipeline possibly multiple times, if the pass indicates it should be done once per light </td></tr>
-    <tr><td valign=top><em>manualLightList</em>&nbsp;</td><td>Only applicable if doLightIteration is false, this method allows you to pass in a previously determined set of lights which will be used for a single render of this object. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb30" doxytag="Ogre::OctreeSceneManager::renderTextureShadowCasterQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderTextureShadowCasterQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group rendering only shadow casters. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb31" doxytag="Ogre::OctreeSceneManager::renderTextureShadowReceiverQueueGroupObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderTextureShadowReceiverQueueGroupObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>group</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render a group rendering only shadow receivers. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb35" doxytag="Ogre::OctreeSceneManager::renderTransparentShadowCasterObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::renderTransparentShadowCasterObjects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">RenderPriorityGroup::TransparentRenderablePassList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>objs</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>doLightIteration</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a59">LightList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>manualLightList</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render those objects in the transparent pass list which have shadow casting forced on. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This function is intended to be used to render the shadows of transparent objects which have transparency_casts_shadows set to 'on' in their material</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera64" doxytag="Ogre::OctreeSceneManager::resize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::resize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>box</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Resizes the octree to the given size. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera90" doxytag="Ogre::OctreeSceneManager::setAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SceneManager::setAmbientLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the ambient light level to be used for the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This sets the colour and intensity of the ambient light in the scene, i.e. the light which is 'sourceless' and illuminates all objects equally. The colour of an object is affected by a combination of the light in the scene, and the amount of light that object reflects (in this case based on the Material::ambient property). <p>
-By default the ambient light in the scene is <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, i.e. no ambient light. This means that any objects rendered with a <a class="el" href="classOgre_1_1Material.html">Material</a> which has lighting enabled (see <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala37">Material::setLightingEnabled</a>) will not be visible unless you have some dynamic lights in your scene. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera118" doxytag="Ogre::OctreeSceneManager::setDisplaySceneNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setDisplaySceneNodes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>display</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> whether it should render the SceneNodes which make up the scene as well as the objects in the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method is mainly for debugging purposes. If you set this to 'true', each node will be rendered as a set of 3 axes to allow you to easily see the orientation of the nodes. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera107" doxytag="Ogre::OctreeSceneManager::setFog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SceneManager::setFog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mode</em> = FOG_NONE, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em> = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>expDensity</em> = 0.001, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearStart</em> = 0.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearEnd</em> = 1.0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the fogging mode applied to the scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets up the scene-wide fogging effect. These settings apply to all geometry rendered, UNLESS the material with which it is rendered has it's own fog settings (see <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala39">Material::setFog</a>). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mode</em>&nbsp;</td><td>Set up the mode of fog as described in the FogMode enum, or set to FOG_NONE to turn off. </td></tr>
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour of the fog. Either set this to the same as your viewport background colour, or to blend in with a skydome or skybox. </td></tr>
-    <tr><td valign=top><em>expDensity</em>&nbsp;</td><td>The density of the fog in FOG_EXP or FOG_EXP2 mode, as a value between 0 and 1. The default is 0.001. </td></tr>
-    <tr><td valign=top><em>linearStart</em>&nbsp;</td><td>Distance in world units at which linear fog starts to encroach. Only applicable if mode is FOG_LINEAR. </td></tr>
-    <tr><td valign=top><em>linearEnd</em>&nbsp;</td><td>Distance in world units at which linear fog becomes completely opaque. Only applicable if mode is FOG_LINEAR. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera63" doxytag="Ogre::OctreeSceneManager::setLooseOctree" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::setLooseOctree </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00166">166</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00229">mLoose</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagera23" doxytag="Ogre::OctreeSceneManager::setOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OctreeSceneManager::setOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const void *&nbsp;</td>
-          <td class="mdname" nowrap></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the given option for the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Options are: "Size", <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> *; "CullCamera", bool *; "Depth", int *; "ShowOctree", bool *; </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera30">Ogre::SceneManager</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera34">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb5" doxytag="Ogre::OctreeSceneManager::setPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Pass.html">Pass</a>* Ogre::SceneManager::setPass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pass</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up the renderstate for a rendering pass. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pass</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Pass.html">Pass</a> details to set. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A <a class="el" href="classOgre_1_1Pass.html">Pass</a> object that was used instead of the one passed in, can happen when rendering shadow passes </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera154" doxytag="Ogre::OctreeSceneManager::setShadowColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the colour used to modulate areas in shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is only applicable for shadow techniques which involve darkening the area in shadow, as opposed to masking out the light. This colour provided is used as a modulative value to darken the areas. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera156" doxytag="Ogre::OctreeSceneManager::setShadowDirectionalLightExtrusionDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowDirectionalLightExtrusionDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dist</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the distance a shadow volume is extruded for a directional light. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Although directional lights are essentially infinite, there are many reasons to limit the shadow extrusion distance to a finite number, not least of which is compatibility with older cards (which do not support infinite positions), and shadow caster elimination. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The default value is 10,000 world units. This does not apply to point lights or spotlights, since they extrude up to their attenuation range. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera169" doxytag="Ogre::OctreeSceneManager::setShadowDirLightTextureOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowDirLightTextureOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>offset</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the proportional distance which a texture shadow which is generated from a directional light will be offset into the camera view to make best use of texture space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When generating a shadow texture from a directional light, an approximation is used since it is not possible to render the entire scene to one texture. The texture is projected onto an area centred on the camera, and is the shadow far distance * 2 in length (it is square). This wastes a lot of texture space outside the frustum though, so this offset allows you to move the texture in front of the camera more. However, be aware that this can cause a little shadow 'jittering' during rotation, and that if you move it too far then you'll start to get artefacts close to the camera. The value is represented as a proportion of the shadow far distance, and the default is 0.6. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01696">1696</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera158" doxytag="Ogre::OctreeSceneManager::setShadowFarDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowFarDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>distance</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum distance away from the camera that shadows will be visible. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Shadow techniques can be expensive, therefore it is a good idea to limit them to being rendered close to the camera if possible, and to skip the expense of rendering shadows for distance objects. This method allows you to set the distance at which shadows will no longer be rendered. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Each shadow technique can interpret this subtely differently. For example, one technique may use this to eliminate casters, another might use it to attenuate the shadows themselves. You should tweak this value to suit your chosen shadow technique and scene setup. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera160" doxytag="Ogre::OctreeSceneManager::setShadowIndexBufferSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowIndexBufferSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>size</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum size of the index buffer used to render shadow primitives. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to tweak the size of the index buffer used to render shadow primitives (including stencil shadow volumes). The default size is 51,200 entries, which is 100k of GPU memory, or enough to render approximately 17,000 triangles. You can reduce this as long as you do not have any models / world geometry chunks which could require more than the amount you set. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The maximum number of triangles required to render a single shadow volume (including light and dark caps when needed) will be 3x the number of edges on the light silhouette, plus the number of light-facing triangles. On average, half the triangles will be facing toward the light, but the number of triangles in the silhouette entirely depends on the mesh - angular meshes will have a higher silhouette tris/mesh tris ratio than a smooth mesh. You can estimate the requirements for your particular mesh by rendering it alone in a scene with shadows enabled and a single light - rotate it or the light and make a note of how high the triangle count goes (remembering to subtract the mesh triangle count) </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>The number of indexes; divide this by 3 to determine the number of triangles.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera150" doxytag="Ogre::OctreeSceneManager::setShadowTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>technique</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the general shadow technique to be used in this scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>There are multiple ways to generate shadows in a scene, and each has strengths and weaknesses. <ul>
-<li>
-Stencil-based approaches can be used to draw very long, extreme shadows without loss of precision and the 'additive' version can correctly show the shadowing of complex effects like bump mapping because they physically exclude the light from those areas. However, the edges are very sharp and stencils cannot handle transparency, and they involve a fair amount of CPU work in order to calculate the shadow volumes, especially when animated objects are involved. </li>
-<li>
-Texture-based approaches are good for handling transparency (they can, for example, correctly shadow a mesh which uses alpha to represent holes), and they require little CPU overhead, and can happily shadow geometry which is deformed by a vertex program, unlike stencil shadows. However, they have a fixed precision which can introduce 'jaggies' at long range and have fillrate issues of their own. </li>
-</ul>
-</dd></dl>
-<dl compact><dt><b></b></dt><dd>We support 2 kinds of stencil shadows, and 2 kinds of texture-based shadows, and one simple decal approach. The 2 stencil approaches differ in the amount of multipass work that is required - the modulative approach simply 'darkens' areas in shadow after the main render, which is the least expensive, whilst the additive approach has to perform a render per light and adds the cumulative effect, whcih is more expensive but more accurate. The texture based shadows both work in roughly the same way, the only difference is that the shadowmap approach is slightly more accurate, but requires a more recent graphics card. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that because mixing many shadow techniques can cause problems, only one technique is supported at once. Also, you should call this method at the start of the scene setup. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>technique</em>&nbsp;</td><td>The shadowing technique to use for the scene. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera174" doxytag="Ogre::OctreeSceneManager::setShadowTextureCasterMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureCasterMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default material to use for rendering shadow casters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default shadow casters are rendered into the shadow texture using an automatically generated fixed-function pass. This allows basic projective texture shadows, but it's possible to use more advanced shadow techniques by overriding the caster and receiver materials, for example providing vertex and fragment programs to implement shadow maps. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You can rely on the ambient light in the scene being set to the requested texture shadow colour, if that's useful. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Individual objects may also override the vertex program in your default material if their materials include shadow_caster_vertex_program_ref shadow_receiver_vertex_program_ref entries, so if you use both make sure they are compatible. <p>
-Only a single pass is allowed in your material, although multiple techniques may be used for hardware fallback.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera166" doxytag="Ogre::OctreeSceneManager::setShadowTextureCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>count</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the number of textures allocated for texture-based shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The default number of textures assigned to deal with texture based shadows is 1; however this means you can only have one light casting shadows at the same time. You can increase this number in order to make this more flexible, but be aware of the texture memory it will use. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera171" doxytag="Ogre::OctreeSceneManager::setShadowTextureFadeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureFadeEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fadeEnd</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the proportional distance at which texture shadows finish to fading out. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>To hide the edges where texture shadows end (in directional lights) <a class="el" href="namespaceOgre.html">Ogre</a> will fade out the shadow in the distance. This value is a proportional distance of the entire shadow visibility distance at which the shadow is completely invisible. The default is 0.9. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01713">1713</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera170" doxytag="Ogre::OctreeSceneManager::setShadowTextureFadeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureFadeStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fadeStart</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the proportional distance at which texture shadows begin to fade out. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>To hide the edges where texture shadows end (in directional lights) <a class="el" href="namespaceOgre.html">Ogre</a> will fade out the shadow in the distance. This value is a proportional distance of the entire shadow visibility distance at which the shadow begins to fade out. The default is 0.7 </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01704">1704</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera164" doxytag="Ogre::OctreeSceneManager::setShadowTexturePixelFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTexturePixelFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fmt</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the pixel format of the textures used for texture-based shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, a colour texture is used (PF_X8R8G8B8) for texture shadows, but if you want to use more advanced texture shadow types you can alter this. If you do, you will have to also call setShadowTextureCasterMaterial and setShadowTextureReceiverMaterial to provide shader-based materials to use these customised shadow texture formats. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera175" doxytag="Ogre::OctreeSceneManager::setShadowTextureReceiverMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureReceiverMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default material to use for rendering shadow receivers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default shadow receivers are rendered as a post-pass using basic modulation. This allows basic projective texture shadows, but it's possible to use more advanced shadow techniques by overriding the caster and receiver materials, for example providing vertex and fragment programs to implement shadow maps. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You can rely on texture unit 0 containing the shadow texture, and for the unit to be set to use projective texturing from the light (only useful if you're using fixed-function, which is unlikely; otherwise you should rely on the texture_viewproj_matrix auto binding) </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Individual objects may also override the vertex program in your default material if their materials include shadow_caster_vertex_program_ref shadow_receiver_vertex_program_ref entries, so if you use both make sure they are compatible. <p>
-Only a single pass is allowed in your material, although multiple techniques may be used for hardware fallback.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera172" doxytag="Ogre::OctreeSceneManager::setShadowTextureSelfShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureSelfShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>selfShadow</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not texture shadows should attempt to self-shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The default implementation of texture shadows uses a fixed-function colour texture projection approach for maximum compatibility, and as such cannot support self-shadowing. However, if you decide to implement a more complex shadowing technique using the setShadowTextureCasterMaterial and setShadowTextureReceiverMaterial there is a possibility you may be able to support self-shadowing (e.g by implementing a shader-based shadow map). In this case you might want to enable this option. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>selfShadow</em>&nbsp;</td><td>Whether to attempt self-shadowing with texture shadows</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01728">1728</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera168" doxytag="Ogre::OctreeSceneManager::setShadowTextureSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fmt</em> = PF_X8R8G8B8</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size and count of textures used in texture-based shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd></dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera162">setShadowTextureSize</a> and <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera166">setShadowTextureCount</a> for details, this method just allows you to change both at once, which can save on reallocation if the textures have already been created. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera162" doxytag="Ogre::OctreeSceneManager::setShadowTextureSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowTextureSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>size</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the size of the texture used for texture-based shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The larger the shadow texture, the better the detail on texture based shadows, but obviously this takes more memory. The default size is 512. Sizes must be a power of 2. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera176" doxytag="Ogre::OctreeSceneManager::setShadowUseInfiniteFarPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowUseInfiniteFarPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enable</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether we should use an inifinite camera far plane when rendering stencil shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Stencil shadow coherency is very reliant on the shadow volume not being clipped by the far plane. If this clipping happens, you get a kind of 'negative' shadow effect. The best way to achieve coherency is to move the far plane of the camera out to infinity, thus preventing the far plane from clipping the shadow volumes. When combined with vertex program extrusion of the volume to infinity, which <a class="el" href="namespaceOgre.html">Ogre</a> does when available, this results in very robust shadow volumes. For this reason, when you enable stencil shadows, <a class="el" href="namespaceOgre.html">Ogre</a> automatically changes your camera settings to project to infinity if the card supports it. You can disable this behaviour if you like by calling this method; although you can never enable infinite projection if the card does not support it. </dd></dl>
-<dl compact><dt><b></b></dt><dd>If you disable infinite projection, or it is not available, you need to be far more careful with your light attenuation / directional light extrusion distances to avoid clipping artefacts at the far plane. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Recent cards will generally support infinite far plane projection. However, we have found some cases where they do not, especially on Direct3D. There is no standard capability we can check to validate this, so we use some heuristics based on experience: <ul>
-<li>
-OpenGL always seems to support it no matter what the card </li>
-<li>
-Direct3D on non-vertex program capable systems (including vertex program capable cards on Direct3D7) does not support it </li>
-<li>
-Direct3D on GeForce3 and GeForce4 Ti does not seem to support infinite projection</li>
-<li>
-</li>
-</ul>
-Therefore in the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> implementation, we may veto the use of an infinite far plane based on these heuristics.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01813">1813</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb23" doxytag="Ogre::OctreeSceneManager::setShadowVolumeStencilState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShadowVolumeStencilState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>secondpass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>zfail</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>twosided</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for setting stencil state for rendering shadow volumes. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>secondpass</em>&nbsp;</td><td>Is this the second pass? </td></tr>
-    <tr><td valign=top><em>zfail</em>&nbsp;</td><td>Should we be using the zfail method? </td></tr>
-    <tr><td valign=top><em>twosided</em>&nbsp;</td><td>Should we use a 2-sided stencil? </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera61" doxytag="Ogre::OctreeSceneManager::setShowBoxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::setShowBoxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the box visibility flag. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00155">155</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00223">mShowBoxes</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera152" doxytag="Ogre::OctreeSceneManager::setShowDebugShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setShowDebugShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>debug</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enables / disables the rendering of debug information for shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l01559">1559</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera101" doxytag="Ogre::OctreeSceneManager::setSkyBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setSkyBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>materialName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>distance</em> = 5000, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>drawFirst</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em> = <a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enables / disables a 'sky box' i.e. 
-<p>
-a 6-sided box at constant distance from the camera representing the sky. <dl compact><dt><b>Remarks:</b></dt><dd>You could create a sky box yourself using the standard mesh and entity methods, but this creates a plane which the camera can never get closer or further away from - it moves with the camera. (NB you could create this effect by creating a world box which was attached to the same <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> as the <a class="el" href="classOgre_1_1Camera.html">Camera</a> too, but this would only apply to a single camera whereas this skybox applies to any camera using this scene manager). </dd></dl>
-<dl compact><dt><b></b></dt><dd>The material you use for the skybox can either contain layers which are single textures, or they can be cubic textures, i.e. made up of 6 images, one for each plane of the cube. See the <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> class for more information. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enable</em>&nbsp;</td><td>True to enable the skybox, false to disable it </td></tr>
-    <tr><td valign=top><em>materialName</em>&nbsp;</td><td>The name of the material the box will use </td></tr>
-    <tr><td valign=top><em>distance</em>&nbsp;</td><td>Distance in world coorinates from the camera to each plane of the box. The default is normally OK. </td></tr>
-    <tr><td valign=top><em>drawFirst</em>&nbsp;</td><td>If true, the box is drawn before all other geometry in the scene, without updating the depth buffer. This is the safest rendering method since all other objects will always appear in front of the sky. However this is not the most efficient way if most of the sky is often occluded by other objects. If this is the case, you can set this parameter to false meaning it draws <em>after</em> all other geometry which can be an optimisation - however you must ensure that the distance value is large enough that no objects will 'poke through' the sky box when it is rendered. </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional parameter to specify the orientation of the box. By default the 'top' of the box is deemed to be in the +y direction, and the 'front' at the -z direction. You can use this parameter to rotate the sky if you want. </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group to which to assign the plane mesh. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera104" doxytag="Ogre::OctreeSceneManager::setSkyDome" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setSkyDome </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>materialName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>curvature</em> = 10, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tiling</em> = 8, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>distance</em> = 4000, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>drawFirst</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>xsegments</em> = 16, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ysegments</em> = 16, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ysegments_keep</em> = -1, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em> = <a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enables / disables a 'sky dome' i.e. 
-<p>
-an illusion of a curved sky. <dl compact><dt><b>Remarks:</b></dt><dd>A sky dome is actually formed by 5 sides of a cube, but with texture coordinates generated such that the surface appears curved like a dome. Sky domes are appropriate where you need a realistic looking sky where the scene is not going to be 'fogged', and there is always a 'floor' of some sort to prevent the viewer looking below the horizon (the distortion effect below the horizon can be pretty horrible, and there is never anyhting directly below the viewer). If you need a complete wrap-around background, use the setSkyBox method instead. You can actually combine a sky box and a sky dome if you want, to give a positional backdrop with an overlayed curved cloud layer. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Sky domes work well with 2D repeating textures like clouds. You can change the apparant 'curvature' of the sky depending on how your scene is viewed - lower curvatures are better for 'open' scenes like landscapes, whilst higher curvatures are better for say FPS levels where you don't see a lot of the sky at once and the exaggerated curve looks good. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enable</em>&nbsp;</td><td>True to enable the skydome, false to disable it </td></tr>
-    <tr><td valign=top><em>materialName</em>&nbsp;</td><td>The name of the material the dome will use </td></tr>
-    <tr><td valign=top><em>curvature</em>&nbsp;</td><td>The curvature of the dome. Good values are between 2 and 65. Higher values are more curved leading to a smoother effect, lower values are less curved meaning more distortion at the horizons but a better distance effect. </td></tr>
-    <tr><td valign=top><em>tiling</em>&nbsp;</td><td>How many times to tile the texture(s) across the dome. </td></tr>
-    <tr><td valign=top><em>distance</em>&nbsp;</td><td>Distance in world coorinates from the camera to each plane of the box the dome is rendered on. The default is normally OK. </td></tr>
-    <tr><td valign=top><em>drawFirst</em>&nbsp;</td><td>If true, the dome is drawn before all other geometry in the scene, without updating the depth buffer. This is the safest rendering method since all other objects will always appear in front of the sky. However this is not the most efficient way if most of the sky is often occluded by other objects. If this is the case, you can set this parameter to false meaning it draws <em>after</em> all other geometry which can be an optimisation - however you must ensure that the distance value is large enough that no objects will 'poke through' the sky when it is rendered. </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional parameter to specify the orientation of the dome. By default the 'top' of the dome is deemed to be in the +y direction, and the 'front' at the -z direction. You can use this parameter to rotate the sky if you want. </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group to which to assign the plane mesh. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera98" doxytag="Ogre::OctreeSceneManager::setSkyPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setSkyPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>plane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>materialName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em> = 1000, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tiling</em> = 10, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>drawFirst</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bow</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>xsegments</em> = 1, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ysegments</em> = 1, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em> = <a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enables / disables a 'sky plane' i.e. 
-<p>
-a plane at constant distance from the camera representing the sky. <dl compact><dt><b>Remarks:</b></dt><dd>You can create sky planes yourself using the standard mesh and entity methods, but this creates a plane which the camera can never get closer or further away from - it moves with the camera. (NB you could create this effect by creating a world plane which was attached to the same <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> as the <a class="el" href="classOgre_1_1Camera.html">Camera</a> too, but this would only apply to a single camera whereas this plane applies to any camera using this scene manager). </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>To apply scaling, scrolls etc to the sky texture(s) you should use the <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> class methods. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enable</em>&nbsp;</td><td>True to enable the plane, false to disable it </td></tr>
-    <tr><td valign=top><em>plane</em>&nbsp;</td><td>Details of the plane, i.e. it's normal and it's distance from the camera. </td></tr>
-    <tr><td valign=top><em>materialName</em>&nbsp;</td><td>The name of the material the plane will use </td></tr>
-    <tr><td valign=top><em>scale</em>&nbsp;</td><td>The scaling applied to the sky plane - higher values mean a bigger sky plane - you may want to tweak this depending on the size of plane.d and the other characteristics of your scene </td></tr>
-    <tr><td valign=top><em>tiling</em>&nbsp;</td><td>How many times to tile the texture across the sky. Applies to all texture layers. If you need finer control use the <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> texture coordinate transformation methods. </td></tr>
-    <tr><td valign=top><em>drawFirst</em>&nbsp;</td><td>If true, the plane is drawn before all other geometry in the scene, without updating the depth buffer. This is the safest rendering method since all other objects will always appear in front of the sky. However this is not the most efficient way if most of the sky is often occluded by other objects. If this is the case, you can set this parameter to false meaning it draws <em>after</em> all other geometry which can be an optimisation - however you must ensure that the plane.d value is large enough that no objects will 'poke through' the sky plane when it is rendered. </td></tr>
-    <tr><td valign=top><em>bow</em>&nbsp;</td><td>If zero, the plane will be completely flat (like previous versions. If above zero, the plane will be curved, allowing the sky to appear below camera level. Curved sky planes are simular to skydomes, but are more compatable with fog. </td></tr>
-    <tr><td valign=top><em>xsegments,ysegments</em>&nbsp;</td><td>Determines the number of segments the plane will have to it. This is most important when you are bowing the plane, but may also be useful if you need tesselation on the plane to perform per-vertex effects. </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group to which to assign the plane mesh. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera134" doxytag="Ogre::OctreeSceneManager::setSpecialCaseRenderQueueMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setSpecialCaseRenderQueueMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw17">SpecialCaseRenderQueueMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mode</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the way the special case render queue list is processed. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera131">SceneManager::addSpecialCaseRenderQueue</a> </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mode</em>&nbsp;</td><td>The mode of processing</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera62" doxytag="Ogre::OctreeSceneManager::setUseCullCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::setUseCullCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the cull camera flag. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00161">161</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
-<p>
-References <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00226">mCullCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb15" doxytag="Ogre::OctreeSceneManager::setViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting the destination viewport for the next render. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SceneManagera27" doxytag="Ogre::OctreeSceneManager::setWorldGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setWorldGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the source of the 'world' geometry, i.e. 
-<p>
-the large, mainly static geometry making up the world e.g. rooms, landscape etc. <dl compact><dt><b>Remarks:</b></dt><dd>Depending on the type of <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> (subclasses will be specialised for particular world geometry types) you have requested via the <a class="el" href="classOgre_1_1Root.html">Root</a> or <a class="el" href="classOgre_1_1SceneManagerEnumerator.html">SceneManagerEnumerator</a> classes, you can pass a filename to this method and it will attempt to load the world-level geometry for use. If you try to load an inappropriate type of world data an exception will be thrown. The default <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> cannot handle any sort of world geometry and so will always throw an exception. However subclasses like <a class="el" href="classOgre_1_1BspSceneManager.html">BspSceneManager</a> can load particular types of world geometry e.g. "q3dm1.bsp". </dd></dl>
-<dl compact><dt><b></b></dt><dd>World geometry will be loaded via the 'common' resource paths and archives set in the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> class. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera2">Ogre::BspSceneManager</a>, and <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera2">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SceneManagera81" doxytag="Ogre::OctreeSceneManager::setWorldGeometryRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::setWorldGeometryRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>qid</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the render queue that the world geometry (if any) this <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> renders will be associated with. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>SceneManagers which provide 'world geometry' should place it in a specialised render queue in order to make it possible to enable / disable it easily using the addSpecialCaseRenderQueue method. Even if the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> does not use the render queues to render the world geometry, it should still pick a queue to represent it's manual rendering, and check isRenderQueueToBeProcessed before rendering. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Setting this may not affect the actual ordering of rendering the world geometry, if the world geometry is being rendered manually by the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. If the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> feeds world geometry into the queues, however, the ordering will be affected.</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainSceneManager.html#Ogre_1_1TerrainSceneManagera44">Ogre::TerrainSceneManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera138" doxytag="Ogre::OctreeSceneManager::showBoundingBoxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneManager::showBoundingBoxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bShow</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Allows all bounding boxes of scene nodes to be displayed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb12" doxytag="Ogre::OctreeSceneManager::useRenderableViewProjMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SceneManager::useRenderableViewProjMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pRend</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method used by _renderVisibleObjects to deal with renderables which override the camera's own view / projection materices. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb8" doxytag="Ogre::OctreeSceneManager::validatePassForRendering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::SceneManager::validatePassForRendering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pass</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method to validate whether a <a class="el" href="classOgre_1_1Pass.html">Pass</a> should be allowed to render. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Called just before a pass is about to be used for rendering a group to allow the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> to omit it if required. A return value of false skips this pass. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerb9" doxytag="Ogre::OctreeSceneManager::validateRenderableForRendering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::SceneManager::validateRenderableForRendering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method to validate whether a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> should be allowed to render. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Called just before a pass is about to be used for rendering a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to allow the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> to omit it if required. A return value of false skips it. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagera53" doxytag="Ogre::OctreeSceneManager::walkOctree" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSceneManager::walkOctree </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OctreeCamera.html">OctreeCamera</a> *&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Octree.html">Octree</a> *&nbsp;</td>
-          <td class="mdname" nowrap>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>foundvisible</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>onlyShadowCasters</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Walks through the octree, adding any visible objects to the render queue. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If any octant in the octree if completely within the the view frustum, all subchildren are automatically added with no visibility tests. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Friends And Related Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagern3" doxytag="Ogre::OctreeSceneManager::OctreeAxisAlignedBoxSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1OctreeAxisAlignedBoxSceneQuery.html">OctreeAxisAlignedBoxSceneQuery</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00077">77</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagern0" doxytag="Ogre::OctreeSceneManager::OctreeIntersectionSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1OctreeIntersectionSceneQuery.html">OctreeIntersectionSceneQuery</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00074">74</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagern4" doxytag="Ogre::OctreeSceneManager::OctreePlaneBoundedVolumeListSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html">OctreePlaneBoundedVolumeListSceneQuery</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00078">78</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagern1" doxytag="Ogre::OctreeSceneManager::OctreeRaySceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1OctreeRaySceneQuery.html">OctreeRaySceneQuery</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00075">75</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSceneManagern2" doxytag="Ogre::OctreeSceneManager::OctreeSphereSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html">OctreeSphereSceneQuery</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00076">76</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagers0" doxytag="Ogre::OctreeSceneManager::intersect_call" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagers0">Ogre::OctreeSceneManager::intersect_call</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00081">81</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp26" doxytag="Ogre::OctreeSceneManager::mAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp26">Ogre::SceneManager::mAmbientLight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Current ambient light, cached for <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00132">132</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp64" doxytag="Ogre::OctreeSceneManager::mAnimationsList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx8">AnimationList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp64">Ogre::SceneManager::mAnimationsList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00305">305</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp65" doxytag="Ogre::OctreeSceneManager::mAnimationStates" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a0">AnimationStateSet</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp65">Ogre::SceneManager::mAnimationStates</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00306">306</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp69" doxytag="Ogre::OctreeSceneManager::mAutoParamDataSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AutoParamDataSource.html">AutoParamDataSource</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp69">Ogre::SceneManager::mAutoParamDataSource</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility class for calculating automatic parameters for gpu programs. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00345">345</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp37" doxytag="Ogre::OctreeSceneManager::mAutoTrackingSceneNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx6">AutoTrackingSceneNodes</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp37">Ogre::SceneManager::mAutoTrackingSceneNodes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00185">185</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp31" doxytag="Ogre::OctreeSceneManager::mBillboardSets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx3">BillboardSetList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp31">Ogre::SceneManager::mBillboardSets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Central list of billboard sets - for easy memory management and lookup. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00160">160</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp19" doxytag="Ogre::OctreeSceneManager::mBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp19">Ogre::OctreeSceneManager::mBox</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of the octree. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00220">220</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp16" doxytag="Ogre::OctreeSceneManager::mBoxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a558">BoxList</a> <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp16">Ogre::OctreeSceneManager::mBoxes</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-list of boxes to be rendered 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00212">212</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp66" doxytag="Ogre::OctreeSceneManager::mCamChanged" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp66">Ogre::SceneManager::mCamChanged</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Controller.html">Controller</a> flag for determining if we need to set view/proj matrices. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00313">313</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp34" doxytag="Ogre::OctreeSceneManager::mCameraInProgress" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Camera.html">Camera</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp34">Ogre::SceneManager::mCameraInProgress</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Camera.html">Camera</a> in progress. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00176">176</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp28" doxytag="Ogre::OctreeSceneManager::mCameras" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx0">CameraList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp28">Ogre::SceneManager::mCameras</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Central list of cameras - for easy memory management and lookup. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00141">141</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagert1" doxytag="Ogre::OctreeSceneManager::mColors" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert1">Ogre::OctreeSceneManager::mColors</a>[ 8 ]<code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00232">232</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp23" doxytag="Ogre::OctreeSceneManager::mCorners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp23">Ogre::OctreeSceneManager::mCorners</a>[ 24 ]<code> [protected]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00231">231</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp21" doxytag="Ogre::OctreeSceneManager::mCullCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp21">Ogre::OctreeSceneManager::mCullCamera</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-cull camera flag 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00226">226</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00161">setUseCullCamera()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp87" doxytag="Ogre::OctreeSceneManager::mCurrentShadowTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp87">Ogre::SceneManager::mCurrentShadowTexture</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00365">365</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp35" doxytag="Ogre::OctreeSceneManager::mCurrentViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp35">Ogre::SceneManager::mCurrentViewport</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Current <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00178">178</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp71" doxytag="Ogre::OctreeSceneManager::mDebugShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp71">Ogre::SceneManager::mDebugShadows</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00348">348</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp27" doxytag="Ogre::OctreeSceneManager::mDestRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp27">Ogre::SceneManager::mDestRenderSystem</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The rendering system to send the scene to. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00135">135</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp63" doxytag="Ogre::OctreeSceneManager::mDisplayNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp63">Ogre::SceneManager::mDisplayNodes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00301">301</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp30" doxytag="Ogre::OctreeSceneManager::mEntities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx2">EntityList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp30">Ogre::SceneManager::mEntities</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Central list of entities - for easy memory management and lookup. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00154">154</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp107" doxytag="Ogre::OctreeSceneManager::mFiniteExtrusionParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp107">Ogre::SceneManager::mFiniteExtrusionParams</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00421">421</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp54" doxytag="Ogre::OctreeSceneManager::mFogColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp54">Ogre::SceneManager::mFogColour</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00210">210</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp57" doxytag="Ogre::OctreeSceneManager::mFogDensity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp57">Ogre::SceneManager::mFogDensity</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00213">213</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp56" doxytag="Ogre::OctreeSceneManager::mFogEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp56">Ogre::SceneManager::mFogEnd</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00212">212</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp53" doxytag="Ogre::OctreeSceneManager::mFogMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a642">FogMode</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp53">Ogre::SceneManager::mFogMode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00209">209</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp55" doxytag="Ogre::OctreeSceneManager::mFogStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp55">Ogre::SceneManager::mFogStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00211">211</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp80" doxytag="Ogre::OctreeSceneManager::mFullScreenQuad" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Rectangle2D.html">Rectangle2D</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp80">Ogre::SceneManager::mFullScreenQuad</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00357">357</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp82" doxytag="Ogre::OctreeSceneManager::mIlluminationStage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerw16">IlluminationRenderStage</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp82">Ogre::SceneManager::mIlluminationStage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00359">359</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagert2" doxytag="Ogre::OctreeSceneManager::mIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagert2">Ogre::OctreeSceneManager::mIndexes</a>[ 24 ]<code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00233">233</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp106" doxytag="Ogre::OctreeSceneManager::mInfiniteExtrusionParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp106">Ogre::SceneManager::mInfiniteExtrusionParams</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00420">420</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp29" doxytag="Ogre::OctreeSceneManager::mLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx1">SceneLightList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp29">Ogre::SceneManager::mLights</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Central list of lights - for easy memory management and lookup. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00147">147</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp77" doxytag="Ogre::OctreeSceneManager::mLightsAffectingFrustum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a59">LightList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp77">Ogre::SceneManager::mLightsAffectingFrustum</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00354">354</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp22" doxytag="Ogre::OctreeSceneManager::mLoose" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp22">Ogre::OctreeSceneManager::mLoose</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00229">229</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00166">setLooseOctree()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp18" doxytag="Ogre::OctreeSceneManager::mMaxDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp18">Ogre::OctreeSceneManager::mMaxDepth</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-max depth for the tree. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00218">218</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp17" doxytag="Ogre::OctreeSceneManager::mNumObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp17">Ogre::OctreeSceneManager::mNumObjects</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-number of rendered objs 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00215">215</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp15" doxytag="Ogre::OctreeSceneManager::mOctree" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Octree.html">Octree</a>* <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp15">Ogre::OctreeSceneManager::mOctree</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The root octree. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00209">209</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp25" doxytag="Ogre::OctreeSceneManager::mRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp25">Ogre::SceneManager::mRenderQueue</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Queue of objects for rendering. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00129">129</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp67" doxytag="Ogre::OctreeSceneManager::mRenderQueueListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx9">RenderQueueListenerList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp67">Ogre::SceneManager::mRenderQueueListeners</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00316">316</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp24" doxytag="Ogre::OctreeSceneManager::mScaleFactor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp24">Ogre::OctreeSceneManager::mScaleFactor</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00235">235</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp33" doxytag="Ogre::OctreeSceneManager::mSceneNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx5">SceneNodeList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp33">Ogre::SceneManager::mSceneNodes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Central list of SceneNodes - for easy memory management. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Note that this list is used only for memory management; the structure of the scene is held using the hierarchy of SceneNodes starting with the root node. However you can look up nodes this way. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00173">173</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp36" doxytag="Ogre::OctreeSceneManager::mSceneRoot" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp36">Ogre::SceneManager::mSceneRoot</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Root.html">Root</a> scene node. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00181">181</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp91" doxytag="Ogre::OctreeSceneManager::mShadowCasterAABBQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp91">Ogre::SceneManager::mShadowCasterAABBQuery</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00403">403</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp89" doxytag="Ogre::OctreeSceneManager::mShadowCasterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerx11">ShadowCasterList</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp89">Ogre::SceneManager::mShadowCasterList</a><code> [protected, inherited]</code>
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00401">401</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp61" doxytag="Ogre::OctreeSceneManager::mShadowCasterPlainBlackPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Pass.html">Pass</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp61">Ogre::SceneManager::mShadowCasterPlainBlackPass</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-A pass designed to let us render shadow colour on white for texture shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00234">234</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp108" doxytag="Ogre::OctreeSceneManager::mShadowCasterQueryListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> ShadowCasterSceneQueryListener* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp108">Ogre::SceneManager::mShadowCasterQueryListener</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00455">455</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp90" doxytag="Ogre::OctreeSceneManager::mShadowCasterSphereQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp90">Ogre::SceneManager::mShadowCasterSphereQuery</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00402">402</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp72" doxytag="Ogre::OctreeSceneManager::mShadowColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp72">Ogre::SceneManager::mShadowColour</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00349">349</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp73" doxytag="Ogre::OctreeSceneManager::mShadowDebugPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Pass.html">Pass</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp73">Ogre::SceneManager::mShadowDebugPass</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00350">350</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp81" doxytag="Ogre::OctreeSceneManager::mShadowDirLightExtrudeDist" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp81">Ogre::SceneManager::mShadowDirLightExtrudeDist</a><code> [protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00358">358</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp92" doxytag="Ogre::OctreeSceneManager::mShadowFarDist" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp92">Ogre::SceneManager::mShadowFarDist</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00404">404</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp93" doxytag="Ogre::OctreeSceneManager::mShadowFarDistSquared" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp93">Ogre::SceneManager::mShadowFarDistSquared</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00405">405</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp78" doxytag="Ogre::OctreeSceneManager::mShadowIndexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp78">Ogre::SceneManager::mShadowIndexBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00355">355</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp79" doxytag="Ogre::OctreeSceneManager::mShadowIndexBufferSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp79">Ogre::SceneManager::mShadowIndexBufferSize</a><code> [protected, inherited]</code>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00356">356</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp76" doxytag="Ogre::OctreeSceneManager::mShadowMaterialInitDone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp76">Ogre::SceneManager::mShadowMaterialInitDone</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00353">353</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Pass.html">Pass</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp75">Ogre::SceneManager::mShadowModulativePass</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00352">352</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp62" doxytag="Ogre::OctreeSceneManager::mShadowReceiverPass" ></a><p>
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-A pass designed to let us render shadow receivers for texture shadows. 
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00236">236</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00351">351</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp70" doxytag="Ogre::OctreeSceneManager::mShadowTechnique" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00347">347</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp104" doxytag="Ogre::OctreeSceneManager::mShadowTextureCasterVPDirty" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp104">Ogre::SceneManager::mShadowTextureCasterVPDirty</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00416">416</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp84" doxytag="Ogre::OctreeSceneManager::mShadowTextureCount" ></a><p>
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-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp84">Ogre::SceneManager::mShadowTextureCount</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00361">361</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp98" doxytag="Ogre::OctreeSceneManager::mShadowTextureCustomCasterPass" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00410">410</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp100" doxytag="Ogre::OctreeSceneManager::mShadowTextureCustomCasterVertexProgram" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00412">412</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00414">414</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp99" doxytag="Ogre::OctreeSceneManager::mShadowTextureCustomReceiverPass" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00411">411</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp101" doxytag="Ogre::OctreeSceneManager::mShadowTextureCustomReceiverVertexProgram" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00413">413</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp103" doxytag="Ogre::OctreeSceneManager::mShadowTextureCustomReceiverVPParams" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00415">415</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00408">408</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00407">407</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00362">362</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00406">406</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00417">417</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00364">364</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00409">409</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00360">360</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp88" doxytag="Ogre::OctreeSceneManager::mShadowUseInfiniteFarPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp88">Ogre::SceneManager::mShadowUseInfiniteFarPlane</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00366">366</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp68" doxytag="Ogre::OctreeSceneManager::mShowBoundingBoxes" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp68">Ogre::SceneManager::mShowBoundingBoxes</a><code> [protected, inherited]</code>
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-Flag that indicates if all of the scene node's bounding boxes should be shown as a wireframe. 
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-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00327">327</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp20" doxytag="Ogre::OctreeSceneManager::mShowBoxes" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp20">Ogre::OctreeSceneManager::mShowBoxes</a><code> [protected]</code>
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-box visibility flag 
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-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00223">223</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.
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-Referenced by <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00155">setShowBoxes()</a>.    </td>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp48">Ogre::SceneManager::mSkyBoxDrawFirst</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00202">202</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp47" doxytag="Ogre::OctreeSceneManager::mSkyBoxEnabled" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp47">Ogre::SceneManager::mSkyBoxEnabled</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00201">201</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp40" doxytag="Ogre::OctreeSceneManager::mSkyBoxEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp40">Ogre::SceneManager::mSkyBoxEntity</a>[6]<code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00191">191</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp43" doxytag="Ogre::OctreeSceneManager::mSkyBoxNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp43">Ogre::SceneManager::mSkyBoxNode</a><code> [protected, inherited]</code>
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-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00195">195</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp49" doxytag="Ogre::OctreeSceneManager::mSkyBoxOrientation" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp49">Ogre::SceneManager::mSkyBoxOrientation</a><code> [protected, inherited]</code>
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-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00203">203</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp51" doxytag="Ogre::OctreeSceneManager::mSkyDomeDrawFirst" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp51">Ogre::SceneManager::mSkyDomeDrawFirst</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00206">206</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp50" doxytag="Ogre::OctreeSceneManager::mSkyDomeEnabled" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00205">205</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp39" doxytag="Ogre::OctreeSceneManager::mSkyDomeEntity" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00190">190</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp42" doxytag="Ogre::OctreeSceneManager::mSkyDomeNode" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00194">194</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp52" doxytag="Ogre::OctreeSceneManager::mSkyDomeOrientation" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp52">Ogre::SceneManager::mSkyDomeOrientation</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00207">207</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp46" doxytag="Ogre::OctreeSceneManager::mSkyPlane" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Plane.html">Plane</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp46">Ogre::SceneManager::mSkyPlane</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00199">199</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp45" doxytag="Ogre::OctreeSceneManager::mSkyPlaneDrawFirst" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp45">Ogre::SceneManager::mSkyPlaneDrawFirst</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00198">198</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp44" doxytag="Ogre::OctreeSceneManager::mSkyPlaneEnabled" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00197">197</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp38" doxytag="Ogre::OctreeSceneManager::mSkyPlaneEntity" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00189">189</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp41" doxytag="Ogre::OctreeSceneManager::mSkyPlaneNode" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00193">193</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp58" doxytag="Ogre::OctreeSceneManager::mSpecialCaseQueueList" ></a><p>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00216">216</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00217">217</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
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-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00163">163</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp14" doxytag="Ogre::OctreeSceneManager::mVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a557">NodeList</a> <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1TerrainSceneManagerp14">Ogre::OctreeSceneManager::mVisible</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneManager_8h-source.html#l00206">206</a> of file <a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagerp60" doxytag="Ogre::OctreeSceneManager::mWorldGeometryRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagerp60">Ogre::SceneManager::mWorldGeometryRenderQueue</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00218">218</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainSceneManagers1" doxytag="Ogre::OctreeSceneManager::WORLD_GEOMETRY_QUERY_MASK" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagers1">Ogre::SceneManager::WORLD_GEOMETRY_QUERY_MASK</a><code> [static, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Query mask which will be used for world geometry <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00085">85</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreOctreeSceneManager_8h-source.html">OgreOctreeSceneManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:06:18 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBoxEmitter_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBoxEmitter_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreBoxEmitter.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBoxEmitter.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>"</code><br>
-
-<p>
-<a href="OgreBoxEmitter_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreQuaternion_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreQuaternion_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,228 +1,0 @@
-<html>
-<head>
-<title>OgreQuaternion.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreQuaternion.h</h1><a href="OgreQuaternion_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="comment">// NOTE THAT THIS FILE IS BASED ON MATERIAL FROM:</span>
-00026 
-00027 <span class="comment">// Magic Software, Inc.</span>
-00028 <span class="comment">// http://www.magic-software.com</span>
-00029 <span class="comment">// Copyright (c) 2000, All Rights Reserved</span>
-00030 <span class="comment">//</span>
-00031 <span class="comment">// Source code from Magic Software is supplied under the terms of a license</span>
-00032 <span class="comment">// agreement and may not be copied or disclosed except in accordance with the</span>
-00033 <span class="comment">// terms of that agreement.  The various license agreements may be found at</span>
-00034 <span class="comment">// the Magic Software web site.  This file is subject to the license</span>
-00035 <span class="comment">//</span>
-00036 <span class="comment">// FREE SOURCE CODE</span>
-00037 <span class="comment">// http://www.magic-software.com/License/free.pdf</span>
-00038 
-00039 <span class="preprocessor">#ifndef __Quaternion_H__</span>
-00040 <span class="preprocessor"></span><span class="preprocessor">#define __Quaternion_H__</span>
-00041 <span class="preprocessor"></span>
-00042 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00043 <span class="preprocessor">#include "<a class="code" href="OgreMath_8h.html">OgreMath.h</a>"</span>
-00044 
-00045 <span class="keyword">namespace </span>Ogre {
-00046 
-<a name="l00049"></a><a class="code" href="classOgre_1_1Quaternion.html">00049</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Quaternion
-00050     {
-00051     <span class="keyword">public</span>:
-<a name="l00052"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona0">00052</a>         <span class="keyword">inline</span> Quaternion (
-00053             <a class="code" href="namespaceOgre.html#a420">Real</a> fW = 1.0,
-00054             <a class="code" href="namespaceOgre.html#a420">Real</a> fX = 0.0, <a class="code" href="namespaceOgre.html#a420">Real</a> fY = 0.0, <a class="code" href="namespaceOgre.html#a420">Real</a> fZ = 0.0)
-00055         {
-00056             w = fW;
-00057             x = fX;
-00058             y = fY;
-00059             z = fZ;
-00060         }
-<a name="l00061"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona1">00061</a>         <span class="keyword">inline</span> Quaternion (<span class="keyword">const</span> Quaternion&amp; rkQ)
-00062         {
-00063             w = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">w</a>;
-00064             x = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">x</a>;
-00065             y = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono2">y</a>;
-00066             z = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">z</a>;
-00067         }
-<a name="l00069"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona2">00069</a>         <span class="keyword">inline</span> Quaternion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix3.html">Matrix3</a>&amp; rot)
-00070         {
-00071             this-&gt;FromRotationMatrix(rot);
-00072         }
-<a name="l00074"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona3">00074</a>         <span class="keyword">inline</span> Quaternion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; rfAngle, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis)
-00075         {
-00076             this-&gt;FromAngleAxis(rfAngle, rkAxis);
-00077         }
-00078 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-00079 <span class="preprocessor"></span>        <span class="keyword">inline</span> Quaternion(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; rfAngle, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis)
-00080         {
-00081             this-&gt;FromAngleAxis(rfAngle, rkAxis);
-00082         }
-00083 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00084 <span class="preprocessor"></span>
-<a name="l00085"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona4">00085</a>         <span class="keyword">inline</span> Quaternion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; xaxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; yaxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; zaxis)
-00086         {
-00087             this-&gt;FromAxes(xaxis, yaxis, zaxis);
-00088         }
-<a name="l00090"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona5">00090</a>         <span class="keyword">inline</span> Quaternion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>* akAxis)
-00091         {
-00092             this-&gt;FromAxes(akAxis);
-00093         }
-00094 
-00095         <span class="keywordtype">void</span> FromRotationMatrix (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix3.html">Matrix3</a>&amp; kRot);
-00096         <span class="keywordtype">void</span> ToRotationMatrix (<a class="code" href="classOgre_1_1Matrix3.html">Matrix3</a>&amp; kRot) <span class="keyword">const</span>;
-00097         <span class="keywordtype">void</span> FromAngleAxis (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; rfAngle, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis);
-00098         <span class="keywordtype">void</span> ToAngleAxis (<a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; rfAngle, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis) <span class="keyword">const</span>;
-<a name="l00099"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona10">00099</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> ToAngleAxis (<a class="code" href="classOgre_1_1Degree.html">Degree</a>&amp; dAngle, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis)<span class="keyword"> const </span>{
-00100             <a class="code" href="classOgre_1_1Radian.html">Radian</a> rAngle;
-00101             ToAngleAxis ( rAngle, rkAxis );
-00102             dAngle = rAngle;
-00103         }
-00104 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-00105 <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> FromAngleAxis (<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; rfAngle, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis) {
-00106             FromAngleAxis ( <a class="code" href="classOgre_1_1Angle.html">Angle</a>(rfAngle), rkAxis );
-00107         }
-00108         <span class="keyword">inline</span> <span class="keywordtype">void</span> ToAngleAxis (<a class="code" href="namespaceOgre.html#a420">Real</a>&amp; rfAngle, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis)<span class="keyword"> const </span>{
-00109             Radian r;
-00110             ToAngleAxis ( r, rkAxis );
-00111             rfAngle = r.valueAngleUnits();
-00112         }
-00113 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00114 <span class="preprocessor"></span>        <span class="keywordtype">void</span> FromAxes (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>* akAxis);
-00115         <span class="keywordtype">void</span> FromAxes (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; xAxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; yAxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; zAxis);
-00116         <span class="keywordtype">void</span> ToAxes (<a class="code" href="classOgre_1_1Vector3.html">Vector3</a>* akAxis) <span class="keyword">const</span>;
-00117         <span class="keywordtype">void</span> ToAxes (<a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; xAxis, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; yAxis, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; zAxis) <span class="keyword">const</span>;
-00119         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> xAxis(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00121         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> yAxis(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00123         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> zAxis(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00124 
-<a name="l00125"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona18">00125</a>         <span class="keyword">inline</span> Quaternion&amp; operator= (<span class="keyword">const</span> Quaternion&amp; rkQ)
-00126         {
-00127             w = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">w</a>;
-00128             x = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">x</a>;
-00129             y = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono2">y</a>;
-00130             z = rkQ.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">z</a>;
-00131             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00132         }
-00133         Quaternion operator+ (<span class="keyword">const</span> Quaternion&amp; rkQ) <span class="keyword">const</span>;
-00134         Quaternion operator- (<span class="keyword">const</span> Quaternion&amp; rkQ) <span class="keyword">const</span>;
-00135         Quaternion <a class="code" href="namespaceOgre.html#a612">operator* </a>(<span class="keyword">const</span> Quaternion&amp; rkQ) <span class="keyword">const</span>;
-00136         Quaternion <a class="code" href="namespaceOgre.html#a612">operator* </a>(<a class="code" href="namespaceOgre.html#a420">Real</a> fScalar) <span class="keyword">const</span>;
-00137         <a class="code" href="class__OgreExport.html">_OgreExport</a> <span class="keyword">friend</span> Quaternion <a class="code" href="namespaceOgre.html#a612">operator* </a>(<a class="code" href="namespaceOgre.html#a420">Real</a> fScalar,
-00138             <span class="keyword">const</span> Quaternion&amp; rkQ);
-00139         Quaternion operator- () <span class="keyword">const</span>;
-<a name="l00140"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona24">00140</a>         <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceOgre.html#a618">operator== </a>(<span class="keyword">const</span> Quaternion&amp; rhs)<span class="keyword"> const</span>
-00141 <span class="keyword">        </span>{
-00142             <span class="keywordflow">return</span> (rhs.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">x</a> == x) &amp;&amp; (rhs.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono2">y</a> == y) &amp;&amp;
-00143                 (rhs.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">z</a> == z) &amp;&amp; (rhs.<a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">w</a> == w);
-00144         }
-<a name="l00145"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona25">00145</a>         <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceOgre.html#a619">operator!= </a>(<span class="keyword">const</span> Quaternion&amp; rhs)<span class="keyword"> const</span>
-00146 <span class="keyword">        </span>{
-00147             <span class="keywordflow">return</span> !<a class="code" href="namespaceOgre.html#a618">operator==</a>(rhs);
-00148         }
-00149         <span class="comment">// functions of a quaternion</span>
-00150         <a class="code" href="namespaceOgre.html#a420">Real</a> Dot (<span class="keyword">const</span> Quaternion&amp; rkQ) <span class="keyword">const</span>;  <span class="comment">// dot product</span>
-00151         <a class="code" href="namespaceOgre.html#a420">Real</a> Norm () <span class="keyword">const</span>;  <span class="comment">// squared-length</span>
-00153 <span class="comment"></span>        <a class="code" href="namespaceOgre.html#a420">Real</a> normalise(<span class="keywordtype">void</span>); 
-00154         Quaternion Inverse () <span class="keyword">const</span>;  <span class="comment">// apply to non-zero quaternion</span>
-00155         Quaternion UnitInverse () <span class="keyword">const</span>;  <span class="comment">// apply to unit-length quaternion</span>
-00156         Quaternion Exp () <span class="keyword">const</span>;
-00157         Quaternion <a class="code" href="classOgre_1_1Log.html">Log</a> () <span class="keyword">const</span>;
-00158 
-00159         <span class="comment">// rotation of a vector by a quaternion</span>
-00160         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> <a class="code" href="namespaceOgre.html#a612">operator* </a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkVector) <span class="keyword">const</span>;
-00161 
-00163         <a class="code" href="classOgre_1_1Radian.html">Radian</a> getRoll(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00165         <a class="code" href="classOgre_1_1Radian.html">Radian</a> getPitch(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00167         <a class="code" href="classOgre_1_1Radian.html">Radian</a> getYaw(<span class="keywordtype">void</span>) <span class="keyword">const</span>;      
-00169         <span class="keywordtype">bool</span> equals(<span class="keyword">const</span> Quaternion&amp; rhs, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; tolerance) <span class="keyword">const</span>;
-00170         
-00171         <span class="comment">// spherical linear interpolation</span>
-00172         <span class="keyword">static</span> Quaternion Slerp (<a class="code" href="namespaceOgre.html#a420">Real</a> fT, <span class="keyword">const</span> Quaternion&amp; rkP,
-00173             <span class="keyword">const</span> Quaternion&amp; rkQ, <span class="keywordtype">bool</span> shortestPath = <span class="keyword">false</span>);
-00174 
-00175         <span class="keyword">static</span> Quaternion SlerpExtraSpins (<a class="code" href="namespaceOgre.html#a420">Real</a> fT,
-00176             <span class="keyword">const</span> Quaternion&amp; rkP, <span class="keyword">const</span> Quaternion&amp; rkQ,
-00177             <span class="keywordtype">int</span> iExtraSpins);
-00178 
-00179         <span class="comment">// setup for spherical quadratic interpolation</span>
-00180         <span class="keyword">static</span> <span class="keywordtype">void</span> Intermediate (<span class="keyword">const</span> Quaternion&amp; rkQ0,
-00181             <span class="keyword">const</span> Quaternion&amp; rkQ1, <span class="keyword">const</span> Quaternion&amp; rkQ2,
-00182             Quaternion&amp; rka, Quaternion&amp; rkB);
-00183 
-00184         <span class="comment">// spherical quadratic interpolation</span>
-00185         <span class="keyword">static</span> Quaternion Squad (<a class="code" href="namespaceOgre.html#a420">Real</a> fT, <span class="keyword">const</span> Quaternion&amp; rkP,
-00186             <span class="keyword">const</span> Quaternion&amp; rkA, <span class="keyword">const</span> Quaternion&amp; rkB,
-00187             <span class="keyword">const</span> Quaternion&amp; rkQ, <span class="keywordtype">bool</span> shortestPath = <span class="keyword">false</span>);
-00188 
-00189         <span class="comment">// normalised linear interpolation - faster but less accurate (non-constant rotation velocity)</span>
-00190         <span class="keyword">static</span> Quaternion nlerp(<a class="code" href="namespaceOgre.html#a420">Real</a> fT, <span class="keyword">const</span> Quaternion&amp; rkP, 
-00191             <span class="keyword">const</span> Quaternion&amp; rkQ, <span class="keywordtype">bool</span> shortestPath = <span class="keyword">false</span>);
-00192 
-00193         <span class="comment">// cutoff for sine near zero</span>
-<a name="l00194"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions0">00194</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a> ms_fEpsilon;
-00195 
-00196         <span class="comment">// special values</span>
-<a name="l00197"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions1">00197</a>         <span class="keyword">static</span> <span class="keyword">const</span> Quaternion ZERO;
-<a name="l00198"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">00198</a>         <span class="keyword">static</span> <span class="keyword">const</span> Quaternion IDENTITY;
-00199 
-<a name="l00200"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">00200</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> w, x, y, z;
-00201 
-00205         <span class="keyword">inline</span> <a class="code" href="class__OgreExport.html">_OgreExport</a> <span class="keyword">friend</span> std::ostream&amp; <span class="keyword">operator</span> &lt;&lt;
-<a name="l00206"></a><a class="code" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn1">00206</a>             ( std::ostream&amp; o, <span class="keyword">const</span> Quaternion&amp; q )
-00207         {
-00208             o &lt;&lt; <span class="stringliteral">"Quaternion("</span> &lt;&lt; q.w &lt;&lt; <span class="stringliteral">", "</span> &lt;&lt; q.x &lt;&lt; <span class="stringliteral">", "</span> &lt;&lt; q.y &lt;&lt; <span class="stringliteral">", "</span> &lt;&lt; q.z &lt;&lt; <span class="stringliteral">")"</span>;
-00209             <span class="keywordflow">return</span> o;
-00210         }
-00211 
-00212     };
-00213 
-00214 }
-00215 
-00216 
-00217 
-00218 
-00219 <span class="preprocessor">#endif </span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Pass-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Pass-members.html	(revision 657)
+++ 	(revision )
@@ -1,183 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>Ogre::Pass Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa101">_dirtyHash</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa97">_load</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa96">_notifyIndex</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa103">_notifyNeedsRecompile</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa102">_recalculateHash</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa95">_split</a>(unsigned short numUnits)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa98">_unload</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa105">_updateAutoParamsLightsOnly</a>(const AutoParamDataSource &amp;source)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa104">_updateAutoParamsNoLights</a>(const AutoParamDataSource &amp;source)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa26">addTextureUnitState</a>(TextureUnitState *state)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passe2">clearDirtyHashList</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa24">createTextureUnitState</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa25">createTextureUnitState</a>(const String &amp;textureName, unsigned short texCoordSet=0)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa67">getAlphaRejectFunction</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa68">getAlphaRejectValue</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa18">getAmbient</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa44">getColourWriteEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa46">getCullingMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa63">getDepthBias</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa38">getDepthCheckEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa42">getDepthFunction</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa40">getDepthWriteEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa35">getDestBlendFactor</a>() const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa19">getDiffuse</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passe0">getDirtyHashList</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa58">getFogColour</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa61">getFogDensity</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa60">getFogEnd</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa57">getFogMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa56">getFogOverride</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa59">getFogStart</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa94">getFragmentProgram</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa92">getFragmentProgramName</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa93">getFragmentProgramParameters</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa100">getHash</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa7">getIndex</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa50">getLightingEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa48">getManualCullingMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa52">getMaxSimultaneousLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa31">getNumTextureUnitStates</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa72">getOnlyLightType</a>() const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa73">getParent</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passe1">getPassGraveyard</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa74">getResourceGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa70">getRunOncePerLight</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa71">getRunOnlyForOneLightType</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa21">getSelfIllumination</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa54">getShadingMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa84">getShadowCasterVertexProgram</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa82">getShadowCasterVertexProgramName</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa83">getShadowCasterVertexProgramParameters</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa89">getShadowReceiverVertexProgram</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa87">getShadowReceiverVertexProgramName</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa88">getShadowReceiverVertexProgramParameters</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa22">getShininess</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa34">getSourceBlendFactor</a>() const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa20">getSpecular</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa27">getTextureUnitState</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa28">getTextureUnitStateIterator</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa23">getVertexColourTracking</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa79">getVertexProgram</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa77">getVertexProgramName</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa78">getVertexProgramParameters</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa6">hasFragmentProgram</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa5">hasVertexProgram</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa109">isAmbientOnly</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa99">isLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa4">isProgrammable</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa36">isTransparent</a>(void) const </td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp16">mAlphaRejectFunc</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp17">mAlphaRejectVal</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp3">mAmbient</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp15">mColourWrite</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp18">mCullMode</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp14">mDepthBias</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp11">mDepthCheck</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp13">mDepthFunc</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp12">mDepthWrite</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp10">mDestBlendFactor</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp4">mDiffuse</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp6">mEmissive</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp28">mFogColour</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp31">mFogDensity</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp30">mFogEnd</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp27">mFogMode</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp26">mFogOverride</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp29">mFogStart</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp36">mFragmentProgramUsage</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp2">mHash</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp1">mIndex</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp20">mLightingEnabled</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp19">mManualCullMode</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp21">mMaxSimultaneousLights</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp24">mOnlyLightType</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp0">mParent</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp37">mQueuedForDeletion</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp22">mRunOncePerLight</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp23">mRunOnlyForOneLightType</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passt0">msDirtyHashList</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp25">mShadeOptions</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp34">mShadowCasterVertexProgramUsage</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp35">mShadowReceiverVertexProgramUsage</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp7">mShininess</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp9">mSourceBlendFactor</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passt1">msPassGraveyard</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp5">mSpecular</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp32">mTextureUnitStates</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp8">mTracking</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passp33">mVertexProgramUsage</a></td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa2">operator=</a>(const Pass &amp;oth)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa0">Pass</a>(Technique *parent, unsigned short index)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa1">Pass</a>(Technique *parent, unsigned short index, const Pass &amp;oth)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passw0">PassSet</a> typedef</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passe3">processPendingPassUpdates</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa108">queueForDeletion</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa30">removeAllTextureUnitStates</a>(void)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa29">removeTextureUnitState</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa65">setAlphaRejectFunction</a>(CompareFunction func)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa64">setAlphaRejectSettings</a>(CompareFunction func, unsigned char value)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa66">setAlphaRejectValue</a>(unsigned char val)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa8">setAmbient</a>(Real red, Real green, Real blue)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa9">setAmbient</a>(const ColourValue &amp;ambient)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa43">setColourWriteEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa45">setCullingMode</a>(CullingMode mode)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa62">setDepthBias</a>(ushort bias)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa37">setDepthCheckEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa41">setDepthFunction</a>(CompareFunction func)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa39">setDepthWriteEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa10">setDiffuse</a>(Real red, Real green, Real blue, Real alpha)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa11">setDiffuse</a>(const ColourValue &amp;diffuse)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa55">setFog</a>(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa90">setFragmentProgram</a>(const String &amp;name, bool resetParams=true)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa91">setFragmentProgramParameters</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa49">setLightingEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa47">setManualCullingMode</a>(ManualCullingMode mode)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa51">setMaxSimultaneousLights</a>(unsigned short maxLights)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa69">setRunOncePerLight</a>(bool enabled, bool onlyForOneLightType=true, Light::LightTypes lightType=Light::LT_POINT)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa32">setSceneBlending</a>(const SceneBlendType sbt)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa33">setSceneBlending</a>(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa15">setSelfIllumination</a>(Real red, Real green, Real blue)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa16">setSelfIllumination</a>(const ColourValue &amp;selfIllum)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa53">setShadingMode</a>(ShadeOptions mode)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa80">setShadowCasterVertexProgram</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa81">setShadowCasterVertexProgramParameters</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa85">setShadowReceiverVertexProgram</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa86">setShadowReceiverVertexProgramParameters</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa14">setShininess</a>(Real val)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa12">setSpecular</a>(Real red, Real green, Real blue, Real alpha)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa13">setSpecular</a>(const ColourValue &amp;specular)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa107">setTextureAnisotropy</a>(unsigned int maxAniso)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa106">setTextureFiltering</a>(TextureFilterOptions filterType)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa17">setVertexColourTracking</a>(TrackVertexColourType tracking)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa75">setVertexProgram</a>(const String &amp;name, bool resetParams=true)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa76">setVertexProgramParameters</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passw1">TextureUnitStateIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passx0">TextureUnitStates</a> typedef</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Pass.html#Ogre_1_1Passa3">~Pass</a>()</td><td><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:00 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreOctreeNode_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreOctreeNode_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,127 +1,0 @@
-<html>
-<head>
-<title>OgreOctreeNode.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreOctreeNode.h</h1><a href="OgreOctreeNode_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="comment">/***************************************************************************</span>
-00026 <span class="comment">octreenode.h  -  description</span>
-00027 <span class="comment">-------------------</span>
-00028 <span class="comment">begin                : Fri Sep 27 2002</span>
-00029 <span class="comment">copyright            : (C) 2002 by Jon Anderson</span>
-00030 <span class="comment">email                : janders@users.sf.net</span>
-00031 <span class="comment"></span>
-00032 <span class="comment">Enhancements 2003 - 2004 (C) The OGRE Team</span>
-00033 <span class="comment">***************************************************************************/</span>
-00034 
-00035 <span class="preprocessor">#ifndef OCTREENODE_H</span>
-00036 <span class="preprocessor"></span><span class="preprocessor">#define OCTREENODE_H</span>
-00037 <span class="preprocessor"></span>
-00038 <span class="preprocessor">#include &lt;<a class="code" href="OgreSceneNode_8h.html">OgreSceneNode.h</a>&gt;</span>
-00039 
-00040 <span class="preprocessor">#include &lt;<a class="code" href="OgreOctreeSceneManager_8h.html">OgreOctreeSceneManager.h</a>&gt;</span>
-00041 
-00042 <span class="keyword">namespace </span>Ogre
-00043 {
-00044 
-<a name="l00050"></a><a class="code" href="classOgre_1_1OctreeNode.html">00050</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1OctreeNode.html">OctreeNode</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a>
-00051 {
-00052 <span class="keyword">public</span>:
-00054     <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea0">OctreeNode</a>( <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator );
-00056     <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea0">OctreeNode</a>( <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name );
-00058     <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea2">~OctreeNode</a>();
-00059 
-00061     <a class="code" href="classOgre_1_1Node.html">Node</a> * <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea3">removeChild</a>( <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index );
-00062     
-00064     <a class="code" href="classOgre_1_1Node.html">Node</a> * <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea3">removeChild</a>( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp; name );
-00065 
-00067     <a class="code" href="classOgre_1_1Node.html">Node</a> * <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea3">removeChild</a>( <a class="code" href="classOgre_1_1Node.html">Node</a>* child);
-00068 
-<a name="l00071"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea6">00071</a>     <a class="code" href="classOgre_1_1Octree.html">Octree</a> * <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea6">getOctant</a>()
-00072     {
-00073         <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep1">mOctant</a>;
-00074     };
-00075 
-<a name="l00078"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea7">00078</a>     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea7">setOctant</a>( <a class="code" href="classOgre_1_1Octree.html">Octree</a> *o )
-00079     {
-00080         <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep1">mOctant</a> = o;
-00081     };
-00082 
-00085     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea8">_isIn</a>( <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box );
-00086 
-00089     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea9">_addToRenderQueue</a>( <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a> * q, <span class="keywordtype">bool</span> onlyShadowCasters );
-00090 
-00095     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea10">getRenderOperation</a>( <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&amp; op );
-00096 
-<a name="l00101"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea11">00101</a>     <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp; <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodea11">_getLocalAABB</a>()
-00102     {
-00103         <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep0">mLocalAABB</a>;
-00104     };
-00105 
-00106 
-00107 
-00108 
-00109 <span class="keyword">protected</span>:
-00110 
-00117     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodeb0">_updateBounds</a>( <span class="keywordtype">void</span> );
-00118 
-00119     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodeb1">_removeNodeAndChildren</a>( );
-00120 
-<a name="l00122"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep0">00122</a>     <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep0">mLocalAABB</a>;
-00123 
-<a name="l00125"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep1">00125</a>     <a class="code" href="classOgre_1_1Octree.html">Octree</a> *<a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep1">mOctant</a>;
-00126 
-<a name="l00128"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodep2">00128</a>     <a class="code" href="namespaceOgre.html#a420">Real</a> mCorners[ 24 ];
-<a name="l00130"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodet0">00130</a>     <span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodet0">mColors</a>[ 8 ];
-<a name="l00132"></a><a class="code" href="classOgre_1_1OctreeNode.html#Ogre_1_1OctreeNodet1">00132</a>     <span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mIndexes[ 24 ];
-00133 
-00134 
-00135 };
-00136 
-00137 }
-00138 
-00139 
-00140 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:48 2006
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HardwareBufferManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HardwareBufferManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,71 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9HardwareBufferManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera12">_forceReleaseBufferCopies</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera13">_forceReleaseBufferCopies</a>(HardwareVertexBuffer *sourceBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera15">_notifyIndexBufferDestroyed</a>(HardwareIndexBuffer *buf)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera14">_notifyVertexBufferDestroyed</a>(HardwareVertexBuffer *buf)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera11">_releaseBufferCopies</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera9">allocateVertexBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw1">BLT_AUTOMATIC_RELEASE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw0">BLT_MANUAL_RELEASE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">BufferLicenseType</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera3">createIndexBuffer</a>(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera2">createVertexBuffer</a>(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera6">createVertexBufferBinding</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera4">createVertexDeclaration</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera0">D3D9HardwareBufferManager</a>(LPDIRECT3DDEVICE9 device)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb1">destroyAllBindings</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagerb0">destroyAllDeclarations</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera7">destroyVertexBufferBinding</a>(VertexBufferBinding *binding)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera5">destroyVertexDeclaration</a>(VertexDeclaration *decl)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera0">HardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb2">makeBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;source, HardwareBuffer::Usage usage, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp2">mFreeTempVertexBufferMap</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp5">mIndexBuffers</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagerp0">mlpD3DDevice</a></td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp3">mTempVertexBufferLicenses</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp1">mVertexBufferBindings</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp4">mVertexBuffers</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp0">mVertexDeclarations</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera7">recreateDefaultPoolResources</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera8">registerVertexBufferSourceAndCopy</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer, const HardwareVertexBufferSharedPtr &amp;copy)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera6">releaseDefaultPoolResources</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera10">releaseVertexBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;bufferCopy)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera1">~D3D9HardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera1">~HardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:08:42 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9VideoMode.html
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-<title>Ogre::D3D9VideoMode class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::D3D9VideoMode Class Reference</h1><code>#include &lt;<a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1D3D9VideoMode-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea0">D3D9VideoMode</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea1">D3D9VideoMode</a> (const <a class="el" href="classOgre_1_1D3D9VideoMode.html">D3D9VideoMode</a> &amp;ob)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea2">D3D9VideoMode</a> (D3DDISPLAYMODE d3ddm)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea3">~D3D9VideoMode</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea4">getWidth</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea5">getHeight</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DFORMAT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea6">getFormat</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea7">getRefreshRate</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea8">getColourDepth</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DDISPLAYMODE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea9">getDisplayMode</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea10">increaseRefreshRate</a> (unsigned int rr)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModea11">getDescription</a> () const </td></tr>
-
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DDISPLAYMODE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModer0">mDisplayMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModer1">modeNumber</a></td></tr>
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-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea0" doxytag="Ogre::D3D9VideoMode::D3D9VideoMode" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::D3D9VideoMode::D3D9VideoMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00046">46</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00037">Ogre::modeCount</a>, and <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00043">modeNumber</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea1" doxytag="Ogre::D3D9VideoMode::D3D9VideoMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::D3D9VideoMode::D3D9VideoMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1D3D9VideoMode.html">D3D9VideoMode</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ob</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
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-
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-  <tr>
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00047">47</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00037">Ogre::modeCount</a>, and <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00043">modeNumber</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea2" doxytag="Ogre::D3D9VideoMode::D3D9VideoMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::D3D9VideoMode::D3D9VideoMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DDISPLAYMODE&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d3ddm</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00048">48</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00037">Ogre::modeCount</a>, and <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00043">modeNumber</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea3" doxytag="Ogre::D3D9VideoMode::~D3D9VideoMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D9VideoMode::~<a class="el" href="classOgre_1_1D3D9VideoMode.html">D3D9VideoMode</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00049">49</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00037">Ogre::modeCount</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea8" doxytag="Ogre::D3D9VideoMode::getColourDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::D3D9VideoMode::getColourDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-      &nbsp;
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-<p>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea11" doxytag="Ogre::D3D9VideoMode::getDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3D9VideoMode::getDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea9" doxytag="Ogre::D3D9VideoMode::getDisplayMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DDISPLAYMODE Ogre::D3D9VideoMode::getDisplayMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00059">59</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea6" doxytag="Ogre::D3D9VideoMode::getFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DFORMAT Ogre::D3D9VideoMode::getFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00056">56</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea5" doxytag="Ogre::D3D9VideoMode::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::D3D9VideoMode::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00055">55</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea7" doxytag="Ogre::D3D9VideoMode::getRefreshRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::D3D9VideoMode::getRefreshRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00057">57</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea4" doxytag="Ogre::D3D9VideoMode::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::D3D9VideoMode::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00054">54</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModea10" doxytag="Ogre::D3D9VideoMode::increaseRefreshRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9VideoMode::increaseRefreshRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rr</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00060">60</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-References <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">mDisplayMode</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9VideoModer0" doxytag="Ogre::D3D9VideoMode::mDisplayMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DDISPLAYMODE <a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModer0">Ogre::D3D9VideoMode::mDisplayMode</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00042">42</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00046">D3D9VideoMode()</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00059">getDisplayMode()</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00056">getFormat()</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00055">getHeight()</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00057">getRefreshRate()</a>, <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00054">getWidth()</a>, and <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00060">increaseRefreshRate()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9VideoModer1" doxytag="Ogre::D3D9VideoMode::modeNumber" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1D3D9VideoMode.html#Ogre_1_1D3D9VideoModer1">Ogre::D3D9VideoMode::modeNumber</a><code> [private]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00043">43</a> of file <a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreD3D9VideoMode_8h-source.html#l00046">D3D9VideoMode()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D9VideoMode_8h-source.html">OgreD3D9VideoMode.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:23 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AreaEmitter.html
===================================================================
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-<html>
-<head>
-<title>Ogre::AreaEmitter class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AreaEmitter Class Reference</h1><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::AreaEmitter:
-<p><center><img src="classOgre_1_1AreaEmitter.png" usemap="#Ogre::AreaEmitter_map" border="0" alt=""></center>
-<map name="Ogre::AreaEmitter_map">
-<area href="classOgre_1_1ParticleEmitter.html" alt="Ogre::ParticleEmitter" shape="rect" coords="270,56,440,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="270,0,440,24">
-<area href="classOgre_1_1BoxEmitter.html" alt="Ogre::BoxEmitter" shape="rect" coords="0,168,170,192">
-<area href="classOgre_1_1CylinderEmitter.html" alt="Ogre::CylinderEmitter" shape="rect" coords="180,168,350,192">
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-</map>
-<a href="classOgre_1_1AreaEmitter-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1AreaEmittera0">AreaEmitter</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *psys)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera7">_getEmissionCount</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timeElapsed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>.  <a href="#Ogre_1_1RingEmittera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera8">setDirection</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overloaded to update the trans.  <a href="#Ogre_1_1RingEmittera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera9">setSize</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;size)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of the area from which particles are emitted.  <a href="#Ogre_1_1RingEmittera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera10">setSize</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of the area from which particles are emitted.  <a href="#Ogre_1_1RingEmittera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera11">setWidth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the width (local x size) of the emitter.  <a href="#Ogre_1_1RingEmittera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera12">getWidth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the width (local x size) of the emitter.  <a href="#Ogre_1_1RingEmittera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera13">setHeight</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> Height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the height (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera14">getHeight</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the height (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera15">setDepth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> Depth)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the depth (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera16">getDepth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the depth (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera17">setPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;pos)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this emitter relative to the particle system center.  <a href="#Ogre_1_1RingEmittera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera18">getPosition</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the position of this emitter relative to thte center of the particle system.  <a href="#Ogre_1_1RingEmittera18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera19">getDirection</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the base direction of the emitter.  <a href="#Ogre_1_1RingEmittera19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera20">setAngle</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum angle away from the emitter direction which particle will be emitted.  <a href="#Ogre_1_1RingEmittera20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera21">getAngle</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum angle which the initial particle direction can deviate from the emitters base direction.  <a href="#Ogre_1_1RingEmittera21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera22">setParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> speed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial velocity of particles emitted.  <a href="#Ogre_1_1RingEmittera22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera23">setParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial velocity range of particles emitted.  <a href="#Ogre_1_1RingEmittera23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera24">setMinParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the minimum particle velocity.  <a href="#Ogre_1_1RingEmittera24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera25">setMaxParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum particle velocity.  <a href="#Ogre_1_1RingEmittera25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera26">getParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the initial velocity of particles emitted.  <a href="#Ogre_1_1RingEmittera26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera27">getMinParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the minimum particle velocity.  <a href="#Ogre_1_1RingEmittera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera28">getMaxParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum particle velocity.  <a href="#Ogre_1_1RingEmittera28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera29">setEmissionRate</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> particlesPerSecond)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the emission rate for this emitter.  <a href="#Ogre_1_1RingEmittera29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera30">getEmissionRate</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the emission rate set for this emitter.  <a href="#Ogre_1_1RingEmittera30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera31">setTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> ttl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the lifetime of all particles emitted.  <a href="#Ogre_1_1RingEmittera31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera32">setTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> minTtl, <a class="el" href="namespaceOgre.html#a420">Real</a> maxTtl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of lifetime for particles emitted.  <a href="#Ogre_1_1RingEmittera32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera33">setMinTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum time each particle will live for.  <a href="#Ogre_1_1RingEmittera33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera34">setMaxTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum time each particle will live for.  <a href="#Ogre_1_1RingEmittera34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera35">getTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the time each particle will live for.  <a href="#Ogre_1_1RingEmittera35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera36">getMinTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum time each particle will live for.  <a href="#Ogre_1_1RingEmittera36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera37">getMaxTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum time each particle will live for.  <a href="#Ogre_1_1RingEmittera37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera38">setColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial colour of particles emitted.  <a href="#Ogre_1_1RingEmittera38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera39">setColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colourStart, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colourEnd)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of colours for emitted particles.  <a href="#Ogre_1_1RingEmittera39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera40">setColourRangeStart</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera41">setColourRangeEnd</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera42">getColour</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera43">getColourRangeStart</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera44">getColourRangeEnd</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera32">_initParticle</a> (<a class="el" href="classOgre_1_1Particle.html">Particle</a> *pParticle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialises a particle based on the emitter's approach and parameters.  <a href="#Ogre_1_1ParticleEmittera32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera45">getType</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the type of emitter.  <a href="#Ogre_1_1RingEmittera45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera46">setEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the emitter is enabled.  <a href="#Ogre_1_1RingEmittera46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera47">getEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the flag indicating if this emitter is enabled or not.  <a href="#Ogre_1_1RingEmittera47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera48">setStartTime</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> startTime)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the 'start time' of this emitter.  <a href="#Ogre_1_1RingEmittera48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera49">getStartTime</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the start time of the emitter.  <a href="#Ogre_1_1RingEmittera49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera50">setDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> duration)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the duration of the emitter.  <a href="#Ogre_1_1RingEmittera50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera51">setDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of random duration for this emitter.  <a href="#Ogre_1_1RingEmittera51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera52">getDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the duration of the emitter from when it is created or re-enabled.  <a href="#Ogre_1_1RingEmittera52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera53">setMinDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera54">setMaxDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera55">getMinDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera56">getMaxDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera57">setRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> duration)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the time between repeats of the emitter.  <a href="#Ogre_1_1RingEmittera57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera58">setRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of random duration for this emitter.  <a href="#Ogre_1_1RingEmittera58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera59">getRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the duration of the emitter from when it is created or re-enabled.  <a href="#Ogre_1_1RingEmittera59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera60">setMinRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera61">setMaxRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera62">getMinRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera63">getMaxRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb0">genAreaAxes</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for generating the area axes.  <a href="#Ogre_1_1RingEmitterb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb1">initDefaults</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal for initializing some defaults and parameters.  <a href="#Ogre_1_1RingEmitterb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb2">genEmissionDirection</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;destVector)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating particle exit direction.  <a href="#Ogre_1_1RingEmitterb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb3">genEmissionVelocity</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;destVector)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method to apply velocity to a particle direction.  <a href="#Ogre_1_1RingEmitterb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb4">genEmissionTTL</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating a time-to-live for a particle.  <a href="#Ogre_1_1RingEmitterb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb5">genEmissionColour</a> (<a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;destColour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating a colour for a particle.  <a href="#Ogre_1_1RingEmitterb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb6">genConstantEmissionCount</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timeElapsed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating an emission count based on a constant emission rate.  <a href="#Ogre_1_1RingEmitterb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb7">addBaseParameters</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up the basic parameter definitions for a subclass.  <a href="#Ogre_1_1RingEmitterb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb8">initDurationRepeat</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for initialising the duration &amp; repeat of an emitter.  <a href="#Ogre_1_1RingEmitterb8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp2">mSize</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the area.  <a href="#Ogre_1_1RingEmitterp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp3">mXRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp4">mYRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp5">mZRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">mParent</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parent particle system.  <a href="#Ogre_1_1RingEmitterp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">mPosition</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Position relative to the center of the <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>.  <a href="#Ogre_1_1RingEmitterp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">mEmissionRate</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rate in particles per second at which this emitter wishes to emit particles.  <a href="#Ogre_1_1RingEmitterp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the type of emitter, MUST be initialised by subclasses.  <a href="#Ogre_1_1RingEmitterp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">mDirection</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Base direction of the emitter, may not be used by some emitters.  <a href="#Ogre_1_1RingEmitterp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">mUp</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Radian.html">Radian</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">mAngle</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Angle.html">Angle</a> around direction which particles may be emitted, internally radians but angleunits for interface.  <a href="#Ogre_1_1RingEmitterp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">mMinSpeed</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Min speed of particles.  <a href="#Ogre_1_1RingEmitterp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">mMaxSpeed</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Max speed of particles.  <a href="#Ogre_1_1RingEmitterp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">mMinTTL</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial time-to-live of particles (min).  <a href="#Ogre_1_1RingEmitterp15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">mMaxTTL</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial time-to-live of particles (max).  <a href="#Ogre_1_1RingEmitterp16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">mColourRangeStart</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial colour of particles (range start).  <a href="#Ogre_1_1RingEmitterp17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">mColourRangeEnd</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial colour of particles (range end).  <a href="#Ogre_1_1RingEmitterp18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">mEnabled</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether this emitter is currently enabled (defaults to true).  <a href="#Ogre_1_1RingEmitterp19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">mStartTime</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start time (in seconds from start of first call to <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> to update).  <a href="#Ogre_1_1RingEmitterp20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">mDurationMin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Minimum length of time emitter will run for (0 = forever).  <a href="#Ogre_1_1RingEmitterp21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">mDurationMax</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Maximum length of time the emitter will run for (0 = forever).  <a href="#Ogre_1_1RingEmitterp22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">mDurationRemain</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Current duration remainder.  <a href="#Ogre_1_1RingEmitterp23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">mRepeatDelayMin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time between each repeat.  <a href="#Ogre_1_1RingEmitterp24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">mRepeatDelayMax</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">mRepeatDelayRemain</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Repeat delay left.  <a href="#Ogre_1_1RingEmitterp26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">mRemainder</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdWidth.html">CmdWidth</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert2">msWidthCmd</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command objects.  <a href="#Ogre_1_1RingEmittert2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdHeight.html">CmdHeight</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert3">msHeightCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdDepth.html">CmdDepth</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert4">msDepthCmd</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdAngle.html">EmitterCommands::CmdAngle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">msAngleCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColour.html">EmitterCommands::CmdColour</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">msColourCmd</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">EmitterCommands::CmdColourRangeStart</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">msColourRangeStartCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">EmitterCommands::CmdColourRangeEnd</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">msColourRangeEndCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDirection.html">EmitterCommands::CmdDirection</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">msDirectionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">EmitterCommands::CmdEmissionRate</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">msEmissionRateCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">EmitterCommands::CmdMaxTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">msMaxTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">EmitterCommands::CmdMaxVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">msMaxVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">EmitterCommands::CmdMinTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">msMinTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">EmitterCommands::CmdMinVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">msMinVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">EmitterCommands::CmdPosition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">msPositionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">EmitterCommands::CmdTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">msTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">EmitterCommands::CmdVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">msVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html">EmitterCommands::CmdDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">msDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">EmitterCommands::CmdMinDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">msMinDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">EmitterCommands::CmdMaxDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">msMaxDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">EmitterCommands::CmdRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">msRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">EmitterCommands::CmdMinRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">msMinRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">EmitterCommands::CmdMaxRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">msMaxRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be). 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is an empty superclass and needs to be subclassed. Basic particle emitter emits particles from/in an (unspecified) area. The initial direction of these particles can either be a single direction (i.e. a line), a random scattering inside a cone, or a random scattering in all directions, depending the 'angle' parameter, which is the angle across which to scatter the particles either side of the base direction of the emitter. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00044">44</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1AreaEmittera0" doxytag="Ogre::AreaEmitter::AreaEmitter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AreaEmitter::AreaEmitter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>psys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00070">70</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1RingEmittera7" doxytag="Ogre::AreaEmitter::_getEmissionCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short Ogre::AreaEmitter::_getEmissionCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timeElapsed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera31">Ogre::ParticleEmitter</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleEmittera32" doxytag="Ogre::AreaEmitter::_initParticle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::_initParticle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Particle.html">Particle</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pParticle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initialises a particle based on the emitter's approach and parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>See the _getEmissionCount method for details of why there is a separation between 'requested' emissions and actual initialised particles. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pParticle</em>&nbsp;</td><td>Pointer to a particle which must be initialised based on how this emitter starts particles. This is passed as a pointer rather than being created by the emitter so the <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> can reuse <a class="el" href="classOgre_1_1Particle.html">Particle</a> instances, and can also set defaults itself. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BoxEmitter.html#Ogre_1_1BoxEmittera1">Ogre::BoxEmitter</a>, <a class="el" href="classOgre_1_1CylinderEmitter.html#Ogre_1_1CylinderEmittera1">Ogre::CylinderEmitter</a>, <a class="el" href="classOgre_1_1EllipsoidEmitter.html#Ogre_1_1EllipsoidEmittera1">Ogre::EllipsoidEmitter</a>, <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera1">Ogre::HollowEllipsoidEmitter</a>, <a class="el" href="classOgre_1_1PointEmitter.html#Ogre_1_1PointEmittera1">Ogre::PointEmitter</a>, and <a class="el" href="classOgre_1_1RingEmitter.html#Ogre_1_1RingEmittera1">Ogre::RingEmitter</a>.
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00360">360</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1Particle.html#Ogre_1_1Particlea10">Ogre::Particle::resetDimensions()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb7" doxytag="Ogre::AreaEmitter::addBaseParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> void Ogre::ParticleEmitter::addBaseParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up the basic parameter definitions for a subclass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The subclass must have called it's own createParamDictionary before calling this method. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::AreaEmitter::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::AreaEmitter::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::AreaEmitter::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb0" doxytag="Ogre::AreaEmitter::genAreaAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::genAreaAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for generating the area axes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb6" doxytag="Ogre::AreaEmitter::genConstantEmissionCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::ParticleEmitter::genConstantEmissionCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timeElapsed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating an emission count based on a constant emission rate. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb5" doxytag="Ogre::AreaEmitter::genEmissionColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destColour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating a colour for a particle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb2" doxytag="Ogre::AreaEmitter::genEmissionDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destVector</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating particle exit direction. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>destVector</em>&nbsp;</td><td>Reference to vector to complete with new direction (normalised) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb4" doxytag="Ogre::AreaEmitter::genEmissionTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::genEmissionTTL </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating a time-to-live for a particle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb3" doxytag="Ogre::AreaEmitter::genEmissionVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destVector</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method to apply velocity to a particle direction. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>destVector</em>&nbsp;</td><td>The vector to scale by a randomly generated scale between min and max speed. Assumed normalised already, and likely already oriented in the right direction. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera21" doxytag="Ogre::AreaEmitter::getAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Radian.html">Radian</a>&amp; Ogre::ParticleEmitter::getAngle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera42" doxytag="Ogre::AreaEmitter::getColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera44" doxytag="Ogre::AreaEmitter::getColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColourRangeEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera43" doxytag="Ogre::AreaEmitter::getColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColourRangeStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera16" doxytag="Ogre::AreaEmitter::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the depth (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera19" doxytag="Ogre::AreaEmitter::getDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::ParticleEmitter::getDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the base direction of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera52" doxytag="Ogre::AreaEmitter::getDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the duration of the emitter from when it is created or re-enabled. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera30" doxytag="Ogre::AreaEmitter::getEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getEmissionRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the emission rate set for this emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera47" doxytag="Ogre::AreaEmitter::getEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ParticleEmitter::getEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the flag indicating if this emitter is enabled or not. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera14" doxytag="Ogre::AreaEmitter::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the height (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera56" doxytag="Ogre::AreaEmitter::getMaxDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera28" doxytag="Ogre::AreaEmitter::getMaxParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera63" doxytag="Ogre::AreaEmitter::getMaxRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera37" doxytag="Ogre::AreaEmitter::getMaxTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera55" doxytag="Ogre::AreaEmitter::getMinDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera27" doxytag="Ogre::AreaEmitter::getMinParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the minimum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera62" doxytag="Ogre::AreaEmitter::getMinRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera36" doxytag="Ogre::AreaEmitter::getMinTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::AreaEmitter::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::AreaEmitter::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::AreaEmitter::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::AreaEmitter::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera26" doxytag="Ogre::AreaEmitter::getParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the initial velocity of particles emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera18" doxytag="Ogre::AreaEmitter::getPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::ParticleEmitter::getPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the position of this emitter relative to thte center of the particle system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera59" doxytag="Ogre::AreaEmitter::getRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the duration of the emitter from when it is created or re-enabled. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera49" doxytag="Ogre::AreaEmitter::getStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getStartTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the start time of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera35" doxytag="Ogre::AreaEmitter::getTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera45" doxytag="Ogre::AreaEmitter::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ParticleEmitter::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the type of emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This property is useful for determining the type of emitter procedurally so another can be created. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00371">371</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera12" doxytag="Ogre::AreaEmitter::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the width (local x size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb1" doxytag="Ogre::AreaEmitter::initDefaults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AreaEmitter::initDefaults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mType</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal for initializing some defaults and parameters. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>True if custom parameters need initialising </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb8" doxytag="Ogre::AreaEmitter::initDurationRepeat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ParticleEmitter::initDurationRepeat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for initialising the duration &amp; repeat of an emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera20" doxytag="Ogre::AreaEmitter::setAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setAngle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum angle away from the emitter direction which particle will be emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Whilst the direction property defines the general direction of emission for particles, this property defines how far the emission angle can deviate away from this base direction. This allows you to create a scatter effect - if set to 0, all particles will be emitted exactly along the emitters direction vector, wheras if you set it to 180 degrees or more, particles will be emitted in a sphere, i.e. in all directions. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>degrees</em>&nbsp;</td><td>Maximum angle which initial particle direction can deviate from the emitter base direction vector. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera39" doxytag="Ogre::AreaEmitter::setColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourStart</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourEnd</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of colours for emitted particles. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Particles have an initial colour on emission which the emitter sets. This method sets the range of this colour. See the alternate version of this method which takes a single colour in order to set a constant colour for all particles. Emitters may choose to randomly assign a colour in this range, or may use some other method to vary the colour. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>colourStart</em>&nbsp;</td><td>The start of the colour range </td></tr>
-    <tr><td valign=top><em>colourEnd</em>&nbsp;</td><td>The end of the colour range </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera38" doxytag="Ogre::AreaEmitter::setColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial colour of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Particles have an initial colour on emission which the emitter sets. This method sets this colour. See the alternate version of this method which takes 2 colours in order to establish a range of colours to be assigned to particles. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour which all particles will be given on emission. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera41" doxytag="Ogre::AreaEmitter::setColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColourRangeEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera40" doxytag="Ogre::AreaEmitter::setColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColourRangeStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera15" doxytag="Ogre::AreaEmitter::setDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>Depth</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the depth (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera8" doxytag="Ogre::AreaEmitter::setDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overloaded to update the trans. 
-<p>
-matrix 
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1PointEmittera5">Ogre::ParticleEmitter</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera51" doxytag="Ogre::AreaEmitter::setDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of random duration for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a random number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a constant duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera50" doxytag="Ogre::AreaEmitter::setDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>duration</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the duration of the emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a set number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a min and max duration for a random variable duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>duration</em>&nbsp;</td><td>The duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera29" doxytag="Ogre::AreaEmitter::setEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setEmissionRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>particlesPerSecond</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the emission rate for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method tells the emitter how many particles per second should be emitted. The emitter subclass does not have to emit these in a continuous burst - this is a relative parameter and the emitter may choose to emit all of the second's worth of particles every half-second for example. This is controlled by the emitter's getEmissionCount method. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested may be actually emitted. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>particlesPerSecond</em>&nbsp;</td><td>The number of particles to be emitted every second. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera46" doxytag="Ogre::AreaEmitter::setEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the emitter is enabled. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You can turn an emitter off completely by setting this parameter to false. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera13" doxytag="Ogre::AreaEmitter::setHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>Height</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the height (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera54" doxytag="Ogre::AreaEmitter::setMaxDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera25" doxytag="Ogre::AreaEmitter::setMaxParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera61" doxytag="Ogre::AreaEmitter::setMaxRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera34" doxytag="Ogre::AreaEmitter::setMaxTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera53" doxytag="Ogre::AreaEmitter::setMinDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera24" doxytag="Ogre::AreaEmitter::setMinParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the minimum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera60" doxytag="Ogre::AreaEmitter::setMinRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera33" doxytag="Ogre::AreaEmitter::setMinTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::AreaEmitter::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::AreaEmitter::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera23" doxytag="Ogre::AreaEmitter::setParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial velocity range of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the range of starting speeds for emitted particles. See the alternate version of this method which takes 1 parameter if you want a constant speed. This emitter will randomly choose a speed between the minimum and maximum for each particle. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The maximum speed in world units per second for the initial particle speed on emission. </td></tr>
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum speed in world units per second for the initial particle speed on emission. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera22" doxytag="Ogre::AreaEmitter::setParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>speed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial velocity of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets a constant speed for emitted particles. See the alternate version of this method which takes 2 parameters if you want a variable speed. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>speed</em>&nbsp;</td><td>The initial speed in world units per second which every particle emitted starts with. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera17" doxytag="Ogre::AreaEmitter::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pos</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this emitter relative to the particle system center. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera58" doxytag="Ogre::AreaEmitter::setRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of random duration for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a random number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a constant duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera57" doxytag="Ogre::AreaEmitter::setRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>duration</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the time between repeats of the emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). However, if you manually disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a min and max duration for a random variable duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>duration</em>&nbsp;</td><td>The duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera10" doxytag="Ogre::AreaEmitter::setSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of the area from which particles are emitted. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>Individual axis lengths describing the size of the area. The area extends around the center point by half the x, y and z components of this vector. The box is aligned such that it's local Z axis points along it's direction (see setDirection) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera9" doxytag="Ogre::AreaEmitter::setSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>size</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of the area from which particles are emitted. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>Vector describing the size of the area. The area extends around the center point by half the x, y and z components of this vector. The box is aligned such that it's local Z axis points along it's direction (see setDirection) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera48" doxytag="Ogre::AreaEmitter::setStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setStartTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>startTime</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the 'start time' of this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default an emitter starts straight away as soon as a <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> is first created, or also just after it is re-enabled. This parameter allows you to set a time delay so that the emitter does not 'kick in' until later. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>startTime</em>&nbsp;</td><td>The time in seconds from the creation or enabling of the emitter. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera32" doxytag="Ogre::AreaEmitter::setTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minTtl</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxTtl</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of lifetime for particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle will exist before being destroyed. This method sets a range for the TTL for all particles emitted; the ttl may be randomised between these 2 extremes or will vary some other way depending on the emitter. Note that affectors are able to modify the TTL of particles later. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternate version of this method which takes a single TTL in order to set a constant TTL for all particles. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>minTtl</em>&nbsp;</td><td>The minimum number of seconds each particle will live for. </td></tr>
-    <tr><td valign=top><em>maxTtl</em>&nbsp;</td><td>The maximum number of seconds each particle will live for. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera31" doxytag="Ogre::AreaEmitter::setTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ttl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the lifetime of all particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle will exist before being destroyed. This method sets a constant TTL for all particles emitted. Note that affectors are able to modify the TTL of particles later. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternate version of this method which takes a min and max TTL in order to have the TTL vary per particle. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ttl</em>&nbsp;</td><td>The number of seconds each particle will live for. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera11" doxytag="Ogre::AreaEmitter::setWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>width</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the width (local x size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RingEmitterp12" doxytag="Ogre::AreaEmitter::mAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Radian.html">Radian</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">Ogre::ParticleEmitter::mAngle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Angle.html">Angle</a> around direction which particles may be emitted, internally radians but angleunits for interface. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00101">101</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp18" doxytag="Ogre::AreaEmitter::mColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">Ogre::ParticleEmitter::mColourRangeEnd</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial colour of particles (range end). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00113">113</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp17" doxytag="Ogre::AreaEmitter::mColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">Ogre::ParticleEmitter::mColourRangeStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial colour of particles (range start). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00111">111</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp10" doxytag="Ogre::AreaEmitter::mDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">Ogre::ParticleEmitter::mDirection</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Base direction of the emitter, may not be used by some emitters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00097">97</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp22" doxytag="Ogre::AreaEmitter::mDurationMax" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">Ogre::ParticleEmitter::mDurationMax</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Maximum length of time the emitter will run for (0 = forever). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00123">123</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp21" doxytag="Ogre::AreaEmitter::mDurationMin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">Ogre::ParticleEmitter::mDurationMin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Minimum length of time emitter will run for (0 = forever). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00121">121</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp23" doxytag="Ogre::AreaEmitter::mDurationRemain" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">Ogre::ParticleEmitter::mDurationRemain</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Current duration remainder. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00125">125</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp8" doxytag="Ogre::AreaEmitter::mEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">Ogre::ParticleEmitter::mEmissionRate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rate in particles per second at which this emitter wishes to emit particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00093">93</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp19" doxytag="Ogre::AreaEmitter::mEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">Ogre::ParticleEmitter::mEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether this emitter is currently enabled (defaults to true). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00116">116</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp14" doxytag="Ogre::AreaEmitter::mMaxSpeed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">Ogre::ParticleEmitter::mMaxSpeed</a><code> [protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-    </td>
-    <td>
-
-<p>
-Max speed of particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00105">105</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp16" doxytag="Ogre::AreaEmitter::mMaxTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">Ogre::ParticleEmitter::mMaxTTL</a><code> [protected, inherited]</code>
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial time-to-live of particles (max). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00109">109</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp13" doxytag="Ogre::AreaEmitter::mMinSpeed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">Ogre::ParticleEmitter::mMinSpeed</a><code> [protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-
-<p>
-Min speed of particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00103">103</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp15" doxytag="Ogre::AreaEmitter::mMinTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">Ogre::ParticleEmitter::mMinTTL</a><code> [protected, inherited]</code>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial time-to-live of particles (min). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00107">107</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::AreaEmitter::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp6" doxytag="Ogre::AreaEmitter::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">Ogre::ParticleEmitter::mParent</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parent particle system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00089">89</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp7" doxytag="Ogre::AreaEmitter::mPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">Ogre::ParticleEmitter::mPosition</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Position relative to the center of the <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00091">91</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp27" doxytag="Ogre::AreaEmitter::mRemainder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">Ogre::ParticleEmitter::mRemainder</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00134">134</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp25" doxytag="Ogre::AreaEmitter::mRepeatDelayMax" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">Ogre::ParticleEmitter::mRepeatDelayMax</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00129">129</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp24" doxytag="Ogre::AreaEmitter::mRepeatDelayMin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">Ogre::ParticleEmitter::mRepeatDelayMin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Time between each repeat. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00128">128</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp26" doxytag="Ogre::AreaEmitter::mRepeatDelayRemain" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">Ogre::ParticleEmitter::mRepeatDelayRemain</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Repeat delay left. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00131">131</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert5" doxytag="Ogre::AreaEmitter::msAngleCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdAngle.html">EmitterCommands::CmdAngle</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">Ogre::ParticleEmitter::msAngleCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00067">67</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert6" doxytag="Ogre::AreaEmitter::msColourCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColour.html">EmitterCommands::CmdColour</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">Ogre::ParticleEmitter::msColourCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00068">68</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert8" doxytag="Ogre::AreaEmitter::msColourRangeEndCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">EmitterCommands::CmdColourRangeEnd</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">Ogre::ParticleEmitter::msColourRangeEndCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00070">70</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert7" doxytag="Ogre::AreaEmitter::msColourRangeStartCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">EmitterCommands::CmdColourRangeStart</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">Ogre::ParticleEmitter::msColourRangeStartCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00069">69</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert4" doxytag="Ogre::AreaEmitter::msDepthCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AreaEmitter_1_1CmdDepth.html">CmdDepth</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert4">Ogre::AreaEmitter::msDepthCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00134">134</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::AreaEmitter::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert9" doxytag="Ogre::AreaEmitter::msDirectionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDirection.html">EmitterCommands::CmdDirection</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">Ogre::ParticleEmitter::msDirectionCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00071">71</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert18" doxytag="Ogre::AreaEmitter::msDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html">EmitterCommands::CmdDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">Ogre::ParticleEmitter::msDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00080">80</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert10" doxytag="Ogre::AreaEmitter::msEmissionRateCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">EmitterCommands::CmdEmissionRate</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">Ogre::ParticleEmitter::msEmissionRateCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00072">72</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert3" doxytag="Ogre::AreaEmitter::msHeightCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AreaEmitter_1_1CmdHeight.html">CmdHeight</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert3">Ogre::AreaEmitter::msHeightCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00133">133</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp2" doxytag="Ogre::AreaEmitter::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp2">Ogre::AreaEmitter::mSize</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of the area. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00119">119</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert20" doxytag="Ogre::AreaEmitter::msMaxDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">EmitterCommands::CmdMaxDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">Ogre::ParticleEmitter::msMaxDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00082">82</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert23" doxytag="Ogre::AreaEmitter::msMaxRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">EmitterCommands::CmdMaxRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">Ogre::ParticleEmitter::msMaxRepeatDelayCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00085">85</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert11" doxytag="Ogre::AreaEmitter::msMaxTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">EmitterCommands::CmdMaxTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">Ogre::ParticleEmitter::msMaxTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00073">73</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert12" doxytag="Ogre::AreaEmitter::msMaxVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">EmitterCommands::CmdMaxVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">Ogre::ParticleEmitter::msMaxVelocityCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00074">74</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert19" doxytag="Ogre::AreaEmitter::msMinDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">EmitterCommands::CmdMinDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">Ogre::ParticleEmitter::msMinDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00081">81</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert22" doxytag="Ogre::AreaEmitter::msMinRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">EmitterCommands::CmdMinRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">Ogre::ParticleEmitter::msMinRepeatDelayCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00084">84</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert13" doxytag="Ogre::AreaEmitter::msMinTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">EmitterCommands::CmdMinTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">Ogre::ParticleEmitter::msMinTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00075">75</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert14" doxytag="Ogre::AreaEmitter::msMinVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">EmitterCommands::CmdMinVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">Ogre::ParticleEmitter::msMinVelocityCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00076">76</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert15" doxytag="Ogre::AreaEmitter::msPositionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">EmitterCommands::CmdPosition</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">Ogre::ParticleEmitter::msPositionCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00077">77</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert21" doxytag="Ogre::AreaEmitter::msRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">EmitterCommands::CmdRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">Ogre::ParticleEmitter::msRepeatDelayCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00083">83</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp20" doxytag="Ogre::AreaEmitter::mStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">Ogre::ParticleEmitter::mStartTime</a><code> [protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Start time (in seconds from start of first call to <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> to update). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00119">119</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert16" doxytag="Ogre::AreaEmitter::msTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">EmitterCommands::CmdTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">Ogre::ParticleEmitter::msTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00078">78</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert17" doxytag="Ogre::AreaEmitter::msVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">EmitterCommands::CmdVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">Ogre::ParticleEmitter::msVelocityCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00079">79</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert2" doxytag="Ogre::AreaEmitter::msWidthCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AreaEmitter_1_1CmdWidth.html">CmdWidth</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert2">Ogre::AreaEmitter::msWidthCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Command objects. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00132">132</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp9" doxytag="Ogre::AreaEmitter::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">Ogre::ParticleEmitter::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Name of the type of emitter, MUST be initialised by subclasses. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00095">95</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp11" doxytag="Ogre::AreaEmitter::mUp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">Ogre::ParticleEmitter::mUp</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00099">99</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp3" doxytag="Ogre::AreaEmitter::mXRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp3">Ogre::AreaEmitter::mXRange</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp4" doxytag="Ogre::AreaEmitter::mYRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp4">Ogre::AreaEmitter::mYRange</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp5" doxytag="Ogre::AreaEmitter::mZRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp5">Ogre::AreaEmitter::mZRange</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:03 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Font.html
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-<html>
-<head>
-<title>Ogre::Font class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Font Class Reference</h1>Class representing a font in the system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Font:
-<p><center><img src="classOgre_1_1Font.png" usemap="#Ogre::Font_map" border="0" alt=""></center>
-<map name="Ogre::Font_map">
-<area href="classOgre_1_1Resource.html" alt="Ogre::Resource" shape="rect" coords="0,56,183,80">
-<area href="classOgre_1_1ManualResourceLoader.html" alt="Ogre::ManualResourceLoader" shape="rect" coords="193,56,376,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,183,24">
-</map>
-<a href="classOgre_1_1Font-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta0">Font</a> (<a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *creator, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor.  <a href="#Ogre_1_1Fonta0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta1">~Font</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta2">setType</a> (<a class="el" href="namespaceOgre.html#a650">FontType</a> ftype)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the type of font.  <a href="#Ogre_1_1Fonta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a650">FontType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta3">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the type of font.  <a href="#Ogre_1_1Fonta3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta4">setSource</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;source)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the source of the font.  <a href="#Ogre_1_1Fonta4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta5">getSource</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the source this font (either an image or a truetype font).  <a href="#Ogre_1_1Fonta5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta6">setTrueTypeSize</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> ttfSize)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of a truetype font (only required for FT_TRUETYPE).  <a href="#Ogre_1_1Fonta6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta7">setTrueTypeResolution</a> (<a class="el" href="namespaceOgre.html#a423">uint</a> ttfResolution)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the resolution (dpi) of the font used to generate the texture (only required for FT_TRUETYPE).  <a href="#Ogre_1_1Fonta7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta8">getTrueTypeSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the point size of the font used to generate the texture.  <a href="#Ogre_1_1Fonta8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta9">getTrueTypeResolution</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the resolution (dpi) of the font used to generate the texture.  <a href="#Ogre_1_1Fonta9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; <a class="el" href="namespaceOgre.html#a423">uint</a>, <a class="el" href="namespaceOgre.html#a423">uint</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta10">StrBBox</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;text, <a class="el" href="namespaceOgre.html#a420">Real</a> char_height, <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> &amp;window)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the size in pixels of a box that could contain the whole string.  <a href="#Ogre_1_1Fonta10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta11">getGlyphTexCoords</a> (OgreChar <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> &amp;u1, <a class="el" href="namespaceOgre.html#a420">Real</a> &amp;v1, <a class="el" href="namespaceOgre.html#a420">Real</a> &amp;u2, <a class="el" href="namespaceOgre.html#a420">Real</a> &amp;v2) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the teture coordinates of the associated glyph.  <a href="#Ogre_1_1Fonta11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta12">setGlyphTexCoords</a> (OgreChar <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> u1, <a class="el" href="namespaceOgre.html#a420">Real</a> v1, <a class="el" href="namespaceOgre.html#a420">Real</a> u2, <a class="el" href="namespaceOgre.html#a420">Real</a> v2)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the texture coordinates of a glyph.  <a href="#Ogre_1_1Fonta12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta13">getGlyphAspectRatio</a> (OgreChar <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the aspect ratio (width / height) of this character.  <a href="#Ogre_1_1Fonta13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta14">setGlyphAspectRatio</a> (OgreChar <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> ratio)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the aspect ratio (width / height) of this character.  <a href="#Ogre_1_1Fonta14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta15">getMaterial</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the material generated for this font, as a weak reference.  <a href="#Ogre_1_1Fonta15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta16">getMaterial</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the material generated for this font, as a weak reference.  <a href="#Ogre_1_1Fonta16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta17">setAntialiasColour</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the colour of this font is antialiased as it is generated from a true type font.  <a href="#Ogre_1_1Fonta17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta18">getAntialiasColour</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether or not the colour of this font is antialiased as it is generated from a true type font.  <a href="#Ogre_1_1Fonta18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fonta19">loadResource</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *resource)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Implementation of <a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera2">ManualResourceLoader::loadResource</a>, called when the <a class="el" href="classOgre_1_1Texture.html">Texture</a> that this font creates needs to (re)load.  <a href="#Ogre_1_1Fonta19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the resource, if it is not already.  <a href="#Ogre_1_1Texturea30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reloads the resource, if it is already loaded.  <a href="#Ogre_1_1Texturea31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise.  <a href="#Ogre_1_1Texturea32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this resource manually loaded?  <a href="#Ogre_1_1Texturea33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads the resource; this is not permanent, the resource can be reloaded later if required.  <a href="#Ogre_1_1Texturea34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info about the size of the resource.  <a href="#Ogre_1_1Texturea35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">'Touches' the resource to indicate it has been used.  <a href="#Ogre_1_1Texturea36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets resource name.  <a href="#Ogre_1_1Texturea37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a> (void) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.  <a href="#Ogre_1_1Texturea39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the group which this resource is a member of.  <a href="#Ogre_1_1Texturea40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the manager which created this resource.  <a href="#Ogre_1_1Texturea41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the origin of this resource, e.g.  <a href="#Ogre_1_1Texturea42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;origin)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this resource of it's origin.  <a href="#Ogre_1_1Texturea43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontb0">createTextureFromFont</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for loading from ttf.  <a href="#Ogre_1_1Fontb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontb1">loadImpl</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Fontb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontb2">unloadImpl</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Fontb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontb3">calculateSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Fontb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a650">FontType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp0">mType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of font.  <a href="#Ogre_1_1Fontp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp1">mSource</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Source of the font (either an image name or a truetype font).  <a href="#Ogre_1_1Fontp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp2">mTtfSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the truetype font, in points.  <a href="#Ogre_1_1Fontp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp3">mTtfResolution</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resolution (dpi) of truetype font.  <a href="#Ogre_1_1Fontp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp4">mTexCoords_u1</a> [OGRE_NUM_GLYPHS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start u coords.  <a href="#Ogre_1_1Fontp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp5">mTexCoords_u2</a> [OGRE_NUM_GLYPHS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">End u coords.  <a href="#Ogre_1_1Fontp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp6">mTexCoords_v1</a> [OGRE_NUM_GLYPHS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start v coords.  <a href="#Ogre_1_1Fontp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp7">mTexCoords_v2</a> [OGRE_NUM_GLYPHS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">End v coords.  <a href="#Ogre_1_1Fontp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp8">mAspectRatio</a> [OGRE_NUM_GLYPHS]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Aspect ratio between x and y (width / height).  <a href="#Ogre_1_1Fontp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp9">mpMaterial</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The material which is generated for this font.  <a href="#Ogre_1_1Fontp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp10">mTexture</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Texture.html">Texture</a> pointer.  <a href="#Ogre_1_1Fontp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp11">mAntialiasColour</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">for TRUE_TYPE font only  <a href="#Ogre_1_1Fontp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creator.  <a href="#Ogre_1_1Texturep17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unique name of the resource.  <a href="#Ogre_1_1Texturep18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the resource group.  <a href="#Ogre_1_1Texturep19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Numeric handle for more efficient look up than name.  <a href="#Ogre_1_1Texturep20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is the resource currently loaded?  <a href="#Ogre_1_1Texturep21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the resource in bytes.  <a href="#Ogre_1_1Texturep22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this file manually loaded?  <a href="#Ogre_1_1Texturep23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Origin of this resource (e.g. script name) - optional.  <a href="#Ogre_1_1Texturep24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional manual loader; if provided, data is loaded from here instead of a file.  <a href="#Ogre_1_1Texturep25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Font_1_1CmdType.html">CmdType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt0">msTypeCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Font_1_1CmdSource.html">CmdSource</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt1">msSourceCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Font_1_1CmdSize.html">CmdSize</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt2">msSizeCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">CmdResolution</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt3">msResolutionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class representing a font in the system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class is simply a way of getting a font texture into the OGRE system and to easily retrieve the texture coordinates required to accurately render them. Fonts can either be loaded from precreated textures, or the texture can be generated using a truetype font. You can either create the texture manually in code, or you can use a .fontdef script to define it (probably more practical since you can reuse the definition more easily) </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>This class extends both <a class="el" href="classOgre_1_1Resource.html">Resource</a> and <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> since it is both a resource in it's own right, but it also provides the manual load implementation for the <a class="el" href="classOgre_1_1Texture.html">Texture</a> it creates. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00074">74</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Fonta0" doxytag="Ogre::Font::Font" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Font::Font </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>creator</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta1" doxytag="Ogre::Font::~Font" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::Font::~<a class="el" href="classOgre_1_1Font.html">Font</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Texturea43" doxytag="Ogre::Font::_notifyOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Resource::_notifyOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this resource of it's origin. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00214">214</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontb3" doxytag="Ogre::Font::calculateSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Font::calculateSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb3">Ogre::Resource</a>.
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00153">153</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::Font::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::Font::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::Font::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontb0" doxytag="Ogre::Font::createTextureFromFont" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::createTextureFromFont </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for loading from ttf. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta18" doxytag="Ogre::Font::getAntialiasColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Font::getAntialiasColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether or not the colour of this font is antialiased as it is generated from a true type font. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00298">298</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea41" doxytag="Ogre::Font::getCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* Ogre::Resource::getCreator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the manager which created this resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00205">205</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta13" doxytag="Ogre::Font::getGlyphAspectRatio" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Font::getGlyphAspectRatio </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">OgreChar&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>id</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the aspect ratio (width / height) of this character. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00248">248</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.
-<p>
-References <a class="el" href="OgreFont_8h-source.html#l00049">OGRE_GLYPH_INDEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00119">OgreChar</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta11" doxytag="Ogre::Font::getGlyphTexCoords" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::getGlyphTexCoords </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">OgreChar&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>u1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>v1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>u2</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>v2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the teture coordinates of the associated glyph. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Parameter is a short to allow both ASCII and wide chars. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>id</em>&nbsp;</td><td>The character code </td></tr>
-    <tr><td valign=top><em>u1,u2,v1,v2</em>&nbsp;</td><td>location to place the results </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00223">223</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.
-<p>
-References <a class="el" href="OgreFont_8h-source.html#l00049">OGRE_GLYPH_INDEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00119">OgreChar</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea40" doxytag="Ogre::Font::getGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the group which this resource is a member of. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00202">202</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea38" doxytag="Ogre::Font::getHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::Resource::getHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00188">188</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta16" doxytag="Ogre::Font::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::Font::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the material generated for this font, as a weak reference. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This will only be valid after the <a class="el" href="classOgre_1_1Font.html">Font</a> has been loaded. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00275">275</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta15" doxytag="Ogre::Font::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::Font::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the material generated for this font, as a weak reference. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This will only be valid after the <a class="el" href="classOgre_1_1Font.html">Font</a> has been loaded. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00267">267</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea37" doxytag="Ogre::Font::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets resource name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00183">183</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea42" doxytag="Ogre::Font::getOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the origin of this resource, e.g. 
-<p>
-a script file name. <dl compact><dt><b>Remarks:</b></dt><dd>This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00212">212</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::Font::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::Font::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::Font::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::Font::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea35" doxytag="Ogre::Font::getSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Resource::getSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves info about the size of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00172">172</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta5" doxytag="Ogre::Font::getSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Font::getSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the source this font (either an image or a truetype font). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta9" doxytag="Ogre::Font::getTrueTypeResolution" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> Ogre::Font::getTrueTypeResolution </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the resolution (dpi) of the font used to generate the texture. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable for FT_TRUETYPE <a class="el" href="classOgre_1_1Font.html">Font</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta8" doxytag="Ogre::Font::getTrueTypeSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Font::getTrueTypeSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the point size of the font used to generate the texture. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable for FT_TRUETYPE <a class="el" href="classOgre_1_1Font.html">Font</a> objects. Note that the size of the font does not affect how big it is on the screen, just how large it is in the texture and thus how detailed it is. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta3" doxytag="Ogre::Font::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a650">FontType</a> Ogre::Font::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the type of font. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea39" doxytag="Ogre::Font::isLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00195">195</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00171">OGRE_LOCK_AUTO_MUTEX</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea33" doxytag="Ogre::Font::isManuallyLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isManuallyLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this resource manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00160">160</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea32" doxytag="Ogre::Font::isReloadable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isReloadable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00153">153</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea30" doxytag="Ogre::Font::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the resource, if it is not already. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha3">Ogre::Mesh</a>, and <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma7">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontb1" doxytag="Ogre::Font::loadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Font::loadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Textureb5">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta19" doxytag="Ogre::Font::loadResource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::loadResource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>resource</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Implementation of <a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera2">ManualResourceLoader::loadResource</a>, called when the <a class="el" href="classOgre_1_1Texture.html">Texture</a> that this font creates needs to (re)load. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera2">Ogre::ManualResourceLoader</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea31" doxytag="Ogre::Font::reload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::reload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reloads the resource, if it is already loaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calls <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload()</a> and then <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a> again, if the resource is already loaded. If it is not loaded already, then nothing happens.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta17" doxytag="Ogre::Font::setAntialiasColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setAntialiasColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the colour of this font is antialiased as it is generated from a true type font. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is valid only for a FT_TRUETYPE font. If you are planning on using alpha blending to draw your font, then it is a good idea to set this to false (which is the default), otherwise the darkening of the font will combine with the fading out of the alpha around the edges and make your font look thinner than it should. However, if you intend to blend your font using a colour blending mode (add or modulate for example) then it's a good idea to set this to true, in order to soften your font edges. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00290">290</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta14" doxytag="Ogre::Font::setGlyphAspectRatio" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setGlyphAspectRatio </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">OgreChar&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ratio</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the aspect ratio (width / height) of this character. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You only need to call this if you're setting up a font loaded from a texture manually, and your aspect ratio is really freaky. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00258">258</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.
-<p>
-References <a class="el" href="OgreFont_8h-source.html#l00049">OGRE_GLYPH_INDEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00119">OgreChar</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta12" doxytag="Ogre::Font::setGlyphTexCoords" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setGlyphTexCoords </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">OgreChar&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>u1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>v1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>u2</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>v2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the texture coordinates of a glyph. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You only need to call this if you're setting up a font loaded from a texture manually. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Also sets the aspect ratio (width / height) of this character. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00238">238</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.
-<p>
-References <a class="el" href="OgreFont_8h-source.html#l00049">OGRE_GLYPH_INDEX</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00119">OgreChar</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::Font::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::Font::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta4" doxytag="Ogre::Font::setSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>source</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the source of the font. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If you have created a font of type FT_IMAGE, this method tells the <a class="el" href="classOgre_1_1Font.html">Font</a> which image to use as the source for the characters. So the parameter should be the name of an appropriate image file. Note that when using an image as a font source, you will also need to tell the font where each character is located using setGlyphTexCoords (for each character). </dd></dl>
-<dl compact><dt><b></b></dt><dd>If you have created a font of type FT_TRUETYPE, this method tells the <a class="el" href="classOgre_1_1Font.html">Font</a> which .ttf file to use to generate the text. You will also need to call setTrueTypeSize and setTrueTypeResolution. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>source</em>&nbsp;</td><td>An image file or a truetype font, depending on the type of this font </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta7" doxytag="Ogre::Font::setTrueTypeResolution" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setTrueTypeResolution </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ttfResolution</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the resolution (dpi) of the font used to generate the texture (only required for FT_TRUETYPE). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ttfResolution</em>&nbsp;</td><td>The resolution in dpi </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta6" doxytag="Ogre::Font::setTrueTypeSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setTrueTypeSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ttfSize</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of a truetype font (only required for FT_TRUETYPE). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ttfSize</em>&nbsp;</td><td>The size of the font in points. Note that the size of the font does not affect how big it is on the screen, just how large it is in the texture and thus how detailed it is. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta2" doxytag="Ogre::Font::setType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Font::setType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a650">FontType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ftype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the type of font. 
-<p>
-Must be set before loading.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fonta10" doxytag="Ogre::Font::StrBBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt; <a class="el" href="namespaceOgre.html#a423">uint</a>, <a class="el" href="namespaceOgre.html#a423">uint</a> &gt; Ogre::Font::StrBBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>text</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>char_height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>window</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the size in pixels of a box that could contain the whole string. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea36" doxytag="Ogre::Font::touch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-'Touches' the resource to indicate it has been used. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala50">Ogre::Material</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea34" doxytag="Ogre::Font::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads the resource; this is not permanent, the resource can be reloaded later if required. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma2">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontb2" doxytag="Ogre::Font::unloadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Font::unloadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb2">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Fontp11" doxytag="Ogre::Font::mAntialiasColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp11">Ogre::Font::mAntialiasColour</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-for TRUE_TYPE font only 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00143">143</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp8" doxytag="Ogre::Font::mAspectRatio" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp8">Ogre::Font::mAspectRatio</a>[OGRE_NUM_GLYPHS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Aspect ratio between x and y (width / height). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00134">134</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep17" doxytag="Ogre::Font::mCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">Ogre::Resource::mCreator</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creator. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00073">73</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep19" doxytag="Ogre::Font::mGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">Ogre::Resource::mGroup</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of the resource group. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00077">77</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep20" doxytag="Ogre::Font::mHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">Ogre::Resource::mHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Numeric handle for more efficient look up than name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00079">79</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep21" doxytag="Ogre::Font::mIsLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">Ogre::Resource::mIsLoaded</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is the resource currently loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00081">81</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep23" doxytag="Ogre::Font::mIsManual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">Ogre::Resource::mIsManual</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this file manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00085">85</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep25" doxytag="Ogre::Font::mLoader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">Ogre::Resource::mLoader</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optional manual loader; if provided, data is loaded from here instead of a file. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00089">89</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep18" doxytag="Ogre::Font::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">Ogre::Resource::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unique name of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00075">75</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep24" doxytag="Ogre::Font::mOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">Ogre::Resource::mOrigin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Origin of this resource (e.g. script name) - optional. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00087">87</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::Font::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp9" doxytag="Ogre::Font::mpMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp9">Ogre::Font::mpMaterial</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The material which is generated for this font. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00137">137</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::Font::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep22" doxytag="Ogre::Font::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">Ogre::Resource::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The size of the resource in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00083">83</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp1" doxytag="Ogre::Font::mSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp1">Ogre::Font::mSource</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Source of the font (either an image name or a truetype font). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00116">116</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontt3" doxytag="Ogre::Font::msResolutionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">CmdResolution</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt3">Ogre::Font::msResolutionCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00110">110</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontt2" doxytag="Ogre::Font::msSizeCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Font_1_1CmdSize.html">CmdSize</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt2">Ogre::Font::msSizeCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00109">109</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontt1" doxytag="Ogre::Font::msSourceCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Font_1_1CmdSource.html">CmdSource</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt1">Ogre::Font::msSourceCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00108">108</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontt0" doxytag="Ogre::Font::msTypeCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Font_1_1CmdType.html">CmdType</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontt0">Ogre::Font::msTypeCmd</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00107">107</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp4" doxytag="Ogre::Font::mTexCoords_u1" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp4">Ogre::Font::mTexCoords_u1</a>[OGRE_NUM_GLYPHS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Start u coords. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00125">125</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp5" doxytag="Ogre::Font::mTexCoords_u2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp5">Ogre::Font::mTexCoords_u2</a>[OGRE_NUM_GLYPHS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-End u coords. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00127">127</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp6" doxytag="Ogre::Font::mTexCoords_v1" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp6">Ogre::Font::mTexCoords_v1</a>[OGRE_NUM_GLYPHS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Start v coords. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00129">129</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp7" doxytag="Ogre::Font::mTexCoords_v2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp7">Ogre::Font::mTexCoords_v2</a>[OGRE_NUM_GLYPHS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-End v coords. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00131">131</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp10" doxytag="Ogre::Font::mTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp10">Ogre::Font::mTexture</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Texture.html">Texture</a> pointer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00140">140</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp3" doxytag="Ogre::Font::mTtfResolution" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp3">Ogre::Font::mTtfResolution</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Resolution (dpi) of truetype font. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00121">121</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp2" doxytag="Ogre::Font::mTtfSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp2">Ogre::Font::mTtfSize</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of the truetype font, in points. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00119">119</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Fontp0" doxytag="Ogre::Font::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a650">FontType</a> <a class="el" href="classOgre_1_1Font.html#Ogre_1_1Fontp0">Ogre::Font::mType</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of font. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFont_8h-source.html#l00113">113</a> of file <a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreFont_8h-source.html">OgreFont.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:29 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreStaticGeometry_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreStaticGeometry_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,415 +1,0 @@
-<html>
-<head>
-<title>OgreStaticGeometry.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreStaticGeometry.h</h1><a href="OgreStaticGeometry_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __StaticGeometry_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __StaticGeometry_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreMovableObject_8h.html">OgreMovableObject.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreEdgeListBuilder_8h.html">OgreEdgeListBuilder.h</a>"</span>
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00107"></a><a class="code" href="classOgre_1_1StaticGeometry.html">00107</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> StaticGeometry
-00108     {
-00109     <span class="keyword">public</span>:
-<a name="l00122"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html">00122</a>         <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a17">_OgrePrivate</a> OptimisedSubMeshGeometry
-00123         {
-00124         <span class="keyword">public</span>:
-<a name="l00125"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html#Ogre_1_1StaticGeometry_1_1OptimisedSubMeshGeometrya0">00125</a>             OptimisedSubMeshGeometry() :vertexData(0), indexData(0) {}
-<a name="l00126"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html#Ogre_1_1StaticGeometry_1_1OptimisedSubMeshGeometrya1">00126</a>             ~OptimisedSubMeshGeometry() 
-00127             {
-00128                 <span class="keyword">delete</span> vertexData;
-00129                 <span class="keyword">delete</span> indexData;
-00130             }
-<a name="l00131"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html#Ogre_1_1StaticGeometry_1_1OptimisedSubMeshGeometryo0">00131</a>             <a class="code" href="classOgre_1_1VertexData.html">VertexData</a> *vertexData;
-<a name="l00132"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html#Ogre_1_1StaticGeometry_1_1OptimisedSubMeshGeometryo1">00132</a>             <a class="code" href="classOgre_1_1IndexData.html">IndexData</a> *indexData;
-00133         };
-<a name="l00134"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">00134</a>         <span class="keyword">typedef</span> std::list&lt;OptimisedSubMeshGeometry*&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a>;
-<a name="l00137"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">00137</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>
-00138         {
-<a name="l00139"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html#Ogre_1_1StaticGeometry_1_1SubMeshLodGeometryLinko0">00139</a>             <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* vertexData;
-<a name="l00140"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html#Ogre_1_1StaticGeometry_1_1SubMeshLodGeometryLinko1">00140</a>             <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* indexData;
-00141         };
-<a name="l00142"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">00142</a>         <span class="keyword">typedef</span> std::vector&lt;SubMeshLodGeometryLink&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a>;
-<a name="l00143"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">00143</a>         <span class="keyword">typedef</span> std::map&lt;SubMesh*, SubMeshLodGeometryLinkList*&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a>;
-<a name="l00145"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">00145</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">QueuedSubMesh</a>
-00146         {
-<a name="l00147"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho0">00147</a>             <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* submesh;
-<a name="l00149"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho1">00149</a>             <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a>* geometryLodList;
-<a name="l00150"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho2">00150</a>             <a class="code" href="namespaceOgre.html#a426">String</a> materialName;
-<a name="l00151"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho3">00151</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> position;
-<a name="l00152"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho4">00152</a>             <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a> orientation;
-<a name="l00153"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho5">00153</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> scale;
-<a name="l00155"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html#Ogre_1_1StaticGeometry_1_1QueuedSubMesho6">00155</a>             <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> worldBounds;
-00156         };
-<a name="l00157"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">00157</a>         <span class="keyword">typedef</span> std::vector&lt;QueuedSubMesh*&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a>;
-<a name="l00159"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">00159</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a>
-00160         {
-<a name="l00161"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo0">00161</a>             <a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>* geometry;
-<a name="l00162"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo1">00162</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> position;
-<a name="l00163"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo2">00163</a>             <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a> orientation;
-<a name="l00164"></a><a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo3">00164</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> scale;
-00165         };
-<a name="l00166"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">00166</a>         <span class="keyword">typedef</span> std::vector&lt;QueuedGeometry*&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a>;
-00167         
-00168         <span class="comment">// forward declarations</span>
-00169         <span class="keyword">class </span><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">LODBucket</a>;
-00170         <span class="keyword">class </span><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>;
-00171         <span class="keyword">class </span><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>;
-00172 
-<a name="l00177"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">00177</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> GeometryBucket : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>
-00178         {
-00179         <span class="keyword">protected</span>:
-<a name="l00181"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp0">00181</a>             <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a> mQueuedGeometry;
-<a name="l00183"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp1">00183</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>* mParent;
-<a name="l00185"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp2">00185</a>             <a class="code" href="namespaceOgre.html#a426">String</a> mFormatString;
-<a name="l00188"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp3">00188</a>             <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* mVertexData;
-<a name="l00191"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp4">00191</a>             <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* mIndexData;
-<a name="l00193"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp5">00193</a>             HardwareIndexBuffer::IndexType mIndexType;
-<a name="l00195"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp6">00195</a>             size_t mMaxVertexIndex;
-00196 
-00197             <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;
-<a name="l00198"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketb0">00198</a>             <span class="keywordtype">void</span> copyIndexes(<span class="keyword">const</span> T* src, T* dst, size_t count, size_t indexOffset)
-00199             {
-00200                 <span class="keywordflow">if</span> (indexOffset == 0)
-00201                 {
-00202                     memcpy(dst, src, <span class="keyword">sizeof</span>(T) * count);
-00203                 }
-00204                 <span class="keywordflow">else</span>
-00205                 {
-00206                     <span class="keywordflow">while</span>(count--)
-00207                     {
-00208                         *dst++ = static_cast&lt;T&gt;(*src++ + indexOffset);
-00209                     }
-00210                 }
-00211             }
-00212         <span class="keyword">public</span>:
-00213             GeometryBucket(<a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>* parent, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; formatString, 
-00214                 <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* vData, <span class="keyword">const</span> <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* iData);
-00215             <span class="keyword">virtual</span> ~GeometryBucket();
-<a name="l00216"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa2">00216</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>* getParent(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mParent; }
-<a name="l00218"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa3">00218</a>             <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* getVertexData(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mVertexData; }
-<a name="l00220"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa4">00220</a>             <span class="keyword">const</span> <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* getIndexData(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mIndexData; }
-00222             <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00223             <a class="code" href="classOgre_1_1Technique.html">Technique</a>* getTechnique(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00224             <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&amp; op);
-00225             <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span>;
-00226             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00227             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00228             <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam) <span class="keyword">const</span>;
-00229             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>&amp; getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00230             <span class="keywordtype">bool</span> getCastsShadows(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00231             
-00235             <span class="keywordtype">bool</span> assign(<a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a>* qsm);
-00237             <span class="keywordtype">void</span> build(<span class="keywordtype">bool</span> stencilShadows);
-00239             <span class="keywordtype">void</span> dump(std::ofstream&amp; of) <span class="keyword">const</span>;
-00240         };
-<a name="l00243"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">00243</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> MaterialBucket
-00244         {
-00245         <span class="keyword">public</span>:
-<a name="l00247"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw0">00247</a>             <span class="keyword">typedef</span> std::vector&lt;GeometryBucket*&gt; <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw0">GeometryBucketList</a>;
-00248         <span class="keyword">protected</span>:
-<a name="l00250"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp0">00250</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">LODBucket</a>* mParent;
-<a name="l00252"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp1">00252</a>             <a class="code" href="namespaceOgre.html#a426">String</a> mMaterialName;
-<a name="l00254"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp2">00254</a>             <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mMaterial;
-<a name="l00256"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp3">00256</a>             <a class="code" href="classOgre_1_1Technique.html">Technique</a>* mTechnique;
-00257 
-<a name="l00259"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp4">00259</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw0">GeometryBucketList</a> mGeometryBucketList;
-00260             <span class="comment">// index to current Geometry Buckets for a given geometry format</span>
-<a name="l00261"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketx0">00261</a>             <span class="keyword">typedef</span> std::map&lt;String, GeometryBucket*&gt; <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketx0">CurrentGeometryMap</a>;
-<a name="l00262"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp5">00262</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketx0">CurrentGeometryMap</a> mCurrentGeometryMap;
-00264             <a class="code" href="namespaceOgre.html#a426">String</a> getGeometryFormatString(<a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>* geom);
-00265             
-00266         <span class="keyword">public</span>:
-00267             MaterialBucket(<a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">LODBucket</a>* parent, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; materialName);
-00268             <span class="keyword">virtual</span> ~MaterialBucket();
-<a name="l00269"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa2">00269</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">LODBucket</a>* getParent(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mParent; }
-<a name="l00271"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa3">00271</a>             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getMaterialName(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mMaterialName; }
-00273             <span class="keywordtype">void</span> assign(<a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a>* qsm);
-00275             <span class="keywordtype">void</span> build(<span class="keywordtype">bool</span> stencilShadows);
-00277             <span class="keywordtype">void</span> addRenderables(<a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue, RenderQueueGroupID group, 
-00278                 <a class="code" href="namespaceOgre.html#a420">Real</a> camSquaredDist);
-<a name="l00280"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa7">00280</a>             <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mMaterial; }
-<a name="l00282"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw1">00282</a>             <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator&lt;GeometryBucketList&gt;</a> <a class="code" href="classOgre_1_1VectorIterator.html">GeometryIterator</a>;
-00284             <a class="code" href="classOgre_1_1VectorIterator.html">GeometryIterator</a> getGeometryIterator(<span class="keywordtype">void</span>);
-<a name="l00286"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa9">00286</a>             <a class="code" href="classOgre_1_1Technique.html">Technique</a>* getCurrentTechnique(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mTechnique; }
-00288             <span class="keywordtype">void</span> dump(std::ofstream&amp; of) <span class="keyword">const</span>;
-00289         };
-<a name="l00295"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">00295</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> LODBucket
-00296         {
-00297         <span class="keyword">public</span>:
-<a name="l00299"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketw0">00299</a>             <span class="keyword">typedef</span> std::map&lt;String, MaterialBucket*&gt; <a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketw0">MaterialBucketMap</a>;
-00300         <span class="keyword">protected</span>:
-<a name="l00302"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketp0">00302</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* mParent;
-<a name="l00304"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketp1">00304</a>             <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mLod;
-<a name="l00306"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketp2">00306</a>             <a class="code" href="namespaceOgre.html#a420">Real</a> mSquaredDistance;
-<a name="l00308"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketp3">00308</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketw0">MaterialBucketMap</a> mMaterialBucketMap;
-<a name="l00310"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketp4">00310</a>             <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a> mQueuedGeometryList;
-00311         <span class="keyword">public</span>:
-00312             LODBucket(<a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* parent, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> lod, <a class="code" href="namespaceOgre.html#a420">Real</a> lodDist);
-00313             <span class="keyword">virtual</span> ~LODBucket();
-<a name="l00314"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketa2">00314</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* getParent(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mParent; }
-<a name="l00316"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketa3">00316</a>             <a class="code" href="namespaceOgre.html#a422">ushort</a> getLod(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mLod; }
-<a name="l00318"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketa4">00318</a>             <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredDistance(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mSquaredDistance; }
-00320             <span class="keywordtype">void</span> assign(<a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">QueuedSubMesh</a>* qsm, <a class="code" href="namespaceOgre.html#a422">ushort</a> atLod);
-00322             <span class="keywordtype">void</span> build(<span class="keywordtype">bool</span> stencilShadows);
-00324             <span class="keywordtype">void</span> addRenderables(<a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue, RenderQueueGroupID group, 
-00325                 <a class="code" href="namespaceOgre.html#a420">Real</a> camSquaredDistance);
-<a name="l00327"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1LODBucket.html#Ogre_1_1StaticGeometry_1_1LODBucketw1">00327</a>             <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1MapIterator.html">MapIterator&lt;MaterialBucketMap&gt;</a> <a class="code" href="classOgre_1_1MapIterator.html">MaterialIterator</a>;
-00329             <a class="code" href="classOgre_1_1MapIterator.html">MaterialIterator</a> getMaterialIterator(<span class="keywordtype">void</span>);
-00331             <span class="keywordtype">void</span> dump(std::ofstream&amp; of) <span class="keyword">const</span>;
-00332             
-00333         };
-<a name="l00342"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html">00342</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> Region : <span class="keyword">public</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>
-00343         {
-00344         <span class="keyword">public</span>:
-<a name="l00346"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionw0">00346</a>             <span class="keyword">typedef</span> std::vector&lt;LODBucket*&gt; <a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionw0">LODBucketList</a>;
-00347         <span class="keyword">protected</span>:
-<a name="l00349"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">00349</a>             <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> RegionShadowRenderable : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>
-00350             {
-00351             <span class="keyword">protected</span>:
-<a name="l00352"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep0">00352</a>                 Region* mParent;
-00353                 <span class="comment">// Shared link to position buffer</span>
-<a name="l00354"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep1">00354</a>                 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> mPositionBuffer;
-00355                 <span class="comment">// Shared link to w-coord buffer (optional)</span>
-<a name="l00356"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep2">00356</a>                 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> mWBuffer;
-00357 
-00358             <span class="keyword">public</span>:
-00359                 RegionShadowRenderable(Region* parent, 
-00360                     <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>* indexBuffer, <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* vertexData, 
-00361                     <span class="keywordtype">bool</span> createSeparateLightCap, <span class="keywordtype">bool</span> isLightCap = <span class="keyword">false</span>);
-00362                 ~RegionShadowRenderable();
-00364                 <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span>;
-00366                 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00368                 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-<a name="l00369"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea5">00369</a>                 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> getPositionBuffer(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mPositionBuffer; }
-<a name="l00370"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea6">00370</a>                 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> getWBuffer(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mWBuffer; }
-00371 
-00372             };
-<a name="l00374"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp0">00374</a>             StaticGeometry* mParent;
-<a name="l00376"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp1">00376</a>             <a class="code" href="namespaceOgre.html#a426">String</a> mName;
-<a name="l00378"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp2">00378</a>             <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mSceneMgr;
-<a name="l00380"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp3">00380</a>             <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a>* mNode;
-<a name="l00382"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp4">00382</a>             <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a> mQueuedSubMeshes;
-<a name="l00384"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp5">00384</a>             <a class="code" href="namespaceOgre.html#a412">uint32</a> mRegionID;
-<a name="l00386"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp6">00386</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mCentre;
-<a name="l00388"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp7">00388</a>             std::vector&lt;Real&gt; mLodSquaredDistances;
-<a name="l00390"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp8">00390</a>             <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mAABB;
-<a name="l00392"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp9">00392</a>             <a class="code" href="namespaceOgre.html#a420">Real</a> mBoundingRadius;
-<a name="l00394"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp10">00394</a>             <a class="code" href="namespaceOgre.html#a422">ushort</a> mCurrentLod;
-<a name="l00396"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp11">00396</a>             <a class="code" href="namespaceOgre.html#a420">Real</a> mCamDistanceSquared;
-<a name="l00398"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp12">00398</a>             <a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionw0">LODBucketList</a> mLodBucketList;
-<a name="l00400"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp13">00400</a>             <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a59">LightList</a> mLightList;
-<a name="l00402"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp14">00402</a>             <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a424">ulong</a> mLightListUpdated;
-<a name="l00404"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp15">00404</a>             <span class="keywordtype">bool</span> mBeyondFarDistance;
-<a name="l00406"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp16">00406</a>             <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* mEdgeList;
-<a name="l00408"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp17">00408</a>             ShadowRenderableList mShadowRenderables;
-<a name="l00410"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionp18">00410</a>             <span class="keywordtype">bool</span> mVertexProgramInUse;
-00411 
-00412 
-00413 
-00414         <span class="keyword">public</span>:
-00415             Region(StaticGeometry* parent, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr, 
-00416                 <a class="code" href="namespaceOgre.html#a412">uint32</a> regionID, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; centre);
-00417             <span class="keyword">virtual</span> ~Region();
-00418             <span class="comment">// more fields can be added in subclasses</span>
-<a name="l00419"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona2">00419</a>             StaticGeometry* getParent(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mParent;}
-00421             <span class="keywordtype">void</span> assign(<a class="code" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">QueuedSubMesh</a>* qmesh);
-00423             <span class="keywordtype">void</span> build(<span class="keywordtype">bool</span> stencilShadows);
-<a name="l00425"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona5">00425</a>             <a class="code" href="namespaceOgre.html#a412">uint32</a> getID(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mRegionID; }
-<a name="l00427"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona6">00427</a>             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getCentre(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mCentre; }
-00428             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getName(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00429             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getMovableType(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00430             <span class="keywordtype">void</span> _notifyCurrentCamera(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam);
-00431             <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; getBoundingBox(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00432             <a class="code" href="namespaceOgre.html#a420">Real</a> getBoundingRadius(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00433             <span class="keywordtype">void</span> _updateRenderQueue(<a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue);
-00434             <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00435 
-<a name="l00436"></a><a class="code" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regionw1">00436</a>             <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator&lt;LODBucketList&gt;</a> <a class="code" href="classOgre_1_1VectorIterator.html">LODIterator</a>;
-00438             <a class="code" href="classOgre_1_1VectorIterator.html">LODIterator</a> getLODIterator(<span class="keywordtype">void</span>);
-00440             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>&amp; getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00442             ShadowRenderableListIterator getShadowVolumeRenderableIterator(
-00443                 ShadowTechnique shadowTechnique, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light, 
-00444                 <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>* indexBuffer, 
-00445                 <span class="keywordtype">bool</span> extrudeVertices, <a class="code" href="namespaceOgre.html#a420">Real</a> extrusionDistance, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> flags = 0 );
-00447             <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* getEdgeList(<span class="keywordtype">void</span>);
-00448 
-00449 
-00451             <span class="keywordtype">void</span> dump(std::ofstream&amp; of) <span class="keyword">const</span>;
-00452             
-00453         };
-<a name="l00461"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">00461</a>         <span class="keyword">typedef</span> std::map&lt;uint32, Region*&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a>;
-00462     <span class="keyword">protected</span>:
-00463         <span class="comment">// General state &amp; settings</span>
-<a name="l00464"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp0">00464</a>         <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mOwner;
-<a name="l00465"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp1">00465</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mName;
-<a name="l00466"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp2">00466</a>         <span class="keywordtype">bool</span> mBuilt;
-<a name="l00467"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp3">00467</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mUpperDistance;
-<a name="l00468"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp4">00468</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mSquaredUpperDistance;
-<a name="l00469"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp5">00469</a>         <span class="keywordtype">bool</span> mCastShadows;
-<a name="l00470"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp6">00470</a>         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mRegionDimensions;
-<a name="l00471"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp7">00471</a>         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mHalfRegionDimensions;
-<a name="l00472"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp8">00472</a>         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mOrigin;
-<a name="l00473"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp9">00473</a>         <span class="keywordtype">bool</span> mVisible;
-<a name="l00475"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp10">00475</a>         <a class="code" href="namespaceOgre.html#a669">RenderQueueGroupID</a> mRenderQueueID;
-<a name="l00477"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp11">00477</a>         <span class="keywordtype">bool</span> mRenderQueueIDSet;
-00478 
-<a name="l00479"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp12">00479</a>         <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a> mQueuedSubMeshes;
-00480 
-<a name="l00483"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp13">00483</a>         <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a> mOptimisedSubMeshGeometryList;
-00484 
-<a name="l00489"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp14">00489</a>         <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a> mSubMeshGeometryLookup;
-00490             
-<a name="l00492"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp15">00492</a>         <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a> mRegionMap;
-00493 
-00497         <span class="keyword">virtual</span> Region* getRegion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; bounds, <span class="keywordtype">bool</span> autoCreate);
-00499         <span class="keyword">virtual</span> Region* getRegion(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; point, <span class="keywordtype">bool</span> autoCreate);
-00501         <span class="keyword">virtual</span> Region* getRegion(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y, <a class="code" href="namespaceOgre.html#a422">ushort</a> z, <span class="keywordtype">bool</span> autoCreate);
-00503         <span class="keyword">virtual</span> Region* getRegion(<a class="code" href="namespaceOgre.html#a412">uint32</a> index);
-00506         <span class="keyword">virtual</span> <span class="keywordtype">void</span> getRegionIndexes(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; point, 
-00507             <a class="code" href="namespaceOgre.html#a422">ushort</a>&amp; x, <a class="code" href="namespaceOgre.html#a422">ushort</a>&amp; y, <a class="code" href="namespaceOgre.html#a422">ushort</a>&amp; z);
-00510         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a412">uint32</a> packIndex(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y, <a class="code" href="namespaceOgre.html#a422">ushort</a> z);
-00513         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getVolumeIntersection(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; box,  
-00514             <a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y, <a class="code" href="namespaceOgre.html#a422">ushort</a> z);
-00517         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> getRegionBounds(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y, <a class="code" href="namespaceOgre.html#a422">ushort</a> z);
-00520         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> getRegionCentre(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y, <a class="code" href="namespaceOgre.html#a422">ushort</a> z);
-00522         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> calculateBounds(<a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* vertexData, 
-00523             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; position, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; orientation, 
-00524             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; scale);
-00526         <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a>* determineGeometry(<a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* sm);
-00528         <span class="keywordtype">void</span> splitGeometry(<a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* vd, <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* <span class="keywordtype">id</span>, 
-00529             <a class="code" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>* targetGeomLink);
-00530 
-<a name="l00531"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">00531</a>         <span class="keyword">typedef</span> std::map&lt;size_t, size_t&gt; <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a>;
-00536         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
-<a name="l00537"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb12">00537</a>         <span class="keywordtype">void</span> buildIndexRemap(T* pBuffer, size_t numIndexes, <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a>&amp; remap)
-00538         {
-00539             remap.clear();
-00540             <span class="keywordflow">for</span> (size_t i = 0; i &lt; numIndexes; ++i)
-00541             {
-00542                 <span class="comment">// use insert since duplicates are silently discarded</span>
-00543                 remap.insert(IndexRemap::value_type(*pBuffer++, remap.size()));
-00544                 <span class="comment">// this will have mapped oldindex -&gt; new index IF oldindex</span>
-00545                 <span class="comment">// wasn't already there</span>
-00546             }
-00547         }
-00549         <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;
-<a name="l00550"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb13">00550</a>         <span class="keywordtype">void</span> remapIndexes(T* src, T* dst, <span class="keyword">const</span> <a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a>&amp; remap, 
-00551                 size_t numIndexes)
-00552         {
-00553             <span class="keywordflow">for</span> (size_t i = 0; i &lt; numIndexes; ++i)
-00554             {
-00555                 <span class="comment">// look up original and map to target</span>
-00556                 IndexRemap::const_iterator ix = remap.find(*src++);
-00557                 assert(ix != remap.end());
-00558                 *dst++ = static_cast&lt;T&gt;(ix-&gt;second);
-00559             }
-00560         }
-00561         
-00562     <span class="keyword">public</span>:
-00564         StaticGeometry(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* owner, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00566         <span class="keyword">virtual</span> ~StaticGeometry();
-00567 
-<a name="l00569"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya2">00569</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getName(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mName; }
-00588         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addEntity(<a class="code" href="classOgre_1_1Entity.html">Entity</a>* ent, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; position,
-00589             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; orientation = Quaternion::IDENTITY, 
-00590             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; scale = Vector3::UNIT_SCALE);
-00591 
-00610         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addSceneNode(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a>* node);
-00611 
-00622         <span class="keyword">virtual</span> <span class="keywordtype">void</span> build(<span class="keywordtype">void</span>);
-00623 
-00629         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroy(<span class="keywordtype">void</span>);
-00630 
-00634         <span class="keyword">virtual</span> <span class="keywordtype">void</span> reset(<span class="keywordtype">void</span>);
-00635 
-<a name="l00645"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya8">00645</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRenderingDistance(<a class="code" href="namespaceOgre.html#a420">Real</a> dist) { 
-00646             mUpperDistance = dist; 
-00647             mSquaredUpperDistance = mUpperDistance * mUpperDistance;
-00648         }
-00649 
-<a name="l00651"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya9">00651</a>         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getRenderingDistance(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mUpperDistance; }
-00652 
-<a name="l00654"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya10">00654</a>         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredRenderingDistance(<span class="keywordtype">void</span>)<span class="keyword"> const </span>
-00655 <span class="keyword">        </span>{ <span class="keywordflow">return</span> mSquaredUpperDistance; }
-00656 
-00658         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setVisible(<span class="keywordtype">bool</span> visible);
-00659 
-<a name="l00661"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya12">00661</a>         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mVisible; }
-00662 
-00680         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setCastShadows(<span class="keywordtype">bool</span> castShadows);
-<a name="l00682"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya14">00682</a>         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getCastShadows(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mCastShadows; }
-00683 
-<a name="l00694"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya15">00694</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRegionDimensions(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; size) { 
-00695             mRegionDimensions = size; 
-00696             mHalfRegionDimensions = size * 0.5;
-00697         }
-<a name="l00699"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya16">00699</a>         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getRegionDimensions(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mRegionDimensions; }
-<a name="l00711"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya17">00711</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setOrigin(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; origin) { mOrigin = origin; }
-<a name="l00713"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya18">00713</a>         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getOrigin(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mOrigin; }
-00714 
-00726         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRenderQueueGroup(RenderQueueGroupID queueID);
-00727 
-00729         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a669">RenderQueueGroupID</a> getRenderQueueGroup(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00730         
-<a name="l00732"></a><a class="code" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw6">00732</a>         <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1MapIterator.html">MapIterator&lt;RegionMap&gt;</a> <a class="code" href="classOgre_1_1MapIterator.html">RegionIterator</a>;
-00734         <a class="code" href="classOgre_1_1MapIterator.html">RegionIterator</a> getRegionIterator(<span class="keywordtype">void</span>);
-00735 
-00739         <span class="keyword">virtual</span> <span class="keywordtype">void</span> dump(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename) <span class="keyword">const</span>;
-00740 
-00741 
-00742     };
-00743 
-00744 }
-00745 
-00746 <span class="preprocessor">#endif</span>
-00747 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextAreaOverlayElement::CmdSpaceWidth Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html">Ogre::TextAreaOverlayElement::CmdSpaceWidth</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html#Ogre_1_1TextAreaOverlayElement_1_1CmdSpaceWidtha0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html">Ogre::TextAreaOverlayElement::CmdSpaceWidth</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html#Ogre_1_1TextAreaOverlayElement_1_1CmdSpaceWidtha1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html">Ogre::TextAreaOverlayElement::CmdSpaceWidth</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:35 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLXRenderTexture_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLXRenderTexture_8h.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>OgreGLXRenderTexture.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLXRenderTexture.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGLTexture_8h-source.html">OgreGLTexture.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGLXContext_8h-source.html">OgreGLXContext.h</a>"</code><br>
-<code>#include &lt;X11/Xlib.h&gt;</code><br>
-<code>#include &lt;GL/glx.h&gt;</code><br>
-
-<p>
-<a href="OgreGLXRenderTexture_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputEvent-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputEvent-members.html	(revision 657)
+++ 	(revision )
@@ -1,52 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::InputEvent Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw18">ALT_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw19">BUTTON0_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw20">BUTTON1_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw21">BUTTON2_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw22">BUTTON3_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw23">BUTTON_ANY_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa12">consume</a>()</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw16">CTRL_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa21">getID</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa13">getModifiers</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa22">getSource</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa14">getWhen</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1InputEventa0">InputEvent</a>(EventTarget *source, int id, long when, int modifiers)</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa15">isAltDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa16">isConsumed</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa17">isControlDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa20">isEventBetween</a>(int start, int end) const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa18">isMetaDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa19">isShiftDown</a>() const </td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp12">mConsumed</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw17">META_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp11">mId</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp9">mModifiers</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp10">mSource</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp8">mWhen</a></td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw15">SHIFT_MASK</a> enum value</td><td><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1Geometry-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1Geometry-members.html	(revision 657)
+++ 	(revision )
@@ -1,30 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EdgeListBuilder::Geometry Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo2">indexData</a></td><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo1">indexSet</a></td><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo3">opType</a></td><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo0">vertexSet</a></td><td><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:00:22 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMinVelocity-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMinVelocity-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdMinVelocity Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">Ogre::EmitterCommands::CmdMinVelocity</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html#Ogre_1_1EmitterCommands_1_1CmdMinVelocitya0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">Ogre::EmitterCommands::CmdMinVelocity</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html#Ogre_1_1EmitterCommands_1_1CmdMinVelocitya1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">Ogre::EmitterCommands::CmdMinVelocity</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-Last modified Sun Feb 12 13:11:24 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1NearestResampler.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1NearestResampler.html	(revision 657)
+++ 	(revision )
@@ -1,85 +1,0 @@
-<html>
-<head>
-<title> TemplateOgre::NearestResampler&lt; elemsize &gt; struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::NearestResampler&lt; elemsize &gt; Struct Template Reference</h1><code>#include &lt;<a class="el" href="OgreImageResampler_8h-source.html">OgreImageResampler.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1NearestResampler-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1NearestResampler.html#Ogre_1_1NearestResamplere0">scale</a> (const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;src, const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;dst)</td></tr>
-
-</table>
-<h3>template&lt;unsigned int elemsize&gt;<br>
- struct Ogre::NearestResampler&lt; elemsize &gt;</h3>
-
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1NearestResamplere0" doxytag="Ogre::NearestResampler::scale" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;unsigned int elemsize&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="structOgre_1_1NearestResampler.html">Ogre::NearestResampler</a>&lt; elemsize &gt;::scale </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dst</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageResampler_8h-source.html#l00053">53</a> of file <a class="el" href="OgreImageResampler_8h-source.html">OgreImageResampler.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::back</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::bottom</a>, <a class="el" href="OgrePixelFormat_8h-source.html#l00189">Ogre::PixelBox::data</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::front</a>, <a class="el" href="OgreCommon_8h-source.html#l00294">Ogre::Box::getDepth()</a>, <a class="el" href="OgreCommon_8h-source.html#l00292">Ogre::Box::getHeight()</a>, <a class="el" href="OgrePixelFormat_8h-source.html#l00216">Ogre::PixelBox::getRowSkip()</a>, <a class="el" href="OgrePixelFormat_8h-source.html#l00221">Ogre::PixelBox::getSliceSkip()</a>, <a class="el" href="OgreCommon_8h-source.html#l00290">Ogre::Box::getWidth()</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::left</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::right</a>, <a class="el" href="OgrePixelFormat_8h-source.html#l00196">Ogre::PixelBox::rowPitch</a>, <a class="el" href="OgrePixelFormat_8h-source.html#l00202">Ogre::PixelBox::slicePitch</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::top</a>, <a class="el" href="OgrePrerequisites_8h-source.html#l00139">Ogre::uchar</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00036">Ogre::uint64</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreImageResampler_8h-source.html">OgreImageResampler.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:06 2006
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structbsp__vertex__t-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structbsp__vertex__t-members.html	(revision 657)
+++ 	(revision )
@@ -1,31 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>bsp_vertex_t Member List</h1>This is the complete list of members for <a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structbsp__vertex__t.html#bsp__vertex__to4">color</a></td><td><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__vertex__t.html#bsp__vertex__to2">lightmap</a></td><td><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__vertex__t.html#bsp__vertex__to3">normal</a></td><td><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__vertex__t.html#bsp__vertex__to0">point</a></td><td><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__vertex__t.html#bsp__vertex__to1">texture</a></td><td><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRenderSystem_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRenderSystem_8h.html	(revision 657)
+++ 	(revision )
@@ -1,46 +1,0 @@
-<html>
-<head>
-<title>OgreRenderSystem.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRenderSystem.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderSystemCapabilities_8h-source.html">OgreRenderSystemCapabilities.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderTexture_8h-source.html">OgreRenderTexture.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreFrameListener_8h-source.html">OgreFrameListener.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreConfigOptionMap_8h-source.html">OgreConfigOptionMap.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePlane_8h-source.html">OgrePlane.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>"</code><br>
-
-<p>
-<a href="OgreRenderSystem_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BorderPanelOverlayElement::CmdBorderMaterial Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html">Ogre::BorderPanelOverlayElement::CmdBorderMaterial</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderMateriala0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html">Ogre::BorderPanelOverlayElement::CmdBorderMaterial</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderMateriala1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html">Ogre::BorderPanelOverlayElement::CmdBorderMaterial</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV Class Reference</h1>Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV:
-<p><center><img src="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.png" usemap="#Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV_map" border="0" alt=""></center>
-<map name="Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,337,24">
-</map>
-<a href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBorderPanelOverlayElement_8h-source.html#l00219">219</a> of file <a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa0" doxytag="Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa1" doxytag="Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreReferenceAppLayer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreReferenceAppLayer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,39 +1,0 @@
-<html>
-<head>
-<title>OgreReferenceAppLayer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreReferenceAppLayer.h File Reference</h1><code>#include "<a class="el" href="OgreRefAppPrerequisites_8h-source.html">OgreRefAppPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppWorld_8h-source.html">OgreRefAppWorld.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppOgreHead_8h-source.html">OgreRefAppOgreHead.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppPlane_8h-source.html">OgreRefAppPlane.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppBall_8h-source.html">OgreRefAppBall.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppBox_8h-source.html">OgreRefAppBox.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>"</code><br>
-
-<p>
-<a href="OgreReferenceAppLayer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HighLevelGpuProgramManager.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HighLevelGpuProgramManager.html	(revision 657)
+++ 	(revision )
@@ -1,1935 +1,0 @@
-<html>
-<head>
-<title>Ogre::HighLevelGpuProgramManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::HighLevelGpuProgramManager Class Reference</h1>This <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> manages high-level vertex and fragment programs.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::HighLevelGpuProgramManager:
-<p><center><img src="classOgre_1_1HighLevelGpuProgramManager.png" usemap="#Ogre::HighLevelGpuProgramManager_map" border="0" alt=""></center>
-<map name="Ogre::HighLevelGpuProgramManager_map">
-<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,302,80">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< HighLevelGpuProgramManager >" shape="rect" coords="312,56,614,80">
-<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,302,24">
-</map>
-<a href="classOgre_1_1HighLevelGpuProgramManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>,<br>
- <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera0">HighLevelGpuProgramManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera1">~HighLevelGpuProgramManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera2">addFactory</a> (<a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *factory)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a new factory object for high-level programs of a given language.  <a href="#Ogre_1_1HighLevelGpuProgramManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">HighLevelGpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagera3">createProgram</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;language, <a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a new, unloaded <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>.  <a href="#Ogre_1_1HighLevelGpuProgramManagera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a> (size_t bytes)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *loadParams=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parse the definition of a set of resources from a script file.  <a href="#Ogre_1_1TextureManagera31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagere0">getSingleton</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HighLevelGpuProgramManagere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagere1">getSingletonPtr</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HighLevelGpuProgramManagere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerb0">getFactory</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;language)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerb1">createImpl</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
-    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1HighLevelGpuProgramManagerb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerp0">mFactories</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Factories capable of creating <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> instances.  <a href="#Ogre_1_1HighLevelGpuProgramManagerp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-This <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> manages high-level vertex and fragment programs. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>High-level vertex and fragment programs can be used instead of assembler programs as managed by <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>; however they typically result in a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> being created as a derivative of the high-level program. High-level programs are easier to write, and can often be API-independent, unlike assembler programs. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This class not only manages the programs themselves, it also manages the factory classes which allow the creation of high-level programs using a variety of high-level syntaxes. Plugins can be created which register themselves as high-level program factories and as such the engine can be extended to accept virtually any kind of program provided a plugin is written.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00062">62</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerw0" doxytag="Ogre::HighLevelGpuProgramManager::FactoryMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a>*&gt; <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">Ogre::HighLevelGpuProgramManager::FactoryMap</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00066">66</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::HighLevelGpuProgramManager::ResourceHandleMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::HighLevelGpuProgramManager::ResourceMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00342">342</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::HighLevelGpuProgramManager::ResourceMapIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00361">361</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00366">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera0" doxytag="Ogre::HighLevelGpuProgramManager::HighLevelGpuProgramManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgramManager::HighLevelGpuProgramManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera1" doxytag="Ogre::HighLevelGpuProgramManager::~HighLevelGpuProgramManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgramManager::~<a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this manager that a resource which it manages has been loaded. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceTouched" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this manager that a resource which it manages has been 'touched', ie used. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::HighLevelGpuProgramManager::_notifyResourceUnloaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this manager that a resource which it manages has been unloaded. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera2" doxytag="Ogre::HighLevelGpuProgramManager::addFactory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HighLevelGpuProgramManager::addFactory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>factory</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a new factory object for high-level programs of a given language. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::HighLevelGpuProgramManager::addImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a newly created resource to the manager (note weak reference). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::HighLevelGpuProgramManager::checkUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Checks memory usage and pages out if required. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera11" doxytag="Ogre::HighLevelGpuProgramManager::create" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new blank resource, but does not immediately load it. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
-    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerb1" doxytag="Ogre::HighLevelGpuProgramManager::createImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::HighLevelGpuProgramManager::createImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses must override this method and create a subclass of <a class="el" href="classOgre_1_1Resource.html">Resource</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
-    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created.</td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagera3" doxytag="Ogre::HighLevelGpuProgramManager::createProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">HighLevelGpuProgramPtr</a> Ogre::HighLevelGpuProgramManager::createProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>language</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>gptype</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a new, unloaded <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method creates a new program of the type specified as the second and third parameters. You will have to call further methods on the returned program in order to define the program fully before you can load it. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The identifying name of the program </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group which this program is to be a member of </td></tr>
-    <tr><td valign=top><em>language</em>&nbsp;</td><td>Code of the language to use (e.g. "cg") </td></tr>
-    <tr><td valign=top><em>gptype</em>&nbsp;</td><td>The type of program to create</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::HighLevelGpuProgramManager::getByHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to a resource by handle, or null if the resource does not exist. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::HighLevelGpuProgramManager::getByName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to a resource by name, or null if the resource does not exist. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerb0" doxytag="Ogre::HighLevelGpuProgramManager::getFactory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a>* Ogre::HighLevelGpuProgramManager::getFactory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>language</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::HighLevelGpuProgramManager::getLoadingOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the relative loading order of resources of this type. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00296">296</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera13" doxytag="Ogre::HighLevelGpuProgramManager::getMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the limit on the amount of memory this resource handler may use. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::HighLevelGpuProgramManager::getMemoryUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current memory usage, in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00338">338</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::HighLevelGpuProgramManager::getNextHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Allocates the next handle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::HighLevelGpuProgramManager::getResourceIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns an iterator over all resources in this manager. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00366">366</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreResourceManager_8h-source.html#l00361">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::HighLevelGpuProgramManager::getResourceType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a string identifying the type of resource this manager handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00299">299</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::HighLevelGpuProgramManager::getScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a></dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00273">273</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagere0" doxytag="Ogre::HighLevelGpuProgramManager::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>&amp; Ogre::HighLevelGpuProgramManager::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; HighLevelGpuProgramManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagere1" doxytag="Ogre::HighLevelGpuProgramManager::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>* Ogre::HighLevelGpuProgramManager::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; HighLevelGpuProgramManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::HighLevelGpuProgramManager::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
-    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera31" doxytag="Ogre::HighLevelGpuProgramManager::parseScript" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::parseScript </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parse the definition of a set of resources from a script file. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of the resource group that resources which are parsed are to become a member of. If this group is loaded or unloaded, then the resources discovered in this script will be loaded / unloaded with it.</td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1FontManager.html#Ogre_1_1FontManagera2">Ogre::FontManager</a>, and <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">Ogre::MaterialManager</a>.
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00288">288</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreDataStream_8h-source.html#l00149">Ogre::DataStreamPtr</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::HighLevelGpuProgramManager::reloadAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Caused all currently loaded resources to be reloaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource by handle. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource by name. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::HighLevelGpuProgramManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::HighLevelGpuProgramManager::removeAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all resources. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::HighLevelGpuProgramManager::removeImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a resource from this manager; remove it from the lists. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::HighLevelGpuProgramManager::resourceExists" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether a resource with the given handle exists in this manager. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00221">221</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::HighLevelGpuProgramManager::resourceExists" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether the named resource exists in this manager. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00216">216</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera12" doxytag="Ogre::HighLevelGpuProgramManager::setMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a limit on the amount of memory this resource handler may use. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::HighLevelGpuProgramManager::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads a single resource by handle. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::HighLevelGpuProgramManager::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads a single resource by name. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::HighLevelGpuProgramManager::unloadAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads all resources. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramManagerp0" doxytag="Ogre::HighLevelGpuProgramManager::mFactories" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerw0">FactoryMap</a> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html#Ogre_1_1HighLevelGpuProgramManagerp0">Ogre::HighLevelGpuProgramManager::mFactories</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Factories capable of creating <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> instances. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::HighLevelGpuProgramManager::mLoadOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loading order relative to other managers, higher is later. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00356">356</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::HighLevelGpuProgramManager::mMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00348">348</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::HighLevelGpuProgramManager::mMemoryUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00349">349</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::HighLevelGpuProgramManager::mNextHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00347">347</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::HighLevelGpuProgramManager::mResources" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00346">346</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::HighLevelGpuProgramManager::mResourcesByHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00345">345</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::HighLevelGpuProgramManager::mResourceType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-String identifying the resource type this manager handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00358">358</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::HighLevelGpuProgramManager::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::HighLevelGpuProgramManager::mScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Patterns to use to look for scripts if supported (e.g. *.overlay). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00354">354</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1BspLevel_1_1VisData.html
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-<html>
-<head>
-<title>Ogre::BspLevel::VisData struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BspLevel::VisData Struct Reference</h1>Internal lookup table to determine visibility between leaves.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1BspLevel_1_1VisData-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao0">tableData</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao1">numClusters</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao2">rowLength</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Internal lookup table to determine visibility between leaves. 
-<p>
-Leaf nodes are assigned to 'clusters' of nodes, which are used to group nodes together for visibility testing. This data holds a lookup table which is used to determine if one cluster of leaves is visible from another cluster. Whilst it would be possible to expand all this out so that each node had a list of pointers to other visible nodes, this would be very expensive in terms of storage (using the cluster method there is a table which is 1-bit squared per cluster, rounded up to the nearest byte obviously, which uses far less space than 4-bytes per linked node per source node). Of course the limitation here is that you have to each leaf in turn to determine if it is visible rather than just following a list, but since this is only done once per frame this is not such a big overhead. Each row in the table is a 'from' cluster, with each bit in the row corresponding to a 'to' cluster, both ordered based on cluster index. A 0 in the bit indicates the 'to' cluster is not visible from the 'from' cluster, whilst a 1 indicates it is. As many will notice, this is lifted directly from the Quake implementation of PVS. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00175">175</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1BspLevel_1_1VisDatao1" doxytag="Ogre::BspLevel::VisData::numClusters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao1">Ogre::BspLevel::VisData::numClusters</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00178">178</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1BspLevel_1_1VisDatao2" doxytag="Ogre::BspLevel::VisData::rowLength" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao2">Ogre::BspLevel::VisData::rowLength</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00179">179</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1BspLevel_1_1VisDatao0" doxytag="Ogre::BspLevel::VisData::tableData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned char* <a class="el" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao0">Ogre::BspLevel::VisData::tableData</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBspLevel_8h-source.html#l00177">177</a> of file <a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreBspLevel_8h-source.html">OgreBspLevel.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:18 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffector2_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffector2_8h-source.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>OgreColourFaderAffector2.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreColourFaderAffector2.h</h1><a href="OgreColourFaderAffector2_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE </span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under </span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software </span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later </span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT </span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS </span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with </span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple </span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to </span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __ColourFaderAffector2_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __ColourFaderAffector2_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleAffector_8h.html">OgreParticleAffector.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreStringInterface_8h.html">OgreStringInterface.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-00034 
-<a name="l00040"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html">00040</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> ColourFaderAffector2 : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>
-00041     {
-00042     <span class="keyword">public</span>:
-00043 
-<a name="l00045"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html">00045</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html">CmdRedAdjust1</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00046         {
-00047         <span class="keyword">public</span>:
-00048             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00049             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00050         };
-00051 
-<a name="l00053"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html">00053</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html">CmdGreenAdjust1</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00054         {
-00055         <span class="keyword">public</span>:
-00056             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00057             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00058         };
-00059 
-<a name="l00061"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">00061</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">CmdBlueAdjust1</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00062         {
-00063         <span class="keyword">public</span>:
-00064             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00065             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00066         };
-00067 
-<a name="l00069"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust1.html">00069</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust1.html">CmdAlphaAdjust1</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00070         {
-00071         <span class="keyword">public</span>:
-00072             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00073             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00074         };
-00075 
-<a name="l00077"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust2.html">00077</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust2.html">CmdRedAdjust2</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00078         {
-00079         <span class="keyword">public</span>:
-00080             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00081             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00082         };
-00083 
-<a name="l00085"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust2.html">00085</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust2.html">CmdGreenAdjust2</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00086         {
-00087         <span class="keyword">public</span>:
-00088             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00089             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00090         };
-00091 
-<a name="l00093"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust2.html">00093</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust2.html">CmdBlueAdjust2</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00094         {
-00095         <span class="keyword">public</span>:
-00096             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00097             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00098         };
-00099 
-<a name="l00101"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust2.html">00101</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust2.html">CmdAlphaAdjust2</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00102         {
-00103         <span class="keyword">public</span>:
-00104             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00105             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00106         };
-00107 
-<a name="l00109"></a><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdStateChange.html">00109</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdStateChange.html">CmdStateChange</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00110         {
-00111         <span class="keyword">public</span>:
-00112             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00113             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00114         };
-00115 
-00116 
-00118         ColourFaderAffector2(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys);
-00119 
-00121         <span class="keywordtype">void</span> _affectParticles(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* pSystem, <a class="code" href="namespaceOgre.html#a420">Real</a> timeElapsed);
-00122 
-00129         <span class="keywordtype">void</span> setAdjust1(<span class="keywordtype">float</span> red, <span class="keywordtype">float</span> green, <span class="keywordtype">float</span> blue, <span class="keywordtype">float</span> alpha = 0.0);
-00130         <span class="keywordtype">void</span> setAdjust2(<span class="keywordtype">float</span> red, <span class="keywordtype">float</span> green, <span class="keywordtype">float</span> blue, <span class="keywordtype">float</span> alpha = 0.0);
-00137         <span class="keywordtype">void</span> setRedAdjust1(<span class="keywordtype">float</span> red);
-00138         <span class="keywordtype">void</span> setRedAdjust2(<span class="keywordtype">float</span> red);
-00139 
-00141         <span class="keywordtype">float</span> getRedAdjust1(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00142         <span class="keywordtype">float</span> getRedAdjust2(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00143 
-00150         <span class="keywordtype">void</span> setGreenAdjust1(<span class="keywordtype">float</span> green);
-00151         <span class="keywordtype">void</span> setGreenAdjust2(<span class="keywordtype">float</span> green);
-00153         <span class="keywordtype">float</span> getGreenAdjust1(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00154         <span class="keywordtype">float</span> getGreenAdjust2(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00161         <span class="keywordtype">void</span> setBlueAdjust1(<span class="keywordtype">float</span> blue);
-00162         <span class="keywordtype">void</span> setBlueAdjust2(<span class="keywordtype">float</span> blue);
-00164         <span class="keywordtype">float</span> getBlueAdjust1(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00165         <span class="keywordtype">float</span> getBlueAdjust2(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00166 
-00173         <span class="keywordtype">void</span> setAlphaAdjust1(<span class="keywordtype">float</span> alpha);
-00174         <span class="keywordtype">void</span> setAlphaAdjust2(<span class="keywordtype">float</span> alpha);
-00176         <span class="keywordtype">float</span> getAlphaAdjust1(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00177         <span class="keywordtype">float</span> getAlphaAdjust2(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00178 
-00179 
-00180         <span class="keywordtype">void</span> setStateChange(<a class="code" href="namespaceOgre.html#a420">Real</a> NewValue );
-00181         <a class="code" href="namespaceOgre.html#a420">Real</a> getStateChange(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00182 
-<a name="l00183"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s0">00183</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html">CmdRedAdjust1</a> msRedCmd1;
-<a name="l00184"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s1">00184</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust2.html">CmdRedAdjust2</a> msRedCmd2;
-<a name="l00185"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s2">00185</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html">CmdGreenAdjust1</a> msGreenCmd1;
-<a name="l00186"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s3">00186</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust2.html">CmdGreenAdjust2</a> msGreenCmd2;
-<a name="l00187"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s4">00187</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">CmdBlueAdjust1</a> msBlueCmd1;
-<a name="l00188"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s5">00188</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust2.html">CmdBlueAdjust2</a> msBlueCmd2;
-<a name="l00189"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s6">00189</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust1.html">CmdAlphaAdjust1</a> msAlphaCmd1;
-<a name="l00190"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s7">00190</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust2.html">CmdAlphaAdjust2</a> msAlphaCmd2;
-<a name="l00191"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2s8">00191</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector2_1_1CmdStateChange.html">CmdStateChange</a> msStateCmd;
-00192 
-00193     <span class="keyword">protected</span>:
-<a name="l00194"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2p1">00194</a>         <span class="keywordtype">float</span> mRedAdj1, mRedAdj2;
-<a name="l00195"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2p3">00195</a>         <span class="keywordtype">float</span> mGreenAdj1,  mGreenAdj2;
-<a name="l00196"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2p5">00196</a>         <span class="keywordtype">float</span> mBlueAdj1, mBlueAdj2;
-<a name="l00197"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2p7">00197</a>         <span class="keywordtype">float</span> mAlphaAdj1, mAlphaAdj2;
-<a name="l00198"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2p8">00198</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> StateChangeVal;
-00199 
-<a name="l00201"></a><a class="code" href="classOgre_1_1ColourFaderAffector2.html#Ogre_1_1ColourFaderAffector2b0">00201</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> applyAdjustWithClamp(<span class="keywordtype">float</span>* pComponent, <span class="keywordtype">float</span> adjust)
-00202         {
-00203             *pComponent += adjust;
-00204             <span class="comment">// Limit to 0</span>
-00205             <span class="keywordflow">if</span> (*pComponent &lt; 0.0)
-00206             {
-00207                 *pComponent = 0.0f;
-00208             }
-00209             <span class="comment">// Limit to 1</span>
-00210             <span class="keywordflow">else</span> <span class="keywordflow">if</span> (*pComponent &gt; 1.0)
-00211             {
-00212                 *pComponent = 1.0f;
-00213             }
-00214         }
-00215 
-00216     };
-00217 
-00218 
-00219 }
-00220 
-00221 
-00222 <span class="preprocessor">#endif</span>
-00223 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreZip_8h-source.html
===================================================================
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-<html>
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-<title>OgreZip.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreZip.h</h1><a href="OgreZip_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __Zip_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __Zip_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="preprocessor">#include "<a class="code" href="OgreArchive_8h.html">OgreArchive.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreArchiveFactory_8h.html">OgreArchiveFactory.h</a>"</span>
-00032 
-00033 <span class="comment">// Forward declaration for zziplib to avoid header file dependency.</span>
-<a name="l00034"></a><a class="code" href="OgreZip_8h.html#a0">00034</a> <span class="keyword">typedef</span> <span class="keyword">struct </span>zzip_dir     <a class="code" href="OgreZip_8h.html#a0">ZZIP_DIR</a>;
-<a name="l00035"></a><a class="code" href="OgreZip_8h.html#a1">00035</a> <span class="keyword">typedef</span> <span class="keyword">struct </span>zzip_file    <a class="code" href="OgreZip_8h.html#a1">ZZIP_FILE</a>;
-00036 
-00037 <span class="keyword">namespace </span>Ogre {
-00038 
-<a name="l00045"></a><a class="code" href="classOgre_1_1ZipArchive.html">00045</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ZipArchive : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Archive.html">Archive</a> 
-00046     {
-00047     <span class="keyword">protected</span>:
-<a name="l00049"></a><a class="code" href="classOgre_1_1ZipArchive.html#Ogre_1_1ZipArchivep0">00049</a>         <a class="code" href="OgreZip_8h.html#a0">ZZIP_DIR</a>* mZzipDir;
-00051         <span class="keywordtype">void</span> checkZzipError(<span class="keywordtype">int</span> zzipError, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; operation) <span class="keyword">const</span>;
-<a name="l00053"></a><a class="code" href="classOgre_1_1ZipArchive.html#Ogre_1_1ZipArchivep1">00053</a>         <a class="code" href="namespaceOgre.html#a2">FileInfoList</a> mFileList;
-00054     <span class="keyword">public</span>:
-00055         ZipArchive(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; archType );
-00056         ~ZipArchive();
-<a name="l00058"></a><a class="code" href="classOgre_1_1ZipArchive.html#Ogre_1_1ZipArchivea2">00058</a>         <span class="keywordtype">bool</span> isCaseSensitive(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="keyword">false</span>; }
-00059 
-00061         <span class="keywordtype">void</span> load();
-00063         <span class="keywordtype">void</span> unload();
-00064 
-00066         <a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> open(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename) <span class="keyword">const</span>;
-00067 
-00069         <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> list(<span class="keywordtype">bool</span> recursive = <span class="keyword">true</span> );
-00070 
-00072         <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> listFileInfo(<span class="keywordtype">bool</span> recursive = <span class="keyword">true</span> );
-00073 
-00075         <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> find(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern, <span class="keywordtype">bool</span> recursive = <span class="keyword">true</span>);
-00076 
-00078         <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> findFileInfo(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern, <span class="keywordtype">bool</span> recursive = <span class="keyword">true</span>);
-00079 
-00081         <span class="keywordtype">bool</span> exists(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename);
-00082     };
-00083 
-<a name="l00085"></a><a class="code" href="classOgre_1_1ZipArchiveFactory.html">00085</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a17">_OgrePrivate</a> ZipArchiveFactory : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a>
-00086     {
-00087     <span class="keyword">public</span>:
-<a name="l00088"></a><a class="code" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya0">00088</a>         <span class="keyword">virtual</span> ~ZipArchiveFactory() {}
-00090         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getType(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-<a name="l00092"></a><a class="code" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya2">00092</a>         <a class="code" href="classOgre_1_1Archive.html">Archive</a> *createInstance( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name ) 
-00093         {
-00094             <span class="keywordflow">return</span> <span class="keyword">new</span> ZipArchive(name, <span class="stringliteral">"Zip"</span>);
-00095         }
-<a name="l00097"></a><a class="code" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya3">00097</a>         <span class="keywordtype">void</span> destroyInstance( <a class="code" href="classOgre_1_1Archive.html">Archive</a>* arch) { <span class="keyword">delete</span> arch; }
-00098     };
-00099 
-<a name="l00101"></a><a class="code" href="classOgre_1_1ZipDataStream.html">00101</a>     <span class="keyword">class </span><a class="code" href="class__OgrePrivate.html">_OgrePrivate</a> ZipDataStream : <span class="keyword">public</span> <a class="code" href="classOgre_1_1DataStream.html">DataStream</a>
-00102     {
-00103     <span class="keyword">protected</span>:
-<a name="l00104"></a><a class="code" href="classOgre_1_1ZipDataStream.html#Ogre_1_1ZipDataStreamp0">00104</a>         <a class="code" href="OgreZip_8h.html#a1">ZZIP_FILE</a>* mZzipFile;
-<a name="l00106"></a><a class="code" href="classOgre_1_1ZipDataStream.html#Ogre_1_1ZipDataStreamp1">00106</a>         <span class="keywordtype">char</span> mZipTmpArea[<a class="code" href="OgreDataStream_8h.html#a0">OGRE_STREAM_TEMP_SIZE</a>];
-00107     <span class="keyword">public</span>:
-00109         ZipDataStream(ZZIP_FILE* zzipFile, size_t uncompressedSize);
-00111         ZipDataStream(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, ZZIP_FILE* zzipFile, size_t uncompressedSize);
-00112         ~ZipDataStream();
-00114         size_t read(<span class="keywordtype">void</span>* buf, size_t count);
-00116         size_t readLine(<span class="keywordtype">char</span>* buf, size_t maxCount, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; delim = <span class="stringliteral">"\n"</span>);
-00118         size_t skipLine(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; delim = <span class="stringliteral">"\n"</span>);
-00120         <span class="keywordtype">void</span> skip(<span class="keywordtype">long</span> count);
-00122         <span class="keywordtype">void</span> seek( size_t pos );
-00124         size_t tell(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00126         <span class="keywordtype">bool</span> eof(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00128         <span class="keywordtype">void</span> close(<span class="keywordtype">void</span>);
-00129 
-00130 
-00131     };
-00132 
-00133 
-00134 }
-00135 
-00136 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector_1_1CmdImageAdjust-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector_1_1CmdImageAdjust-members.html	(revision 657)
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-<html>
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-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::ColourImageAffector::CmdImageAdjust Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html">Ogre::ColourImageAffector::CmdImageAdjust</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html#Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html">Ogre::ColourImageAffector::CmdImageAdjust</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html#Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html">Ogre::ColourImageAffector::CmdImageAdjust</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop-members.html	(revision 657)
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-<h1>Ogre::TextAreaOverlayElement::CmdColourTop Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html">Ogre::TextAreaOverlayElement::CmdColourTop</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html#Ogre_1_1TextAreaOverlayElement_1_1CmdColourTopa0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html">Ogre::TextAreaOverlayElement::CmdColourTop</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html#Ogre_1_1TextAreaOverlayElement_1_1CmdColourTopa1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html">Ogre::TextAreaOverlayElement::CmdColourTop</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1World-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1World-members.html	(revision 657)
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-<h1>OgreRefApp::World Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda11">_applyCollision</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda12">_applyDynamics</a>(Real timeElapsed)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda13">_notifyDynamicsStateForObject</a>(ApplicationObject *obj, bool dynamicsEnabled)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda8">clear</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda5">createBall</a>(const String &amp;name, Real radius, const Vector3 &amp;pos=Vector3::ZERO, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda6">createBox</a>(const String &amp;name, Real width, Real height, Real depth, const Vector3 &amp;pos=Vector3::ZERO, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda7">createCamera</a>(const String &amp;name, const Vector3 &amp;pos=Vector3::ZERO, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda16">createJoint</a>(const String &amp;name, Joint::JointType jtype, ApplicationObject *obj1, ApplicationObject *obj2)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda3">createOgreHead</a>(const String &amp;name, const Vector3 &amp;pos=Vector3::ZERO, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda4">createPlane</a>(const String &amp;name, Real width, Real height, const Vector3 &amp;pos=Vector3::ZERO, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda15">getGravity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda10">getOdeContactJointGroup</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda9">getOdeWorld</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda2">getSceneManager</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda18">getSimulationStepSize</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlde0">getSingleton</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlde1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldx1">JointMap</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp3">mDynamicsObjects</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp6">mGravity</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp7">mIntersectionQuery</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp2">mJoints</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp1">mObjects</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp5">mOdeContactGroup</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp4">mOdeWorld</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; World &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp0">mSceneMgr</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp8">mSimulationStepSize</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldp9">mWorldType</a></td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldx0">ObjectMap</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldx2">ObjectSet</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda14">setGravity</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda17">setSimulationStepSize</a>(Real step)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda19">simulationStep</a>(Real timeElapsed)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; World &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda0">World</a>(SceneManager *sceneMgr, WorldType worldType=WT_REFAPP_GENERIC)</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldw2">WorldType</a> enum name</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldw2OgreRefApp_1_1Worldw1">WT_REFAPP_BSP</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worldw2OgreRefApp_1_1Worldw0">WT_REFAPP_GENERIC</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; World &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1World.html#OgreRefApp_1_1Worlda1">~World</a>()</td><td><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-Last modified Sun Feb 12 13:12:16 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TexturePtr-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TexturePtr-members.html	(revision 657)
+++ 	(revision )
@@ -1,50 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>Ogre::TexturePtr Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra8">bind</a>(Texture *rep)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb1">destroy</a>(void)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra7">get</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra13">isNull</a>(void) const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra5">operator *</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra6">operator-&gt;</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexturePtr.html#Ogre_1_1TexturePtra4">operator=</a>(const ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra3">Ogre::SharedPtr&lt; Texture &gt;::operator=</a>(const SharedPtr &amp;r)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp0">pRep</a></td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp1">pUseCount</a></td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a>(void)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra14">setNull</a>(void)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra0">SharedPtr</a>()</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra1">SharedPtr</a>(Texture *rep)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra2">SharedPtr</a>(const SharedPtr &amp;r)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexturePtr.html#Ogre_1_1TexturePtra0">TexturePtr</a>()</td><td><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexturePtr.html#Ogre_1_1TexturePtra1">TexturePtr</a>(Texture *rep)</td><td><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexturePtr.html#Ogre_1_1TexturePtra2">TexturePtr</a>(const TexturePtr &amp;r)</td><td><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexturePtr.html#Ogre_1_1TexturePtra3">TexturePtr</a>(const ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra9">unique</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra10">useCount</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra4">~SharedPtr</a>()</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Texture &gt;</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleSystem_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleSystem_8h.html	(revision 657)
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-<h1>OgreParticleSystem.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreVector3_8h-source.html">OgreVector3.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>"</code><br>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EventProcessor.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EventProcessor.html	(revision 657)
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-<h1>Ogre::EventProcessor Class Reference</h1>The <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> controls getting events, storing them in a queue, and dispatching events.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EventProcessor:
-<p><center><img src="classOgre_1_1EventProcessor.png" usemap="#Ogre::EventProcessor_map" border="0" alt=""></center>
-<map name="Ogre::EventProcessor_map">
-<area href="classOgre_1_1FrameListener.html" alt="Ogre::FrameListener" shape="rect" coords="0,112,213,136">
-<area href="classOgre_1_1MouseTarget.html" alt="Ogre::MouseTarget" shape="rect" coords="223,112,436,136">
-<area href="classOgre_1_1MouseMotionTarget.html" alt="Ogre::MouseMotionTarget" shape="rect" coords="446,112,659,136">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< EventProcessor >" shape="rect" coords="669,112,882,136">
-<area href="classOgre_1_1KeyTarget.html" alt="Ogre::KeyTarget" shape="rect" coords="892,112,1105,136">
-<area href="classOgre_1_1PositionTarget.html" alt="Ogre::PositionTarget" shape="rect" coords="223,56,436,80">
-<area href="classOgre_1_1PositionTarget.html" alt="Ogre::PositionTarget" shape="rect" coords="446,56,659,80">
-<area href="classOgre_1_1EventTarget.html" alt="Ogre::EventTarget" shape="rect" coords="892,56,1105,80">
-<area href="classOgre_1_1EventTarget.html" alt="Ogre::EventTarget" shape="rect" coords="223,0,436,24">
-<area href="classOgre_1_1EventTarget.html" alt="Ogre::EventTarget" shape="rect" coords="446,0,659,24">
-</map>
-<a href="classOgre_1_1EventProcessor-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora0">EventProcessor</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora1">~EventProcessor</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora2">startProcessingEvents</a> (bool registerListener=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Registers <a class="el" href="classOgre_1_1FrameListener.html">FrameListener</a>, and activates the queue.  <a href="#Ogre_1_1EventProcessora2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora3">stopProcessingEvents</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes this from being a <a class="el" href="classOgre_1_1FrameListener.html">FrameListener</a>, and deactivates the queue.  <a href="#Ogre_1_1EventProcessora3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora4">initialise</a> (<a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *ren)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates the Queue object, Creates the <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> object initialises the <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> to use buffered input.  <a href="#Ogre_1_1EventProcessora4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora5">processEvent</a> (<a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> *e)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Processes default events, these are events are aren't handled by any dispatcher.  <a href="#Ogre_1_1EventProcessora5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora6">addCursorMoveListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *c)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a mouse motion listener to the cursor object.  <a href="#Ogre_1_1EventProcessora6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora7">removeCursorMoveListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *c)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a mouse motion listener to the cursor object.  <a href="#Ogre_1_1EventProcessora7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora8">addTargetManager</a> (<a class="el" href="classOgre_1_1TargetManager.html">TargetManager</a> *targetManager)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a dispatcher object that dispatches to the targetManager.  <a href="#Ogre_1_1EventProcessora8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora9">addEventTarget</a> (<a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *eventTarget)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a dispatcher object that dispatches to the targetManager.  <a href="#Ogre_1_1EventProcessora9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora10">frameStarted</a> (const <a class="el" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;evt)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Processes all events on the queue.  <a href="#Ogre_1_1EventProcessora10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora11">getTop</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">returns 0, since this is a default event target, default events have a top of 0  <a href="#Ogre_1_1EventProcessora11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora12">getLeft</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">returns 0, since this is a default event target, default events have a left of 0  <a href="#Ogre_1_1EventProcessora12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PositionTarget.html">PositionTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora13">getPositionTargetParent</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">returns NULL, There is no parent of the default event target.  <a href="#Ogre_1_1EventProcessora13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora14">isKeyEnabled</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1InputReader.html">InputReader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora15">getInputReader</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FrameListener.html#Ogre_1_1FrameListenera1">frameEnded</a> (const <a class="el" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;evt)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Called just after a frame has been rendered.  <a href="#Ogre_1_1FrameListenera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta2">processMouseEvent</a> (<a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *e)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta3">addMouseListener</a> (<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta4">removeMouseListener</a> (<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta5">isMouseWithin</a> () const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseMotionTarget.html#Ogre_1_1MouseMotionTargeta2">processMouseMotionEvent</a> (<a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *e)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseMotionTarget.html#Ogre_1_1MouseMotionTargeta3">addMouseMotionListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseMotionTarget.html#Ogre_1_1MouseMotionTargeta4">removeMouseMotionListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyTarget.html#Ogre_1_1KeyTargeta2">processKeyEvent</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyTarget.html#Ogre_1_1KeyTargeta3">addKeyListener</a> (<a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyTarget.html#Ogre_1_1KeyTargeta4">removeKeyListener</a> (<a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a> *l)</td></tr>
-
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessore0">getSingleton</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1EventProcessore0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessore1">getSingletonPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1EventProcessore1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1EventDispatcher.html">EventDispatcher</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorb0">cleanup</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">empty queue and cleanup objects  <a href="#Ogre_1_1EventProcessorb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp0">mEventQueue</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1InputReader.html">InputReader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp1">mInputDevice</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp2">mDispatcherList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp3">mEventTargetList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp4">mRegisteredAsFrameListener</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp0">mMouseListeners</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp1">mMouseWithin</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseMotionTarget.html#Ogre_1_1MouseMotionTargetp0">mMouseMotionListeners</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyTarget.html#Ogre_1_1KeyTargetp0">mKeyListeners</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-The <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> controls getting events, storing them in a queue, and dispatching events. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>An application can create an instance of this class to receive buffered input, as opposed to creating an <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> directly and retrieving snapshot state only. This class contains an <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> which it uses to create InputEvents which are then stored FIFO in the <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> is a frame listener, so each frame, it empties the entire queue to the list of dispatchers. Each dispatcher corresponds to a registered <a class="el" href="classOgre_1_1TargetManager.html">TargetManager</a>. The TargetManagers need to be registered with the Processor before initialise is called. After intialise is called, the Processor will start processing events once startProcessingEvents is called. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The Processor acts like a default <a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a>, so it can process events that no dispatcher consumes. You can listen default actions to the processor by e.g. mProcessor-&gt;addMouseListener(defaultMouseMovement);</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00090">90</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1EventProcessorx0" doxytag="Ogre::EventProcessor::DispatcherList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1EventDispatcher.html">EventDispatcher</a>*&gt; <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">Ogre::EventProcessor::DispatcherList</a><code> [protected]</code>
-      </table>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00100">100</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessorx1" doxytag="Ogre::EventProcessor::EventTargetList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a>*&gt; <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">Ogre::EventProcessor::EventTargetList</a><code> [protected]</code>
-      </table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00101">101</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1EventProcessora0" doxytag="Ogre::EventProcessor::EventProcessor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::EventProcessor::EventProcessor </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora1" doxytag="Ogre::EventProcessor::~EventProcessor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual Ogre::EventProcessor::~<a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
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-    </td>
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-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-    </td>
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-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EventProcessora6" doxytag="Ogre::EventProcessor::addCursorMoveListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::addCursorMoveListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>c</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
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-    <td>
-
-<p>
-Adds a mouse motion listener to the cursor object. 
-<p>
-This keeps the <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object hidden.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora9" doxytag="Ogre::EventProcessor::addEventTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::addEventTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>eventTarget</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
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-<table cellspacing=5 cellpadding=0 border=0>
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-
-<p>
-Creates a dispatcher object that dispatches to the targetManager. 
-<p>
-Adds the new dispatcher object to the dispatcher list.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyTargeta3" doxytag="Ogre::EventProcessor::addKeyListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::KeyTarget::addKeyListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
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-<p>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta3" doxytag="Ogre::EventProcessor::addMouseListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::addMouseListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
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-<p>
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-<a class="anchor" name="Ogre_1_1MouseMotionTargeta3" doxytag="Ogre::EventProcessor::addMouseMotionListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::MouseMotionTarget::addMouseMotionListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
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-<p>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora8" doxytag="Ogre::EventProcessor::addTargetManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::addTargetManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TargetManager.html">TargetManager</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>targetManager</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
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-
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-
-<p>
-Creates a dispatcher object that dispatches to the targetManager. 
-<p>
-Adds the new dispatcher object to the dispatcher list.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessorb0" doxytag="Ogre::EventProcessor::cleanup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::cleanup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
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-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-<p>
-empty queue and cleanup objects 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FrameListenera1" doxytag="Ogre::EventProcessor::frameEnded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual bool Ogre::FrameListener::frameEnded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>evt</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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-<p>
-Called just after a frame has been rendered. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>True to continue with the next frame, false to drop out of the rendering loop. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1ParticleSystemManager.html#Ogre_1_1ParticleSystemManagera20">Ogre::ParticleSystemManager</a>, and <a class="el" href="classOgre_1_1FrameTimeControllerValue.html#Ogre_1_1FrameTimeControllerValuea1">Ogre::FrameTimeControllerValue</a>.
-<p>
-Definition at line <a class="el" href="OgreFrameListener_8h-source.html#l00095">95</a> of file <a class="el" href="OgreFrameListener_8h-source.html">OgreFrameListener.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora10" doxytag="Ogre::EventProcessor::frameStarted" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::EventProcessor::frameStarted </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>evt</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
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-<table cellspacing=5 cellpadding=0 border=0>
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-
-<p>
-Processes all events on the queue. 
-<p>
-sends each event to each dispatcher. deletes the event objects
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1FrameListener.html#Ogre_1_1FrameListenera0">Ogre::FrameListener</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora15" doxytag="Ogre::EventProcessor::getInputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1InputReader.html">InputReader</a>* Ogre::EventProcessor::getInputReader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
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-
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00188">188</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1EventProcessora12" doxytag="Ogre::EventProcessor::getLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::EventProcessor::getLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
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-<p>
-returns 0, since this is a default event target, default events have a left of 0 
-<p>
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-<p>
-Implements <a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta1">Ogre::PositionTarget</a>.    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1EventProcessora13" doxytag="Ogre::EventProcessor::getPositionTargetParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* Ogre::EventProcessor::getPositionTargetParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
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-<p>
-returns NULL, There is no parent of the default event target. 
-<p>
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-<p>
-Implements <a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta3">Ogre::PositionTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessore0" doxytag="Ogre::EventProcessor::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a>&amp; Ogre::EventProcessor::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; EventProcessor &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessore1" doxytag="Ogre::EventProcessor::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a>* Ogre::EventProcessor::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; EventProcessor &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora11" doxytag="Ogre::EventProcessor::getTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::EventProcessor::getTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-returns 0, since this is a default event target, default events have a top of 0 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta2">Ogre::PositionTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora4" doxytag="Ogre::EventProcessor::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ren</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates the Queue object, Creates the <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> object initialises the <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> to use buffered input. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora14" doxytag="Ogre::EventProcessor::isKeyEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::EventProcessor::isKeyEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta4">Ogre::PositionTarget</a>.
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00185">185</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta5" doxytag="Ogre::EventProcessor::isMouseWithin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::MouseTarget::isMouseWithin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora5" doxytag="Ogre::EventProcessor::processEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::processEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Processes default events, these are events are aren't handled by any dispatcher. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1EventTarget.html#Ogre_1_1PositionTargeta5">Ogre::EventTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyTargeta2" doxytag="Ogre::EventProcessor::processKeyEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::KeyTarget::processKeyEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta2" doxytag="Ogre::EventProcessor::processMouseEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::processMouseEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseMotionTargeta2" doxytag="Ogre::EventProcessor::processMouseMotionEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseMotionTarget::processMouseMotionEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora7" doxytag="Ogre::EventProcessor::removeCursorMoveListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::removeCursorMoveListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>c</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a mouse motion listener to the cursor object. 
-<p>
-This keeps the <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object hidden.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyTargeta4" doxytag="Ogre::EventProcessor::removeKeyListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::KeyTarget::removeKeyListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta4" doxytag="Ogre::EventProcessor::removeMouseListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::removeMouseListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseMotionTargeta4" doxytag="Ogre::EventProcessor::removeMouseMotionListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseMotionTarget::removeMouseMotionListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora2" doxytag="Ogre::EventProcessor::startProcessingEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::startProcessingEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>registerListener</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Registers <a class="el" href="classOgre_1_1FrameListener.html">FrameListener</a>, and activates the queue. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessora3" doxytag="Ogre::EventProcessor::stopProcessingEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EventProcessor::stopProcessingEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes this from being a <a class="el" href="classOgre_1_1FrameListener.html">FrameListener</a>, and deactivates the queue. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1EventProcessorp2" doxytag="Ogre::EventProcessor::mDispatcherList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a> <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp2">Ogre::EventProcessor::mDispatcherList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00102">102</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessorp0" doxytag="Ogre::EventProcessor::mEventQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>* <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp0">Ogre::EventProcessor::mEventQueue</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00093">93</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EventProcessorp3" doxytag="Ogre::EventProcessor::mEventTargetList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a> <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp3">Ogre::EventProcessor::mEventTargetList</a><code> [protected]</code>
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-<a class="anchor" name="Ogre_1_1EventProcessorp1" doxytag="Ogre::EventProcessor::mInputDevice" ></a><p>
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-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1InputReader.html">InputReader</a>* <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp1">Ogre::EventProcessor::mInputDevice</a><code> [protected]</code>
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-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00099">99</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1KeyListener.html">KeyListener</a>*&gt; <a class="el" href="classOgre_1_1KeyTarget.html#Ogre_1_1KeyTargetp0">Ogre::KeyTarget::mKeyListeners</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreKeyTarget_8h-source.html#l00052">52</a> of file <a class="el" href="OgreKeyTarget_8h-source.html">OgreKeyTarget.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1MouseTargetp0" doxytag="Ogre::EventProcessor::mMouseListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a>*&gt; <a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp0">Ogre::MouseTarget::mMouseListeners</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00058">58</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>*&gt; <a class="el" href="classOgre_1_1MouseMotionTarget.html#Ogre_1_1MouseMotionTargetp0">Ogre::MouseMotionTarget::mMouseMotionListeners</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreMouseMotionTarget_8h-source.html#l00058">58</a> of file <a class="el" href="OgreMouseMotionTarget_8h-source.html">OgreMouseMotionTarget.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1MouseTargetp1" doxytag="Ogre::EventProcessor::mMouseWithin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp1">Ogre::MouseTarget::mMouseWithin</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1EventProcessorp4" doxytag="Ogre::EventProcessor::mRegisteredAsFrameListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp4">Ogre::EventProcessor::mRegisteredAsFrameListener</a><code> [protected]</code>
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-Definition at line <a class="el" href="OgreEventProcessor_8h-source.html#l00104">104</a> of file <a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::EventProcessor::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
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-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreEventProcessor_8h-source.html">OgreEventProcessor.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:00:26 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1Quake3Shader_1_1Pass.html
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-<h1>Ogre::Quake3Shader::Pass Struct Reference</h1><code>#include &lt;<a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1Quake3Shader_1_1Pass-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo0">flags</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo1">textureName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="OgreQuake3Types_8h.html#a98">TexGen</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo2">texGen</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a632">LayerBlendOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo3">blend</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo4">blendSrc</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo6">customBlend</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo7">depthFunc</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo8">addressMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo11">rgbGenParams</a> [4]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo16">tcModTurbOn</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo21">alphaVal</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo23">animNumFrames</a></td></tr>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00076">76</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00092">92</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00070">70</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00073">73</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00072">72</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00074">74</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00075">75</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00085">85</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Shader_1_1Passo2" doxytag="Ogre::Quake3Shader::Pass::texGen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="OgreQuake3Types_8h.html#a98">TexGen</a> <a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo2">Ogre::Quake3Shader::Pass::texGen</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00068">68</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Shader_1_1Passo1" doxytag="Ogre::Quake3Shader::Pass::textureName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html#Ogre_1_1Quake3Shader_1_1Passo1">Ogre::Quake3Shader::Pass::textureName</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Shader_8h-source.html#l00067">67</a> of file <a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3Shader_8h-source.html">OgreQuake3Shader.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:41 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreEventProcessor_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreEventProcessor_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,154 +1,0 @@
-<html>
-<head>
-<title>OgreEventProcessor.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreEventProcessor.h</h1><a href="OgreEventProcessor_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="comment">/***************************************************************************</span>
-00026 <span class="comment">OgreEventProcessor.h  -  </span>
-00027 <span class="comment">    The EventProcessor controls getting events, storing them in a queue, and </span>
-00028 <span class="comment">    dispatching events.</span>
-00029 <span class="comment">    It contains an InputDevice which creates InputEvents. The events are then</span>
-00030 <span class="comment">    stored FIFO in the EventQueue. </span>
-00031 <span class="comment"></span>
-00032 <span class="comment">    The EventProcessor is a frame listener, so each frame, it empties the entire</span>
-00033 <span class="comment">    queue to the list of dispatchers.</span>
-00034 <span class="comment"></span>
-00035 <span class="comment">    Each dispatcher corresponds to a registered TargetManager.</span>
-00036 <span class="comment"></span>
-00037 <span class="comment">    The TargetManagers need to be registered with the Processor before initialise is called.</span>
-00038 <span class="comment"></span>
-00039 <span class="comment">    After intialise is called, the Processor will start processing events once startProcessingEvents is called.</span>
-00040 <span class="comment"></span>
-00041 <span class="comment">    The Processor acts like a default EventTarget, so it can process events that no dispatcher consumes.</span>
-00042 <span class="comment">    You can listen default actions to the processor by e.g.</span>
-00043 <span class="comment">        mProcessor-&gt;addMouseListener(defaultMouseMovement);</span>
-00044 <span class="comment"></span>
-00045 <span class="comment">    WARNING: The event objects are created in InputReader when they are submitted to the queue</span>
-00046 <span class="comment">    , yet destroyed in the Event Processor when they are taken off the queue.</span>
-00047 <span class="comment">    Deleting objects in different locations to where they are created is usually undesirable, however,</span>
-00048 <span class="comment">    since the Processor, queue and InputReader are tightly coupled (only the Processor is visible to the outside)</span>
-00049 <span class="comment">    this can be an exception.</span>
-00050 <span class="comment">    The reason for this is for performance... The alternative, is to do 2 more event copies when sending events to the queue,</span>
-00051 <span class="comment">    so the queue manages creating (copying the event from the inputReader) and deleting objects once popped - however</span>
-00052 <span class="comment">    this would require the events to be copied twice.. So I have avoided this by having the same event object passed around</span>
-00053 <span class="comment">    and not copied.</span>
-00054 <span class="comment">-------------------</span>
-00055 <span class="comment">begin                : Nov 19 2002</span>
-00056 <span class="comment">copyright            : (C) 2002 by Kenny Sabir</span>
-00057 <span class="comment">email                : kenny@sparksuit.com</span>
-00058 <span class="comment">***************************************************************************/</span>
-00059 
-00060 <span class="preprocessor">#ifndef __EventProcessor_H__</span>
-00061 <span class="preprocessor"></span><span class="preprocessor">#define __EventProcessor_H__</span>
-00062 <span class="preprocessor"></span>
-00063 <span class="preprocessor">#include &lt;list&gt;</span>
-00064 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00065 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span>
-00066 <span class="preprocessor">#include "<a class="code" href="OgreFrameListener_8h.html">OgreFrameListener.h</a>"</span>
-00067 <span class="preprocessor">#include "<a class="code" href="OgreMouseTarget_8h.html">OgreMouseTarget.h</a>"</span>
-00068 <span class="preprocessor">#include "<a class="code" href="OgreKeyTarget_8h.html">OgreKeyTarget.h</a>"</span>
-00069 <span class="preprocessor">#include "<a class="code" href="OgreMouseMotionTarget_8h.html">OgreMouseMotionTarget.h</a>"</span>
-00070 
-00071 <span class="keyword">namespace </span>Ogre {
-<a name="l00090"></a><a class="code" href="classOgre_1_1EventProcessor.html">00090</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> EventProcessor : <span class="keyword">public</span> <a class="code" href="classOgre_1_1FrameListener.html">FrameListener</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseTarget.html">MouseTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseMotionTarget.html">MouseMotionTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a>&lt;EventProcessor&gt;, <span class="keyword">public</span> <a class="code" href="classOgre_1_1KeyTarget.html">KeyTarget</a>
-00091     {
-00092     <span class="keyword">protected</span>:
-<a name="l00093"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp0">00093</a>         <a class="code" href="classOgre_1_1EventQueue.html">EventQueue</a>* mEventQueue;
-00098         <span class="keywordtype">void</span> cleanup();
-<a name="l00099"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp1">00099</a>         <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* mInputDevice;
-<a name="l00100"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">00100</a>         <span class="keyword">typedef</span> std::list&lt;EventDispatcher*&gt; <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a>;
-<a name="l00101"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">00101</a>         <span class="keyword">typedef</span> std::list&lt;EventTarget*&gt; <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a>;
-<a name="l00102"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp2">00102</a>         <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a> mDispatcherList;
-<a name="l00103"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp3">00103</a>         <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a> mEventTargetList;
-<a name="l00104"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp4">00104</a>         <span class="keywordtype">bool</span> mRegisteredAsFrameListener;
-00105 
-00106     <span class="keyword">public</span>:
-00107         EventProcessor();
-00108         <span class="keyword">virtual</span> ~EventProcessor();
-00109 
-00113         <span class="keywordtype">void</span> startProcessingEvents(<span class="keywordtype">bool</span> registerListener=<span class="keyword">true</span>);
-00114 
-00119         <span class="keywordtype">void</span> stopProcessingEvents();
-00120 
-00126         <span class="keywordtype">void</span> initialise(<a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* ren);
-00127 
-00132         <span class="keywordtype">void</span> processEvent(<a class="code" href="classOgre_1_1InputEvent.html">InputEvent</a>* e);
-00133 
-00138         <span class="keywordtype">void</span> addCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c);
-00139 
-00144         <span class="keywordtype">void</span> removeCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c);
-00145 
-00151         <span class="keywordtype">void</span> addTargetManager(<a class="code" href="classOgre_1_1TargetManager.html">TargetManager</a>* targetManager);
-00152 
-00158         <span class="keywordtype">void</span> addEventTarget(<a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* eventTarget);
-00159 
-00165         <span class="keywordtype">bool</span> frameStarted(<span class="keyword">const</span> <a class="code" href="structOgre_1_1FrameEvent.html">FrameEvent</a>&amp; evt);
-00166 
-00167         <span class="comment">// PositionTarget methods</span>
-00171 <span class="comment"></span>        <a class="code" href="namespaceOgre.html#a420">Real</a> getTop() <span class="keyword">const</span>;
-00172 
-00176         <a class="code" href="namespaceOgre.html#a420">Real</a> getLeft() <span class="keyword">const</span>;
-00177 
-00181         <a class="code" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* getPositionTargetParent() <span class="keyword">const</span>;
-00182 
-00183 
-00184 
-<a name="l00185"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora14">00185</a>         <span class="keywordtype">bool</span> isKeyEnabled()<span class="keyword"> const</span>
-00186 <span class="keyword">        </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; }
-00187 
-<a name="l00188"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora15">00188</a>         <span class="keyword">inline</span> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* getInputReader()
-00189         { <span class="keywordflow">return</span> mInputDevice; }
-00205         <span class="keyword">static</span> EventProcessor&amp; getSingleton(<span class="keywordtype">void</span>);
-00221         <span class="keyword">static</span> EventProcessor* getSingletonPtr(<span class="keywordtype">void</span>);
-00222     };
-00223 
-00224 
-00225 
-00226 }
-00227 
-00228 
-00229 <span class="preprocessor">#endif //__EventProcessor_H__</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:44 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1geometryLess.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1geometryLess.html	(revision 657)
+++ 	(revision )
@@ -1,86 +1,0 @@
-<html>
-<head>
-<title>Ogre::EdgeListBuilder::geometryLess struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EdgeListBuilder::geometryLess Struct Reference</h1>Comparator for sorting geometries by vertex set.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1EdgeListBuilder_1_1geometryLess-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1EdgeListBuilder_1_1geometryLess.html#Ogre_1_1EdgeListBuilder_1_1geometryLessa0">operator()</a> (const <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Geometry</a> &amp;a, const <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Geometry</a> &amp;b) const </td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Comparator for sorting geometries by vertex set. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00185">185</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EdgeListBuilder_1_1geometryLessa0" doxytag="Ogre::EdgeListBuilder::geometryLess::operator()" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::EdgeListBuilder::geometryLess::operator() </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Geometry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>a</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Geometry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00186">186</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.
-<p>
-References <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00180">Ogre::EdgeListBuilder::Geometry::indexSet</a>, and <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00179">Ogre::EdgeListBuilder::Geometry::vertexSet</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileStreamDataStream-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileStreamDataStream-members.html	(revision 657)
+++ 	(revision )
@@ -1,51 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::FileStreamDataStream Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama11">close</a>(void)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama0">DataStream</a>()</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama1">DataStream</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama10">eof</a>(void) const </td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama0">FileStreamDataStream</a>(std::ifstream *s, bool freeOnClose=true)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama1">FileStreamDataStream</a>(const String &amp;name, std::ifstream *s, bool freeOnClose=true)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama2">FileStreamDataStream</a>(const String &amp;name, std::ifstream *s, size_t size, bool freeOnClose=true)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama14">getAsString</a>(void)</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama13">getLine</a>(bool trimAfter=true)</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama11">getName</a>(void)</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp1">mFreeOnClose</a></td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp2">mName</a></td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp0">mpStream</a></td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp3">mSize</a></td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp4">mTmpArea</a></td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama12">operator&gt;&gt;</a>(T &amp;val)</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama4">read</a>(void *buf, size_t count)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama5">readLine</a>(char *buf, size_t maxCount, const String &amp;delim="\n")</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama8">seek</a>(size_t pos)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama15">size</a>(void) const </td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama7">skip</a>(long count)</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama6">skipLine</a>(const String &amp;delim="\n")</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama9">tell</a>(void) const </td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama3">~DataStream</a>()</td><td><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama3">~FileStreamDataStream</a>()</td><td><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:19 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1WireBoundingBox-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1WireBoundingBox-members.html	(revision 657)
+++ 	(revision )
@@ -1,124 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::WireBoundingBox Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a>(Node *parent, bool isTagPoint=false)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa10">_notifyCurrentCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa13">_updateRenderQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &amp;box, const Vector4 &amp;lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &amp;shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa12">getBoundingBox</a>(void) const </td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa4">getBoundingRadius</a>(void) const </td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a>(const Light &amp;light, Real dirLightExtrusionDist) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &amp;objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa16">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa6">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa15">getMovableType</a>(void) const </td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa14">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a>(const Light *l) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa8">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa3">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb1">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb2">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb0">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">m_matWorldTransform</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">m_pCamera</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">m_pMaterial</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">m_pParentSceneManager</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">m_strMatName</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">m_strName</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">mBox</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta0">MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxp0">mRadius</a></td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">mRenderOp</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">ms_uGenNameCount</a></td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa11">setBoundingBox</a>(const AxisAlignedBox &amp;box)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa5">setMaterial</a>(const String &amp;matName)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa7">setRenderOperation</a>(const RenderOperation &amp;rend)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa2">setupBoundingBox</a>(const AxisAlignedBox &amp;aabb)</td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxb3">setupBoundingBoxVertices</a>(const AxisAlignedBox &amp;aab)</td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a>(UserDefinedObject *obj)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxa9">setWorldTransform</a>(const Matrix4 &amp;xform)</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea0">SimpleRenderable</a>()</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &amp;lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa0">WireBoundingBox</a>()</td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta1">~MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">~ShadowCaster</a>()</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1SimpleRenderablea13">~SimpleRenderable</a>()</td><td><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1WireBoundingBox.html#Ogre_1_1WireBoundingBoxa1">~WireBoundingBox</a>()</td><td><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:05:04 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreILCodecs_8h.html
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-<h1>OgreILCodecs.h File Reference</h1><code>#include &lt;list&gt;</code><br>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreMatrix3_8h-source.html
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-<h1>OgreMatrix3.h</h1><a href="OgreMatrix3_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __Matrix3_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __Matrix3_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="preprocessor">#include "<a class="code" href="OgreVector3_8h.html">OgreVector3.h</a>"</span>
-00031 
-00032 <span class="comment">// NB All code adapted from Wild Magic 0.2 Matrix math (free source code)</span>
-00033 <span class="comment">// http://www.magic-software.com</span>
-00034 
-00035 <span class="comment">// NOTE.  The (x,y,z) coordinate system is assumed to be right-handed.</span>
-00036 <span class="comment">// Coordinate axis rotation matrices are of the form</span>
-00037 <span class="comment">//   RX =    1       0       0</span>
-00038 <span class="comment">//           0     cos(t) -sin(t)</span>
-00039 <span class="comment">//           0     sin(t)  cos(t)</span>
-00040 <span class="comment">// where t &gt; 0 indicates a counterclockwise rotation in the yz-plane</span>
-00041 <span class="comment">//   RY =  cos(t)    0     sin(t)</span>
-00042 <span class="comment">//           0       1       0</span>
-00043 <span class="comment">//        -sin(t)    0     cos(t)</span>
-00044 <span class="comment">// where t &gt; 0 indicates a counterclockwise rotation in the zx-plane</span>
-00045 <span class="comment">//   RZ =  cos(t) -sin(t)    0</span>
-00046 <span class="comment">//         sin(t)  cos(t)    0</span>
-00047 <span class="comment">//           0       0       1</span>
-00048 <span class="comment">// where t &gt; 0 indicates a counterclockwise rotation in the xy-plane.</span>
-00049 
-00050 <span class="keyword">namespace </span>Ogre
-00051 {
-<a name="l00059"></a><a class="code" href="classOgre_1_1Matrix3.html">00059</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Matrix3
-00060     {
-00061     <span class="keyword">public</span>:
-<a name="l00066"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a0">00066</a>         <span class="keyword">inline</span> Matrix3 () {};
-<a name="l00067"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a1">00067</a>         <span class="keyword">inline</span> <span class="keyword">explicit</span> Matrix3 (<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a> arr[3][3])
-00068         {
-00069             memcpy(m,arr,9*<span class="keyword">sizeof</span>(<a class="code" href="namespaceOgre.html#a420">Real</a>));
-00070         }
-<a name="l00071"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a2">00071</a>         <span class="keyword">inline</span> Matrix3 (<span class="keyword">const</span> Matrix3&amp; rkMatrix)
-00072         {
-00073             memcpy(m,rkMatrix.<a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3p0">m</a>,9*<span class="keyword">sizeof</span>(<a class="code" href="namespaceOgre.html#a420">Real</a>));
-00074         }
-<a name="l00075"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a3">00075</a>         Matrix3 (<a class="code" href="namespaceOgre.html#a420">Real</a> fEntry00, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry01, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry02,
-00076                     <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry10, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry11, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry12,
-00077                     <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry20, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry21, <a class="code" href="namespaceOgre.html#a420">Real</a> fEntry22)
-00078         {
-00079             m[0][0] = fEntry00;
-00080             m[0][1] = fEntry01;
-00081             m[0][2] = fEntry02;
-00082             m[1][0] = fEntry10;
-00083             m[1][1] = fEntry11;
-00084             m[1][2] = fEntry12;
-00085             m[2][0] = fEntry20;
-00086             m[2][1] = fEntry21;
-00087             m[2][2] = fEntry22;
-00088         }
-00089 
-00090         <span class="comment">// member access, allows use of construct mat[r][c]</span>
-<a name="l00091"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a4">00091</a>         <span class="keyword">inline</span> <a class="code" href="namespaceOgre.html#a420">Real</a>* operator[] (size_t iRow)<span class="keyword"> const</span>
-00092 <span class="keyword">        </span>{
-00093             <span class="keywordflow">return</span> (<a class="code" href="namespaceOgre.html#a420">Real</a>*)m[iRow];
-00094         }
-00095         <span class="comment">/*inline operator Real* ()</span>
-00096 <span class="comment">        {</span>
-00097 <span class="comment">            return (Real*)m[0];</span>
-00098 <span class="comment">        }*/</span>
-00099         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> GetColumn (size_t iCol) <span class="keyword">const</span>;
-00100         <span class="keywordtype">void</span> SetColumn(size_t iCol, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; vec);
-00101         <span class="keywordtype">void</span> FromAxes(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; xAxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; yAxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; zAxis);
-00102 
-00103         <span class="comment">// assignment and comparison</span>
-<a name="l00104"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a8">00104</a>         <span class="keyword">inline</span> Matrix3&amp; operator= (<span class="keyword">const</span> Matrix3&amp; rkMatrix)
-00105         {
-00106             memcpy(m,rkMatrix.<a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3p0">m</a>,9*<span class="keyword">sizeof</span>(<a class="code" href="namespaceOgre.html#a420">Real</a>));
-00107             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00108         }
-00109         <span class="keywordtype">bool</span> <a class="code" href="namespaceOgre.html#a618">operator== </a>(<span class="keyword">const</span> Matrix3&amp; rkMatrix) <span class="keyword">const</span>;
-<a name="l00110"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a10">00110</a>         <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceOgre.html#a619">operator!= </a>(<span class="keyword">const</span> Matrix3&amp; rkMatrix)<span class="keyword"> const</span>
-00111 <span class="keyword">        </span>{
-00112             <span class="keywordflow">return</span> !<a class="code" href="namespaceOgre.html#a618">operator==</a>(rkMatrix);
-00113         }
-00114 
-00115         <span class="comment">// arithmetic operations</span>
-00116         Matrix3 operator+ (<span class="keyword">const</span> Matrix3&amp; rkMatrix) <span class="keyword">const</span>;
-00117         Matrix3 operator- (<span class="keyword">const</span> Matrix3&amp; rkMatrix) <span class="keyword">const</span>;
-00118         Matrix3 <a class="code" href="namespaceOgre.html#a612">operator* </a>(<span class="keyword">const</span> Matrix3&amp; rkMatrix) <span class="keyword">const</span>;
-00119         Matrix3 operator- () <span class="keyword">const</span>;
-00120 
-00121         <span class="comment">// matrix * vector [3x3 * 3x1 = 3x1]</span>
-00122         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> <a class="code" href="namespaceOgre.html#a612">operator* </a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkVector) <span class="keyword">const</span>;
-00123 
-00124         <span class="comment">// vector * matrix [1x3 * 3x3 = 1x3]</span>
-00125         <a class="code" href="class__OgreExport.html">_OgreExport</a> <span class="keyword">friend</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> <a class="code" href="namespaceOgre.html#a612">operator* </a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkVector,
-00126             <span class="keyword">const</span> Matrix3&amp; rkMatrix);
-00127 
-00128         <span class="comment">// matrix * scalar</span>
-00129         Matrix3 <a class="code" href="namespaceOgre.html#a612">operator* </a>(<a class="code" href="namespaceOgre.html#a420">Real</a> fScalar) <span class="keyword">const</span>;
-00130 
-00131         <span class="comment">// scalar * matrix</span>
-00132         <a class="code" href="class__OgreExport.html">_OgreExport</a> <span class="keyword">friend</span> Matrix3 <a class="code" href="namespaceOgre.html#a612">operator* </a>(<a class="code" href="namespaceOgre.html#a420">Real</a> fScalar, <span class="keyword">const</span> Matrix3&amp; rkMatrix);
-00133 
-00134         <span class="comment">// utilities</span>
-00135         Matrix3 Transpose () <span class="keyword">const</span>;
-00136         <span class="keywordtype">bool</span> Inverse (Matrix3&amp; rkInverse, <a class="code" href="namespaceOgre.html#a420">Real</a> fTolerance = 1e-06) <span class="keyword">const</span>;
-00137         Matrix3 Inverse (<a class="code" href="namespaceOgre.html#a420">Real</a> fTolerance = 1e-06) <span class="keyword">const</span>;
-00138         <a class="code" href="namespaceOgre.html#a420">Real</a> Determinant () <span class="keyword">const</span>;
-00139 
-00140         <span class="comment">// singular value decomposition</span>
-00141         <span class="keywordtype">void</span> SingularValueDecomposition (Matrix3&amp; rkL, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkS,
-00142             Matrix3&amp; rkR) <span class="keyword">const</span>;
-00143         <span class="keywordtype">void</span> SingularValueComposition (<span class="keyword">const</span> Matrix3&amp; rkL,
-00144             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkS, <span class="keyword">const</span> Matrix3&amp; rkR);
-00145 
-00146         <span class="comment">// Gram-Schmidt orthonormalization (applied to columns of rotation matrix)</span>
-00147         <span class="keywordtype">void</span> Orthonormalize ();
-00148 
-00149         <span class="comment">// orthogonal Q, diagonal D, upper triangular U stored as (u01,u02,u12)</span>
-00150         <span class="keywordtype">void</span> QDUDecomposition (Matrix3&amp; rkQ, <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkD,
-00151             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkU) <span class="keyword">const</span>;
-00152 
-00153         <a class="code" href="namespaceOgre.html#a420">Real</a> SpectralNorm () <span class="keyword">const</span>;
-00154 
-00155         <span class="comment">// matrix must be orthonormal</span>
-00156         <span class="keywordtype">void</span> ToAxisAngle (<a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis, <a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; rfAngle) <span class="keyword">const</span>;
-<a name="l00157"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3a27">00157</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> ToAxisAngle (<a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis, <a class="code" href="classOgre_1_1Degree.html">Degree</a>&amp; rfAngle)<span class="keyword"> const </span>{
-00158             <a class="code" href="classOgre_1_1Radian.html">Radian</a> r;
-00159             ToAxisAngle ( rkAxis, r );
-00160             rfAngle = r;
-00161         }
-00162         <span class="keywordtype">void</span> FromAxisAngle (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>&amp; fRadians);
-00163 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-00164 <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> ToAxisAngle (<a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis, <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; rfRadians)<span class="keyword"> const </span>{
-00165             <a class="code" href="classOgre_1_1Radian.html">Radian</a> r;
-00166             ToAxisAngle ( rkAxis, r );
-00167             rfRadians = r.<a class="code" href="classOgre_1_1Radian.html#Ogre_1_1Radiana6">valueRadians</a>();
-00168         }
-00169         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromAxisAngle (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkAxis, <a class="code" href="namespaceOgre.html#a420">Real</a> fRadians) {
-00170             FromAxisAngle ( rkAxis, Radian(fRadians) );
-00171         }
-00172 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00173 <span class="preprocessor"></span>
-00174         <span class="comment">// The matrix must be orthonormal.  The decomposition is yaw*pitch*roll</span>
-00175         <span class="comment">// where yaw is rotation about the Up vector, pitch is rotation about the</span>
-00176         <span class="comment">// Right axis, and roll is rotation about the Direction axis.</span>
-00177         <span class="keywordtype">bool</span> ToEulerAnglesXYZ (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00178             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00179         <span class="keywordtype">bool</span> ToEulerAnglesXZY (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00180             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00181         <span class="keywordtype">bool</span> ToEulerAnglesYXZ (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00182             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00183         <span class="keywordtype">bool</span> ToEulerAnglesYZX (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00184             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00185         <span class="keywordtype">bool</span> ToEulerAnglesZXY (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00186             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00187         <span class="keywordtype">bool</span> ToEulerAnglesZYX (Radian&amp; rfYAngle, Radian&amp; rfPAngle,
-00188             Radian&amp; rfRAngle) <span class="keyword">const</span>;
-00189         <span class="keywordtype">void</span> FromEulerAnglesXYZ (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00190         <span class="keywordtype">void</span> FromEulerAnglesXZY (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00191         <span class="keywordtype">void</span> FromEulerAnglesYXZ (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00192         <span class="keywordtype">void</span> FromEulerAnglesYZX (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00193         <span class="keywordtype">void</span> FromEulerAnglesZXY (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00194         <span class="keywordtype">void</span> FromEulerAnglesZYX (<span class="keyword">const</span> Radian&amp; fYAngle, <span class="keyword">const</span> Radian&amp; fPAngle, <span class="keyword">const</span> Radian&amp; fRAngle);
-00195 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-00196 <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesXYZ (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00197             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00198             Radian y, p, r;
-00199             <span class="keywordtype">bool</span> b = ToEulerAnglesXYZ(y,p,r);
-00200             rfYAngle = y.valueRadians();
-00201             rfPAngle = p.valueRadians();
-00202             rfRAngle = r.valueRadians();
-00203             <span class="keywordflow">return</span> b;
-00204         }
-00205         <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesXZY (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00206             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00207             Radian y, p, r;
-00208             <span class="keywordtype">bool</span> b = ToEulerAnglesXZY(y,p,r);
-00209             rfYAngle = y.valueRadians();
-00210             rfPAngle = p.valueRadians();
-00211             rfRAngle = r.valueRadians();
-00212             <span class="keywordflow">return</span> b;
-00213         }
-00214         <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesYXZ (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00215             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00216             Radian y, p, r;
-00217             <span class="keywordtype">bool</span> b = ToEulerAnglesYXZ(y,p,r);
-00218             rfYAngle = y.valueRadians();
-00219             rfPAngle = p.valueRadians();
-00220             rfRAngle = r.valueRadians();
-00221             <span class="keywordflow">return</span> b;
-00222         }
-00223         <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesYZX (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00224             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00225             Radian y, p, r;
-00226             <span class="keywordtype">bool</span> b = ToEulerAnglesYZX(y,p,r);
-00227             rfYAngle = y.valueRadians();
-00228             rfPAngle = p.valueRadians();
-00229             rfRAngle = r.valueRadians();
-00230             <span class="keywordflow">return</span> b;
-00231         }
-00232         <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesZXY (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00233             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00234             Radian y, p, r;
-00235             <span class="keywordtype">bool</span> b = ToEulerAnglesZXY(y,p,r);
-00236             rfYAngle = y.valueRadians();
-00237             rfPAngle = p.valueRadians();
-00238             rfRAngle = r.valueRadians();
-00239             <span class="keywordflow">return</span> b;
-00240         }
-00241         <span class="keyword">inline</span> <span class="keywordtype">bool</span> ToEulerAnglesZYX (<span class="keywordtype">float</span>&amp; rfYAngle, <span class="keywordtype">float</span>&amp; rfPAngle,
-00242             <span class="keywordtype">float</span>&amp; rfRAngle)<span class="keyword"> const </span>{
-00243             Radian y, p, r;
-00244             <span class="keywordtype">bool</span> b = ToEulerAnglesZYX(y,p,r);
-00245             rfYAngle = y.valueRadians();
-00246             rfPAngle = p.valueRadians();
-00247             rfRAngle = r.valueRadians();
-00248             <span class="keywordflow">return</span> b;
-00249         }
-00250         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesXYZ (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00251             FromEulerAnglesXYZ ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00252         }
-00253         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesXZY (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00254             FromEulerAnglesXZY ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00255         }
-00256         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesYXZ (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00257             FromEulerAnglesYXZ ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00258         }
-00259         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesYZX (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00260             FromEulerAnglesYZX ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00261         }
-00262         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesZXY (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00263             FromEulerAnglesZXY ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00264         }
-00265         <span class="keyword">inline</span> <span class="keywordtype">void</span> FromEulerAnglesZYX (<span class="keywordtype">float</span> fYAngle, <span class="keywordtype">float</span> fPAngle, <span class="keywordtype">float</span> fRAngle) {
-00266             FromEulerAnglesZYX ( Radian(fYAngle), Radian(fPAngle), Radian(fRAngle) );
-00267         }
-00268 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00269 <span class="preprocessor"></span>        <span class="comment">// eigensolver, matrix must be symmetric</span>
-00270         <span class="keywordtype">void</span> EigenSolveSymmetric (<a class="code" href="namespaceOgre.html#a420">Real</a> afEigenvalue[3],
-00271             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> akEigenvector[3]) <span class="keyword">const</span>;
-00272 
-00273         <span class="keyword">static</span> <span class="keywordtype">void</span> TensorProduct (<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkU, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; rkV,
-00274             Matrix3&amp; rkProduct);
-00275 
-<a name="l00276"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3s0">00276</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a> EPSILON;
-<a name="l00277"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3s1">00277</a>         <span class="keyword">static</span> <span class="keyword">const</span> Matrix3 ZERO;
-<a name="l00278"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3s2">00278</a>         <span class="keyword">static</span> <span class="keyword">const</span> Matrix3 IDENTITY;
-00279 
-00280     <span class="keyword">protected</span>:
-00281         <span class="comment">// support for eigensolver</span>
-00282         <span class="keywordtype">void</span> Tridiagonal (<a class="code" href="namespaceOgre.html#a420">Real</a> afDiag[3], <a class="code" href="namespaceOgre.html#a420">Real</a> afSubDiag[3]);
-00283         <span class="keywordtype">bool</span> QLAlgorithm (<a class="code" href="namespaceOgre.html#a420">Real</a> afDiag[3], <a class="code" href="namespaceOgre.html#a420">Real</a> afSubDiag[3]);
-00284 
-00285         <span class="comment">// support for singular value decomposition</span>
-<a name="l00286"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3t0">00286</a>         <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a420">Real</a> ms_fSvdEpsilon;
-<a name="l00287"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3t1">00287</a>         <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> ms_iSvdMaxIterations;
-00288         <span class="keyword">static</span> <span class="keywordtype">void</span> Bidiagonalize (Matrix3&amp; kA, Matrix3&amp; kL,
-00289             Matrix3&amp; kR);
-00290         <span class="keyword">static</span> <span class="keywordtype">void</span> GolubKahanStep (Matrix3&amp; kA, Matrix3&amp; kL,
-00291             Matrix3&amp; kR);
-00292 
-00293         <span class="comment">// support for spectral norm</span>
-00294         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a420">Real</a> MaxCubicRoot (<a class="code" href="namespaceOgre.html#a420">Real</a> afCoeff[3]);
-00295 
-<a name="l00296"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3p0">00296</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> m[3][3];
-00297 
-00298         <span class="comment">// for faster access</span>
-<a name="l00299"></a><a class="code" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3n0">00299</a>         <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>;
-00300     };
-00301 }
-00302 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:47 2006
-</p>
-</body>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRotationalSpline_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRotationalSpline_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,98 +1,0 @@
-<html>
-<head>
-<title>OgreRotationalSpline.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRotationalSpline.h</h1><a href="OgreRotationalSpline_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __RotationalSpline_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __RotationalSpline_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreQuaternion_8h.html">OgreQuaternion.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00048"></a><a class="code" href="classOgre_1_1RotationalSpline.html">00048</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> RotationalSpline
-00049     {
-00050     <span class="keyword">public</span>:
-00051         RotationalSpline();
-00052         ~RotationalSpline();
-00053 
-00055         <span class="keywordtype">void</span> addPoint(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; p);
-00056 
-00058         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; getPoint(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index) <span class="keyword">const</span>;
-00059 
-00061         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumPoints(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00062 
-00064         <span class="keywordtype">void</span> clear(<span class="keywordtype">void</span>);
-00065 
-00070         <span class="keywordtype">void</span> updatePoint(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; value);
-00071 
-00079         <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a> interpolate(<a class="code" href="namespaceOgre.html#a420">Real</a> t, <span class="keywordtype">bool</span> useShortestPath=<span class="keyword">true</span>);
-00080 
-00086         <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a> interpolate(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> fromIndex, <a class="code" href="namespaceOgre.html#a420">Real</a> t, <span class="keywordtype">bool</span> useShortestPath=<span class="keyword">true</span>);
-00087 
-00100         <span class="keywordtype">void</span> setAutoCalculate(<span class="keywordtype">bool</span> autoCalc);
-00101 
-00107         <span class="keywordtype">void</span> recalcTangents(<span class="keywordtype">void</span>);
-00108 
-00109     <span class="keyword">protected</span>:
-00110 
-<a name="l00111"></a><a class="code" href="classOgre_1_1RotationalSpline.html#Ogre_1_1RotationalSplinep0">00111</a>         <span class="keywordtype">bool</span> mAutoCalc;
-00112 
-00113 
-00114 
-<a name="l00115"></a><a class="code" href="classOgre_1_1RotationalSpline.html#Ogre_1_1RotationalSplinep1">00115</a>         std::vector&lt;Quaternion&gt; mPoints;
-<a name="l00116"></a><a class="code" href="classOgre_1_1RotationalSpline.html#Ogre_1_1RotationalSplinep2">00116</a>         std::vector&lt;Quaternion&gt; mTangents;
-00117 
-00118     };
-00119 
-00120 
-00121 }
-00122 
-00123 
-00124 <span class="preprocessor">#endif</span>
-00125 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLDefaultHardwareBufferManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLDefaultHardwareBufferManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,68 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLDefaultHardwareBufferManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera12">_forceReleaseBufferCopies</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera13">_forceReleaseBufferCopies</a>(HardwareVertexBuffer *sourceBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera15">_notifyIndexBufferDestroyed</a>(HardwareIndexBuffer *buf)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera14">_notifyVertexBufferDestroyed</a>(HardwareVertexBuffer *buf)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera11">_releaseBufferCopies</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera9">allocateVertexBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw1">BLT_AUTOMATIC_RELEASE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw0">BLT_MANUAL_RELEASE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">BufferLicenseType</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html#Ogre_1_1GLDefaultHardwareBufferManagera3">createIndexBuffer</a>(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)</td><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html#Ogre_1_1GLDefaultHardwareBufferManagera2">createVertexBuffer</a>(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)</td><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera6">createVertexBufferBinding</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera4">createVertexDeclaration</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb1">destroyAllBindings</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb0">destroyAllDeclarations</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera7">destroyVertexBufferBinding</a>(VertexBufferBinding *binding)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera5">destroyVertexDeclaration</a>(VertexDeclaration *decl)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html#Ogre_1_1GLDefaultHardwareBufferManagera0">GLDefaultHardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera0">HardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb2">makeBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;source, HardwareBuffer::Usage usage, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp2">mFreeTempVertexBufferMap</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp5">mIndexBuffers</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp3">mTempVertexBufferLicenses</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp1">mVertexBufferBindings</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp4">mVertexBuffers</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp0">mVertexDeclarations</a></td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera8">registerVertexBufferSourceAndCopy</a>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer, const HardwareVertexBufferSharedPtr &amp;copy)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera10">releaseVertexBufferCopy</a>(const HardwareVertexBufferSharedPtr &amp;bufferCopy)</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a> typedef</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html#Ogre_1_1GLDefaultHardwareBufferManagera1">~GLDefaultHardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera1">~HardwareBufferManager</a>()</td><td><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; HardwareBufferManager &gt;</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1FrameEvent-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1FrameEvent-members.html	(revision 657)
+++ 	(revision )
@@ -1,28 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::FrameEvent Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1FrameEvent.html">Ogre::FrameEvent</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1FrameEvent.html#Ogre_1_1FrameEvento0">timeSinceLastEvent</a></td><td><a class="el" href="structOgre_1_1FrameEvent.html">Ogre::FrameEvent</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1FrameEvent.html#Ogre_1_1FrameEvento1">timeSinceLastFrame</a></td><td><a class="el" href="structOgre_1_1FrameEvent.html">Ogre::FrameEvent</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:30 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1OgreHead-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1OgreHead-members.html	(revision 657)
+++ 	(revision )
@@ -1,112 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::OgreHead Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">_notifyCollided</a>(ApplicationObject *otherObj, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada31">_notifyCollided</a>(SceneQuery::WorldFragment *wf, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta0">ApplicationObject</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada6">getOrientation</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1OgreHead.html#OgreRefApp_1_1OgreHeada0">OgreHead</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada52">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">pitch</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada50">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">roll</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada56">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">rotate</a>(const Vector3 &amp;axis, Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada58">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a>(Real restitutionValue, Real velocityThreshold)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a>(bool enabled)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a>(Real linearSq, Real angularSq, Real overTime)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a>(bool enabled, bool reEnableOnInteraction=false)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a>(Real friction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a>(Real density, const Vector3 &amp;dimensions, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a>(Real density, Real length, Real width, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a>(Real mass, const Vector3 center, const Matrix3 inertia)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a>(Real density, Real radius)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada4">setOrientation</a>(const Quaternion &amp;orientation)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a>(Real softness)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1OgreHead.html#OgreRefApp_1_1OgreHeadb0">setUp</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a>(ApplicationObject *otherObj)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada46">translate</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">translate</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta0">UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada54">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">yaw</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta1">~ApplicationObject</a>()</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1OgreHead.html#OgreRefApp_1_1OgreHeada1">~OgreHead</a>()</td><td><a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta1">~UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:12:07 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1StaticGeometry_1_1QueuedGeometry.html
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-<html>
-<head>
-<title>Ogre::StaticGeometry::QueuedGeometry struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::StaticGeometry::QueuedGeometry Struct Reference</h1>Structure recording a queued geometry for low level builds.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1StaticGeometry_1_1QueuedGeometry-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo0">geometry</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo1">position</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo2">orientation</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo3">scale</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Structure recording a queued geometry for low level builds. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00159">159</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1QueuedGeometryo0" doxytag="Ogre::StaticGeometry::QueuedGeometry::geometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>* <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo0">Ogre::StaticGeometry::QueuedGeometry::geometry</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
-    </td>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00161">161</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1QueuedGeometryo2" doxytag="Ogre::StaticGeometry::QueuedGeometry::orientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo2">Ogre::StaticGeometry::QueuedGeometry::orientation</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00163">163</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1QueuedGeometryo1" doxytag="Ogre::StaticGeometry::QueuedGeometry::position" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo1">Ogre::StaticGeometry::QueuedGeometry::position</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00162">162</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1QueuedGeometryo3" doxytag="Ogre::StaticGeometry::QueuedGeometry::scale" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html#Ogre_1_1StaticGeometry_1_1QueuedGeometryo3">Ogre::StaticGeometry::QueuedGeometry::scale</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00164">164</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:04:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PanelOverlayElement.html
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-<html>
-<head>
-<title>Ogre::PanelOverlayElement class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PanelOverlayElement Class Reference</h1><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> representing a flat, single-material (or transparent) panel which can contain other elements.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::PanelOverlayElement:
-<p><center><img src="classOgre_1_1PanelOverlayElement.png" usemap="#Ogre::PanelOverlayElement_map" border="0" alt=""></center>
-<map name="Ogre::PanelOverlayElement_map">
-<area href="classOgre_1_1OverlayContainer.html" alt="Ogre::OverlayContainer" shape="rect" coords="109,112,317,136">
-<area href="classOgre_1_1OverlayElement.html" alt="Ogre::OverlayElement" shape="rect" coords="109,56,317,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,208,24">
-<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="218,0,426,24">
-<area href="classOgre_1_1BorderPanelOverlayElement.html" alt="Ogre::BorderPanelOverlayElement" shape="rect" coords="109,224,317,248">
-</map>
-<a href="classOgre_1_1PanelOverlayElement-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">ChildMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">ChildMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw1">ChildIterator</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">ChildContainerMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">ChildContainerMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw3">ChildContainerIterator</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa0">PanelOverlayElement</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor.  <a href="#Ogre_1_1PanelOverlayElementa0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa1">~PanelOverlayElement</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa2">initialise</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialise.  <a href="#Ogre_1_1PanelOverlayElementa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa3">setTiling</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> layer=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the number of times textures should repeat.  <a href="#Ogre_1_1PanelOverlayElementa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa4">getTileX</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> layer=0) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa5">getTileY</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> layer=0) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of times the texture should repeat vertically.  <a href="#Ogre_1_1PanelOverlayElementa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa6">setTransparent</a> (bool isTransparent)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this panel is transparent (used only as a grouping level), or if it is actually renderred.  <a href="#Ogre_1_1PanelOverlayElementa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa7">isTransparent</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this panel is transparent.  <a href="#Ogre_1_1PanelOverlayElementa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa8">getTypeName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa9">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1PanelOverlayElementa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa10">setMaterialName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;matName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementa11">_updateRenderQueue</a> (<a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *queue)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>.  <a href="#Ogre_1_1PanelOverlayElementa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa12">addChild</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *elem)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds another <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> to this container.  <a href="#Ogre_1_1PanelOverlayElementa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa13">addChildImpl</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *elem)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds another <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> to this container.  <a href="#Ogre_1_1PanelOverlayElementa13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa14">addChildImpl</a> (<a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *cont)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a nested container to this container.  <a href="#Ogre_1_1PanelOverlayElementa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa15">removeChild</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a named element from this container.  <a href="#Ogre_1_1PanelOverlayElementa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa16">getChild</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the named child of this container.  <a href="#Ogre_1_1PanelOverlayElementa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa17">_addChild</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *elem)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa18">_removeChild</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *elem)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa19">_removeChild</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw1">ChildIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa20">getChildIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets an object for iterating over all the children of this object.  <a href="#Ogre_1_1PanelOverlayElementa20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw3">ChildContainerIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa21">getChildContainerIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets an iterator for just the container children of this object.  <a href="#Ogre_1_1PanelOverlayElementa21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa22">_positionsOutOfDate</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tell the object and its children to recalculate.  <a href="#Ogre_1_1PanelOverlayElementa22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa23">_update</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa24">_notifyZOrder</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> newZOrder)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa25">_notifyViewport</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa26">_notifyWorldTransforms</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa27">_notifyParent</a> (<a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *parent, <a class="el" href="classOgre_1_1Overlay.html">Overlay</a> *overlay)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa28">isContainer</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>.  <a href="#Ogre_1_1PanelOverlayElementa28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa29">isChildrenProcessEvents</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Should this container pass events to their children.  <a href="#Ogre_1_1PanelOverlayElementa29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa30">setChildrenProcessEvents</a> (bool val)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Should this container pass events to their children.  <a href="#Ogre_1_1PanelOverlayElementa30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa31">findElementAt</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This returns a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> at position x,y.  <a href="#Ogre_1_1PanelOverlayElementa31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa32">copyFromTemplate</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *templateOverlay)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementa33">clone</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;instanceName)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa24">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the name of this overlay.  <a href="#Ogre_1_1TextAreaOverlayElementa24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa25">show</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Shows this element if it was hidden.  <a href="#Ogre_1_1TextAreaOverlayElementa25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa26">hide</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Hides this element if it was visible.  <a href="#Ogre_1_1TextAreaOverlayElementa26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa27">isVisible</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the element is visible.  <a href="#Ogre_1_1TextAreaOverlayElementa27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa28">isEnabled</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa29">setEnabled</a> (bool b)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa30">setDimensions</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width, <a class="el" href="namespaceOgre.html#a420">Real</a> height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the dimensions of this element in relation to the screen (1.0 = screen width/height).  <a href="#Ogre_1_1TextAreaOverlayElementa30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa31">setPosition</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> top)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height).  <a href="#Ogre_1_1TextAreaOverlayElementa31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa32">setWidth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the width of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa33">getWidth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the width of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa34">setHeight</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the height of this element in relation to the screen (where 1.0 = screen height).  <a href="#Ogre_1_1TextAreaOverlayElementa34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa35">getHeight</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the height of this element in relation to the screen (where 1.0 = screen height).  <a href="#Ogre_1_1TextAreaOverlayElementa35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa36">setLeft</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).  <a href="#Ogre_1_1TextAreaOverlayElementa36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa37">getLeft</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).  <a href="#Ogre_1_1TextAreaOverlayElementa37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa38">setTop</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> Top)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).  <a href="#Ogre_1_1TextAreaOverlayElementa38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa39">getTop</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).  <a href="#Ogre_1_1TextAreaOverlayElementa39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa40">_getLeft</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).  <a href="#Ogre_1_1TextAreaOverlayElementa40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa41">_getTop</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the top of this element in relation to the screen (where 0 = far left, 1.0 = far right).  <a href="#Ogre_1_1TextAreaOverlayElementa41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa42">_getWidth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the width of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa43">_getHeight</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the height of this element in relation to the screen (where 1.0 = screen height).  <a href="#Ogre_1_1TextAreaOverlayElementa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa44">_setLeft</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the left of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa45">_setTop</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> top)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the top of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa46">_setWidth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the width of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa47">_setHeight</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the height of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa48">_setPosition</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> top)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the left and top of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa49">_setDimensions</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width, <a class="el" href="namespaceOgre.html#a420">Real</a> height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the width and height of this element in relation to the screen (where 1.0 = screen width).  <a href="#Ogre_1_1TextAreaOverlayElementa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa50">getMaterialName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the name of the material this element uses.  <a href="#Ogre_1_1TextAreaOverlayElementa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa51">getMaterial</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TextAreaOverlayElementa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa52">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TextAreaOverlayElementa52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa53">getWorldOrientation</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1TextAreaOverlayElementa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa54">getWorldPosition</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1TextAreaOverlayElementa54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">useIdentityProjection</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TextAreaOverlayElementa55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">useIdentityView</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TextAreaOverlayElementa56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa58">_updateFromParent</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates this elements transform based on it's parent.  <a href="#Ogre_1_1TextAreaOverlayElementa58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa60">_getDerivedLeft</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the 'left' position as derived from own left and that of parents.  <a href="#Ogre_1_1TextAreaOverlayElementa60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa61">_getDerivedTop</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the 'top' position as derived from own left and that of parents.  <a href="#Ogre_1_1TextAreaOverlayElementa61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa62">_getClippingRegion</a> (<a class="el" href="structOgre_1_1Rectangle.html">Rectangle</a> &amp;clippingRegion)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the clipping region of the element.  <a href="#Ogre_1_1TextAreaOverlayElementa62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1PanelOverlayElementa71">setCaption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;text)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the caption on elements that support it.  <a href="#Ogre_1_1PanelOverlayElementa71"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1PanelOverlayElementa72">getCaption</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the caption for this element.  <a href="#Ogre_1_1PanelOverlayElementa72"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1PanelOverlayElementa73">setColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;col)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the colour on elements that support it.  <a href="#Ogre_1_1PanelOverlayElementa73"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1PanelOverlayElementa74">getColour</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the colour for this element.  <a href="#Ogre_1_1PanelOverlayElementa74"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1PanelOverlayElementa75">setMetricsMode</a> (<a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a> gmm)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells this element how to interpret the position and dimension values it is given.  <a href="#Ogre_1_1PanelOverlayElementa75"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa67">getMetricsMode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the current settings of how the element metrics are interpreted.  <a href="#Ogre_1_1TextAreaOverlayElementa67"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa68">setHorizontalAlignment</a> (<a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a> gha)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the horizontal origin for this element.  <a href="#Ogre_1_1TextAreaOverlayElementa68"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa69">getHorizontalAlignment</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the horizontal alignment for this element.  <a href="#Ogre_1_1TextAreaOverlayElementa69"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa70">setVerticalAlignment</a> (<a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a> gva)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the vertical origin for this element.  <a href="#Ogre_1_1TextAreaOverlayElementa70"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa71">getVerticalAlignment</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the vertical alignment for this element.  <a href="#Ogre_1_1TextAreaOverlayElementa71"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa72">contains</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if xy is within the constraints of the component.  <a href="#Ogre_1_1TextAreaOverlayElementa72"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa75">isKeyEnabled</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa76">isCloneable</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa77">setCloneable</a> (bool c)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa78">getParent</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the parent container.  <a href="#Ogre_1_1TextAreaOverlayElementa78"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa79">_setParent</a> (<a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *parent)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa80">getZOrder</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the zOrder of the element.  <a href="#Ogre_1_1TextAreaOverlayElementa80"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa81">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TextAreaOverlayElementa81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa82">getLights</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
-  <a href="#Ogre_1_1TextAreaOverlayElementa82"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa85">getSourceTemplate</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementb0">updatePositionGeometry</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for setting up geometry, called by OverlayElement::update  <a href="#Ogre_1_1PanelOverlayElementb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementb1">updateTextureGeometry</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Called to update the texture coords when layers change.  <a href="#Ogre_1_1PanelOverlayElementb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementb2">addBaseParameters</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for setting up base parameters for this class.  <a href="#Ogre_1_1PanelOverlayElementb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp0">mTransparent</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp1">mTileX</a> [OGRE_MAX_TEXTURE_LAYERS]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp2">mTileY</a> [OGRE_MAX_TEXTURE_LAYERS]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp3">mNumTexCoordsInBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp4">mRenderOp</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">ChildMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp5">mChildren</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">ChildContainerMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp6">mChildContainers</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp7">mChildrenProcessEvents</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp13">mName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp14">mVisible</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp15">mCloneable</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp16">mLeft</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp17">mTop</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp18">mWidth</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp19">mHeight</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp20">mMaterialName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp21">mpMaterial</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp22">mCaption</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp23">mColour</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1Rectangle.html">Rectangle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp24">mClippingRegion</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp25">mMetricsMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp26">mHorzAlign</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp27">mVertAlign</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp28">mPixelTop</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp29">mPixelLeft</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp30">mPixelWidth</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp31">mPixelHeight</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp32">mPixelScaleX</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp33">mPixelScaleY</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp34">mParent</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Overlay.html">Overlay</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp35">mOverlay</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp36">mDerivedLeft</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp37">mDerivedTop</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp38">mDerivedOutOfDate</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp39">mGeomPositionsOutOfDate</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flag indicating if the vertex positons need recalculating.  <a href="#Ogre_1_1TextAreaOverlayElementp39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp40">mGeomUVsOutOfDate</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flag indicating if the vertex uvs need recalculating.  <a href="#Ogre_1_1TextAreaOverlayElementp40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp41">mZOrder</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp42">mXForm</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp43">mEnabled</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp44">mInitialised</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp45">mSourceTemplate</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
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-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt0">msTypeName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTiling.html">CmdTiling</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt1">msCmdTiling</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTransparent.html">CmdTransparent</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt2">msCmdTransparent</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html">OverlayElementCommands::CmdLeft</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt8">msLeftCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html">OverlayElementCommands::CmdTop</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt9">msTopCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html">OverlayElementCommands::CmdWidth</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt10">msWidthCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html">OverlayElementCommands::CmdHeight</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt11">msHeightCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html">OverlayElementCommands::CmdMaterial</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt12">msMaterialCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html">OverlayElementCommands::CmdCaption</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt13">msCaptionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">OverlayElementCommands::CmdMetricsMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt14">msMetricsModeCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html">OverlayElementCommands::CmdHorizontalAlign</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt15">msHorizontalAlignCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html">OverlayElementCommands::CmdVerticalAlign</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt16">msVerticalAlignCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html">OverlayElementCommands::CmdVisible</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt17">msVisibleCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> representing a flat, single-material (or transparent) panel which can contain other elements. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class subclasses <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> because it can contain other elements. Like other containers, if hidden it's contents are also hidden, if moved it's contents also move etc. The panel itself is a 2D rectangle which is either completely transparent, or is rendered with a single material. The texture(s) on the panel can be tiled depending on your requirements. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This component is suitable for backgrounds and grouping other elements. Note that because it has a single repeating material it cannot have a discrete border (unless the texture has one and the texture is tiled only once). For a bordered panel, see it's subclass <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html">BorderPanelOverlayElement</a>. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that the material can have all the usual effects applied to it like multiple texture layers, scrolling / animated textures etc. For multiple texture layers, you have to set the tiling level for each layer. </dd></dl>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00049">49</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementw3" doxytag="Ogre::PanelOverlayElement::ChildContainerIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">ChildContainerMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::OverlayContainer::ChildContainerIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00053">53</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementw2" doxytag="Ogre::PanelOverlayElement::ChildContainerMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>*&gt; <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">Ogre::OverlayContainer::ChildContainerMap</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00052">52</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementw1" doxytag="Ogre::PanelOverlayElement::ChildIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">ChildMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::OverlayContainer::ChildIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00051">51</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementw0" doxytag="Ogre::PanelOverlayElement::ChildMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>*&gt; <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">Ogre::OverlayContainer::ChildMap</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00050">50</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::PanelOverlayElement::CustomParameterMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa0" doxytag="Ogre::PanelOverlayElement::PanelOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PanelOverlayElement::PanelOverlayElement </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa1" doxytag="Ogre::PanelOverlayElement::~PanelOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::PanelOverlayElement::~<a class="el" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa17" doxytag="Ogre::PanelOverlayElement::_addChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayContainer::_addChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>elem</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa62" doxytag="Ogre::PanelOverlayElement::_getClippingRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::_getClippingRegion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1Rectangle.html">Rectangle</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>clippingRegion</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the clipping region of the element. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa60" doxytag="Ogre::PanelOverlayElement::_getDerivedLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getDerivedLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the 'left' position as derived from own left and that of parents. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa61" doxytag="Ogre::PanelOverlayElement::_getDerivedTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getDerivedTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the 'top' position as derived from own left and that of parents. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa43" doxytag="Ogre::PanelOverlayElement::_getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the height of this element in relation to the screen (where 1.0 = screen height). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00247">247</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa40" doxytag="Ogre::PanelOverlayElement::_getLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00241">241</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa41" doxytag="Ogre::PanelOverlayElement::_getTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the top of this element in relation to the screen (where 0 = far left, 1.0 = far right). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00243">243</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa42" doxytag="Ogre::PanelOverlayElement::_getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::_getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the width of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00245">245</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa27" doxytag="Ogre::PanelOverlayElement::_notifyParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_notifyParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Overlay.html">Overlay</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>overlay</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa59">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa25" doxytag="Ogre::PanelOverlayElement::_notifyViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_notifyViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa65">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa26" doxytag="Ogre::PanelOverlayElement::_notifyWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_notifyWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa64">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa24" doxytag="Ogre::PanelOverlayElement::_notifyZOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_notifyZOrder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>newZOrder</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa63">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa22" doxytag="Ogre::PanelOverlayElement::_positionsOutOfDate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_positionsOutOfDate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tell the object and its children to recalculate. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa57">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa19" doxytag="Ogre::PanelOverlayElement::_removeChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayContainer::_removeChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa18" doxytag="Ogre::PanelOverlayElement::_removeChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayContainer::_removeChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>elem</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00082">82</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa24">Ogre::OverlayElement::getName()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa49" doxytag="Ogre::PanelOverlayElement::_setDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setDimensions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the width and height of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa47" doxytag="Ogre::PanelOverlayElement::_setHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>height</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the height of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa44" doxytag="Ogre::PanelOverlayElement::_setLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>left</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the left of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa79" doxytag="Ogre::PanelOverlayElement::_setParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>parent</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00444">444</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa48" doxytag="Ogre::PanelOverlayElement::_setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the left and top of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa45" doxytag="Ogre::PanelOverlayElement::_setTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>top</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the top of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa46" doxytag="Ogre::PanelOverlayElement::_setWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::_setWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>width</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the width of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa23" doxytag="Ogre::PanelOverlayElement::_update" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::_update </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementa38">Ogre::OverlayElement</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementa31">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::PanelOverlayElement::_updateCustomGpuParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
-    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa58" doxytag="Ogre::PanelOverlayElement::_updateFromParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::_updateFromParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates this elements transform based on it's parent. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa11" doxytag="Ogre::PanelOverlayElement::_updateRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::_updateRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>queue</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1OverlayContainera19">Ogre::OverlayContainer</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementa29">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementb2" doxytag="Ogre::PanelOverlayElement::addBaseParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::addBaseParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for setting up base parameters for this class. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementb2">Ogre::OverlayElement</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementb2">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa12" doxytag="Ogre::PanelOverlayElement::addChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::addChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>elem</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds another <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> to this container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa14" doxytag="Ogre::PanelOverlayElement::addChildImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::addChildImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cont</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a nested container to this container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa13" doxytag="Ogre::PanelOverlayElement::addChildImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::addChildImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>elem</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds another <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> to this container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::PanelOverlayElement::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa33" doxytag="Ogre::PanelOverlayElement::clone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::OverlayContainer::clone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>instanceName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa84">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa72" doxytag="Ogre::PanelOverlayElement::contains" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OverlayElement::contains </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if xy is within the constraints of the component. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa32" doxytag="Ogre::PanelOverlayElement::copyFromTemplate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayContainer::copyFromTemplate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>templateOverlay</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa83">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::PanelOverlayElement::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::PanelOverlayElement::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa31" doxytag="Ogre::PanelOverlayElement::findElementAt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::OverlayContainer::findElementAt </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This returns a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> at position x,y. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa73">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa72" doxytag="Ogre::PanelOverlayElement::getCaption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::OverlayElement::getCaption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the caption for this element. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TextAreaOverlayElement.html#Ogre_1_1TextAreaOverlayElementa4">Ogre::TextAreaOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::PanelOverlayElement::getCastsShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method which reports whether this renderable would normally cast a shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa16" doxytag="Ogre::PanelOverlayElement::getChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::OverlayContainer::getChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the named child of this container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa21" doxytag="Ogre::PanelOverlayElement::getChildContainerIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw3">ChildContainerIterator</a> Ogre::OverlayContainer::getChildContainerIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets an iterator for just the container children of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Good for cascading updates without having to use RTTI </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa20" doxytag="Ogre::PanelOverlayElement::getChildIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw1">ChildIterator</a> Ogre::OverlayContainer::getChildIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets an object for iterating over all the children of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::PanelOverlayElement::getClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa74" doxytag="Ogre::PanelOverlayElement::getColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::OverlayElement::getColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the colour for this element. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TextAreaOverlayElement.html#Ogre_1_1TextAreaOverlayElementa15">Ogre::TextAreaOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::PanelOverlayElement::getCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa35" doxytag="Ogre::PanelOverlayElement::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the height of this element in relation to the screen (where 1.0 = screen height). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa69" doxytag="Ogre::PanelOverlayElement::getHorizontalAlignment" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a> Ogre::OverlayElement::getHorizontalAlignment </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the horizontal alignment for this element. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa37" doxytag="Ogre::PanelOverlayElement::getLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::getLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa82" doxytag="Ogre::PanelOverlayElement::getLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::OverlayElement::getLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00459">459</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00195">Ogre::LightList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa51" doxytag="Ogre::PanelOverlayElement::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::OverlayElement::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa50" doxytag="Ogre::PanelOverlayElement::getMaterialName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::OverlayElement::getMaterialName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the name of the material this element uses. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa67" doxytag="Ogre::PanelOverlayElement::getMetricsMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a> Ogre::OverlayElement::getMetricsMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the current settings of how the element metrics are interpreted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa24" doxytag="Ogre::PanelOverlayElement::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::OverlayElement::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the name of this overlay. 
-<p>
-
-<p>
-Referenced by <a class="el" href="OgreOverlayContainer_8h-source.html#l00082">Ogre::OverlayContainer::_removeChild()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::PanelOverlayElement::getNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::PanelOverlayElement::getNumWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of world transform matrices this renderable requires. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::PanelOverlayElement::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::PanelOverlayElement::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::PanelOverlayElement::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::PanelOverlayElement::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa78" doxytag="Ogre::PanelOverlayElement::getParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>* Ogre::OverlayElement::getParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the parent container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::PanelOverlayElement::getRenderDetail" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the preferred rasterisation mode of this renderable. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::PanelOverlayElement::getRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa9" doxytag="Ogre::PanelOverlayElement::getRenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::getRenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa85" doxytag="Ogre::PanelOverlayElement::getSourceTemplate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::OverlayElement::getSourceTemplate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00470">470</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa81" doxytag="Ogre::PanelOverlayElement::getSquaredViewDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::getSquaredViewDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00453">453</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::PanelOverlayElement::getTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa4" doxytag="Ogre::PanelOverlayElement::getTileX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::PanelOverlayElement::getTileX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>layer</em> = 0          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa5" doxytag="Ogre::PanelOverlayElement::getTileY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::PanelOverlayElement::getTileY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>layer</em> = 0          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the number of times the texture should repeat vertically. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>layer</em>&nbsp;</td><td>The texture layer to specify (only needs to be altered if you're using a multi-texture layer material) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa39" doxytag="Ogre::PanelOverlayElement::getTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::getTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa8" doxytag="Ogre::PanelOverlayElement::getTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::PanelOverlayElement::getTypeName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementa48">Ogre::OverlayElement</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementa3">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa71" doxytag="Ogre::PanelOverlayElement::getVerticalAlignment" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a> Ogre::OverlayElement::getVerticalAlignment </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the vertical alignment for this element. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa33" doxytag="Ogre::PanelOverlayElement::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::OverlayElement::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the width of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa53" doxytag="Ogre::PanelOverlayElement::getWorldOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::OverlayElement::getWorldOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea6">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa54" doxytag="Ogre::PanelOverlayElement::getWorldPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::OverlayElement::getWorldPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea7">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa52" doxytag="Ogre::PanelOverlayElement::getWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::getWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea5">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa80" doxytag="Ogre::PanelOverlayElement::getZOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a422">ushort</a> Ogre::OverlayElement::getZOrder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the zOrder of the element. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00449">449</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00140">Ogre::ushort</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa26" doxytag="Ogre::PanelOverlayElement::hide" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::hide </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Hides this element if it was visible. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa2" doxytag="Ogre::PanelOverlayElement::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::PanelOverlayElement::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initialise. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1OverlayContainera7">Ogre::OverlayContainer</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementa2">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa29" doxytag="Ogre::PanelOverlayElement::isChildrenProcessEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OverlayContainer::isChildrenProcessEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Should this container pass events to their children. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00120">120</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa76" doxytag="Ogre::PanelOverlayElement::isCloneable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OverlayElement::isCloneable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00434">434</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa28" doxytag="Ogre::PanelOverlayElement::isContainer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OverlayContainer::isContainer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa74">Ogre::OverlayElement</a>.
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00116">116</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa28" doxytag="Ogre::PanelOverlayElement::isEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OverlayElement::isEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa75" doxytag="Ogre::PanelOverlayElement::isKeyEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::OverlayElement::isKeyEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00431">431</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa7" doxytag="Ogre::PanelOverlayElement::isTransparent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::PanelOverlayElement::isTransparent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this panel is transparent. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa27" doxytag="Ogre::PanelOverlayElement::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OverlayElement::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the element is visible. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa15" doxytag="Ogre::PanelOverlayElement::removeChild" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::removeChild </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a named element from this container. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa71" doxytag="Ogre::PanelOverlayElement::setCaption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setCaption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the caption on elements that support it. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This property doesn't do something on all elements, just those that support it. However, being a common requirement it is in the top-level interface to avoid having to set it via the <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> all the time. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TextAreaOverlayElement.html#Ogre_1_1TextAreaOverlayElementa3">Ogre::TextAreaOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa30" doxytag="Ogre::PanelOverlayElement::setChildrenProcessEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayContainer::setChildrenProcessEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>val</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Should this container pass events to their children. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00124">124</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa77" doxytag="Ogre::PanelOverlayElement::setCloneable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setCloneable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>c</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00437">437</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa73" doxytag="Ogre::PanelOverlayElement::setColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>col</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the colour on elements that support it. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This property doesn't do something on all elements, just those that support it. However, being a common requirement it is in the top-level interface to avoid having to set it via the <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> all the time. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TextAreaOverlayElement.html#Ogre_1_1TextAreaOverlayElementa14">Ogre::TextAreaOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::PanelOverlayElement::setCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa30" doxytag="Ogre::PanelOverlayElement::setDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setDimensions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the dimensions of this element in relation to the screen (1.0 = screen width/height). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa29" doxytag="Ogre::PanelOverlayElement::setEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>b</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa34" doxytag="Ogre::PanelOverlayElement::setHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>height</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the height of this element in relation to the screen (where 1.0 = screen height). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa68" doxytag="Ogre::PanelOverlayElement::setHorizontalAlignment" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setHorizontalAlignment </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gha</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the horizontal origin for this element. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, the horizontal origin for a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> is the left edge of the parent container (or the screen if this is a root element). You can alter this by calling this method, which is especially useful when you want to use pixel-based metrics (see setMetricsMode) since in this mode you can't use relative positioning. </dd></dl>
-<dl compact><dt><b></b></dt><dd>For example, if you were using GMM_PIXELS metrics mode, and you wanted to place a 30x30 pixel crosshair in the center of the screen, you would use GHA_CENTER with a 'left' property of -15. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that neither GHA_CENTER or GHA_RIGHT alter the position of the element based on it's width, you have to alter the 'left' to a negative number to do that; all this does is establish the origin. This is because this way you can align multiple things in the center and right with different 'left' offsets for maximum flexibility. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa36" doxytag="Ogre::PanelOverlayElement::setLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>left</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa10" doxytag="Ogre::PanelOverlayElement::setMaterialName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::setMaterialName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>matName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementa30">Ogre::OverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa75" doxytag="Ogre::PanelOverlayElement::setMetricsMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setMetricsMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gmm</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells this element how to interpret the position and dimension values it is given. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, OverlayElements are positioned and sized according to relative dimensions of the screen. This is to ensure portability between different resolutions when you want things to be positioned and sized the same way across all resolutions. However, sometimes you want things to be sized according to fixed pixels. In order to do this, you can call this method with the parameter GMM_PIXELS. Note that if you then want to place your element relative to the center, right or bottom of it's parent, you will need to use the setHorizontalAlignment and setVerticalAlignment methods. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementa30">Ogre::BorderPanelOverlayElement</a>, and <a class="el" href="classOgre_1_1TextAreaOverlayElement.html#Ogre_1_1TextAreaOverlayElementa22">Ogre::TextAreaOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::PanelOverlayElement::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::PanelOverlayElement::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa31" doxytag="Ogre::PanelOverlayElement::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::PanelOverlayElement::setRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa3" doxytag="Ogre::PanelOverlayElement::setTiling" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::setTiling </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>layer</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the number of times textures should repeat. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x</em>&nbsp;</td><td>The number of times the texture should repeat horizontally </td></tr>
-    <tr><td valign=top><em>y</em>&nbsp;</td><td>The number of times the texture should repeat vertically </td></tr>
-    <tr><td valign=top><em>layer</em>&nbsp;</td><td>The texture layer to specify (only needs to be altered if you're using a multi-texture layer material) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa38" doxytag="Ogre::PanelOverlayElement::setTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>Top</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementa6" doxytag="Ogre::PanelOverlayElement::setTransparent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PanelOverlayElement::setTransparent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>isTransparent</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this panel is transparent (used only as a grouping level), or if it is actually renderred. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa70" doxytag="Ogre::PanelOverlayElement::setVerticalAlignment" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::setVerticalAlignment </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gva</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the vertical origin for this element. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, the vertical origin for a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> is the top edge of the parent container (or the screen if this is a root element). You can alter this by calling this method, which is especially useful when you want to use pixel-based metrics (see setMetricsMode) since in this mode you can't use relative positioning. </dd></dl>
-<dl compact><dt><b></b></dt><dd>For example, if you were using GMM_PIXELS metrics mode, and you wanted to place a 30x30 pixel crosshair in the center of the screen, you would use GHA_CENTER with a 'top' property of -15. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that neither GVA_CENTER or GVA_BOTTOM alter the position of the element based on it's height, you have to alter the 'top' to a negative number to do that; all this does is establish the origin. This is because this way you can align multiple things in the center and bottom with different 'top' offsets for maximum flexibility. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa32" doxytag="Ogre::PanelOverlayElement::setWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OverlayElement::setWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>width</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the width of this element in relation to the screen (where 1.0 = screen width). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa25" doxytag="Ogre::PanelOverlayElement::show" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElement::show </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Shows this element if it was hidden. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementb0" doxytag="Ogre::PanelOverlayElement::updatePositionGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::PanelOverlayElement::updatePositionGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-internal method for setting up geometry, called by OverlayElement::update 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementb0">Ogre::OverlayElement</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementb0">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementb1" doxytag="Ogre::PanelOverlayElement::updateTextureGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::PanelOverlayElement::updateTextureGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Called to update the texture coords when layers change. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1OverlayElementb1">Ogre::OverlayElement</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementb1">Ogre::BorderPanelOverlayElement</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa55" doxytag="Ogre::PanelOverlayElement::useIdentityProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OverlayElement::useIdentityProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementa56" doxytag="Ogre::PanelOverlayElement::useIdentityView" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::OverlayElement::useIdentityView </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp22" doxytag="Ogre::PanelOverlayElement::mCaption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp22">Ogre::OverlayElement::mCaption</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00120">120</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp6" doxytag="Ogre::PanelOverlayElement::mChildContainers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw2">ChildContainerMap</a> <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp6">Ogre::OverlayContainer::mChildContainers</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00058">58</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp5" doxytag="Ogre::PanelOverlayElement::mChildren" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementw0">ChildMap</a> <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp5">Ogre::OverlayContainer::mChildren</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00056">56</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp7" doxytag="Ogre::PanelOverlayElement::mChildrenProcessEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayContainer.html#Ogre_1_1PanelOverlayElementp7">Ogre::OverlayContainer::mChildrenProcessEvents</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayContainer_8h-source.html#l00060">60</a> of file <a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp24" doxytag="Ogre::PanelOverlayElement::mClippingRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1Rectangle.html">Rectangle</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp24">Ogre::OverlayElement::mClippingRegion</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00122">122</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp15" doxytag="Ogre::PanelOverlayElement::mCloneable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp15">Ogre::OverlayElement::mCloneable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00113">113</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp23" doxytag="Ogre::PanelOverlayElement::mColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp23">Ogre::OverlayElement::mColour</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00121">121</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::PanelOverlayElement::mCustomParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp36" doxytag="Ogre::PanelOverlayElement::mDerivedLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp36">Ogre::OverlayElement::mDerivedLeft</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00142">142</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp38" doxytag="Ogre::PanelOverlayElement::mDerivedOutOfDate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp38">Ogre::OverlayElement::mDerivedOutOfDate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00144">144</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp37" doxytag="Ogre::PanelOverlayElement::mDerivedTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp37">Ogre::OverlayElement::mDerivedTop</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00143">143</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp43" doxytag="Ogre::PanelOverlayElement::mEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp43">Ogre::OverlayElement::mEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00159">159</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp39" doxytag="Ogre::PanelOverlayElement::mGeomPositionsOutOfDate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp39">Ogre::OverlayElement::mGeomPositionsOutOfDate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Flag indicating if the vertex positons need recalculating. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00147">147</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp40" doxytag="Ogre::PanelOverlayElement::mGeomUVsOutOfDate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp40">Ogre::OverlayElement::mGeomUVsOutOfDate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Flag indicating if the vertex uvs need recalculating. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00149">149</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp19" doxytag="Ogre::PanelOverlayElement::mHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp19">Ogre::OverlayElement::mHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00117">117</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp26" doxytag="Ogre::PanelOverlayElement::mHorzAlign" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a664">GuiHorizontalAlignment</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp26">Ogre::OverlayElement::mHorzAlign</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00125">125</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp44" doxytag="Ogre::PanelOverlayElement::mInitialised" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp44">Ogre::OverlayElement::mInitialised</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00162">162</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp16" doxytag="Ogre::PanelOverlayElement::mLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp16">Ogre::OverlayElement::mLeft</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00114">114</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp20" doxytag="Ogre::PanelOverlayElement::mMaterialName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp20">Ogre::OverlayElement::mMaterialName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00118">118</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp25" doxytag="Ogre::PanelOverlayElement::mMetricsMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a663">GuiMetricsMode</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp25">Ogre::OverlayElement::mMetricsMode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00124">124</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp13" doxytag="Ogre::PanelOverlayElement::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp13">Ogre::OverlayElement::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00111">111</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp3" doxytag="Ogre::PanelOverlayElement::mNumTexCoordsInBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp3">Ogre::PanelOverlayElement::mNumTexCoordsInBuffer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00112">112</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp35" doxytag="Ogre::PanelOverlayElement::mOverlay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Overlay.html">Overlay</a>* <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp35">Ogre::OverlayElement::mOverlay</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00139">139</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::PanelOverlayElement::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp34" doxytag="Ogre::PanelOverlayElement::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>* <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp34">Ogre::OverlayElement::mParent</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00137">137</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp31" doxytag="Ogre::PanelOverlayElement::mPixelHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp31">Ogre::OverlayElement::mPixelHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00132">132</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp29" doxytag="Ogre::PanelOverlayElement::mPixelLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp29">Ogre::OverlayElement::mPixelLeft</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00130">130</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp32" doxytag="Ogre::PanelOverlayElement::mPixelScaleX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp32">Ogre::OverlayElement::mPixelScaleX</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00133">133</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp33" doxytag="Ogre::PanelOverlayElement::mPixelScaleY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp33">Ogre::OverlayElement::mPixelScaleY</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00134">134</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp28" doxytag="Ogre::PanelOverlayElement::mPixelTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp28">Ogre::OverlayElement::mPixelTop</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00129">129</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp30" doxytag="Ogre::PanelOverlayElement::mPixelWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp30">Ogre::OverlayElement::mPixelWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00131">131</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp21" doxytag="Ogre::PanelOverlayElement::mpMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp21">Ogre::OverlayElement::mpMaterial</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00119">119</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::PanelOverlayElement::mRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp4" doxytag="Ogre::PanelOverlayElement::mRenderOp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp4">Ogre::PanelOverlayElement::mRenderOp</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00114">114</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt13" doxytag="Ogre::PanelOverlayElement::msCaptionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html">OverlayElementCommands::CmdCaption</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt13">Ogre::OverlayElement::msCaptionCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00104">104</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementt1" doxytag="Ogre::PanelOverlayElement::msCmdTiling" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTiling.html">CmdTiling</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt1">Ogre::PanelOverlayElement::msCmdTiling</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00130">130</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementt2" doxytag="Ogre::PanelOverlayElement::msCmdTransparent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTransparent.html">CmdTransparent</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt2">Ogre::PanelOverlayElement::msCmdTransparent</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00131">131</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::PanelOverlayElement::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::PanelOverlayElement::msDummyPlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt11" doxytag="Ogre::PanelOverlayElement::msHeightCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html">OverlayElementCommands::CmdHeight</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt11">Ogre::OverlayElement::msHeightCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00102">102</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt15" doxytag="Ogre::PanelOverlayElement::msHorizontalAlignCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html">OverlayElementCommands::CmdHorizontalAlign</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt15">Ogre::OverlayElement::msHorizontalAlignCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00106">106</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt8" doxytag="Ogre::PanelOverlayElement::msLeftCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html">OverlayElementCommands::CmdLeft</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt8">Ogre::OverlayElement::msLeftCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00099">99</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt12" doxytag="Ogre::PanelOverlayElement::msMaterialCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html">OverlayElementCommands::CmdMaterial</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt12">Ogre::OverlayElement::msMaterialCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00103">103</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt14" doxytag="Ogre::PanelOverlayElement::msMetricsModeCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">OverlayElementCommands::CmdMetricsMode</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt14">Ogre::OverlayElement::msMetricsModeCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00105">105</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp45" doxytag="Ogre::PanelOverlayElement::mSourceTemplate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp45">Ogre::OverlayElement::mSourceTemplate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00165">165</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt9" doxytag="Ogre::PanelOverlayElement::msTopCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html">OverlayElementCommands::CmdTop</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt9">Ogre::OverlayElement::msTopCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00100">100</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementt0" doxytag="Ogre::PanelOverlayElement::msTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementt0">Ogre::PanelOverlayElement::msTypeName</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementt0">Ogre::BorderPanelOverlayElement</a>.
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00126">126</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt16" doxytag="Ogre::PanelOverlayElement::msVerticalAlignCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html">OverlayElementCommands::CmdVerticalAlign</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt16">Ogre::OverlayElement::msVerticalAlignCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00107">107</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt17" doxytag="Ogre::PanelOverlayElement::msVisibleCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html">OverlayElementCommands::CmdVisible</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt17">Ogre::OverlayElement::msVisibleCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00108">108</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementt10" doxytag="Ogre::PanelOverlayElement::msWidthCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html">OverlayElementCommands::CmdWidth</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementt10">Ogre::OverlayElement::msWidthCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00101">101</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp1" doxytag="Ogre::PanelOverlayElement::mTileX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp1">Ogre::PanelOverlayElement::mTileX</a>[OGRE_MAX_TEXTURE_LAYERS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00110">110</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp2" doxytag="Ogre::PanelOverlayElement::mTileY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp2">Ogre::PanelOverlayElement::mTileY</a>[OGRE_MAX_TEXTURE_LAYERS]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00111">111</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp17" doxytag="Ogre::PanelOverlayElement::mTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp17">Ogre::OverlayElement::mTop</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00115">115</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementp0" doxytag="Ogre::PanelOverlayElement::mTransparent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1PanelOverlayElement.html#Ogre_1_1PanelOverlayElementp0">Ogre::PanelOverlayElement::mTransparent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePanelOverlayElement_8h-source.html#l00108">108</a> of file <a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp27" doxytag="Ogre::PanelOverlayElement::mVertAlign" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a665">GuiVerticalAlignment</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp27">Ogre::OverlayElement::mVertAlign</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00126">126</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp14" doxytag="Ogre::PanelOverlayElement::mVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp14">Ogre::OverlayElement::mVisible</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00112">112</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp18" doxytag="Ogre::PanelOverlayElement::mWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp18">Ogre::OverlayElement::mWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00116">116</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp42" doxytag="Ogre::PanelOverlayElement::mXForm" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp42">Ogre::OverlayElement::mXForm</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00156">156</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementp41" doxytag="Ogre::PanelOverlayElement::mZOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a422">ushort</a> <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementp41">Ogre::OverlayElement::mZOrder</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElement_8h-source.html#l00153">153</a> of file <a class="el" href="OgreOverlayElement_8h-source.html">OgreOverlayElement.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgrePanelOverlayElement_8h-source.html">OgrePanelOverlayElement.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,104 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera2">_initialise</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera8">createBezierPatch</a>(const String &amp;name, const String &amp;groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=true, bool ibUseShadow=true)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera6">createCurvedIllusionPlane</a>(const String &amp;name, const String &amp;groupName, const Plane &amp;plane, Real width, Real height, Real curvature, int xsegments=1, int ysegments=1, bool normals=true, int numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &amp;upVector=Vector3::UNIT_Y, const Quaternion &amp;orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true, int ySegmentsToKeep=-1)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera7">createCurvedPlane</a>(const String &amp;name, const String &amp;groupName, const Plane &amp;plane, Real width, Real height, Real bow=0.5f, int xsegments=1, int ysegments=1, bool normals=false, int numTexCoordSets=1, Real xTile=1.0f, Real yTile=1.0f, const Vector3 &amp;upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb0">createImpl</a>(const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera4">createManual</a>(const String &amp;name, const String &amp;groupName, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera5">createPlane</a>(const String &amp;name, const String &amp;groupName, const Plane &amp;plane, Real width, Real height, int xsegments=1, int ysegments=1, bool normals=true, int numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &amp;upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb2">createPrefabPlane</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera11">getBoundsPaddingFactor</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera10">getPrepareAllMeshesForShadowVolumes</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera3">load</a>(const String &amp;filename, const String &amp;groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">Ogre::ResourceManager::load</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb5">loadManualCurvedIllusionPlane</a>(Mesh *pMesh, MeshBuildParams &amp;params)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb4">loadManualCurvedPlane</a>(Mesh *pMesh, MeshBuildParams &amp;params)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb3">loadManualPlane</a>(Mesh *pMesh, MeshBuildParams &amp;params)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera13">loadResource</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera0">ManualResourceLoader</a>()</td><td><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerp2">mBoundsPaddingFactor</a></td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerx4Ogre_1_1MeshManagerx2">MBT_CURVED_ILLUSION_PLANE</a> enum value</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerx4Ogre_1_1MeshManagerx3">MBT_CURVED_PLANE</a> enum value</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerx4Ogre_1_1MeshManagerx1">MBT_PLANE</a> enum value</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerx0">MeshBuildParamsMap</a> typedef</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerx4">MeshBuildType</a> enum name</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera0">MeshManager</a>()</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerp0">mMeshBuildParams</a></td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerp1">mPrepAllMeshesForShadowVolumes</a></td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; MeshManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a>(ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera0">ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera12">setBoundsPaddingFactor</a>(Real paddingFactor)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a>(size_t bytes)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera9">setPrepareAllMeshesForShadowVolumes</a>(bool enable)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; MeshManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagerb1">tesselate2DMesh</a>(SubMesh *pSub, int meshWidth, int meshHeight, bool doubleSided=false, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool indexSysMem=false)</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ManualResourceLoader.html#Ogre_1_1ManualResourceLoadera1">~ManualResourceLoader</a>()</td><td><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshManager.html#Ogre_1_1MeshManagera1">~MeshManager</a>()</td><td><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera1">~ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; MeshManager &gt;</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-
-Last modified Sun Feb 12 13:01:11 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSkeletonInstance_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSkeletonInstance_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,114 +1,0 @@
-<html>
-<head>
-<title>OgreSkeletonInstance.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSkeletonInstance.h</h1><a href="OgreSkeletonInstance_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __SkeletonInstance_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __SkeletonInstance_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreSkeleton_8h.html">OgreSkeleton.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00043"></a><a class="code" href="classOgre_1_1SkeletonInstance.html">00043</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> SkeletonInstance : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Skeleton.html">Skeleton</a>
-00044     {
-00045     <span class="keyword">public</span>:
-00049         SkeletonInstance(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a>&amp; masterCopy);
-00050         ~SkeletonInstance();
-00051 
-00053         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumAnimations(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00054 
-00056         <a class="code" href="classOgre_1_1Animation.html">Animation</a>* getAnimation(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index) <span class="keyword">const</span>;
-00057 
-00064         <a class="code" href="classOgre_1_1Animation.html">Animation</a>* createAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a420">Real</a> length);
-00065 
-00067         <a class="code" href="classOgre_1_1Animation.html">Animation</a>* getAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, 
-00068             <span class="keyword">const</span> <a class="code" href="structOgre_1_1LinkedSkeletonAnimationSource.html">LinkedSkeletonAnimationSource</a>** linker = 0) <span class="keyword">const</span>;
-00069 
-00074         <span class="keywordtype">void</span> removeAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00075 
-00076 
-00078         <a class="code" href="classOgre_1_1TagPoint.html">TagPoint</a>* createTagPointOnBone(<a class="code" href="classOgre_1_1Bone.html">Bone</a>* bone, 
-00079             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;offsetOrientation = Quaternion::IDENTITY, 
-00080             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>     &amp;offsetPosition    = Vector3::UNIT_SCALE);
-00081 
-00083         <span class="keywordtype">void</span> freeTagPoint(<a class="code" href="classOgre_1_1TagPoint.html">TagPoint</a>* tagPoint);
-00084 
-00086         <span class="keywordtype">void</span> addLinkedSkeletonAnimationSource(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; skelName, 
-00087             <a class="code" href="namespaceOgre.html#a420">Real</a> scale = 1.0f);
-00089         <span class="keywordtype">void</span> removeAllLinkedSkeletonAnimationSources(<span class="keywordtype">void</span>);
-00091         LinkedSkeletonAnimSourceIterator 
-00092             getLinkedSkeletonAnimationSourceIterator(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00093 
-00095         <span class="keywordtype">void</span> _initAnimationState(<a class="code" href="namespaceOgre.html#a0">AnimationStateSet</a>* animSet);
-00096 
-00098         <span class="keywordtype">void</span> _refreshAnimationState(<a class="code" href="namespaceOgre.html#a0">AnimationStateSet</a>* animSet);
-00099     <span class="keyword">protected</span>:
-<a name="l00101"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep0">00101</a>         <a class="code" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> mSkeleton;
-00102 
-<a name="l00103"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">00103</a>         <span class="keyword">typedef</span> std::list&lt;TagPoint*&gt; <a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">ActiveTagPointList</a>;
-<a name="l00104"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">00104</a>         <span class="keyword">typedef</span> std::deque&lt;TagPoint*&gt; <a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">FreeTagPointQueue</a>;
-00105 
-<a name="l00114"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep1">00114</a>         <a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex0">ActiveTagPointList</a> mActiveTagPoints;
-00115 
-<a name="l00123"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep2">00123</a>         <a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancex1">FreeTagPointQueue</a> mFreeTagPoints;
-00124 
-<a name="l00126"></a><a class="code" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancep3">00126</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mNextTagPointAutoHandle;
-00127 
-00128         <span class="keywordtype">void</span> cloneBoneAndChildren(<a class="code" href="classOgre_1_1Bone.html">Bone</a>* source, <a class="code" href="classOgre_1_1Bone.html">Bone</a>* parent);
-00131         <span class="keywordtype">void</span> loadImpl(<span class="keywordtype">void</span>);
-00134         <span class="keywordtype">void</span> unloadImpl(<span class="keywordtype">void</span>);
-00135 
-00136     };
-00137 
-00138 }
-00139 
-00140 
-00141 <span class="preprocessor">#endif</span>
-00142 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLRenderSystem_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLRenderSystem_8h.html	(revision 657)
+++ 	(revision )
@@ -1,67 +1,0 @@
-<html>
-<head>
-<title>OgreGLRenderSystem.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLRenderSystem.h File Reference</h1><code>#include "<a class="el" href="OgreGLPrerequisites_8h-source.html">OgreGLPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePlatform_8h-source.html">OgrePlatform.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGLHardwareBufferManager_8h-source.html">OgreGLHardwareBufferManager.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGLGpuProgramManager_8h-source.html">OgreGLGpuProgramManager.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreVector4_8h-source.html">OgreVector4.h</a>"</code><br>
-
-<p>
-<a href="OgreGLRenderSystem_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-<tr><td colspan=2><br><h2>Defines</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreGLRenderSystem_8h.html#a0">MAX_LIGHTS</a>&nbsp;&nbsp;&nbsp;8</td></tr>
-
-</table>
-<hr><h2>Define Documentation</h2>
-<a class="anchor" name="a0" doxytag="OgreGLRenderSystem.h::MAX_LIGHTS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define MAX_LIGHTS&nbsp;&nbsp;&nbsp;8
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLRenderSystem_8h-source.html#l00048">48</a> of file <a class="el" href="OgreGLRenderSystem_8h-source.html">OgreGLRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::RotationAffector::CmdRotationSpeedRangeStart Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html">Ogre::RotationAffector::CmdRotationSpeedRangeStart</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html#Ogre_1_1RotationAffector_1_1CmdRotationSpeedRangeStarta0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html">Ogre::RotationAffector::CmdRotationSpeedRangeStart</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html#Ogre_1_1RotationAffector_1_1CmdRotationSpeedRangeStarta1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html">Ogre::RotationAffector::CmdRotationSpeedRangeStart</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreCgProgramFactory_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreCgProgramFactory_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreCgProgramFactory.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreCgProgramFactory.h File Reference</h1><code>#include "<a class="el" href="OgreCgPrerequisites_8h-source.html">OgreCgPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>"</code><br>
-
-<p>
-<a href="OgreCgProgramFactory_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreOverlayElementFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreOverlayElementFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,116 +1,0 @@
-<html>
-<head>
-<title>OgreOverlayElementFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreOverlayElementFactory.h</h1><a href="OgreOverlayElementFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __OverlayElementFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __OverlayElementFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreOverlayElement_8h.html">OgreOverlayElement.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgrePanelOverlayElement_8h.html">OgrePanelOverlayElement.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreBorderPanelOverlayElement_8h.html">OgreBorderPanelOverlayElement.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreTextAreaOverlayElement_8h.html">OgreTextAreaOverlayElement.h</a>"</span>
-00033 
-00034 <span class="keyword">namespace </span>Ogre {
-00035 
-<a name="l00048"></a><a class="code" href="classOgre_1_1OverlayElementFactory.html">00048</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> OverlayElementFactory
-00049     {
-00050     <span class="keyword">public</span>:
-00052         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* createOverlayElement(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; instanceName) = 0;
-<a name="l00054"></a><a class="code" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">00054</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyOverlayElement(<a class="code" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* pElement) { <span class="keyword">delete</span> pElement; };
-00056         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getTypeName(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-00057     };
-00058 
-00059 
-<a name="l00061"></a><a class="code" href="classOgre_1_1PanelOverlayElementFactory.html">00061</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> PanelOverlayElementFactory: <span class="keyword">public</span> OverlayElementFactory
-00062     {
-00063     <span class="keyword">public</span>:
-<a name="l00065"></a><a class="code" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya0">00065</a>         <a class="code" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* createOverlayElement(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; instanceName)
-00066         {
-00067             <span class="keywordflow">return</span> <span class="keyword">new</span> <a class="code" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a>(instanceName);
-00068         }
-<a name="l00070"></a><a class="code" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya1">00070</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getTypeName(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00071 <span class="keyword">        </span>{
-00072             <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> name = <span class="stringliteral">"Panel"</span>;
-00073             <span class="keywordflow">return</span> name;
-00074         }
-00075     };
-00076 
-<a name="l00078"></a><a class="code" href="classOgre_1_1BorderPanelOverlayElementFactory.html">00078</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> BorderPanelOverlayElementFactory: <span class="keyword">public</span> OverlayElementFactory
-00079     {
-00080     <span class="keyword">public</span>:
-<a name="l00082"></a><a class="code" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya0">00082</a>         <a class="code" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* createOverlayElement(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; instanceName)
-00083         {
-00084             <span class="keywordflow">return</span> <span class="keyword">new</span> <a class="code" href="classOgre_1_1BorderPanelOverlayElement.html">BorderPanelOverlayElement</a>(instanceName);
-00085         }
-<a name="l00087"></a><a class="code" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya1">00087</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getTypeName(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00088 <span class="keyword">        </span>{
-00089             <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> name = <span class="stringliteral">"BorderPanel"</span>;
-00090             <span class="keywordflow">return</span> name;
-00091         }
-00092     };
-00093 
-<a name="l00095"></a><a class="code" href="classOgre_1_1TextAreaOverlayElementFactory.html">00095</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> TextAreaOverlayElementFactory: <span class="keyword">public</span> OverlayElementFactory
-00096     {
-00097     <span class="keyword">public</span>:
-<a name="l00099"></a><a class="code" href="classOgre_1_1TextAreaOverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya0">00099</a>         <a class="code" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* createOverlayElement(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; instanceName)
-00100         {
-00101             <span class="keywordflow">return</span> <span class="keyword">new</span> <a class="code" href="classOgre_1_1TextAreaOverlayElement.html">TextAreaOverlayElement</a>(instanceName);
-00102         }
-<a name="l00104"></a><a class="code" href="classOgre_1_1TextAreaOverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya1">00104</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getTypeName(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00105 <span class="keyword">        </span>{
-00106             <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> name = <span class="stringliteral">"TextArea"</span>;
-00107             <span class="keywordflow">return</span> name;
-00108         }
-00109     };
-00110 
-00111 }
-00112 
-00113 
-00114 
-00115 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VertexBufferBinding-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VertexBufferBinding-members.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::VertexBufferBinding Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga5">getBindings</a>(void) const </td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga6">getBuffer</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga7">getBufferCount</a>(void) const </td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga8">getNextIndex</a>(void) const </td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp0">mBindingMap</a></td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp1">mHighIndex</a></td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga2">setBinding</a>(unsigned short index, HardwareVertexBufferSharedPtr buffer)</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga4">unsetAllBindings</a>(void)</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga3">unsetBinding</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga0">VertexBufferBinding</a>()</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a> typedef</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga1">~VertexBufferBinding</a>()</td><td><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::EmitterCommands::CmdMaxDuration class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdMaxDuration Class Reference</h1>Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EmitterCommands::CmdMaxDuration:
-<p><center><img src="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.png" usemap="#Ogre::EmitterCommands::CmdMaxDuration_map" border="0" alt=""></center>
-<map name="Ogre::EmitterCommands::CmdMaxDuration_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,249,24">
-</map>
-<a href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html#Ogre_1_1EmitterCommands_1_1CmdMaxDurationa0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html#Ogre_1_1EmitterCommands_1_1CmdMaxDurationa1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterCommands_8h-source.html#l00144">144</a> of file <a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdMaxDurationa0" doxytag="Ogre::EmitterCommands::CmdMaxDuration::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::EmitterCommands::CmdMaxDuration::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdMaxDurationa1" doxytag="Ogre::EmitterCommands::CmdMaxDuration::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EmitterCommands::CmdMaxDuration::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ZipArchiveFactory.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ZipArchiveFactory.html	(revision 657)
+++ 	(revision )
@@ -1,219 +1,0 @@
-<html>
-<head>
-<title>Ogre::ZipArchiveFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ZipArchiveFactory Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> for Zip files.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreZip_8h-source.html">OgreZip.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ZipArchiveFactory:
-<p><center><img src="classOgre_1_1ZipArchiveFactory.png" usemap="#Ogre::ZipArchiveFactory_map" border="0" alt=""></center>
-<map name="Ogre::ZipArchiveFactory_map">
-<area href="classOgre_1_1ArchiveFactory.html" alt="Ogre::ArchiveFactory" shape="rect" coords="0,56,180,80">
-<area href="classOgre_1_1FactoryObj.html" alt="Ogre::FactoryObj< Archive >" shape="rect" coords="0,0,180,24">
-</map>
-<a href="classOgre_1_1ZipArchiveFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya0">~ZipArchiveFactory</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya1">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Returns:</b></dt><dd>The factory type.</dd></dl>
-  <a href="#Ogre_1_1ZipArchiveFactorya1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Archive.html">Archive</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya2">createInstance</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>Name of the object to create </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>An object created by the factory. The type of the object depends on the factory.</dd></dl>
-  <a href="#Ogre_1_1ZipArchiveFactorya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya3">destroyInstance</a> (<a class="el" href="classOgre_1_1Archive.html">Archive</a> *arch)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ptr</em>&nbsp;</td><td>Pointer to the object to destroy</td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1ZipArchiveFactorya3"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> for Zip files. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreZip_8h-source.html#l00085">85</a> of file <a class="el" href="OgreZip_8h-source.html">OgreZip.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ZipArchiveFactorya0" doxytag="Ogre::ZipArchiveFactory::~ZipArchiveFactory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ZipArchiveFactory::~<a class="el" href="classOgre_1_1ZipArchiveFactory.html">ZipArchiveFactory</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreZip_8h-source.html#l00088">88</a> of file <a class="el" href="OgreZip_8h-source.html">OgreZip.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ZipArchiveFactorya2" doxytag="Ogre::ZipArchiveFactory::createInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Archive.html">Archive</a>* Ogre::ZipArchiveFactory::createInstance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>Name of the object to create </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>An object created by the factory. The type of the object depends on the factory.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja2">Ogre::FactoryObj&lt; Archive &gt;</a>.
-<p>
-Definition at line <a class="el" href="OgreZip_8h-source.html#l00092">92</a> of file <a class="el" href="OgreZip_8h-source.html">OgreZip.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchiveFactorya3" doxytag="Ogre::ZipArchiveFactory::destroyInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ZipArchiveFactory::destroyInstance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Archive.html">Archive</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>arch</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ptr</em>&nbsp;</td><td>Pointer to the object to destroy</td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja3">Ogre::FactoryObj&lt; Archive &gt;</a>.
-<p>
-Definition at line <a class="el" href="OgreZip_8h-source.html#l00097">97</a> of file <a class="el" href="OgreZip_8h-source.html">OgreZip.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchiveFactorya1" doxytag="Ogre::ZipArchiveFactory::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ZipArchiveFactory::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>The factory type.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja1">Ogre::FactoryObj&lt; Archive &gt;</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreZip_8h-source.html">OgreZip.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshSerializerImpl-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshSerializerImpl-members.html	(revision 657)
+++ 	(revision )
@@ -1,106 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshSerializerImpl Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b24">calcBoneAssignmentSize</a>(void)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b29">calcEdgeGroupSize</a>(const EdgeData::EdgeGroup &amp;group)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b28">calcEdgeListLodSize</a>(const EdgeData *data, bool isManual)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b27">calcEdgeListSize</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b22">calcGeometrySize</a>(const VertexData *pGeom)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b20">calcMeshSize</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b23">calcSkeletonLinkSize</a>(const String &amp;skelName)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b26">calcSubMeshNameTableSize</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b25">calcSubMeshOperationSize</a>(const SubMesh *pSub)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b21">calcSubMeshSize</a>(const SubMesh *pSub)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2a2">exportMesh</a>(const Mesh *pMesh, const String &amp;filename)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b49">flipEndian</a>(void *pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList &amp;elems)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb24">Ogre::Serializer::flipEndian</a>(void *pData, size_t size, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb25">Ogre::Serializer::flipEndian</a>(void *pData, size_t size)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b45">flipFromLittleEndian</a>(void *pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList &amp;elems)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb23">Ogre::Serializer::flipFromLittleEndian</a>(void *pData, size_t size, size_t count=1)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b47">flipToLittleEndian</a>(void *pData, size_t vertexCount, size_t vertexSize, const VertexDeclaration::VertexElementList &amp;elems)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb22">Ogre::Serializer::flipToLittleEndian</a>(void *pData, size_t size, size_t count=1)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2a3">importMesh</a>(DataStreamPtr &amp;stream, Mesh *pDest)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp0">mCurrentstreamLen</a></td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpla0">MeshSerializerImpl</a>()</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2p0">mIsSkeletallyAnimated</a></td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp1">mpfFile</a></td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp2">mVersion</a></td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb13">readBools</a>(DataStreamPtr &amp;stream, bool *pDest, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b43">readBoundsInfo</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb12">readChunk</a>(DataStreamPtr &amp;stream)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b44">readEdgeList</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb11">readFileHeader</a>(DataStreamPtr &amp;stream)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb14">readFloats</a>(DataStreamPtr &amp;stream, float *pDest, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb15">readFloats</a>(DataStreamPtr &amp;stream, double *pDest, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImplb29">readGeometry</a>(DataStreamPtr &amp;stream, Mesh *pMesh, VertexData *dest)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b36">readGeometryVertexBuffer</a>(DataStreamPtr &amp;stream, Mesh *pMesh, VertexData *dest)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b34">readGeometryVertexDeclaration</a>(DataStreamPtr &amp;stream, Mesh *pMesh, VertexData *dest)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b35">readGeometryVertexElement</a>(DataStreamPtr &amp;stream, Mesh *pMesh, VertexData *dest)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb17">readInts</a>(DataStreamPtr &amp;stream, uint32 *pDest, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImplb26">readMesh</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b38">readMeshBoneAssignment</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b40">readMeshLodInfo</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b42">readMeshLodUsageGenerated</a>(DataStreamPtr &amp;stream, Mesh *pMesh, unsigned short lodNum, MeshLodUsage &amp;usage)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b41">readMeshLodUsageManual</a>(DataStreamPtr &amp;stream, Mesh *pMesh, unsigned short lodNum, MeshLodUsage &amp;usage)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb18">readObject</a>(DataStreamPtr &amp;stream, Vector3 &amp;pDest)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb19">readObject</a>(DataStreamPtr &amp;stream, Quaternion &amp;pDest)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb16">readShorts</a>(DataStreamPtr &amp;stream, uint16 *pDest, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b37">readSkeletonLink</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb20">readString</a>(DataStreamPtr &amp;stream)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb21">readString</a>(DataStreamPtr &amp;stream, size_t numChars)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b32">readSubMesh</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b39">readSubMeshBoneAssignment</a>(DataStreamPtr &amp;stream, Mesh *pMesh, SubMesh *sub)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b31">readSubMeshNameTable</a>(DataStreamPtr &amp;stream, Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b33">readSubMeshOperation</a>(DataStreamPtr &amp;stream, Mesh *pMesh, SubMesh *sub)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b30">readTextureLayer</a>(DataStreamPtr &amp;stream, Mesh *pMesh, MaterialPtr &amp;pMat)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1Serializera0">Serializer</a>()</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb6">writeBools</a>(const bool *const pLong, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b18">writeBoundsInfo</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb1">writeChunkHeader</a>(uint16 id, uint32 size)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb10">writeData</a>(const void *const buf, size_t size, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b19">writeEdgeList</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb0">writeFileHeader</a>(void)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb2">writeFloats</a>(const float *const pfloat, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb3">writeFloats</a>(const double *const pfloat, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b10">writeGeometry</a>(const VertexData *pGeom)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb5">writeInts</a>(const uint32 *const pInt, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b14">writeLodInfo</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b15">writeLodSummary</a>(unsigned short numLevels, bool manual)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b17">writeLodUsageGenerated</a>(const Mesh *pMesh, const MeshLodUsage &amp;usage, unsigned short lodNum)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b16">writeLodUsageManual</a>(const MeshLodUsage &amp;usage)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b7">writeMesh</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b12">writeMeshBoneAssignment</a>(const VertexBoneAssignment &amp;assign)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb7">writeObject</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb8">writeObject</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb4">writeShorts</a>(const uint16 *const pShort, size_t count)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b11">writeSkeletonLink</a>(const String &amp;skelName)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb9">writeString</a>(const String &amp;string)</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b8">writeSubMesh</a>(const SubMesh *s)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b13">writeSubMeshBoneAssignment</a>(const VertexBoneAssignment &amp;assign)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b6">writeSubMeshNameTable</a>(const Mesh *pMesh)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpl__v1__2b9">writeSubMeshOperation</a>(const SubMesh *s)</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpla1">~MeshSerializerImpl</a>()</td><td><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1Serializera1">~Serializer</a>()</td><td><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:01:14 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html
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-<html>
-<head>
-<title>Ogre::ColourFaderAffector2::CmdGreenAdjust1 class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>Ogre::ColourFaderAffector2::CmdGreenAdjust1 Class Reference</h1>Command object for green adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ColourFaderAffector2::CmdGreenAdjust1:
-<p><center><img src="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.png" usemap="#Ogre::ColourFaderAffector2::CmdGreenAdjust1_map" border="0" alt=""></center>
-<map name="Ogre::ColourFaderAffector2::CmdGreenAdjust1_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,280,24">
-</map>
-<a href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1a0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1a1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for green adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreColourFaderAffector2_8h-source.html#l00053">53</a> of file <a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1a0" doxytag="Ogre::ColourFaderAffector2::CmdGreenAdjust1::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ColourFaderAffector2::CmdGreenAdjust1::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1a1" doxytag="Ogre::ColourFaderAffector2::CmdGreenAdjust1::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ColourFaderAffector2::CmdGreenAdjust1::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HollowEllipsoidEmitter.html
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-<title>Ogre::HollowEllipsoidEmitter class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::HollowEllipsoidEmitter Class Reference</h1><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a hollow ellipsoid.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::HollowEllipsoidEmitter:
-<p><center><img src="classOgre_1_1HollowEllipsoidEmitter.png" usemap="#Ogre::HollowEllipsoidEmitter_map" border="0" alt=""></center>
-<map name="Ogre::HollowEllipsoidEmitter_map">
-<area href="classOgre_1_1EllipsoidEmitter.html" alt="Ogre::EllipsoidEmitter" shape="rect" coords="0,168,170,192">
-<area href="classOgre_1_1AreaEmitter.html" alt="Ogre::AreaEmitter" shape="rect" coords="0,112,170,136">
-<area href="classOgre_1_1ParticleEmitter.html" alt="Ogre::ParticleEmitter" shape="rect" coords="0,56,170,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,170,24">
-</map>
-<a href="classOgre_1_1HollowEllipsoidEmitter-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera0">HollowEllipsoidEmitter</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *psys)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera1">_initParticle</a> (<a class="el" href="classOgre_1_1Particle.html">Particle</a> *pParticle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>.  <a href="#Ogre_1_1HollowEllipsoidEmittera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera2">setInnerSize</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of the clear space inside the area from where NO particles are emitted.  <a href="#Ogre_1_1HollowEllipsoidEmittera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera3">setInnerSizeX</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the x component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera4">setInnerSizeY</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> y)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the y component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera5">setInnerSizeZ</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the z component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera6">getInnerSizeX</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the x component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera7">getInnerSizeY</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the y component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera8">getInnerSizeZ</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the z component of the area inside the ellipsoid which doesn't emit particles.  <a href="#Ogre_1_1HollowEllipsoidEmittera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera7">_getEmissionCount</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timeElapsed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>.  <a href="#Ogre_1_1RingEmittera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera8">setDirection</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overloaded to update the trans.  <a href="#Ogre_1_1RingEmittera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera9">setSize</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;size)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of the area from which particles are emitted.  <a href="#Ogre_1_1RingEmittera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera10">setSize</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of the area from which particles are emitted.  <a href="#Ogre_1_1RingEmittera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera11">setWidth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> width)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the width (local x size) of the emitter.  <a href="#Ogre_1_1RingEmittera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera12">getWidth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the width (local x size) of the emitter.  <a href="#Ogre_1_1RingEmittera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera13">setHeight</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> Height)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the height (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera14">getHeight</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the height (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera15">setDepth</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> Depth)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the depth (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera16">getDepth</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the depth (local y size) of the emitter.  <a href="#Ogre_1_1RingEmittera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera17">setPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;pos)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this emitter relative to the particle system center.  <a href="#Ogre_1_1RingEmittera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera18">getPosition</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the position of this emitter relative to thte center of the particle system.  <a href="#Ogre_1_1RingEmittera18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera19">getDirection</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the base direction of the emitter.  <a href="#Ogre_1_1RingEmittera19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera20">setAngle</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum angle away from the emitter direction which particle will be emitted.  <a href="#Ogre_1_1RingEmittera20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera21">getAngle</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum angle which the initial particle direction can deviate from the emitters base direction.  <a href="#Ogre_1_1RingEmittera21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera22">setParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> speed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial velocity of particles emitted.  <a href="#Ogre_1_1RingEmittera22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera23">setParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial velocity range of particles emitted.  <a href="#Ogre_1_1RingEmittera23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera24">setMinParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the minimum particle velocity.  <a href="#Ogre_1_1RingEmittera24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera25">setMaxParticleVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum particle velocity.  <a href="#Ogre_1_1RingEmittera25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera26">getParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the initial velocity of particles emitted.  <a href="#Ogre_1_1RingEmittera26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera27">getMinParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the minimum particle velocity.  <a href="#Ogre_1_1RingEmittera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera28">getMaxParticleVelocity</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the maximum particle velocity.  <a href="#Ogre_1_1RingEmittera28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera29">setEmissionRate</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> particlesPerSecond)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the emission rate for this emitter.  <a href="#Ogre_1_1RingEmittera29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera30">getEmissionRate</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the emission rate set for this emitter.  <a href="#Ogre_1_1RingEmittera30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera31">setTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> ttl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the lifetime of all particles emitted.  <a href="#Ogre_1_1RingEmittera31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera32">setTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> minTtl, <a class="el" href="namespaceOgre.html#a420">Real</a> maxTtl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of lifetime for particles emitted.  <a href="#Ogre_1_1RingEmittera32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera33">setMinTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum time each particle will live for.  <a href="#Ogre_1_1RingEmittera33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera34">setMaxTimeToLive</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum time each particle will live for.  <a href="#Ogre_1_1RingEmittera34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera35">getTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the time each particle will live for.  <a href="#Ogre_1_1RingEmittera35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera36">getMinTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum time each particle will live for.  <a href="#Ogre_1_1RingEmittera36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera37">getMaxTimeToLive</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum time each particle will live for.  <a href="#Ogre_1_1RingEmittera37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera38">setColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the initial colour of particles emitted.  <a href="#Ogre_1_1RingEmittera38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera39">setColour</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colourStart, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colourEnd)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of colours for emitted particles.  <a href="#Ogre_1_1RingEmittera39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera40">setColourRangeStart</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera41">setColourRangeEnd</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera42">getColour</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera43">getColourRangeStart</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera44">getColourRangeEnd</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum colour of particles to be emitted.  <a href="#Ogre_1_1RingEmittera44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera45">getType</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the type of emitter.  <a href="#Ogre_1_1RingEmittera45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera46">setEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the emitter is enabled.  <a href="#Ogre_1_1RingEmittera46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera47">getEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the flag indicating if this emitter is enabled or not.  <a href="#Ogre_1_1RingEmittera47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera48">setStartTime</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> startTime)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the 'start time' of this emitter.  <a href="#Ogre_1_1RingEmittera48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera49">getStartTime</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the start time of the emitter.  <a href="#Ogre_1_1RingEmittera49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera50">setDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> duration)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the duration of the emitter.  <a href="#Ogre_1_1RingEmittera50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera51">setDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of random duration for this emitter.  <a href="#Ogre_1_1RingEmittera51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera52">getDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the duration of the emitter from when it is created or re-enabled.  <a href="#Ogre_1_1RingEmittera52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera53">setMinDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera54">setMaxDuration</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera55">getMinDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera56">getMaxDuration</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum duration of this emitter in seconds (see setDuration for more details).  <a href="#Ogre_1_1RingEmittera56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera57">setRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> duration)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the time between repeats of the emitter.  <a href="#Ogre_1_1RingEmittera57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera58">setRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min, <a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the range of random duration for this emitter.  <a href="#Ogre_1_1RingEmittera58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera59">getRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the duration of the emitter from when it is created or re-enabled.  <a href="#Ogre_1_1RingEmittera59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera60">setMinRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> min)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera61">setMaxRepeatDelay</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> max)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera62">getMinRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera63">getMaxRepeatDelay</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details).  <a href="#Ogre_1_1RingEmittera63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb0">genAreaAxes</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for generating the area axes.  <a href="#Ogre_1_1RingEmitterb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb1">initDefaults</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal for initializing some defaults and parameters.  <a href="#Ogre_1_1RingEmitterb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb2">genEmissionDirection</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;destVector)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating particle exit direction.  <a href="#Ogre_1_1RingEmitterb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb3">genEmissionVelocity</a> (<a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;destVector)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method to apply velocity to a particle direction.  <a href="#Ogre_1_1RingEmitterb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb4">genEmissionTTL</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating a time-to-live for a particle.  <a href="#Ogre_1_1RingEmitterb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb5">genEmissionColour</a> (<a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;destColour)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating a colour for a particle.  <a href="#Ogre_1_1RingEmitterb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb6">genConstantEmissionCount</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timeElapsed)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal utility method for generating an emission count based on a constant emission rate.  <a href="#Ogre_1_1RingEmitterb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb7">addBaseParameters</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up the basic parameter definitions for a subclass.  <a href="#Ogre_1_1RingEmitterb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb8">initDurationRepeat</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for initialising the duration &amp; repeat of an emitter.  <a href="#Ogre_1_1RingEmitterb8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmitterp0">mInnerSize</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of 'clear' center area (&gt; 0 and &lt; 1.0).  <a href="#Ogre_1_1HollowEllipsoidEmitterp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp2">mSize</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the area.  <a href="#Ogre_1_1RingEmitterp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp3">mXRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp4">mYRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp5">mZRange</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Local axes, not normalised, their magnitude reflects area size.  <a href="#Ogre_1_1RingEmitterp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">mParent</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parent particle system.  <a href="#Ogre_1_1RingEmitterp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">mPosition</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Position relative to the center of the <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>.  <a href="#Ogre_1_1RingEmitterp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">mEmissionRate</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rate in particles per second at which this emitter wishes to emit particles.  <a href="#Ogre_1_1RingEmitterp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the type of emitter, MUST be initialised by subclasses.  <a href="#Ogre_1_1RingEmitterp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">mDirection</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Base direction of the emitter, may not be used by some emitters.  <a href="#Ogre_1_1RingEmitterp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">mUp</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Radian.html">Radian</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">mAngle</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Angle.html">Angle</a> around direction which particles may be emitted, internally radians but angleunits for interface.  <a href="#Ogre_1_1RingEmitterp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">mMinSpeed</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Min speed of particles.  <a href="#Ogre_1_1RingEmitterp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">mMaxSpeed</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Max speed of particles.  <a href="#Ogre_1_1RingEmitterp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">mMinTTL</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial time-to-live of particles (min).  <a href="#Ogre_1_1RingEmitterp15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">mMaxTTL</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial time-to-live of particles (max).  <a href="#Ogre_1_1RingEmitterp16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">mColourRangeStart</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial colour of particles (range start).  <a href="#Ogre_1_1RingEmitterp17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">mColourRangeEnd</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initial colour of particles (range end).  <a href="#Ogre_1_1RingEmitterp18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">mEnabled</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether this emitter is currently enabled (defaults to true).  <a href="#Ogre_1_1RingEmitterp19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">mStartTime</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start time (in seconds from start of first call to <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> to update).  <a href="#Ogre_1_1RingEmitterp20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">mDurationMin</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Minimum length of time emitter will run for (0 = forever).  <a href="#Ogre_1_1RingEmitterp21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">mDurationMax</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Maximum length of time the emitter will run for (0 = forever).  <a href="#Ogre_1_1RingEmitterp22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">mDurationRemain</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Current duration remainder.  <a href="#Ogre_1_1RingEmitterp23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">mRepeatDelayMin</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Time between each repeat.  <a href="#Ogre_1_1RingEmitterp24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">mRepeatDelayMax</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">mRepeatDelayRemain</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Repeat delay left.  <a href="#Ogre_1_1RingEmitterp26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">mRemainder</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">CmdInnerX</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert0">msCmdInnerX</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">CmdInnerY</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert1">msCmdInnerY</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">CmdInnerZ</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert2">msCmdInnerZ</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdWidth&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert2">msWidthCmd</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command objects.  <a href="#Ogre_1_1RingEmittert2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdHeight&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert3">msHeightCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdDepth&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert4">msDepthCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdAngle.html">EmitterCommands::CmdAngle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">msAngleCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColour.html">EmitterCommands::CmdColour</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">msColourCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">EmitterCommands::CmdColourRangeStart</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">msColourRangeStartCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">EmitterCommands::CmdColourRangeEnd</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">msColourRangeEndCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDirection.html">EmitterCommands::CmdDirection</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">msDirectionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">EmitterCommands::CmdEmissionRate</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">msEmissionRateCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">EmitterCommands::CmdMaxTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">msMaxTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">EmitterCommands::CmdMaxVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">msMaxVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">EmitterCommands::CmdMinTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">msMinTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">EmitterCommands::CmdMinVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">msMinVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">EmitterCommands::CmdPosition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">msPositionCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">EmitterCommands::CmdTTL</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">msTTLCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">EmitterCommands::CmdVelocity</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">msVelocityCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html">EmitterCommands::CmdDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">msDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">EmitterCommands::CmdMinDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">msMinDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">EmitterCommands::CmdMaxDuration</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">msMaxDurationCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">EmitterCommands::CmdRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">msRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">EmitterCommands::CmdMinRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">msMinRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">EmitterCommands::CmdMaxRepeatDelay</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">msMaxRepeatDelayCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a hollow ellipsoid. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This particle emitter emits particles from a hollow ellipsoid area. The initial direction of these particles can either be a single direction (i.e. a line), a random scattering inside a cone, or a random scattering in all directions, depending the 'angle' parameter, which is the angle across which to scatter the particles either side of the base direction of the emitter. </dd></dl>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html#l00042">42</a> of file <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera0" doxytag="Ogre::HollowEllipsoidEmitter::HollowEllipsoidEmitter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> Ogre::HollowEllipsoidEmitter::HollowEllipsoidEmitter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>psys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1RingEmittera7" doxytag="Ogre::HollowEllipsoidEmitter::_getEmissionCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> unsigned short Ogre::AreaEmitter::_getEmissionCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timeElapsed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera31">Ogre::ParticleEmitter</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera1" doxytag="Ogre::HollowEllipsoidEmitter::_initParticle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> void Ogre::HollowEllipsoidEmitter::_initParticle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Particle.html">Particle</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pParticle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1EllipsoidEmitter.html#Ogre_1_1EllipsoidEmittera1">Ogre::EllipsoidEmitter</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb7" doxytag="Ogre::HollowEllipsoidEmitter::addBaseParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::ParticleEmitter::addBaseParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up the basic parameter definitions for a subclass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The subclass must have called it's own createParamDictionary before calling this method. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::HollowEllipsoidEmitter::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::HollowEllipsoidEmitter::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::HollowEllipsoidEmitter::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb0" doxytag="Ogre::HollowEllipsoidEmitter::genAreaAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::genAreaAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
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-      &nbsp;
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-    <td>
-
-<p>
-Internal method for generating the area axes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb6" doxytag="Ogre::HollowEllipsoidEmitter::genConstantEmissionCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::ParticleEmitter::genConstantEmissionCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timeElapsed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating an emission count based on a constant emission rate. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb5" doxytag="Ogre::HollowEllipsoidEmitter::genEmissionColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destColour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating a colour for a particle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb2" doxytag="Ogre::HollowEllipsoidEmitter::genEmissionDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destVector</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating particle exit direction. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>destVector</em>&nbsp;</td><td>Reference to vector to complete with new direction (normalised) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb4" doxytag="Ogre::HollowEllipsoidEmitter::genEmissionTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::genEmissionTTL </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method for generating a time-to-live for a particle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb3" doxytag="Ogre::HollowEllipsoidEmitter::genEmissionVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::genEmissionVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>destVector</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal utility method to apply velocity to a particle direction. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>destVector</em>&nbsp;</td><td>The vector to scale by a randomly generated scale between min and max speed. Assumed normalised already, and likely already oriented in the right direction. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera21" doxytag="Ogre::HollowEllipsoidEmitter::getAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Radian.html">Radian</a>&amp; Ogre::ParticleEmitter::getAngle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera42" doxytag="Ogre::HollowEllipsoidEmitter::getColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera44" doxytag="Ogre::HollowEllipsoidEmitter::getColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColourRangeEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera43" doxytag="Ogre::HollowEllipsoidEmitter::getColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; Ogre::ParticleEmitter::getColourRangeStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera16" doxytag="Ogre::HollowEllipsoidEmitter::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the depth (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera19" doxytag="Ogre::HollowEllipsoidEmitter::getDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::ParticleEmitter::getDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the base direction of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera52" doxytag="Ogre::HollowEllipsoidEmitter::getDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the duration of the emitter from when it is created or re-enabled. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera30" doxytag="Ogre::HollowEllipsoidEmitter::getEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getEmissionRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the emission rate set for this emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera47" doxytag="Ogre::HollowEllipsoidEmitter::getEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ParticleEmitter::getEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the flag indicating if this emitter is enabled or not. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera14" doxytag="Ogre::HollowEllipsoidEmitter::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the height (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera6" doxytag="Ogre::HollowEllipsoidEmitter::getInnerSizeX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::HollowEllipsoidEmitter::getInnerSizeX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the x component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera7" doxytag="Ogre::HollowEllipsoidEmitter::getInnerSizeY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::HollowEllipsoidEmitter::getInnerSizeY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the y component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera8" doxytag="Ogre::HollowEllipsoidEmitter::getInnerSizeZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::HollowEllipsoidEmitter::getInnerSizeZ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the z component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera56" doxytag="Ogre::HollowEllipsoidEmitter::getMaxDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera28" doxytag="Ogre::HollowEllipsoidEmitter::getMaxParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera63" doxytag="Ogre::HollowEllipsoidEmitter::getMaxRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera37" doxytag="Ogre::HollowEllipsoidEmitter::getMaxTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMaxTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera55" doxytag="Ogre::HollowEllipsoidEmitter::getMinDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera27" doxytag="Ogre::HollowEllipsoidEmitter::getMinParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the minimum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera62" doxytag="Ogre::HollowEllipsoidEmitter::getMinRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera36" doxytag="Ogre::HollowEllipsoidEmitter::getMinTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getMinTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::HollowEllipsoidEmitter::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::HollowEllipsoidEmitter::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::HollowEllipsoidEmitter::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::HollowEllipsoidEmitter::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera26" doxytag="Ogre::HollowEllipsoidEmitter::getParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the initial velocity of particles emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera18" doxytag="Ogre::HollowEllipsoidEmitter::getPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::ParticleEmitter::getPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the position of this emitter relative to thte center of the particle system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera59" doxytag="Ogre::HollowEllipsoidEmitter::getRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the duration of the emitter from when it is created or re-enabled. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera49" doxytag="Ogre::HollowEllipsoidEmitter::getStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getStartTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the start time of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera35" doxytag="Ogre::HollowEllipsoidEmitter::getTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ParticleEmitter::getTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera45" doxytag="Ogre::HollowEllipsoidEmitter::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ParticleEmitter::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the type of emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This property is useful for determining the type of emitter procedurally so another can be created. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00371">371</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera12" doxytag="Ogre::HollowEllipsoidEmitter::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AreaEmitter::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the width (local x size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb1" doxytag="Ogre::HollowEllipsoidEmitter::initDefaults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AreaEmitter::initDefaults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mType</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal for initializing some defaults and parameters. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>True if custom parameters need initialising </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterb8" doxytag="Ogre::HollowEllipsoidEmitter::initDurationRepeat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ParticleEmitter::initDurationRepeat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for initialising the duration &amp; repeat of an emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera20" doxytag="Ogre::HollowEllipsoidEmitter::setAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setAngle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum angle away from the emitter direction which particle will be emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Whilst the direction property defines the general direction of emission for particles, this property defines how far the emission angle can deviate away from this base direction. This allows you to create a scatter effect - if set to 0, all particles will be emitted exactly along the emitters direction vector, wheras if you set it to 180 degrees or more, particles will be emitted in a sphere, i.e. in all directions. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>degrees</em>&nbsp;</td><td>Maximum angle which initial particle direction can deviate from the emitter base direction vector. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera39" doxytag="Ogre::HollowEllipsoidEmitter::setColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourStart</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourEnd</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of colours for emitted particles. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Particles have an initial colour on emission which the emitter sets. This method sets the range of this colour. See the alternate version of this method which takes a single colour in order to set a constant colour for all particles. Emitters may choose to randomly assign a colour in this range, or may use some other method to vary the colour. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>colourStart</em>&nbsp;</td><td>The start of the colour range </td></tr>
-    <tr><td valign=top><em>colourEnd</em>&nbsp;</td><td>The end of the colour range </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera38" doxytag="Ogre::HollowEllipsoidEmitter::setColour" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColour </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial colour of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Particles have an initial colour on emission which the emitter sets. This method sets this colour. See the alternate version of this method which takes 2 colours in order to establish a range of colours to be assigned to particles. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour which all particles will be given on emission. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera41" doxytag="Ogre::HollowEllipsoidEmitter::setColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColourRangeEnd </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera40" doxytag="Ogre::HollowEllipsoidEmitter::setColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setColourRangeStart </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>colour</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum colour of particles to be emitted. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera15" doxytag="Ogre::HollowEllipsoidEmitter::setDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>Depth</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the depth (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera8" doxytag="Ogre::HollowEllipsoidEmitter::setDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overloaded to update the trans. 
-<p>
-matrix 
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1PointEmittera5">Ogre::ParticleEmitter</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera51" doxytag="Ogre::HollowEllipsoidEmitter::setDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of random duration for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a random number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a constant duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera50" doxytag="Ogre::HollowEllipsoidEmitter::setDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>duration</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the duration of the emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a set number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a min and max duration for a random variable duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>duration</em>&nbsp;</td><td>The duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera29" doxytag="Ogre::HollowEllipsoidEmitter::setEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setEmissionRate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>particlesPerSecond</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the emission rate for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method tells the emitter how many particles per second should be emitted. The emitter subclass does not have to emit these in a continuous burst - this is a relative parameter and the emitter may choose to emit all of the second's worth of particles every half-second for example. This is controlled by the emitter's getEmissionCount method. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested may be actually emitted. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>particlesPerSecond</em>&nbsp;</td><td>The number of particles to be emitted every second. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera46" doxytag="Ogre::HollowEllipsoidEmitter::setEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the emitter is enabled. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You can turn an emitter off completely by setting this parameter to false. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera13" doxytag="Ogre::HollowEllipsoidEmitter::setHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>Height</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the height (local y size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera2" doxytag="Ogre::HollowEllipsoidEmitter::setInnerSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HollowEllipsoidEmitter::setInnerSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of the clear space inside the area from where NO particles are emitted. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>Parametric values describing the proportion of the shape which is hollow in each direction. E.g. 0 is solid, 0.5 is half-hollow etc </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera3" doxytag="Ogre::HollowEllipsoidEmitter::setInnerSizeX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HollowEllipsoidEmitter::setInnerSizeX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>x</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the x component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x</em>&nbsp;</td><td>Parametric value describing the proportion of the shape which is hollow in this direction. E.g. 0 is solid, 0.5 is half-hollow etc </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera4" doxytag="Ogre::HollowEllipsoidEmitter::setInnerSizeY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HollowEllipsoidEmitter::setInnerSizeY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>y</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the y component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>y</em>&nbsp;</td><td>Parametric value describing the proportion of the shape which is hollow in this direction. E.g. 0 is solid, 0.5 is half-hollow etc </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittera5" doxytag="Ogre::HollowEllipsoidEmitter::setInnerSizeZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HollowEllipsoidEmitter::setInnerSizeZ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>z</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the z component of the area inside the ellipsoid which doesn't emit particles. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>z</em>&nbsp;</td><td>Parametric value describing the proportion of the shape which is hollow in this direction. E.g. 0 is solid, 0.5 is half-hollow etc </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera54" doxytag="Ogre::HollowEllipsoidEmitter::setMaxDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera25" doxytag="Ogre::HollowEllipsoidEmitter::setMaxParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the maximum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera61" doxytag="Ogre::HollowEllipsoidEmitter::setMaxRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera34" doxytag="Ogre::HollowEllipsoidEmitter::setMaxTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMaxTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>max</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera53" doxytag="Ogre::HollowEllipsoidEmitter::setMinDuration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinDuration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum duration of this emitter in seconds (see setDuration for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera24" doxytag="Ogre::HollowEllipsoidEmitter::setMinParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the minimum particle velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera60" doxytag="Ogre::HollowEllipsoidEmitter::setMinRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera33" doxytag="Ogre::HollowEllipsoidEmitter::setMinTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setMinTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>min</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the minimum time each particle will live for. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::HollowEllipsoidEmitter::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::HollowEllipsoidEmitter::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera23" doxytag="Ogre::HollowEllipsoidEmitter::setParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial velocity range of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the range of starting speeds for emitted particles. See the alternate version of this method which takes 1 parameter if you want a constant speed. This emitter will randomly choose a speed between the minimum and maximum for each particle. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The maximum speed in world units per second for the initial particle speed on emission. </td></tr>
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum speed in world units per second for the initial particle speed on emission. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera22" doxytag="Ogre::HollowEllipsoidEmitter::setParticleVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setParticleVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>speed</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the initial velocity of particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets a constant speed for emitted particles. See the alternate version of this method which takes 2 parameters if you want a variable speed. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>speed</em>&nbsp;</td><td>The initial speed in world units per second which every particle emitted starts with. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera17" doxytag="Ogre::HollowEllipsoidEmitter::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pos</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this emitter relative to the particle system center. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera58" doxytag="Ogre::HollowEllipsoidEmitter::setRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>min</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>max</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of random duration for this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). By setting this parameter, you can make an emitter turn off on it's own after a random number of seconds. It will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter has been set it will also repeat after a number of seconds. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a constant duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>min</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-    <tr><td valign=top><em>max</em>&nbsp;</td><td>The minimum duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera57" doxytag="Ogre::HollowEllipsoidEmitter::setRepeatDelay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setRepeatDelay </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>duration</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the time between repeats of the emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default emitters run indefinitely (unless you manually disable them). However, if you manually disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternative version of this method which allows you to set a min and max duration for a random variable duration. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>duration</em>&nbsp;</td><td>The duration in seconds. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera10" doxytag="Ogre::HollowEllipsoidEmitter::setSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of the area from which particles are emitted. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>Individual axis lengths describing the size of the area. The area extends around the center point by half the x, y and z components of this vector. The box is aligned such that it's local Z axis points along it's direction (see setDirection) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera9" doxytag="Ogre::HollowEllipsoidEmitter::setSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>size</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of the area from which particles are emitted. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>Vector describing the size of the area. The area extends around the center point by half the x, y and z components of this vector. The box is aligned such that it's local Z axis points along it's direction (see setDirection) </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera48" doxytag="Ogre::HollowEllipsoidEmitter::setStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setStartTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>startTime</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the 'start time' of this emitter. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default an emitter starts straight away as soon as a <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> is first created, or also just after it is re-enabled. This parameter allows you to set a time delay so that the emitter does not 'kick in' until later. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>startTime</em>&nbsp;</td><td>The time in seconds from the creation or enabling of the emitter. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera32" doxytag="Ogre::HollowEllipsoidEmitter::setTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minTtl</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxTtl</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the range of lifetime for particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle will exist before being destroyed. This method sets a range for the TTL for all particles emitted; the ttl may be randomised between these 2 extremes or will vary some other way depending on the emitter. Note that affectors are able to modify the TTL of particles later. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternate version of this method which takes a single TTL in order to set a constant TTL for all particles. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>minTtl</em>&nbsp;</td><td>The minimum number of seconds each particle will live for. </td></tr>
-    <tr><td valign=top><em>maxTtl</em>&nbsp;</td><td>The maximum number of seconds each particle will live for. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera31" doxytag="Ogre::HollowEllipsoidEmitter::setTimeToLive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitter::setTimeToLive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ttl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the lifetime of all particles emitted. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle will exist before being destroyed. This method sets a constant TTL for all particles emitted. Note that affectors are able to modify the TTL of particles later. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Also see the alternate version of this method which takes a min and max TTL in order to have the TTL vary per particle. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ttl</em>&nbsp;</td><td>The number of seconds each particle will live for. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittera11" doxytag="Ogre::HollowEllipsoidEmitter::setWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AreaEmitter::setWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>width</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the width (local x size) of the emitter. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RingEmitterp12" doxytag="Ogre::HollowEllipsoidEmitter::mAngle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Radian.html">Radian</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">Ogre::ParticleEmitter::mAngle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Angle.html">Angle</a> around direction which particles may be emitted, internally radians but angleunits for interface. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00101">101</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp18" doxytag="Ogre::HollowEllipsoidEmitter::mColourRangeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">Ogre::ParticleEmitter::mColourRangeEnd</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial colour of particles (range end). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00113">113</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp17" doxytag="Ogre::HollowEllipsoidEmitter::mColourRangeStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">Ogre::ParticleEmitter::mColourRangeStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial colour of particles (range start). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00111">111</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp10" doxytag="Ogre::HollowEllipsoidEmitter::mDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">Ogre::ParticleEmitter::mDirection</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Base direction of the emitter, may not be used by some emitters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00097">97</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp22" doxytag="Ogre::HollowEllipsoidEmitter::mDurationMax" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">Ogre::ParticleEmitter::mDurationMax</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Maximum length of time the emitter will run for (0 = forever). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00123">123</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp21" doxytag="Ogre::HollowEllipsoidEmitter::mDurationMin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">Ogre::ParticleEmitter::mDurationMin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Minimum length of time emitter will run for (0 = forever). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00121">121</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp23" doxytag="Ogre::HollowEllipsoidEmitter::mDurationRemain" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">Ogre::ParticleEmitter::mDurationRemain</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Current duration remainder. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00125">125</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp8" doxytag="Ogre::HollowEllipsoidEmitter::mEmissionRate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">Ogre::ParticleEmitter::mEmissionRate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rate in particles per second at which this emitter wishes to emit particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00093">93</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp19" doxytag="Ogre::HollowEllipsoidEmitter::mEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">Ogre::ParticleEmitter::mEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether this emitter is currently enabled (defaults to true). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00116">116</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmitterp0" doxytag="Ogre::HollowEllipsoidEmitter::mInnerSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmitterp0">Ogre::HollowEllipsoidEmitter::mInnerSize</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of 'clear' center area (&gt; 0 and &lt; 1.0). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html#l00109">109</a> of file <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp14" doxytag="Ogre::HollowEllipsoidEmitter::mMaxSpeed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">Ogre::ParticleEmitter::mMaxSpeed</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Max speed of particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00105">105</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp16" doxytag="Ogre::HollowEllipsoidEmitter::mMaxTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">Ogre::ParticleEmitter::mMaxTTL</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial time-to-live of particles (max). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00109">109</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp13" doxytag="Ogre::HollowEllipsoidEmitter::mMinSpeed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">Ogre::ParticleEmitter::mMinSpeed</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Min speed of particles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00103">103</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp15" doxytag="Ogre::HollowEllipsoidEmitter::mMinTTL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">Ogre::ParticleEmitter::mMinTTL</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initial time-to-live of particles (min). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00107">107</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::HollowEllipsoidEmitter::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp6" doxytag="Ogre::HollowEllipsoidEmitter::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">Ogre::ParticleEmitter::mParent</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parent particle system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00089">89</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp7" doxytag="Ogre::HollowEllipsoidEmitter::mPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">Ogre::ParticleEmitter::mPosition</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Position relative to the center of the <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00091">91</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp27" doxytag="Ogre::HollowEllipsoidEmitter::mRemainder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">Ogre::ParticleEmitter::mRemainder</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00134">134</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp25" doxytag="Ogre::HollowEllipsoidEmitter::mRepeatDelayMax" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">Ogre::ParticleEmitter::mRepeatDelayMax</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00129">129</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp24" doxytag="Ogre::HollowEllipsoidEmitter::mRepeatDelayMin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">Ogre::ParticleEmitter::mRepeatDelayMin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Time between each repeat. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00128">128</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp26" doxytag="Ogre::HollowEllipsoidEmitter::mRepeatDelayRemain" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">Ogre::ParticleEmitter::mRepeatDelayRemain</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Repeat delay left. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00131">131</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert5" doxytag="Ogre::HollowEllipsoidEmitter::msAngleCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdAngle.html">EmitterCommands::CmdAngle</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">Ogre::ParticleEmitter::msAngleCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00067">67</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittert0" doxytag="Ogre::HollowEllipsoidEmitter::msCmdInnerX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">CmdInnerX</a> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert0">Ogre::HollowEllipsoidEmitter::msCmdInnerX</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html#l00111">111</a> of file <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittert1" doxytag="Ogre::HollowEllipsoidEmitter::msCmdInnerY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">CmdInnerY</a> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert1">Ogre::HollowEllipsoidEmitter::msCmdInnerY</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html#l00112">112</a> of file <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HollowEllipsoidEmittert2" doxytag="Ogre::HollowEllipsoidEmitter::msCmdInnerZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">CmdInnerZ</a> <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert2">Ogre::HollowEllipsoidEmitter::msCmdInnerZ</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html#l00113">113</a> of file <a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert6" doxytag="Ogre::HollowEllipsoidEmitter::msColourCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColour.html">EmitterCommands::CmdColour</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">Ogre::ParticleEmitter::msColourCmd</a><code> [static, protected, inherited]</code>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00068">68</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert8" doxytag="Ogre::HollowEllipsoidEmitter::msColourRangeEndCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">EmitterCommands::CmdColourRangeEnd</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">Ogre::ParticleEmitter::msColourRangeEndCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00070">70</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert7" doxytag="Ogre::HollowEllipsoidEmitter::msColourRangeStartCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">EmitterCommands::CmdColourRangeStart</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">Ogre::ParticleEmitter::msColourRangeStartCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00069">69</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert4" doxytag="Ogre::HollowEllipsoidEmitter::msDepthCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdDepth <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert4">Ogre::AreaEmitter::msDepthCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00134">134</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::HollowEllipsoidEmitter::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert9" doxytag="Ogre::HollowEllipsoidEmitter::msDirectionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDirection.html">EmitterCommands::CmdDirection</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">Ogre::ParticleEmitter::msDirectionCmd</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00071">71</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert18" doxytag="Ogre::HollowEllipsoidEmitter::msDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html">EmitterCommands::CmdDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">Ogre::ParticleEmitter::msDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00080">80</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert10" doxytag="Ogre::HollowEllipsoidEmitter::msEmissionRateCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">EmitterCommands::CmdEmissionRate</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">Ogre::ParticleEmitter::msEmissionRateCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00072">72</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert3" doxytag="Ogre::HollowEllipsoidEmitter::msHeightCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdHeight <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert3">Ogre::AreaEmitter::msHeightCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00133">133</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp2" doxytag="Ogre::HollowEllipsoidEmitter::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp2">Ogre::AreaEmitter::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-
-<p>
-Size of the area. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00119">119</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert20" doxytag="Ogre::HollowEllipsoidEmitter::msMaxDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">EmitterCommands::CmdMaxDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">Ogre::ParticleEmitter::msMaxDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00082">82</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert23" doxytag="Ogre::HollowEllipsoidEmitter::msMaxRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">EmitterCommands::CmdMaxRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">Ogre::ParticleEmitter::msMaxRepeatDelayCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00085">85</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert11" doxytag="Ogre::HollowEllipsoidEmitter::msMaxTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">EmitterCommands::CmdMaxTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">Ogre::ParticleEmitter::msMaxTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00073">73</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert12" doxytag="Ogre::HollowEllipsoidEmitter::msMaxVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">EmitterCommands::CmdMaxVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">Ogre::ParticleEmitter::msMaxVelocityCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00074">74</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert19" doxytag="Ogre::HollowEllipsoidEmitter::msMinDurationCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">EmitterCommands::CmdMinDuration</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">Ogre::ParticleEmitter::msMinDurationCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00081">81</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert22" doxytag="Ogre::HollowEllipsoidEmitter::msMinRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">EmitterCommands::CmdMinRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">Ogre::ParticleEmitter::msMinRepeatDelayCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00084">84</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert13" doxytag="Ogre::HollowEllipsoidEmitter::msMinTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">EmitterCommands::CmdMinTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">Ogre::ParticleEmitter::msMinTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00075">75</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert14" doxytag="Ogre::HollowEllipsoidEmitter::msMinVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">EmitterCommands::CmdMinVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">Ogre::ParticleEmitter::msMinVelocityCmd</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00076">76</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert15" doxytag="Ogre::HollowEllipsoidEmitter::msPositionCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">EmitterCommands::CmdPosition</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">Ogre::ParticleEmitter::msPositionCmd</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00077">77</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert21" doxytag="Ogre::HollowEllipsoidEmitter::msRepeatDelayCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">EmitterCommands::CmdRepeatDelay</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">Ogre::ParticleEmitter::msRepeatDelayCmd</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00083">83</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp20" doxytag="Ogre::HollowEllipsoidEmitter::mStartTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">Ogre::ParticleEmitter::mStartTime</a><code> [protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-    <td>
-
-<p>
-Start time (in seconds from start of first call to <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> to update). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00119">119</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert16" doxytag="Ogre::HollowEllipsoidEmitter::msTTLCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">EmitterCommands::CmdTTL</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">Ogre::ParticleEmitter::msTTLCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00078">78</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert17" doxytag="Ogre::HollowEllipsoidEmitter::msVelocityCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">EmitterCommands::CmdVelocity</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">Ogre::ParticleEmitter::msVelocityCmd</a><code> [static, protected, inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00079">79</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmittert2" doxytag="Ogre::HollowEllipsoidEmitter::msWidthCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdWidth <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert2">Ogre::AreaEmitter::msWidthCmd</a><code> [static, protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Command objects. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00132">132</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp9" doxytag="Ogre::HollowEllipsoidEmitter::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">Ogre::ParticleEmitter::mType</a><code> [protected, inherited]</code>
-      </table>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Name of the type of emitter, MUST be initialised by subclasses. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00095">95</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp11" doxytag="Ogre::HollowEllipsoidEmitter::mUp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">Ogre::ParticleEmitter::mUp</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitter_8h-source.html#l00099">99</a> of file <a class="el" href="OgreParticleEmitter_8h-source.html">OgreParticleEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp3" doxytag="Ogre::HollowEllipsoidEmitter::mXRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp3">Ogre::AreaEmitter::mXRange</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp4" doxytag="Ogre::HollowEllipsoidEmitter::mYRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp4">Ogre::AreaEmitter::mYRange</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterp5" doxytag="Ogre::HollowEllipsoidEmitter::mZRange" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp5">Ogre::AreaEmitter::mZRange</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Local axes, not normalised, their magnitude reflects area size. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAreaEmitter_8h-source.html#l00122">122</a> of file <a class="el" href="OgreAreaEmitter_8h-source.html">OgreAreaEmitter.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreHollowEllipsoidEmitter_8h-source.html">OgreHollowEllipsoidEmitter.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:31 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AnimationTrack.html
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-<head>
-<title>Ogre::AnimationTrack class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AnimationTrack Class Reference</h1>A 'track' in an animation sequence, ie a sequence of keyframes which affect a certain type of animable object.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1AnimationTrack-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka0">AnimationTrack</a> (<a class="el" href="classOgre_1_1Animation.html">Animation</a> *parent)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor.  <a href="#Ogre_1_1AnimationTracka0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka1">AnimationTrack</a> (<a class="el" href="classOgre_1_1Animation.html">Animation</a> *parent, <a class="el" href="classOgre_1_1Node.html">Node</a> *targetNode)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor, associates with a <a class="el" href="classOgre_1_1Node.html">Node</a>.  <a href="#Ogre_1_1AnimationTracka1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka2">~AnimationTrack</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka3">getNumKeyFrames</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of keyframes in this animation.  <a href="#Ogre_1_1AnimationTracka3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka4">getKeyFrame</a> (unsigned short index) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> at the specified index.  <a href="#Ogre_1_1AnimationTracka4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka5">getKeyFramesAtTime</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timePos, <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> **keyFrame1, <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> **keyFrame2, unsigned short *firstKeyIndex=0) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the 2 <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> objects which are active at the time given, and the blend value between them.  <a href="#Ogre_1_1AnimationTracka5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka6">createKeyFrame</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timePos)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> and adds it to this animation at the given time index.  <a href="#Ogre_1_1AnimationTracka6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka7">removeKeyFrame</a> (unsigned short index)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> by it's index.  <a href="#Ogre_1_1AnimationTracka7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka8">removeAllKeyFrames</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all the KeyFrames from this track.  <a href="#Ogre_1_1AnimationTracka8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka9">getInterpolatedKeyFrame</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timeIndex) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> object which contains the interpolated transforms at the time index specified.  <a href="#Ogre_1_1AnimationTracka9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka10">apply</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> timePos, <a class="el" href="namespaceOgre.html#a420">Real</a> weight=1.0, bool accumulate=false, <a class="el" href="namespaceOgre.html#a420">Real</a> scale=1.0f)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Applies an animation track at a certain position to the target node.  <a href="#Ogre_1_1AnimationTracka10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka11">getAssociatedNode</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the associated <a class="el" href="classOgre_1_1Node.html">Node</a> object (if any).  <a href="#Ogre_1_1AnimationTracka11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka12">setAssociatedNode</a> (<a class="el" href="classOgre_1_1Node.html">Node</a> *node)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the associated <a class="el" href="classOgre_1_1Node.html">Node</a> object which will be automatically affected by calls to 'apply'.  <a href="#Ogre_1_1AnimationTracka12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka13">applyToNode</a> (<a class="el" href="classOgre_1_1Node.html">Node</a> *node, <a class="el" href="namespaceOgre.html#a420">Real</a> timePos, <a class="el" href="namespaceOgre.html#a420">Real</a> weight=1.0, bool accumulate=false, <a class="el" href="namespaceOgre.html#a420">Real</a> scale=1.0f)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As the 'apply' method but applies to a specified <a class="el" href="classOgre_1_1Node.html">Node</a> instead of associated node.  <a href="#Ogre_1_1AnimationTracka13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka14">setUseShortestRotationPath</a> (bool useShortestPath)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the method of rotation calculation.  <a href="#Ogre_1_1AnimationTracka14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka15">getUseShortestRotationPath</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the method of rotation calculation.  <a href="#Ogre_1_1AnimationTracka15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka16">_keyFrameDataChanged</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.  <a href="#Ogre_1_1AnimationTracka16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka17">hasNonZeroKeyFrames</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.  <a href="#Ogre_1_1AnimationTracka17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka18">optimise</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optimise the current track by removing any duplicate keyframes.  <a href="#Ogre_1_1AnimationTracka18"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackx0">KeyFrameList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackb0">buildInterpolationSplines</a> (void) const </td></tr>
-
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackx0">KeyFrameList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp0">mKeyFrames</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp1">mMaxKeyFrameTime</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp2">mParent</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp3">mTargetNode</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp4">mSplineBuildNeeded</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SimpleSpline.html">SimpleSpline</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp5">mPositionSpline</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SimpleSpline.html">SimpleSpline</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp6">mScaleSpline</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RotationalSpline.html">RotationalSpline</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp7">mRotationSpline</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp8">mUseShortestRotationPath</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines if rotation is done using shortest path.  <a href="#Ogre_1_1AnimationTrackp8"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A 'track' in an animation sequence, ie a sequence of keyframes which affect a certain type of animable object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class is intended as a base for more complete classes which will actually animate specific types of object, e.g. a bone in a skeleton to affect skeletal animation. An animation will likely include multiple tracks each of which can be made up of many <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> instances. Note that the use of tracks allows each animable object to have it's own number of keyframes, i.e. you do not have to have the maximum number of keyframes for all animable objects just to cope with the most animated one. <p>
-Since the most common animable object is a <a class="el" href="classOgre_1_1Node.html">Node</a>, there are options in this class for associating the track with a <a class="el" href="classOgre_1_1Node.html">Node</a> which will receive keyframe updates automatically when the 'apply' method is called. <p>
-By default rotation is done using shortest-path algorithm. It is possible to change this behaviour using <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka14">setUseShortestRotationPath()</a> method. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00054">54</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1AnimationTrackx0" doxytag="Ogre::AnimationTrack::KeyFrameList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a>*&gt; <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackx0">Ogre::AnimationTrack::KeyFrameList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00165">165</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1AnimationTracka0" doxytag="Ogre::AnimationTrack::AnimationTrack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AnimationTrack::AnimationTrack </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>parent</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka1" doxytag="Ogre::AnimationTrack::AnimationTrack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AnimationTrack::AnimationTrack </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Animation.html">Animation</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>targetNode</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor, associates with a <a class="el" href="classOgre_1_1Node.html">Node</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka2" doxytag="Ogre::AnimationTrack::~AnimationTrack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::AnimationTrack::~<a class="el" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1AnimationTracka16" doxytag="Ogre::AnimationTrack::_keyFrameDataChanged" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::_keyFrameDataChanged </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka10" doxytag="Ogre::AnimationTrack::apply" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::apply </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>timePos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>weight</em> = 1.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>accumulate</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em> = 1.0f</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Applies an animation track at a certain position to the target node. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a track has bee associated with a target node, you can eaisly apply the animation to the target by calling this method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>timePos</em>&nbsp;</td><td>The time position in the animation to apply. </td></tr>
-    <tr><td valign=top><em>weight</em>&nbsp;</td><td>The influence to give to this track, 1.0 for full influence, less to blend with other animations. </td></tr>
-    <tr><td valign=top><em>scale</em>&nbsp;</td><td>The scale to apply to translations and scalings, useful for adapting an animation to a different size target. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka13" doxytag="Ogre::AnimationTrack::applyToNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::applyToNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>node</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>timePos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>weight</em> = 1.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>accumulate</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em> = 1.0f</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-As the 'apply' method but applies to a specified <a class="el" href="classOgre_1_1Node.html">Node</a> instead of associated node. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackb0" doxytag="Ogre::AnimationTrack::buildInterpolationSplines" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::buildInterpolationSplines </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka6" doxytag="Ogre::AnimationTrack::createKeyFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a>* Ogre::AnimationTrack::createKeyFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timePos</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> and adds it to this animation at the given time index. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0); </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>timePos</em>&nbsp;</td><td>The time from which this <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> will apply. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka11" doxytag="Ogre::AnimationTrack::getAssociatedNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Node.html">Node</a>* Ogre::AnimationTrack::getAssociatedNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the associated <a class="el" href="classOgre_1_1Node.html">Node</a> object (if any). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka9" doxytag="Ogre::AnimationTrack::getInterpolatedKeyFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> Ogre::AnimationTrack::getInterpolatedKeyFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timeIndex</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> object which contains the interpolated transforms at the time index specified. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> objects held by this class are transformation snapshots at discrete points in time. Normally however, you want to interpolate between these keyframes to produce smooth movement, and this method allows you to do this easily. In animation terminology this is called 'tweening'. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>timeIndex</em>&nbsp;</td><td>The time (in relation to the whole animation sequence) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A new keyframe object containing the interpolated transforms. Note that the position and scaling transforms are linearly interpolated (lerp), whilst the rotation is spherically linearly interpolated (slerp) for the most natural result. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka4" doxytag="Ogre::AnimationTrack::getKeyFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a>* Ogre::AnimationTrack::getKeyFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> at the specified index. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka5" doxytag="Ogre::AnimationTrack::getKeyFramesAtTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::AnimationTrack::getKeyFramesAtTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>timePos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> **&nbsp;</td>
-          <td class="mdname" nowrap> <em>keyFrame1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> **&nbsp;</td>
-          <td class="mdname" nowrap> <em>keyFrame2</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short *&nbsp;</td>
-          <td class="mdname" nowrap> <em>firstKeyIndex</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the 2 <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> objects which are active at the time given, and the blend value between them. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>At any point in time in an animation, there are either 1 or 2 keyframes which are 'active', 1 if the time index is exactly on a keyframe, 2 at all other times i.e. the keyframe before and the keyframe after. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method returns those keyframes given a time index, and also returns a parametric value indicating the value of 't' representing where the time index falls between them. E.g. if it returns 0, the time index is exactly on keyFrame1, if it returns 0.5 it is half way between keyFrame1 and keyFrame2 etc. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>timePos</em>&nbsp;</td><td>The time index in seconds. </td></tr>
-    <tr><td valign=top><em>keyFrame1</em>&nbsp;</td><td>Pointer to a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> pointer which will receive the pointer to the keyframe just before or at this time index. </td></tr>
-    <tr><td valign=top><em>keyFrame2</em>&nbsp;</td><td>Pointer to a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> pointer which will receive the pointer to the keyframe just after this time index. </td></tr>
-    <tr><td valign=top><em>firstKeyIndex</em>&nbsp;</td><td>Pointer to an unsigned short which, if supplied, will receive the index of the 'from' keyframe incase the caller needs it. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Parametric value indicating how far along the gap between the 2 keyframes the timePos value is, e.g. 0.0 for exactly at 1, 0.25 for a quarter etc. By definition the range of this value is: 0.0 &lt;= returnValue &lt; 1.0 . </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka3" doxytag="Ogre::AnimationTrack::getNumKeyFrames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short Ogre::AnimationTrack::getNumKeyFrames </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of keyframes in this animation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka15" doxytag="Ogre::AnimationTrack::getUseShortestRotationPath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AnimationTrack::getUseShortestRotationPath </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the method of rotation calculation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka17" doxytag="Ogre::AnimationTrack::hasNonZeroKeyFrames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::AnimationTrack::hasNonZeroKeyFrames </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka18" doxytag="Ogre::AnimationTrack::optimise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::optimise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optimise the current track by removing any duplicate keyframes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka8" doxytag="Ogre::AnimationTrack::removeAllKeyFrames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::removeAllKeyFrames </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all the KeyFrames from this track. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka7" doxytag="Ogre::AnimationTrack::removeKeyFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::removeKeyFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a <a class="el" href="classOgre_1_1KeyFrame.html">KeyFrame</a> by it's index. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka12" doxytag="Ogre::AnimationTrack::setAssociatedNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::setAssociatedNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>node</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the associated <a class="el" href="classOgre_1_1Node.html">Node</a> object which will be automatically affected by calls to 'apply'. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTracka14" doxytag="Ogre::AnimationTrack::setUseShortestRotationPath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::AnimationTrack::setUseShortestRotationPath </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>useShortestPath</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the method of rotation calculation. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1AnimationTrackp0" doxytag="Ogre::AnimationTrack::mKeyFrames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackx0">KeyFrameList</a> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp0">Ogre::AnimationTrack::mKeyFrames</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00166">166</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp1" doxytag="Ogre::AnimationTrack::mMaxKeyFrameTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp1">Ogre::AnimationTrack::mMaxKeyFrameTime</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00167">167</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp2" doxytag="Ogre::AnimationTrack::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Animation.html">Animation</a>* <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp2">Ogre::AnimationTrack::mParent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00168">168</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp5" doxytag="Ogre::AnimationTrack::mPositionSpline" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SimpleSpline.html">SimpleSpline</a> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp5">Ogre::AnimationTrack::mPositionSpline</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00176">176</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp7" doxytag="Ogre::AnimationTrack::mRotationSpline" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RotationalSpline.html">RotationalSpline</a> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp7">Ogre::AnimationTrack::mRotationSpline</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00178">178</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp6" doxytag="Ogre::AnimationTrack::mScaleSpline" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SimpleSpline.html">SimpleSpline</a> <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp6">Ogre::AnimationTrack::mScaleSpline</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00177">177</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp4" doxytag="Ogre::AnimationTrack::mSplineBuildNeeded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp4">Ogre::AnimationTrack::mSplineBuildNeeded</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00175">175</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp3" doxytag="Ogre::AnimationTrack::mTargetNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Node.html">Node</a>* <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp3">Ogre::AnimationTrack::mTargetNode</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00169">169</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AnimationTrackp8" doxytag="Ogre::AnimationTrack::mUseShortestRotationPath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp8">Ogre::AnimationTrack::mUseShortestRotationPath</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Defines if rotation is done using shortest path. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreAnimationTrack_8h-source.html#l00180">180</a> of file <a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreAnimationTrack_8h-source.html">OgreAnimationTrack.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputReader-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputReader-members.html	(revision 657)
+++ 	(revision )
@@ -1,61 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::InputReader Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a19">addCursorMoveListener</a>(MouseMotionListener *c)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8x0">BufferedKeysDownSet</a> typedef</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera5">capture</a>()=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b4">createKeyEvent</a>(int id, int key)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b2">createMouseEvent</a>(int id, int button)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8e0">getKeyChar</a>(int keyCode, long modifiers=0)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera13">getMouseAbsX</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera14">getMouseAbsY</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera15">getMouseAbsZ</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera17">getMouseButton</a>(uchar button) const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a16">getMouseRelativeX</a>() const </td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a17">getMouseRelativeY</a>() const </td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a18">getMouseRelativeZ</a>() const </td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera10">getMouseRelX</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera11">getMouseRelY</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera12">getMouseRelZ</a>() const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera16">getMouseState</a>(MouseState &amp;state) const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera4">initialise</a>(RenderWindow *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false)=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera0">InputReader</a>()</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a15">isKeyDown</a>(KeyCode kc) const </td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReaderb5">isKeyDownImmediate</a>(KeyCode kc) const=0</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected, pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b5">keyChanged</a>(int key, bool down)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p6">mBufferedKeysDown</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p1">mCursor</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p2">mEventQueue</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p0">mModifiers</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p5">mMouseState</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b1">mouseMoved</a>()</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p3">mUseBufferedKeys</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p4">mUseBufferedMouse</a></td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a20">removeCursorMoveListener</a>(MouseMotionListener *c)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1SDLInputa14">setBufferedInput</a>(bool keys, bool mouse)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b3">triggerMouseButton</a>(int nMouseCode, bool mousePressed)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a14">useBufferedInput</a>(EventQueue *pEventQueue, bool keys=true, bool mouse=true)</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera1">~InputReader</a>()</td><td><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:00:51 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9Texture-members.html
===================================================================
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9Texture Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb14">_canAutoGenMipmaps</a>(DWORD srcUsage, D3DRESOURCETYPE srcType, D3DFORMAT srcFormat)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb13">_canUseDynamicTextures</a>(DWORD srcUsage, D3DRESOURCETYPE srcType, D3DFORMAT srcFormat)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb7">_chooseD3DFormat</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb5">_createCubeTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb15">_createDepthStencil</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb4">_createNormTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb17">_createSurfaceList</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb6">_createVolumeTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb12">_getBestFilterMethod</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturee2">_getClosestSupportedPF</a>(PixelFormat ogrePF)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb16">_getCubeFaceName</a>(unsigned char face) const </td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturee0">_getPF</a>(D3DFORMAT d3dPF)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturee1">_getPF</a>(PixelFormat ogrePF)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb0">_initDevice</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb1">_loadCubeTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb1">_loadImages</a>(const std::vector&lt; const Image * &gt; &amp;images)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb2">_loadNormTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb3">_loadVolumeTex</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a>(const String &amp;origin)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb11">_setFinalAttributes</a>(unsigned long width, unsigned long height, unsigned long depth, PixelFormat format)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb10">_setSrcAttributes</a>(unsigned long width, unsigned long height, unsigned long depth, PixelFormat format)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb0">calculateSize</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea2">copyToTexture</a>(TexturePtr &amp;target)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea19">createInternalResources</a>(void)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb8">createInternalResourcesImpl</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea0">D3D9Texture</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, IDirect3DDevice9 *pD3DDevice)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea24">enable32Bit</a>(bool setting=true)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea20">freeInternalResources</a>(void)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb9">freeInternalResourcesImpl</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea4">getBuffer</a>(size_t face, size_t mipmap)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea7">getCubeTexture</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea10">getDepth</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea8">getDepthStencil</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea25">getFormat</a>() const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea6">getGamma</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea8">getHeight</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea5">getMipmapsHardwareGenerated</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea6">getNormTexture</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea28">getNumFaces</a>() const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea13">getSrcDepth</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea11">getSrcHeight</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea12">getSrcWidth</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea5">getTexture</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea2">getTextureType</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea17">getUsage</a>() const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea9">getWidth</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea27">hasAlpha</a>(void) const </td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea3">loadImage</a>(const Image &amp;img)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Textureb18">loadImpl</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea23">loadRawData</a>(DataStreamPtr &amp;stream, ushort uWidth, ushort uHeight, PixelFormat eFormat)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep9">mBBPixelFormat</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep7">mCubeFaceNames</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep10">mD3DPool</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep2">mDepth</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep11">mDevCaps</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep8">mDevCreParams</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep12">mDynamicTextures</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep14">mFinalBpp</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep8">mFormat</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep6">mGamma</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep15">mHasAlpha</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep0">mHeight</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep16">mInternalResourcesCreated</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep5">mMipmapsHardwareGenerated</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep4">mNumMipmaps</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep3">mNumRequestedMipmaps</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep3">mpCubeTex</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep1">mpD3D</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep0">mpDev</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep2">mpNormTex</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep6">mpTex</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep4">mpVolumeTex</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep5">mpZBuff</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep10">mSrcBpp</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep13">mSrcDepth</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep12">mSrcHeight</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep11">mSrcWidth</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturep13">mSurfaceList</a></td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep7">mTextureType</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep9">mUsage</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep1">mWidth</a></td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea10">recreateIfDefaultPool</a>(LPDIRECT3DDEVICE9 pDev)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea9">releaseIfDefaultPool</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb0">Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea0">Resource</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea16">setDepth</a>(unsigned int d)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea26">setFormat</a>(PixelFormat pf)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea7">setGamma</a>(float g)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea14">setHeight</a>(unsigned int h)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea4">setNumMipmaps</a>(size_t num)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea1">setTextureType</a>(TextureType ttype)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea18">setUsage</a>(int u)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea15">setWidth</a>(unsigned int w)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturex0">SurfaceList</a> typedef</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea0">Texture</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb4">unloadImpl</a>(void)</td><td><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9Texture.html#Ogre_1_1D3D9Texturea1">~D3D9Texture</a>()</td><td><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea1">~Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourFaderAffector::CmdAlphaAdjust Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">Ogre::ColourFaderAffector::CmdAlphaAdjust</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html#Ogre_1_1ColourFaderAffector_1_1CmdAlphaAdjusta0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">Ogre::ColourFaderAffector::CmdAlphaAdjust</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html#Ogre_1_1ColourFaderAffector_1_1CmdAlphaAdjusta1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">Ogre::ColourFaderAffector::CmdAlphaAdjust</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreILImageCodec_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreILImageCodec_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,79 +1,0 @@
-<html>
-<head>
-<title>OgreILImageCodec.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreILImageCodec.h</h1><a href="OgreILImageCodec_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef _ILImageCodec_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define _ILImageCodec_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreImageCodec_8h.html">OgreImageCodec.h</a>"</span>
-00029 
-00030 <span class="keyword">namespace </span>Ogre {
-00031 
-<a name="l00037"></a><a class="code" href="classOgre_1_1ILImageCodec.html">00037</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ILImageCodec : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ImageCodec.html">ImageCodec</a>
-00038     {
-00039     <span class="keyword">private</span>:
-<a name="l00040"></a><a class="code" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecv0">00040</a>         <span class="keyword">static</span> <span class="keywordtype">bool</span> _is_initialised;
-<a name="l00041"></a><a class="code" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr0">00041</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mType;
-<a name="l00042"></a><a class="code" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr1">00042</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> mIlType;
-00043 
-00044     <span class="keyword">public</span>:
-00045         ILImageCodec(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp;type, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> ilType);
-<a name="l00046"></a><a class="code" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca1">00046</a>         <span class="keyword">virtual</span> ~ILImageCodec() { }
-00047 
-00049         <a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> code(<a class="code" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a>&amp; input, CodecDataPtr&amp; pData) <span class="keyword">const</span>;
-00051         <span class="keywordtype">void</span> codeToFile(<a class="code" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a>&amp; input, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; outFileName, CodecDataPtr&amp; pData) <span class="keyword">const</span>;
-00053         DecodeResult decode(<a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a>&amp; input) <span class="keyword">const</span>;
-00054 
-00056         <span class="keywordtype">void</span> initialiseIL(<span class="keywordtype">void</span>);
-00057         
-00058         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a426">String</a> getType() <span class="keyword">const</span>;        
-00059     };
-00060 
-00061 } <span class="comment">// namespace</span>
-00062 
-00063 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/style.css
===================================================================
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-}
-/* Used for rendering members in API specification */
-
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-all centered.  TODO: get doxygen to give them a class.  (This won't 
-look terrible on any image, though, really.) */
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PlaneBoundedVolume.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PlaneBoundedVolume.html	(revision 657)
+++ 	(revision )
@@ -1,316 +1,0 @@
-<html>
-<head>
-<title>Ogre::PlaneBoundedVolume class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PlaneBoundedVolume Class Reference</h1>Represents a convex volume bounded by planes.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1PlaneBoundedVolume-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1Plane.html">Plane</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumew0">PlaneList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumea0">PlaneBoundedVolume</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumea1">PlaneBoundedVolume</a> (<a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planew3">Plane::Side</a> theOutside)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor, determines which side is deemed to be 'outside'.  <a href="#Ogre_1_1PlaneBoundedVolumea1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumea2">intersects</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intersection test with AABB.  <a href="#Ogre_1_1PlaneBoundedVolumea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumea3">intersects</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;sphere) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intersection test with <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>.  <a href="#Ogre_1_1PlaneBoundedVolumea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; bool, <a class="el" href="namespaceOgre.html#a420">Real</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumea4">intersects</a> (const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;ray)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intersection test with a <a class="el" href="classOgre_1_1Ray.html">Ray</a>.  <a href="#Ogre_1_1PlaneBoundedVolumea4"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumeo0">planes</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Publicly accessible plane list, you can modify this direct.  <a href="#Ogre_1_1PlaneBoundedVolumeo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planew3">Plane::Side</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumeo1">outside</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Represents a convex volume bounded by planes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00039">39</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumew0" doxytag="Ogre::PlaneBoundedVolume::PlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1Plane.html">Plane</a>&gt; <a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumew0">Ogre::PlaneBoundedVolume::PlaneList</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00042">42</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumea0" doxytag="Ogre::PlaneBoundedVolume::PlaneBoundedVolume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PlaneBoundedVolume::PlaneBoundedVolume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00047">47</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumea1" doxytag="Ogre::PlaneBoundedVolume::PlaneBoundedVolume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PlaneBoundedVolume::PlaneBoundedVolume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planew3">Plane::Side</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>theOutside</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor, determines which side is deemed to be 'outside'. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00049">49</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumea4" doxytag="Ogre::PlaneBoundedVolume::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt;bool, <a class="el" href="namespaceOgre.html#a420">Real</a>&gt; Ogre::PlaneBoundedVolume::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Ray.html">Ray</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ray</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intersection test with a <a class="el" href="classOgre_1_1Ray.html">Ray</a>. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>std::pair of hit (bool) and distance </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>May return false positives but will never miss an intersection. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00118">118</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumea3" doxytag="Ogre::PlaneBoundedVolume::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::PlaneBoundedVolume::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sphere</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intersection test with <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>May return false positives but will never miss an intersection. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00093">93</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.
-<p>
-References <a class="el" href="OgreSphere_8h-source.html#l00064">Ogre::Sphere::getCenter()</a>, <a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planea6">Ogre::Plane::getDistance()</a>, <a class="el" href="OgreSphere_8h-source.html#l00058">Ogre::Sphere::getRadius()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumea2" doxytag="Ogre::PlaneBoundedVolume::intersects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::PlaneBoundedVolume::intersects </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>box</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intersection test with AABB. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>May return false positives but will never miss an intersection. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00055">55</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.
-<p>
-References <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00195">Ogre::AxisAlignedBox::getAllCorners()</a>, <a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planea5">Ogre::Plane::getSide()</a>, and <a class="el" href="OgreAxisAlignedBox_8h-source.html#l00311">Ogre::AxisAlignedBox::isNull()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeo1" doxytag="Ogre::PlaneBoundedVolume::outside" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planew3">Plane::Side</a> <a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumeo1">Ogre::PlaneBoundedVolume::outside</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00045">45</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRay_8h-source.html#l00084">Ogre::Ray::intersects()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeo0" doxytag="Ogre::PlaneBoundedVolume::planes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1PlaneBoundedVolume.html#Ogre_1_1PlaneBoundedVolumeo0">Ogre::PlaneBoundedVolume::planes</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Publicly accessible plane list, you can modify this direct. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlaneBoundedVolume_8h-source.html#l00044">44</a> of file <a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRay_8h-source.html#l00084">Ogre::Ray::intersects()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgrePlaneBoundedVolume_8h-source.html">OgrePlaneBoundedVolume.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:02:08 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HollowEllipsoidEmitter-members.html
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::HollowEllipsoidEmitter Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera7">_getEmissionCount</a>(Real timeElapsed)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera1">_initParticle</a>(Particle *pParticle)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb7">addBaseParameters</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1AreaEmittera0">AreaEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EllipsoidEmitter.html#Ogre_1_1EllipsoidEmittera0">EllipsoidEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1EllipsoidEmitter.html">Ogre::EllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb0">genAreaAxes</a>(void)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb6">genConstantEmissionCount</a>(Real timeElapsed)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb5">genEmissionColour</a>(ColourValue &amp;destColour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb2">genEmissionDirection</a>(Vector3 &amp;destVector)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb4">genEmissionTTL</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb3">genEmissionVelocity</a>(Vector3 &amp;destVector)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera21">getAngle</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera42">getColour</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera44">getColourRangeEnd</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera43">getColourRangeStart</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera16">getDepth</a>(void) const </td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera19">getDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera52">getDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera30">getEmissionRate</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera47">getEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera14">getHeight</a>(void) const </td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera6">getInnerSizeX</a>(void) const </td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera7">getInnerSizeY</a>(void) const </td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera8">getInnerSizeZ</a>(void) const </td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera56">getMaxDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera28">getMaxParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera63">getMaxRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera37">getMaxTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera55">getMinDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera27">getMinParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera62">getMinRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera36">getMinTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera26">getParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera18">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera59">getRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera49">getStartTime</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera35">getTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera45">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera12">getWidth</a>(void) const </td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera0">HollowEllipsoidEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterb1">initDefaults</a>(const String &amp;mType)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb8">initDurationRepeat</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">mAngle</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">mColourRangeEnd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">mColourRangeStart</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">mDirection</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">mDurationMax</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">mDurationMin</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">mDurationRemain</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">mEmissionRate</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">mEnabled</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmitterp0">mInnerSize</a></td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">mMaxSpeed</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">mMaxTTL</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">mMinSpeed</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">mMinTTL</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">mParent</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">mPosition</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">mRemainder</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">mRepeatDelayMax</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">mRepeatDelayMin</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">mRepeatDelayRemain</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">msAngleCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert0">msCmdInnerX</a></td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert1">msCmdInnerY</a></td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert2">msCmdInnerZ</a></td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">msColourCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">msColourRangeEndCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">msColourRangeStartCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert4">msDepthCmd</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">msDirectionCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">msDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">msEmissionRateCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert3">msHeightCmd</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp2">mSize</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">msMaxDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">msMaxRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">msMaxTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">msMaxVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">msMinDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">msMinRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">msMinTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">msMinVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">msPositionCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">msRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">mStartTime</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">msTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">msVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittert2">msWidthCmd</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">mUp</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp3">mXRange</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp4">mYRange</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmitterp5">mZRange</a></td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera0">ParticleEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera20">setAngle</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera38">setColour</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera39">setColour</a>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera41">setColourRangeEnd</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera40">setColourRangeStart</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera15">setDepth</a>(Real Depth)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera8">setDirection</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera50">setDuration</a>(Real duration)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera51">setDuration</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera29">setEmissionRate</a>(Real particlesPerSecond)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera46">setEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera13">setHeight</a>(Real Height)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera2">setInnerSize</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera3">setInnerSizeX</a>(Real x)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera4">setInnerSizeY</a>(Real y)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittera5">setInnerSizeZ</a>(Real z)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera54">setMaxDuration</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera25">setMaxParticleVelocity</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera61">setMaxRepeatDelay</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera34">setMaxTimeToLive</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera53">setMinDuration</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera24">setMinParticleVelocity</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera60">setMinRepeatDelay</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera33">setMinTimeToLive</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera22">setParticleVelocity</a>(Real speed)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera23">setParticleVelocity</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera17">setPosition</a>(const Vector3 &amp;pos)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera57">setRepeatDelay</a>(Real duration)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera58">setRepeatDelay</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera9">setSize</a>(const Vector3 &amp;size)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera10">setSize</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera48">setStartTime</a>(Real startTime)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera31">setTimeToLive</a>(Real ttl)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera32">setTimeToLive</a>(Real minTtl, Real maxTtl)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AreaEmitter.html#Ogre_1_1RingEmittera11">setWidth</a>(Real width)</td><td><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera1">~ParticleEmitter</a>()</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:31 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreImage_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreImage_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreImage.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreImage.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>"</code><br>
-
-<p>
-<a href="OgreImage_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePlaneBoundedVolume_8h.html
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-<h1>OgrePlaneBoundedVolume.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreSphere_8h-source.html">OgreSphere.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMath_8h-source.html">OgreMath.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePlane_8h-source.html">OgrePlane.h</a>"</code><br>
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-<a href="OgrePlaneBoundedVolume_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LinearForceAffector.html
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-<title>Ogre::LinearForceAffector class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::LinearForceAffector Class Reference</h1>This class defines a <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> which applies a linear force to particles in a system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::LinearForceAffector:
-<p><center><img src="classOgre_1_1LinearForceAffector.png" usemap="#Ogre::LinearForceAffector_map" border="0" alt=""></center>
-<map name="Ogre::LinearForceAffector_map">
-<area href="classOgre_1_1ParticleAffector.html" alt="Ogre::ParticleAffector" shape="rect" coords="0,56,163,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,163,24">
-</map>
-<a href="classOgre_1_1LinearForceAffector-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a> { <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw0">FA_AVERAGE</a>, 
-<a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw1">FA_ADD</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Choice of how to apply the force vector to particles.  <a href="#Ogre_1_1LinearForceAffectorw2">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora0">LinearForceAffector</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *psys)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor.  <a href="#Ogre_1_1LinearForceAffectora0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora1">_affectParticles</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *pSystem, <a class="el" href="namespaceOgre.html#a420">Real</a> timeElapsed)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>.  <a href="#Ogre_1_1LinearForceAffectora1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora2">setForceVector</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;force)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the force vector to apply to the particles in a system.  <a href="#Ogre_1_1LinearForceAffectora2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora3">getForceVector</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the force vector to apply to the particles in a system.  <a href="#Ogre_1_1LinearForceAffectora3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora4">setForceApplication</a> (<a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a> fa)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets how the force vector is applied to a particle.  <a href="#Ogre_1_1LinearForceAffectora4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora5">getForceApplication</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves how the force vector is applied to a particle.  <a href="#Ogre_1_1LinearForceAffectora5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora4">_initParticle</a> (<a class="el" href="classOgre_1_1Particle.html">Particle</a> *pParticle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method called to allow the affector to initialize all newly created particles in the system.  <a href="#Ogre_1_1ScaleAffectora4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora5">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the type of affector.  <a href="#Ogre_1_1ScaleAffectora5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">CmdForceVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors0">msForceVectorCmd</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command objects.  <a href="#Ogre_1_1LinearForceAffectors0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceApp.html">CmdForceApp</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors1">msForceAppCmd</a></td></tr>
-
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorb0">addBaseParameters</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up the basic parameter definitions for a subclass.  <a href="#Ogre_1_1ScaleAffectorb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp0">mForceVector</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Force vector.  <a href="#Ogre_1_1LinearForceAffectorp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp1">mForceApplication</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">How to apply force.  <a href="#Ogre_1_1LinearForceAffectorp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">mType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the type of affector, MUST be initialised by subclasses.  <a href="#Ogre_1_1ScaleAffectorp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">mParent</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-This class defines a <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> which applies a linear force to particles in a system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This affector (see <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>) applies a linear force, such as gravity, to a particle system. This force can be applied in 2 ways: by taking the average of the particle's current momentum and the force vector, or by adding the force vector to the current particle's momentum. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The former approach is self-stabilising i.e. once a particle's momentum is equal to the force vector, no further change is made to it's momentum. It also results in a non-linear acceleration of particles. The latter approach is simpler and applies a constant acceleration to particles. However, it is not self-stabilising and can lead to perpetually increasing particle velocities. You choose the approach by calling the setForceApplication method. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00048">48</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1LinearForceAffectorw2" doxytag="Ogre::LinearForceAffector::ForceApplication" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">Ogre::LinearForceAffector::ForceApplication</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Choice of how to apply the force vector to particles. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw0" doxytag="FA_AVERAGE" ></a>FA_AVERAGE</em>&nbsp;</td><td>
-Take the average of the force vector and the particle momentum. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw1" doxytag="FA_ADD" ></a>FA_ADD</em>&nbsp;</td><td>
-Add the force vector to the particle momentum. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00067">67</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora0" doxytag="Ogre::LinearForceAffector::LinearForceAffector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::LinearForceAffector::LinearForceAffector </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>psys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora1" doxytag="Ogre::LinearForceAffector::_affectParticles" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::LinearForceAffector::_affectParticles </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pSystem</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>timeElapsed</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora3">Ogre::ParticleAffector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectora4" doxytag="Ogre::LinearForceAffector::_initParticle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleAffector::_initParticle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Particle.html">Particle</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pParticle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method called to allow the affector to initialize all newly created particles in the system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is where the affector gets the chance to initialize it's effects to the particles of a system. The affector is expected to initialize some or all of the particles in the system passed to it, depending on the affector's approach. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pParticle</em>&nbsp;</td><td>Pointer to a <a class="el" href="classOgre_1_1Particle.html">Particle</a> to initialize. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora1">Ogre::ColourImageAffector</a>, and <a class="el" href="classOgre_1_1RotationAffector.html#Ogre_1_1RotationAffectora1">Ogre::RotationAffector</a>.
-<p>
-Definition at line <a class="el" href="OgreParticleAffector_8h-source.html#l00085">85</a> of file <a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectorb0" doxytag="Ogre::LinearForceAffector::addBaseParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ParticleAffector::addBaseParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up the basic parameter definitions for a subclass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The subclass must have called it's own createParamDictionary before calling this method. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffector_8h-source.html#l00068">68</a> of file <a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::LinearForceAffector::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::LinearForceAffector::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::LinearForceAffector::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora5" doxytag="Ogre::LinearForceAffector::getForceApplication" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a> Ogre::LinearForceAffector::getForceApplication </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves how the force vector is applied to a particle. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>fa</em>&nbsp;</td><td>A member of the ForceApplication enum. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora3" doxytag="Ogre::LinearForceAffector::getForceVector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::LinearForceAffector::getForceVector </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the force vector to apply to the particles in a system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::LinearForceAffector::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::LinearForceAffector::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::LinearForceAffector::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::LinearForceAffector::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectora5" doxytag="Ogre::LinearForceAffector::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ParticleAffector::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the type of affector. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This property is useful for determining the type of affector procedurally so another can be created. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffector_8h-source.html#l00104">104</a> of file <a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora4" doxytag="Ogre::LinearForceAffector::setForceApplication" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::LinearForceAffector::setForceApplication </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fa</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets how the force vector is applied to a particle. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The default is FA_ADD. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>fa</em>&nbsp;</td><td>A member of the ForceApplication enum. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectora2" doxytag="Ogre::LinearForceAffector::setForceVector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::LinearForceAffector::setForceVector </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>force</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the force vector to apply to the particles in a system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::LinearForceAffector::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::LinearForceAffector::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1LinearForceAffectorp1" doxytag="Ogre::LinearForceAffector::mForceApplication" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp1">Ogre::LinearForceAffector::mForceApplication</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-How to apply force. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00108">108</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectorp0" doxytag="Ogre::LinearForceAffector::mForceVector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp0">Ogre::LinearForceAffector::mForceVector</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Force vector. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00105">105</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::LinearForceAffector::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectorp2" doxytag="Ogre::LinearForceAffector::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* <a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">Ogre::ParticleAffector::mParent</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffector_8h-source.html#l00070">70</a> of file <a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::LinearForceAffector::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectors1" doxytag="Ogre::LinearForceAffector::msForceAppCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceApp.html">CmdForceApp</a> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors1">Ogre::LinearForceAffector::msForceAppCmd</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00101">101</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LinearForceAffectors0" doxytag="Ogre::LinearForceAffector::msForceVectorCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">CmdForceVector</a> <a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors0">Ogre::LinearForceAffector::msForceVectorCmd</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Command objects. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreLinearForceAffector_8h-source.html#l00100">100</a> of file <a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectorp1" doxytag="Ogre::LinearForceAffector::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">Ogre::ParticleAffector::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Name of the type of affector, MUST be initialised by subclasses. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffector_8h-source.html#l00058">58</a> of file <a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreLinearForceAffector_8h-source.html">OgreLinearForceAffector.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:33 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppPlane_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppPlane_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreRefAppPlane.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefAppPlane.h File Reference</h1><code>#include "<a class="el" href="OgreRefAppPrerequisites_8h-source.html">OgreRefAppPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>"</code><br>
-
-<p>
-<a href="OgreRefAppPlane_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgreRefApp.html">OgreRefApp</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-<title>Ogre::MaterialScriptContext struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::MaterialScriptContext Struct Reference</h1>Struct for holding the script context while parsing.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1MaterialScriptContext-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a661">MaterialScriptSection</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto0">section</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto1">groupName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto2">material</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto3">technique</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto4">pass</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto5">textureUnit</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto6">program</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto7">isProgramShadowCaster</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto8">isProgramShadowReceiver</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto11">techLev</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto12">passLev</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto13">stateLev</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto14">defaultParamLines</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto15">lineNo</a></td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Struct for holding the script context while parsing. 
-<p>
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-Definition at line <a class="el" href="OgreMaterialSerializer_8h-source.html#l00062">62</a> of file <a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a>.<hr><h2>Member Data Documentation</h2>
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-Definition at line <a class="el" href="OgreMaterialSerializer_8h-source.html#l00066">66</a> of file <a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1MaterialScriptContexto3" doxytag="Ogre::MaterialScriptContext::technique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Technique.html">Technique</a>* <a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto3">Ogre::MaterialScriptContext::technique</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialSerializer_8h-source.html#l00067">67</a> of file <a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialScriptContexto5" doxytag="Ogre::MaterialScriptContext::textureUnit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* <a class="el" href="structOgre_1_1MaterialScriptContext.html#Ogre_1_1MaterialScriptContexto5">Ogre::MaterialScriptContext::textureUnit</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialSerializer_8h-source.html#l00069">69</a> of file <a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreMaterialSerializer_8h-source.html">OgreMaterialSerializer.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:00 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppPrerequisites_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppPrerequisites_8h.html	(revision 657)
+++ 	(revision )
@@ -1,65 +1,0 @@
-<html>
-<head>
-<title>OgreRefAppPrerequisites.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefAppPrerequisites.h File Reference</h1><code>#include &lt;ode/ode.h&gt;</code><br>
-<code>#include &lt;ode/odecpp.h&gt;</code><br>
-<code>#include &lt;ode/odecpp_collision.h&gt;</code><br>
-<code>#include &lt;<a class="el" href="Ogre_8h-source.html">Ogre.h</a>&gt;</code><br>
-
-<p>
-<a href="OgreRefAppPrerequisites_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgreRefApp.html">OgreRefApp</a></td></tr>
-
-<tr><td colspan=2><br><h2>Defines</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreRefAppPrerequisites_8h.html#a0">_OgreRefAppExport</a>&nbsp;&nbsp;&nbsp;__declspec( dllimport )</td></tr>
-
-</table>
-<hr><h2>Define Documentation</h2>
-<a class="anchor" name="a0" doxytag="OgreRefAppPrerequisites.h::_OgreRefAppExport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define _OgreRefAppExport&nbsp;&nbsp;&nbsp;__declspec( dllimport )
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppPrerequisites_8h-source.html#l00048">48</a> of file <a class="el" href="OgreRefAppPrerequisites_8h-source.html">OgreRefAppPrerequisites.h</a>.    </td>
-  </tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html	(revision 657)
+++ 	(revision )
@@ -1,100 +1,0 @@
-<html>
-<head>
-<title>Ogre::ResourceGroupManager::ResourceLocation struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ResourceGroupManager::ResourceLocation Struct Reference</h1><a class="el" href="classOgre_1_1Resource.html">Resource</a> location entry.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreResourceGroupManager_8h-source.html">OgreResourceGroupManager.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Archive.html">Archive</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo0">archive</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to the archive which is the destination.  <a href="#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo1">recursive</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether this location was added recursively.  <a href="#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo1"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Resource.html">Resource</a> location entry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceGroupManager_8h-source.html#l00194">194</a> of file <a class="el" href="OgreResourceGroupManager_8h-source.html">OgreResourceGroupManager.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ResourceGroupManager_1_1ResourceLocationo0" doxytag="Ogre::ResourceGroupManager::ResourceLocation::archive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Archive.html">Archive</a>* <a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo0">Ogre::ResourceGroupManager::ResourceLocation::archive</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to the archive which is the destination. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceGroupManager_8h-source.html#l00197">197</a> of file <a class="el" href="OgreResourceGroupManager_8h-source.html">OgreResourceGroupManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceGroupManager_1_1ResourceLocationo1" doxytag="Ogre::ResourceGroupManager::ResourceLocation::recursive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo1">Ogre::ResourceGroupManager::ResourceLocation::recursive</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether this location was added recursively. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceGroupManager_8h-source.html#l00199">199</a> of file <a class="el" href="OgreResourceGroupManager_8h-source.html">OgreResourceGroupManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreResourceGroupManager_8h-source.html">OgreResourceGroupManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SceneQueryListener-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SceneQueryListener-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SceneQueryListener Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera1">queryResult</a>(MovableObject *object)=0</td><td><a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera2">queryResult</a>(SceneQuery::WorldFragment *fragment)=0</td><td><a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera0">~SceneQueryListener</a>()</td><td><a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreWin32Input8_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreWin32Input8_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,146 +1,0 @@
-<html>
-<head>
-<title>OgreWin32Input8.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreWin32Input8.h</h1><a href="OgreWin32Input8_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __Win32Input8_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __Win32Input8_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html">OgreWin32Prerequisites.h</a>"</span>
-00029 
-00030 <span class="preprocessor">#ifndef OGRE_NO_DX_INPUT</span>
-00031 <span class="preprocessor"></span>
-00032 <span class="preprocessor">#ifndef DX7INPUTONLY </span>
-00033 <span class="preprocessor"></span>
-00034 <span class="preprocessor">#include "<a class="code" href="OgreInput_8h.html">OgreInput.h</a>"</span>
-00035 <span class="preprocessor">#include "<a class="code" href="OgreInputEvent_8h.html">OgreInputEvent.h</a>"</span>
-00036 
-00037 <span class="preprocessor">#include &lt;dinput.h&gt;</span>
-00038 
-00039 <span class="keyword">namespace </span>Ogre {
-00040 
-<a name="l00044"></a><a class="code" href="classOgre_1_1Win32Input8.html">00044</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1Win32Input8.html">Win32Input8</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>
-00045     {
-00046     <span class="keyword">public</span>:
-00047 
-00048         <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a0">Win32Input8</a>();
-00049         <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a1">~Win32Input8</a>();
-00050 
-00052         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a2">initialise</a>(
-00053             <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* pWindow, 
-00054             <span class="keywordtype">bool</span> useKeyboard = <span class="keyword">true</span>, 
-00055             <span class="keywordtype">bool</span> useMouse = <span class="keyword">true</span>, 
-00056             <span class="keywordtype">bool</span> useGameController = <span class="keyword">false</span> );
-00057 
-00059         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a3">capture</a>();
-00060 
-00061 
-00062         <span class="comment">/*</span>
-00063 <span class="comment">         *  Mouse getters.</span>
-00064 <span class="comment">         */</span>
-00065         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a4">getMouseRelX</a>() <span class="keyword">const</span>;
-00066         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a5">getMouseRelY</a>() <span class="keyword">const</span>;
-00067         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a6">getMouseRelZ</a>() <span class="keyword">const</span>;
-00068 
-00069         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a7">getMouseAbsX</a>() <span class="keyword">const</span>;
-00070         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a8">getMouseAbsY</a>() <span class="keyword">const</span>;
-00071         <span class="keyword">virtual</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a9">getMouseAbsZ</a>() <span class="keyword">const</span>;
-00072 
-00073         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a10">getMouseState</a>( <a class="code" href="structOgre_1_1MouseState.html">MouseState</a>&amp; state ) <span class="keyword">const</span>;
-00074 
-00075         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a11">getMouseButton</a>( <a class="code" href="namespaceOgre.html#a421">uchar</a> button ) <span class="keyword">const</span>;
-00076 
-00077         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a12">setBufferedInput</a>(<span class="keywordtype">bool</span> keys, <span class="keywordtype">bool</span> mouse) ;
-00078         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a13">flushAllBuffers</a>() ;
-00079     <span class="keyword">protected</span>:
-00081         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8b0">isKeyDownImmediate</a>(<a class="code" href="namespaceOgre.html#a658">KeyCode</a> kc) <span class="keyword">const</span>;
-00082 
-00083     <span class="keyword">private</span>:
-00084         <span class="comment">// Input device details</span>
-<a name="l00085"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r0">00085</a>         IDirectInput8* <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r0">mlpDI</a>;
-<a name="l00086"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r1">00086</a>         IDirectInputDevice8* <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r1">mlpDIKeyboard</a>;
-<a name="l00087"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r2">00087</a>         IDirectInputDevice8* <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r2">mlpDIMouse</a>;
-00088 
-<a name="l00089"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r3">00089</a>         HWND <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r3">mHWnd</a>;
-00090 
-00092         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d0">initialiseBufferedKeyboard</a>();
-00093         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d1">initialiseImmediateKeyboard</a>();
-00094         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d2">initialiseBufferedMouse</a>();
-00095         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d3">initialiseImmediateMouse</a>();
-00096 
-00097         <span class="comment">/* immediate mode */</span>
-00098         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d4">captureKeyboard</a>(<span class="keywordtype">void</span>);
-00099         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d5">captureMouse</a>(<span class="keywordtype">void</span>);
-00100 
-00101         <span class="comment">/* buffered mode */</span>
-00102         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d6">readBufferedKeyboardData</a>();
-00103         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d7">readBufferedMouseData</a>();
-00104 
-00105         <span class="comment">/* State of modifiers at last 'capture' call </span>
-00106 <span class="comment">           NOTE this doesn't support keyboard buffering yet */</span>
-00107         <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d8">getKeyModifiers</a>() <span class="keyword">const</span>;
-00108 
-00109         <span class="comment">/* For mouse immediate mode. Note that the space origin in DX is (0,0,0), here we</span>
-00110 <span class="comment">           only hold the 'last' center for relative input. */</span>
-<a name="l00111"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r6">00111</a>         <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r4">mMouseCenterX</a>, <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r5">mMouseCenterY</a>, <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r6">mMouseCenterZ</a>;
-<a name="l00112"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r8">00112</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r7">mUseKeyboard</a>, mUseMouse;
-00113 
-00114         <span class="comment">/* For mouse buffered mode. */</span>
-<a name="l00115"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r9">00115</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mScale;
-00116         <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8d9">getScaled</a>(DWORD dwVal) <span class="keyword">const</span>;
-00117 
-00118         <span class="comment">/* For keyboard immediate mode. */</span>
-<a name="l00119"></a><a class="code" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8r10">00119</a>         <span class="keywordtype">char</span> mKeyboardBuffer[256];
-00120     };
-00121 
-00122 
-00123 
-00124 }
-00125 
-00126 <span class="preprocessor">#endif</span>
-00127 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-00128 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleAffector_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleAffector_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreParticleAffector.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleAffector.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>"</code><br>
-
-<p>
-<a href="OgreParticleAffector_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffector_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreColourFaderAffector_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,143 +1,0 @@
-<html>
-<head>
-<title>OgreColourFaderAffector.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreColourFaderAffector.h</h1><a href="OgreColourFaderAffector_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE </span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under </span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software </span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later </span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT </span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS </span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with </span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple </span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to </span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __ColourFaderAffector_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __ColourFaderAffector_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleAffector_8h.html">OgreParticleAffector.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreStringInterface_8h.html">OgreStringInterface.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-00034 
-<a name="l00040"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html">00040</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> ColourFaderAffector : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>
-00041     {
-00042     <span class="keyword">public</span>:
-00043 
-<a name="l00045"></a><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdRedAdjust.html">00045</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdRedAdjust.html">CmdRedAdjust</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00046         {
-00047         <span class="keyword">public</span>:
-00048             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00049             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00050         };
-00051 
-<a name="l00053"></a><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdGreenAdjust.html">00053</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdGreenAdjust.html">CmdGreenAdjust</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00054         {
-00055         <span class="keyword">public</span>:
-00056             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00057             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00058         };
-00059 
-<a name="l00061"></a><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdBlueAdjust.html">00061</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdBlueAdjust.html">CmdBlueAdjust</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00062         {
-00063         <span class="keyword">public</span>:
-00064             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00065             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00066         };
-00067 
-<a name="l00069"></a><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">00069</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">CmdAlphaAdjust</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00070         {
-00071         <span class="keyword">public</span>:
-00072             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00073             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00074         };
-00075 
-00076 
-00078         ColourFaderAffector(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys);
-00079 
-00081         <span class="keywordtype">void</span> _affectParticles(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* pSystem, <a class="code" href="namespaceOgre.html#a420">Real</a> timeElapsed);
-00082 
-00089         <span class="keywordtype">void</span> setAdjust(<span class="keywordtype">float</span> red, <span class="keywordtype">float</span> green, <span class="keywordtype">float</span> blue, <span class="keywordtype">float</span> alpha = 0.0);
-00096         <span class="keywordtype">void</span> setRedAdjust(<span class="keywordtype">float</span> red);
-00097 
-00099         <span class="keywordtype">float</span> getRedAdjust(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00100 
-00107         <span class="keywordtype">void</span> setGreenAdjust(<span class="keywordtype">float</span> green);
-00109         <span class="keywordtype">float</span> getGreenAdjust(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00116         <span class="keywordtype">void</span> setBlueAdjust(<span class="keywordtype">float</span> blue);
-00118         <span class="keywordtype">float</span> getBlueAdjust(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00119 
-00126         <span class="keywordtype">void</span> setAlphaAdjust(<span class="keywordtype">float</span> alpha);
-00128         <span class="keywordtype">float</span> getAlphaAdjust(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00129 
-<a name="l00130"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectors0">00130</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdRedAdjust.html">CmdRedAdjust</a> msRedCmd;
-<a name="l00131"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectors1">00131</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdGreenAdjust.html">CmdGreenAdjust</a> msGreenCmd;
-<a name="l00132"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectors2">00132</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdBlueAdjust.html">CmdBlueAdjust</a> msBlueCmd;
-<a name="l00133"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectors3">00133</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">CmdAlphaAdjust</a> msAlphaCmd;
-00134 
-00135     <span class="keyword">protected</span>:
-<a name="l00136"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectorp0">00136</a>         <span class="keywordtype">float</span> mRedAdj;
-<a name="l00137"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectorp1">00137</a>         <span class="keywordtype">float</span> mGreenAdj;
-<a name="l00138"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectorp2">00138</a>         <span class="keywordtype">float</span> mBlueAdj;
-<a name="l00139"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectorp3">00139</a>         <span class="keywordtype">float</span> mAlphaAdj;
-00140 
-<a name="l00142"></a><a class="code" href="classOgre_1_1ColourFaderAffector.html#Ogre_1_1ColourFaderAffectorb0">00142</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> applyAdjustWithClamp(<span class="keywordtype">float</span>* pComponent, <span class="keywordtype">float</span> adjust)
-00143         {
-00144             *pComponent += adjust;
-00145             <span class="comment">// Limit to 0</span>
-00146             <span class="keywordflow">if</span> (*pComponent &lt; 0.0)
-00147             {
-00148                 *pComponent = 0.0f;
-00149             }
-00150             <span class="comment">// Limit to 1</span>
-00151             <span class="keywordflow">else</span> <span class="keywordflow">if</span> (*pComponent &gt; 1.0)
-00152             {
-00153                 *pComponent = 1.0f;
-00154             }
-00155         }
-00156 
-00157     };
-00158 
-00159 
-00160 }
-00161 
-00162 
-00163 <span class="preprocessor">#endif</span>
-00164 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultHardwareBufferManager.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultHardwareBufferManager.html	(revision 657)
+++ 	(revision )
@@ -1,1317 +1,0 @@
-<html>
-<head>
-<title>Ogre::DefaultHardwareBufferManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::DefaultHardwareBufferManager Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> to emulate hardware buffers.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::DefaultHardwareBufferManager:
-<p><center><img src="classOgre_1_1DefaultHardwareBufferManager.png" usemap="#Ogre::DefaultHardwareBufferManager_map" border="0" alt=""></center>
-<map name="Ogre::DefaultHardwareBufferManager_map">
-<area href="classOgre_1_1HardwareBufferManager.html" alt="Ogre::HardwareBufferManager" shape="rect" coords="0,56,265,80">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< HardwareBufferManager >" shape="rect" coords="0,0,265,24">
-<area href="classOgre_1_1D3D7HardwareBufferManager.html" alt="Ogre::D3D7HardwareBufferManager" shape="rect" coords="0,168,265,192">
-</map>
-<a href="classOgre_1_1DefaultHardwareBufferManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">BufferLicenseType</a> { <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw0">BLT_MANUAL_RELEASE</a>, 
-<a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw1">BLT_AUTOMATIC_RELEASE</a>
- }</td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html#Ogre_1_1DefaultHardwareBufferManagera0">DefaultHardwareBufferManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html#Ogre_1_1DefaultHardwareBufferManagera1">~DefaultHardwareBufferManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html#Ogre_1_1DefaultHardwareBufferManagera2">createVertexBuffer</a> (size_t vertexSize, size_t numVerts, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage, bool useShadowBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a vertex buffer.  <a href="#Ogre_1_1DefaultHardwareBufferManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html#Ogre_1_1DefaultHardwareBufferManagera3">createIndexBuffer</a> (<a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">HardwareIndexBuffer::IndexType</a> itype, size_t numIndexes, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage, bool useShadowBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a hardware vertex buffer.  <a href="#Ogre_1_1DefaultHardwareBufferManagera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera4">createVertexDeclaration</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a vertex declaration, may be overridden by certain rendering APIs.  <a href="#Ogre_1_1HardwareBufferManagera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera5">destroyVertexDeclaration</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *decl)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a vertex declaration, may be overridden by certain rendering APIs.  <a href="#Ogre_1_1HardwareBufferManagera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera6">createVertexBufferBinding</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>.  <a href="#Ogre_1_1HardwareBufferManagera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera7">destroyVertexBufferBinding</a> (<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *binding)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>.  <a href="#Ogre_1_1HardwareBufferManagera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera8">registerVertexBufferSourceAndCopy</a> (const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;sourceBuffer, const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;copy)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Registers a vertex buffer as a copy of another.  <a href="#Ogre_1_1HardwareBufferManagera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera9">allocateVertexBufferCopy</a> (const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;sourceBuffer, <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">BufferLicenseType</a> licenseType, <a class="el" href="classOgre_1_1HardwareBufferLicensee.html">HardwareBufferLicensee</a> *licensee, bool copyData=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates a copy of a given vertex buffer.  <a href="#Ogre_1_1HardwareBufferManagera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera10">releaseVertexBufferCopy</a> (const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;bufferCopy)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manually release a vertex buffer copy for others to subsequently use.  <a href="#Ogre_1_1HardwareBufferManagera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera11">_releaseBufferCopies</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE.  <a href="#Ogre_1_1HardwareBufferManagera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera12">_forceReleaseBufferCopies</a> (const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;sourceBuffer)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method that forces the release of copies of a given buffer.  <a href="#Ogre_1_1HardwareBufferManagera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera13">_forceReleaseBufferCopies</a> (<a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> *sourceBuffer)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method that forces the release of copies of a given buffer.  <a href="#Ogre_1_1HardwareBufferManagera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera14">_notifyVertexBufferDestroyed</a> (<a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> *buf)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notification that a hardware vertex buffer has been destroyed.  <a href="#Ogre_1_1HardwareBufferManagera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera15">_notifyIndexBufferDestroyed</a> (<a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a> *buf)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notification that a hardware index buffer has been destroyed.  <a href="#Ogre_1_1HardwareBufferManagera15"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere0">getSingleton</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HardwareBufferManagere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagere1">getSingletonPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1HardwareBufferManagere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of free temporary vertex buffers.  <a href="#Ogre_1_1HardwareBufferManagerx2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> *,<br>
- <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Map from original buffer to list of temporary buffers.  <a href="#Ogre_1_1HardwareBufferManagerx3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; VertexBufferLicense &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of currently licensed temp buffers.  <a href="#Ogre_1_1HardwareBufferManagerx4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb0">destroyAllDeclarations</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb1">destroyAllBindings</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerb2">makeBufferCopy</a> (const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;source, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage, bool useShadowBuffer)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new buffer as a copy of the source, does not copy data.  <a href="#Ogre_1_1HardwareBufferManagerb2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp0">mVertexDeclarations</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp1">mVertexBufferBindings</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp2">mFreeTempVertexBufferMap</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Map of current available temp buffers.  <a href="#Ogre_1_1HardwareBufferManagerp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp3">mTempVertexBufferLicenses</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of currently licensed temp buffers.  <a href="#Ogre_1_1HardwareBufferManagerp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp4">mVertexBuffers</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp5">mIndexBuffers</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> to emulate hardware buffers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You might want to instantiate this class if you want to utilise classes like <a class="el" href="classOgre_1_1MeshSerializer.html">MeshSerializer</a> without having initialised the rendering system (which is required to create a 'real' hardware buffer manager.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html#l00093">93</a> of file <a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx2" doxytag="Ogre::DefaultHardwareBufferManager::FreeTemporaryVertexBufferList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">Ogre::HardwareBufferManager::FreeTemporaryVertexBufferList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-List of free temporary vertex buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00130">130</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx3" doxytag="Ogre::DefaultHardwareBufferManager::FreeTemporaryVertexBufferMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>*, <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a>*&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">Ogre::HardwareBufferManager::FreeTemporaryVertexBufferMap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Map from original buffer to list of temporary buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00132">132</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx6" doxytag="Ogre::DefaultHardwareBufferManager::IndexBufferList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a>*&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">Ogre::HardwareBufferManager::IndexBufferList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00141">141</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx4" doxytag="Ogre::DefaultHardwareBufferManager::TemporaryVertexBufferLicenseList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;VertexBufferLicense&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">Ogre::HardwareBufferManager::TemporaryVertexBufferLicenseList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of currently licensed temp buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00136">136</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx1" doxytag="Ogre::DefaultHardwareBufferManager::VertexBufferBindingList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>*&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">Ogre::HardwareBufferManager::VertexBufferBindingList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00092">92</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx5" doxytag="Ogre::DefaultHardwareBufferManager::VertexBufferList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>*&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">Ogre::HardwareBufferManager::VertexBufferList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00140">140</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerx0" doxytag="Ogre::DefaultHardwareBufferManager::VertexDeclarationList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>*&gt; <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">Ogre::HardwareBufferManager::VertexDeclarationList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00091">91</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerw2" doxytag="Ogre::DefaultHardwareBufferManager::BufferLicenseType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">Ogre::HardwareBufferManager::BufferLicenseType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw0" doxytag="BLT_MANUAL_RELEASE" ></a>BLT_MANUAL_RELEASE</em>&nbsp;</td><td>
-Licensee will only release buffer when it says so. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareBufferManagerw2Ogre_1_1HardwareBufferManagerw1" doxytag="BLT_AUTOMATIC_RELEASE" ></a>BLT_AUTOMATIC_RELEASE</em>&nbsp;</td><td>
-Licensee can have license revoked. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00103">103</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1DefaultHardwareBufferManagera0" doxytag="Ogre::DefaultHardwareBufferManager::DefaultHardwareBufferManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::DefaultHardwareBufferManager::DefaultHardwareBufferManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareBufferManagera1" doxytag="Ogre::DefaultHardwareBufferManager::~DefaultHardwareBufferManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::DefaultHardwareBufferManager::~<a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html">DefaultHardwareBufferManager</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera13" doxytag="Ogre::DefaultHardwareBufferManager::_forceReleaseBufferCopies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> void Ogre::HardwareBufferManager::_forceReleaseBufferCopies </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sourceBuffer</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Internal method that forces the release of copies of a given buffer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This usually means that the buffer which the copies are based on has been changed in some fundamental way, and the owner of the original wishes to make that known so that new copies will reflect the changes. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceBuffer</em>&nbsp;</td><td>the source buffer as a pointer. Any buffer copies created from the source buffer are deleted. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera12" doxytag="Ogre::DefaultHardwareBufferManager::_forceReleaseBufferCopies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::_forceReleaseBufferCopies </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sourceBuffer</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method that forces the release of copies of a given buffer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This usually means that the buffer which the copies are based on has been changed in some fundamental way, and the owner of the original wishes to make that known so that new copies will reflect the changes. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceBuffer</em>&nbsp;</td><td>the source buffer as a shared pointer. Any buffer copies created from the source buffer are deleted. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00268">268</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00094">Ogre::SharedPtr&lt; HardwareVertexBuffer &gt;::get()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera15" doxytag="Ogre::DefaultHardwareBufferManager::_notifyIndexBufferDestroyed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> void Ogre::HardwareBufferManager::_notifyIndexBufferDestroyed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>buf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notification that a hardware index buffer has been destroyed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera14" doxytag="Ogre::DefaultHardwareBufferManager::_notifyVertexBufferDestroyed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwareBufferManager::_notifyVertexBufferDestroyed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>buf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notification that a hardware vertex buffer has been destroyed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera11" doxytag="Ogre::DefaultHardwareBufferManager::_releaseBufferCopies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::_releaseBufferCopies </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera9" doxytag="Ogre::DefaultHardwareBufferManager::allocateVertexBufferCopy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::HardwareBufferManager::allocateVertexBufferCopy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">BufferLicenseType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>licenseType</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBufferLicensee.html">HardwareBufferLicensee</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>licensee</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>copyData</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Allocates a copy of a given vertex buffer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allocates a temporary copy of an existing vertex buffer. This buffer is subsequently stored and can be made available for other purposes later without incurring the cost of construction / destruction. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceBuffer</em>&nbsp;</td><td>The source buffer to use as a copy </td></tr>
-    <tr><td valign=top><em>licenseType</em>&nbsp;</td><td>The type of license required on this buffer - automatic release causes this class to release licenses every frame so that they can be reallocated anew. </td></tr>
-    <tr><td valign=top><em>licensee</em>&nbsp;</td><td>Pointer back to the class requesting the copy, which must implement HardwareBufferLicense in order to be notified when the license expires. </td></tr>
-    <tr><td valign=top><em>copyData</em>&nbsp;</td><td>If true, the current data is copied as well as the structure of the buffer </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareBufferManagera3" doxytag="Ogre::DefaultHardwareBufferManager::createIndexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> Ogre::DefaultHardwareBufferManager::createIndexBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">HardwareIndexBuffer::IndexType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>itype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numIndexes</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useShadowBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a hardware vertex buffer. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera3">Ogre::HardwareBufferManager</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D7HardwareBufferManager.html#Ogre_1_1D3D7HardwareBufferManagera2">Ogre::D3D7HardwareBufferManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1DefaultHardwareBufferManagera2" doxytag="Ogre::DefaultHardwareBufferManager::createVertexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::DefaultHardwareBufferManager::createVertexBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexSize</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numVerts</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useShadowBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a vertex buffer. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera2">Ogre::HardwareBufferManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera6" doxytag="Ogre::DefaultHardwareBufferManager::createVertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* Ogre::HardwareBufferManager::createVertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera4" doxytag="Ogre::DefaultHardwareBufferManager::createVertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* Ogre::HardwareBufferManager::createVertexDeclaration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a vertex declaration, may be overridden by certain rendering APIs. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera4">Ogre::D3D9HardwareBufferManager</a>, and <a class="el" href="classOgre_1_1GLHardwareBufferManager.html#Ogre_1_1GLHardwareBufferManagera4">Ogre::GLHardwareBufferManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerb1" doxytag="Ogre::DefaultHardwareBufferManager::destroyAllBindings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::destroyAllBindings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerb0" doxytag="Ogre::DefaultHardwareBufferManager::destroyAllDeclarations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::destroyAllDeclarations </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagerb0">Ogre::D3D9HardwareBufferManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera7" doxytag="Ogre::DefaultHardwareBufferManager::destroyVertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::destroyVertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>binding</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera5" doxytag="Ogre::DefaultHardwareBufferManager::destroyVertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::destroyVertexDeclaration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>decl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a vertex declaration, may be overridden by certain rendering APIs. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html#Ogre_1_1D3D9HardwareBufferManagera5">Ogre::D3D9HardwareBufferManager</a>, and <a class="el" href="classOgre_1_1GLHardwareBufferManager.html#Ogre_1_1GLHardwareBufferManagera5">Ogre::GLHardwareBufferManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagere0" doxytag="Ogre::DefaultHardwareBufferManager::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>&amp; Ogre::HardwareBufferManager::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; HardwareBufferManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagere1" doxytag="Ogre::DefaultHardwareBufferManager::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>* Ogre::HardwareBufferManager::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; HardwareBufferManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerb2" doxytag="Ogre::DefaultHardwareBufferManager::makeBufferCopy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::HardwareBufferManager::makeBufferCopy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>source</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useShadowBuffer</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new buffer as a copy of the source, does not copy data. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera8" doxytag="Ogre::DefaultHardwareBufferManager::registerVertexBufferSourceAndCopy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::registerVertexBufferSourceAndCopy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>copy</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Registers a vertex buffer as a copy of another. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is useful for registering an existing buffer as a temporary buffer which can be allocated just like a copy.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagera10" doxytag="Ogre::DefaultHardwareBufferManager::releaseVertexBufferCopy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBufferManager::releaseVertexBufferCopy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bufferCopy</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manually release a vertex buffer copy for others to subsequently use. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only required if the original call to allocateVertexBufferCopy included a licenseType of BLT_MANUAL_RELEASE. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>bufferCopy</em>&nbsp;</td><td>The buffer copy. The caller is expected to delete or at least no longer use this reference, since another user may well begin to modify the contents of the buffer. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp2" doxytag="Ogre::DefaultHardwareBufferManager::mFreeTempVertexBufferMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp2">Ogre::HardwareBufferManager::mFreeTempVertexBufferMap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Map of current available temp buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00134">134</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp5" doxytag="Ogre::DefaultHardwareBufferManager::mIndexBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp5">Ogre::HardwareBufferManager::mIndexBuffers</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00143">143</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::DefaultHardwareBufferManager::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp3" doxytag="Ogre::DefaultHardwareBufferManager::mTempVertexBufferLicenses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp3">Ogre::HardwareBufferManager::mTempVertexBufferLicenses</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of currently licensed temp buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00138">138</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp1" doxytag="Ogre::DefaultHardwareBufferManager::mVertexBufferBindings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp1">Ogre::HardwareBufferManager::mVertexBufferBindings</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00095">95</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp4" doxytag="Ogre::DefaultHardwareBufferManager::mVertexBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp4">Ogre::HardwareBufferManager::mVertexBuffers</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00142">142</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareBufferManagerp0" doxytag="Ogre::DefaultHardwareBufferManager::mVertexDeclarations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a> <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp0">Ogre::HardwareBufferManager::mVertexDeclarations</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBufferManager_8h-source.html#l00094">94</a> of file <a class="el" href="OgreHardwareBufferManager_8h-source.html">OgreHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreDefaultHardwareBufferManager_8h-source.html">OgreDefaultHardwareBufferManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:20 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLXConfig_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLXConfig_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreGLXConfig.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLXConfig.h File Reference</h1><code>#include "<a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRoot_8h-source.html">OgreRoot.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>"</code><br>
-<code>#include &lt;iostream&gt;</code><br>
-
-<p>
-<a href="OgreGLXConfig_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareIndexBuffer-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareIndexBuffer-members.html	(revision 657)
+++ 	(revision )
@@ -1,81 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLHardwareIndexBuffer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera4">getGLBufferId</a>(void) const </td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera4">getIndexSize</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera3">getNumIndexes</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera2">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera0">GLHardwareIndexBuffer</a>(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera0">HardwareBuffer</a>(Usage usage, bool systemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera0">HardwareIndexBuffer</a>(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw0">IT_16BIT</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw1">IT_32BIT</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">lock</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera5">lock</a>(LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferr0">mBufferId</a></td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp2">mIndexSize</a></td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp0">mIndexType</a></td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp1">mNumIndexes</a></td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera2">readData</a>(size_t offset, size_t length, void *pDest)</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a>(bool suppress)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">unlock</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferb1">unlockImpl</a>(void)</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera3">writeData</a>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera1">~GLHardwareIndexBuffer</a>()</td><td><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera1">~HardwareBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera1">~HardwareIndexBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:10:12 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBone_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBone_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,104 +1,0 @@
-<html>
-<head>
-<title>OgreBone.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBone.h</h1><a href="OgreBone_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __Bone_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __Bone_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreNode_8h.html">OgreNode.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre 
-00034 {
-<a name="l00041"></a><a class="code" href="classOgre_1_1Bone.html">00041</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Bone : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Node.html">Node</a>
-00042     {
-00043     <span class="keyword">public</span>:
-00045         Bone(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle, <a class="code" href="classOgre_1_1Skeleton.html">Skeleton</a>* creator);
-00047         Bone(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle, <a class="code" href="classOgre_1_1Skeleton.html">Skeleton</a>* creator);
-00048         ~Bone();
-00049 
-00061         Bone* createChild(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle, 
-00062             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; translate = Vector3::ZERO, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; rotate = Quaternion::IDENTITY);
-00063 
-00064 
-00066         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getHandle(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00067 
-00071         <span class="keywordtype">void</span> setBindingPose(<span class="keywordtype">void</span>);
-00072 
-00079         <span class="keywordtype">void</span> reset(<span class="keywordtype">void</span>);
-00080 
-00089         <span class="keywordtype">void</span> setManuallyControlled(<span class="keywordtype">bool</span> manuallyControlled);
-00090 
-00092         <span class="keywordtype">bool</span> isManuallyControlled() <span class="keyword">const</span>;
-00093 
-00094         
-00099         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; _getBindingPoseInverseTransform(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00100 
-00101 
-00102     <span class="keyword">protected</span>:
-<a name="l00104"></a><a class="code" href="classOgre_1_1Bone.html#Ogre_1_1TagPointp0">00104</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mHandle;
-00105 
-<a name="l00107"></a><a class="code" href="classOgre_1_1Bone.html#Ogre_1_1TagPointp1">00107</a>         <span class="keywordtype">bool</span> mManuallyControlled;
-00108 
-00110         <a class="code" href="classOgre_1_1Node.html">Node</a>* createChildImpl(<span class="keywordtype">void</span>);
-00112         <a class="code" href="classOgre_1_1Node.html">Node</a>* createChildImpl(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00113 
-<a name="l00115"></a><a class="code" href="classOgre_1_1Bone.html#Ogre_1_1TagPointp2">00115</a>         <a class="code" href="classOgre_1_1Skeleton.html">Skeleton</a>* mCreator;
-00116 
-<a name="l00118"></a><a class="code" href="classOgre_1_1Bone.html#Ogre_1_1TagPointp3">00118</a>         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mBindDerivedInverseTransform;
-00119 
-00120 
-00121 
-00122     };
-00123 
-00124 
-00125 }
-00126 
-00127 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LinearForceAffector-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LinearForceAffector-members.html	(revision 657)
+++ 	(revision )
@@ -1,58 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::LinearForceAffector Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora1">_affectParticles</a>(ParticleSystem *pSystem, Real timeElapsed)</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora4">_initParticle</a>(Particle *pParticle)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorb0">addBaseParameters</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw1">FA_ADD</a> enum value</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2Ogre_1_1LinearForceAffectorw0">FA_AVERAGE</a> enum value</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorw2">ForceApplication</a> enum name</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora5">getForceApplication</a>(void) const </td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora3">getForceVector</a>(void) const </td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora5">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora0">LinearForceAffector</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp1">mForceApplication</a></td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectorp0">mForceVector</a></td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">mParent</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors1">msForceAppCmd</a></td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectors0">msForceVectorCmd</a></td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">mType</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora0">ParticleAffector</a>(ParticleSystem *parent)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora4">setForceApplication</a>(ForceApplication fa)</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector.html#Ogre_1_1LinearForceAffectora2">setForceVector</a>(const Vector3 &amp;force)</td><td><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora1">~ParticleAffector</a>()</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-Last modified Sun Feb 12 13:07:33 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLContext-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLContext-members.html	(revision 657)
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-<html>
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-<h1>Ogre::GLContext Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta3">endCurrent</a>()</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta4">getInitialized</a>()</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1GLContexta0">GLContext</a>()</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contextp0">initialized</a></td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1GLContexta2">setCurrent</a>()=0</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1Win32Contexta5">setInitialized</a>()</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLContext.html#Ogre_1_1GLContexta1">~GLContext</a>()</td><td><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSDLError_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSDLError_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreSDLError.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>OgreSDLError.h File Reference</h1><code>#include "<a class="el" href="OgreErrorDialog_8h-source.html">OgreErrorDialog.h</a>"</code><br>
-<code>#include &lt;iostream&gt;</code><br>
-
-<p>
-<a href="OgreSDLError_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry_1_1MaterialBucket-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry_1_1MaterialBucket-members.html	(revision 657)
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-<h1>Ogre::StaticGeometry::MaterialBucket Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa6">addRenderables</a>(RenderQueue *queue, RenderQueueGroupID group, Real camSquaredDist)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa4">assign</a>(QueuedGeometry *qsm)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa5">build</a>(bool stencilShadows)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketx0">CurrentGeometryMap</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa10">dump</a>(std::ofstream &amp;of) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw0">GeometryBucketList</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketw1">GeometryIterator</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa9">getCurrentTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketb0">getGeometryFormatString</a>(SubMeshLodGeometryLink *geom)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa8">getGeometryIterator</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa7">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa3">getMaterialName</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa2">getParent</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa0">MaterialBucket</a>(LODBucket *parent, const String &amp;materialName)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp5">mCurrentGeometryMap</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp4">mGeometryBucketList</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp2">mMaterial</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp1">mMaterialName</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp0">mParent</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketp3">mTechnique</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html#Ogre_1_1StaticGeometry_1_1MaterialBucketa1">~MaterialBucket</a>()</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:04:05 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7GpuProgramManager_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7GpuProgramManager_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreD3D7GpuProgramManager.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D7GpuProgramManager.h File Reference</h1><code>#include "<a class="el" href="OgreD3D7Prerequisites_8h-source.html">OgreD3D7Prerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgramManager_8h-source.html">OgreGpuProgramManager.h</a>"</code><br>
-
-<p>
-<a href="OgreD3D7GpuProgramManager_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/hierarchy.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/hierarchy.html	(revision 657)
+++ 	(revision )
@@ -1,1023 +1,0 @@
-<html>
-<head>
-<title>Hierarchical Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindexHL" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OGRE Class Hierarchy</h1>This inheritance list is sorted roughly, but not completely, alphabetically:<ul>
-<li><a class="el" href="structOgre_1_1__ConfigOption.html">Ogre::_ConfigOption</a>
-<li><a class="el" href="struct__find__search__t.html">_find_search_t</a>
-<li><a class="el" href="struct__finddata__t.html">_finddata_t</a>
-<li><a class="el" href="classOgre_1_1Angle.html">Ogre::Angle</a>
-<li><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a>
-<li><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a>
-<li><a class="el" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">OgreRefApp::ApplicationObject::CollisionInfo</a>
-<li><a class="el" href="classOgre_1_1Archive.html">Ogre::Archive</a>
-<ul>
-<li><a class="el" href="classOgre_1_1FileSystemArchive.html">Ogre::FileSystemArchive</a>
-<li><a class="el" href="classOgre_1_1ZipArchive.html">Ogre::ZipArchive</a>
-</ul>
-<li><a class="el" href="classOgre_1_1AutomaticGuardUnguard.html">Ogre::AutomaticGuardUnguard</a>
-<li><a class="el" href="classOgre_1_1AutoParamDataSource.html">Ogre::AutoParamDataSource</a>
-<li><a class="el" href="classOgre_1_1AxisAlignedBox.html">Ogre::AxisAlignedBox</a>
-<li><a class="el" href="classOgre_1_1Billboard.html">Ogre::Billboard</a>
-<li><a class="el" href="classOgre_1_1Bitwise.html">Ogre::Bitwise</a>
-<li><a class="el" href="structOgre_1_1BorderPanelOverlayElement_1_1CellUV.html">Ogre::BorderPanelOverlayElement::CellUV</a>
-<li><a class="el" href="structOgre_1_1Box.html">Ogre::Box</a>
-<ul>
-<li><a class="el" href="classOgre_1_1PixelBox.html">Ogre::PixelBox</a>
-</ul>
-<li><a class="el" href="structbsp__brush__t.html">bsp_brush_t</a>
-<li><a class="el" href="structbsp__brushside__t.html">bsp_brushside_t</a>
-<li><a class="el" href="structbsp__face__t.html">bsp_face_t</a>
-<li><a class="el" href="structbsp__header__t.html">bsp_header_t</a>
-<li><a class="el" href="structbsp__leaf__t.html">bsp_leaf_t</a>
-<li><a class="el" href="structbsp__lump__entry__t.html">bsp_lump_entry_t</a>
-<li><a class="el" href="structbsp__model__t.html">bsp_model_t</a>
-<li><a class="el" href="structbsp__node__t.html">bsp_node_t</a>
-<li><a class="el" href="structbsp__plane__t.html">bsp_plane_t</a>
-<li><a class="el" href="structbsp__shader__t.html">bsp_shader_t</a>
-<li><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a>
-<li><a class="el" href="structbsp__vis__t.html">bsp_vis_t</a>
-<li><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html">Ogre::BspLevel::BspVertex</a>
-<li><a class="el" href="structOgre_1_1BspLevel_1_1VisData.html">Ogre::BspLevel::VisData</a>
-<li><a class="el" href="classOgre_1_1BspNode.html">Ogre::BspNode</a>
-<li><a class="el" href="structOgre_1_1BspNode_1_1Brush.html">Ogre::BspNode::Brush</a>
-<li><a class="el" href="classOgre_1_1Codec.html">Ogre::Codec</a>
-<ul>
-<li><a class="el" href="classOgre_1_1ImageCodec.html">Ogre::ImageCodec</a>
-<ul>
-<li><a class="el" href="classOgre_1_1EXRCodec.html">Ogre::EXRCodec</a>
-<li><a class="el" href="classOgre_1_1ILImageCodec.html">Ogre::ILImageCodec</a>
-</ul>
-</ul>
-<li><a class="el" href="classOgre_1_1Codec_1_1CodecData.html">Ogre::Codec::CodecData</a>
-<ul>
-<li><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html">Ogre::ImageCodec::ImageData</a>
-</ul>
-<li><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a>
-<li><a class="el" href="classOgre_1_1ConfigDialog.html">Ogre::ConfigDialog</a>
-<ul>
-<li><a class="el" href="classOgre_1_1GLXConfig.html">Ogre::GLXConfig</a>
-<li><a class="el" href="classOgre_1_1SDLConfig.html">Ogre::SDLConfig</a>
-<li><a class="el" href="classOgre_1_1SDLConfig.html">Ogre::SDLConfig</a>
-<li><a class="el" href="classOgre_1_1Win32ConfigDialog.html">Ogre::Win32ConfigDialog</a>
-</ul>
-<li><a class="el" href="classOgre_1_1ConfigFile.html">Ogre::ConfigFile</a>
-<li><a class="el" href="classOgre_1_1ConstMapIterator.html">Ogre::ConstMapIterator&lt; T &gt;</a>
-<li><a class="el" href="classOgre_1_1ConstVectorIterator.html">Ogre::ConstVectorIterator&lt; T &gt;</a>
-<li><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a>
-<li><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; T &gt;</a>
-<li><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; Real &gt;</a>
-<ul>
-<li><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a>
-<li><a class="el" href="classOgre_1_1ScaleControllerFunction.html">Ogre::ScaleControllerFunction</a>
-<li><a class="el" href="classOgre_1_1WaveformControllerFunction.html">Ogre::WaveformControllerFunction</a>
-</ul>
-<li><a class="el" href="classOgre_1_1ControllerValue.html">Ogre::ControllerValue&lt; T &gt;</a>
-<li><a class="el" href="classOgre_1_1ControllerValue.html">Ogre::ControllerValue&lt; Real &gt;</a>
-<ul>
-<li><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a>
-<li><a class="el" href="classOgre_1_1FloatGpuParameterControllerValue.html">Ogre::FloatGpuParameterControllerValue</a>
-<li><a class="el" href="classOgre_1_1FrameTimeControllerValue.html">Ogre::FrameTimeControllerValue</a>
-<li><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a>
-<li><a class="el" href="classOgre_1_1TextureFrameControllerValue.html">Ogre::TextureFrameControllerValue</a>
-</ul>
-<li><a class="el" href="classOgre_1_1D3D9Driver.html">Ogre::D3D9Driver</a>
-<li><a class="el" href="classOgre_1_1D3D9DriverList.html">Ogre::D3D9DriverList</a>
-<li><a class="el" href="classOgre_1_1D3D9Mappings.html">Ogre::D3D9Mappings</a>
-<li><a class="el" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3D9RenderSystem::sD3DTextureStageDesc</a>
-<li><a class="el" href="classOgre_1_1D3D9VideoMode.html">Ogre::D3D9VideoMode</a>
-<li><a class="el" href="classOgre_1_1D3D9VideoModeList.html">Ogre::D3D9VideoModeList</a>
-<li><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a>
-<li><a class="el" href="classOgre_1_1D3DDeviceList.html">Ogre::D3DDeviceList</a>
-<li><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3DRenderSystem::sD3DTextureStageDesc</a>
-<li><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a>
-<ul>
-<li><a class="el" href="classOgre_1_1FileHandleDataStream.html">Ogre::FileHandleDataStream</a>
-<li><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a>
-<li><a class="el" href="classOgre_1_1MemoryDataStream.html">Ogre::MemoryDataStream</a>
-<li><a class="el" href="classOgre_1_1ZipDataStream.html">Ogre::ZipDataStream</a>
-</ul>
-<li><a class="el" href="classOgre_1_1DDDriver.html">Ogre::DDDriver</a>
-<li><a class="el" href="classOgre_1_1DDDriverList.html">Ogre::DDDriverList</a>
-<li><a class="el" href="classOgre_1_1DDVideoMode.html">Ogre::DDVideoMode</a>
-<li><a class="el" href="classOgre_1_1DDVideoModeList.html">Ogre::DDVideoModeList</a>
-<li><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a>
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-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">Ogre::EmitterCommands::CmdColourRangeEnd</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">Ogre::EmitterCommands::CmdColourRangeStart</a>
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-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">Ogre::EmitterCommands::CmdMaxDuration</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">Ogre::EmitterCommands::CmdMaxRepeatDelay</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">Ogre::EmitterCommands::CmdMaxTTL</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">Ogre::EmitterCommands::CmdMaxVelocity</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">Ogre::EmitterCommands::CmdMinDuration</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">Ogre::EmitterCommands::CmdMinRepeatDelay</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">Ogre::EmitterCommands::CmdMinTTL</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">Ogre::EmitterCommands::CmdMinVelocity</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">Ogre::EmitterCommands::CmdPosition</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">Ogre::EmitterCommands::CmdRepeatDelay</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">Ogre::EmitterCommands::CmdTTL</a>
-<li><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">Ogre::EmitterCommands::CmdVelocity</a>
-<li><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdFPS.html">Ogre::ExternalTextureSource::CmdFPS</a>
-<li><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdInputFileName.html">Ogre::ExternalTextureSource::CmdInputFileName</a>
-<li><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdPlayMode.html">Ogre::ExternalTextureSource::CmdPlayMode</a>
-<li><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdTecPassState.html">Ogre::ExternalTextureSource::CmdTecPassState</a>
-<li><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">Ogre::Font::CmdResolution</a>
-<li><a class="el" href="classOgre_1_1Font_1_1CmdSize.html">Ogre::Font::CmdSize</a>
-<li><a class="el" href="classOgre_1_1Font_1_1CmdSource.html">Ogre::Font::CmdSource</a>
-<li><a class="el" href="classOgre_1_1Font_1_1CmdType.html">Ogre::Font::CmdType</a>
-<li><a class="el" href="classOgre_1_1GLSLProgram_1_1CmdAttach.html">Ogre::GLSLProgram::CmdAttach</a>
-<li><a class="el" href="classOgre_1_1GpuProgram_1_1CmdSkeletal.html">Ogre::GpuProgram::CmdSkeletal</a>
-<li><a class="el" href="classOgre_1_1GpuProgram_1_1CmdSyntax.html">Ogre::GpuProgram::CmdSyntax</a>
-<li><a class="el" href="classOgre_1_1GpuProgram_1_1CmdType.html">Ogre::GpuProgram::CmdType</a>
-<li><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">Ogre::HollowEllipsoidEmitter::CmdInnerX</a>
-<li><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">Ogre::HollowEllipsoidEmitter::CmdInnerY</a>
-<li><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">Ogre::HollowEllipsoidEmitter::CmdInnerZ</a>
-<li><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceApp.html">Ogre::LinearForceAffector::CmdForceApp</a>
-<li><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">Ogre::LinearForceAffector::CmdForceVector</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html">Ogre::OverlayElementCommands::CmdCaption</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html">Ogre::OverlayElementCommands::CmdHeight</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html">Ogre::OverlayElementCommands::CmdHorizontalAlign</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html">Ogre::OverlayElementCommands::CmdLeft</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html">Ogre::OverlayElementCommands::CmdMaterial</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">Ogre::OverlayElementCommands::CmdMetricsMode</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html">Ogre::OverlayElementCommands::CmdTop</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html">Ogre::OverlayElementCommands::CmdVerticalAlign</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html">Ogre::OverlayElementCommands::CmdVisible</a>
-<li><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html">Ogre::OverlayElementCommands::CmdWidth</a>
-<li><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTiling.html">Ogre::PanelOverlayElement::CmdTiling</a>
-<li><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTransparent.html">Ogre::PanelOverlayElement::CmdTransparent</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdCull.html">Ogre::ParticleSystem::CmdCull</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdHeight.html">Ogre::ParticleSystem::CmdHeight</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdMaterial.html">Ogre::ParticleSystem::CmdMaterial</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdQuota.html">Ogre::ParticleSystem::CmdQuota</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdRenderer.html">Ogre::ParticleSystem::CmdRenderer</a>
-<li><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html">Ogre::ParticleSystem::CmdWidth</a>
-<li><a class="el" href="classOgre_1_1RingEmitter_1_1CmdInnerX.html">Ogre::RingEmitter::CmdInnerX</a>
-<li><a class="el" href="classOgre_1_1RingEmitter_1_1CmdInnerY.html">Ogre::RingEmitter::CmdInnerY</a>
-<li><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html">Ogre::RotationAffector::CmdRotationRangeEnd</a>
-<li><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeStart.html">Ogre::RotationAffector::CmdRotationRangeStart</a>
-<li><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeEnd.html">Ogre::RotationAffector::CmdRotationSpeedRangeEnd</a>
-<li><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html">Ogre::RotationAffector::CmdRotationSpeedRangeStart</a>
-<li><a class="el" href="classOgre_1_1ScaleAffector_1_1CmdScaleAdjust.html">Ogre::ScaleAffector::CmdScaleAdjust</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html">Ogre::TextAreaOverlayElement::CmdAlignment</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdCaption.html">Ogre::TextAreaOverlayElement::CmdCaption</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdCharHeight.html">Ogre::TextAreaOverlayElement::CmdCharHeight</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html">Ogre::TextAreaOverlayElement::CmdColour</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourBottom.html">Ogre::TextAreaOverlayElement::CmdColourBottom</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html">Ogre::TextAreaOverlayElement::CmdColourTop</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdFontName.html">Ogre::TextAreaOverlayElement::CmdFontName</a>
-<li><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html">Ogre::TextAreaOverlayElement::CmdSpaceWidth</a>
-</ul>
-<li><a class="el" href="classOgre_1_1ParamDictionary.html">Ogre::ParamDictionary</a>
-<li><a class="el" href="classOgre_1_1ParameterDef.html">Ogre::ParameterDef</a>
-<li><a class="el" href="classOgre_1_1Particle.html">Ogre::Particle</a>
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-<ul>
-<li><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html">Ogre::ColourFaderAffectorFactory</a>
-<li><a class="el" href="classOgre_1_1ColourFaderAffectorFactory2.html">Ogre::ColourFaderAffectorFactory2</a>
-<li><a class="el" href="classOgre_1_1ColourImageAffectorFactory.html">Ogre::ColourImageAffectorFactory</a>
-<li><a class="el" href="classOgre_1_1ColourInterpolatorAffectorFactory.html">Ogre::ColourInterpolatorAffectorFactory</a>
-<li><a class="el" href="classOgre_1_1LinearForceAffectorFactory.html">Ogre::LinearForceAffectorFactory</a>
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-<li><a class="el" href="classOgre_1_1ScaleAffectorFactory.html">Ogre::ScaleAffectorFactory</a>
-</ul>
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-<ul>
-<li><a class="el" href="classOgre_1_1BoxEmitterFactory.html">Ogre::BoxEmitterFactory</a>
-<li><a class="el" href="classOgre_1_1CylinderEmitterFactory.html">Ogre::CylinderEmitterFactory</a>
-<li><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html">Ogre::EllipsoidEmitterFactory</a>
-<li><a class="el" href="classOgre_1_1HollowEllipsoidEmitterFactory.html">Ogre::HollowEllipsoidEmitterFactory</a>
-<li><a class="el" href="classOgre_1_1PointEmitterFactory.html">Ogre::PointEmitterFactory</a>
-<li><a class="el" href="classOgre_1_1RingEmitterFactory.html">Ogre::RingEmitterFactory</a>
-</ul>
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-<li><a class="el" href="classOgre_1_1Profile.html">Ogre::Profile</a>
-<li><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a>
-<li><a class="el" href="structOgre_1_1Profiler_1_1ProfileHistory.html">Ogre::Profiler::ProfileHistory</a>
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-<li><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">Ogre::ProgressiveMesh::PMVertex</a>
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-<ul>
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-<ul>
-<li><a class="el" href="classOgre_1_1TerrainRaySceneQuery.html">Ogre::TerrainRaySceneQuery</a>
-</ul>
-</ul>
-</ul>
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-<li><a class="el" href="structOgre_1_1Rect.html">Ogre::Rect</a>
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-<li><a class="el" href="classOgre_1_1FontManager.html">Ogre::FontManager</a>
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-<li><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; GTKGLSupport &gt;</a>
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-<li><a class="el" href="classOgre_1_1GLGpuNvparseProgram.html">Ogre::GLGpuNvparseProgram</a>
-<li><a class="el" href="classOgre_1_1GLSLGpuProgram.html">Ogre::GLSLGpuProgram</a>
-</ul>
-<li><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a>
-<ul>
-<li><a class="el" href="classOgre_1_1CgProgram.html">Ogre::CgProgram</a>
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-<li><a class="el" href="classOgre_1_1GLSLProgram.html">Ogre::GLSLProgram</a>
-</ul>
-</ul>
-<li><a class="el" href="classOgre_1_1Material.html">Ogre::Material</a>
-<li><a class="el" href="classOgre_1_1Mesh.html">Ogre::Mesh</a>
-<ul>
-<li><a class="el" href="classOgre_1_1PatchMesh.html">Ogre::PatchMesh</a>
-</ul>
-<li><a class="el" href="classOgre_1_1Skeleton.html">Ogre::Skeleton</a>
-<ul>
-<li><a class="el" href="classOgre_1_1SkeletonInstance.html">Ogre::SkeletonInstance</a>
-</ul>
-<li><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a>
-<ul>
-<li><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a>
-<li><a class="el" href="classOgre_1_1D3DTexture.html">Ogre::D3DTexture</a>
-<li><a class="el" href="classOgre_1_1GLTexture.html">Ogre::GLTexture</a>
-<li><a class="el" href="classOgre_1_1RenderTargetTexture.html">Ogre::RenderTargetTexture</a>
-</ul>
-</ul>
-</ul>
-<li><a class="el" href="classOgre_1_1StringUtil.html">Ogre::StringUtil</a>
-<li><a class="el" href="classOgre_1_1SubMesh.html">Ogre::SubMesh</a>
-<li><a class="el" href="classOgre_1_1TargetManager.html">Ogre::TargetManager</a>
-<li><a class="el" href="classOgre_1_1Technique.html">Ogre::Technique</a>
-<li><a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a>
-<li><a class="el" href="classOgre_1_1TerrainOptions.html">Ogre::TerrainOptions</a>
-<li><a class="el" href="classOgre_1_1TerrainPage.html">Ogre::TerrainPage</a>
-<li><a class="el" href="classOgre_1_1TerrainPageSource.html">Ogre::TerrainPageSource</a>
-<ul>
-<li><a class="el" href="classOgre_1_1HeightmapTerrainPageSource.html">Ogre::HeightmapTerrainPageSource</a>
-</ul>
-<li><a class="el" href="classOgre_1_1TerrainPageSourceListener.html">Ogre::TerrainPageSourceListener</a>
-<li><a class="el" href="classOgre_1_1TerrainVertexProgram.html">Ogre::TerrainVertexProgram</a>
-<li><a class="el" href="classOgre_1_1TextureUnitState.html">Ogre::TextureUnitState</a>
-<li><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html">Ogre::TextureUnitState::TextureEffect</a>
-<li><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a>
-<ul>
-<li><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a>
-<li><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a>
-<li><a class="el" href="classOgre_1_1Win32Timer.html">Ogre::Win32Timer</a>
-</ul>
-<li><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a>
-<ul>
-<li><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a>
-<ul>
-<li><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a>
-<li><a class="el" href="classOgreRefApp_1_1Box.html">OgreRefApp::Box</a>
-<li><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a>
-<li><a class="el" href="classOgreRefApp_1_1FinitePlane.html">OgreRefApp::FinitePlane</a>
-<li><a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a>
-</ul>
-</ul>
-<li><a class="el" href="classOgre_1_1Vector2.html">Ogre::Vector2</a>
-<li><a class="el" href="classOgre_1_1Vector3.html">Ogre::Vector3</a>
-<li><a class="el" href="classOgre_1_1Vector4.html">Ogre::Vector4</a>
-<li><a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator&lt; T &gt;</a>
-<li><a class="el" href="structOgre_1_1VertexBoneAssignment__s.html">Ogre::VertexBoneAssignment_s</a>
-<li><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a>
-<li><a class="el" href="classOgre_1_1VertexData.html">Ogre::VertexData</a>
-<li><a class="el" href="classOgre_1_1VertexDeclaration.html">Ogre::VertexDeclaration</a>
-<ul>
-<li><a class="el" href="classOgre_1_1D3D9VertexDeclaration.html">Ogre::D3D9VertexDeclaration</a>
-</ul>
-<li><a class="el" href="classOgre_1_1VertexElement.html">Ogre::VertexElement</a>
-<li><a class="el" href="structOgre_1_1ViewPoint.html">Ogre::ViewPoint</a>
-<li><a class="el" href="classOgre_1_1Viewport.html">Ogre::Viewport</a>
-</ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:58 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwareVertexBuffer_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwareVertexBuffer_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,86 +1,0 @@
-<html>
-<head>
-<title>OgreD3D9HardwareVertexBuffer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9HardwareVertexBuffer.h</h1><a href="OgreD3D9HardwareVertexBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __D3D9HARDWAREVERTEXBUFFER_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9HARDWAREVERTEXBUFFER_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span>
-00030 <span class="preprocessor">#include &lt;d3d9.h&gt;</span>
-00031 <span class="preprocessor">#include &lt;d3dx9.h&gt;</span>
-00032 <span class="preprocessor">#include &lt;dxerr9.h&gt;</span>
-00033 
-00034 
-00035 <span class="keyword">namespace </span>Ogre {
-00036 
-<a name="l00038"></a><a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html">00038</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html">D3D9HardwareVertexBuffer</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> 
-00039     {
-00040     <span class="keyword">protected</span>:
-<a name="l00041"></a><a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBufferp0">00041</a>         LPDIRECT3DVERTEXBUFFER9 mlpD3DBuffer;
-<a name="l00042"></a><a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBufferp1">00042</a>         D3DPOOL mD3DPool;
-00044         <span class="keywordtype">void</span>* <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options);
-00046         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>);
-00047     <span class="keyword">public</span>:
-00048         <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera0">D3D9HardwareVertexBuffer</a>(size_t vertexSize, size_t numVertices, 
-00049             HardwareBuffer::Usage usage, LPDIRECT3DDEVICE9 pDev, <span class="keywordtype">bool</span> useSystemMem, <span class="keywordtype">bool</span> useShadowBuffer);
-00050         <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera1">~D3D9HardwareVertexBuffer</a>();
-00052         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera2">readData</a>(size_t offset, size_t length, <span class="keywordtype">void</span>* pDest);
-00054         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera3">writeData</a>(size_t offset, size_t length, <span class="keyword">const</span> <span class="keywordtype">void</span>* pSource,
-00055                 <span class="keywordtype">bool</span> discardWholeBuffer = <span class="keyword">false</span>);
-00057         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera4">releaseIfDefaultPool</a>(<span class="keywordtype">void</span>);
-00059         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera5">recreateIfDefaultPool</a>(LPDIRECT3DDEVICE9 pDev);
-00060 
-<a name="l00062"></a><a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera6">00062</a>         LPDIRECT3DVERTEXBUFFER9 <a class="code" href="classOgre_1_1D3D9HardwareVertexBuffer.html#Ogre_1_1D3D9HardwareVertexBuffera6">getD3D9VertexBuffer</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mlpD3DBuffer; }
-00063 
-00064 
-00065     };
-00066 
-00067 }
-00068 <span class="preprocessor">#endif</span>
-00069 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleAffector_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleAffector_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,85 +1,0 @@
-<html>
-<head>
-<title>OgreParticleAffector.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleAffector.h</h1><a href="OgreParticleAffector_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE </span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under </span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software </span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later </span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT </span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS </span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with </span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple </span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to </span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __ParticleAffector_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __ParticleAffector_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreStringInterface_8h.html">OgreStringInterface.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00054"></a><a class="code" href="classOgre_1_1ParticleAffector.html">00054</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ParticleAffector : <span class="keyword">public</span> <a class="code" href="classOgre_1_1StringInterface.html">StringInterface</a>
-00055     {
-00056     <span class="keyword">protected</span>:
-<a name="l00058"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">00058</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mType;
-00059 
-<a name="l00068"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorb0">00068</a>         <span class="keywordtype">void</span> addBaseParameters(<span class="keywordtype">void</span>) { <span class="comment">/* actually do nothing - for future possible use */</span> }
-00069 
-<a name="l00070"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">00070</a>         <a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* mParent;
-00071     <span class="keyword">public</span>:
-<a name="l00072"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora0">00072</a>         ParticleAffector(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* parent): mParent(parent) {}
-00073 
-00075         <span class="keyword">virtual</span> ~ParticleAffector();
-00076 
-<a name="l00085"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora4">00085</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _initParticle(<a class="code" href="classOgre_1_1Particle.html">Particle</a>* pParticle) { <span class="comment">/* by default do nothing */</span> }
-00086 
-00097         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _affectParticles(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* pSystem, <a class="code" href="namespaceOgre.html#a420">Real</a> timeElapsed) = 0;
-00098 
-<a name="l00104"></a><a class="code" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora5">00104</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp;getType(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mType; }
-00105 
-00106     };
-00107 
-00108 }
-00109 
-00110 
-00111 <span class="preprocessor">#endif</span>
-00112 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePanelOverlayElement_8h.html
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-<h1>OgrePanelOverlayElement.h File Reference</h1><code>#include "<a class="el" href="OgreOverlayContainer_8h-source.html">OgreOverlayContainer.h</a>"</code><br>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleEmitterFactory.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleEmitterFactory.html	(revision 657)
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-<title>Ogre::ParticleEmitterFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::ParticleEmitterFactory Class Reference</h1>Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> subclasses.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ParticleEmitterFactory:
-<p><center><img src="classOgre_1_1ParticleEmitterFactory.png" usemap="#Ogre::ParticleEmitterFactory_map" border="0" alt=""></center>
-<map name="Ogre::ParticleEmitterFactory_map">
-<area href="classOgre_1_1BoxEmitterFactory.html" alt="Ogre::BoxEmitterFactory" shape="rect" coords="0,56,214,80">
-<area href="classOgre_1_1CylinderEmitterFactory.html" alt="Ogre::CylinderEmitterFactory" shape="rect" coords="224,56,438,80">
-<area href="classOgre_1_1EllipsoidEmitterFactory.html" alt="Ogre::EllipsoidEmitterFactory" shape="rect" coords="448,56,662,80">
-<area href="classOgre_1_1HollowEllipsoidEmitterFactory.html" alt="Ogre::HollowEllipsoidEmitterFactory" shape="rect" coords="672,56,886,80">
-<area href="classOgre_1_1PointEmitterFactory.html" alt="Ogre::PointEmitterFactory" shape="rect" coords="896,56,1110,80">
-<area href="classOgre_1_1RingEmitterFactory.html" alt="Ogre::RingEmitterFactory" shape="rect" coords="1120,56,1334,80">
-</map>
-<a href="classOgre_1_1ParticleEmitterFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya0">ParticleEmitterFactory</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya1">~ParticleEmitterFactory</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya2">getName</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the factory, the name which identifies the particle emitter type this factory creates.  <a href="#Ogre_1_1ParticleEmitterFactorya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya3">createEmitter</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *psys)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new emitter instance.  <a href="#Ogre_1_1ParticleEmitterFactorya3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactorya2">destroyEmitter</a> (<a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> *e)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys the emitter pointed to by the parameter (for early clean up if reauired).  <a href="#Ogre_1_1RingEmitterFactorya2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactoryp0">mEmitters</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> subclasses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Plugins or 3rd party applications can add new types of particle emitters to <a class="el" href="namespaceOgre.html">Ogre</a> by creating subclasses of the <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> class. Because multiple instances of these emitters may be required, a factory class to manage the instances is also required. </dd></dl>
-<dl compact><dt><b></b></dt><dd><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">ParticleEmitterFactory</a> subclasses must allow the creation and destruction of <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> subclasses. They must also be registered with the <a class="el" href="classOgre_1_1ParticleSystemManager.html">ParticleSystemManager</a>. All factories have a name which identifies them, examples might be 'point', 'cone', or 'box', and these can be also be used from particle system scripts. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterFactory_8h-source.html#l00046">46</a> of file <a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleEmitterFactorya0" doxytag="Ogre::ParticleEmitterFactory::ParticleEmitterFactory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> Ogre::ParticleEmitterFactory::ParticleEmitterFactory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterFactory_8h-source.html#l00051">51</a> of file <a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleEmitterFactorya1" doxytag="Ogre::ParticleEmitterFactory::~ParticleEmitterFactory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ParticleEmitterFactory::~<a class="el" href="classOgre_1_1ParticleEmitterFactory.html">ParticleEmitterFactory</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
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-      </table>
-    </td>
-  </tr>
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-  <tr>
-    <td>
-      &nbsp;
-    </td>
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-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleEmitterFactorya3" doxytag="Ogre::ParticleEmitterFactory::createEmitter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* Ogre::ParticleEmitterFactory::createEmitter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>psys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new emitter instance. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The subclass MUST add a pointer to the created instance to mEmitters. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1BoxEmitterFactory.html#Ogre_1_1BoxEmitterFactorya1">Ogre::BoxEmitterFactory</a>, <a class="el" href="classOgre_1_1CylinderEmitterFactory.html#Ogre_1_1CylinderEmitterFactorya1">Ogre::CylinderEmitterFactory</a>, <a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html#Ogre_1_1EllipsoidEmitterFactorya1">Ogre::EllipsoidEmitterFactory</a>, <a class="el" href="classOgre_1_1HollowEllipsoidEmitterFactory.html#Ogre_1_1HollowEllipsoidEmitterFactorya1">Ogre::HollowEllipsoidEmitterFactory</a>, <a class="el" href="classOgre_1_1PointEmitterFactory.html#Ogre_1_1PointEmitterFactorya1">Ogre::PointEmitterFactory</a>, and <a class="el" href="classOgre_1_1RingEmitterFactory.html#Ogre_1_1RingEmitterFactorya1">Ogre::RingEmitterFactory</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RingEmitterFactorya2" doxytag="Ogre::ParticleEmitterFactory::destroyEmitter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleEmitterFactory::destroyEmitter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys the emitter pointed to by the parameter (for early clean up if reauired). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleEmitterFactorya2" doxytag="Ogre::ParticleEmitterFactory::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ParticleEmitterFactory::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the factory, the name which identifies the particle emitter type this factory creates. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1BoxEmitterFactory.html#Ogre_1_1BoxEmitterFactorya0">Ogre::BoxEmitterFactory</a>, <a class="el" href="classOgre_1_1CylinderEmitterFactory.html#Ogre_1_1CylinderEmitterFactorya0">Ogre::CylinderEmitterFactory</a>, <a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html#Ogre_1_1EllipsoidEmitterFactorya0">Ogre::EllipsoidEmitterFactory</a>, <a class="el" href="classOgre_1_1HollowEllipsoidEmitterFactory.html#Ogre_1_1HollowEllipsoidEmitterFactorya0">Ogre::HollowEllipsoidEmitterFactory</a>, <a class="el" href="classOgre_1_1PointEmitterFactory.html#Ogre_1_1PointEmitterFactorya0">Ogre::PointEmitterFactory</a>, and <a class="el" href="classOgre_1_1RingEmitterFactory.html#Ogre_1_1RingEmitterFactorya0">Ogre::RingEmitterFactory</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RingEmitterFactoryp0" doxytag="Ogre::ParticleEmitterFactory::mEmitters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>*&gt; <a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactoryp0">Ogre::ParticleEmitterFactory::mEmitters</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterFactory_8h-source.html#l00049">49</a> of file <a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGTKWindow_8h.html
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-<title>OgreGTKWindow.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGTKWindow.h File Reference</h1><code>#include "<a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>"</code><br>
-<code>#include &lt;gtkmm/main.h&gt;</code><br>
-<code>#include &lt;gtkmm/window.h&gt;</code><br>
-<code>#include &lt;gtkglmm.h&gt;</code><br>
-<code>#include &lt;GL/gl.h&gt;</code><br>
-
-<p>
-<a href="OgreGTKWindow_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLSupport-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLSupport-members.html	(revision 657)
+++ 	(revision )
@@ -1,48 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLSupport Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta2">addConfig</a>()=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta17">checkExtension</a>(const String &amp;ext) const </td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta16">checkMinGLVersion</a>(const String &amp;v) const </td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta11">createRenderTexture</a>(const String &amp;name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0)</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta6">createWindow</a>(bool autoCreateWindow, GLRenderSystem *renderSystem, const String &amp;windowTitle)=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp1">extensionList</a></td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta13">getConfigOptions</a>(void)</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta14">getGLVendor</a>(void) const </td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta15">getGLVersion</a>(void) const </td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta15">getProcAddress</a>(const String &amp;procname)=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta0">GLSupport</a>()</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta17">initialiseCapabilities</a>(RenderSystemCapabilities &amp;caps)</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta16">initialiseExtensions</a>()</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp0">mOptions</a></td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupportr1">mVendor</a></td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupportr0">mVersion</a></td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GTKGLSupporta17">newWindow</a>(const String &amp;name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta9">setConfigOption</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta9">start</a>()=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta10">stop</a>()=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta4">validateConfig</a>()=0</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta1">~GLSupport</a>()</td><td><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:10:29 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structbsp__vis__t.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structbsp__vis__t.html	(revision 657)
+++ 	(revision )
@@ -1,112 +1,0 @@
-<html>
-<head>
-<title>bsp_vis_t struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>bsp_vis_t Struct Reference</h1><code>#include &lt;<a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>&gt;</code>
-<p>
-<a href="structbsp__vis__t-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__vis__t.html#bsp__vis__to0">cluster_count</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__vis__t.html#bsp__vis__to1">row_size</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__vis__t.html#bsp__vis__to2">data</a> [1]</td></tr>
-
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="bsp__vis__to0" doxytag="bsp_vis_t::cluster_count" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__vis__t.html#bsp__vis__to0">bsp_vis_t::cluster_count</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00217">217</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__vis__to2" doxytag="bsp_vis_t::data" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned char <a class="el" href="structbsp__vis__t.html#bsp__vis__to2">bsp_vis_t::data</a>[1]
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00219">219</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__vis__to1" doxytag="bsp_vis_t::row_size" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__vis__t.html#bsp__vis__to1">bsp_vis_t::row_size</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00218">218</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreHardwareBufferManager_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreHardwareBufferManager_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,194 +1,0 @@
-<html>
-<head>
-<title>OgreHardwareBufferManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreHardwareBufferManager.h</h1><a href="OgreHardwareBufferManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __HardwareBufferManager__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __HardwareBufferManager__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="comment">// Precompiler options</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 
-00031 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreHardwareIndexBuffer_8h.html">OgreHardwareIndexBuffer.h</a>"</span>
-00034 
-00035 
-00036 <span class="keyword">namespace </span>Ogre {
-00037 
-<a name="l00048"></a><a class="code" href="classOgre_1_1HardwareBufferLicensee.html">00048</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> HardwareBufferLicensee
-00049     {
-00050     <span class="keyword">public</span>:
-<a name="l00051"></a><a class="code" href="classOgre_1_1HardwareBufferLicensee.html#Ogre_1_1HardwareBufferLicenseea0">00051</a>         <span class="keyword">virtual</span> ~HardwareBufferLicensee() { }
-00054         <span class="keyword">virtual</span> <span class="keywordtype">void</span> licenseExpired(<a class="code" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* buffer) = 0;
-00055     };
-00056 
-<a name="l00058"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html">00058</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> TempBlendedBufferInfo : <span class="keyword">public</span> HardwareBufferLicensee
-00059     {
-00060     <span class="keyword">public</span>:
-00061         <span class="comment">// Pre-blended </span>
-<a name="l00062"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo0">00062</a>         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> srcPositionBuffer;
-<a name="l00063"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo1">00063</a>         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> srcNormalBuffer;
-00064         <span class="comment">// Post-blended </span>
-<a name="l00065"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo2">00065</a>         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> destPositionBuffer;
-<a name="l00066"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo3">00066</a>         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> destNormalBuffer;
-<a name="l00068"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo4">00068</a>         <span class="keywordtype">bool</span> posNormalShareBuffer;
-<a name="l00069"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo5">00069</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> posBindIndex;
-<a name="l00070"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo6">00070</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> normBindIndex;
-<a name="l00071"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo7">00071</a>         <span class="keywordtype">bool</span> bindPositions;
-<a name="l00072"></a><a class="code" href="classOgre_1_1TempBlendedBufferInfo.html#Ogre_1_1TempBlendedBufferInfoo8">00072</a>         <span class="keywordtype">bool</span> bindNormals;
-00073 
-00074         ~TempBlendedBufferInfo(<span class="keywordtype">void</span>);
-00076         <span class="keywordtype">void</span> checkoutTempCopies(<span class="keywordtype">bool</span> positions = <span class="keyword">true</span>, <span class="keywordtype">bool</span> normals = <span class="keyword">true</span>);
-00078         <span class="keywordtype">void</span> bindTempCopies(<a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* targetData, <span class="keywordtype">bool</span> suppressHardwareUpload);
-00080         <span class="keywordtype">void</span> licenseExpired(<a class="code" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* buffer);
-00081     };
-00082 
-00083 
-<a name="l00086"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html">00086</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> HardwareBufferManager : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a>&lt;HardwareBufferManager&gt;
-00087     {
-<a name="l00088"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagern0">00088</a>         <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>;
-<a name="l00089"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagern1">00089</a>         <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>;
-00090     <span class="keyword">protected</span>:
-<a name="l00091"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">00091</a>         <span class="keyword">typedef</span> std::list&lt;VertexDeclaration*&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a>;
-<a name="l00092"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">00092</a>         <span class="keyword">typedef</span> std::list&lt;VertexBufferBinding*&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a>;
-00093 
-<a name="l00094"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp0">00094</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx0">VertexDeclarationList</a> mVertexDeclarations;
-<a name="l00095"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp1">00095</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx1">VertexBufferBindingList</a> mVertexBufferBindings;
-00096 
-00097 
-00098         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyAllDeclarations(<span class="keywordtype">void</span>);
-00099         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyAllBindings(<span class="keywordtype">void</span>);
-00100 
-00101     <span class="keyword">public</span>:
-00102 
-<a name="l00103"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerw2">00103</a>         <span class="keyword">enum</span> BufferLicenseType
-00104         {
-00106             BLT_MANUAL_RELEASE,
-00108             BLT_AUTOMATIC_RELEASE
-00109         };
-00110 
-00111     <span class="keyword">protected</span>:
-<a name="l00113"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html">00113</a>         <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a17">_OgrePrivate</a> VertexBufferLicense
-00114         {
-00115         <span class="keyword">public</span>:
-<a name="l00116"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html#Ogre_1_1HardwareBufferManager_1_1VertexBufferLicenseo0">00116</a>             <a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>* originalBufferPtr;
-<a name="l00117"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html#Ogre_1_1HardwareBufferManager_1_1VertexBufferLicenseo1">00117</a>             BufferLicenseType licenseType;
-<a name="l00118"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html#Ogre_1_1HardwareBufferManager_1_1VertexBufferLicenseo2">00118</a>             <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> buffer;
-<a name="l00119"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html#Ogre_1_1HardwareBufferManager_1_1VertexBufferLicenseo3">00119</a>             HardwareBufferLicensee* licensee;
-<a name="l00120"></a><a class="code" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html#Ogre_1_1HardwareBufferManager_1_1VertexBufferLicensea0">00120</a>             VertexBufferLicense(
-00121                 <a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>* orig,
-00122                 BufferLicenseType ltype, 
-00123                 <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> buf, 
-00124                 HardwareBufferLicensee* lic) 
-00125                 : originalBufferPtr(orig), licenseType(ltype), buffer(buf), licensee(lic) {}
-00126 
-00127         };
-00128 
-<a name="l00130"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">00130</a>         <span class="keyword">typedef</span> std::vector&lt;HardwareVertexBufferSharedPtr&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx2">FreeTemporaryVertexBufferList</a>;
-<a name="l00132"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">00132</a>         <span class="keyword">typedef</span> std::map&lt;HardwareVertexBuffer*, FreeTemporaryVertexBufferList*&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a>;
-<a name="l00134"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp2">00134</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx3">FreeTemporaryVertexBufferMap</a> mFreeTempVertexBufferMap;
-<a name="l00136"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">00136</a>         <span class="keyword">typedef</span> std::vector&lt;VertexBufferLicense&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a>;
-<a name="l00138"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp3">00138</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx4">TemporaryVertexBufferLicenseList</a> mTempVertexBufferLicenses;
-00139 
-<a name="l00140"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">00140</a>         <span class="keyword">typedef</span> std::set&lt;HardwareVertexBuffer*&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a>;
-<a name="l00141"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">00141</a>         <span class="keyword">typedef</span> std::set&lt;HardwareIndexBuffer*&gt; <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a>;
-<a name="l00142"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp4">00142</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx5">VertexBufferList</a> mVertexBuffers;
-<a name="l00143"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerp5">00143</a>         <a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagerx6">IndexBufferList</a> mIndexBuffers;
-00144 
-00145 
-00147         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> makeBufferCopy(
-00148             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; source, 
-00149             HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> useShadowBuffer);
-00150 
-00151     <span class="keyword">public</span>:
-00152         HardwareBufferManager();
-00153         <span class="keyword">virtual</span> ~HardwareBufferManager();
-00182         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> 
-00183             createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, 
-00184             <span class="keywordtype">bool</span> useShadowBuffer = <span class="keyword">false</span>) = 0;
-00201         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> 
-00202             createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, 
-00203             HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> useShadowBuffer = <span class="keyword">false</span>) = 0;
-00205         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* createVertexDeclaration(<span class="keywordtype">void</span>);
-00207         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyVertexDeclaration(<a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* decl);
-00208 
-00210         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* createVertexBufferBinding(<span class="keywordtype">void</span>);
-00212         <span class="keyword">virtual</span> <span class="keywordtype">void</span> destroyVertexBufferBinding(<a class="code" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* binding);
-00213 
-00219         <span class="keyword">virtual</span> <span class="keywordtype">void</span> registerVertexBufferSourceAndCopy(
-00220             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; sourceBuffer,
-00221             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; copy);
-00222 
-00239         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> allocateVertexBufferCopy(
-00240             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; sourceBuffer, 
-00241             BufferLicenseType licenseType,
-00242             HardwareBufferLicensee* licensee,
-00243             <span class="keywordtype">bool</span> copyData = <span class="keyword">false</span>);
-00252         <span class="keyword">virtual</span> <span class="keywordtype">void</span> releaseVertexBufferCopy(
-00253             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; bufferCopy); 
-00254 
-00257         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _releaseBufferCopies(<span class="keywordtype">void</span>);
-00258 
-<a name="l00268"></a><a class="code" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera12">00268</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _forceReleaseBufferCopies(
-00269             <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&amp; sourceBuffer)
-00270         { _forceReleaseBufferCopies(sourceBuffer.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra7">get</a>()); }
-00271 
-00281         <span class="keywordtype">void</span> _forceReleaseBufferCopies(<a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>* sourceBuffer);
-00282 
-00284         <span class="keywordtype">void</span> _notifyVertexBufferDestroyed(<a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>* buf);
-00286         <span class="keywordtype">void</span> _notifyIndexBufferDestroyed(<a class="code" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a>* buf);
-00287 
-00303         <span class="keyword">static</span> HardwareBufferManager&amp; getSingleton(<span class="keywordtype">void</span>);
-00319         <span class="keyword">static</span> HardwareBufferManager* getSingletonPtr(<span class="keywordtype">void</span>);
-00320             
-00321     };
-00322 
-00323 }
-00324 
-00325 <span class="preprocessor">#endif</span>
-00326 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneQueryResult-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneQueryResult-members.html	(revision 657)
+++ 	(revision )
@@ -1,28 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SceneQueryResult Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1SceneQueryResult.html">Ogre::SceneQueryResult</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQueryResult.html#Ogre_1_1SceneQueryResulto0">movables</a></td><td><a class="el" href="structOgre_1_1SceneQueryResult.html">Ogre::SceneQueryResult</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneQueryResult.html#Ogre_1_1SceneQueryResulto1">worldFragments</a></td><td><a class="el" href="structOgre_1_1SceneQueryResult.html">Ogre::SceneQueryResult</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreCamera_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreCamera_8h.html	(revision 657)
+++ 	(revision )
@@ -1,43 +1,0 @@
-<html>
-<head>
-<title>OgreCamera.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreCamera.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMatrix4_8h-source.html">OgreMatrix4.h</a>"</code><br>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9RenderSystem.html
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-<h1>Ogre::D3D9RenderSystem Class Reference</h1>Implementation of DirectX9 as a rendering system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3D9RenderSystem:
-<p><center><img src="classOgre_1_1D3D9RenderSystem.png" usemap="#Ogre::D3D9RenderSystem_map" border="0" alt=""></center>
-<map name="Ogre::D3D9RenderSystem_map">
-<area href="classOgre_1_1RenderSystem.html" alt="Ogre::RenderSystem" shape="rect" coords="0,0,160,24">
-</map>
-<a href="classOgre_1_1D3D9RenderSystem-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Iterator over RenderTargets.  <a href="#Ogre_1_1RenderSystemw0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema0">D3D9RenderSystem</a> (HINSTANCE hInstance)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema1">~D3D9RenderSystem</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema2">initConfigOptions</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema3">getConfigOptions</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the details of this API's configuration options.  <a href="#Ogre_1_1D3D9RenderSystema3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema4">validateConfigOptions</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Validates the options set for the rendering system, returning a message if there are problems.  <a href="#Ogre_1_1D3D9RenderSystema4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema5">initialise</a> (bool autoCreateWindow, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;windowTitle="OGRE Render Window")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start up the renderer using the settings selected (Or the defaults if none have been selected).  <a href="#Ogre_1_1D3D9RenderSystema5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema6">createRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, bool fullScreen, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false  <a href="#Ogre_1_1D3D9RenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema7">createRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> internalFormat=PF_X8R8G8B8, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
-  <a href="#Ogre_1_1D3D9RenderSystema7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema8">getErrorDescription</a> (long errorNumber) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a description of an error code.  <a href="#Ogre_1_1D3D9RenderSystema8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema9">getName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the rendering system.  <a href="#Ogre_1_1D3D9RenderSystema9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema10">setConfigOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets an option for this API.  <a href="#Ogre_1_1D3D9RenderSystema10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema11">reinitialise</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Restart the renderer (normally following a change in settings).  <a href="#Ogre_1_1D3D9RenderSystema11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema12">shutdown</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Shutdown the renderer and cleanup resources.  <a href="#Ogre_1_1D3D9RenderSystema12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema13">setAmbientLight</a> (float r, float g, float b)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the colour &amp; strength of the ambient (global directionless) light in the world.  <a href="#Ogre_1_1D3D9RenderSystema13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema14">setShadingType</a> (<a class="el" href="namespaceOgre.html#a641">ShadeOptions</a> so)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the type of light shading required (default = Gouraud).  <a href="#Ogre_1_1D3D9RenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema15">setLightingEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not dynamic lighting is enabled.  <a href="#Ogre_1_1D3D9RenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema16">destroyRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render target of any sort.  <a href="#Ogre_1_1D3D9RenderSystema16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema17">convertColourValue</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour, <a class="el" href="namespaceOgre.html#a412">uint32</a> *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generates a packed data version of the passed in <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> suitable for use as with this <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3D9RenderSystema17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema18">setStencilCheckEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Turns stencil buffer checking on or off.  <a href="#Ogre_1_1D3D9RenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema19">setStencilBufferParams</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_ALWAYS_PASS, <a class="el" href="namespaceOgre.html#a412">uint32</a> refValue=0, <a class="el" href="namespaceOgre.html#a412">uint32</a> mask=0xFFFFFFFF, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> stencilFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> depthFailOp=SOP_KEEP, <a class="el" href="namespaceOgre.html#a671">StencilOperation</a> passOp=SOP_KEEP, bool twoSidedOperation=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This method allows you to set all the stencil buffer parameters in one call.  <a href="#Ogre_1_1D3D9RenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema20">setNormaliseNormals</a> (bool normalise)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not normals are to be automatically normalised.  <a href="#Ogre_1_1D3D9RenderSystema20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema21">_useLights</a> (const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;lights, unsigned short limit)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (this allows the same list to be used with different count limits).  <a href="#Ogre_1_1D3D9RenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema22">_setWorldMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the world transform matrix.  <a href="#Ogre_1_1D3D9RenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema23">_setViewMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the view transform matrix.  <a href="#Ogre_1_1D3D9RenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema24">_setProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;m)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the projection transform matrix.  <a href="#Ogre_1_1D3D9RenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema25">_setSurfaceParams</a> (const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;ambient, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;diffuse, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;specular, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;emissive, <a class="el" href="namespaceOgre.html#a420">Real</a> shininess, <a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a> tracking)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the surface properties to be used for future rendering.  <a href="#Ogre_1_1D3D9RenderSystema25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema26">_setTexture</a> (size_t unit, bool enabled, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;texname)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the status of a single texture stage.  <a href="#Ogre_1_1D3D9RenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema27">_setTextureCoordSet</a> (size_t unit, size_t index)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the texture coordinate set to use for a texture unit.  <a href="#Ogre_1_1D3D9RenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema28">_setTextureCoordCalculation</a> (size_t unit, <a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a> m, const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *frustum=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a method for automatically calculating texture coordinates for a stage.  <a href="#Ogre_1_1D3D9RenderSystema28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema29">_setTextureBlendMode</a> (size_t unit, const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;bm)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the texture blend modes from a <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> record.  <a href="#Ogre_1_1D3D9RenderSystema29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema30">_setTextureAddressingMode</a> (size_t unit, <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a> tam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the texture addressing mode for a texture unit.  <a href="#Ogre_1_1D3D9RenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema31">_setTextureMatrix</a> (size_t unit, const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;xform)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the texture coordinate transformation matrix for a texture unit.  <a href="#Ogre_1_1D3D9RenderSystema31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema32">_setSceneBlending</a> (<a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> sourceFactor, <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> destFactor)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the global blending factors for combining subsequent renders with the existing frame contents.  <a href="#Ogre_1_1D3D9RenderSystema32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema33">_setAlphaRejectSettings</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func, unsigned char value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the global alpha rejection approach for future renders.  <a href="#Ogre_1_1D3D9RenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema34">_setViewport</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the provided viewport as the active one for future rendering operations.  <a href="#Ogre_1_1D3D9RenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema35">_beginFrame</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Signifies the beginning of a frame, ie the start of rendering on a single viewport.  <a href="#Ogre_1_1D3D9RenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema36">_endFrame</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ends rendering of a frame to the current viewport.  <a href="#Ogre_1_1D3D9RenderSystema36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema37">_setCullingMode</a> (<a class="el" href="namespaceOgre.html#a643">CullingMode</a> mode)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the culling mode for the render system based on the 'vertex winding'.  <a href="#Ogre_1_1D3D9RenderSystema37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema38">_setDepthBufferParams</a> (bool depthTest=true, bool depthWrite=true, <a class="el" href="namespaceOgre.html#a637">CompareFunction</a> depthFunction=CMPF_LESS_EQUAL)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mode of operation for depth buffer tests from this point onwards.  <a href="#Ogre_1_1D3D9RenderSystema38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema39">_setDepthBufferCheckEnabled</a> (bool enabled=true)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the depth buffer check is performed before a pixel write.  <a href="#Ogre_1_1D3D9RenderSystema39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema40">_setColourBufferWriteEnabled</a> (bool red, bool green, bool blue, bool alpha)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not colour buffer writing is enabled, and for which channels.  <a href="#Ogre_1_1D3D9RenderSystema40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema41">_setDepthBufferWriteEnabled</a> (bool enabled=true)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the depth buffer is updated after a pixel write.  <a href="#Ogre_1_1D3D9RenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema42">_setDepthBufferFunction</a> (<a class="el" href="namespaceOgre.html#a637">CompareFunction</a> func=CMPF_LESS_EQUAL)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the comparison function for the depth buffer check.  <a href="#Ogre_1_1D3D9RenderSystema42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema43">_setDepthBias</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> bias)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the depth bias, NB you should use the <a class="el" href="classOgre_1_1Material.html">Material</a> version of this.  <a href="#Ogre_1_1D3D9RenderSystema43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema44">_setFog</a> (<a class="el" href="namespaceOgre.html#a642">FogMode</a> mode=FOG_NONE, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour=<a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> expDensity=1.0, <a class="el" href="namespaceOgre.html#a420">Real</a> linearStart=0.0, <a class="el" href="namespaceOgre.html#a420">Real</a> linearEnd=1.0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the fogging mode for future geometry.  <a href="#Ogre_1_1D3D9RenderSystema44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema45">_makeProjectionMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds a perspective projection matrix suitable for this render system.  <a href="#Ogre_1_1D3D9RenderSystema45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema46">_makeProjectionMatrix</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a420">Real</a> right, <a class="el" href="namespaceOgre.html#a420">Real</a> bottom, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds a perspective projection matrix for the case when frustum is not centered around camera.  <a href="#Ogre_1_1D3D9RenderSystema46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema47">_makeOrthoMatrix</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy, <a class="el" href="namespaceOgre.html#a420">Real</a> aspect, <a class="el" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="el" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;dest, bool forGpuProgram=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Builds an orthographic projection matrix suitable for this render system.  <a href="#Ogre_1_1D3D9RenderSystema47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema48">_applyObliqueDepthProjection</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;matrix, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;plane, bool forGpuProgram)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a perspective projection matrix to use 'oblique depth projection'.  <a href="#Ogre_1_1D3D9RenderSystema48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema49">_setRasterisationMode</a> (<a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> level)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets how to rasterise triangles, as points, wireframe or solid polys.  <a href="#Ogre_1_1D3D9RenderSystema49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema50">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a639">FilterType</a> ftype, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> filter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a single filter for a given texture unit.  <a href="#Ogre_1_1D3D9RenderSystema50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema51">_setTextureLayerAnisotropy</a> (size_t unit, unsigned int maxAnisotropy)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the maximal anisotropy for the specified texture unit.  <a href="#Ogre_1_1D3D9RenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema52">setVertexDeclaration</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *decl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current vertex declaration, ie the source of vertex data.  <a href="#Ogre_1_1D3D9RenderSystema52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema53">setVertexBufferBinding</a> (<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *binding)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current vertex buffer binding state.  <a href="#Ogre_1_1D3D9RenderSystema53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema54">_render</a> (const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render something to the active viewport.  <a href="#Ogre_1_1D3D9RenderSystema54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema55">bindGpuProgram</a> (<a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *prg)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Binds a given <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> (but not the parameters).  <a href="#Ogre_1_1D3D9RenderSystema55"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema56">unbindGpuProgram</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unbinds GpuPrograms of a given GpuProgramType.  <a href="#Ogre_1_1D3D9RenderSystema56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema57">bindGpuProgramParameters</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> gptype, <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bind Gpu program parameters.  <a href="#Ogre_1_1D3D9RenderSystema57"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema58">setClipPlanes</a> (const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;clipPlanes)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1D3D9RenderSystema58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema59">setScissorTest</a> (bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the 'scissor region' ie the region of the target in which rendering can take place.  <a href="#Ogre_1_1D3D9RenderSystema59"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema60">clearFrameBuffer</a> (unsigned int buffers, const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;colour=<a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, <a class="el" href="namespaceOgre.html#a420">Real</a> depth=1.0f, unsigned short stencil=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears one or more frame buffers on the active render target.  <a href="#Ogre_1_1D3D9RenderSystema60"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema61">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, <a class="el" href="namespaceOgre.html#a420">Real</a> A, <a class="el" href="namespaceOgre.html#a420">Real</a> B, <a class="el" href="namespaceOgre.html#a420">Real</a> C, <a class="el" href="namespaceOgre.html#a420">Real</a> D)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a clipping plane.  <a href="#Ogre_1_1D3D9RenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema62">enableClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, bool enable)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enable the clipping plane.  <a href="#Ogre_1_1D3D9RenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema63">createHardwareOcclusionQuery</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an object for performing hardware occlusion queries.  <a href="#Ogre_1_1D3D9RenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema64">getHorizontalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1D3D9RenderSystema64"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema65">getVerticalTexelOffset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem.  <a href="#Ogre_1_1D3D9RenderSystema65"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema66">getMinimumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the minimum (closest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1D3D9RenderSystema66"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema67">getMaximumDepthInputValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the maximum (farthest) depth value to be used when rendering using identity transforms.  <a href="#Ogre_1_1D3D9RenderSystema67"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema68">restoreLostDevice</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">D3D specific method to restore a lost device.  <a href="#Ogre_1_1D3D9RenderSystema68"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema69">isDeviceLost</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">D3D specific method to return whether the device has been lost.  <a href="#Ogre_1_1D3D9RenderSystema69"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema70">_notifyDeviceLost</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify that a device has been lost.  <a href="#Ogre_1_1D3D9RenderSystema70"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema6">destroyHardwareOcclusionQuery</a> (<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *hq)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroy a hardware occlusion query object.  <a href="#Ogre_1_1RenderSystema6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema14">setWBufferEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not W-buffers are enabled if they are avalible for this renderer.  <a href="#Ogre_1_1RenderSystema14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema15">getWBufferEnabled</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the renderer will try to use W-buffers when avalible.  <a href="#Ogre_1_1RenderSystema15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema18">destroyRenderWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render window.  <a href="#Ogre_1_1RenderSystema18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema19">destroyRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a render texture.  <a href="#Ogre_1_1RenderSystema19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema21">attachRenderTarget</a> (<a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;target)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Attaches the passed render target to the render system.  <a href="#Ogre_1_1RenderSystema21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found.  <a href="#Ogre_1_1RenderSystema22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema23">detachRenderTarget</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Detaches the render target with the passed name from the render system and returns a pointer to it.  <a href="#Ogre_1_1RenderSystema23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema24">getRenderTargetIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>.  <a href="#Ogre_1_1RenderSystema24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema26">setWaitForVerticalBlank</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers.  <a href="#Ogre_1_1RenderSystema26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema27">getWaitForVerticalBlank</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the system is synchronising frames with the monitor vertical blank.  <a href="#Ogre_1_1RenderSystema27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema30">_setWorldMatrices</a> (const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *m, unsigned short count)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets multiple world matrices (vertex blending).  <a href="#Ogre_1_1RenderSystema30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema33">_setTextureUnitSettings</a> (size_t texUnit, <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;tl)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function for setting all the properties of a texture unit at once.  <a href="#Ogre_1_1RenderSystema33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema34">_disableTextureUnit</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Turns off a texture unit.  <a href="#Ogre_1_1RenderSystema34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema35">_disableTextureUnitsFrom</a> (size_t texUnit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables all texture units from the given unit upwards.  <a href="#Ogre_1_1RenderSystema35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema41">_setTextureUnitFiltering</a> (size_t unit, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> minFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> magFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> mipFilter)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the filtering options for a given texture unit.  <a href="#Ogre_1_1RenderSystema41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema51">_getViewport</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current active viewport for rendering.  <a href="#Ogre_1_1RenderSystema51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema53">_getCullingMode</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema61">_beginGeometryCount</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count.  <a href="#Ogre_1_1RenderSystema61"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema62">_getFaceCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of tris rendered since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema62"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema63">_getVertexCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reports the number of vertices passed to the renderer since the last _beginGeometryCount call.  <a href="#Ogre_1_1RenderSystema63"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema76">getCapabilities</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the capabilities of the render system.  <a href="#Ogre_1_1RenderSystema76"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema81">_initRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for initialising all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema81"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema82">_notifyCameraRemoved</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer.  <a href="#Ogre_1_1RenderSystema82"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema83">_updateAllRenderTargets</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating all render targets attached to this rendering system.  <a href="#Ogre_1_1RenderSystema83"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema84">setClipPlane</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> index, const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;p)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a clipping plane.  <a href="#Ogre_1_1RenderSystema84"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema87">setInvertVertexWinding</a> (bool invert)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections.  <a href="#Ogre_1_1RenderSystema87"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">addListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema94"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema95">removeListener</a> (Listener *l)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a listener to the custom events that this render system can raise.  <a href="#Ogre_1_1RenderSystema95"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">getRenderSystemEvents</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a list of the rendersystem specific events that this rendersystem can raise.  <a href="#Ogre_1_1RenderSystema96"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; Listener * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemb0">fireEvent</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for firing a rendersystem event.  <a href="#Ogre_1_1RenderSystemb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">mRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets.  <a href="#Ogre_1_1RenderSystemp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">mPrioritisedRenderTargets</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render targets, ordered by priority.  <a href="#Ogre_1_1RenderSystemp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">mActiveRenderTarget</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The Active render target.  <a href="#Ogre_1_1RenderSystemp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">mTextureManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">mCapabilities</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to store the capabilities of the graphics card.  <a href="#Ogre_1_1RenderSystemp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">mActiveViewport</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">mCullingMode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">mVSync</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">mWBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">mFaceCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">mVertexCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">mWorldMatrices</a> [256]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved set of world matrices.  <a href="#Ogre_1_1RenderSystemp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">mManualBlendColours</a> [OGRE_MAX_TEXTURE_LAYERS][2]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved manual colour blends.  <a href="#Ogre_1_1RenderSystemp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">mInvertVertexWinding</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">mEventNames</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of names of events this rendersystem may raise.  <a href="#Ogre_1_1RenderSystemp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">mEventListeners</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">mHwOcclusionQueries</a></td></tr>
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-<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1D3D9RenderWindow.html">D3D9RenderWindow</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">SecondaryWindowList</a></td></tr>
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-<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd0">getDirect3DDrivers</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd1">refreshD3DSettings</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd2">freeDevice</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd3">compareDecls</a> (D3DVERTEXELEMENT9 *pDecl1, D3DVERTEXELEMENT9 *pDecl2, size_t size)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd4">initInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd5">processInputDevices</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd6">setD3D9Light</a> (size_t index, <a class="el" href="classOgre_1_1Light.html">Light</a> *light)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd7">__SetRenderState</a> (D3DRENDERSTATETYPE state, DWORD value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd8">__SetSamplerState</a> (DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd9">__SetTextureStageState</a> (DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HRESULT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd10">__SetFloatRenderState</a> (D3DRENDERSTATETYPE state, <a class="el" href="namespaceOgre.html#a420">Real</a> value)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>DWORD&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd11">_getCurrentAnisotropy</a> (size_t unit)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return anisotropy level  <a href="#Ogre_1_1D3D9RenderSystemd11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd12">_checkMultiSampleQuality</a> (D3DMULTISAMPLE_TYPE type, DWORD *outQuality, D3DFORMAT format, UINT adapterNum, D3DDEVTYPE deviceType, BOOL fullScreen)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">check if a FSAA is supported  <a href="#Ogre_1_1D3D9RenderSystemd12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd13">_setFSAA</a> (D3DMULTISAMPLE_TYPE type, DWORD qualityLevel)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">set FSAA  <a href="#Ogre_1_1D3D9RenderSystemd13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd14">initCapabilities</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for populating the capabilities structure.  <a href="#Ogre_1_1D3D9RenderSystemd14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd15">convertVertexShaderCaps</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd16">convertPixelShaderCaps</a> (void)</td></tr>
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-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3D9&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr0">mpD3D</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Direct3D.  <a href="#Ogre_1_1D3D9RenderSystemr0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE9&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr1">mpD3DDevice</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Direct3D rendering device.  <a href="#Ogre_1_1D3D9RenderSystemr1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr2">mOptions</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DMULTISAMPLE_TYPE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr3">mFSAAType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">full-screen multisampling antialiasing type  <a href="#Ogre_1_1D3D9RenderSystemr3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>DWORD&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr4">mFSAAQuality</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">full-screen multisampling antialiasing level  <a href="#Ogre_1_1D3D9RenderSystemr4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr5">mhInstance</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">instance  <a href="#Ogre_1_1D3D9RenderSystemr5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr6">mDriverList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of D3D drivers installed (video cards).  <a href="#Ogre_1_1D3D9RenderSystemr6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr7">mActiveD3DDriver</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Currently active driver.  <a href="#Ogre_1_1D3D9RenderSystemr7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DCAPS9&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr8">mCaps</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Device caps.  <a href="#Ogre_1_1D3D9RenderSystemr8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3D9RenderSystem::sD3DTextureStageDesc</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr9">mTexStageDesc</a> [OGRE_MAX_TEXTURE_LAYERS]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">structure holding texture unit settings for every stage  <a href="#Ogre_1_1D3D9RenderSystemr9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr10">mLights</a> [MAX_LIGHTS]</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">D3D9HardwareBufferManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr11">mHardwareBufferManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html">D3D9GpuProgramManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr12">mGpuProgramManager</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr13">mLastVertexSourceCount</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr14">mCurrentLights</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr15">mViewMatrix</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Saved last view matrix.  <a href="#Ogre_1_1D3D9RenderSystemr15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9RenderWindow.html">D3D9RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr16">mPrimaryWindow</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Primary window, the one used to create the device.  <a href="#Ogre_1_1D3D9RenderSystemr16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">SecondaryWindowList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr17">mSecondaryWindows</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr18">mDeviceLost</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr19">mBasicStatesInitialised</a></td></tr>
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of DirectX9 as a rendering system. 
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-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00050">50</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderSystemx1" doxytag="Ogre::D3D9RenderSystem::HardwareOcclusionQueryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">Ogre::RenderSystem::HardwareOcclusionQueryList</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01052">1052</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1RenderSystemx0" doxytag="Ogre::D3D9RenderSystem::ListenerList" ></a><p>
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;Listener*&gt; <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">Ogre::RenderSystem::ListenerList</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01049">1049</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1RenderSystemw0" doxytag="Ogre::D3D9RenderSystem::RenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="namespaceOgre.html#a442">Ogre::RenderTargetMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::RenderSystem::RenderTargetIterator</a><code> [inherited]</code>
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-Iterator over RenderTargets. 
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-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00403">403</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRenderSystem_8h-source.html#l00406">Ogre::RenderSystem::getRenderTargetIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemy0" doxytag="Ogre::D3D9RenderSystem::SecondaryWindowList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1D3D9RenderWindow.html">D3D9RenderWindow</a>*&gt; <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">Ogre::D3D9RenderSystem::SecondaryWindowList</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00150">150</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema0" doxytag="Ogre::D3D9RenderSystem::D3D9RenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D9RenderSystem::D3D9RenderSystem </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HINSTANCE&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hInstance</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema1" doxytag="Ogre::D3D9RenderSystem::~D3D9RenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D9RenderSystem::~<a class="el" href="classOgre_1_1D3D9RenderSystem.html">D3D9RenderSystem</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd10" doxytag="Ogre::D3D9RenderSystem::__SetFloatRenderState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3D9RenderSystem::__SetFloatRenderState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DRENDERSTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>state</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00110">110</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd7">__SetRenderState()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd7" doxytag="Ogre::D3D9RenderSystem::__SetRenderState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3D9RenderSystem::__SetRenderState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DRENDERSTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>state</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Referenced by <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00110">__SetFloatRenderState()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd8" doxytag="Ogre::D3D9RenderSystem::__SetSamplerState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3D9RenderSystem::__SetSamplerState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>sampler</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DSAMPLERSTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd9" doxytag="Ogre::D3D9RenderSystem::__SetTextureStageState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HRESULT Ogre::D3D9RenderSystem::__SetTextureStageState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>stage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DTEXTURESTAGESTATETYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema48" doxytag="Ogre::D3D9RenderSystem::_applyObliqueDepthProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_applyObliqueDepthProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>matrix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>plane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Update a perspective projection matrix to use 'oblique depth projection'. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method can be used to change the nature of a perspective transform in order to make the near plane not perpendicular to the camera view direction, but to be at some different orientation. This can be useful for performing arbitrary clipping (e.g. to a reflection plane) which could otherwise only be done using user clip planes, which are more expensive, and not necessarily supported on all cards. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>matrix</em>&nbsp;</td><td>The existing projection matrix. Note that this must be a perspective transform (not orthographic), and must not have already been altered by this method. The matrix will be altered in-place. </td></tr>
-    <tr><td valign=top><em>plane</em>&nbsp;</td><td>The plane which is to be used as the clipping plane. This plane must be in CAMERA (view) space. </td></tr>
-    <tr><td valign=top><em>forGpuProgram</em>&nbsp;</td><td>Is this for use with a Gpu program or fixed-function</td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema68">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema35" doxytag="Ogre::D3D9RenderSystem::_beginFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_beginFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Signifies the beginning of a frame, ie the start of rendering on a single viewport. 
-<p>
-Will occur several times per complete frame if multiple viewports exist. 
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema48">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema61" doxytag="Ogre::D3D9RenderSystem::_beginGeometryCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_beginGeometryCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> will keep a count of tris rendered, this resets the count. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd12" doxytag="Ogre::D3D9RenderSystem::_checkMultiSampleQuality" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D9RenderSystem::_checkMultiSampleQuality </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DMULTISAMPLE_TYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD *&nbsp;</td>
-          <td class="mdname" nowrap> <em>outQuality</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DFORMAT&nbsp;</td>
-          <td class="mdname" nowrap> <em>format</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>UINT&nbsp;</td>
-          <td class="mdname" nowrap> <em>adapterNum</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DDEVTYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>deviceType</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>BOOL&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-check if a FSAA is supported 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema34" doxytag="Ogre::D3D9RenderSystem::_disableTextureUnit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Turns off a texture unit. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema35" doxytag="Ogre::D3D9RenderSystem::_disableTextureUnitsFrom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_disableTextureUnitsFrom </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texUnit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Disables all texture units from the given unit upwards. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema36" doxytag="Ogre::D3D9RenderSystem::_endFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_endFrame </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Ends rendering of a frame to the current viewport. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema49">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema53" doxytag="Ogre::D3D9RenderSystem::_getCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a643">CullingMode</a> Ogre::RenderSystem::_getCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd11" doxytag="Ogre::D3D9RenderSystem::_getCurrentAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> DWORD Ogre::D3D9RenderSystem::_getCurrentAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>unit</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-return anisotropy level 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema62" doxytag="Ogre::D3D9RenderSystem::_getFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getFaceCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of tris rendered since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema63" doxytag="Ogre::D3D9RenderSystem::_getVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderSystem::_getVertexCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reports the number of vertices passed to the renderer since the last _beginGeometryCount call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema51" doxytag="Ogre::D3D9RenderSystem::_getViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderSystem::_getViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the current active viewport for rendering. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema81" doxytag="Ogre::D3D9RenderSystem::_initRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_initRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method for initialising all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema47" doxytag="Ogre::D3D9RenderSystem::_makeOrthoMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_makeOrthoMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Builds an orthographic projection matrix suitable for this render system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because different APIs have different requirements (some incompatible) for the projection matrix, this method allows each to implement their own correctly and pass back a generic OGRE matrix for storage in the engine. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema67">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema46" doxytag="Ogre::D3D9RenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Builds a perspective projection matrix for the case when frustum is not centered around camera. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> coordinates are in camera coordinate frame, i.e. camera is at the origin. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema66">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema45" doxytag="Ogre::D3D9RenderSystem::_makeProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_makeProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fovy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>aspect</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>nearPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>farPlane</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>forGpuProgram</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Builds a perspective projection matrix suitable for this render system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because different APIs have different requirements (some incompatible) for the projection matrix, this method allows each to implement their own correctly and pass back a generic OGRE matrix for storage in the engine. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema65">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema82" doxytag="Ogre::D3D9RenderSystem::_notifyCameraRemoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_notifyCameraRemoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to notify all render targets that a camera has been removed, incase they were referring to it as their viewer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema70" doxytag="Ogre::D3D9RenderSystem::_notifyDeviceLost" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_notifyDeviceLost </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify that a device has been lost. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema54" doxytag="Ogre::D3D9RenderSystem::_render" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_render </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Render something to the active viewport. 
-<p>
-Low-level rendering interface to perform rendering operations. Unlikely to be used directly by client applications, since the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> and various support classes will be responsible for calling this method. Can only be called between _beginScene and _endScene<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>op</em>&nbsp;</td><td>A rendering operation instance, which contains details of the operation to be performed. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema75">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema33" doxytag="Ogre::D3D9RenderSystem::_setAlphaRejectSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setAlphaRejectSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned char&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the global alpha rejection approach for future renders. 
-<p>
-By default images are rendered regardless of texture alpha. This method lets you change that. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>func</em>&nbsp;</td><td>The comparison function which must pass for a pixel to be written. </td></tr>
-    <tr><td valign=top><em>val</em>&nbsp;</td><td>The value to compare each pixels alpha value to (0-255) </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema47">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema40" doxytag="Ogre::D3D9RenderSystem::_setColourBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setColourBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>red</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>green</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>blue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>alpha</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not colour buffer writing is enabled, and for which channels. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>For some advanced effects, you may wish to turn off the writing of certain colour channels, or even all of the colour channels so that only the depth buffer is updated in a rendering pass. However, the chances are that you really want to use this option through the <a class="el" href="classOgre_1_1Material.html">Material</a> class. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>red,green,blue,alpha</em>&nbsp;</td><td>Whether writing is enabled for each of the 4 colour channels. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema58">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema37" doxytag="Ogre::D3D9RenderSystem::_setCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setCullingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a643">CullingMode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mode</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the culling mode for the render system based on the 'vertex winding'. 
-<p>
-A typical way for the rendering engine to cull triangles is based on the 'vertex winding' of triangles. Vertex winding refers to the direction in which the vertices are passed or indexed to in the rendering operation as viewed from the camera, and will wither be clockwise or anticlockwise (that's 'counterclockwise' for you Americans out there ;) The default is CULL_CLOCKWISE i.e. that only triangles whose vertices are passed/indexed in anticlockwise order are rendered - this is a common approach and is used in 3D studio models for example. You can alter this culling mode if you wish but it is not advised unless you know what you are doing. You may wish to use the CULL_NONE option for mesh data that you cull yourself where the vertex winding is uncertain. 
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema52">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema43" doxytag="Ogre::D3D9RenderSystem::_setDepthBias" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setDepthBias </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bias</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the depth bias, NB you should use the <a class="el" href="classOgre_1_1Material.html">Material</a> version of this. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When polygons are coplanar, you can get problems with 'depth fighting' where the pixels from the two polys compete for the same screen pixel. This is particularly a problem for decals (polys attached to another surface to represent details such as bulletholes etc.). </dd></dl>
-<dl compact><dt><b></b></dt><dd>A way to combat this problem is to use a depth bias to adjust the depth buffer value used for the decal such that it is slightly higher than the true value, ensuring that the decal appears on top. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>bias</em>&nbsp;</td><td>The bias value, should be between 0 and 16. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema59">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema39" doxytag="Ogre::D3D9RenderSystem::_setDepthBufferCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setDepthBufferCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the depth buffer check is performed before a pixel write. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, the depth buffer is tested for each pixel and the frame buffer is only updated if the depth function test succeeds. If false, no test is performed and pixels are always written. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema55">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema42" doxytag="Ogre::D3D9RenderSystem::_setDepthBufferFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setDepthBufferFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em> = CMPF_LESS_EQUAL          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the comparison function for the depth buffer check. 
-<p>
-Advanced use only - allows you to choose the function applied to compare the depth values of new and existing pixels in the depth buffer. Only an issue if the deoth buffer check is enabled (see _setDepthBufferCheckEnabled) <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>func</em>&nbsp;</td><td>The comparison between the new depth and the existing depth which must return true for the new pixel to be written. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema57">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema38" doxytag="Ogre::D3D9RenderSystem::_setDepthBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setDepthBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthTest</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthWrite</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFunction</em> = CMPF_LESS_EQUAL</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the mode of operation for depth buffer tests from this point onwards. 
-<p>
-Sometimes you may wish to alter the behaviour of the depth buffer to achieve special effects. Because it's unlikely that you'll set these options for an entire frame, but rather use them to tweak settings between rendering objects, this is an internal method (indicated by the '_' prefix) which will be used by a <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> implementation rather than directly from the client application. If this method is never called the settings are automatically the same as the default parameters. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>depthTest</em>&nbsp;</td><td>If true, the depth buffer is tested for each pixel and the frame buffer is only updated if the depth function test succeeds. If false, no test is performed and pixels are always written. </td></tr>
-    <tr><td valign=top><em>depthWrite</em>&nbsp;</td><td>If true, the depth buffer is updated with the depth of the new pixel if the depth test succeeds. If false, the depth buffer is left unchanged even if a new pixel is written. </td></tr>
-    <tr><td valign=top><em>depthFunction</em>&nbsp;</td><td>Sets the function required for the depth test. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema54">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema41" doxytag="Ogre::D3D9RenderSystem::_setDepthBufferWriteEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setDepthBufferWriteEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the depth buffer is updated after a pixel write. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, the depth buffer is updated with the depth of the new pixel if the depth test succeeds. If false, the depth buffer is left unchanged even if a new pixel is written. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema56">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema44" doxytag="Ogre::D3D9RenderSystem::_setFog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setFog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a642">FogMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mode</em> = FOG_NONE, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em> = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>expDensity</em> = 1.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearStart</em> = 0.0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearEnd</em> = 1.0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the fogging mode for future geometry. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mode</em>&nbsp;</td><td>Set up the mode of fog as described in the FogMode enum, or set to FOG_NONE to turn off. </td></tr>
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour of the fog. Either set this to the same as your viewport background colour, or to blend in with a skydome or skybox. </td></tr>
-    <tr><td valign=top><em>expDensity</em>&nbsp;</td><td>The density of the fog in FOG_EXP or FOG_EXP2 mode, as a value between 0 and 1. The default is 1. i.e. completely opaque, lower values can mean that fog never completely obscures the scene. </td></tr>
-    <tr><td valign=top><em>linearStart</em>&nbsp;</td><td>Distance at which linear fog starts to encroach. The distance must be passed as a parametric value between 0 and 1, with 0 being the near clipping plane, and 1 being the far clipping plane. Only applicable if mode is FOG_LINEAR. </td></tr>
-    <tr><td valign=top><em>linearEnd</em>&nbsp;</td><td>Distance at which linear fog becomes completely opaque.The distance must be passed as a parametric value between 0 and 1, with 0 being the near clipping plane, and 1 being the far clipping plane. Only applicable if mode is FOG_LINEAR. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema60">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd13" doxytag="Ogre::D3D9RenderSystem::_setFSAA" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setFSAA </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DMULTISAMPLE_TYPE&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DWORD&nbsp;</td>
-          <td class="mdname" nowrap> <em>qualityLevel</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-set FSAA 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema24" doxytag="Ogre::D3D9RenderSystem::_setProjectionMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setProjectionMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the projection transform matrix. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema32">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema49" doxytag="Ogre::D3D9RenderSystem::_setRasterisationMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setRasterisationMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>level</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets how to rasterise triangles, as points, wireframe or solid polys. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema69">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema32" doxytag="Ogre::D3D9RenderSystem::_setSceneBlending" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setSceneBlending </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceFactor</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>destFactor</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the global blending factors for combining subsequent renders with the existing frame contents. 
-<p>
-The result of the blending operation is: <p>
-final = (texture * sourceFactor) + (pixel * destFactor) Each of the factors is specified as one of a number of options, as specified in the SceneBlendFactor enumerated type. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceFactor</em>&nbsp;</td><td>The source factor in the above calculation, i.e. multiplied by the texture colour components. </td></tr>
-    <tr><td valign=top><em>destFactor</em>&nbsp;</td><td>The destination factor in the above calculation, i.e. multiplied by the pixel colour components. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema46">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema25" doxytag="Ogre::D3D9RenderSystem::_setSurfaceParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setSurfaceParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>ambient</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>diffuse</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>specular</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>emissive</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>shininess</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a58">TrackVertexColourType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tracking</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the surface properties to be used for future rendering. 
-<p>
-This method sets the the properties of the surfaces of objects to be rendered after it. In this context these surface properties are the amount of each type of light the object reflects (determining it's colour under different types of light), whether it emits light itself, and how shiny it is. Textures are not dealt with here, see the _setTetxure method for details. This method is used by _setMaterial so does not need to be called direct if that method is being used.<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ambient</em>&nbsp;</td><td>The amount of ambient (sourceless and directionless) light an object reflects. Affected by the colour/amount of ambient light in the scene. </td></tr>
-    <tr><td valign=top><em>diffuse</em>&nbsp;</td><td>The amount of light from directed sources that is reflected (affected by colour/amount of point, directed and spot light sources) </td></tr>
-    <tr><td valign=top><em>specular</em>&nbsp;</td><td>The amount of specular light reflected. This is also affected by directed light sources but represents the colour at the highlights of the object. </td></tr>
-    <tr><td valign=top><em>emissive</em>&nbsp;</td><td>The colour of light emitted from the object. Note that this will make an object seem brighter and not dependent on lights in the scene, but it will not act as a light, so will not illuminate other objects. Use a light attached to the same <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> as the object for this purpose. </td></tr>
-    <tr><td valign=top><em>shininess</em>&nbsp;</td><td>A value which only has an effect on specular highlights (so specular must be non-black). The higher this value, the smaller and crisper the specular highlights will be, imitating a more highly polished surface. This value is not constrained to 0.0-1.0, in fact it is likely to be more (10.0 gives a modest sheen to an object). </td></tr>
-    <tr><td valign=top><em>tracking</em>&nbsp;</td><td>A bit field that describes which of the ambient, diffuse, specular and emissive colours follow the vertex colour of the primitive. When a bit in this field is set its <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> is ignored. This is a combination of TVC_AMBIENT, TVC_DIFFUSE, TVC_SPECULAR(note that the shininess value is still taken from shininess) and TVC_EMISSIVE. TVC_NONE means that there will be no material property tracking the vertex colours. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema36">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema26" doxytag="Ogre::D3D9RenderSystem::_setTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>texname</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the status of a single texture stage. 
-<p>
-Sets the details of a texture stage, to be used for all primitives rendered afterwards. User processes would not normally call this direct unless rendering primitives themselves - the <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> class is designed to manage materials for objects. Note that this method is called by _setMaterial.<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The index of the texture unit to modify. Multitexturing hardware can support multiple units (see RenderSystemCapabilites::numTextureUnits) </td></tr>
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>Boolean to turn the unit on/off </td></tr>
-    <tr><td valign=top><em>texname</em>&nbsp;</td><td>The name of the texture to use - this should have already been loaded with <a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">TextureManager::load</a>. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema37">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema30" doxytag="Ogre::D3D9RenderSystem::_setTextureAddressingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureAddressingMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew26">TextureUnitState::TextureAddressingMode</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>tam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the texture addressing mode for a texture unit. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema44">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema29" doxytag="Ogre::D3D9RenderSystem::_setTextureBlendMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureBlendMode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bm</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the texture blend modes from a <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> record. 
-<p>
-Meant for use internally only - apps should use the <a class="el" href="classOgre_1_1Material.html">Material</a> and <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> classes. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Texture.html">Texture</a> unit as above </td></tr>
-    <tr><td valign=top><em>bm</em>&nbsp;</td><td>Details of the blending mode </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema40">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema28" doxytag="Ogre::D3D9RenderSystem::_setTextureCoordCalculation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureCoordCalculation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a670">TexCoordCalcMethod</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>frustum</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a method for automatically calculating texture coordinates for a stage. 
-<p>
-Should not be used by apps - for use by <a class="el" href="namespaceOgre.html">Ogre</a> only. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Texture.html">Texture</a> unit as above </td></tr>
-    <tr><td valign=top><em>m</em>&nbsp;</td><td>Calculation method to use </td></tr>
-    <tr><td valign=top><em>frustum</em>&nbsp;</td><td>Optional <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> param, only used for projective effects </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema39">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema27" doxytag="Ogre::D3D9RenderSystem::_setTextureCoordSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureCoordSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the texture coordinate set to use for a texture unit. 
-<p>
-Meant for use internally - not generally used directly by apps - the <a class="el" href="classOgre_1_1Material.html">Material</a> and <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> classes let you manage textures far more easily.<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Texture.html">Texture</a> unit as above </td></tr>
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index of the texture coordinate set to use. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema38">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema51" doxytag="Ogre::D3D9RenderSystem::_setTextureLayerAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureLayerAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxAnisotropy</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the maximal anisotropy for the specified texture unit. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema43">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema31" doxytag="Ogre::D3D9RenderSystem::_setTextureMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>xform</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the texture coordinate transformation matrix for a texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Texture.html">Texture</a> unit to affect </td></tr>
-    <tr><td valign=top><em>xform</em>&nbsp;</td><td>The 4x4 matrix </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema45">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema41" doxytag="Ogre::D3D9RenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>magFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mipFilter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the filtering options for a given texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The texture unit to set the filtering options for </td></tr>
-    <tr><td valign=top><em>minFilter</em>&nbsp;</td><td>The filter used when a texture is reduced in size </td></tr>
-    <tr><td valign=top><em>magFilter</em>&nbsp;</td><td>The filter used when a texture is magnified </td></tr>
-    <tr><td valign=top><em>mipFilter</em>&nbsp;</td><td>The filter used between mipmap levels, FO_NONE disables mipmapping </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema50" doxytag="Ogre::D3D9RenderSystem::_setTextureUnitFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setTextureUnitFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>unit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ftype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>filter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a single filter for a given texture unit. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>unit</em>&nbsp;</td><td>The texture unit to set the filtering options for </td></tr>
-    <tr><td valign=top><em>ftype</em>&nbsp;</td><td>The filter type </td></tr>
-    <tr><td valign=top><em>filter</em>&nbsp;</td><td>The filter to be used </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema42">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema33" doxytag="Ogre::D3D9RenderSystem::_setTextureUnitSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setTextureUnitSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>texUnit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>tl</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility function for setting all the properties of a texture unit at once. 
-<p>
-This method is also worth using over the individual texture unit settings because it only sets those settings which are different from the current settings for this unit, thus minimising render state changes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema23" doxytag="Ogre::D3D9RenderSystem::_setViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setViewMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the view transform matrix. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema31">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema34" doxytag="Ogre::D3D9RenderSystem::_setViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the provided viewport as the active one for future rendering operations. 
-<p>
-This viewport is aware of it's own camera and render target. Must be implemented by subclass.<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>target</em>&nbsp;</td><td>Pointer to the appropriate viewport. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema50">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema30" doxytag="Ogre::D3D9RenderSystem::_setWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_setWorldMatrices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>m</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets multiple world matrices (vertex blending). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema22" doxytag="Ogre::D3D9RenderSystem::_setWorldMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_setWorldMatrix </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the world transform matrix. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema29">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema83" doxytag="Ogre::D3D9RenderSystem::_updateAllRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::_updateAllRenderTargets </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating all render targets attached to this rendering system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema21" doxytag="Ogre::D3D9RenderSystem::_useLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::_useLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lights</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>limit</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (this allows the same list to be used with different count limits). 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema28">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema94" doxytag="Ogre::D3D9RenderSystem::addListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::addListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a listener to the custom events that this render system can raise. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some render systems have quite specific, internally generated events that the application may wish to be notified of. Many applications don't have to worry about these events, and can just trust OGRE to handle them, but if you want to know, you can add a listener here. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Events are raised very generically by string name. Perhaps the most common example of a render system specific event is the loss and restoration of a device in DirectX; which OGRE deals with, but you may wish to know when it happens. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema96">RenderSystem::getRenderSystemEvents</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema21" doxytag="Ogre::D3D9RenderSystem::attachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::attachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Attaches the passed render target to the render system. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema55" doxytag="Ogre::D3D9RenderSystem::bindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::bindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>prg</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Binds a given <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> (but not the parameters). 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only one <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> of each type can be bound at once, binding another one will simply replace the exsiting one. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema77">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema57" doxytag="Ogre::D3D9RenderSystem::bindGpuProgramParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::bindGpuProgramParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>gptype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Bind Gpu program parameters. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema78">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema60" doxytag="Ogre::D3D9RenderSystem::clearFrameBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::clearFrameBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>buffers</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em> = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em> = 1.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencil</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears one or more frame buffers on the active render target. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buffers</em>&nbsp;</td><td>Combination of one or more elements of FrameBufferType denoting which buffers are to be cleared </td></tr>
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour to clear the colour buffer with, if enabled </td></tr>
-    <tr><td valign=top><em>depth</em>&nbsp;</td><td>The value to initialise the depth buffer with, if enabled </td></tr>
-    <tr><td valign=top><em>stencil</em>&nbsp;</td><td>The value to initialise the stencil buffer with, if enabled. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema89">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd3" doxytag="Ogre::D3D9RenderSystem::compareDecls" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D9RenderSystem::compareDecls </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">D3DVERTEXELEMENT9 *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDecl1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>D3DVERTEXELEMENT9 *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDecl2</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema17" doxytag="Ogre::D3D9RenderSystem::convertColourValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::convertColourValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colour</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generates a packed data version of the passed in <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> suitable for use as with this <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since different render systems have different colour data formats (eg RGBA for GL, ARGB for D3D) this method allows you to use 1 method for all. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>colour</em>&nbsp;</td><td>The colour to convert </td></tr>
-    <tr><td valign=top><em>pDest</em>&nbsp;</td><td>Pointer to location to put the result. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema64">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd16" doxytag="Ogre::D3D9RenderSystem::convertPixelShaderCaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::convertPixelShaderCaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd15" doxytag="Ogre::D3D9RenderSystem::convertVertexShaderCaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::convertVertexShaderCaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema63" doxytag="Ogre::D3D9RenderSystem::createHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>* Ogre::D3D9RenderSystem::createHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create an object for performing hardware occlusion queries. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema5">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema7" doxytag="Ogre::D3D9RenderSystem::createRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>* Ogre::D3D9RenderSystem::createRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>internalFormat</em> = PF_X8R8G8B8, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema17">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema6" doxytag="Ogre::D3D9RenderSystem::createRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::D3D9RenderSystem::createRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema16">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema6" doxytag="Ogre::D3D9RenderSystem::destroyHardwareOcclusionQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyHardwareOcclusionQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hq</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroy a hardware occlusion query object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema16" doxytag="Ogre::D3D9RenderSystem::destroyRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::destroyRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render target of any sort. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema20">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema19" doxytag="Ogre::D3D9RenderSystem::destroyRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render texture. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema18" doxytag="Ogre::D3D9RenderSystem::destroyRenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::destroyRenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a render window. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema23" doxytag="Ogre::D3D9RenderSystem::detachRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::detachRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Detaches the render target with the passed name from the render system and returns a pointer to it. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>If the render target cannot be found, NULL is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema62" doxytag="Ogre::D3D9RenderSystem::enableClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::enableClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enable</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enable the clipping plane. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema86">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemb0" doxytag="Ogre::D3D9RenderSystem::fireEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::fireEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for firing a rendersystem event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd2" doxytag="Ogre::D3D9RenderSystem::freeDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::freeDevice </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema76" doxytag="Ogre::D3D9RenderSystem::getCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* Ogre::RenderSystem::getCapabilities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the capabilities of the render system. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00859">859</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema3" doxytag="Ogre::D3D9RenderSystem::getConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&amp; Ogre::D3D9RenderSystem::getConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the details of this API's configuration options. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Each render system must be able to inform the world of what options must/can be specified for it's operation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>These are passed as strings for portability, but grouped into a structure (<a class="el" href="structOgre_1_1__ConfigOption.html">_ConfigOption</a>) which includes both options and current value. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that the settings returned from this call are affected by the options that have been set so far, since some options are interdependent. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This routine is called automatically by the default configuration dialogue produced by <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota4">Root::showConfigDialog</a> or may be used by the caller for custom settings dialogs </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A 'map' of options, i.e. a list of options which is also indexed by option name. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema3">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd0" doxytag="Ogre::D3D9RenderSystem::getDirect3DDrivers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a>* Ogre::D3D9RenderSystem::getDirect3DDrivers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema8" doxytag="Ogre::D3D9RenderSystem::getErrorDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3D9RenderSystem::getErrorDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>errorNumber</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a description of an error code. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema25">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema64" doxytag="Ogre::D3D9RenderSystem::getHorizontalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3D9RenderSystem::getHorizontalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the horizontal direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema90">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema67" doxytag="Ogre::D3D9RenderSystem::getMaximumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3D9RenderSystem::getMaximumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the maximum (farthest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema93">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema66" doxytag="Ogre::D3D9RenderSystem::getMinimumDepthInputValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3D9RenderSystem::getMinimumDepthInputValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the minimum (closest) depth value to be used when rendering using identity transforms. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When using identity transforms you can manually set the depth of a vertex; however the input values required differ per rendersystem. This method lets you retrieve the correct value. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">Renderable::useIdentityView</a>, <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">Renderable::useIdentityProjection</a> </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema92">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema9" doxytag="Ogre::D3D9RenderSystem::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::D3D9RenderSystem::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the rendering system. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema2">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema96" doxytag="Ogre::D3D9RenderSystem::getRenderSystemEvents" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::RenderSystem::getRenderSystemEvents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a list of the rendersystem specific events that this rendersystem can raise. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema94">RenderSystem::addListener</a></dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01004">1004</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema22" doxytag="Ogre::D3D9RenderSystem::getRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* Ogre::RenderSystem::getRenderTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the render target with the passed name, or NULL if that render target cannot be found. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema24" doxytag="Ogre::D3D9RenderSystem::getRenderTargetIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemw0">RenderTargetIterator</a> Ogre::RenderSystem::getRenderTargetIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a specialised <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a> over all render targets attached to the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l00406">406</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.
-<p>
-References <a class="el" href="OgreRenderSystem_8h-source.html#l00403">Ogre::RenderSystem::RenderTargetIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema65" doxytag="Ogre::D3D9RenderSystem::getVerticalTexelOffset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::D3D9RenderSystem::getVerticalTexelOffset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the vertical texel offset value required for mapping texel origins to pixel origins in this rendersystem. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Since rendersystems sometimes disagree on the origin of a texel, mapping from texels to pixels can sometimes be problematic to implement generically. This method allows you to retrieve the offset required to map the origin of a texel to the origin of a pixel in the vertical direction. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema91">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema27" doxytag="Ogre::D3D9RenderSystem::getWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the system is synchronising frames with the monitor vertical blank. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema15" doxytag="Ogre::D3D9RenderSystem::getWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RenderSystem::getWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the renderer will try to use W-buffers when avalible. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd14" doxytag="Ogre::D3D9RenderSystem::initCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::initCapabilities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for populating the capabilities structure. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema2" doxytag="Ogre::D3D9RenderSystem::initConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::D3D9RenderSystem::initConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema5" doxytag="Ogre::D3D9RenderSystem::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::D3D9RenderSystem::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreateWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>windowTitle</em> = "OGRE Render Window"</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Start up the renderer using the settings selected (Or the defaults if none have been selected). 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Called by <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota8">Root::setRenderSystem</a>. Shouldn't really be called directly, although this can be done if the app wants to. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>autoCreateWindow</em>&nbsp;</td><td>If true, creates a render window automatically, based on settings chosen so far. This saves an extra call to <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema16">RenderSystem::createRenderWindow</a> for the main render window. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b></b></dt><dd>If an application has more specific window requirements, however (e.g. a level design app), it should specify false for this parameter and do it manually. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A pointer to the automatically created window, if requested, otherwise null. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema8">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd4" doxytag="Ogre::D3D9RenderSystem::initInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::initInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema69" doxytag="Ogre::D3D9RenderSystem::isDeviceLost" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D9RenderSystem::isDeviceLost </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-D3D specific method to return whether the device has been lost. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd5" doxytag="Ogre::D3D9RenderSystem::processInputDevices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::processInputDevices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd1" doxytag="Ogre::D3D9RenderSystem::refreshD3DSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::refreshD3DSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema11" doxytag="Ogre::D3D9RenderSystem::reinitialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::reinitialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Restart the renderer (normally following a change in settings). 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema9">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema95" doxytag="Ogre::D3D9RenderSystem::removeListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::removeListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Listener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a listener to the custom events that this render system can raise. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema68" doxytag="Ogre::D3D9RenderSystem::restoreLostDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::restoreLostDevice </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-D3D specific method to restore a lost device. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema13" doxytag="Ogre::D3D9RenderSystem::setAmbientLight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setAmbientLight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>g</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the colour &amp; strength of the ambient (global directionless) light in the world. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema11">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema84" doxytag="Ogre::D3D9RenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>p</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a clipping plane. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema61" doxytag="Ogre::D3D9RenderSystem::setClipPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setClipPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>A</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>B</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>C</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>D</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a clipping plane. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema85">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema58" doxytag="Ogre::D3D9RenderSystem::setClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>clipPlanes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema80">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema10" doxytag="Ogre::D3D9RenderSystem::setConfigOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setConfigOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets an option for this API. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Used to confirm the settings (normally chosen by the user) in order to make the renderer able to initialise with the settings as required. This may be video mode, D3D driver, full screen / windowed etc. Called automatically by the default configuration dialog, and by the restoration of saved settings. These settings are stored and only activated when <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema8">RenderSystem::initialise</a> or <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema9">RenderSystem::reinitialise</a> are called. </dd></dl>
-<dl compact><dt><b></b></dt><dd>If using a custom configuration dialog, it is advised that the caller calls <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema3">RenderSystem::getConfigOptions</a> again, since some options can alter resulting from a selection. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the option to alter. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to set the option to. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema4">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemd6" doxytag="Ogre::D3D9RenderSystem::setD3D9Light" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setD3D9Light </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema87" doxytag="Ogre::D3D9RenderSystem::setInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderSystem::setInvertVertexWinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>invert</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not vertex windings set should be inverted; this can be important for rendering reflections. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema15" doxytag="Ogre::D3D9RenderSystem::setLightingEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setLightingEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not dynamic lighting is enabled. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, dynamic lighting is performed on geometry with normals supplied, geometry without normals will not be displayed. If false, no lighting is applied and all geometry will be full brightness. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema13">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema20" doxytag="Ogre::D3D9RenderSystem::setNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>normalise</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not normals are to be automatically normalised. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is useful when, for example, you are scaling SceneNodes such that normals may not be unit-length anymore. Note though that this has an overhead so should not be turn on unless you really need it. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You should not normally call this direct unless you are rendering world geometry; set it on the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> because otherwise it will be overridden by material settings. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema74">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema59" doxytag="Ogre::D3D9RenderSystem::setScissorTest" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setScissorTest </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em> = 800, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>bottom</em> = 600</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the 'scissor region' ie the region of the target in which rendering can take place. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to 'mask off' rendering in all but a given rectangular area as identified by the parameters to this method. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Not all systems support this method. Check the <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> for the RSC_SCISSOR_TEST capability to see if it is supported. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>True to enable the scissor test, false to disable it. </td></tr>
-    <tr><td valign=top><em>left,top,right,bottom</em>&nbsp;</td><td>The location of the corners of the rectangle, expressed in <em>pixels</em>. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema88">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema14" doxytag="Ogre::D3D9RenderSystem::setShadingType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setShadingType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a641">ShadeOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>so</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the type of light shading required (default = Gouraud). 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema12">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema19" doxytag="Ogre::D3D9RenderSystem::setStencilBufferParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setStencilBufferParams </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a637">CompareFunction</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em> = CMPF_ALWAYS_PASS, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>refValue</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em> = 0xFFFFFFFF, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>stencilFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depthFailOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a671">StencilOperation</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>passOp</em> = SOP_KEEP, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>twoSidedOperation</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This method allows you to set all the stencil buffer parameters in one call. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The stencil buffer is used to mask out pixels in the render target, allowing you to do effects like mirrors, cut-outs, stencil shadows and more. Each of your batches of rendering is likely to ignore the stencil buffer, update it with new values, or apply it to mask the output of the render. The stencil test is:<pre><div>
-            (Reference Value &amp; Mask) CompareFunction (Stencil Buffer Value &amp; Mask)</pre></div> The result of this will cause one of 3 actions depending on whether the test fails, succeeds but with the depth buffer check still failing, or succeeds with the depth buffer check passing too. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Unlike other render states, stencilling is left for the application to turn on and off when it requires. This is because you are likely to want to change parameters between batches of arbitrary objects and control the ordering yourself. In order to batch things this way, you'll want to use OGRE's separate render queue groups (see <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a>) and register a <a class="el" href="classOgre_1_1RenderQueueListener.html">RenderQueueListener</a> to get notifications between batches. </dd></dl>
-<dl compact><dt><b></b></dt><dd>There are individual state change methods for each of the parameters set using this method. Note that the default values in this method represent the defaults at system start up too. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>func</em>&nbsp;</td><td>The comparison function applied. </td></tr>
-    <tr><td valign=top><em>refValue</em>&nbsp;</td><td>The reference value used in the comparison </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>The bitmask applied to both the stencil value and the reference value before comparison </td></tr>
-    <tr><td valign=top><em>stencilFailOp</em>&nbsp;</td><td>The action to perform when the stencil check fails </td></tr>
-    <tr><td valign=top><em>depthFailOp</em>&nbsp;</td><td>The action to perform when the stencil check passes, but the depth buffer check still fails </td></tr>
-    <tr><td valign=top><em>passOp</em>&nbsp;</td><td>The action to take when both the stencil and depth check pass. </td></tr>
-    <tr><td valign=top><em>twoSidedOperation</em>&nbsp;</td><td>If set to true, then if you render both back and front faces (you'll have to turn off culling) then these parameters will apply for front faces, and the inverse of them will happen for back faces (keep remains the same). </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema71">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema18" doxytag="Ogre::D3D9RenderSystem::setStencilCheckEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setStencilCheckEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Turns stencil buffer checking on or off. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Stencilling (masking off areas of the rendering target based on the stencil buffer) canbe turned on or off using this method. By default, stencilling is disabled. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema70">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema53" doxytag="Ogre::D3D9RenderSystem::setVertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setVertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>binding</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current vertex buffer binding state. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema73">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema52" doxytag="Ogre::D3D9RenderSystem::setVertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::setVertexDeclaration </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>decl</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current vertex declaration, ie the source of vertex data. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema72">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema26" doxytag="Ogre::D3D9RenderSystem::setWaitForVerticalBlank" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWaitForVerticalBlank </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, all rendering windows wait for a vertical blank (when the CRT beam turns off briefly to move from the bottom right of the screen back to the top left) before flipping the screen buffers. This ensures that the image you see on the screen is steady. However it restricts the frame rate to the refresh rate of the monitor, and can slow the frame rate down. You can speed this up by not waiting for the blank, but this has the downside of introducing 'tearing' artefacts where part of the previous frame is still displayed as the buffers are switched. Speed vs quality, you choose. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Has NO effect on windowed mode render targets. Only affects fullscreen mode. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true, the system waits for vertical blanks - quality over speed. If false it doesn't - speed over quality. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystema14" doxytag="Ogre::D3D9RenderSystem::setWBufferEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderSystem::setWBufferEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not W-buffers are enabled if they are avalible for this renderer. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>If true and the renderer supports them W-buffers will be used. If false W-buffers will not be used even if avalible. W-buffers are enabled by default for 16bit depth buffers and disabled for all other depths. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema12" doxytag="Ogre::D3D9RenderSystem::shutdown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::shutdown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Shutdown the renderer and cleanup resources. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema10">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema56" doxytag="Ogre::D3D9RenderSystem::unbindGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D9RenderSystem::unbindGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>gptype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unbinds GpuPrograms of a given GpuProgramType. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This returns the pipeline to fixed-function processing for this type. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema79">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystema4" doxytag="Ogre::D3D9RenderSystem::validateConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3D9RenderSystem::validateConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Validates the options set for the rendering system, returning a message if there are problems. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>If the returned string is empty, there are no problems. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema7">Ogre::RenderSystem</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr7" doxytag="Ogre::D3D9RenderSystem::mActiveD3DDriver" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr7">Ogre::D3D9RenderSystem::mActiveD3DDriver</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Currently active driver. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00071">71</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp2" doxytag="Ogre::D3D9RenderSystem::mActiveRenderTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp2">Ogre::RenderSystem::mActiveRenderTarget</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The Active render target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01013">1013</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp5" doxytag="Ogre::D3D9RenderSystem::mActiveViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp5">Ogre::RenderSystem::mActiveViewport</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01025">1025</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr19" doxytag="Ogre::D3D9RenderSystem::mBasicStatesInitialised" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr19">Ogre::D3D9RenderSystem::mBasicStatesInitialised</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00155">155</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp4" doxytag="Ogre::D3D9RenderSystem::mCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp4">Ogre::RenderSystem::mCapabilities</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Used to store the capabilities of the graphics card. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01022">1022</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr8" doxytag="Ogre::D3D9RenderSystem::mCaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DCAPS9 <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr8">Ogre::D3D9RenderSystem::mCaps</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Device caps. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00073">73</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp6" doxytag="Ogre::D3D9RenderSystem::mCullingMode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a643">CullingMode</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp6">Ogre::RenderSystem::mCullingMode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01027">1027</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr14" doxytag="Ogre::D3D9RenderSystem::mCurrentLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr14">Ogre::D3D9RenderSystem::mCurrentLights</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00140">140</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr18" doxytag="Ogre::D3D9RenderSystem::mDeviceLost" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr18">Ogre::D3D9RenderSystem::mDeviceLost</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00154">154</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr6" doxytag="Ogre::D3D9RenderSystem::mDriverList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr6">Ogre::D3D9RenderSystem::mDriverList</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of D3D drivers installed (video cards). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00069">69</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp15" doxytag="Ogre::D3D9RenderSystem::mEventListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx0">ListenerList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp15">Ogre::RenderSystem::mEventListeners</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01050">1050</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp14" doxytag="Ogre::D3D9RenderSystem::mEventNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp14">Ogre::RenderSystem::mEventNames</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of names of events this rendersystem may raise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01044">1044</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp9" doxytag="Ogre::D3D9RenderSystem::mFaceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp9">Ogre::RenderSystem::mFaceCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01032">1032</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr4" doxytag="Ogre::D3D9RenderSystem::mFSAAQuality" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> DWORD <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr4">Ogre::D3D9RenderSystem::mFSAAQuality</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-full-screen multisampling antialiasing level 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00063">63</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr3" doxytag="Ogre::D3D9RenderSystem::mFSAAType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DMULTISAMPLE_TYPE <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr3">Ogre::D3D9RenderSystem::mFSAAType</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-full-screen multisampling antialiasing type 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00061">61</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr12" doxytag="Ogre::D3D9RenderSystem::mGpuProgramManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9GpuProgramManager.html">D3D9GpuProgramManager</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr12">Ogre::D3D9RenderSystem::mGpuProgramManager</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00128">128</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr11" doxytag="Ogre::D3D9RenderSystem::mHardwareBufferManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">D3D9HardwareBufferManager</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr11">Ogre::D3D9RenderSystem::mHardwareBufferManager</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00127">127</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr5" doxytag="Ogre::D3D9RenderSystem::mhInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HINSTANCE <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr5">Ogre::D3D9RenderSystem::mhInstance</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-instance 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00066">66</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp16" doxytag="Ogre::D3D9RenderSystem::mHwOcclusionQueries" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemx1">HardwareOcclusionQueryList</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp16">Ogre::RenderSystem::mHwOcclusionQueries</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01053">1053</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp13" doxytag="Ogre::D3D9RenderSystem::mInvertVertexWinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp13">Ogre::RenderSystem::mInvertVertexWinding</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01041">1041</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr13" doxytag="Ogre::D3D9RenderSystem::mLastVertexSourceCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr13">Ogre::D3D9RenderSystem::mLastVertexSourceCount</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00131">131</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr10" doxytag="Ogre::D3D9RenderSystem::mLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Light.html">Light</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr10">Ogre::D3D9RenderSystem::mLights</a>[MAX_LIGHTS]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00092">92</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp12" doxytag="Ogre::D3D9RenderSystem::mManualBlendColours" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp12">Ogre::RenderSystem::mManualBlendColours</a>[OGRE_MAX_TEXTURE_LAYERS][2]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved manual colour blends. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01039">1039</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr2" doxytag="Ogre::D3D9RenderSystem::mOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr2">Ogre::D3D9RenderSystem::mOptions</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00059">59</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr0" doxytag="Ogre::D3D9RenderSystem::mpD3D" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECT3D9 <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr0">Ogre::D3D9RenderSystem::mpD3D</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Direct3D. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00054">54</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr1" doxytag="Ogre::D3D9RenderSystem::mpD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE9 <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr1">Ogre::D3D9RenderSystem::mpD3DDevice</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Direct3D rendering device. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00056">56</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr16" doxytag="Ogre::D3D9RenderSystem::mPrimaryWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9RenderWindow.html">D3D9RenderWindow</a>* <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr16">Ogre::D3D9RenderSystem::mPrimaryWindow</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Primary window, the one used to create the device. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00148">148</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp1" doxytag="Ogre::D3D9RenderSystem::mPrioritisedRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a443">RenderTargetPriorityMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp1">Ogre::RenderSystem::mPrioritisedRenderTargets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render targets, ordered by priority. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01011">1011</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp0" doxytag="Ogre::D3D9RenderSystem::mRenderTargets" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a442">RenderTargetMap</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp0">Ogre::RenderSystem::mRenderTargets</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render targets. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01009">1009</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr17" doxytag="Ogre::D3D9RenderSystem::mSecondaryWindows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">SecondaryWindowList</a> <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr17">Ogre::D3D9RenderSystem::mSecondaryWindows</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00152">152</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr9" doxytag="Ogre::D3D9RenderSystem::mTexStageDesc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> struct <a class="el" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3D9RenderSystem::sD3DTextureStageDesc</a>  <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr9">Ogre::D3D9RenderSystem::mTexStageDesc</a>[OGRE_MAX_TEXTURE_LAYERS]<code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-structure holding texture unit settings for every stage 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp3" doxytag="Ogre::D3D9RenderSystem::mTextureManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a>* <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp3">Ogre::RenderSystem::mTextureManager</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01019">1019</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp10" doxytag="Ogre::D3D9RenderSystem::mVertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp10">Ogre::RenderSystem::mVertexCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01033">1033</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D9RenderSystemr15" doxytag="Ogre::D3D9RenderSystem::mViewMatrix" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr15">Ogre::D3D9RenderSystem::mViewMatrix</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved last view matrix. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9RenderSystem_8h-source.html#l00142">142</a> of file <a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp7" doxytag="Ogre::D3D9RenderSystem::mVSync" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp7">Ogre::RenderSystem::mVSync</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01029">1029</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp8" doxytag="Ogre::D3D9RenderSystem::mWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp8">Ogre::RenderSystem::mWBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01030">1030</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderSystemp11" doxytag="Ogre::D3D9RenderSystem::mWorldMatrices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystemp11">Ogre::RenderSystem::mWorldMatrices</a>[256]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Saved set of world matrices. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderSystem_8h-source.html#l01036">1036</a> of file <a class="el" href="OgreRenderSystem_8h-source.html">OgreRenderSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D9RenderSystem_8h-source.html">OgreD3D9RenderSystem.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1CollideCamera-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1CollideCamera-members.html	(revision 657)
+++ 	(revision )
@@ -1,137 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::CollideCamera Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa2">_notifyCollided</a>(SceneQuery::WorldFragment *wf, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">OgreRefApp::ApplicationObject::_notifyCollided</a>(ApplicationObject *otherObj, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta0">ApplicationObject</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa0">CollideCamera</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa33">getAspectRatio</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa18">getDetailLevel</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa21">getDirection</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa31">getFarClipDistance</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa27">getFOVy</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa34">getFrustumPlane</a>(FrustumPlane plane)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa29">getNearClipDistance</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa4">getOrientation</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa16">getProjectionType</a>(void) const </td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa1">getRealCamera</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa35">isVisible</a>(const AxisAlignedBox &amp;bound, FrustumPlane *culledBy=0)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa36">isVisible</a>(const Sphere &amp;bound, FrustumPlane *culledBy=0)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa37">isVisible</a>(const Vector3 &amp;vert, FrustumPlane *culledBy=0)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa22">lookAt</a>(const Vector3 &amp;targetPoint)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa23">lookAt</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerap0">mCamera</a></td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerab1">nearDistChanged</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa8">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa9">pitch</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa6">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa7">roll</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa12">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa13">rotate</a>(const Vector3 &amp;axis, Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa14">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa32">setAspectRatio</a>(Real ratio)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a>(Real restitutionValue, Real velocityThreshold)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a>(bool enabled)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa17">setDetailLevel</a>(SceneDetailLevel sd)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa19">setDirection</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa20">setDirection</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a>(Real linearSq, Real angularSq, Real overTime)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a>(bool enabled, bool reEnableOnInteraction=false)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa30">setFarClipDistance</a>(Real farDist)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa24">setFixedYawAxis</a>(bool useFixed, const Vector3 &amp;fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa25">setFOVy</a>(const Radian &amp;fovy)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa26">setFOVy</a>(Real fovy)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a>(Real friction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a>(Real density, const Vector3 &amp;dimensions, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a>(Real density, Real length, Real width, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a>(Real mass, const Vector3 center, const Matrix3 inertia)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a>(Real density, Real radius)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa28">setNearClipDistance</a>(Real nearDist)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa3">setOrientation</a>(const Quaternion &amp;orientation)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa15">setProjectionType</a>(ProjectionType pt)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a>(Real softness)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerab0">setUp</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a>(ApplicationObject *otherObj)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa5">translate</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">OgreRefApp::ApplicationObject::translate</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta0">UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa10">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa11">yaw</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta1">~ApplicationObject</a>()</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta1">~UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:11:52 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PlatformManager.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PlatformManager.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>Ogre::PlatformManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<h1>Ogre::PlatformManager Class Reference</h1>Class which manages the platform settings <a class="el" href="namespaceOgre.html">Ogre</a> runs on.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::PlatformManager:
-<p><center><img src="classOgre_1_1PlatformManager.png" usemap="#Ogre::PlatformManager_map" border="0" alt=""></center>
-<map name="Ogre::PlatformManager_map">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< PlatformManager >" shape="rect" coords="0,0,220,24">
-</map>
-<a href="classOgre_1_1PlatformManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera0">PlatformManager</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor.  <a href="#Ogre_1_1PlatformManagera0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera1">createConfigDialog</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a new instance of a platform-specific config dialog.  <a href="#Ogre_1_1PlatformManagera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera2">destroyConfigDialog</a> (<a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a> *dlg)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an instance of a platform-specific config dialog.  <a href="#Ogre_1_1PlatformManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera3">createErrorDialog</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a new instance of a platform-specific config dialog.  <a href="#Ogre_1_1PlatformManagera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera4">destroyErrorDialog</a> (<a class="el" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a> *dlg)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an instance of a platform-specific error dialog.  <a href="#Ogre_1_1PlatformManagera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1InputReader.html">InputReader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera5">createInputReader</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a new instance of a platform-specific input reader.  <a href="#Ogre_1_1PlatformManagera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera6">destroyInputReader</a> (<a class="el" href="classOgre_1_1InputReader.html">InputReader</a> *reader)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an instance of a platform-specific input reader.  <a href="#Ogre_1_1PlatformManagera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera7">createTimer</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1Timer.html">Timer</a> instance.  <a href="#Ogre_1_1PlatformManagera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera8">destroyTimer</a> (<a class="el" href="classOgre_1_1Timer.html">Timer</a> *timer)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an instance of a timer.  <a href="#Ogre_1_1PlatformManagera8"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagere0">getSingleton</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1PlatformManagere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagere1">getSingletonPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1PlatformManagere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a112">DLL_CREATECONFIGDIALOG</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp0">mpfCreateConfigDialog</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a121">DLL_CREATEERRORDIALOG</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp1">mpfCreateErrorDialog</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a163">DLL_CREATEINPUTREADER</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp2">mpfCreateInputReader</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a415">DLL_CREATETIMER</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp3">mpfCreateTimer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a416">DLL_DESTROYCONFIGDIALOG</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp4">mpfDestroyConfigDialog</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a417">DLL_DESTROYERRORDIALOG</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp5">mpfDestroyErrorDialog</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a418">DLL_DESTROYINPUTREADER</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp6">mpfDestroyInputReader</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a419">DLL_DESTROYTIMER</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp7">mpfDestroyTimer</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class which manages the platform settings <a class="el" href="namespaceOgre.html">Ogre</a> runs on. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because <a class="el" href="namespaceOgre.html">Ogre</a> is designed to be platform-independent, it dynamically loads a library containing all the platform-specific elements like dialogs etc. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This class manages that load and provides a simple interface to the platform. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00052">52</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlatformManagera0" doxytag="Ogre::PlatformManager::PlatformManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PlatformManager::PlatformManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlatformManagera1" doxytag="Ogre::PlatformManager::createConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a>* Ogre::PlatformManager::createConfigDialog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a new instance of a platform-specific config dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The instance returned from this method will be a platform-specific subclass of <a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a>, and must be destroyed by the caller when required. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera3" doxytag="Ogre::PlatformManager::createErrorDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a>* Ogre::PlatformManager::createErrorDialog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a new instance of a platform-specific config dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The instance returned from this method will be a platform-specific subclass of <a class="el" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a>, and must be destroyed by the caller when required. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera5" doxytag="Ogre::PlatformManager::createInputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1InputReader.html">InputReader</a>* Ogre::PlatformManager::createInputReader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a new instance of a platform-specific input reader. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The instance returned from this method will be a platform-specific subclass of <a class="el" href="classOgre_1_1InputReader.html">InputReader</a>, and must be destroyed by the caller when required. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera7" doxytag="Ogre::PlatformManager::createTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Timer.html">Timer</a>* Ogre::PlatformManager::createTimer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1Timer.html">Timer</a> instance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera2" doxytag="Ogre::PlatformManager::destroyConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PlatformManager::destroyConfigDialog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dlg</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an instance of a platform-specific config dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Required since deletion of objects must be performed on the correct heap. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera4" doxytag="Ogre::PlatformManager::destroyErrorDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PlatformManager::destroyErrorDialog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dlg</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an instance of a platform-specific error dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Required since deletion of objects must be performed on the correct heap. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera6" doxytag="Ogre::PlatformManager::destroyInputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> void Ogre::PlatformManager::destroyInputReader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1InputReader.html">InputReader</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>reader</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an instance of a platform-specific input reader. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Required since deletion of objects must be performed on the correct heap. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagera8" doxytag="Ogre::PlatformManager::destroyTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PlatformManager::destroyTimer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>timer</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an instance of a timer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagere0" doxytag="Ogre::PlatformManager::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a>&amp; Ogre::PlatformManager::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; PlatformManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagere1" doxytag="Ogre::PlatformManager::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a>* Ogre::PlatformManager::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; PlatformManager &gt;</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlatformManagerp0" doxytag="Ogre::PlatformManager::mpfCreateConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a112">DLL_CREATECONFIGDIALOG</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp0">Ogre::PlatformManager::mpfCreateConfigDialog</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00055">55</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp1" doxytag="Ogre::PlatformManager::mpfCreateErrorDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a121">DLL_CREATEERRORDIALOG</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp1">Ogre::PlatformManager::mpfCreateErrorDialog</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00056">56</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp2" doxytag="Ogre::PlatformManager::mpfCreateInputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a163">DLL_CREATEINPUTREADER</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp2">Ogre::PlatformManager::mpfCreateInputReader</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00057">57</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp3" doxytag="Ogre::PlatformManager::mpfCreateTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a415">DLL_CREATETIMER</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp3">Ogre::PlatformManager::mpfCreateTimer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00058">58</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp4" doxytag="Ogre::PlatformManager::mpfDestroyConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a416">DLL_DESTROYCONFIGDIALOG</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp4">Ogre::PlatformManager::mpfDestroyConfigDialog</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00060">60</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp5" doxytag="Ogre::PlatformManager::mpfDestroyErrorDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a417">DLL_DESTROYERRORDIALOG</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp5">Ogre::PlatformManager::mpfDestroyErrorDialog</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00061">61</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp6" doxytag="Ogre::PlatformManager::mpfDestroyInputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a418">DLL_DESTROYINPUTREADER</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp6">Ogre::PlatformManager::mpfDestroyInputReader</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00062">62</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlatformManagerp7" doxytag="Ogre::PlatformManager::mpfDestroyTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a419">DLL_DESTROYTIMER</a> <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagerp7">Ogre::PlatformManager::mpfDestroyTimer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePlatformManager_8h-source.html#l00063">63</a> of file <a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::PlatformManager::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1PlatformManager.html">PlatformManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgrePlatformManager_8h-source.html">OgrePlatformManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BspResourceManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BspResourceManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,78 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BspResourceManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera0">BspResourceManager</a>()</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagerb0">createImpl</a>(const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">load</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0)</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; BspResourceManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagerp0">mShaderMgr</a></td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a>(ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera0">ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a>(size_t bytes)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; BspResourceManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera1">~BspResourceManager</a>()</td><td><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera1">~ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; BspResourceManager &gt;</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:05:21 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ScriptLoader-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ScriptLoader-members.html	(revision 657)
+++ 	(revision )
@@ -1,30 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ScriptLoader Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">getLoadingOrder</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">getScriptPatterns</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)=0</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:29 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1SliderJoint.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1SliderJoint.html	(revision 657)
+++ 	(revision )
@@ -1,590 +1,0 @@
-<html>
-<head>
-<title>OgreRefApp::SliderJoint class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::SliderJoint Class Reference</h1>Implementation of slider joint.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for OgreRefApp::SliderJoint:
-<p><center><img src="classOgreRefApp_1_1SliderJoint.png" usemap="#OgreRefApp::SliderJoint_map" border="0" alt=""></center>
-<map name="OgreRefApp::SliderJoint_map">
-<area href="classOgreRefApp_1_1Joint.html" alt="OgreRefApp::Joint" shape="rect" coords="0,0,149,24">
-</map>
-<a href="classOgreRefApp_1_1SliderJoint-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0">JT_BALL</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1">JT_SLIDER</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2">JT_HINGE</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3">JT_UNIVERSAL</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4">JT_HINGE2</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of joint.  <a href="#OgreRefApp_1_1UniversalJointw5">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa0">SliderJoint</a> (<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">Joint::JointType</a> jtype, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj1, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj2)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa1">~SliderJoint</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa2">setAnchorPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;point)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the anchor point of this joint.  <a href="#OgreRefApp_1_1SliderJointa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa3">setAxes</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;primaryAxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;secondaryAxis=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the axes for this joint.  <a href="#OgreRefApp_1_1SliderJointa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa4">getType</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the type of this joint.  <a href="#OgreRefApp_1_1UniversalJointa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa5">getAnchorPosition</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the anchor position of this joint.  <a href="#OgreRefApp_1_1UniversalJointa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::pair&lt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *,<br>
- <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> * &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa6">getAttachments</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the attached objects, a NULL means no object ie a static attachment.  <a href="#OgreRefApp_1_1UniversalJointa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::pair&lt; <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>,<br>
- <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa7">getAxes</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the axes of this joint.  <a href="#OgreRefApp_1_1UniversalJointa7"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointb0">setAttachments</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj1, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj2)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the objects attached to this joint.  <a href="#OgreRefApp_1_1UniversalJointb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">mType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">mAnchor</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *,<br>
- <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">mAttachedObjects</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">mAxes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>dJoint *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">mOdeJoint</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of slider joint. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00055">55</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointw5" doxytag="OgreRefApp::SliderJoint::JointType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">OgreRefApp::Joint::JointType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of joint. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0" doxytag="JT_BALL" ></a>JT_BALL</em>&nbsp;</td><td>
-<a class="el" href="classOgreRefApp_1_1Ball.html">Ball</a> &amp; socket joint, has 3 degrees of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1" doxytag="JT_SLIDER" ></a>JT_SLIDER</em>&nbsp;</td><td>
-Sliding joint, 1 degree of freedom (in-out). </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2" doxytag="JT_HINGE" ></a>JT_HINGE</em>&nbsp;</td><td>
-Hinge joint, 1 degree of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3" doxytag="JT_UNIVERSAL" ></a>JT_UNIVERSAL</em>&nbsp;</td><td>
-Universal joint, like a double-hinge, 2 degrees of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4" doxytag="JT_HINGE2" ></a>JT_HINGE2</em>&nbsp;</td><td>
-2 hinges in series, like the axel of a car </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00046">46</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1SliderJointa0" doxytag="OgreRefApp::SliderJoint::SliderJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::SliderJoint::SliderJoint </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">Joint::JointType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>jtype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1SliderJointa1" doxytag="OgreRefApp::SliderJoint::~SliderJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::SliderJoint::~<a class="el" href="classOgreRefApp_1_1SliderJoint.html">SliderJoint</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00059">59</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa5" doxytag="OgreRefApp::SliderJoint::getAnchorPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::Joint::getAnchorPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the anchor position of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa6" doxytag="OgreRefApp::SliderJoint::getAttachments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const std::pair&lt;<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*&gt;&amp; OgreRefApp::Joint::getAttachments </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the attached objects, a NULL means no object ie a static attachment. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa7" doxytag="OgreRefApp::SliderJoint::getAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const std::pair&lt;<a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&gt;&amp; OgreRefApp::Joint::getAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the axes of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa4" doxytag="OgreRefApp::SliderJoint::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> OgreRefApp::Joint::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the type of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1SliderJointa2" doxytag="OgreRefApp::SliderJoint::setAnchorPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::SliderJoint::setAnchorPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>point</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the anchor point of this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Has no meaning for a slider, thus unimplemented. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa3">OgreRefApp::Joint</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00064">64</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointb0" doxytag="OgreRefApp::SliderJoint::setAttachments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::Joint::setAttachments </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the objects attached to this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>It appears that this has to be set before other joint params like anchor etc, otherwise the joint does not behave. Therefore it is internal and is called during construction. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1SliderJointa3" doxytag="OgreRefApp::SliderJoint::setAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::SliderJoint::setAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>primaryAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>secondaryAxis</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the axes for this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The meaning of axes for a joint depends on it's type: <ul>
-<li>
-For JT_BALL, it has no meaning and you don't need to call it. </li>
-<li>
-For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs.  </li>
-<li>
-For JT_HINGE, only one is applicable and it's the hinge axis.  </li>
-<li>
-For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes. </li>
-</ul>
-</dd></dl>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa6">OgreRefApp::Joint</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp1" doxytag="OgreRefApp::SliderJoint::mAnchor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">OgreRefApp::Joint::mAnchor</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00106">106</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp2" doxytag="OgreRefApp::SliderJoint::mAttachedObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt;<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*&gt; <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">OgreRefApp::Joint::mAttachedObjects</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00107">107</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp3" doxytag="OgreRefApp::SliderJoint::mAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt;<a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&gt; <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">OgreRefApp::Joint::mAxes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00108">108</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp4" doxytag="OgreRefApp::SliderJoint::mOdeJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dJoint* <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">OgreRefApp::Joint::mOdeJoint</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00111">111</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp0" doxytag="OgreRefApp::SliderJoint::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">OgreRefApp::Joint::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00105">105</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshSerializer.html
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-<title>Ogre::MeshSerializer class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshSerializer Class Reference</h1>Class for serialising mesh data to/from an OGRE .mesh file.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::MeshSerializer:
-<p><center><img src="classOgre_1_1MeshSerializer.png" usemap="#Ogre::MeshSerializer_map" border="0" alt=""></center>
-<map name="Ogre::MeshSerializer_map">
-<area href="classOgre_1_1Serializer.html" alt="Ogre::Serializer" shape="rect" coords="0,0,132,24">
-</map>
-<a href="classOgre_1_1MeshSerializer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializera0">MeshSerializer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializera1">~MeshSerializer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializera2">exportMesh</a> (const <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *pMesh, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Exports a mesh to the file specified.  <a href="#Ogre_1_1MeshSerializera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializera3">importMesh</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Imports <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> and (optionally) <a class="el" href="classOgre_1_1Material.html">Material</a> data from a .mesh file <a class="el" href="classOgre_1_1DataStream.html">DataStream</a>.  <a href="#Ogre_1_1MeshSerializera3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1MeshSerializerImpl.html">MeshSerializerImpl</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerx0">MeshSerializerImplMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb0">writeFileHeader</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb1">writeChunkHeader</a> (<a class="el" href="namespaceOgre.html#a413">uint16</a> <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, <a class="el" href="namespaceOgre.html#a412">uint32</a> size)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb2">writeFloats</a> (const float *const pfloat, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb3">writeFloats</a> (const double *const pfloat, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb4">writeShorts</a> (const <a class="el" href="namespaceOgre.html#a413">uint16</a> *const pShort, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb5">writeInts</a> (const <a class="el" href="namespaceOgre.html#a412">uint32</a> *const pInt, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb6">writeBools</a> (const bool *const pLong, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb7">writeObject</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb8">writeObject</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;q)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb9">writeString</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;string)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb10">writeData</a> (const void *const buf, size_t size, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb11">readFileHeader</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb12">readChunk</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb13">readBools</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, bool *pDest, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb14">readFloats</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, float *pDest, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb15">readFloats</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, double *pDest, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb16">readShorts</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a413">uint16</a> *pDest, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb17">readInts</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a412">uint32</a> *pDest, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb18">readObject</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;pDest)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb19">readObject</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;pDest)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb20">readString</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb21">readString</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, size_t numChars)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb22">flipToLittleEndian</a> (void *pData, size_t size, size_t count=1)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb23">flipFromLittleEndian</a> (void *pData, size_t size, size_t count=1)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb24">flipEndian</a> (void *pData, size_t size, size_t count)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerb25">flipEndian</a> (void *pData, size_t size)</td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerx0">MeshSerializerImplMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerp0">mImplementations</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp0">mCurrentstreamLen</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>FILE *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp1">mpfFile</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp2">mVersion</a></td></tr>
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-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializert0">msCurrentVersion</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class for serialising mesh data to/from an OGRE .mesh file. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class allows exporters to write OGRE .mesh files easily, and allows the OGRE engine to import .mesh files into instatiated OGRE Meshes. Note that a .mesh file can include not only the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>, but also definitions of any Materials it uses (although this is optional, the .mesh can rely on the <a class="el" href="classOgre_1_1Material.html">Material</a> being loaded from another source, especially useful if you want to take advantage of OGRE's advanced <a class="el" href="classOgre_1_1Material.html">Material</a> properties which may not be available in your modeller). </dd></dl>
-<dl compact><dt><b></b></dt><dd>To export a <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>:<ol>
-<li>
-Use the <a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> methods to create any dependent <a class="el" href="classOgre_1_1Material.html">Material</a> objects, if you want to export them with the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>. </li>
-<li>
-Create a <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> object and populate it using it's methods. </li>
-<li>
-Call the exportMesh method </li>
-</ol>
-</dd></dl>
-<dl compact><dt><b></b></dt><dd>It's important to realise that this exporter uses OGRE terminology. In this context, 'Mesh' means a top-level mesh structure which can actually contain many SubMeshes, each of which has only one <a class="el" href="classOgre_1_1Material.html">Material</a>. Modelling packages may refer to these differently, for example in Milkshape, it says 'Model' instead of 'Mesh' and 'Mesh' instead of 'SubMesh', but the theory is the same. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMeshSerializer_8h-source.html#l00058">58</a> of file <a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1MeshSerializerx0" doxytag="Ogre::MeshSerializer::MeshSerializerImplMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1MeshSerializerImpl.html">MeshSerializerImpl</a>* &gt; <a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerx0">Ogre::MeshSerializer::MeshSerializerImplMap</a><code> [protected]</code>
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-Definition at line <a class="el" href="OgreMeshSerializer_8h-source.html#l00085">85</a> of file <a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1MeshSerializera0" doxytag="Ogre::MeshSerializer::MeshSerializer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::MeshSerializer::MeshSerializer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<a class="anchor" name="Ogre_1_1MeshSerializera1" doxytag="Ogre::MeshSerializer::~MeshSerializer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::MeshSerializer::~<a class="el" href="classOgre_1_1MeshSerializer.html">MeshSerializer</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-          <td class="md" nowrap><code> [virtual]</code></td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1MeshSerializera2" doxytag="Ogre::MeshSerializer::exportMesh" ></a><p>
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-          <td class="md" nowrap valign="top"> void Ogre::MeshSerializer::exportMesh </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pMesh</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>filename</em></td>
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-<p>
-Exports a mesh to the file specified. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes an externally created <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> object, and exports both it and optionally the Materials it uses to a .mesh file. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pMesh</em>&nbsp;</td><td>Pointer to the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> to export </td></tr>
-    <tr><td valign=top><em>filename</em>&nbsp;</td><td>The destination filename </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb25" doxytag="Ogre::MeshSerializer::flipEndian" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::flipEndian </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb24" doxytag="Ogre::MeshSerializer::flipEndian" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::flipEndian </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb23" doxytag="Ogre::MeshSerializer::flipFromLittleEndian" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::flipFromLittleEndian </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em> = 1</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb22" doxytag="Ogre::MeshSerializer::flipToLittleEndian" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::flipToLittleEndian </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em> = 1</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshSerializera3" doxytag="Ogre::MeshSerializer::importMesh" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MeshSerializer::importMesh </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Imports <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> and (optionally) <a class="el" href="classOgre_1_1Material.html">Material</a> data from a .mesh file <a class="el" href="classOgre_1_1DataStream.html">DataStream</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method imports data from a <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> opened from a .mesh file and places it's contents into the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> object which is passed in. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> holding the .mesh data. Must be initialised (pos at the start of the buffer). </td></tr>
-    <tr><td valign=top><em>pDest</em>&nbsp;</td><td>Pointer to the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> object which will receive the data. Should be blank already. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb13" doxytag="Ogre::MeshSerializer::readBools" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readBools </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb12" doxytag="Ogre::MeshSerializer::readChunk" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Serializer::readChunk </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stream</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb11" doxytag="Ogre::MeshSerializer::readFileHeader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::readFileHeader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stream</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb15" doxytag="Ogre::MeshSerializer::readFloats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readFloats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>double *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb14" doxytag="Ogre::MeshSerializer::readFloats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readFloats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb17" doxytag="Ogre::MeshSerializer::readInts" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readInts </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb19" doxytag="Ogre::MeshSerializer::readObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb18" doxytag="Ogre::MeshSerializer::readObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb16" doxytag="Ogre::MeshSerializer::readShorts" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::readShorts </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a413">uint16</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb21" doxytag="Ogre::MeshSerializer::readString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::Serializer::readString </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numChars</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb20" doxytag="Ogre::MeshSerializer::readString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::Serializer::readString </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stream</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb6" doxytag="Ogre::MeshSerializer::writeBools" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeBools </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const bool *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>pLong</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb1" doxytag="Ogre::MeshSerializer::writeChunkHeader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::writeChunkHeader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a413">uint16</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb10" doxytag="Ogre::MeshSerializer::writeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>buf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb0" doxytag="Ogre::MeshSerializer::writeFileHeader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Serializer::writeFileHeader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb3" doxytag="Ogre::MeshSerializer::writeFloats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeFloats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const double *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>pfloat</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb2" doxytag="Ogre::MeshSerializer::writeFloats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeFloats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const float *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>pfloat</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb5" doxytag="Ogre::MeshSerializer::writeInts" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeInts </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a412">uint32</a> *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>pInt</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb8" doxytag="Ogre::MeshSerializer::writeObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>q</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb7" doxytag="Ogre::MeshSerializer::writeObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb4" doxytag="Ogre::MeshSerializer::writeShorts" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeShorts </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a413">uint16</a> *const&nbsp;</td>
-          <td class="mdname" nowrap> <em>pShort</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerb9" doxytag="Ogre::MeshSerializer::writeString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Serializer::writeString </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>string</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerp0" doxytag="Ogre::MeshSerializer::mCurrentstreamLen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a412">uint32</a> <a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp0">Ogre::Serializer::mCurrentstreamLen</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSerializer_8h-source.html#l00049">49</a> of file <a class="el" href="OgreSerializer_8h-source.html">OgreSerializer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshSerializerp0" doxytag="Ogre::MeshSerializer::mImplementations" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerx0">MeshSerializerImplMap</a> <a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializerp0">Ogre::MeshSerializer::mImplementations</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMeshSerializer_8h-source.html#l00086">86</a> of file <a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerp1" doxytag="Ogre::MeshSerializer::mpfFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> FILE* <a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp1">Ogre::Serializer::mpfFile</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSerializer_8h-source.html#l00050">50</a> of file <a class="el" href="OgreSerializer_8h-source.html">OgreSerializer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshSerializert0" doxytag="Ogre::MeshSerializer::msCurrentVersion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1MeshSerializer.html#Ogre_1_1MeshSerializert0">Ogre::MeshSerializer::msCurrentVersion</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMeshSerializer_8h-source.html#l00083">83</a> of file <a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SkeletonSerializerp2" doxytag="Ogre::MeshSerializer::mVersion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Serializer.html#Ogre_1_1SkeletonSerializerp2">Ogre::Serializer::mVersion</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSerializer_8h-source.html#l00051">51</a> of file <a class="el" href="OgreSerializer_8h-source.html">OgreSerializer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreMeshSerializer_8h-source.html">OgreMeshSerializer.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7DeviceList_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7DeviceList_8h.html	(revision 657)
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-<html>
-<head>
-<title>OgreD3D7DeviceList.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreD3D7DeviceList.h File Reference</h1><code>#include "<a class="el" href="OgreD3D7Prerequisites_8h-source.html">OgreD3D7Prerequisites.h</a>"</code><br>
-
-<p>
-<a href="OgreD3D7DeviceList_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1Box.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1Box.html	(revision 657)
+++ 	(revision )
@@ -1,3255 +1,0 @@
-<html>
-<head>
-<title>OgreRefApp::Box class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreRefApp::Box Class Reference</h1><code>#include &lt;<a class="el" href="OgreRefAppBox_8h-source.html">OgreRefAppBox.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for OgreRefApp::Box:
-<p><center><img src="classOgreRefApp_1_1Box.png" usemap="#OgreRefApp::Box_map" border="0" alt=""></center>
-<map name="OgreRefApp::Box_map">
-<area href="classOgreRefApp_1_1ApplicationObject.html" alt="OgreRefApp::ApplicationObject" shape="rect" coords="0,56,189,80">
-<area href="classOgre_1_1UserDefinedObject.html" alt="Ogre::UserDefinedObject" shape="rect" coords="0,0,189,24">
-</map>
-<a href="classOgreRefApp_1_1Box-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxa0">Box</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a420">Real</a> width, <a class="el" href="namespaceOgre.html#a420">Real</a> height, <a class="el" href="namespaceOgre.html#a420">Real</a> depth)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxa1">~Box</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxa2">_notifyCollided</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *otherObj, const CollisionInfo &amp;info)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This method is called automatically if testCollide indicates a real collision.  <a href="#OgreRefApp_1_1Boxa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this object.  <a href="#OgreRefApp_1_1OgreHeada2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this object.  <a href="#OgreRefApp_1_1OgreHeada3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada4">setOrientation</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the orientation of this object.  <a href="#OgreRefApp_1_1OgreHeada4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current position of this object.  <a href="#OgreRefApp_1_1OgreHeada5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada6">getOrientation</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current orientation of this object.  <a href="#OgreRefApp_1_1OgreHeada6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the position of this game object from the simulation.  <a href="#OgreRefApp_1_1OgreHeada7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is considered for collision.  <a href="#OgreRefApp_1_1OgreHeada8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is physically simulated.  <a href="#OgreRefApp_1_1OgreHeada9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> linearSq, <a class="el" href="namespaceOgre.html#a420">Real</a> angularSq, <a class="el" href="namespaceOgre.html#a420">Real</a> overTime)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the linear and angular velocity thresholds, below which the object will have it's dynamics automatically disabled for performance.  <a href="#OgreRefApp_1_1OgreHeada10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a> (bool enabled, bool reEnableOnInteraction=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not this object is physically simulated at this time.  <a href="#OgreRefApp_1_1OgreHeada12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> restitutionValue, <a class="el" href="namespaceOgre.html#a420">Real</a> velocityThreshold)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the 'bounciness' of this object.  <a href="#OgreRefApp_1_1OgreHeada13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the cefficient of restitution (bounciness) for this object.  <a href="#OgreRefApp_1_1OgreHeada14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the bounce velocity threshold for this object.  <a href="#OgreRefApp_1_1OgreHeada15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> softness)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the softness of this object, which determines how much it is allowed to penetrate other objects.  <a href="#OgreRefApp_1_1OgreHeada16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the softness factor of this object.  <a href="#OgreRefApp_1_1OgreHeada17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> friction)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the Coulomb frictional coefficient for this object.  <a href="#OgreRefApp_1_1OgreHeada18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the Coulomb frictional coefficient for this object.  <a href="#OgreRefApp_1_1OgreHeada19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;atPosition=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in object space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_z, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_x=0, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_y=0, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_z=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in object space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;atPosition=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in world space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_z, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_x, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_y, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in world space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in object space.  <a href="#OgreRefApp_1_1OgreHeada24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in object space.  <a href="#OgreRefApp_1_1OgreHeada25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in world space.  <a href="#OgreRefApp_1_1OgreHeada26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in world space.  <a href="#OgreRefApp_1_1OgreHeada27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *otherObj)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests to see if there is a detailed collision between this object and the object passed in.  <a href="#OgreRefApp_1_1OgreHeada28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests to see if there is a detailed collision between this object and the world fragment passed in.  <a href="#OgreRefApp_1_1OgreHeada29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada31">_notifyCollided</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf, const CollisionInfo &amp;info)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This method is called automatically if testCollide indicates a real collision.  <a href="#OgreRefApp_1_1OgreHeada31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the SceneNode which is being used to represent this object's position in the OGRE world.  <a href="#OgreRefApp_1_1OgreHeada32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the Entity which is being used to represent this object in the OGRE world.  <a href="#OgreRefApp_1_1OgreHeada33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>dBody *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the ODE body used to represent this object's mass and current velocity.  <a href="#OgreRefApp_1_1OgreHeada34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> radius)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a sphere.  <a href="#OgreRefApp_1_1OgreHeada35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;dimensions, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a box.  <a href="#OgreRefApp_1_1OgreHeada36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> length, <a class="el" href="namespaceOgre.html#a420">Real</a> width, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a capped cylinder.  <a href="#OgreRefApp_1_1OgreHeada37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> mass, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> center, const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> inertia)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mass parameters manually, use only if you know how!  <a href="#OgreRefApp_1_1OgreHeada38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const dMass *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the ODE mass parameters for this object.  <a href="#OgreRefApp_1_1OgreHeada39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vel)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vel)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada46">translate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;d)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along it's local axes.  <a href="#OgreRefApp_1_1OgreHeada46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">translate</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along it's local axes.  <a href="#OgreRefApp_1_1OgreHeada47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;d)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along the world axes.  <a href="#OgreRefApp_1_1OgreHeada48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along the world axes.  <a href="#OgreRefApp_1_1OgreHeada49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada50">roll</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local Z-axis.  <a href="#OgreRefApp_1_1OgreHeada50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">roll</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada52">pitch</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local X-axis.  <a href="#OgreRefApp_1_1OgreHeada52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">pitch</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada54">yaw</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local Y-axis.  <a href="#OgreRefApp_1_1OgreHeada54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">yaw</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada56">rotate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;axis, const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around an arbitrary axis.  <a href="#OgreRefApp_1_1OgreHeada56"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">rotate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;axis, <a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada58">rotate</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;q)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around an aritrary axis using a Quarternion.  <a href="#OgreRefApp_1_1OgreHeada58"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a number identifying the type of user defined object.  <a href="#Ogre_1_1UserDefinedObjecta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a string identifying the type of user defined object.  <a href="#Ogre_1_1UserDefinedObjecta3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; dGeom * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Collision proxies, must be set up if collision enabled.  <a href="#OgreRefApp_1_1OgreHeadx0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxb0">setUp</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating the state of the collision proxies.  <a href="#OgreRefApp_1_1OgreHeadb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for testing the plane bounded region WorldFragment type.  <a href="#OgreRefApp_1_1OgreHeadb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating the query mask.  <a href="#OgreRefApp_1_1OgreHeadb3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxp0">mDimensions</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>dBody *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dynamics properties, must be set up by subclasses if dynamics enabled.  <a href="#OgreRefApp_1_1OgreHeadp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>dMass&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Mass parameters.  <a href="#OgreRefApp_1_1OgreHeadp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td></tr>
-
-</table>
-<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadx0" doxytag="OgreRefApp::Box::CollisionProxyList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;dGeom*&gt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">OgreRefApp::ApplicationObject::CollisionProxyList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Collision proxies, must be set up if collision enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00056">56</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1Boxa0" doxytag="OgreRefApp::Box::Box" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::Box::Box </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1Boxa1" doxytag="OgreRefApp::Box::~Box" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::Box::~<a class="el" href="classOgreRefApp_1_1Box.html">Box</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada31" doxytag="OgreRefApp::Box::_notifyCollided" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::_notifyCollided </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>wf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">CollisionInfo</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>info</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This method is called automatically if testCollide indicates a real collision. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa2">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1Boxa2" doxytag="OgreRefApp::Box::_notifyCollided" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::Box::_notifyCollided </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>otherObj</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const CollisionInfo &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>info</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This method is called automatically if testCollide indicates a real collision. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">OgreRefApp::ApplicationObject</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppBox_8h-source.html#l00046">46</a> of file <a class="el" href="OgreRefAppBox_8h-source.html">OgreRefAppBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada7" doxytag="OgreRefApp::Box::_updateFromDynamics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::_updateFromDynamics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the position of this game object from the simulation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada21" doxytag="OgreRefApp::Box::addForce" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForce </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_x</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_y</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_z</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in object space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dir_x,dir_y,dir_z</em>&nbsp;</td><td>The force direction in object coordinates. </td></tr>
-    <tr><td valign=top><em>pos_x,pos_y,pos_z</em>&nbsp;</td><td>The position at which the force is to be applied, in object coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada20" doxytag="OgreRefApp::Box::addForce" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForce </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>direction</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>atPosition</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in object space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The force direction in object coordinates. </td></tr>
-    <tr><td valign=top><em>atPosition</em>&nbsp;</td><td>The position at which the force is to be applied, in object coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada23" doxytag="OgreRefApp::Box::addForceWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForceWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in world space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dir_x,dir_y,dir_z</em>&nbsp;</td><td>The force direction in world coordinates. </td></tr>
-    <tr><td valign=top><em>pos_x,pos_y,pos_z</em>&nbsp;</td><td>The position at which the force is to be applied, in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada22" doxytag="OgreRefApp::Box::addForceWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForceWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>direction</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>atPosition</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in world space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The force direction in world coordinates. </td></tr>
-    <tr><td valign=top><em>atPosition</em>&nbsp;</td><td>The position at which the force is to be applied, in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada25" doxytag="OgreRefApp::Box::addTorque" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorque </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in object space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>The direction of the torque to apply, in object space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada24" doxytag="OgreRefApp::Box::addTorque" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorque </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in object space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The direction of the torque to apply, in object space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada27" doxytag="OgreRefApp::Box::addTorqueWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorqueWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in world space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>The direction of the torque to apply, in world space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada26" doxytag="OgreRefApp::Box::addTorqueWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorqueWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in world space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The direction of the torque to apply, in world space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada43" doxytag="OgreRefApp::Box::getAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Vector3 representing the angular velocity in units per second around each axis. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada14" doxytag="OgreRefApp::Box::getBounceRestitutionValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getBounceRestitutionValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the cefficient of restitution (bounciness) for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada15" doxytag="OgreRefApp::Box::getBounceVelocityThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getBounceVelocityThreshold </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the bounce velocity threshold for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada33" doxytag="OgreRefApp::Box::getEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* OgreRefApp::ApplicationObject::getEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the Entity which is being used to represent this object in the OGRE world. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada19" doxytag="OgreRefApp::Box::getFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getFriction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the Coulomb frictional coefficient for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada42" doxytag="OgreRefApp::Box::getLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Vector3 representing the velocity in units per second. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada34" doxytag="OgreRefApp::Box::getOdeBody" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dBody* OgreRefApp::ApplicationObject::getOdeBody </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the ODE body used to represent this object's mass and current velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada39" doxytag="OgreRefApp::Box::getOdeMass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const dMass* OgreRefApp::ApplicationObject::getOdeMass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the ODE mass parameters for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada6" doxytag="OgreRefApp::Box::getOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; OgreRefApp::ApplicationObject::getOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current orientation of this object. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa4">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada5" doxytag="OgreRefApp::Box::getPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada32" doxytag="OgreRefApp::Box::getSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* OgreRefApp::ApplicationObject::getSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the SceneNode which is being used to represent this object's position in the OGRE world. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada17" doxytag="OgreRefApp::Box::getSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getSoftness </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the softness factor of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1UserDefinedObjecta2" doxytag="OgreRefApp::Box::getTypeID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::UserDefinedObject::getTypeID </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return a number identifying the type of user defined object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Can be used to differentiate between different types of object which you attach to OGRE <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances. Recommend you override this in your classes if you use more than one type of object. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Alternatively, you can override the getTypeName method and use that instead; that version is a litle more friendly and easier to scope, but obviously slightly less efficient. You choose which you prefer. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1UserDefinedObjecta3" doxytag="OgreRefApp::Box::getTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::UserDefinedObject::getTypeName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return a string identifying the type of user defined object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Can be used to differentiate between different types of object which you attach to OGRE <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances. Recommend you override this in your classes if you use more than one type of object. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Alternatively, you can override the getTypeID method and use that instead; that version is a litle more efficient, but obviously slightly less easy to read. You choose which you prefer. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada8" doxytag="OgreRefApp::Box::isCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::isCollisionEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this object is considered for collision. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada9" doxytag="OgreRefApp::Box::isDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::isDynamicsEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this object is physically simulated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Objects which are not physically simulated only move when their SceneNode is manually altered. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada53" doxytag="OgreRefApp::Box::pitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::pitch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa9">OgreRefApp::CollideCamera</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00418">418</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada52" doxytag="OgreRefApp::Box::pitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::pitch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local X-axis. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa8">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada51" doxytag="OgreRefApp::Box::roll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::roll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa7">OgreRefApp::CollideCamera</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00409">409</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada50" doxytag="OgreRefApp::Box::roll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::roll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local Z-axis. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa6">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada58" doxytag="OgreRefApp::Box::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>q</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around an aritrary axis using a Quarternion. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa14">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada57" doxytag="OgreRefApp::Box::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>axis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>angleunits</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa13">OgreRefApp::CollideCamera</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00436">436</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada56" doxytag="OgreRefApp::Box::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>axis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>angle</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around an arbitrary axis. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa12">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada45" doxytag="OgreRefApp::Box::setAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada44" doxytag="OgreRefApp::Box::setAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vel</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada13" doxytag="OgreRefApp::Box::setBounceParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setBounceParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>restitutionValue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>velocityThreshold</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the 'bounciness' of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applies if this object has both collision and dynamics enabled. When 2 movable objects collide, the greatest bounce parameters from both objects apply, so even a non-bouncy object can bounce if it hits a bouncy surface. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>restitutionValue</em>&nbsp;</td><td>Coeeficient of restitution (0 for no bounce, 1 for perfect bounciness) </td></tr>
-    <tr><td valign=top><em>velocityThreshold</em>&nbsp;</td><td>Velocity below which no bounce will occur; this is a dampening value to ensure small velocities do not cause bounce.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada11" doxytag="OgreRefApp::Box::setCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setCollisionEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada10" doxytag="OgreRefApp::Box::setDynamicsDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setDynamicsDisableThreshold </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearSq</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>angularSq</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>overTime</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the linear and angular velocity thresholds, below which the object will have it's dynamics automatically disabled for performance. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>These thresholds are used to speed up the simulation and to make it more stable, by turning off dynamics for objects that appear to be at rest. Otherwise, objects which are supposedly stationary can jitter when involved in large stacks, and can consume unnecessary CPU time. Note that if another object interacts with the disabled object, it will automatically reenable itself. </dd></dl>
-<dl compact><dt><b></b></dt><dd>If you never want to disable dynamics automatically for this object, just set all the values to 0. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>linearSq</em>&nbsp;</td><td>The squared linear velocity magnitude threshold </td></tr>
-    <tr><td valign=top><em>angularSq</em>&nbsp;</td><td>The squared angular velocity magnitude threshold </td></tr>
-    <tr><td valign=top><em>overTime</em>&nbsp;</td><td>The number of seconds over which the values must continue to be under this threshold for the dynamics to be disabled. This is to catch cases where the object almost stops moving because of a boundary condition, but would speed up again later (e.g. box teetering on an edge). </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada12" doxytag="OgreRefApp::Box::setDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setDynamicsEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>reEnableOnInteraction</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not this object is physically simulated at this time. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Objects which are not physically simulated only move when their SceneNode is manually altered. Objects which are physically simulated must set up an ODE body as part of their setUp method. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You can also use this to temporarily turn off simulation on an object, such that it is not simulated until some other object which IS simulated comes in contact with it, or is attached to it with a joint. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>Specifies whether dynamics is enabled </td></tr>
-    <tr><td valign=top><em>reEnableOnInteraction</em>&nbsp;</td><td>If set to true, this object will reenable if some other dynamically simulated object interacts with it </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb3" doxytag="OgreRefApp::Box::setEntityQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setEntityQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating the query mask. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada18" doxytag="OgreRefApp::Box::setFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setFriction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>friction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the Coulomb frictional coefficient for this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This coefficient affects how much an object will slip when it comes into contact with another object. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>friction</em>&nbsp;</td><td>The Coulomb friction coefficient, valid from 0 to Math::POS_INFINITY. 0 means no friction, Math::POS_INFINITY means infinite friction ie no slippage. Note that friction between these 2 bounds is more CPU intensive so use with caution. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada41" doxytag="OgreRefApp::Box::setLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off at a particular speed rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada40" doxytag="OgreRefApp::Box::setLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vel</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off at a particular speed rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada36" doxytag="OgreRefApp::Box::setMassBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dimensions</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a box. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a box. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the box in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>dimensions</em>&nbsp;</td><td>Width, height and depth of the box. </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional orientation of the box. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada37" doxytag="OgreRefApp::Box::setMassCappedCylinder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassCappedCylinder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a capped cylinder. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a capped cylinder, by default lying along the Z-axis. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the cylinder in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the cylinder </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>Width of the cylinder </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional orientation if you wish the cylinder to lay along a different axis from Z. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada38" doxytag="OgreRefApp::Box::setMassExpert" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassExpert </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>center</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>inertia</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the mass parameters manually, use only if you know how! 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mass</em>&nbsp;</td><td>Mass in Kg </td></tr>
-    <tr><td valign=top><em>center</em>&nbsp;</td><td>The center of gravity </td></tr>
-    <tr><td valign=top><em>inertia</em>&nbsp;</td><td>The inertia matrix describing distribution of the mass around the body. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada35" doxytag="OgreRefApp::Box::setMassSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassSphere </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>radius</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a sphere. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a sphere, ie center of gravity at the origin and an even distribution of mass in all directions. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the sphere in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>radius</em>&nbsp;</td><td>of the sphere mass </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada4" doxytag="OgreRefApp::Box::setOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>orientation</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the orientation of this object. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa3">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada3" doxytag="OgreRefApp::Box::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada2" doxytag="OgreRefApp::Box::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada16" doxytag="OgreRefApp::Box::setSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setSoftness </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>softness</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the softness of this object, which determines how much it is allowed to penetrate other objects. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This parameter only has meaning if collision and dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>softness</em>&nbsp;</td><td>Softness factor (0 is completely hard). Softness will be combined from both objects involved in a collision to determine how much they will penetrate.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1Boxb0" doxytag="OgreRefApp::Box::setUp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::Box::setUp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjectb0">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada29" doxytag="OgreRefApp::Box::testCollide" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollide </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests to see if there is a detailed collision between this object and the world fragment passed in. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If there is a collision, the object will be notified and if dynamics are enabled on this object, physics will be applied automatically. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if collision occurred </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada28" doxytag="OgreRefApp::Box::testCollide" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollide </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>otherObj</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests to see if there is a detailed collision between this object and the object passed in. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If there is a collision, both objects will be notified and if dynamics are enabled on these objects, physics will be applied automatically. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if collision occurred </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb2" doxytag="OgreRefApp::Box::testCollidePlaneBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollidePlaneBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for testing the plane bounded region WorldFragment type. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada47" doxytag="OgreRefApp::Box::translate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along it's local axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y</em>&nbsp;</td><td>z Real x, y and z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada46" doxytag="OgreRefApp::Box::translate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along it's local axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>d</em>&nbsp;</td><td>Vector with x,y,z values representing the translation. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa5">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada49" doxytag="OgreRefApp::Box::translateWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translateWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along the world axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y</em>&nbsp;</td><td>z Real x, y and z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada48" doxytag="OgreRefApp::Box::translateWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translateWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along the world axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the world axes. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>d</em>&nbsp;</td><td>Vector with x,y,z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb1" doxytag="OgreRefApp::Box::updateCollisionProxies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::updateCollisionProxies </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating the state of the collision proxies. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada55" doxytag="OgreRefApp::Box::yaw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::yaw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa11">OgreRefApp::CollideCamera</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00427">427</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada54" doxytag="OgreRefApp::Box::yaw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::yaw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local Y-axis. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa10">OgreRefApp::CollideCamera</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp13" doxytag="OgreRefApp::Box::mAngularVelDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">OgreRefApp::ApplicationObject::mAngularVelDisableThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp8" doxytag="OgreRefApp::Box::mBounceCoeffRestitution" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">OgreRefApp::ApplicationObject::mBounceCoeffRestitution</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00064">64</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp9" doxytag="OgreRefApp::Box::mBounceVelocityThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">OgreRefApp::ApplicationObject::mBounceVelocityThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00065">65</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp7" doxytag="OgreRefApp::Box::mCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">OgreRefApp::ApplicationObject::mCollisionEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00062">62</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp4" doxytag="OgreRefApp::Box::mCollisionProxies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">OgreRefApp::ApplicationObject::mCollisionProxies</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00057">57</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1Boxp0" doxytag="OgreRefApp::Box::mDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxp0">OgreRefApp::Box::mDimensions</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppBox_8h-source.html#l00039">39</a> of file <a class="el" href="OgreRefAppBox_8h-source.html">OgreRefAppBox.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp14" doxytag="OgreRefApp::Box::mDisableTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">OgreRefApp::ApplicationObject::mDisableTime</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00070">70</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp15" doxytag="OgreRefApp::Box::mDisableTimeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">OgreRefApp::ApplicationObject::mDisableTimeEnd</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00071">71</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp5" doxytag="OgreRefApp::Box::mDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">OgreRefApp::ApplicationObject::mDynamicsEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00060">60</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp1" doxytag="OgreRefApp::Box::mEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">OgreRefApp::ApplicationObject::mEntity</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00047">47</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp11" doxytag="OgreRefApp::Box::mFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">OgreRefApp::ApplicationObject::mFriction</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00067">67</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp12" doxytag="OgreRefApp::Box::mLinearVelDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">OgreRefApp::ApplicationObject::mLinearVelDisableThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00068">68</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp3" doxytag="OgreRefApp::Box::mMass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dMass <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">OgreRefApp::ApplicationObject::mMass</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Mass parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00052">52</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp2" doxytag="OgreRefApp::Box::mOdeBody" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dBody* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">OgreRefApp::ApplicationObject::mOdeBody</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
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-<p>
-Dynamics properties, must be set up by subclasses if dynamics enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00050">50</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp6" doxytag="OgreRefApp::Box::mReenableIfInteractedWith" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">OgreRefApp::ApplicationObject::mReenableIfInteractedWith</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00061">61</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp0" doxytag="OgreRefApp::Box::mSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">OgreRefApp::ApplicationObject::mSceneNode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00046">46</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp10" doxytag="OgreRefApp::Box::mSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">OgreRefApp::ApplicationObject::mSoftness</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00066">66</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRefAppBox_8h-source.html">OgreRefAppBox.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:44 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourValue-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourValue-members.html	(revision 657)
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@@ -1,56 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourValue Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValueo3">a</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValueo2">b</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">Black</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues4">Blue</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea0">ColourValue</a>(float red=1.0f, float green=1.0f, float blue=1.0f, float alpha=1.0f)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValueo1">g</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea5">getAsABGR</a>(void) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea4">getAsARGB</a>(void) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea3">getAsRGBA</a>(void) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues3">Green</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea11">operator *</a>(const float fScalar) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea12">operator *</a>(const ColourValue &amp;rhs) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuen0">operator *</a>(const float fScalar, const ColourValue &amp;rkVector)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [friend]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea17">operator *=</a>(const float fScalar)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea2">operator!=</a>(const ColourValue &amp;rhs) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea9">operator+</a>(const ColourValue &amp;rkVector) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea15">operator+=</a>(const ColourValue &amp;rkVector)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea10">operator-</a>(const ColourValue &amp;rkVector) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea16">operator-=</a>(const ColourValue &amp;rkVector)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea13">operator/</a>(const ColourValue &amp;rhs) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea14">operator/</a>(const float fScalar) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea18">operator/=</a>(const float fScalar)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea1">operator==</a>(const ColourValue &amp;rhs) const </td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValueo0">r</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues2">Red</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea8">setAsABGR</a>(const ABGR val)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea7">setAsARGB</a>(const ARGB val)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuea6">setAsRGBA</a>(const RGBA val)</td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValueo4">val</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">White</a></td><td><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td><code> [static]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OctreeSphereSceneQuery.html
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-<html>
-<head>
-<title>Ogre::OctreeSphereSceneQuery class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>Ogre::OctreeSphereSceneQuery Class Reference</h1><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreOctreeSceneQuery_8h-source.html">OgreOctreeSceneQuery.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::OctreeSphereSceneQuery:
-<p><center><img src="classOgre_1_1OctreeSphereSceneQuery.png" usemap="#Ogre::OctreeSphereSceneQuery_map" border="0" alt=""></center>
-<map name="Ogre::OctreeSphereSceneQuery_map">
-<area href="classOgre_1_1DefaultSphereSceneQuery.html" alt="Ogre::DefaultSphereSceneQuery" shape="rect" coords="105,168,305,192">
-<area href="classOgre_1_1SphereSceneQuery.html" alt="Ogre::SphereSceneQuery" shape="rect" coords="105,112,305,136">
-<area href="classOgre_1_1RegionSceneQuery.html" alt="Ogre::RegionSceneQuery" shape="rect" coords="105,56,305,80">
-<area href="classOgre_1_1SceneQuery.html" alt="Ogre::SceneQuery" shape="rect" coords="0,0,200,24">
-<area href="classOgre_1_1SceneQueryListener.html" alt="Ogre::SceneQueryListener" shape="rect" coords="210,0,410,24">
-</map>
-<a href="classOgre_1_1OctreeSphereSceneQuery-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries.  <a href="#Ogre_1_1TerrainRaySceneQueryw5">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya0">OctreeSphereSceneQuery</a> (<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *creator)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya1">~OctreeSphereSceneQuery</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya2">execute</a> (<a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *listener)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>.  <a href="#Ogre_1_1OctreeSphereSceneQuerya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya4">execute</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Executes the query, returning the results back in one list.  <a href="#Ogre_1_1SphereSceneQuerya4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SphereSceneQuery.html#Ogre_1_1SphereSceneQuerya2">setSphere</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;sphere)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the sphere which is to be used for this query.  <a href="#Ogre_1_1SphereSceneQuerya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SphereSceneQuery.html#Ogre_1_1SphereSceneQuerya3">getSphere</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the sphere which is being used for this query.  <a href="#Ogre_1_1SphereSceneQuerya3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya6">getLastResults</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.  <a href="#Ogre_1_1SphereSceneQuerya6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears the results of the last query execution.  <a href="#Ogre_1_1SphereSceneQuerya7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya8">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *first)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya9">queryResult</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *fragment)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a> (unsigned long mask)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mask for results of this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the current mask for this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a> (enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> wft)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.  <a href="#Ogre_1_1TerrainRaySceneQuerya15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current world fragment types to be returned from the query.  <a href="#Ogre_1_1TerrainRaySceneQuerya16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the types of world fragments this query supports.  <a href="#Ogre_1_1TerrainRaySceneQuerya17"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SphereSceneQuery.html#Ogre_1_1SphereSceneQueryp0">mSphere</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">mLastResult</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOctreeSceneQuery_8h-source.html#l00064">64</a> of file <a class="el" href="OgreOctreeSceneQuery_8h-source.html">OgreOctreeSceneQuery.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5" doxytag="Ogre::OctreeSphereSceneQuery::WorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">Ogre::SceneQuery::WorldFragmentType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries. 
-<p>
-Not all these types will be supported by all SceneManagers; once the application has decided which <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it. <dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0" doxytag="WFT_NONE" ></a>WFT_NONE</em>&nbsp;</td><td>
-Return no world geometry hits at all. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1" doxytag="WFT_PLANE_BOUNDED_REGION" ></a>WFT_PLANE_BOUNDED_REGION</em>&nbsp;</td><td>
-Return pointers to convex plane-bounded regions. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2" doxytag="WFT_SINGLE_INTERSECTION" ></a>WFT_SINGLE_INTERSECTION</em>&nbsp;</td><td>
-Return a single intersection point (typically <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> only). </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3" doxytag="WFT_CUSTOM_GEOMETRY" ></a>WFT_CUSTOM_GEOMETRY</em>&nbsp;</td><td>
-Custom geometry as defined by the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4" doxytag="WFT_RENDER_OPERATION" ></a>WFT_RENDER_OPERATION</em>&nbsp;</td><td>
-General <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> structure. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00073">73</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1OctreeSphereSceneQuerya0" doxytag="Ogre::OctreeSphereSceneQuery::OctreeSphereSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::OctreeSphereSceneQuery::OctreeSphereSceneQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>creator</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSphereSceneQuerya1" doxytag="Ogre::OctreeSphereSceneQuery::~OctreeSphereSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::OctreeSphereSceneQuery::~<a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html">OctreeSphereSceneQuery</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya7" doxytag="Ogre::OctreeSphereSceneQuery::clearResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RegionSceneQuery::clearResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears the results of the last query execution. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You only need to call this if you specifically want to free up the memory used by this object to hold the last query results. This object clears the results itself when executing and when destroying itself. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya4" doxytag="Ogre::OctreeSphereSceneQuery::execute" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::execute </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Executes the query, returning the results back in one list. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method executes the scene query as configured, gathers the results into one structure and returns a reference to that structure. These results will also persist in this query object until the next query is executed, or <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults()</a> is called. An more lightweight version of this method that returns results through a listener is also available. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OctreeSphereSceneQuerya2" doxytag="Ogre::OctreeSphereSceneQuery::execute" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::OctreeSphereSceneQuery::execute </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1DefaultSphereSceneQuery.html#Ogre_1_1DefaultSphereSceneQuerya2">Ogre::DefaultSphereSceneQuery</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya6" doxytag="Ogre::OctreeSphereSceneQuery::getLastResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::getLastResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya14" doxytag="Ogre::OctreeSphereSceneQuery::getQueryMask" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::SceneQuery::getQueryMask </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the current mask for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya3" doxytag="Ogre::OctreeSphereSceneQuery::getSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&amp; Ogre::SphereSceneQuery::getSphere </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the sphere which is being used for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya17" doxytag="Ogre::OctreeSphereSceneQuery::getSupportedWorldFragmentTypes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt;* Ogre::SceneQuery::getSupportedWorldFragmentTypes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the types of world fragments this query supports. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00152">152</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya16" doxytag="Ogre::OctreeSphereSceneQuery::getWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> Ogre::SceneQuery::getWorldFragmentType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current world fragment types to be returned from the query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya9" doxytag="Ogre::OctreeSphereSceneQuery::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fragment</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Self-callback in order to deal with execute which returns collection. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera2">Ogre::SceneQueryListener</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya8" doxytag="Ogre::OctreeSphereSceneQuery::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>first</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Self-callback in order to deal with execute which returns collection. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera1">Ogre::SceneQueryListener</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya13" doxytag="Ogre::OctreeSphereSceneQuery::setQueryMask" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setQueryMask </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mask</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the mask for results of this query. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to set a 'mask' to limit the results of this query to certain types of result. The actual meaning of this value is up to the application; basically <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances will only be returned from this query if a bitwise AND operation between this mask value and the <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">MovableObject::getQueryFlags</a> value is non-zero. The application will have to decide what each of the bits means. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya2" doxytag="Ogre::OctreeSphereSceneQuery::setSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::SphereSceneQuery::setSphere </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sphere</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the sphere which is to be used for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya15" doxytag="Ogre::OctreeSphereSceneQuery::setWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setWorldFragmentType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wft</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The application receiving the world geometry is expected to know what to do with it; inevitably this means that the application must have knowledge of at least some of the structures used by the custom <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The default setting is WFT_NONE. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SphereSceneQueryp1" doxytag="Ogre::OctreeSphereSceneQuery::mLastResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>* <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">Ogre::RegionSceneQuery::mLastResult</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00204">204</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp4" doxytag="Ogre::OctreeSphereSceneQuery::mParentSceneMgr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">Ogre::SceneQuery::mParentSceneMgr</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00113">113</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp5" doxytag="Ogre::OctreeSphereSceneQuery::mQueryMask" ></a><p>
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-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">Ogre::SceneQuery::mQueryMask</a><code> [protected, inherited]</code>
-      </table>
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-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQueryp0" doxytag="Ogre::OctreeSphereSceneQuery::mSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> <a class="el" href="classOgre_1_1SphereSceneQuery.html#Ogre_1_1SphereSceneQueryp0">Ogre::SphereSceneQuery::mSphere</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00267">267</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp6" doxytag="Ogre::OctreeSphereSceneQuery::mSupportedWorldFragments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">Ogre::SceneQuery::mSupportedWorldFragments</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00115">115</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp7" doxytag="Ogre::OctreeSphereSceneQuery::mWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">Ogre::SceneQuery::mWorldFragmentType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00116">116</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreOctreeSceneQuery_8h-source.html">OgreOctreeSceneQuery.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:06:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable-members.html
===================================================================
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StaticGeometry::Region::RegionShadowRenderable Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">getLightCapRenderable</a>(void)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea5">getPositionBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">getRenderOperationForUpdate</a>(void)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea6">getWBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea3">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea4">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea2">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">isLightCapSeparate</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">mLightCap</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">mMaterial</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep0">mParent</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep1">mPositionBuffer</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">mRenderOp</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep2">mWBuffer</a></td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea0">RegionShadowRenderable</a>(Region *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false)</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">setMaterial</a>(MaterialPtr &amp;mat)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea0">ShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea1">~RegionShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea1">~ShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:04:06 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreQuaternion_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreQuaternion_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreQuaternion.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreQuaternion.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMath_8h-source.html">OgreMath.h</a>"</code><br>
-
-<p>
-<a href="OgreQuaternion_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 12:59:56 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreShadowCaster_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreShadowCaster_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,130 +1,0 @@
-<html>
-<head>
-<title>OgreShadowCaster.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreShadowCaster.h</h1><a href="OgreShadowCaster_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __ShadowCaster_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __ShadowCaster_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span>
-00030 
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-00034 
-<a name="l00043"></a><a class="code" href="classOgre_1_1ShadowRenderable.html">00043</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ShadowRenderable : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>
-00044     {
-00045     <span class="keyword">protected</span>:
-<a name="l00046"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">00046</a>         <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mMaterial;
-<a name="l00047"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">00047</a>         <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> mRenderOp;
-<a name="l00048"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">00048</a>         ShadowRenderable* mLightCap; <span class="comment">// used only if isLightCapSeparate == true</span>
-00049     <span class="keyword">public</span>:
-<a name="l00050"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea0">00050</a>         ShadowRenderable() : mMaterial(0), mLightCap(0) {}
-<a name="l00051"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea1">00051</a>         <span class="keyword">virtual</span> ~ShadowRenderable() { <span class="keyword">delete</span> mLightCap; }
-<a name="l00055"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">00055</a>         <span class="keywordtype">void</span> setMaterial(<a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; mat) { mMaterial = mat; }
-<a name="l00057"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">00057</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mMaterial; }
-<a name="l00059"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">00059</a>         <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&amp; op) { op = mRenderOp; }
-<a name="l00061"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">00061</a>         <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* getRenderOperationForUpdate(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> &amp;mRenderOp;}
-00063         <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span> = 0;
-00065         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-00067         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-<a name="l00069"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">00069</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam)<span class="keyword"> const</span>{ <span class="keywordflow">return</span> 0; <span class="comment">/* not used */</span>}
-00071         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>&amp; getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-<a name="l00082"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">00082</a>         <span class="keywordtype">bool</span> isLightCapSeparate(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mLightCap != 0; }
-00083 
-<a name="l00085"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">00085</a>         ShadowRenderable* getLightCapRenderable(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mLightCap; }
-<a name="l00087"></a><a class="code" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15">00087</a>         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; }
-00088 
-00089     };
-00090 
-<a name="l00092"></a><a class="code" href="namespaceOgre.html#a675">00092</a>     <span class="keyword">enum</span> <a class="code" href="namespaceOgre.html#a675">ShadowRenderableFlags</a>
-00093     {
-00095         <a class="code" href="namespaceOgre.html#a675a501">SRF_INCLUDE_LIGHT_CAP</a> = 0x00000001,
-00097         <a class="code" href="namespaceOgre.html#a675a502">SRF_INCLUDE_DARK_CAP</a>  = 0x00000002,
-00099         <a class="code" href="namespaceOgre.html#a675a503">SRF_EXTRUDE_TO_INFINITY</a>  = 0x00000004
-00100     };
-00101 
-<a name="l00104"></a><a class="code" href="classOgre_1_1ShadowCaster.html">00104</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ShadowCaster
-00105     {
-00106     <span class="keyword">public</span>:
-<a name="l00107"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">00107</a>         <span class="keyword">virtual</span> ~ShadowCaster() { }
-00109         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getCastShadows(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-00110 
-00112         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* getEdgeList(<span class="keywordtype">void</span>) = 0;
-00113 
-00115         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; getWorldBoundingBox(<span class="keywordtype">bool</span> derive = <span class="keyword">false</span>) <span class="keyword">const</span> = 0;
-00117         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; getLightCapBounds(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-00119         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; getDarkCapBounds(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>&amp; light, <a class="code" href="namespaceOgre.html#a420">Real</a> dirLightExtrusionDist) <span class="keyword">const</span> = 0;
-00120 
-<a name="l00121"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">00121</a>         <span class="keyword">typedef</span> std::vector&lt;ShadowRenderable*&gt; <a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>;
-<a name="l00122"></a><a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">00122</a>         <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator&lt;ShadowRenderableList&gt;</a> <a class="code" href="classOgre_1_1VectorIterator.html">ShadowRenderableListIterator</a>;
-00123 
-00139         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1VectorIterator.html">ShadowRenderableListIterator</a> getShadowVolumeRenderableIterator(
-00140             ShadowTechnique shadowTechnique, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light, 
-00141             <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>* indexBuffer, 
-00142             <span class="keywordtype">bool</span> extrudeVertices, <a class="code" href="namespaceOgre.html#a420">Real</a> extrusionDistance, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> flags = 0 ) = 0;
-00143 
-00163         <span class="keyword">static</span> <span class="keywordtype">void</span> extrudeVertices(<a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> vertexBuffer, 
-00164             size_t originalVertexCount, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>&amp; lightPos, <a class="code" href="namespaceOgre.html#a420">Real</a> extrudeDist);
-00166         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getPointExtrusionDistance(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* l) <span class="keyword">const</span> = 0;
-00167     <span class="keyword">protected</span>:
-00169         <a class="code" href="namespaceOgre.html#a420">Real</a> getExtrusionDistance(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; objectPos, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light) <span class="keyword">const</span>;
-00177         <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateEdgeListLightFacing(<a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* edgeData, 
-00178             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>&amp; lightPos);
-00179 
-00193         <span class="keyword">virtual</span> <span class="keywordtype">void</span> generateShadowVolume(<a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* edgeData, 
-00194             <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>* light,
-00195             <a class="code" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>&amp; shadowRenderables, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> flags);
-00202         <span class="keyword">virtual</span> <span class="keywordtype">void</span> extrudeBounds(<a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; box, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>&amp; lightPos, 
-00203             <a class="code" href="namespaceOgre.html#a420">Real</a> extrudeDist) <span class="keyword">const</span>;
-00204 
-00205 
-00206     };
-00207 }
-00208 
-00209 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HLSLProgramFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HLSLProgramFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,33 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9HLSLProgramFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html#Ogre_1_1D3D9HLSLProgramFactorya3">create</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html#Ogre_1_1D3D9HLSLProgramFactorya0">D3D9HLSLProgramFactory</a>()</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html#Ogre_1_1D3D9HLSLProgramFactorya4">destroy</a>(HighLevelGpuProgram *prog)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html#Ogre_1_1D3D9HLSLProgramFactorya2">getLanguage</a>(void) const </td><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html#Ogre_1_1HighLevelGpuProgramFactorya0">HighLevelGpuProgramFactory</a>()</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">Ogre::HighLevelGpuProgramFactory</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html#Ogre_1_1D3D9HLSLProgramFactorya1">~D3D9HLSLProgramFactory</a>()</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html#Ogre_1_1HighLevelGpuProgramFactorya1">~HighLevelGpuProgramFactory</a>()</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">Ogre::HighLevelGpuProgramFactory</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EdgeListBuilder-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EdgeListBuilder-members.html	(revision 657)
+++ 	(revision )
@@ -1,46 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EdgeListBuilder Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera3">addIndexData</a>(const IndexData *indexData, size_t vertexSet=0, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera2">addVertexData</a>(const VertexData *vertexData)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera4">build</a>(void)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderb0">buildTrianglesEdges</a>(const Geometry &amp;geometry)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderx2">CommonVertexList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderx3">CommonVertexMap</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderb2">connectOrCreateEdge</a>(size_t vertexSet, size_t triangleIndex, size_t vertIndex0, size_t vertIndex1, size_t sharedVertIndex0, size_t sharedVertIndex1)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera0">EdgeListBuilder</a>()</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderx4">EdgeMap</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderb1">findOrCreateCommonVertex</a>(const Vector3 &amp;vec, size_t vertexSet, size_t indexSet, size_t originalIndex)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderx1">GeometryList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera5">log</a>(Log *l)</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp4">mCommonVertexMap</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp3">mEdgeData</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp5">mEdgeMap</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp0">mGeometryList</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp1">mVertexDataList</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderp2">mVertices</a></td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuilderx0">VertexDataList</a> typedef</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EdgeListBuilder.html#Ogre_1_1EdgeListBuildera1">~EdgeListBuilder</a>()</td><td><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:21 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBspNode_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBspNode_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreBspNode.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBspNode.h File Reference</h1><code>#include "<a class="el" href="OgreBspPrerequisites_8h-source.html">OgreBspPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePlane_8h-source.html">OgrePlane.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>"</code><br>
-
-<p>
-<a href="OgreBspNode_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePredefinedControllers_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgrePredefinedControllers_8h.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>OgrePredefinedControllers.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgrePredefinedControllers.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreController_8h-source.html">OgreController.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreFrameListener_8h-source.html">OgreFrameListener.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>"</code><br>
-
-<p>
-<a href="OgrePredefinedControllers_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 12:59:56 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1RenderTargetEvent.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1RenderTargetEvent.html	(revision 657)
+++ 	(revision )
@@ -1,71 +1,0 @@
-<html>
-<head>
-<title>Ogre::RenderTargetEvent struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::RenderTargetEvent Struct Reference</h1>Struct containing information about a <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> event.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRenderTargetListener_8h-source.html">OgreRenderTargetListener.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1RenderTargetEvent-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1RenderTargetEvent.html#Ogre_1_1RenderTargetEvento0">source</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The source of the event being raised.  <a href="#Ogre_1_1RenderTargetEvento0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Struct containing information about a <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> event. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTargetListener_8h-source.html#l00035">35</a> of file <a class="el" href="OgreRenderTargetListener_8h-source.html">OgreRenderTargetListener.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderTargetEvento0" doxytag="Ogre::RenderTargetEvent::source" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* <a class="el" href="structOgre_1_1RenderTargetEvent.html#Ogre_1_1RenderTargetEvento0">Ogre::RenderTargetEvent::source</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The source of the event being raised. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTargetListener_8h-source.html#l00038">38</a> of file <a class="el" href="OgreRenderTargetListener_8h-source.html">OgreRenderTargetListener.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreRenderTargetListener_8h-source.html">OgreRenderTargetListener.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:34 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Profiler-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Profiler-members.html	(revision 657)
+++ 	(revision )
@@ -1,84 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Profiler Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera4">beginProfile</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb3">changeEnableState</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb4">createContainer</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb6">createPanel</a>(const String &amp;name, Real width, Real height, Real top, Real left, const String &amp;materialName, bool show=true)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb5">createTextArea</a>(const String &amp;name, Real width, Real height, Real top, Real left, uint fontSize, const String &amp;caption, bool show=true)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx4">DisabledProfileMap</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera9">disableProfile</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb1">displayResults</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera8">enableProfile</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera5">endProfile</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera7">getEnabled</a>() const </td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera3">getTimer</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera16">getUpdateDisplayFrequency</a>() const </td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb0">initialize</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera13">logResults</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp7">maxProfiles</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp10">mBarHeight</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp13">mBarIndent</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp15">mBarLineWidth</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp17">mCurrentFrame</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp4">mDisabledProfiles</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp20">mEnabled</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp21">mEnableStateChangePending</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp14">mGuiBorderWidth</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp11">mGuiHeight</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp12">mGuiWidth</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp6">mInitialized</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp22">mNewEnableState</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp8">mOverlay</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp5">mProfileBars</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp1">mProfileFrame</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp9">mProfileGui</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp2">mProfileHistory</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp3">mProfileHistoryMap</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp0">mProfiles</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; Profiler &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp18">mTimer</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp19">mTotalFrameTime</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp16">mUpdateDisplayFrequency</a></td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb2">processFrameStats</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx5">ProfileBarList</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx1">ProfileFrameList</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx2">ProfileHistoryList</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx3">ProfileHistoryMap</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera0">Profiler</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx0">ProfileStack</a> typedef</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera14">reset</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera6">setEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera2">setTimer</a>(Timer *t)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera15">setUpdateDisplayFrequency</a>(uint freq)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; Profiler &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera12">watchForLimit</a>(const String &amp;profileName, Real limit, bool greaterThan=true)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera10">watchForMax</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera11">watchForMin</a>(const String &amp;profileName)</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera1">~Profiler</a>()</td><td><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; Profiler &gt;</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitter_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitter_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,110 +1,0 @@
-<html>
-<head>
-<title>OgreHollowEllipsoidEmitter.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>OgreHollowEllipsoidEmitter.h</h1><a href="OgreHollowEllipsoidEmitter_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright ) 2002 Tels &lt;http://bloodgate.com&gt; based on BoxEmitter</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __HollowEllipsoidEmitter_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __HollowEllipsoidEmitter_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreEllipsoidEmitter_8h.html">OgreEllipsoidEmitter.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00042"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html">00042</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> HollowEllipsoidEmitter : <span class="keyword">public</span> <a class="code" href="classOgre_1_1EllipsoidEmitter.html">EllipsoidEmitter</a>
-00043     {
-00044     <span class="keyword">public</span>:
-<a name="l00046"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">00046</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">CmdInnerX</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00047         {
-00048         <span class="keyword">public</span>:
-00049             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00050             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00051         };
-<a name="l00053"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">00053</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">CmdInnerY</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00054         {
-00055         <span class="keyword">public</span>:
-00056             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00057             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00058         };
-<a name="l00060"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">00060</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">CmdInnerZ</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00061         {
-00062         <span class="keyword">public</span>:
-00063             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00064             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00065         };
-00066         <span class="comment">// See AreaEmitter</span>
-00067 
-00068         HollowEllipsoidEmitter(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys);
-00069 
-00071         <span class="keywordtype">void</span> _initParticle(<a class="code" href="classOgre_1_1Particle.html">Particle</a>* pParticle);
-00072 
-00078         <span class="keywordtype">void</span> setInnerSize(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00079 
-00085         <span class="keywordtype">void</span> setInnerSizeX(<a class="code" href="namespaceOgre.html#a420">Real</a> x);
-00091         <span class="keywordtype">void</span> setInnerSizeY(<a class="code" href="namespaceOgre.html#a420">Real</a> y);
-00097         <span class="keywordtype">void</span> setInnerSizeZ(<a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00099         <a class="code" href="namespaceOgre.html#a420">Real</a> getInnerSizeX(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00101         <a class="code" href="namespaceOgre.html#a420">Real</a> getInnerSizeY(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00103         <a class="code" href="namespaceOgre.html#a420">Real</a> getInnerSizeZ(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00104 
-00105     <span class="keyword">protected</span>:
-00106         <span class="comment">// See ParticleEmitter</span>
-00107 
-<a name="l00109"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmitterp0">00109</a>         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> mInnerSize;
-00110 
-<a name="l00111"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert0">00111</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">CmdInnerX</a> msCmdInnerX;
-<a name="l00112"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert1">00112</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">CmdInnerY</a> msCmdInnerY;
-<a name="l00113"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html#Ogre_1_1HollowEllipsoidEmittert2">00113</a>         <span class="keyword">static</span> <a class="code" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">CmdInnerZ</a> msCmdInnerZ;
-00114 
-00115 
-00116 
-00117     };
-00118 
-00119 }
-00120 
-00121 <span class="preprocessor">#endif</span>
-00122 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1TextureUnitState_1_1TextureEffect.html
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-<html>
-<head>
-<title>Ogre::TextureUnitState::TextureEffect struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextureUnitState::TextureEffect Struct Reference</h1>Internal structure defining a texture effect.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1TextureUnitState_1_1TextureEffect-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew23">TextureEffectType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto0">type</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto1">subtype</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto2">arg1</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto3">arg2</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a645">WaveformType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto4">waveType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto5">base</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto6">frequency</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto7">phase</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto8">amplitude</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Controller.html">Controller</a>&lt; <a class="el" href="namespaceOgre.html#a420">Real</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto9">controller</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto10">frustum</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Internal structure defining a texture effect. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00136">136</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto8" doxytag="Ogre::TextureUnitState::TextureEffect::amplitude" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00144">144</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto2" doxytag="Ogre::TextureUnitState::TextureEffect::arg1" ></a><p>
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-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00139">139</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
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-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00139">139</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
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-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00141">141</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
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-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00145">145</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto6" doxytag="Ogre::TextureUnitState::TextureEffect::frequency" ></a><p>
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-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00142">142</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto10" doxytag="Ogre::TextureUnitState::TextureEffect::frustum" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Frustum.html">Frustum</a>* <a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto10">Ogre::TextureUnitState::TextureEffect::frustum</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00146">146</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto7" doxytag="Ogre::TextureUnitState::TextureEffect::phase" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto7">Ogre::TextureUnitState::TextureEffect::phase</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00143">143</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto1" doxytag="Ogre::TextureUnitState::TextureEffect::subtype" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto1">Ogre::TextureUnitState::TextureEffect::subtype</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00138">138</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto0" doxytag="Ogre::TextureUnitState::TextureEffect::type" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStatew23">TextureEffectType</a> <a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto0">Ogre::TextureUnitState::TextureEffect::type</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00137">137</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureUnitState_1_1TextureEffecto4" doxytag="Ogre::TextureUnitState::TextureEffect::waveType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a645">WaveformType</a> <a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html#Ogre_1_1TextureUnitState_1_1TextureEffecto4">Ogre::TextureUnitState::TextureEffect::waveType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTextureUnitState_8h-source.html#l00140">140</a> of file <a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreTextureUnitState_8h-source.html">OgreTextureUnitState.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:49 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLGpuProgram_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLGpuProgram_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreGLGpuProgram.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLGpuProgram.h File Reference</h1><code>#include "<a class="el" href="OgreGLPrerequisites_8h-source.html">OgreGLPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>"</code><br>
-
-<p>
-<a href="OgreGLGpuProgram_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLConfig_1_1ModelColumns-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1SDLConfig_1_1ModelColumns-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SDLConfig::ModelColumns Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">Ogre::SDLConfig::ModelColumns</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso0">col_name</a></td><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">Ogre::SDLConfig::ModelColumns</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso1">col_value</a></td><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">Ogre::SDLConfig::ModelColumns</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnsa0">ModelColumns</a>()</td><td><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">Ogre::SDLConfig::ModelColumns</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSDLConfig__gtk_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSDLConfig__gtk_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,112 +1,0 @@
-<html>
-<head>
-<title>OgreSDLConfig_gtk.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSDLConfig_gtk.h</h1><a href="OgreSDLConfig__gtk_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __GTKCONFIGDIALOG_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __GTKCONFIGDIALOG_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreConfigDialog_8h.html">OgreConfigDialog.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreRoot_8h.html">OgreRoot.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderSystem_8h.html">OgreRenderSystem.h</a>"</span>
-00032 
-00033 <span class="preprocessor">#include &lt;gtkmm/menu.h&gt;</span>
-00034 <span class="preprocessor">#include &lt;gtkmm/treeview.h&gt;</span>
-00035 <span class="preprocessor">#include &lt;gtkmm/liststore.h&gt;</span>
-00036 <span class="preprocessor">#include &lt;gtkmm/label.h&gt;</span>
-00037 <span class="preprocessor">#include &lt;gtkmm/optionmenu.h&gt;</span>
-00038 
-00039 <span class="preprocessor">#include &lt;iostream&gt;</span>
-00040 
-00041 <span class="keyword">namespace </span>Ogre {
-00043     <span class="keyword">class </span>SDLConfig : <span class="keyword">public</span> ConfigDialog, <span class="keyword">public</span> SigC::Object
-00044     {
-00045     <span class="keyword">public</span>:
-<a name="l00046"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfiga2">00046</a>         <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfiga0">SDLConfig</a>()
-00047         { }
-00048 
-00053         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfiga1">display</a>(<span class="keywordtype">void</span>);
-00054 
-00055     <span class="keyword">protected</span>:
-<a name="l00056"></a><a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">00056</a>         <span class="keyword">class </span><a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">ModelColumns</a> : <span class="keyword">public</span> Gtk::TreeModel::ColumnRecord
-00057         {
-00058         <span class="keyword">public</span>:
-<a name="l00059"></a><a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnsa0">00059</a>           <a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnsa0">ModelColumns</a>()
-00060             { add(<a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso0">col_name</a>); add(<a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso1">col_value</a>); }
-00061 
-<a name="l00062"></a><a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso0">00062</a>           Gtk::TreeModelColumn&lt;Glib::ustring&gt; <a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso0">col_name</a>;
-<a name="l00063"></a><a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso1">00063</a>           Gtk::TreeModelColumn&lt;Glib::ustring&gt; <a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html#Ogre_1_1SDLConfig_1_1ModelColumnso1">col_value</a>;
-00064         };
-00065 
-00066         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb0">on_window_delete</a>(GdkEventAny* event);
-00067         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb1">on_option_changed</a>();
-00068         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb2">on_renderer_changed</a>();
-00069         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb3">on_value_changed</a>();
-00070         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb4">on_btn_ok</a>();
-00071         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigb5">on_btn_cancel</a>();
-00072     <span class="keyword">private</span>:
-<a name="l00073"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr0">00073</a>         Gtk::Window* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr0">_winConfig</a>;
-<a name="l00074"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr1">00074</a>         <a class="code" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">ModelColumns</a> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr1">_columns</a>;
-<a name="l00075"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr2">00075</a>         Glib::RefPtr&lt;Gtk::ListStore&gt; <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr2">_list_store</a>;
-<a name="l00076"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr3">00076</a>         Gtk::TreeView* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr3">_lstOptions</a>;
-<a name="l00077"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr4">00077</a>         Glib::RefPtr&lt;Gtk::TreeSelection&gt; <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr4">_option_selection</a>;
-<a name="l00078"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr5">00078</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr5">_cur_index</a>;
-<a name="l00079"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr6">00079</a>         Glib::ustring <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr6">_cur_name</a>;
-<a name="l00080"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr7">00080</a>         Gtk::OptionMenu* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr7">_optRenderer</a>;
-<a name="l00081"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr8">00081</a>         Gtk::Label* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr8">_lblOptName</a>;
-<a name="l00082"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr9">00082</a>         Gtk::OptionMenu* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr9">_optOptValues</a>;
-<a name="l00083"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr10">00083</a>         Gtk::Menu* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr10">_opt_menu</a>;
-<a name="l00084"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr11">00084</a>         <a class="code" href="namespaceOgre.html#a114">ConfigOptionMap</a> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr11">_options</a>;
-<a name="l00085"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr12">00085</a>         <a class="code" href="namespaceOgre.html#a488">RenderSystemList</a>* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr12">_renderers</a>;
-<a name="l00086"></a><a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr13">00086</a>         <a class="code" href="classOgre_1_1RenderSystem.html">RenderSystem</a>* <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigr13">_selected_renderer</a>;
-00087 
-00088         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfigd0">update_option_list</a>();
-00089     };
-00090 }
-00091 
-00092 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBoxEmitterFactory_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBoxEmitterFactory_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreBoxEmitterFactory.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBoxEmitterFactory.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreBoxEmitter_8h-source.html">OgreBoxEmitter.h</a>"</code><br>
-
-<p>
-<a href="OgreBoxEmitterFactory_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdDuration.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdDuration.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::EmitterCommands::CmdDuration class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdDuration Class Reference</h1>Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EmitterCommands::CmdDuration:
-<p><center><img src="classOgre_1_1EmitterCommands_1_1CmdDuration.png" usemap="#Ogre::EmitterCommands::CmdDuration_map" border="0" alt=""></center>
-<map name="Ogre::EmitterCommands::CmdDuration_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,225,24">
-</map>
-<a href="classOgre_1_1EmitterCommands_1_1CmdDuration-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html#Ogre_1_1EmitterCommands_1_1CmdDurationa0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html#Ogre_1_1EmitterCommands_1_1CmdDurationa1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterCommands_8h-source.html#l00130">130</a> of file <a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdDurationa0" doxytag="Ogre::EmitterCommands::CmdDuration::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::EmitterCommands::CmdDuration::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdDurationa1" doxytag="Ogre::EmitterCommands::CmdDuration::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EmitterCommands::CmdDuration::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLXWindow_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLXWindow_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,107 +1,0 @@
-<html>
-<head>
-<title>OgreGLXWindow.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLXWindow.h</h1><a href="OgreGLXWindow_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"> </span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"> </span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"> </span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"> </span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __GLXWindow_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __GLXWindow_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreRenderWindow_8h.html">OgreRenderWindow.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreGLXContext_8h.html">OgreGLXContext.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreGLXWindowInterface_8h.html">OgreGLXWindowInterface.h</a>"</span>
-00032 <span class="preprocessor">#include &lt;X11/Xlib.h&gt;</span>
-00033 <span class="preprocessor">#include &lt;X11/keysym.h&gt;</span>
-00034 <span class="preprocessor">#include &lt;GL/glx.h&gt;</span>
-00035 <span class="preprocessor">#include &lt;GL/glxext.h&gt;</span>
-00036 
-00037 <span class="keyword">namespace </span>Ogre {
-00038 
-<a name="l00039"></a><a class="code" href="classOgre_1_1GLXWindow.html">00039</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1GLXWindow.html">GLXWindow</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>,<a class="code" href="classOgre_1_1GLXWindowInterface.html">GLXWindowInterface</a> {
-00040 <span class="keyword">private</span>:
-<a name="l00041"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr0">00041</a>     ::Display *mDisplay;
-<a name="l00042"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr1">00042</a>     ::Window mWindow;
-<a name="l00043"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr2">00043</a>     ::Atom <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr2">mAtomDeleteWindow</a>;
-<a name="l00044"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr3">00044</a>     ::GLXContext <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr3">mGlxContext</a>;
-00045 
-<a name="l00046"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr4">00046</a>     <span class="keywordtype">bool</span> mClosed;
-<a name="l00047"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr5">00047</a>     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr5">mFullScreen</a>;
-<a name="l00048"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr6">00048</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr6">mTopLevel</a>; <span class="comment">// This is false if the Ogre window is embedded</span>
-<a name="l00049"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr7">00049</a>     <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr7">mOldMode</a>;   <span class="comment">// Mode before switching to fullscreen</span>
-00050 
-<a name="l00051"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowr8">00051</a>     <a class="code" href="classOgre_1_1GLXContext.html">GLXContext</a>   *mContext;
-00052 <span class="keyword">public</span>:
-00053     <span class="comment">// Pass X display to create this window on</span>
-00054     <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa0">GLXWindow</a>(Display *display);
-00055     <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa1">~GLXWindow</a>();
-00056 
-00057     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa2">create</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height,
-00058                 <span class="keywordtype">bool</span> fullScreen, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams);
-00060     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa3">destroy</a>(<span class="keywordtype">void</span>);
-00062     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa4">isActive</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00064     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa5">isClosed</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00066     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa6">reposition</a>(<span class="keywordtype">int</span> left, <span class="keywordtype">int</span> top);
-00068     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa7">resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);
-00070     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa8">swapBuffers</a>(<span class="keywordtype">bool</span> waitForVSync);
-00071 
-00074     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa9">writeContentsToFile</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename);
-00075 
-00084     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa10">getCustomAttribute</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keywordtype">void</span>* pData);
-00085 
-00090     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa11">processEvent</a>(<span class="keyword">const</span> XEvent &amp;event);
-00091 
-<a name="l00092"></a><a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa12">00092</a>     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa12">requiresTextureFlipping</a>()<span class="keyword"> const </span>{
-00093         <span class="keywordflow">return</span> <span class="keyword">false</span>;
-00094     }
-00095     
-00097     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa13">exposed</a>(<span class="keywordtype">bool</span> active);
-00098     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLXWindow.html#Ogre_1_1GLXWindowa14">resized</a>(size_t width, size_t height);
-00099 };
-00100 }
-00101 
-00102 <span class="preprocessor">#endif</span>
-00103 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PixelBox.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PixelBox.html	(revision 657)
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@@ -1,883 +1,0 @@
-<html>
-<head>
-<title>Ogre::PixelBox class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PixelBox Class Reference</h1>A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::PixelBox:
-<p><center><img src="classOgre_1_1PixelBox.png" usemap="#Ogre::PixelBox_map" border="0" alt=""></center>
-<map name="Ogre::PixelBox_map">
-<area href="structOgre_1_1Box.html" alt="Ogre::Box" shape="rect" coords="0,0,95,24">
-</map>
-<a href="classOgre_1_1PixelBox-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa0">PixelBox</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parameter constructor for setting the members manually.  <a href="#Ogre_1_1PixelBoxa0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa1">PixelBox</a> (const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;extents, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> pixelFormat, void *pixelData=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor providing extents in the form of a <a class="el" href="structOgre_1_1Box.html">Box</a> object.  <a href="#Ogre_1_1PixelBoxa1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa2">PixelBox</a> (size_t width, size_t height, size_t depth, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> pixelFormat, void *pixelData=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor providing width, height and depth.  <a href="#Ogre_1_1PixelBoxa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa3">setConsecutive</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the rowPitch and slicePitch so that the buffer is laid out consecutive in memory.  <a href="#Ogre_1_1PixelBoxa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa4">getRowSkip</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of elements between one past the rightmost pixel of one row and the leftmost pixel of the next row.  <a href="#Ogre_1_1PixelBoxa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa5">getSliceSkip</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of elements between one past the right bottom pixel of one slice and the left top pixel of the next slice.  <a href="#Ogre_1_1PixelBoxa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa6">isConsecutive</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return whether this buffer is laid out consecutive in memory (ie the pitches are equal to the dimensions).  <a href="#Ogre_1_1PixelBoxa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa7">getConsecutiveSize</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the size (in bytes) this image would take if it was laid out consecutive in memory.  <a href="#Ogre_1_1PixelBoxa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxa8">getSubVolume</a> (const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;def) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a subvolume of this <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>.  <a href="#Ogre_1_1PixelBoxa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa9">contains</a> (const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;def) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return true if the other box is a part of this one.  <a href="#Ogre_1_1PixelBoxa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa10">getWidth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the width of this box.  <a href="#Ogre_1_1PixelBoxa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa11">getHeight</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the height of this box.  <a href="#Ogre_1_1PixelBoxa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa12">getDepth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the depth of this box.  <a href="#Ogre_1_1PixelBoxa12"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo0">data</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The data pointer.  <a href="#Ogre_1_1PixelBoxo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo1">format</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The pixel format.  <a href="#Ogre_1_1PixelBoxo1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo2">rowPitch</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Number of elements between the leftmost pixel of one row and the left pixel of the next.  <a href="#Ogre_1_1PixelBoxo2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo3">slicePitch</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Number of elements between the top left pixel of one (depth) slice and the top left pixel of the next.  <a href="#Ogre_1_1PixelBoxo3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo4">left</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo5">top</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo6">right</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo7">bottom</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo8">front</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo9">back</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory. 
-<p>
-In case of a rectangle, depth must be 1. Pixels are stored as a succession of "depth" slices, each containing "height" rows of "width" pixels. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00156">156</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1PixelBoxa0" doxytag="Ogre::PixelBox::PixelBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PixelBox::PixelBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parameter constructor for setting the members manually. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00159">159</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa1" doxytag="Ogre::PixelBox::PixelBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PixelBox::PixelBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>extents</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pixelFormat</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pixelData</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor providing extents in the form of a <a class="el" href="structOgre_1_1Box.html">Box</a> object. 
-<p>
-This constructor assumes the pixel data is laid out consecutively in memory. (this means row after row, slice after slice, with no space in between) <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>extents</em>&nbsp;</td><td>Extents of the region defined by data </td></tr>
-    <tr><td valign=top><em>pixelFormat</em>&nbsp;</td><td>Format of this buffer </td></tr>
-    <tr><td valign=top><em>pixelData</em>&nbsp;</td><td>Pointer to the actual data</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00167">167</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa2" doxytag="Ogre::PixelBox::PixelBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::PixelBox::PixelBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>depth</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pixelFormat</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pixelData</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor providing width, height and depth. 
-<p>
-This constructor assumes the pixel data is laid out consecutively in memory. (this means row after row, slice after slice, with no space in between) <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>Width of the region </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>Height of the region </td></tr>
-    <tr><td valign=top><em>depth</em>&nbsp;</td><td>Depth of the region </td></tr>
-    <tr><td valign=top><em>pixelFormat</em>&nbsp;</td><td>Format of this buffer </td></tr>
-    <tr><td valign=top><em>pixelData</em>&nbsp;</td><td>Pointer to the actual data</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00181">181</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PixelBoxa9" doxytag="Ogre::PixelBox::contains" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Box::contains </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>def</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return true if the other box is a part of this one. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00283">283</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::back</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::bottom</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::front</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::left</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::right</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::top</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa7" doxytag="Ogre::PixelBox::getConsecutiveSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::PixelBox::getConsecutiveSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return the size (in bytes) this image would take if it was laid out consecutive in memory. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa12" doxytag="Ogre::PixelBox::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the depth of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00294">294</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::back</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">Ogre::Box::front</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa11" doxytag="Ogre::PixelBox::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the height of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00292">292</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa4" doxytag="Ogre::PixelBox::getRowSkip" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::PixelBox::getRowSkip </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of elements between one past the rightmost pixel of one row and the leftmost pixel of the next row. 
-<p>
-(IE this is zero if rows are consecutive). 
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00216">216</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa5" doxytag="Ogre::PixelBox::getSliceSkip" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::PixelBox::getSliceSkip </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of elements between one past the right bottom pixel of one slice and the left top pixel of the next slice. 
-<p>
-(IE this is zero if slices are consecutive). 
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00221">221</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa8" doxytag="Ogre::PixelBox::getSubVolume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> Ogre::PixelBox::getSubVolume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>def</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return a subvolume of this <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>def</em>&nbsp;</td><td>Defines the bounds of the subregion to return </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A pixel box describing the region and the data in it </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>This function does not copy any data, it just returns a <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> object with a data pointer pointing somewhere inside the data of object. </dd></dl>
-<dl compact><dt><b>Exceptions:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>Exception(ERR_INVALIDPARAMS)</em>&nbsp;</td><td>if def is not fully contained</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa10" doxytag="Ogre::PixelBox::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the width of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00290">290</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa6" doxytag="Ogre::PixelBox::isConsecutive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::PixelBox::isConsecutive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return whether this buffer is laid out consecutive in memory (ie the pitches are equal to the dimensions). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00226">226</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa3" doxytag="Ogre::PixelBox::setConsecutive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::PixelBox::setConsecutive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the rowPitch and slicePitch so that the buffer is laid out consecutive in memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00207">207</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1PixelBoxo9" doxytag="Ogre::PixelBox::back" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo9">Ogre::Box::back</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00250">Ogre::Box::Box()</a>, <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreCommon_8h-source.html#l00294">Ogre::Box::getDepth()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo7" doxytag="Ogre::PixelBox::bottom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo7">Ogre::Box::bottom</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo0" doxytag="Ogre::PixelBox::data" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* <a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo0">Ogre::PixelBox::data</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The data pointer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00189">189</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo1" doxytag="Ogre::PixelBox::format" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> <a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo1">Ogre::PixelBox::format</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The pixel format. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00191">191</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo8" doxytag="Ogre::PixelBox::front" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo8">Ogre::Box::front</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00250">Ogre::Box::Box()</a>, <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreCommon_8h-source.html#l00294">Ogre::Box::getDepth()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo4" doxytag="Ogre::PixelBox::left" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo4">Ogre::Box::left</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo6" doxytag="Ogre::PixelBox::right" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo6">Ogre::Box::right</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo2" doxytag="Ogre::PixelBox::rowPitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo2">Ogre::PixelBox::rowPitch</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Number of elements between the leftmost pixel of one row and the left pixel of the next. 
-<p>
-This value must always be equal to <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa10">getWidth()</a> (consecutive) for compressed formats. 
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00196">196</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo3" doxytag="Ogre::PixelBox::slicePitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1PixelBox.html#Ogre_1_1PixelBoxo3">Ogre::PixelBox::slicePitch</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Number of elements between the top left pixel of one (depth) slice and the top left pixel of the next. 
-<p>
-This can be a negative value. Must be a multiple of rowPitch. This value must always be equal to <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa10">getWidth()</a>*getHeight() (consecutive) for compressed formats. 
-<p>
-Definition at line <a class="el" href="OgrePixelFormat_8h-source.html#l00202">202</a> of file <a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo5" doxytag="Ogre::PixelBox::top" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo5">Ogre::Box::top</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">Ogre::Box::contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:07 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRenderQueueListener_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRenderQueueListener_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,69 +1,0 @@
-<html>
-<head>
-<title>OgreRenderQueueListener.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRenderQueueListener.h</h1><a href="OgreRenderQueueListener_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __RenderQueueListener_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __RenderQueueListener_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreRenderQueue_8h.html">OgreRenderQueue.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00047"></a><a class="code" href="classOgre_1_1RenderQueueListener.html">00047</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> RenderQueueListener
-00048     {
-00049     <span class="keyword">public</span>:
-<a name="l00050"></a><a class="code" href="classOgre_1_1RenderQueueListener.html#Ogre_1_1RenderQueueListenera0">00050</a>         <span class="keyword">virtual</span> ~RenderQueueListener() {}
-00061         <span class="keyword">virtual</span> <span class="keywordtype">void</span> renderQueueStarted(RenderQueueGroupID <span class="keywordtype">id</span>, <span class="keywordtype">bool</span>&amp; skipThisQueue) = 0;
-00072         <span class="keyword">virtual</span> <span class="keywordtype">void</span> renderQueueEnded(RenderQueueGroupID <span class="keywordtype">id</span>, <span class="keywordtype">bool</span>&amp; repeatThisQueue) = 0;
-00073     };
-00074 
-00075 }
-00076 
-00077 <span class="preprocessor">#endif</span>
-00078 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::EmitterCommands::CmdMinVelocity class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdMinVelocity Class Reference</h1>Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EmitterCommands::CmdMinVelocity:
-<p><center><img src="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.png" usemap="#Ogre::EmitterCommands::CmdMinVelocity_map" border="0" alt=""></center>
-<map name="Ogre::EmitterCommands::CmdMinVelocity_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,244,24">
-</map>
-<a href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html#Ogre_1_1EmitterCommands_1_1CmdMinVelocitya0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html#Ogre_1_1EmitterCommands_1_1CmdMinVelocitya1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterCommands_8h-source.html#l00088">88</a> of file <a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdMinVelocitya0" doxytag="Ogre::EmitterCommands::CmdMinVelocity::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::EmitterCommands::CmdMinVelocity::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdMinVelocitya1" doxytag="Ogre::EmitterCommands::CmdMinVelocity::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EmitterCommands::CmdMinVelocity::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1Geometry.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1EdgeListBuilder_1_1Geometry.html	(revision 657)
+++ 	(revision )
@@ -1,150 +1,0 @@
-<html>
-<head>
-<title>Ogre::EdgeListBuilder::Geometry struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EdgeListBuilder::Geometry Struct Reference</h1>A set of indexed geometry data.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1EdgeListBuilder_1_1Geometry-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo0">vertexSet</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo1">indexSet</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo2">indexData</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">RenderOperation::OperationType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo3">opType</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A set of indexed geometry data. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00178">178</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1EdgeListBuilder_1_1Geometryo2" doxytag="Ogre::EdgeListBuilder::Geometry::indexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo2">Ogre::EdgeListBuilder::Geometry::indexData</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00181">181</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EdgeListBuilder_1_1Geometryo1" doxytag="Ogre::EdgeListBuilder::Geometry::indexSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo1">Ogre::EdgeListBuilder::Geometry::indexSet</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00180">180</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.
-<p>
-Referenced by <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00186">Ogre::EdgeListBuilder::geometryLess::operator()()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EdgeListBuilder_1_1Geometryo3" doxytag="Ogre::EdgeListBuilder::Geometry::opType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">RenderOperation::OperationType</a> <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo3">Ogre::EdgeListBuilder::Geometry::opType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00182">182</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EdgeListBuilder_1_1Geometryo0" doxytag="Ogre::EdgeListBuilder::Geometry::vertexSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html#Ogre_1_1EdgeListBuilder_1_1Geometryo0">Ogre::EdgeListBuilder::Geometry::vertexSet</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00179">179</a> of file <a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a>.
-<p>
-Referenced by <a class="el" href="OgreEdgeListBuilder_8h-source.html#l00186">Ogre::EdgeListBuilder::geometryLess::operator()()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreEdgeListBuilder_8h-source.html">OgreEdgeListBuilder.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdPosition.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdPosition.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::EmitterCommands::CmdPosition class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdPosition Class Reference</h1>Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::EmitterCommands::CmdPosition:
-<p><center><img src="classOgre_1_1EmitterCommands_1_1CmdPosition.png" usemap="#Ogre::EmitterCommands::CmdPosition_map" border="0" alt=""></center>
-<map name="Ogre::EmitterCommands::CmdPosition_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,221,24">
-</map>
-<a href="classOgre_1_1EmitterCommands_1_1CmdPosition-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html#Ogre_1_1EmitterCommands_1_1CmdPositiona0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html#Ogre_1_1EmitterCommands_1_1CmdPositiona1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleEmitterCommands_8h-source.html#l00123">123</a> of file <a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdPositiona0" doxytag="Ogre::EmitterCommands::CmdPosition::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::EmitterCommands::CmdPosition::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1EmitterCommands_1_1CmdPositiona1" doxytag="Ogre::EmitterCommands::CmdPosition::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::EmitterCommands::CmdPosition::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Bitwise.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Bitwise.html	(revision 657)
+++ 	(revision )
@@ -1,543 +1,0 @@
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-<h1>Ogre::Bitwise Class Reference</h1>Class for manipulating bit patterns.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1Bitwise-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; FORCEINLINE unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee0">getBitShift</a> (T mask)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of bits a pattern must be shifted right by to remove right-hand zeroes.  <a href="#Ogre_1_1Bitwisee0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename SrcT, typename DestT&gt; DestT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee1">convertBitPattern</a> (SrcT srcValue, SrcT srcBitMask, DestT destBitMask)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Takes a value with a given src bit mask, and produces another value with a desired bit mask.  <a href="#Ogre_1_1Bitwisee1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee2">fixedToFixed</a> (<a class="el" href="namespaceOgre.html#a412">uint32</a> value, unsigned int n, unsigned int p)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convert N bit colour channel value to P bits.  <a href="#Ogre_1_1Bitwisee2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee3">floatToFixed</a> (const float value, const unsigned int bits)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convert floating point colour channel value between 0.0 and 1.0 (otherwise clamped) to integer of a certain number of bits.  <a href="#Ogre_1_1Bitwisee3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee4">fixedToFloat</a> (unsigned value, unsigned int bits)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Fixed point to float.  <a href="#Ogre_1_1Bitwisee4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee5">intWrite</a> (const void *dest, const int n, const unsigned int value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Write a n*8 bits integer value to memory in native endian.  <a href="#Ogre_1_1Bitwisee5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee6">intRead</a> (const void *src, int n)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Read a n*8 bits integer value to memory in native endian.  <a href="#Ogre_1_1Bitwisee6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a413">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee7">floatToHalf</a> (float i)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convert a float32 to a float16 (NV_half_float) Courtesy of OpenEXR.  <a href="#Ogre_1_1Bitwisee7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a413">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee8">floatToHalfI</a> (<a class="el" href="namespaceOgre.html#a412">uint32</a> i)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Converts float in uint32 format to a a half in uint16 format.  <a href="#Ogre_1_1Bitwisee8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee9">halfToFloat</a> (<a class="el" href="namespaceOgre.html#a413">uint16</a> y)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convert a float16 (NV_half_float) to a float32 Courtesy of OpenEXR.  <a href="#Ogre_1_1Bitwisee9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Bitwise.html#Ogre_1_1Bitwisee10">halfToFloatI</a> (<a class="el" href="namespaceOgre.html#a413">uint16</a> y)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Converts a half in uint16 format to a float in uint32 format.  <a href="#Ogre_1_1Bitwisee10"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class for manipulating bit patterns. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00034">34</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Bitwisee1" doxytag="Ogre::Bitwise::convertBitPattern" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-template&lt;typename SrcT, typename DestT&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> DestT Ogre::Bitwise::convertBitPattern </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">SrcT&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcValue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>SrcT&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBitMask</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DestT&nbsp;</td>
-          <td class="mdname" nowrap> <em>destBitMask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
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-<p>
-Takes a value with a given src bit mask, and produces another value with a desired bit mask. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This routine is useful for colour conversion. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00059">59</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgreBitwise_8h-source.html#l00040">getBitShift()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee2" doxytag="Ogre::Bitwise::fixedToFixed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> unsigned int Ogre::Bitwise::fixedToFixed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>n</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>p</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
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-      &nbsp;
-    </td>
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-
-<p>
-Convert N bit colour channel value to P bits. 
-<p>
-It fills P bits with the bit pattern repeated. (this is /((1&lt;&lt;n)-1) in fixed point) 
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00084">84</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee4" doxytag="Ogre::Bitwise::fixedToFloat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> float Ogre::Bitwise::fixedToFloat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>bits</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
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-      </table>
-    </td>
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-</table>
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-      &nbsp;
-    </td>
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-<p>
-Fixed point to float. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00118">118</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee3" doxytag="Ogre::Bitwise::floatToFixed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> unsigned int Ogre::Bitwise::floatToFixed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const float&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>bits</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Convert floating point colour channel value between 0.0 and 1.0 (otherwise clamped) to integer of a certain number of bits. 
-<p>
-Works for any value of bits between 0 and 31. 
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00108">108</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1Bitwisee7" doxytag="Ogre::Bitwise::floatToHalf" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a413">uint16</a> Ogre::Bitwise::floatToHalf </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>i</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
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-<p>
-Convert a float32 to a float16 (NV_half_float) Courtesy of OpenEXR. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00179">179</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgreBitwise_8h-source.html#l00185">floatToHalfI()</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee8" doxytag="Ogre::Bitwise::floatToHalfI" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a413">uint16</a> Ogre::Bitwise::floatToHalfI </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>i</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
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-<p>
-Converts float in uint32 format to a a half in uint16 format. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00185">185</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>.
-<p>
-Referenced by <a class="el" href="OgreBitwise_8h-source.html#l00179">floatToHalf()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee0" doxytag="Ogre::Bitwise::getBitShift" ></a><p>
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-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> FORCEINLINE unsigned int Ogre::Bitwise::getBitShift </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">T&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mask</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
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-Returns the number of bits a pattern must be shifted right by to remove right-hand zeroes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00040">40</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00074">FORCEINLINE</a>.
-<p>
-Referenced by <a class="el" href="OgreBitwise_8h-source.html#l00059">convertBitPattern()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee9" doxytag="Ogre::Bitwise::halfToFloat" ></a><p>
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-          <td class="md" nowrap valign="top"> float Ogre::Bitwise::halfToFloat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a413">uint16</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>y</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
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-<p>
-Convert a float16 (NV_half_float) to a float32 Courtesy of OpenEXR. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00228">228</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgreBitwise_8h-source.html#l00236">halfToFloatI()</a>, <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Bitwisee10" doxytag="Ogre::Bitwise::halfToFloatI" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a412">uint32</a> Ogre::Bitwise::halfToFloatI </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a413">uint16</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>y</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
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-<p>
-Converts a half in uint16 format to a float in uint32 format. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00236">236</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>.
-<p>
-Referenced by <a class="el" href="OgreBitwise_8h-source.html#l00228">halfToFloat()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee6" doxytag="Ogre::Bitwise::intRead" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::Bitwise::intRead </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>n</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Read a n*8 bits integer value to memory in native endian. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00154">154</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>, <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00201">Ogre::uint8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Bitwisee5" doxytag="Ogre::Bitwise::intWrite" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Bitwise::intWrite </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const int&nbsp;</td>
-          <td class="mdname" nowrap> <em>n</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Write a n*8 bits integer value to memory in native endian. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBitwise_8h-source.html#l00126">126</a> of file <a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a>.
-<p>
-References <a class="el" href="OgrePlatform_8h-source.html#l00200">Ogre::uint16</a>, <a class="el" href="OgrePlatform_8h-source.html#l00199">Ogre::uint32</a>, and <a class="el" href="OgrePlatform_8h-source.html#l00201">Ogre::uint8</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreBitwise_8h-source.html">OgreBitwise.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreInputEvent_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreInputEvent_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,135 +1,0 @@
-<html>
-<head>
-<title>OgreInputEvent.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreInputEvent.h</h1><a href="OgreInputEvent_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="comment">/***************************************************************************</span>
-00027 <span class="comment">OgreInputEvent.h  -  </span>
-00028 <span class="comment">     * The root event class for all GuiElement-level input events.</span>
-00029 <span class="comment">     *</span>
-00030 <span class="comment">     * Input events are delivered to listeners before they are</span>
-00031 <span class="comment">     * processed normally by the source where they originated.</span>
-00032 <span class="comment">     * This allows listeners and GuiElement subclasses to "consume"</span>
-00033 <span class="comment">     * the event so that the source will not process them in their</span>
-00034 <span class="comment">     * default manner.  For example, consuming mousePressed events</span>
-00035 <span class="comment">     * on a Button GuiElement will prevent the Button from being</span>
-00036 <span class="comment">     * activated.</span>
-00037 <span class="comment">-------------------</span>
-00038 <span class="comment">begin                : Nov 19 2002</span>
-00039 <span class="comment">copyright            : (C) 2002 by Kenny Sabir</span>
-00040 <span class="comment">email                : kenny@sparksuit.com</span>
-00041 <span class="comment">***************************************************************************/</span>
-00042 
-00043 <span class="preprocessor">#ifndef __InputEvent_H__</span>
-00044 <span class="preprocessor"></span><span class="preprocessor">#define __InputEvent_H__</span>
-00045 <span class="preprocessor"></span>
-00046 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00047 
-00048 <span class="keyword">namespace </span>Ogre {
-00049 
-<a name="l00060"></a><a class="code" href="classOgre_1_1InputEvent.html">00060</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> InputEvent
-00061     {
-00062     <span class="keyword">protected</span>:
-00063 
-<a name="l00067"></a><a class="code" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp8">00067</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mWhen;
-<a name="l00072"></a><a class="code" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp9">00072</a>         <span class="keywordtype">int</span> mModifiers;
-00073 
-<a name="l00078"></a><a class="code" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp10">00078</a>         <a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* mSource;
-00079 
-<a name="l00083"></a><a class="code" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp11">00083</a>         <span class="keywordtype">int</span> mId;
-00084 
-<a name="l00088"></a><a class="code" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp12">00088</a>         <span class="keywordtype">bool</span> mConsumed;
-00089 
-00090     <span class="keyword">public</span>:
-00091     
-00092         
-00093         <span class="keyword">enum</span>        <span class="comment">// using the enum hack cause VC6 doesn't support static const in classes</span>
-00094         {
-00099             SHIFT_MASK      = 1 &lt;&lt; 0,
-00100             
-00105             CTRL_MASK       = 1 &lt;&lt; 1,
-00106             
-00113              META_MASK      = 1 &lt;&lt; 2,
-00119             ALT_MASK            = 1 &lt;&lt; 3,
-00120             BUTTON0_MASK        = 1 &lt;&lt; 4,
-00121             BUTTON1_MASK        = 1 &lt;&lt; 5,
-00122             BUTTON2_MASK        = 1 &lt;&lt; 6,
-00123             BUTTON3_MASK        = 1 &lt;&lt; 7,
-00124             BUTTON_ANY_MASK     = 0xF &lt;&lt; 4
-00125         };
-00126 
-00127 
-00128 
-00137         InputEvent(<a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* source, <span class="keywordtype">int</span> <span class="keywordtype">id</span>, <span class="keywordtype">long</span> when, <span class="keywordtype">int</span> modifiers);
-00138 
-00143         <span class="keywordtype">void</span> consume();
-00144 
-00148         <span class="keywordtype">int</span> getModifiers() <span class="keyword">const</span>;
-00149         
-00153         <a class="code" href="namespaceOgre.html#a420">Real</a> getWhen() <span class="keyword">const</span>;
-00154 
-00158         <span class="keywordtype">bool</span> isAltDown() <span class="keyword">const</span>;
-00159 
-00164         <span class="keywordtype">bool</span> isConsumed() <span class="keyword">const</span>;
-00165 
-00169         <span class="keywordtype">bool</span> isControlDown() <span class="keyword">const</span>;
-00170 
-00174         <span class="keywordtype">bool</span> isMetaDown() <span class="keyword">const</span>;
-00175 
-00179         <span class="keywordtype">bool</span> isShiftDown() <span class="keyword">const</span>;
-00180 
-00181         <span class="keywordtype">bool</span> isEventBetween(<span class="keywordtype">int</span> start, <span class="keywordtype">int</span> end) <span class="keyword">const</span>;
-00182         <span class="keywordtype">int</span> getID() <span class="keyword">const</span>;
-00183 
-00184         <a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* getSource() <span class="keyword">const</span>;
-00185     };
-00186 }
-00187 
-00188 
-00189 <span class="preprocessor">#endif  // __InputEvent_H__</span>
-00190 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector-members.html	(revision 657)
+++ 	(revision )
@@ -1,54 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourImageAffector Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora2">_affectParticles</a>(ParticleSystem *pSystem, Real timeElapsed)</td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora1">_initParticle</a>(Particle *pParticle)</td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectorb0">_loadImage</a>(void)</td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorb0">addBaseParameters</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora0">ColourImageAffector</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora4">getImageAdjust</a>(void) const </td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora5">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectorp0">mColourImage</a></td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectorp1">mColourImageLoaded</a></td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectorp2">mColourImageName</a></td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">mParent</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectors0">msImageCmd</a></td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">mType</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora0">ParticleAffector</a>(ParticleSystem *parent)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourImageAffector.html#Ogre_1_1ColourImageAffectora3">setImageAdjust</a>(String name)</td><td><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora1">~ParticleAffector</a>()</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ShadowRenderable.html
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-<html>
-<head>
-<title>Ogre::ShadowRenderable class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ShadowRenderable Class Reference</h1>Class which represents the renderable aspects of a set of shadow volume faces.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ShadowRenderable:
-<p><center><img src="classOgre_1_1ShadowRenderable.png" usemap="#Ogre::ShadowRenderable_map" border="0" alt=""></center>
-<map name="Ogre::ShadowRenderable_map">
-<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="171,0,503,24">
-<area href="classOgre_1_1Entity_1_1EntityShadowRenderable.html" alt="Ogre::Entity::EntityShadowRenderable" shape="rect" coords="0,112,332,136">
-<area href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html" alt="Ogre::StaticGeometry::Region::RegionShadowRenderable" shape="rect" coords="342,112,674,136">
-</map>
-<a href="classOgre_1_1ShadowRenderable-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea0">ShadowRenderable</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea1">~ShadowRenderable</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">setMaterial</a> (<a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;mat)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the material to be used by the shadow, should be set by the caller before adding to a render queue.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">getMaterial</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">getRenderOperationForUpdate</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the internal render operation for set up.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea6">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1ShadowRenderablea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea7">getWorldOrientation</a> (void) const=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1ShadowRenderablea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea8">getWorldPosition</a> (void) const=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1ShadowRenderablea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12">getLights</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">isLightCapSeparate</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this renderable require a separate light cap?  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">getLightCapRenderable</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the light cap version of this renderable.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15">isVisible</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Should this <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> be treated as visible?  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">mMaterial</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">mRenderOp</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">mLightCap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class which represents the renderable aspects of a set of shadow volume faces. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that for casters comprised of more than one set of vertex buffers (e.g. SubMeshes each using their own geometry), it will take more than one <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> to render the shadow volume. Therefore for shadow caster geometry, it is best to stick to one set of vertex buffers (not necessarily one buffer, but the positions for the entire geometry should come from one buffer if possible) </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00043">43</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::ShadowRenderable::CustomParameterMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ShadowRenderablea0" doxytag="Ogre::ShadowRenderable::ShadowRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::ShadowRenderable::ShadowRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00050">50</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ShadowRenderablea1" doxytag="Ogre::ShadowRenderable::~ShadowRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ShadowRenderable::~<a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00051">51</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::ShadowRenderable::_updateCustomGpuParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
-    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::ShadowRenderable::getCastsShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method which reports whether this renderable would normally cast a shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::ShadowRenderable::getClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::ShadowRenderable::getCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14" doxytag="Ogre::ShadowRenderable::getLightCapRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>* Ogre::ShadowRenderable::getLightCapRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Get the light cap version of this renderable. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00085">85</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12" doxytag="Ogre::ShadowRenderable::getLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::ShadowRenderable::getLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8" doxytag="Ogre::ShadowRenderable::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::ShadowRenderable::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
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-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00057">57</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::ShadowRenderable::getNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::ShadowRenderable::getNumWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of world transform matrices this renderable requires. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::ShadowRenderable::getRenderDetail" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the preferred rasterisation mode of this renderable. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::ShadowRenderable::getRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9" doxytag="Ogre::ShadowRenderable::getRenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowRenderable::getRenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00059">59</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10" doxytag="Ogre::ShadowRenderable::getRenderOperationForUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* Ogre::ShadowRenderable::getRenderOperationForUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the internal render operation for set up. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00061">61</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11" doxytag="Ogre::ShadowRenderable::getSquaredViewDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ShadowRenderable::getSquaredViewDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00069">69</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::ShadowRenderable::getTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ShadowRenderablea7" doxytag="Ogre::ShadowRenderable::getWorldOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::ShadowRenderable::getWorldOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea6">Ogre::Renderable</a>.
-<p>
-Implemented in <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea3">Ogre::Entity::EntityShadowRenderable</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea3">Ogre::StaticGeometry::Region::RegionShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ShadowRenderablea8" doxytag="Ogre::ShadowRenderable::getWorldPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::ShadowRenderable::getWorldPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea7">Ogre::Renderable</a>.
-<p>
-Implemented in <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea4">Ogre::Entity::EntityShadowRenderable</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea4">Ogre::StaticGeometry::Region::RegionShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ShadowRenderablea6" doxytag="Ogre::ShadowRenderable::getWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowRenderable::getWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea5">Ogre::Renderable</a>.
-<p>
-Implemented in <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea2">Ogre::Entity::EntityShadowRenderable</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea2">Ogre::StaticGeometry::Region::RegionShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13" doxytag="Ogre::ShadowRenderable::isLightCapSeparate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::ShadowRenderable::isLightCapSeparate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does this renderable require a separate light cap? 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If possible, the light cap (when required) should be contained in the usual geometry of the shadow renderable. However, if for some reason the normal depth function (less than) could cause artefacts, then a separate light cap with a depth function of 'always fail' can be used instead. The primary example of this is when there are floating point inaccuracies caused by calculating the shadow geometry separately from the real geometry. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00082">82</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15" doxytag="Ogre::ShadowRenderable::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ShadowRenderable::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Should this <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> be treated as visible? 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea8">Ogre::Entity::EntityShadowRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00087">87</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::ShadowRenderable::setCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7" doxytag="Ogre::ShadowRenderable::setMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowRenderable::setMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mat</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the material to be used by the shadow, should be set by the caller before adding to a render queue. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00055">55</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::ShadowRenderable::setRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa44" doxytag="Ogre::ShadowRenderable::useIdentityProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea7">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00114">114</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa45" doxytag="Ogre::ShadowRenderable::useIdentityView" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityView </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea8">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00124">124</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::ShadowRenderable::mCustomParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5" doxytag="Ogre::ShadowRenderable::mLightCap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>* <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">Ogre::ShadowRenderable::mLightCap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00048">48</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3" doxytag="Ogre::ShadowRenderable::mMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">Ogre::ShadowRenderable::mMaterial</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00046">46</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::ShadowRenderable::mRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4" doxytag="Ogre::ShadowRenderable::mRenderOp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">Ogre::ShadowRenderable::mRenderOp</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00047">47</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::ShadowRenderable::msDummyPlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:32 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Overlay-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Overlay-members.html	(revision 657)
+++ 	(revision )
@@ -1,78 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Overlay Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya28">_findVisibleObjects</a>(Camera *cam, RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya25">_getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya32">_notifyOrigin</a>(const String &amp;origin)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya10">add2D</a>(OverlayContainer *cont)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya12">add3D</a>(SceneNode *node)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya14">clear</a>()</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya29">findElementAt</a>(Real x, Real y)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya30">get2DElementsIterator</a>()</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya2">getChild</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya3">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya31">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya20">getRotate</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya23">getScaleX</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya24">getScaleY</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya16">getScrollX</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya17">getScrollY</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya26">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya27">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya5">getZOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya9">hide</a>(void)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayb1">initialise</a>(void)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya7">isInitialised</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya6">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp2">m2DElements</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp13">mInitialised</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp0">mName</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp14">mOrigin</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp1">mRootNode</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp3">mRotate</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp6">mScaleX</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp7">mScaleY</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp4">mScrollX</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp5">mScrollY</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp8">mTransform</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp9">mTransformOutOfDate</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp10">mTransformUpdated</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp12">mVisible</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayp11">mZOrder</a></td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya0">Overlay</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayw1">Overlay2DElementsIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayw0">OverlayContainerList</a> typedef</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya11">remove2D</a>(OverlayContainer *cont)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya13">remove3D</a>(SceneNode *node)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya21">rotate</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya18">scroll</a>(Real xoff, Real yoff)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya19">setRotate</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya22">setScale</a>(Real x, Real y)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya15">setScroll</a>(Real x, Real y)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya4">setZOrder</a>(ushort zorder)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya8">show</a>(void)</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlayb0">updateTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Overlay.html#Ogre_1_1Overlaya1">~Overlay</a>()</td><td><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:28 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshPtr-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshPtr-members.html	(revision 657)
+++ 	(revision )
@@ -1,50 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshPtr Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra8">bind</a>(Mesh *rep)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtrb0">destroy</a>(void)</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra7">get</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra13">isNull</a>(void) const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra0">MeshPtr</a>()</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra1">MeshPtr</a>(Mesh *rep)</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra2">MeshPtr</a>(const MeshPtr &amp;r)</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra3">MeshPtr</a>(const ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra5">operator *</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra6">operator-&gt;</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra4">operator=</a>(const ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra3">Ogre::SharedPtr&lt; Mesh &gt;::operator=</a>(const SharedPtr &amp;r)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp0">pRep</a></td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp1">pUseCount</a></td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a>(void)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra14">setNull</a>(void)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra0">SharedPtr</a>()</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra1">SharedPtr</a>(Mesh *rep)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td><code> [explicit]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra2">SharedPtr</a>(const SharedPtr &amp;r)</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra9">unique</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra10">useCount</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>() const</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra4">~SharedPtr</a>()</td><td><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; Mesh &gt;</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1Rect.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1Rect.html	(revision 657)
+++ 	(revision )
@@ -1,280 +1,0 @@
-<html>
-<head>
-<title>Ogre::Rect struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Rect Struct Reference</h1>Structure used to define a rectangle in a 2-D integer space.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1Rect-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recta0">Rect</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recta1">Rect</a> (long l, long t, long r, long b)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1Rect.html">Rect</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recta2">operator=</a> (const <a class="el" href="structOgre_1_1Rect.html">Rect</a> &amp;other)</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto0">left</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto1">top</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto2">right</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto3">bottom</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Structure used to define a rectangle in a 2-D integer space. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00205">205</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Recta0" doxytag="Ogre::Rect::Rect" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Rect::Rect </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00209">209</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Recta1" doxytag="Ogre::Rect::Rect" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Rect::Rect </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname" nowrap> <em>l</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>t</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00212">212</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00207">bottom</a>, <a class="el" href="OgreCommon_8h-source.html#l00207">left</a>, <a class="el" href="OgreCommon_8h-source.html#l00207">right</a>, and <a class="el" href="OgreCommon_8h-source.html#l00207">top</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Recta2" doxytag="Ogre::Rect::operator=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1Rect.html">Rect</a>&amp; Ogre::Rect::operator= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Rect.html">Rect</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>other</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00219">219</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00207">bottom</a>, <a class="el" href="OgreCommon_8h-source.html#l00207">left</a>, <a class="el" href="OgreCommon_8h-source.html#l00207">right</a>, and <a class="el" href="OgreCommon_8h-source.html#l00207">top</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Recto3" doxytag="Ogre::Rect::bottom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long <a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto3">Ogre::Rect::bottom</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00207">207</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00219">operator=()</a>, and <a class="el" href="OgreCommon_8h-source.html#l00212">Rect()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Recto0" doxytag="Ogre::Rect::left" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long <a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto0">Ogre::Rect::left</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00207">207</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00219">operator=()</a>, and <a class="el" href="OgreCommon_8h-source.html#l00212">Rect()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Recto2" doxytag="Ogre::Rect::right" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long <a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto2">Ogre::Rect::right</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00207">207</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00219">operator=()</a>, and <a class="el" href="OgreCommon_8h-source.html#l00212">Rect()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Recto1" doxytag="Ogre::Rect::top" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long <a class="el" href="structOgre_1_1Rect.html#Ogre_1_1Recto1">Ogre::Rect::top</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00207">207</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00219">operator=()</a>, and <a class="el" href="OgreCommon_8h-source.html#l00212">Rect()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-
-Last modified Sun Feb 12 13:00:16 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MemoryDataStream.html
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-<html>
-<head>
-<title>Ogre::MemoryDataStream class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MemoryDataStream Class Reference</h1>Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from chunks of memory.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::MemoryDataStream:
-<p><center><img src="classOgre_1_1MemoryDataStream.png" usemap="#Ogre::MemoryDataStream_map" border="0" alt=""></center>
-<map name="Ogre::MemoryDataStream_map">
-<area href="classOgre_1_1DataStream.html" alt="Ogre::DataStream" shape="rect" coords="0,0,158,24">
-</map>
-<a href="classOgre_1_1MemoryDataStream-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama0">MemoryDataStream</a> (void *pMem, size_t size, bool freeOnClose=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Wrap an existing memory chunk in a stream.  <a href="#Ogre_1_1MemoryDataStreama0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama1">MemoryDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, void *pMem, size_t size, bool freeOnClose=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Wrap an existing memory chunk in a named stream.  <a href="#Ogre_1_1MemoryDataStreama1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama2">MemoryDataStream</a> (<a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;sourceStream, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a stream which pre-buffers the contents of another stream.  <a href="#Ogre_1_1MemoryDataStreama2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama3">MemoryDataStream</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;sourceStream, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a stream which pre-buffers the contents of another stream.  <a href="#Ogre_1_1MemoryDataStreama3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama4">MemoryDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;sourceStream, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a named stream which pre-buffers the contents of another stream.  <a href="#Ogre_1_1MemoryDataStreama4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama5">MemoryDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;sourceStream, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a named stream which pre-buffers the contents of another stream.  <a href="#Ogre_1_1MemoryDataStreama5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama6">MemoryDataStream</a> (size_t size, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a stream with a brand new empty memory chunk.  <a href="#Ogre_1_1MemoryDataStreama6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama7">MemoryDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, size_t size, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a named stream with a brand new empty memory chunk.  <a href="#Ogre_1_1MemoryDataStreama7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama8">~MemoryDataStream</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama9">getPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get a pointer to the start of the memory block this stream holds.  <a href="#Ogre_1_1MemoryDataStreama9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama10">getCurrentPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get a pointer to the current position in the memory block this stream holds.  <a href="#Ogre_1_1MemoryDataStreama10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama11">read</a> (void *buf, size_t count)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>count</em>&nbsp;</td><td>Number of bytes to read </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read </dd></dl>
-  <a href="#Ogre_1_1MemoryDataStreama11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama12">readLine</a> (char *buf, size_t maxCount, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;delim="\n")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>The delimiter character is not included in the data returned, and it is skipped over so the next read will occur after it. The buffer contents will include a terminating character. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>maxCount</em>&nbsp;</td><td>The maximum length of data to be read, excluding the terminating character </td></tr>
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read, excluding the terminating character </dd></dl>
-  <a href="#Ogre_1_1MemoryDataStreama12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama13">skipLine</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;delim="\n")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter(s) to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes skipped </dd></dl>
-  <a href="#Ogre_1_1MemoryDataStreama13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama14">skip</a> (long count)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This can also be a negative value, in which case the file pointer rewinds a defined number of bytes.  <a href="#Ogre_1_1MemoryDataStreama14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama15">seek</a> (size_t pos)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1MemoryDataStreama15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama16">tell</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1MemoryDataStreama16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama17">eof</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1MemoryDataStreama17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama18">close</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1MemoryDataStreama18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreama19">setFreeOnClose</a> (bool free)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not to free the encapsulated memory on close.  <a href="#Ogre_1_1MemoryDataStreama19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama11">getName</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the stream, if it has one.  <a href="#Ogre_1_1ZipDataStreama11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama12">operator&gt;&gt;</a> (T &amp;val)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama13">getLine</a> (bool trimAfter=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a String containing the next line of data, optionally trimmed for whitespace.  <a href="#Ogre_1_1ZipDataStreama13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama14">getAsString</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a String containing the entire stream.  <a href="#Ogre_1_1ZipDataStreama14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama15">size</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this stream.  <a href="#Ogre_1_1ZipDataStreama15"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp0">mData</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to the start of the data area.  <a href="#Ogre_1_1MemoryDataStreamp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp1">mPos</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to the current position in the memory.  <a href="#Ogre_1_1MemoryDataStreamp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp2">mEnd</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to the end of the memory.  <a href="#Ogre_1_1MemoryDataStreamp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp3">mFreeOnClose</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Do we delete the memory on close.  <a href="#Ogre_1_1MemoryDataStreamp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp2">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name (e.g. resource name) that can be used to identify the source fot his data (optional).  <a href="#Ogre_1_1ZipDataStreamp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp3">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the data in the stream (may be 0 if size cannot be determined).  <a href="#Ogre_1_1ZipDataStreamp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp4">mTmpArea</a> [OGRE_STREAM_TEMP_SIZE]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Temporary buffer area used for formatted read.  <a href="#Ogre_1_1ZipDataStreamp4"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from chunks of memory. 
-<p>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00158">158</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama0" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pMem</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Wrap an existing memory chunk in a stream. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pMem</em>&nbsp;</td><td>Pointer to the exising memory </td></tr>
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>The size of the memory chunk in bytes </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama1" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pMem</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Wrap an existing memory chunk in a named stream. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the stream </td></tr>
-    <tr><td valign=top><em>pMem</em>&nbsp;</td><td>Pointer to the exising memory </td></tr>
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>The size of the memory chunk in bytes </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama2" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceStream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a stream which pre-buffers the contents of another stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This constructor can be used to intentionally read in the entire contents of another stream, copying them to the internal buffer and thus making them available in memory as a single unit. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceStream</em>&nbsp;</td><td>Another <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which will provide the source of data </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama3" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceStream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a stream which pre-buffers the contents of another stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This constructor can be used to intentionally read in the entire contents of another stream, copying them to the internal buffer and thus making them available in memory as a single unit. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>sourceStream</em>&nbsp;</td><td>Weak reference to another <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which will provide the source of data </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama4" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceStream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a named stream which pre-buffers the contents of another stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This constructor can be used to intentionally read in the entire contents of another stream, copying them to the internal buffer and thus making them available in memory as a single unit. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the stream </td></tr>
-    <tr><td valign=top><em>sourceStream</em>&nbsp;</td><td>Another <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which will provide the source of data </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama5" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sourceStream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a named stream which pre-buffers the contents of another stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This constructor can be used to intentionally read in the entire contents of another stream, copying them to the internal buffer and thus making them available in memory as a single unit. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the stream </td></tr>
-    <tr><td valign=top><em>sourceStream</em>&nbsp;</td><td>Another <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which will provide the source of data </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama6" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a stream with a brand new empty memory chunk. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>The size of the memory chunk to create in bytes </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama7" doxytag="Ogre::MemoryDataStream::MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::MemoryDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a named stream with a brand new empty memory chunk. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give the stream </td></tr>
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>The size of the memory chunk to create in bytes </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>If true, the memory associated will be destroyed when the stream is destroyed.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama8" doxytag="Ogre::MemoryDataStream::~MemoryDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MemoryDataStream::~<a class="el" href="classOgre_1_1MemoryDataStream.html">MemoryDataStream</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama18" doxytag="Ogre::MemoryDataStream::close" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MemoryDataStream::close </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama15">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama17" doxytag="Ogre::MemoryDataStream::eof" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::MemoryDataStream::eof </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama13">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama14" doxytag="Ogre::MemoryDataStream::getAsString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::DataStream::getAsString </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a String containing the entire stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a convenience method for text streams only, allowing you to retrieve a String object containing all the data in the stream.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama10" doxytag="Ogre::MemoryDataStream::getCurrentPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a>* Ogre::MemoryDataStream::getCurrentPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get a pointer to the current position in the memory block this stream holds. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00266">266</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00139">Ogre::uchar</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama13" doxytag="Ogre::MemoryDataStream::getLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::DataStream::getLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>trimAfter</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a String containing the next line of data, optionally trimmed for whitespace. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a convenience method for text streams only, allowing you to retrieve a String object containing the next line of data. The data is read up to the next newline character and the result trimmed if required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>trimAfter</em>&nbsp;</td><td>If true, the line is trimmed for whitespace (as in String.trim(true,true))</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama11" doxytag="Ogre::MemoryDataStream::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::DataStream::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the stream, if it has one. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00070">70</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama9" doxytag="Ogre::MemoryDataStream::getPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a>* Ogre::MemoryDataStream::getPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get a pointer to the start of the memory block this stream holds. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00263">263</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00139">Ogre::uchar</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama12" doxytag="Ogre::MemoryDataStream::operator>>" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DataStream.html">DataStream</a>&amp; Ogre::DataStream::operator&gt;&gt; </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">T &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>val</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama11" doxytag="Ogre::MemoryDataStream::read" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::MemoryDataStream::read </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>buf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>count</em>&nbsp;</td><td>Number of bytes to read </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama5">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama12" doxytag="Ogre::MemoryDataStream::readLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::MemoryDataStream::readLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">char *&nbsp;</td>
-          <td class="mdname" nowrap> <em>buf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxCount</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>delim</em> = "\n"</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The delimiter character is not included in the data returned, and it is skipped over so the next read will occur after it. The buffer contents will include a terminating character. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>maxCount</em>&nbsp;</td><td>The maximum length of data to be read, excluding the terminating character </td></tr>
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read, excluding the terminating character </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama6">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama15" doxytag="Ogre::MemoryDataStream::seek" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MemoryDataStream::seek </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pos</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama11">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama19" doxytag="Ogre::MemoryDataStream::setFreeOnClose" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MemoryDataStream::setFreeOnClose </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>free</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not to free the encapsulated memory on close. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00300">300</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama15" doxytag="Ogre::MemoryDataStream::size" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::DataStream::size </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this stream. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00138">138</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama14" doxytag="Ogre::MemoryDataStream::skip" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MemoryDataStream::skip </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>count</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This can also be a negative value, in which case the file pointer rewinds a defined number of bytes. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama10">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama13" doxytag="Ogre::MemoryDataStream::skipLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::MemoryDataStream::skipLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>delim</em> = "\n"          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter(s) to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes skipped </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama9">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreama16" doxytag="Ogre::MemoryDataStream::tell" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::MemoryDataStream::tell </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama12">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1MemoryDataStreamp0" doxytag="Ogre::MemoryDataStream::mData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a>* <a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp0">Ogre::MemoryDataStream::mData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to the start of the data area. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00162">162</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreamp2" doxytag="Ogre::MemoryDataStream::mEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a>* <a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp2">Ogre::MemoryDataStream::mEnd</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to the end of the memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00166">166</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreamp3" doxytag="Ogre::MemoryDataStream::mFreeOnClose" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp3">Ogre::MemoryDataStream::mFreeOnClose</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Do we delete the memory on close. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00168">168</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp2" doxytag="Ogre::MemoryDataStream::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp2">Ogre::DataStream::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name (e.g. resource name) that can be used to identify the source fot his data (optional). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00058">58</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MemoryDataStreamp1" doxytag="Ogre::MemoryDataStream::mPos" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a>* <a class="el" href="classOgre_1_1MemoryDataStream.html#Ogre_1_1MemoryDataStreamp1">Ogre::MemoryDataStream::mPos</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to the current position in the memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00164">164</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp3" doxytag="Ogre::MemoryDataStream::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp3">Ogre::DataStream::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of the data in the stream (may be 0 if size cannot be determined). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00060">60</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp4" doxytag="Ogre::MemoryDataStream::mTmpArea" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> char <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp4">Ogre::DataStream::mTmpArea</a>[OGRE_STREAM_TEMP_SIZE]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Temporary buffer area used for formatted read. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00063">63</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:18 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::ColourImageAffector::CmdImageAdjust class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourImageAffector::CmdImageAdjust Class Reference</h1>Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreColourImageAffector_8h-source.html">OgreColourImageAffector.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ColourImageAffector::CmdImageAdjust:
-<p><center><img src="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.png" usemap="#Ogre::ColourImageAffector::CmdImageAdjust_map" border="0" alt=""></center>
-<map name="Ogre::ColourImageAffector::CmdImageAdjust_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,263,24">
-</map>
-<a href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html#Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html#Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreColourImageAffector_8h-source.html#l00041">41</a> of file <a class="el" href="OgreColourImageAffector_8h-source.html">OgreColourImageAffector.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta0" doxytag="Ogre::ColourImageAffector::CmdImageAdjust::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ColourImageAffector::CmdImageAdjust::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ColourImageAffector_1_1CmdImageAdjusta1" doxytag="Ogre::ColourImageAffector::CmdImageAdjust::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ColourImageAffector::CmdImageAdjust::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreColourImageAffector_8h-source.html">OgreColourImageAffector.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementFactory.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementFactory.html	(revision 657)
+++ 	(revision )
@@ -1,161 +1,0 @@
-<html>
-<head>
-<title>Ogre::OverlayElementFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::OverlayElementFactory Class Reference</h1>Defines the interface which all components wishing to supply <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> subclasses must implement.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::OverlayElementFactory:
-<p><center><img src="classOgre_1_1OverlayElementFactory.png" usemap="#Ogre::OverlayElementFactory_map" border="0" alt=""></center>
-<map name="Ogre::OverlayElementFactory_map">
-<area href="classOgre_1_1BorderPanelOverlayElementFactory.html" alt="Ogre::BorderPanelOverlayElementFactory" shape="rect" coords="0,56,252,80">
-<area href="classOgre_1_1PanelOverlayElementFactory.html" alt="Ogre::PanelOverlayElementFactory" shape="rect" coords="262,56,514,80">
-<area href="classOgre_1_1TextAreaOverlayElementFactory.html" alt="Ogre::TextAreaOverlayElementFactory" shape="rect" coords="524,56,776,80">
-</map>
-<a href="classOgre_1_1OverlayElementFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya0">createOverlayElement</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;instanceName)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> instance with the name supplied.  <a href="#Ogre_1_1OverlayElementFactorya0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">destroyOverlayElement</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *pElement)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> which this factory created previously.  <a href="#Ogre_1_1TextAreaOverlayElementFactorya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya2">getTypeName</a> (void) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the string uniquely identifying the type of element this factory creates.  <a href="#Ogre_1_1OverlayElementFactorya2"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Defines the interface which all components wishing to supply <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> subclasses must implement. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>To allow the <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> types available for inclusion on overlays to be extended, OGRE allows external apps or plugins to register their ability to create custom OverlayElements with the <a class="el" href="classOgre_1_1OverlayManager.html">OverlayManager</a>, using the addOverlayElementFactory method. Classes wanting to do this must implement this interface. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Each <a class="el" href="classOgre_1_1OverlayElementFactory.html">OverlayElementFactory</a> creates a single type of <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>, identified by a 'type name' which must be unique. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00048">48</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1OverlayElementFactorya0" doxytag="Ogre::OverlayElementFactory::createOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::OverlayElementFactory::createOverlayElement </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>instanceName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> instance with the name supplied. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya0">Ogre::PanelOverlayElementFactory</a>, <a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya0">Ogre::BorderPanelOverlayElementFactory</a>, and <a class="el" href="classOgre_1_1TextAreaOverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya0">Ogre::TextAreaOverlayElementFactory</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementFactorya2" doxytag="Ogre::OverlayElementFactory::destroyOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElementFactory::destroyOverlayElement </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pElement</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> which this factory created previously. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00054">54</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1OverlayElementFactorya2" doxytag="Ogre::OverlayElementFactory::getTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::OverlayElementFactory::getTypeName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the string uniquely identifying the type of element this factory creates. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya1">Ogre::PanelOverlayElementFactory</a>, <a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya1">Ogre::BorderPanelOverlayElementFactory</a>, and <a class="el" href="classOgre_1_1TextAreaOverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya1">Ogre::TextAreaOverlayElementFactory</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:36 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structbsp__shader__t.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structbsp__shader__t.html	(revision 657)
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-<html>
-<head>
-<title>bsp_shader_t struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>bsp_shader_t Struct Reference</h1><code>#include &lt;<a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>&gt;</code>
-<p>
-<a href="structbsp__shader__t-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__shader__t.html#bsp__shader__to0">name</a> [64]</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__shader__t.html#bsp__shader__to1">surface_flags</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__shader__t.html#bsp__shader__to2">content_flags</a></td></tr>
-
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="bsp__shader__to2" doxytag="bsp_shader_t::content_flags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__shader__t.html#bsp__shader__to2">bsp_shader_t::content_flags</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00205">205</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__shader__to0" doxytag="bsp_shader_t::name" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> char <a class="el" href="structbsp__shader__t.html#bsp__shader__to0">bsp_shader_t::name</a>[64]
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00203">203</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__shader__to1" doxytag="bsp_shader_t::surface_flags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__shader__t.html#bsp__shader__to1">bsp_shader_t::surface_flags</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00204">204</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareVertexBuffer-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareVertexBuffer-members.html	(revision 657)
+++ 	(revision )
@@ -1,76 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLHardwareVertexBuffer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera4">getGLBufferId</a>(void) const </td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera3">getNumVertices</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera2">getVertexSize</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera0">GLHardwareVertexBuffer</a>(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera0">HardwareBuffer</a>(Usage usage, bool systemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera0">HardwareVertexBuffer</a>(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">lock</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera5">lock</a>(LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferr0">mBufferId</a></td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td><code> [private]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp0">mNumVertices</a></td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp1">mVertexSize</a></td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera2">readData</a>(size_t offset, size_t length, void *pDest)</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a>(bool suppress)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">unlock</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb1">unlockImpl</a>(void)</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera3">writeData</a>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera1">~GLHardwareVertexBuffer</a>()</td><td><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera1">~HardwareBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera1">~HardwareVertexBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:10:19 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreStringInterface_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreStringInterface_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreStringInterface.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreStringInterface.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-
-<p>
-<a href="OgreStringInterface_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreEventDispatcher_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreEventDispatcher_8h.html	(revision 657)
+++ 	(revision )
@@ -1,34 +1,0 @@
-<html>
-<head>
-<title>OgreEventDispatcher.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreEventDispatcher.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-
-<p>
-<a href="OgreEventDispatcher_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::HollowEllipsoidEmitter::CmdInnerZ Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">Ogre::HollowEllipsoidEmitter::CmdInnerZ</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html#Ogre_1_1HollowEllipsoidEmitter_1_1CmdInnerZa0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">Ogre::HollowEllipsoidEmitter::CmdInnerZ</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html#Ogre_1_1HollowEllipsoidEmitter_1_1CmdInnerZa1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">Ogre::HollowEllipsoidEmitter::CmdInnerZ</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreResourceGroupManager_8h-source.html
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+++ 	(revision )
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-<head>
-<title>OgreResourceGroupManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>OgreResourceGroupManager.h</h1><a href="OgreResourceGroupManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef _ResourceGroupManager_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define _ResourceGroupManager_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreCommon_8h.html">OgreCommon.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreDataStream_8h.html">OgreDataStream.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreResource_8h.html">OgreResource.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreArchive_8h.html">OgreArchive.h</a>"</span>
-00034 
-00035 <span class="keyword">namespace </span>Ogre {
-00036 
-<a name="l00063"></a><a class="code" href="classOgre_1_1ResourceGroupListener.html">00063</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ResourceGroupListener
-00064     {
-00065     <span class="keyword">public</span>:
-<a name="l00066"></a><a class="code" href="classOgre_1_1ResourceGroupListener.html#Ogre_1_1ResourceGroupListenera0">00066</a>         <span class="keyword">virtual</span> ~ResourceGroupListener() {}
-00067 
-00072         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceGroupScriptingStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName, size_t scriptCount) = 0;
-00076         <span class="keyword">virtual</span> <span class="keywordtype">void</span> scriptParseStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; scriptName) = 0;
-00079         <span class="keyword">virtual</span> <span class="keywordtype">void</span> scriptParseEnded(<span class="keywordtype">void</span>) = 0;
-00081         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceGroupScriptingEnded(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName) = 0;
-00082 
-00088         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceGroupLoadStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName, size_t resourceCount) = 0;
-00092         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceLoadStarted(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; resource) = 0;
-00095         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceLoadEnded(<span class="keywordtype">void</span>) = 0;
-00101         <span class="keyword">virtual</span> <span class="keywordtype">void</span> worldGeometryStageStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; description) = 0;
-00107         <span class="keyword">virtual</span> <span class="keywordtype">void</span> worldGeometryStageEnded(<span class="keywordtype">void</span>) = 0;
-00108 
-00110         <span class="keyword">virtual</span> <span class="keywordtype">void</span> resourceGroupLoadEnded(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName) = 0;
-00111 
-00112     };
-<a name="l00161"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html">00161</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ResourceGroupManager : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a>&lt;ResourceGroupManager&gt;
-00162     {
-00163     <span class="keyword">public</span>:
-00164         <a class="code" href="OgrePrerequisites_8h.html#a11">OGRE_AUTO_MUTEX</a> <span class="comment">// public to allow external locking</span>
-<a name="l00166"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers0">00166</a> <span class="comment"></span>        <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> DEFAULT_RESOURCE_GROUP_NAME;
-<a name="l00168"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagers1">00168</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a426">String</a> BOOTSTRAP_RESOURCE_GROUP_NAME;
-<a name="l00170"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html">00170</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html">ResourceDeclaration</a>
-00171         {
-<a name="l00172"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html#Ogre_1_1ResourceGroupManager_1_1ResourceDeclarationo0">00172</a>             <a class="code" href="namespaceOgre.html#a426">String</a> resourceName;
-<a name="l00173"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html#Ogre_1_1ResourceGroupManager_1_1ResourceDeclarationo1">00173</a>             <a class="code" href="namespaceOgre.html#a426">String</a> resourceType;
-<a name="l00174"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html#Ogre_1_1ResourceGroupManager_1_1ResourceDeclarationo2">00174</a>             <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a> parameters;
-00175         };
-<a name="l00177"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerw0">00177</a>         <span class="keyword">typedef</span> std::list&lt;ResourceDeclaration&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerw0">ResourceDeclarationList</a>;
-00178     <span class="keyword">protected</span>:
-<a name="l00180"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx0">00180</a>         <span class="keyword">typedef</span> std::map&lt;String, ResourceManager*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx0">ResourceManagerMap</a>;
-<a name="l00181"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp0">00181</a>         <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx0">ResourceManagerMap</a> mResourceManagerMap;
-00182 
-<a name="l00184"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx1">00184</a>         <span class="keyword">typedef</span> std::multimap&lt;Real, ScriptLoader*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx1">ScriptLoaderOrderMap</a>;
-<a name="l00185"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp1">00185</a>         <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx1">ScriptLoaderOrderMap</a> mScriptLoaderOrderMap;
-00186 
-<a name="l00187"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx2">00187</a>         <span class="keyword">typedef</span> std::vector&lt;ResourceGroupListener*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx2">ResourceGroupListenerList</a>;
-<a name="l00188"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp2">00188</a>         <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx2">ResourceGroupListenerList</a> mResourceGroupListenerList;
-00189 
-<a name="l00191"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx3">00191</a>         <span class="keyword">typedef</span> std::map&lt;String, Archive*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx3">ResourceLocationIndex</a>;
-00192 
-<a name="l00194"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html">00194</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html">ResourceLocation</a>
-00195         {
-<a name="l00197"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo0">00197</a>             <a class="code" href="classOgre_1_1Archive.html">Archive</a>* archive;
-<a name="l00199"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html#Ogre_1_1ResourceGroupManager_1_1ResourceLocationo1">00199</a>             <span class="keywordtype">bool</span> recursive;
-00200         };
-<a name="l00202"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx4">00202</a>         <span class="keyword">typedef</span> std::list&lt;ResourceLocation*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx4">LocationList</a>;
-<a name="l00204"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx5">00204</a>         <span class="keyword">typedef</span> std::list&lt;ResourcePtr&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx5">LoadUnloadResourceList</a>;
-<a name="l00206"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">00206</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>
-00207         {
-00208             <a class="code" href="OgrePrerequisites_8h.html#a11">OGRE_AUTO_MUTEX</a>
-<a name="l00210"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo0">00210</a>             <a class="code" href="namespaceOgre.html#a426">String</a> name;
-<a name="l00212"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo1">00212</a>             <span class="keywordtype">bool</span> initialised;
-<a name="l00214"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo2">00214</a>             <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx4">LocationList</a> locationList;
-<a name="l00216"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo3">00216</a>             <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx3">ResourceLocationIndex</a> resourceIndexCaseSensitive;
-<a name="l00218"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo4">00218</a>             <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx3">ResourceLocationIndex</a> resourceIndexCaseInsensitive;
-<a name="l00220"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo5">00220</a>             <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerw0">ResourceDeclarationList</a> resourceDeclarations;
-00222             <span class="comment">// Group by loading order of the type (defined by ResourceManager)</span>
-00223             <span class="comment">// (e.g. skeletons and materials before meshes)</span>
-<a name="l00224"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupw0">00224</a>             <span class="keyword">typedef</span> std::map&lt;Real, LoadUnloadResourceList*&gt; <a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupw0">LoadResourceOrderMap</a>;
-<a name="l00225"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo6">00225</a>             <a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupw0">LoadResourceOrderMap</a> loadResourceOrderMap;
-<a name="l00227"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo7">00227</a>             <a class="code" href="namespaceOgre.html#a426">String</a> worldGeometry;
-<a name="l00229"></a><a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html#Ogre_1_1ResourceGroupManager_1_1ResourceGroupo8">00229</a>             <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* worldGeometrySceneManager;
-00230         };
-<a name="l00232"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx6">00232</a>         <span class="keyword">typedef</span> std::map&lt;String, ResourceGroup*&gt; <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx6">ResourceGroupMap</a>;
-<a name="l00233"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp3">00233</a>         <a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerx6">ResourceGroupMap</a> mResourceGroupMap;
-00234 
-<a name="l00236"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp4">00236</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mWorldGroupName;
-00237 
-00243         <span class="keywordtype">void</span> parseResourceGroupScripts(<a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* grp);
-00248         <span class="keywordtype">void</span> createDeclaredResources(<a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* grp);
-00250         <span class="keywordtype">void</span> addCreatedResource(<a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; res, <a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>&amp; group);
-00252         <a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* getResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00254         <span class="keywordtype">void</span> dropGroupContents(<a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* grp);
-00256         <span class="keywordtype">void</span> deleteGroup(<a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* grp);
-00258         <span class="keywordtype">void</span> fireResourceGroupScriptingStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName, size_t scriptCount);
-00260         <span class="keywordtype">void</span> fireScriptStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; scriptName);
-00262         <span class="keywordtype">void</span> fireScriptEnded(<span class="keywordtype">void</span>);
-00264         <span class="keywordtype">void</span> fireResourceGroupScriptingEnded(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00266         <span class="keywordtype">void</span> fireResourceGroupLoadStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName, size_t resourceCount);
-00268         <span class="keywordtype">void</span> fireResourceStarted(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; resource);
-00270         <span class="keywordtype">void</span> fireResourceEnded(<span class="keywordtype">void</span>);
-00272         <span class="keywordtype">void</span> fireResourceGroupLoadEnded(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00273 
-00274 
-00275 
-<a name="l00277"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagerp5">00277</a>         <a class="code" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">ResourceGroup</a>* mCurrentGroup;
-00278     <span class="keyword">public</span>:
-00279         ResourceGroupManager();
-00280         <span class="keyword">virtual</span> ~ResourceGroupManager();
-00281 
-00309         <span class="keywordtype">void</span> createResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00310 
-00311 
-00351         <span class="keywordtype">void</span> initialiseResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00352 
-00356         <span class="keywordtype">void</span> initialiseAllResourceGroups(<span class="keywordtype">void</span>);
-00357 
-00375         <span class="keywordtype">void</span> loadResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keywordtype">bool</span> loadMainResources = <span class="keyword">true</span>, 
-00376             <span class="keywordtype">bool</span> loadWorldGeom = <span class="keyword">true</span>);
-00377 
-00387         <span class="keywordtype">void</span> unloadResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00388 
-00398         <span class="keywordtype">void</span> clearResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00399         
-00405         <span class="keywordtype">void</span> destroyResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name);
-00406 
-00407 
-00429         <span class="keywordtype">void</span> addResourceLocation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; locType, 
-00430             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resGroup = DEFAULT_RESOURCE_GROUP_NAME, <span class="keywordtype">bool</span> recursive = <span class="keyword">false</span>);
-00432         <span class="keywordtype">void</span> removeResourceLocation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, 
-00433             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resGroup = DEFAULT_RESOURCE_GROUP_NAME);
-00434 
-00469         <span class="keywordtype">void</span> declareResource(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resourceType,
-00470             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName = DEFAULT_RESOURCE_GROUP_NAME,
-00471             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>&amp; loadParameters = <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>());
-00482         <span class="keywordtype">void</span> undeclareResource(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00483 
-00496         <a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> openResource(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resourceName, 
-00497             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName = DEFAULT_RESOURCE_GROUP_NAME);
-00498 
-00510         <a class="code" href="classOgre_1_1SharedPtr.html">DataStreamListPtr</a> openResources(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern, 
-00511             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName = DEFAULT_RESOURCE_GROUP_NAME);
-00512         
-00520         <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> listResourceNames(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00521 
-00527         <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> listResourceFileInfo(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00528 
-00537         <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> findResourceNames(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern);
-00538 
-00543         <span class="keywordtype">bool</span> resourceExists(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename);
-00544 
-00552         <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> findResourceFileInfo(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern);
-00553 
-00554         
-00558         <span class="keywordtype">void</span> addResourceGroupListener(ResourceGroupListener* l);
-00560         <span class="keywordtype">void</span> removeResourceGroupListener(ResourceGroupListener* l);
-00561 
-<a name="l00568"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagera22">00568</a>         <span class="keywordtype">void</span> setWorldResourceGroupName(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName) {mWorldGroupName = groupName;}
-00569 
-<a name="l00571"></a><a class="code" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagera23">00571</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getWorldResourceGroupName(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mWorldGroupName; }
-00572 
-00586         <span class="keywordtype">void</span> linkWorldGeometryToResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, 
-00587             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; worldGeometry, <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* sceneManager);
-00588 
-00593         <span class="keywordtype">void</span> unlinkWorldGeometryFromResourceGroup(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group);
-00594 
-00596         <span class="keywordtype">void</span> shutdownAll(<span class="keywordtype">void</span>);
-00597 
-00598 
-00608         <span class="keywordtype">void</span> _registerResourceManager(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resourceType, <a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* rm);
-00609 
-00616         <span class="keywordtype">void</span> _unregisterResourceManager(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resourceType);
-00617 
-00618 
-00623         <span class="keywordtype">void</span> _registerScriptLoader(<a class="code" href="classOgre_1_1ScriptLoader.html">ScriptLoader</a>* su);
-00624 
-00628         <span class="keywordtype">void</span> _unregisterScriptLoader(<a class="code" href="classOgre_1_1ScriptLoader.html">ScriptLoader</a>* su);
-00629 
-00633         <a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* _getResourceManager(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; resourceType);
-00634 
-00638         <span class="keywordtype">void</span> _notifyResourceCreated(<a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; res);
-00639 
-00643         <span class="keywordtype">void</span> _notifyResourceRemoved(<a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; res);
-00644 
-00649         <span class="keywordtype">void</span> _notifyAllResourcesRemoved(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* manager);
-00650 
-00658         <span class="keywordtype">void</span> _notifyWorldGeometryStageStarted(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; description);
-00666         <span class="keywordtype">void</span> _notifyWorldGeometryStageEnded(<span class="keywordtype">void</span>);
-00667 
-00673         <a class="code" href="namespaceOgre.html#a535">StringVector</a> getResourceGroups(<span class="keywordtype">void</span>);
-00680         ResourceDeclarationList getResourceDeclarationList(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; groupName);
-00681 
-00697         <span class="keyword">static</span> ResourceGroupManager&amp; getSingleton(<span class="keywordtype">void</span>);
-00713         <span class="keyword">static</span> ResourceGroupManager* getSingletonPtr(<span class="keywordtype">void</span>);
-00714 
-00715     };
-00716 }
-00717 
-00718 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreVertexIndexData_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreVertexIndexData_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,111 +1,0 @@
-<html>
-<head>
-<title>OgreVertexIndexData.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreVertexIndexData.h</h1><a href="OgreVertexIndexData_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __VertexIndexData_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __VertexIndexData_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreHardwareIndexBuffer_8h.html">OgreHardwareIndexBuffer.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033     
-<a name="l00035"></a><a class="code" href="namespaceOgre.html#a552">00035</a>     <span class="keyword">typedef</span> std::vector&lt;HardwareBuffer::Usage&gt; <a class="code" href="namespaceOgre.html#a552">BufferUsageList</a>;
-00036 
-00037 
-<a name="l00039"></a><a class="code" href="classOgre_1_1VertexData.html">00039</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> VertexData
-00040     {
-00041     <span class="keyword">private</span>:
-00043         VertexData(<span class="keyword">const</span> VertexData&amp; rhs); <span class="comment">/* do nothing, should not use */</span>
-00045         VertexData&amp; operator=(<span class="keyword">const</span> VertexData&amp; rhs); <span class="comment">/* do not use */</span>
-00046     <span class="keyword">public</span>:
-00047         VertexData();
-00048         ~VertexData();
-00049 
-<a name="l00053"></a><a class="code" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao0">00053</a>         <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* vertexDeclaration;
-<a name="l00057"></a><a class="code" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao1">00057</a>         <a class="code" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* vertexBufferBinding;
-<a name="l00059"></a><a class="code" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao2">00059</a>         size_t vertexStart;
-<a name="l00061"></a><a class="code" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao3">00061</a>         size_t vertexCount;
-00062 
-00066         VertexData* clone(<span class="keywordtype">bool</span> copyData = <span class="keyword">true</span>) <span class="keyword">const</span>;
-00067 
-00087         <span class="keywordtype">void</span> prepareForShadowVolume(<span class="keywordtype">void</span>);
-00088 
-<a name="l00102"></a><a class="code" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao4">00102</a>         <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> hardwareShadowVolWBuffer;
-00103 
-00104 
-00121         <span class="keywordtype">void</span> reorganiseBuffers(<a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* newDeclaration, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a552">BufferUsageList</a>&amp; bufferUsage);
-00122 
-00138         <span class="keywordtype">void</span> reorganiseBuffers(<a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* newDeclaration);
-00139 
-00140 
-00141 
-00142     };
-00143 
-<a name="l00145"></a><a class="code" href="classOgre_1_1IndexData.html">00145</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> IndexData 
-00146     {
-00147     <span class="keyword">protected</span>:
-00149         IndexData(<span class="keyword">const</span> IndexData&amp; rhs); <span class="comment">/* do nothing, should not use */</span>
-00151         IndexData&amp; operator=(<span class="keyword">const</span> IndexData&amp; rhs); <span class="comment">/* do not use */</span>
-00152     <span class="keyword">public</span>:
-00153         IndexData();
-00154         ~IndexData();
-<a name="l00156"></a><a class="code" href="classOgre_1_1IndexData.html#Ogre_1_1IndexDatao0">00156</a>         <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer;
-00157 
-<a name="l00159"></a><a class="code" href="classOgre_1_1IndexData.html#Ogre_1_1IndexDatao1">00159</a>         size_t indexStart;
-00160 
-<a name="l00162"></a><a class="code" href="classOgre_1_1IndexData.html#Ogre_1_1IndexDatao2">00162</a>         size_t indexCount;
-00163 
-00167         IndexData* clone(<span class="keywordtype">bool</span> copyData = <span class="keyword">true</span>) <span class="keyword">const</span>;
-00168     };
-00169 
-00170 
-00171 }
-00172 <span class="preprocessor">#endif</span>
-00173 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HLSLProgram-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HLSLProgram-members.html	(revision 657)
+++ 	(revision )
@@ -1,121 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9HLSLProgram Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma3">_getBindingDelegate</a>(void)</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a>(const String &amp;origin)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb9">calculateSize</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb1">createLowLevelImpl</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma7">createParameters</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma0">D3D9HLSLProgram</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma15">getDefaultParameters</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma3">getEntryPoint</a>(void) const </td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma17">getPassSurfaceAndLightStates</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma9">getSource</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma8">getSourceFile</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma6">getSyntaxCode</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma5">getTarget</a>(void) const </td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma11">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma0">GpuProgram</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma0">HighLevelGpuProgram</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma14">isSkeletalAnimationIncluded</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma6">isSupported</a>(void) const </td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb0">loadFromSource</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb0">loadHighLevel</a>(void)</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb2">loadHighLevelImpl</a>(void)</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb6">loadImpl</a>()</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp1">mAssemblerProgram</a></td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp8">mDefaultParams</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramp1">mEntryPoint</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp3">mFilename</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp0">mHighLevelLoaded</a></td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp5">mLoadFromFile</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp9">mPassSurfaceAndLightStates</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramp3">mpConstTable</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramp2">mpMicroCode</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramt0">msCmdEntryPoint</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramt1">msCmdTarget</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp7">mSkeletalAnimation</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp4">mSource</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt2">msSkeletalCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt1">msSyntaxCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt0">msTypeCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp6">mSyntaxCode</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramp0">mTarget</a></td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp2">mType</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb3">populateParameterNames</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb4">processParamElement</a>(D3DXHANDLE parent, String prefix, unsigned int index, GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb0">Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea0">Resource</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma2">setEntryPoint</a>(const String &amp;entryPoint)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma13">setSkeletalAnimationIncluded</a>(bool included)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma5">setSource</a>(const String &amp;source)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma4">setSourceFile</a>(const String &amp;filename)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma16">setSurfaceAndPassLightStates</a>(bool state)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma7">setSyntaxCode</a>(const String &amp;syntax)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma4">setTarget</a>(const String &amp;target)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma10">setType</a>(GpuProgramType t)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb8">setupBaseParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb1">unloadHighLevel</a>(void)</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb2">unloadHighLevelImpl</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb7">unloadImpl</a>()</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma1">~D3D9HLSLProgram</a>()</td><td><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma1">~GpuProgram</a>()</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma1">~HighLevelGpuProgram</a>()</td><td><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea1">~Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-Last modified Sun Feb 12 13:08:54 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::RotationAffector::CmdRotationRangeEnd Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html">Ogre::RotationAffector::CmdRotationRangeEnd</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html#Ogre_1_1RotationAffector_1_1CmdRotationRangeEnda0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html">Ogre::RotationAffector::CmdRotationRangeEnd</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html#Ogre_1_1RotationAffector_1_1CmdRotationRangeEnda1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html">Ogre::RotationAffector::CmdRotationRangeEnd</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:07:50 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRenderOperation_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRenderOperation_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreRenderOperation.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreRenderOperation.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>"</code><br>
-
-<p>
-<a href="OgreRenderOperation_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXGLSupport.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXGLSupport.html	(revision 657)
+++ 	(revision )
@@ -1,904 +1,0 @@
-<html>
-<head>
-<title>Ogre::GLXGLSupport class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLXGLSupport Class Reference</h1><code>#include &lt;<a class="el" href="OgreGLXGLSupport_8h-source.html">OgreGLXGLSupport.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::GLXGLSupport:
-<p><center><img src="classOgre_1_1GLXGLSupport.png" usemap="#Ogre::GLXGLSupport_map" border="0" alt=""></center>
-<map name="Ogre::GLXGLSupport_map">
-<area href="classOgre_1_1GLSupport.html" alt="Ogre::GLSupport" shape="rect" coords="0,0,132,24">
-</map>
-<a href="classOgre_1_1GLXGLSupport-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta0">GLXGLSupport</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta1">~GLXGLSupport</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta2">addConfig</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add any special config values to the system.  <a href="#Ogre_1_1GLXGLSupporta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta3">validateConfig</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Make sure all the extra options are valid.  <a href="#Ogre_1_1GLXGLSupporta3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta4">createWindow</a> (bool autoCreateWindow, <a class="el" href="classOgre_1_1GLRenderSystem.html">GLRenderSystem</a> *renderSystem, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;windowTitle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1GLXGLSupporta4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta5">newWindow</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, bool fullScreen, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false  <a href="#Ogre_1_1GLXGLSupporta5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta6">createRenderTexture</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, <a class="el" href="namespaceOgre.html#a681">TextureType</a> texType=TEX_TYPE_2D, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> internalFormat=PF_X8R8G8B8, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
-  <a href="#Ogre_1_1GLXGLSupporta6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta7">start</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start anything special.  <a href="#Ogre_1_1GLXGLSupporta7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta8">stop</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stop anything special.  <a href="#Ogre_1_1GLXGLSupporta8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta9">initialiseCapabilities</a> (<a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> &amp;caps)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Mark capabilities exposed by <a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a>.  <a href="#Ogre_1_1GLXGLSupporta9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupporta10">getProcAddress</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;procname)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the address of a function.  <a href="#Ogre_1_1GLXGLSupporta10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta9">setConfigOption</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta13">getConfigOptions</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta14">getGLVendor</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get vendor information  <a href="#Ogre_1_1Win32GLSupporta14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta15">getGLVersion</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get version information  <a href="#Ogre_1_1Win32GLSupporta15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta16">checkMinGLVersion</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;v) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">compare GL version numbers  <a href="#Ogre_1_1Win32GLSupporta16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupporta17">checkExtension</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;ext) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Check if an extension is available.  <a href="#Ogre_1_1Win32GLSupporta17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta16">initialiseExtensions</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intialises GL extensions, must be done AFTER the GL context has been established.  <a href="#Ogre_1_1SDLGLSupporta16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp0">mOptions</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="namespaceOgre.html#a426">String</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp1">extensionList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>Display *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupportr0">mDisplay</a></td></tr>
-
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta0" doxytag="Ogre::GLXGLSupport::GLXGLSupport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLXGLSupport::GLXGLSupport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta1" doxytag="Ogre::GLXGLSupport::~GLXGLSupport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLXGLSupport::~<a class="el" href="classOgre_1_1GLXGLSupport.html">GLXGLSupport</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta2" doxytag="Ogre::GLXGLSupport::addConfig" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLXGLSupport::addConfig </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add any special config values to the system. 
-<p>
-Must have a "Full Screen" value that is a bool and a "Video Mode" value that is a string in the form of wxh
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta2">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupporta17" doxytag="Ogre::GLXGLSupport::checkExtension" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::GLSupport::checkExtension </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ext</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Check if an extension is available. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GTKGLSupport.html#Ogre_1_1GTKGLSupporta12">Ogre::GTKGLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupporta16" doxytag="Ogre::GLXGLSupport::checkMinGLVersion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::GLSupport::checkMinGLVersion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>v</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-compare GL version numbers 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GTKGLSupport.html#Ogre_1_1GTKGLSupporta11">Ogre::GTKGLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta6" doxytag="Ogre::GLXGLSupport::createRenderTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a>* Ogre::GLXGLSupport::createRenderTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>texType</em> = TEX_TYPE_2D, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>internalFormat</em> = PF_X8R8G8B8, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name for the new render texture. Note that names must be unique. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The requested width for the render texture. See Remarks for more info. </td></tr>
-    <tr><td valign=top><em>texType</em>&nbsp;</td><td>The type of texture; defaults to TEX_TYPE_2D </td></tr>
-    <tr><td valign=top><em>internalFormat</em>&nbsp;</td><td>The internal format of the texture; defaults to PF_X8R8G8B8 </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "depth" Description: Depth in case of render-to-texture TEX_3D Values: positive integers <dl compact><dt><b>Returns:</b></dt><dd>On succes, a pointer to a new platform-dependernt, RenderTexture-derived class is returned. On failiure, NULL is returned. </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because a render texture is basically a wrapper around a texture object, the width and height parameters of this method just hint the preferred size for the texture. Depending on the hardware driver or the underlying API, these values might change when the texture is created. The same applies to the internalFormat parameter. </dd></dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta11">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta4" doxytag="Ogre::GLXGLSupport::createWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::GLXGLSupport::createWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreateWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GLRenderSystem.html">GLRenderSystem</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>renderSystem</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>windowTitle</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta6">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupporta13" doxytag="Ogre::GLXGLSupport::getConfigOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a>&amp; Ogre::GLSupport::getConfigOptions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupporta14" doxytag="Ogre::GLXGLSupport::getGLVendor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GLSupport::getGLVendor </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-get vendor information 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLSupport_8h-source.html#l00059">59</a> of file <a class="el" href="OgreGLSupport_8h-source.html">OgreGLSupport.h</a>.
-<p>
-References <a class="el" href="OgreGLSupport_8h-source.html#l00104">Ogre::GLSupport::mVendor</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupporta15" doxytag="Ogre::GLXGLSupport::getGLVersion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GLSupport::getGLVersion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-get version information 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLSupport_8h-source.html#l00067">67</a> of file <a class="el" href="OgreGLSupport_8h-source.html">OgreGLSupport.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta10" doxytag="Ogre::GLXGLSupport::getProcAddress" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void* Ogre::GLXGLSupport::getProcAddress </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>procname</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the address of a function. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta15">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta9" doxytag="Ogre::GLXGLSupport::initialiseCapabilities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLXGLSupport::initialiseCapabilities </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderSystemCapabilities.html">RenderSystemCapabilities</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>caps</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Mark capabilities exposed by <a class="el" href="classOgre_1_1GLSupport.html">GLSupport</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1SDLGLSupporta17">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SDLGLSupporta16" doxytag="Ogre::GLXGLSupport::initialiseExtensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GLSupport::initialiseExtensions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intialises GL extensions, must be done AFTER the GL context has been established. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GTKGLSupport.html#Ogre_1_1GTKGLSupporta10">Ogre::GTKGLSupport</a>, and <a class="el" href="classOgre_1_1Win32GLSupport.html#Ogre_1_1Win32GLSupporta10">Ogre::Win32GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta5" doxytag="Ogre::GLXGLSupport::newWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* Ogre::GLXGLSupport::newWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates a new rendering window as specified by the paramteters. The rendering system could be responible for only a single window (e.g. in the case of a game), or could be in charge of multiple ones (in the case of a level editor). The option to create the window as a child of another is therefore given. This method will create an appropriate subclass of <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> depending on the API and platform implementation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>After creation, this window can be retrieved using <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema22">getRenderTarget()</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the window. Used in other methods later like setRenderTarget and getRenderWindow. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the new window. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the new window. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>Specify true to make the window full screen without borders, title bar or menu bar. </td></tr>
-    <tr><td valign=top><em>miscParams</em>&nbsp;</td><td>A NameValuePairList describing the other parameters for the new rendering window. Options are case sensitive. Unrecognised parameters will be ignored silently. These values might be platform dependent, but these are present for all platorms unless indicated otherwise:</td></tr>
-  </table>
-</dl>
-Key: "title" Description: The title of the window that will appear in the title bar Values: string Default: <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> name<p>
-Key: "colourDepth" Description: Colour depth of the resulting rendering window; only applies if fullScreen is set. Values: 16 or 32 Default: desktop depth Notes: [W32 specific]<p>
-Key: "left" Description: screen x coordinate from left Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "top" Description: screen y coordinate from top Values: positive integers Default: 'center window on screen' Notes: Ignored in case of full screen<p>
-Key: "depthBuffer" [DX9 specific] Description: Use depth buffer Values: false or true Default: true<p>
-Key: "externalWindowHandle" [API specific] Description: External window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong (display*:screen:windowHandle) or poslong:posint:poslong:poslong (display*:screen:windowHandle:XVisualInfo*) for GLX Default: 0 (None)<p>
-Key: "parentWindowHandle" [API specific] Description: Parent window handle, for embedding the OGRE context Values: positive integer for W32 (HWND handle) poslong:posint:poslong for GLX (display*:screen:windowHandle) Default: 0 (None)<p>
-Key: "FSAA" Description: Full screen antialiasing factor Values: 0,2,4,6,... Default: 0<p>
-Key: "displayFrequency" Description: Display frequency rate, for fullscreen mode Values: 60...? Default: Desktop vsync rate<p>
-Key: "vsync" Description: Synchronize buffer swaps to vsync Values: true, false Default: 0<p>
-Key: "border" Description: The type of window border (in windowed mode) Values: none, fixed, resize Default: resize<p>
-Key: "outerDimensions" Description: Whether the width/height is expressed as the size of the outer window, rather than the content area Values: true, false Default: false 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GTKGLSupporta17">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SDLGLSupporta9" doxytag="Ogre::GLXGLSupport::setConfigOption" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GLSupport::setConfigOption </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Win32GLSupport.html#Ogre_1_1Win32GLSupporta2">Ogre::Win32GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta7" doxytag="Ogre::GLXGLSupport::start" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLXGLSupport::start </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Start anything special. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta9">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta8" doxytag="Ogre::GLXGLSupport::stop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLXGLSupport::stop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Stop anything special. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta10">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupporta3" doxytag="Ogre::GLXGLSupport::validateConfig" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::GLXGLSupport::validateConfig </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Make sure all the extra options are valid. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1GLSupporta4">Ogre::GLSupport</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32GLSupportp1" doxytag="Ogre::GLXGLSupport::extensionList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="namespaceOgre.html#a426">String</a>&gt; <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp1">Ogre::GLSupport::extensionList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLSupport_8h-source.html#l00101">101</a> of file <a class="el" href="OgreGLSupport_8h-source.html">OgreGLSupport.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXGLSupportr0" doxytag="Ogre::GLXGLSupport::mDisplay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Display* <a class="el" href="classOgre_1_1GLXGLSupport.html#Ogre_1_1GLXGLSupportr0">Ogre::GLXGLSupport::mDisplay</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLXGLSupport_8h-source.html#l00065">65</a> of file <a class="el" href="OgreGLXGLSupport_8h-source.html">OgreGLXGLSupport.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32GLSupportp0" doxytag="Ogre::GLXGLSupport::mOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a114">ConfigOptionMap</a> <a class="el" href="classOgre_1_1GLSupport.html#Ogre_1_1Win32GLSupportp0">Ogre::GLSupport::mOptions</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLSupport_8h-source.html#l00098">98</a> of file <a class="el" href="OgreGLSupport_8h-source.html">OgreGLSupport.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLXGLSupport_8h-source.html">OgreGLXGLSupport.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreFontManager_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreFontManager_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreFontManager.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreFontManager.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreFont_8h-source.html">OgreFont.h</a>"</code><br>
-
-<p>
-<a href="OgreFontManager_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreScaleAffector_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreScaleAffector_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreScaleAffector.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreScaleAffector.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleAffector_8h-source.html">OgreParticleAffector.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>"</code><br>
-
-<p>
-<a href="OgreScaleAffector_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1OverlayElementFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::OverlayElementFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya0">createOverlayElement</a>(const String &amp;instanceName)=0</td><td><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">destroyOverlayElement</a>(OverlayElement *pElement)</td><td><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya2">getTypeName</a>(void) const=0</td><td><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td><code> [pure virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:36 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleSpline_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleSpline_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,104 +1,0 @@
-<html>
-<head>
-<title>OgreSimpleSpline.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSimpleSpline.h</h1><a href="OgreSimpleSpline_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __SimpleSpline_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __SimpleSpline_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreVector3_8h.html">OgreVector3.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreMatrix4_8h.html">OgreMatrix4.h</a>"</span>
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-00035 
-<a name="l00047"></a><a class="code" href="classOgre_1_1SimpleSpline.html">00047</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> SimpleSpline
-00048     {
-00049     <span class="keyword">public</span>:
-00050         SimpleSpline();
-00051         ~SimpleSpline();
-00052 
-00054         <span class="keywordtype">void</span> addPoint(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; p);
-00055 
-00057         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getPoint(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index) <span class="keyword">const</span>;
-00058 
-00060         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumPoints(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00061 
-00063         <span class="keywordtype">void</span> clear(<span class="keywordtype">void</span>);
-00064 
-00069         <span class="keywordtype">void</span> updatePoint(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; value);
-00070 
-00077         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> interpolate(<a class="code" href="namespaceOgre.html#a420">Real</a> t);
-00078 
-00083         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> interpolate(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> fromIndex, <a class="code" href="namespaceOgre.html#a420">Real</a> t);
-00084 
-00085 
-00098         <span class="keywordtype">void</span> setAutoCalculate(<span class="keywordtype">bool</span> autoCalc);
-00099 
-00105         <span class="keywordtype">void</span> recalcTangents(<span class="keywordtype">void</span>);
-00106 
-00107     <span class="keyword">protected</span>:
-00108 
-<a name="l00109"></a><a class="code" href="classOgre_1_1SimpleSpline.html#Ogre_1_1SimpleSplinep0">00109</a>         <span class="keywordtype">bool</span> mAutoCalc;
-00110 
-<a name="l00111"></a><a class="code" href="classOgre_1_1SimpleSpline.html#Ogre_1_1SimpleSplinep1">00111</a>         std::vector&lt;Vector3&gt; mPoints;
-<a name="l00112"></a><a class="code" href="classOgre_1_1SimpleSpline.html#Ogre_1_1SimpleSplinep2">00112</a>         std::vector&lt;Vector3&gt; mTangents;
-00113 
-<a name="l00115"></a><a class="code" href="classOgre_1_1SimpleSpline.html#Ogre_1_1SimpleSplinep3">00115</a>         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mCoeffs;
-00116 
-00117 
-00118 
-00119     };
-00120 
-00121 
-00122 }
-00123 
-00124 
-00125 <span class="preprocessor">#endif</span>
-00126 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ImageCodec_1_1ImageData.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ImageCodec_1_1ImageData.html	(revision 657)
+++ 	(revision )
@@ -1,307 +1,0 @@
-<html>
-<head>
-<title>Ogre::ImageCodec::ImageData class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ImageCodec::ImageData Class Reference</h1><a class="el" href="classOgre_1_1Codec.html">Codec</a> return class for images.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ImageCodec::ImageData:
-<p><center><img src="classOgre_1_1ImageCodec_1_1ImageData.png" usemap="#Ogre::ImageCodec::ImageData_map" border="0" alt=""></center>
-<map name="Ogre::ImageCodec::ImageData_map">
-<area href="classOgre_1_1Codec_1_1CodecData.html" alt="Ogre::Codec::CodecData" shape="rect" coords="0,0,182,24">
-</map>
-<a href="classOgre_1_1ImageCodec_1_1ImageData-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDataa0">ImageData</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDataa1">dataType</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the type of the data.  <a href="#Ogre_1_1ImageCodec_1_1ImageDataa1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao0">height</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao1">width</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao2">depth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao3">size</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao4">num_mipmaps</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao5">flags</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao6">format</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Codec.html">Codec</a> return class for images. 
-<p>
-Has imformation about the size and the pixel format of the image. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00044">44</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDataa0" doxytag="Ogre::ImageCodec::ImageData::ImageData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::ImageCodec::ImageData::ImageData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00047">47</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.
-<p>
-References <a class="el" href="namespaceOgre.html#a667a362">Ogre::PF_UNKNOWN</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDataa1" doxytag="Ogre::ImageCodec::ImageData::dataType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ImageCodec::ImageData::dataType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the type of the data. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Codec_1_1CodecData.html#Ogre_1_1Codec_1_1CodecDataa1">Ogre::Codec::CodecData</a>.
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00063">63</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao2" doxytag="Ogre::ImageCodec::ImageData::depth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao2">Ogre::ImageCodec::ImageData::depth</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00054">54</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao5" doxytag="Ogre::ImageCodec::ImageData::flags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao5">Ogre::ImageCodec::ImageData::flags</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00058">58</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao6" doxytag="Ogre::ImageCodec::ImageData::format" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao6">Ogre::ImageCodec::ImageData::format</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00060">60</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao0" doxytag="Ogre::ImageCodec::ImageData::height" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao0">Ogre::ImageCodec::ImageData::height</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00052">52</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao4" doxytag="Ogre::ImageCodec::ImageData::num_mipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a422">ushort</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao4">Ogre::ImageCodec::ImageData::num_mipmaps</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00057">57</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao3" doxytag="Ogre::ImageCodec::ImageData::size" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao3">Ogre::ImageCodec::ImageData::size</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00055">55</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodec_1_1ImageDatao1" doxytag="Ogre::ImageCodec::ImageData::width" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html#Ogre_1_1ImageCodec_1_1ImageDatao1">Ogre::ImageCodec::ImageData::width</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreImageCodec_8h-source.html#l00053">53</a> of file <a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreImageCodec_8h-source.html">OgreImageCodec.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9VertexDeclaration_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9VertexDeclaration_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,87 +1,0 @@
-<html>
-<head>
-<title>OgreD3D9VertexDeclaration.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9VertexDeclaration.h</h1><a href="OgreD3D9VertexDeclaration_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __D3D9VERTEXDECLARATION_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9VERTEXDECLARATION_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre { 
-00032 
-<a name="l00034"></a><a class="code" href="classOgre_1_1D3D9VertexDeclaration.html">00034</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9VertexDeclaration.html">D3D9VertexDeclaration</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>
-00035     {
-00036     <span class="keyword">protected</span>:
-<a name="l00037"></a><a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationp0">00037</a>         LPDIRECT3DDEVICE9 mlpD3DDevice;
-<a name="l00038"></a><a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationp1">00038</a>         LPDIRECT3DVERTEXDECLARATION9 <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationp1">mlpD3DDecl</a>;
-<a name="l00039"></a><a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationp2">00039</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationp2">mNeedsRebuild</a>;
-00040     <span class="keyword">public</span>:
-00041         <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa0">D3D9VertexDeclaration</a>(LPDIRECT3DDEVICE9 device);
-00042         <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa1">~D3D9VertexDeclaration</a>();
-00043         
-00045         <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexElement.html">VertexElement</a>&amp; <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa2">addElement</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> source, size_t offset, VertexElementType theType,
-00046             VertexElementSemantic semantic, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index = 0);
-00047 
-00049         <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexElement.html">VertexElement</a>&amp; <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa3">insertElement</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> atPosition,
-00050             <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> source, size_t offset, VertexElementType theType,
-00051             VertexElementSemantic semantic, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index = 0);
-00052 
-00054         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa4">removeElement</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> elem_index);
-00055 
-00057         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa5">modifyElement</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> elem_index, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> source, size_t offset, VertexElementType theType,
-00058             VertexElementSemantic semantic, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index = 0);
-00059 
-00061         LPDIRECT3DVERTEXDECLARATION9 <a class="code" href="classOgre_1_1D3D9VertexDeclaration.html#Ogre_1_1D3D9VertexDeclarationa6">getD3DVertexDeclaration</a>(<span class="keywordtype">void</span>);
-00062 
-00063 
-00064     };
-00065 
-00066 }
-00067 
-00068 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:44 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreVertexBoneAssignment_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreVertexBoneAssignment_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,71 +1,0 @@
-<html>
-<head>
-<title>OgreVertexBoneAssignment.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreVertexBoneAssignment.h</h1><a href="OgreVertexBoneAssignment_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __VertexBoneAssignment_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __VertexBoneAssignment_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 
-00031 
-00032 <span class="keyword">namespace </span>Ogre 
-00033 {
-00034     
-<a name="l00041"></a><a class="code" href="structOgre_1_1VertexBoneAssignment__s.html">00041</a>     <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structOgre_1_1VertexBoneAssignment__s.html">VertexBoneAssignment_s</a>
-00042     {
-<a name="l00043"></a><a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so0">00043</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so0">vertexIndex</a>;
-<a name="l00044"></a><a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so1">00044</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> <a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so1">boneIndex</a>;
-<a name="l00045"></a><a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so2">00045</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="structOgre_1_1VertexBoneAssignment__s.html#Ogre_1_1VertexBoneAssignment__so2">weight</a>;
-00046 
-00047     } <a class="code" href="structOgre_1_1VertexBoneAssignment__s.html">VertexBoneAssignment</a>;
-00048 
-00049 
-00050 }
-00051 
-00052 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLHardwarePixelBuffer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLHardwarePixelBuffer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreGLHardwarePixelBuffer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLHardwarePixelBuffer.h File Reference</h1><code>#include "<a class="el" href="OgreGLPrerequisites_8h-source.html">OgreGLPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>"</code><br>
-
-<p>
-<a href="OgreGLHardwarePixelBuffer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreTargetManager_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreTargetManager_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,84 +1,0 @@
-<html>
-<head>
-<title>OgreTargetManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreTargetManager.h</h1><a href="OgreTargetManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General  License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General  License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General  License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment"></span>
-00024 <span class="comment">-----------------------------------------------------------------------------</span>
-00025 <span class="comment">*/</span>
-00026 
-00027 <span class="comment">/***************************************************************************</span>
-00028 <span class="comment">TargetManager.h  -  </span>
-00029 <span class="comment">    an abstract interface.</span>
-00030 <span class="comment">    Implemented by OverlayManager, to return a GuiElement at a given x,y </span>
-00031 <span class="comment">    position. </span>
-00032 <span class="comment"></span>
-00033 <span class="comment">    Custom TargetManagers can be written to get a 3D element from an x,y </span>
-00034 <span class="comment">    position so you can write mouse listeners for your 3D objects.</span>
-00035 <span class="comment"></span>
-00036 <span class="comment">-------------------</span>
-00037 <span class="comment">begin                : Dec 02 2002</span>
-00038 <span class="comment">copyright            : (C) 2002 by Kenny Sabir</span>
-00039 <span class="comment">email                : kenny@sparksuit.com</span>
-00040 <span class="comment">***************************************************************************/</span>
-00041 
-00042 
-00043 <span class="preprocessor">#ifndef __TargetManager_H__</span>
-00044 <span class="preprocessor"></span><span class="preprocessor">#define __TargetManager_H__</span>
-00045 <span class="preprocessor"></span>
-00046 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00047 
-00048 <span class="keyword">namespace </span>Ogre {
-00049 
-<a name="l00056"></a><a class="code" href="classOgre_1_1TargetManager.html">00056</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> TargetManager 
-00057     {
-00058     <span class="keyword">public</span>:
-00059         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* getPositionTargetAt(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y) = 0;
-00060     };
-00061 
-00062 
-00063 }
-00064 <span class="preprocessor">#endif </span>
-00065 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSDLTimer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSDLTimer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreSDLTimer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSDLTimer.h File Reference</h1><code>#include "<a class="el" href="OgreTimer_8h-source.html">OgreTimer.h</a>"</code><br>
-<code>#include &lt;SDL/sdl.h&gt;</code><br>
-
-<p>
-<a href="OgreSDLTimer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUVa1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppWorld_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppWorld_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreRefAppWorld.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefAppWorld.h File Reference</h1><code>#include "<a class="el" href="OgreRefAppPrerequisites_8h-source.html">OgreRefAppPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>"</code><br>
-<code>#include &lt;<a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>&gt;</code><br>
-
-<p>
-<a href="OgreRefAppWorld_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgreRefApp.html">OgreRefApp</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBspResourceManager_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBspResourceManager_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,86 +1,0 @@
-<html>
-<head>
-<title>OgreBspResourceManager.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<h1>OgreBspResourceManager.h</h1><a href="OgreBspResourceManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef _BspLevelManager_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define _BspLevelManager_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreResourceManager_8h.html">OgreResourceManager.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00042"></a><a class="code" href="classOgre_1_1BspResourceManager.html">00042</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspResourceManager.html">BspResourceManager</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a>&lt;BspResourceManager&gt;
-00043     {
-00044     <span class="keyword">public</span>:
-00045         <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera0">BspResourceManager</a>();
-00046         <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera1">~BspResourceManager</a>();
-00047 
-00051         <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">load</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, 
-00052             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual = <span class="keyword">false</span>, 
-00053             <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader = 0, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>* loadParams = 0);
-00054 
-00055 
-00071         <span class="keyword">static</span> <a class="code" href="classOgre_1_1BspResourceManager.html">BspResourceManager</a>&amp; <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagere0">getSingleton</a>(<span class="keywordtype">void</span>);
-00087         <span class="keyword">static</span> <a class="code" href="classOgre_1_1BspResourceManager.html">BspResourceManager</a>* <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagere1">getSingletonPtr</a>(<span class="keywordtype">void</span>);
-00088 
-00089 
-00090     <span class="keyword">protected</span>:
-00092         <a class="code" href="classOgre_1_1Resource.html">Resource</a>* <a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagerb0">createImpl</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle, 
-00093             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader, 
-00094             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>* createParams);
-00095 
-00096         <span class="comment">// Singleton managed by this class</span>
-<a name="l00097"></a><a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagerp0">00097</a>         <a class="code" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> *<a class="code" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagerp0">mShaderMgr</a>;
-00098 
-00099     };
-00100 
-00101 }
-00102 
-00103 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BillboardParticleRenderer::CmdBillboardType Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html">Ogre::BillboardParticleRenderer::CmdBillboardType</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html#Ogre_1_1BillboardParticleRenderer_1_1CmdBillboardTypea0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html">Ogre::BillboardParticleRenderer::CmdBillboardType</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html#Ogre_1_1BillboardParticleRenderer_1_1CmdBillboardTypea1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html">Ogre::BillboardParticleRenderer::CmdBillboardType</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:07 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TexCoordModifierControllerValue-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TexCoordModifierControllerValue-members.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TexCoordModifierControllerValue Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuea1">getValue</a>(void) const </td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep4">mRotate</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep2">mScaleU</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep3">mScaleV</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep5">mTextureLayer</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep0">mTransU</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep1">mTransV</a></td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuea2">setValue</a>(Real value)</td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuea0">TexCoordModifierControllerValue</a>(TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)</td><td><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ControllerValue.html#Ogre_1_1ControllerValuea0">~ControllerValue</a>()</td><td><a class="el" href="classOgre_1_1ControllerValue.html">Ogre::ControllerValue&lt; Real &gt;</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:10 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AutomaticGuardUnguard.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AutomaticGuardUnguard.html	(revision 657)
+++ 	(revision )
@@ -1,111 +1,0 @@
-<html>
-<head>
-<title>Ogre::AutomaticGuardUnguard class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AutomaticGuardUnguard Class Reference</h1>Internal class.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreException_8h-source.html">OgreException.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1AutomaticGuardUnguard-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AutomaticGuardUnguard.html#Ogre_1_1AutomaticGuardUnguarda0">AutomaticGuardUnguard</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;funcName)  throw ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1AutomaticGuardUnguard.html#Ogre_1_1AutomaticGuardUnguarda1">~AutomaticGuardUnguard</a> ()  throw ()</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Internal class. 
-<p>
-Objects will automatically push/pop the function name for unwinding. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00203">203</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1AutomaticGuardUnguarda0" doxytag="Ogre::AutomaticGuardUnguard::AutomaticGuardUnguard" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AutomaticGuardUnguard::AutomaticGuardUnguard </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>funcName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>  throw ()</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00205">205</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1AutomaticGuardUnguarda1" doxytag="Ogre::AutomaticGuardUnguard::~AutomaticGuardUnguard" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::AutomaticGuardUnguard::~<a class="el" href="classOgre_1_1AutomaticGuardUnguard.html">AutomaticGuardUnguard</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>  throw ()</td>
-        </tr>
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00209">209</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreException_8h-source.html">OgreException.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-
-Last modified Sun Feb 12 13:00:26 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VertexBufferBinding.html
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-<title>Ogre::VertexBufferBinding class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::VertexBufferBinding Class Reference</h1>Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1VertexBufferBinding-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; unsigned <br>
-short, <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Defines the vertex buffer bindings used as source for vertex declarations.  <a href="#Ogre_1_1VertexBufferBindingw0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga0">VertexBufferBinding</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor, should not be called direct, use <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera6">HardwareBufferManager::createVertexBufferBinding</a>.  <a href="#Ogre_1_1VertexBufferBindinga0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga1">~VertexBufferBinding</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga2">setBinding</a> (unsigned short index, <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> buffer)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a binding, associating a vertex buffer with a given index.  <a href="#Ogre_1_1VertexBufferBindinga2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga3">unsetBinding</a> (unsigned short index)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes an existing binding.  <a href="#Ogre_1_1VertexBufferBindinga3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga4">unsetAllBindings</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all the bindings.  <a href="#Ogre_1_1VertexBufferBindinga4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga5">getBindings</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a read-only version of the buffer bindings.  <a href="#Ogre_1_1VertexBufferBindinga5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga6">getBuffer</a> (unsigned short index)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the buffer bound to the given source index.  <a href="#Ogre_1_1VertexBufferBindinga6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga7">getBufferCount</a> (void) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindinga8">getNextIndex</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the highest index which has already been set, plus 1.  <a href="#Ogre_1_1VertexBufferBindinga8"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp0">mBindingMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp1">mHighIndex</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we have this binding list rather than just have <a class="el" href="classOgre_1_1VertexElement.html">VertexElement</a> referring to the vertex buffers direct? Well, in the underlying APIs, binding the vertex buffers to an index (or 'stream') is the way that vertex data is linked, so this structure better reflects the realities of that. In addition, by separating the vertex declaration from the list of vertex buffer bindings, it becomes possible to reuse bindings between declarations and vice versa, giving opportunities to reduce the state changes required to perform rendering. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Like the other classes in this functional area, these binding maps should be created and destroyed using the <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00429">429</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexBufferBindingw0" doxytag="Ogre::VertexBufferBinding::VertexBufferBindingMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;unsigned short, <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&gt; <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">Ogre::VertexBufferBinding::VertexBufferBindingMap</a>
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-<p>
-Defines the vertex buffer bindings used as source for vertex declarations. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00433">433</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga0" doxytag="Ogre::VertexBufferBinding::VertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::VertexBufferBinding::VertexBufferBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Constructor, should not be called direct, use <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagera6">HardwareBufferManager::createVertexBufferBinding</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga1" doxytag="Ogre::VertexBufferBinding::~VertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::VertexBufferBinding::~<a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-<p>
-    </td>
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-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga5" doxytag="Ogre::VertexBufferBinding::getBindings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a>&amp; Ogre::VertexBufferBinding::getBindings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
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-<p>
-Gets a read-only version of the buffer bindings. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga6" doxytag="Ogre::VertexBufferBinding::getBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::VertexBufferBinding::getBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
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-    <td>
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-<p>
-Gets the buffer bound to the given source index. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga7" doxytag="Ogre::VertexBufferBinding::getBufferCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> virtual size_t Ogre::VertexBufferBinding::getBufferCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00462">462</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga8" doxytag="Ogre::VertexBufferBinding::getNextIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::VertexBufferBinding::getNextIndex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-          <td class="md" nowrap> const<code> [virtual]</code></td>
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-      &nbsp;
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-    <td>
-
-<p>
-Gets the highest index which has already been set, plus 1. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to assist in binding the vertex buffers such that there are not gaps in the list.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00469">469</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga2" doxytag="Ogre::VertexBufferBinding::setBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::VertexBufferBinding::setBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>buffer</em></td>
-        </tr>
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-          <td class="md">)&nbsp;</td>
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-<p>
-Set a binding, associating a vertex buffer with a given index. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the index is already associated with a vertex buffer, the association will be replaced. This may cause the old buffer to be destroyed if nothing else is referring to it. You should assign bindings from 0 and not leave gaps, although you can bind them in any order.</dd></dl>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga4" doxytag="Ogre::VertexBufferBinding::unsetAllBindings" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::VertexBufferBinding::unsetAllBindings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Removes all the bindings. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindinga3" doxytag="Ogre::VertexBufferBinding::unsetBinding" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::VertexBufferBinding::unsetBinding </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes an existing binding. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexBufferBindingp0" doxytag="Ogre::VertexBufferBinding::mBindingMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingw0">VertexBufferBindingMap</a> <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp0">Ogre::VertexBufferBinding::mBindingMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00435">435</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexBufferBindingp1" doxytag="Ogre::VertexBufferBinding::mHighIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1VertexBufferBinding.html#Ogre_1_1VertexBufferBindingp1">Ogre::VertexBufferBinding::mHighIndex</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00436">436</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:45 2006
-</p>
-</body>
-</html>
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-<html>
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-<title>Ogre::Box struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Box Struct Reference</h1>Structure used to define a box in a 3-D integer space.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Box:
-<p><center><img src="structOgre_1_1Box.png" usemap="#Ogre::Box_map" border="0" alt=""></center>
-<map name="Ogre::Box_map">
-<area href="classOgre_1_1PixelBox.html" alt="Ogre::PixelBox" shape="rect" coords="0,56,95,80">
-</map>
-<a href="structOgre_1_1Box-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1Boxa0">Box</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parameterless constructor for setting the members manually.  <a href="#Ogre_1_1Boxa0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1Boxa1">Box</a> (size_t l, size_t t, size_t r, size_t b)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a box from left, top, right and bottom coordinates This box will have depth one (front=0 and back=1).  <a href="#Ogre_1_1Boxa1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1Boxa2">Box</a> (size_t l, size_t t, size_t ff, size_t r, size_t b, size_t bb)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a box from left, top, front, right, bottom and back coordinates.  <a href="#Ogre_1_1Boxa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa9">contains</a> (const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;def) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return true if the other box is a part of this one.  <a href="#Ogre_1_1PixelBoxa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa10">getWidth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the width of this box.  <a href="#Ogre_1_1PixelBoxa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa11">getHeight</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the height of this box.  <a href="#Ogre_1_1PixelBoxa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxa12">getDepth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the depth of this box.  <a href="#Ogre_1_1PixelBoxa12"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo4">left</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo5">top</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo6">right</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo7">bottom</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo8">front</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo9">back</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Structure used to define a box in a 3-D integer space. 
-<p>
-Note that the left, top, and front edges are included but the right, bottom and top ones are not. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00234">234</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Boxa0" doxytag="Ogre::Box::Box" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Box::Box </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parameterless constructor for setting the members manually. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00238">238</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Boxa1" doxytag="Ogre::Box::Box" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Box::Box </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>l</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>t</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Define a box from left, top, right and bottom coordinates This box will have depth one (front=0 and back=1). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>l</em>&nbsp;</td><td>x value of left edge </td></tr>
-    <tr><td valign=top><em>t</em>&nbsp;</td><td>y value of top edge </td></tr>
-    <tr><td valign=top><em>r</em>&nbsp;</td><td>x value of right edge </td></tr>
-    <tr><td valign=top><em>b</em>&nbsp;</td><td>y value of bottom edge </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Note that the left, top, and front edges are included but the right, bottom and top ones are not. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00250">250</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">back</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">front</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Boxa2" doxytag="Ogre::Box::Box" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Box::Box </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>l</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>t</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>ff</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>r</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>b</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>bb</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Define a box from left, top, front, right, bottom and back coordinates. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>l</em>&nbsp;</td><td>x value of left edge </td></tr>
-    <tr><td valign=top><em>t</em>&nbsp;</td><td>y value of top edge </td></tr>
-    <tr><td valign=top><em>ff</em>&nbsp;</td><td>z value of front edge </td></tr>
-    <tr><td valign=top><em>r</em>&nbsp;</td><td>x value of right edge </td></tr>
-    <tr><td valign=top><em>b</em>&nbsp;</td><td>y value of bottom edge </td></tr>
-    <tr><td valign=top><em>bb</em>&nbsp;</td><td>z value of back edge </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Note that the left, top, and front edges are included but the right, bottom and top ones are not. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00271">271</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">back</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">front</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PixelBoxa9" doxytag="Ogre::Box::contains" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Box::contains </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Box</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>def</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return true if the other box is a part of this one. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00283">283</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">back</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">bottom</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">front</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">left</a>, <a class="el" href="OgreCommon_8h-source.html#l00236">right</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">top</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa12" doxytag="Ogre::Box::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the depth of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00294">294</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00236">back</a>, and <a class="el" href="OgreCommon_8h-source.html#l00236">front</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa11" doxytag="Ogre::Box::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the height of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00292">292</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxa10" doxytag="Ogre::Box::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Box::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the width of this box. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00290">290</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1PixelBoxo9" doxytag="Ogre::Box::back" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo9">Ogre::Box::back</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00250">Box()</a>, <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreCommon_8h-source.html#l00294">getDepth()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo7" doxytag="Ogre::Box::bottom" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo7">Ogre::Box::bottom</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo8" doxytag="Ogre::Box::front" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo8">Ogre::Box::front</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00250">Box()</a>, <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreCommon_8h-source.html#l00294">getDepth()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo4" doxytag="Ogre::Box::left" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo4">Ogre::Box::left</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo6" doxytag="Ogre::Box::right" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo6">Ogre::Box::right</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PixelBoxo5" doxytag="Ogre::Box::top" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="structOgre_1_1Box.html#Ogre_1_1PixelBoxo5">Ogre::Box::top</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCommon_8h-source.html#l00236">236</a> of file <a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>.
-<p>
-Referenced by <a class="el" href="OgreCommon_8h-source.html#l00283">contains()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00284">Ogre::LinearResampler_Byte&lt; channels &gt;::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00176">Ogre::LinearResampler_Float32::scale()</a>, <a class="el" href="OgreImageResampler_8h-source.html#l00093">Ogre::LinearResampler::scale()</a>, and <a class="el" href="OgreImageResampler_8h-source.html#l00053">Ogre::NearestResampler&lt; elemsize &gt;::scale()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:16 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/functions_rela.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/functions_rela.html	(revision 657)
+++ 	(revision )
@@ -1,91 +1,0 @@
-<html>
-<head>
-<title>Compound Member Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindexHL" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<div class="qindex"><a class="qindex" href="functions.html">All</a> | <a class="qindex" href="functions_func.html">Functions</a> | <a class="qindex" href="functions_vars.html">Variables</a> | <a class="qindex" href="functions_type.html">Typedefs</a> | <a class="qindex" href="functions_enum.html">Enumerations</a> | <a class="qindex" href="functions_eval.html">Enumeration&nbsp;values</a> | <a class="qindexHL" href="functions_rela.html">Related&nbsp;Functions</a></div>
-<div class="qindex"><a class="qindex" href="#index_b">b</a> | <a class="qindex" href="#index_d">d</a> | <a class="qindex" href="#index_e">e</a> | <a class="qindex" href="#index_h">h</a> | <a class="qindex" href="#index_l">l</a> | <a class="qindex" href="#index_m">m</a> | <a class="qindex" href="#index_o">o</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_r">r</a> | <a class="qindex" href="#index_s">s</a></div>
-
-<p>
-
-<p>
-<h3><a class="anchor" name="index_b">- b -</a></h3><ul>
-<li>BillboardParticleRenderer
-: <a class="el" href="classOgre_1_1BillboardParticleRenderer.html#Ogre_1_1BillboardParticleRenderera0">Ogre::BillboardParticleRenderer</a>, <a class="el" href="classOgre_1_1Billboard.html#Ogre_1_1Billboardn1">Ogre::Billboard</a><li>BillboardSet
-: <a class="el" href="classOgre_1_1BillboardSet.html#Ogre_1_1BillboardSeta0">Ogre::BillboardSet</a>, <a class="el" href="classOgre_1_1Billboard.html#Ogre_1_1Billboardn0">Ogre::Billboard</a><li>BorderRenderable
-: <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea0">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html#Ogre_1_1BorderPanelOverlayElementn0">Ogre::BorderPanelOverlayElement</a><li>BspLevel
-: <a class="el" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela0">Ogre::BspLevel</a>, <a class="el" href="classOgre_1_1BspNode.html#Ogre_1_1BspNoden0">Ogre::BspNode</a><li>BspSceneManager
-: <a class="el" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera0">Ogre::BspSceneManager</a>, <a class="el" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLeveln0">Ogre::BspLevel</a></ul>
-<h3><a class="anchor" name="index_d">- d -</a></h3><ul>
-<li>D3DEnumDevicesCallback
-: <a class="el" href="classOgre_1_1D3DDeviceList.html#Ogre_1_1D3DDeviceListn0">Ogre::D3DDeviceList</a><li>DDEnumCallback
-: <a class="el" href="classOgre_1_1DDDriverList.html#Ogre_1_1DDDriverListn1">Ogre::DDDriverList</a><li>DDEnumCallbackEx
-: <a class="el" href="classOgre_1_1DDDriverList.html#Ogre_1_1DDDriverListn0">Ogre::DDDriverList</a><li>DDEnumModesCallback
-: <a class="el" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListn0">Ogre::DDVideoModeList</a><li>DefaultAxisAlignedBoxSceneQuery
-: <a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya0">Ogre::DefaultAxisAlignedBoxSceneQuery</a>, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagern3">Ogre::SceneManager</a><li>DefaultIntersectionSceneQuery
-: <a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya0">Ogre::DefaultIntersectionSceneQuery</a>, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagern0">Ogre::SceneManager</a><li>DefaultPlaneBoundedVolumeListSceneQuery
-: <a class="el" href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html#Ogre_1_1DefaultPlaneBoundedVolumeListSceneQuerya0">Ogre::DefaultPlaneBoundedVolumeListSceneQuery</a>, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagern4">Ogre::SceneManager</a><li>DefaultRaySceneQuery
-: <a class="el" href="classOgre_1_1DefaultRaySceneQuery.html#Ogre_1_1DefaultRaySceneQuerya0">Ogre::DefaultRaySceneQuery</a>, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagern1">Ogre::SceneManager</a><li>DefaultSphereSceneQuery
-: <a class="el" href="classOgre_1_1DefaultSphereSceneQuery.html#Ogre_1_1DefaultSphereSceneQuerya0">Ogre::DefaultSphereSceneQuery</a>, <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagern2">Ogre::SceneManager</a></ul>
-<h3><a class="anchor" name="index_e">- e -</a></h3><ul>
-<li>Entity
-: <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entityb1">Ogre::Entity</a>, <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn0">Ogre::SubEntity</a><li>EnumZBuffersCallback
-: <a class="el" href="classOgre_1_1D3DDevice.html#Ogre_1_1D3DDevicen0">Ogre::D3DDevice</a></ul>
-<h3><a class="anchor" name="index_h">- h -</a></h3><ul>
-<li>HardwareIndexBufferSharedPtr
-: <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html#Ogre_1_1HardwareIndexBufferSharedPtra1">Ogre::HardwareIndexBufferSharedPtr</a>, <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagern1">Ogre::HardwareBufferManager</a><li>HardwareVertexBufferSharedPtr
-: <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html#Ogre_1_1HardwareVertexBufferSharedPtra1">Ogre::HardwareVertexBufferSharedPtr</a>, <a class="el" href="classOgre_1_1HardwareBufferManager.html#Ogre_1_1HardwareBufferManagern0">Ogre::HardwareBufferManager</a></ul>
-<h3><a class="anchor" name="index_l">- l -</a></h3><ul>
-<li>Log
-: <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona32">Ogre::Quaternion</a>, <a class="el" href="classOgre_1_1Math.html#Ogre_1_1Mathe16">Ogre::Math</a>, <a class="el" href="classOgre_1_1Log.html#Ogre_1_1Loga0">Ogre::Log</a>, <a class="el" href="classOgre_1_1LogManager.html#Ogre_1_1LogManagern0">Ogre::LogManager</a></ul>
-<h3><a class="anchor" name="index_m">- m -</a></h3><ul>
-<li>MaterialManager
-: <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera0">Ogre::MaterialManager</a>, <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materialn1">Ogre::Material</a><li>Matrix4
-: <a class="el" href="classOgre_1_1Matrix4.html#Ogre_1_1Matrix4a3">Ogre::Matrix4</a>, <a class="el" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3n0">Ogre::Matrix3</a><li>Mesh
-: <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1Mesha0">Ogre::Mesh</a>, <a class="el" href="classOgre_1_1SubMesh.html#Ogre_1_1SubMeshn0">Ogre::SubMesh</a><li>MeshSerializerImpl
-: <a class="el" href="classOgre_1_1MeshSerializerImpl.html#Ogre_1_1MeshSerializerImpla0">Ogre::MeshSerializerImpl</a>, <a class="el" href="classOgre_1_1SubMesh.html#Ogre_1_1SubMeshn1">Ogre::SubMesh</a>, <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn1">Ogre::Mesh</a><li>MeshSerializerImpl_v1_1
-: <a class="el" href="classOgre_1_1MeshSerializerImpl__v1__1.html#Ogre_1_1MeshSerializerImpl__v1__1a0">Ogre::MeshSerializerImpl_v1_1</a>, <a class="el" href="classOgre_1_1SubMesh.html#Ogre_1_1SubMeshn3">Ogre::SubMesh</a>, <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn3">Ogre::Mesh</a><li>MeshSerializerImpl_v1_2
-: <a class="el" href="classOgre_1_1MeshSerializerImpl__v1__2.html#Ogre_1_1MeshSerializerImpl__v1__2a0">Ogre::MeshSerializerImpl_v1_2</a>, <a class="el" href="classOgre_1_1SubMesh.html#Ogre_1_1SubMeshn2">Ogre::SubMesh</a>, <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn2">Ogre::Mesh</a></ul>
-<h3><a class="anchor" name="index_o">- o -</a></h3><ul>
-<li>OctreeAxisAlignedBoxSceneQuery
-: <a class="el" href="classOgre_1_1OctreeAxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQuerya0">Ogre::OctreeAxisAlignedBoxSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern3">Ogre::OctreeSceneManager</a><li>OctreeIntersectionSceneQuery
-: <a class="el" href="classOgre_1_1OctreeIntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya0">Ogre::OctreeIntersectionSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern0">Ogre::OctreeSceneManager</a><li>OctreePlaneBoundedVolumeListSceneQuery
-: <a class="el" href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html#Ogre_1_1OctreePlaneBoundedVolumeListSceneQuerya0">Ogre::OctreePlaneBoundedVolumeListSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern4">Ogre::OctreeSceneManager</a><li>OctreeRaySceneQuery
-: <a class="el" href="classOgre_1_1OctreeRaySceneQuery.html#Ogre_1_1OctreeRaySceneQuerya0">Ogre::OctreeRaySceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern1">Ogre::OctreeSceneManager</a><li>OctreeSphereSceneQuery
-: <a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya0">Ogre::OctreeSphereSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSceneManager.html#Ogre_1_1OctreeSceneManagern2">Ogre::OctreeSceneManager</a><li>operator *
-: <a class="el" href="classOgre_1_1Vector4.html#Ogre_1_1Vector4n0">Ogre::Vector4</a>, <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3n0">Ogre::Vector3</a>, <a class="el" href="classOgre_1_1Vector2.html#Ogre_1_1Vector2n0">Ogre::Vector2</a>, <a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra5">Ogre::SharedPtr&lt; T &gt;</a>, <a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya8">Ogre::Ray</a>, <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona33">Ogre::Quaternion</a>, <a class="el" href="classOgre_1_1Matrix4.html#Ogre_1_1Matrix4a24">Ogre::Matrix4</a>, <a class="el" href="classOgre_1_1Matrix3.html#Ogre_1_1Matrix3n2">Ogre::Matrix3</a>, <a class="el" href="classOgre_1_1Degree.html#Ogre_1_1Degreea18">Ogre::Degree</a>, <a class="el" href="classOgre_1_1Radian.html#Ogre_1_1Radiana18">Ogre::Radian</a>, <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValuen0">Ogre::ColourValue</a><li>operator&lt;&lt;
-: <a class="el" href="classOgre_1_1BspNode.html#Ogre_1_1BspNoden1">Ogre::BspNode</a>, <a class="el" href="classOgre_1_1Vector4.html#Ogre_1_1Vector4n1">Ogre::Vector4</a>, <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3n1">Ogre::Vector3</a>, <a class="el" href="classOgre_1_1Vector2.html#Ogre_1_1Vector2n1">Ogre::Vector2</a>, <a class="el" href="structOgre_1_1StaticFaceGroup.html#Ogre_1_1StaticFaceGroupn0">Ogre::StaticFaceGroup</a>, <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn1">Ogre::Quaternion</a>, <a class="el" href="classOgre_1_1Plane.html#Ogre_1_1Planen0">Ogre::Plane</a>, <a class="el" href="classOgre_1_1Matrix4.html#Ogre_1_1Matrix4n0">Ogre::Matrix4</a>, <a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameran0">Ogre::Camera</a>, <a class="el" href="classOgre_1_1AxisAlignedBox.html#Ogre_1_1AxisAlignedBoxn0">Ogre::AxisAlignedBox</a></ul>
-<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
-<li>ParticleSystem
-: <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema1">Ogre::ParticleSystem</a>, <a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorn0">Ogre::ParticleIterator</a></ul>
-<h3><a class="anchor" name="index_r">- r -</a></h3><ul>
-<li>RenderSystem
-: <a class="el" href="classOgre_1_1RenderSystem.html#Ogre_1_1RenderSystema0">Ogre::RenderSystem</a>, <a class="el" href="classOgre_1_1TextureUnitState.html#Ogre_1_1TextureUnitStaten0">Ogre::TextureUnitState</a>, <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Rootn0">Ogre::Root</a><li>Root
-: <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota0">Ogre::Root</a>, <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windown0">Ogre::RenderWindow</a></ul>
-<h3><a class="anchor" name="index_s">- s -</a></h3><ul>
-<li>SceneManager
-: <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera0">Ogre::SceneManager</a>, <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn1">Ogre::SubEntity</a>, <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materialn0">Ogre::Material</a>, <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entityn0">Ogre::Entity</a><li>SkeletonInstance
-: <a class="el" href="classOgre_1_1SkeletonInstance.html#Ogre_1_1SkeletonInstancea0">Ogre::SkeletonInstance</a>, <a class="el" href="classOgre_1_1Skeleton.html#Ogre_1_1Skeletonn0">Ogre::Skeleton</a><li>StringInterface
-: <a class="el" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryn0">Ogre::ParamDictionary</a><li>SubEntity
-: <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityb0">Ogre::SubEntity</a>, <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entityn1">Ogre::Entity</a><li>SubMesh
-: <a class="el" href="classOgre_1_1SubMesh.html#Ogre_1_1SubMesha0">Ogre::SubMesh</a>, <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn0">Ogre::Mesh</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ArchiveFactory.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ArchiveFactory.html	(revision 657)
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-<html>
-<head>
-<title>Ogre::ArchiveFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ArchiveFactory Class Reference</h1>Abstract factory class, archive codec plugins can register concrete subclasses of this.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreArchiveFactory_8h-source.html">OgreArchiveFactory.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ArchiveFactory:
-<p><center><img src="classOgre_1_1ArchiveFactory.png" usemap="#Ogre::ArchiveFactory_map" border="0" alt=""></center>
-<map name="Ogre::ArchiveFactory_map">
-<area href="classOgre_1_1FactoryObj.html" alt="Ogre::FactoryObj< Archive >" shape="rect" coords="103,0,300,24">
-<area href="classOgre_1_1FileSystemArchiveFactory.html" alt="Ogre::FileSystemArchiveFactory" shape="rect" coords="0,112,197,136">
-<area href="classOgre_1_1ZipArchiveFactory.html" alt="Ogre::ZipArchiveFactory" shape="rect" coords="207,112,404,136">
-</map>
-<a href="classOgre_1_1ArchiveFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja1">getType</a> () const =0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the factory type.  <a href="#Ogre_1_1FactoryObja1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Archive.html">Archive</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja2">createInstance</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new object.  <a href="#Ogre_1_1FactoryObja2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FactoryObj.html#Ogre_1_1FactoryObja3">destroyInstance</a> (<a class="el" href="classOgre_1_1Archive.html">Archive</a> *)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys an object which was created by this factory.  <a href="#Ogre_1_1FactoryObja3"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract factory class, archive codec plugins can register concrete subclasses of this. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All access to 'archives' (collections of files, compressed or just folders, maybe even remote) is managed via the abstract <a class="el" href="classOgre_1_1Archive.html">Archive</a> class. Plugins are expected to provide the implementation for the actual codec itself, but because a subclass of <a class="el" href="classOgre_1_1Archive.html">Archive</a> has to be created for every archive, a factory class is required to create the appropriate subclass. </dd></dl>
-<dl compact><dt><b></b></dt><dd>So archive plugins create a subclass of <a class="el" href="classOgre_1_1Archive.html">Archive</a> AND a subclass of <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> which creates instances of the <a class="el" href="classOgre_1_1Archive.html">Archive</a> subclass. See the 'Zip' and 'FileSystem' plugins for examples. Each <a class="el" href="classOgre_1_1Archive.html">Archive</a> and <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> subclass pair deal with a single archive type (identified by a string). </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreArchiveFactory_8h-source.html#l00050">50</a> of file <a class="el" href="OgreArchiveFactory_8h-source.html">OgreArchiveFactory.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1FactoryObja2" doxytag="Ogre::ArchiveFactory::createInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Archive.html">Archive</a> * <a class="el" href="classOgre_1_1FactoryObj.html">Ogre::FactoryObj</a>&lt; <a class="el" href="classOgre_1_1Archive.html">Archive</a>  &gt;::createInstance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new object. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>Name of the object to create </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>An object created by the factory. The type of the object depends on the factory. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1FileSystemArchiveFactory.html#Ogre_1_1FileSystemArchiveFactorya2">Ogre::FileSystemArchiveFactory</a>, and <a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya2">Ogre::ZipArchiveFactory</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FactoryObja3" doxytag="Ogre::ArchiveFactory::destroyInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void <a class="el" href="classOgre_1_1FactoryObj.html">Ogre::FactoryObj</a>&lt; <a class="el" href="classOgre_1_1Archive.html">Archive</a>  &gt;::destroyInstance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Archive.html">Archive</a>  *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys an object which was created by this factory. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ptr</em>&nbsp;</td><td>Pointer to the object to destroy </td></tr>
-  </table>
-</dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1FileSystemArchiveFactory.html#Ogre_1_1FileSystemArchiveFactorya3">Ogre::FileSystemArchiveFactory</a>, and <a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya3">Ogre::ZipArchiveFactory</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FactoryObja1" doxytag="Ogre::ArchiveFactory::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; <a class="el" href="classOgre_1_1FactoryObj.html">Ogre::FactoryObj</a>&lt; <a class="el" href="classOgre_1_1Archive.html">Archive</a>  &gt;::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the factory type. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>The factory type. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1FileSystemArchiveFactory.html#Ogre_1_1FileSystemArchiveFactorya1">Ogre::FileSystemArchiveFactory</a>, and <a class="el" href="classOgre_1_1ZipArchiveFactory.html#Ogre_1_1ZipArchiveFactorya1">Ogre::ZipArchiveFactory</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreArchiveFactory_8h-source.html">OgreArchiveFactory.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:00:06 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Log-members.html
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-<h1>Ogre::Log Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Log.html">Ogre::Log</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Loga0">Log</a>(const String &amp;name, bool debugOutput=true, bool suppressFileOutput=false)</td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Loga2">logMessage</a>(const String &amp;message, LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)</td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Logp2">mDebugOut</a></td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Logp0">mfpLog</a></td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Logp1">mLogLevel</a></td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Logp4">mName</a></td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Logp3">mSuppressFile</a></td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Loga3">setLogDetail</a>(LoggingLevel ll)</td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Log.html#Ogre_1_1Loga1">~Log</a>()</td><td><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSingleton_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSingleton_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,98 +1,0 @@
-<html>
-<head>
-<title>OgreSingleton.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<h1>OgreSingleton.h</h1><a href="OgreSingleton_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="comment">/* Original version Copyright (C) Scott Bilas, 2000.</span>
-00026 <span class="comment"> * All rights reserved worldwide.</span>
-00027 <span class="comment"> *</span>
-00028 <span class="comment"> * This software is provided "as is" without express or implied</span>
-00029 <span class="comment"> * warranties. You may freely copy and compile this source into</span>
-00030 <span class="comment"> * applications you distribute provided that the copyright text</span>
-00031 <span class="comment"> * below is included in the resulting source code, for example:</span>
-00032 <span class="comment"> * "Portions Copyright (C) Scott Bilas, 2000"</span>
-00033 <span class="comment"> */</span>
-00034 <span class="preprocessor">#ifndef _SINGLETON_H__</span>
-00035 <span class="preprocessor"></span><span class="preprocessor">#define _SINGLETON_H__</span>
-00036 <span class="preprocessor"></span>
-00037 <span class="comment">// Added by Steve Streeting for Ogre</span>
-00038 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00039 
-00040 <span class="preprocessor">#if OGRE_COMPILER == OGRE_COMPILER_MSVC</span>
-00041 <span class="preprocessor"></span><span class="comment">// Turn off warnings generated by this singleton implementation</span>
-00042 <span class="preprocessor">#   pragma warning (disable : 4311)</span>
-00043 <span class="preprocessor"></span><span class="preprocessor">#   pragma warning (disable : 4312)</span>
-00044 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-00045 <span class="preprocessor"></span>
-00046 <span class="keyword">namespace </span>Ogre {
-00047 <span class="comment">// End SJS additions</span>
-<a name="l00050"></a><a class="code" href="classOgre_1_1Singleton.html">00050</a> <span class="comment"></span>    <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt; <span class="keyword">class </span><a class="code" href="classOgre_1_1Singleton.html">Singleton</a>
-00051     {
-00052     <span class="keyword">protected</span>:
-00053 
-<a name="l00054"></a><a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">00054</a>         <span class="keyword">static</span> T* ms_Singleton;
-00055 
-00056     <span class="keyword">public</span>:
-<a name="l00057"></a><a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">00057</a>         <a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>( <span class="keywordtype">void</span> )
-00058         {
-00059             assert( !ms_Singleton );
-00060 <span class="preprocessor">#if defined( _MSC_VER ) &amp;&amp; _MSC_VER &lt; 1200   </span>
-00061 <span class="preprocessor"></span>            <span class="keywordtype">int</span> offset = (<span class="keywordtype">int</span>)(T*)1 - (<span class="keywordtype">int</span>)(Singleton &lt;T&gt;*)(T*)1;
-00062             ms_Singleton = (T*)((<span class="keywordtype">int</span>)<span class="keyword">this</span> + offset);
-00063 <span class="preprocessor">#else</span>
-00064 <span class="preprocessor"></span>        ms_Singleton = static_cast&lt; T* &gt;( <span class="keyword">this</span> );
-00065 <span class="preprocessor">#endif</span>
-00066 <span class="preprocessor"></span>        }
-<a name="l00067"></a><a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">00067</a>         <a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>( <span class="keywordtype">void</span> )
-00068             {  assert( ms_Singleton );  ms_Singleton = 0;  }
-<a name="l00069"></a><a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">00069</a>         <span class="keyword">static</span> T&amp; <a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">getSingleton</a>( <span class="keywordtype">void</span> )
-00070         {   assert( ms_Singleton );  <span class="keywordflow">return</span> ( *ms_Singleton ); }
-<a name="l00071"></a><a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">00071</a>         <span class="keyword">static</span> T* <a class="code" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">getSingletonPtr</a>( <span class="keywordtype">void</span> )
-00072         { <span class="keywordflow">return</span> ms_Singleton; }
-00073     };
-00074 }
-00075 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/annotated.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/annotated.html	(revision 657)
+++ 	(revision )
@@ -1,645 +1,0 @@
-<html>
-<head>
-<title>Annotated Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindexHL" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OGRE Class List</h1>Here are the classes, structs, unions and interfaces with brief descriptions:<table>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1__ConfigOption.html">Ogre::_ConfigOption</a></td><td class="indexvalue">Packages the details of a configuration option </td></tr>
-  <tr><td class="indexkey"><a class="el" href="struct__find__search__t.html">_find_search_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="struct__finddata__t.html">_finddata_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Angle.html">Ogre::Angle</a></td><td class="indexvalue">Wrapper class which identifies a value as the currently default angle type, as defined by <a class="el" href="classOgre_1_1Math.html#Ogre_1_1Mathe35">Math::setAngleUnit</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td class="indexvalue">An animation sequence </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AnimationControllerFunction.html">Ogre::AnimationControllerFunction</a></td><td class="indexvalue">Predefined controller function for dealing with animation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AnimationState.html">Ogre::AnimationState</a></td><td class="indexvalue">Represents the state of an animation and the weight of it's influence </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td class="indexvalue">A 'track' in an animation sequence, ie a sequence of keyframes which affect a certain type of animable object </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td class="indexvalue">This object is the base class for all discrete objects in the application </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">OgreRefApp::ApplicationObject::CollisionInfo</a></td><td class="indexvalue">Contains information about a collision; used in the _notifyCollided call </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Archive.html">Ogre::Archive</a></td><td class="indexvalue">Archive-handling class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ArchiveFactory.html">Ogre::ArchiveFactory</a></td><td class="indexvalue">Abstract factory class, archive codec plugins can register concrete subclasses of this </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ArchiveManager.html">Ogre::ArchiveManager</a></td><td class="indexvalue">This class manages the available <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> plugins </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AreaEmitter.html">Ogre::AreaEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdDepth.html">Ogre::AreaEmitter::CmdDepth</a></td><td class="indexvalue">Command object for area emitter size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdHeight.html">Ogre::AreaEmitter::CmdHeight</a></td><td class="indexvalue">Command object for area emitter size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AreaEmitter_1_1CmdWidth.html">Ogre::AreaEmitter::CmdWidth</a></td><td class="indexvalue">Command object for area emitter size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AutomaticGuardUnguard.html">Ogre::AutomaticGuardUnguard</a></td><td class="indexvalue">Internal class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AutoParamDataSource.html">Ogre::AutoParamDataSource</a></td><td class="indexvalue">This utility class is used to hold the information used to generate the matrices and other information required to automatically populate <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AxisAlignedBox.html">Ogre::AxisAlignedBox</a></td><td class="indexvalue">A 3D box aligned with the x/y/z axes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td class="indexvalue">Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within an axis aligned box </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1BallJoint.html">OgreRefApp::BallJoint</a></td><td class="indexvalue">Implementation of ball joint </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Billboard.html">Ogre::Billboard</a></td><td class="indexvalue">A billboard is a primitive which always faces the camera in every frame </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BillboardParticleRenderer.html">Ogre::BillboardParticleRenderer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1ParticleSystemRenderer.html">ParticleSystemRenderer</a> to render particles using a <a class="el" href="classOgre_1_1BillboardSet.html">BillboardSet</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdBillboardType.html">Ogre::BillboardParticleRenderer::CmdBillboardType</a></td><td class="indexvalue">Command object for billboard type (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BillboardParticleRenderer_1_1CmdCommonDirection.html">Ogre::BillboardParticleRenderer::CmdCommonDirection</a></td><td class="indexvalue">Command object for common direction (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BillboardParticleRendererFactory.html">Ogre::BillboardParticleRendererFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1BillboardParticleRenderer.html">BillboardParticleRenderer</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BillboardSet.html">Ogre::BillboardSet</a></td><td class="indexvalue">A collection of billboards (faces which are always facing the camera) with the same (default) dimensions, material and which are fairly close proximity to each other </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Bitwise.html">Ogre::Bitwise</a></td><td class="indexvalue">Class for manipulating bit patterns </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Bone.html">Ogre::Bone</a></td><td class="indexvalue">A bone in a skeleton </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement.html">Ogre::BorderPanelOverlayElement</a></td><td class="indexvalue">A specialisation of the <a class="el" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a> to provide a panel with a border </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1BorderPanelOverlayElement_1_1CellUV.html">Ogre::BorderPanelOverlayElement::CellUV</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderBottomLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderBottomLeftUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderBottomRightUV.html">Ogre::BorderPanelOverlayElement::CmdBorderBottomRightUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderBottomUV.html">Ogre::BorderPanelOverlayElement::CmdBorderBottomUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderLeftUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderMaterial.html">Ogre::BorderPanelOverlayElement::CmdBorderMaterial</a></td><td class="indexvalue">Command object for specifying the <a class="el" href="classOgre_1_1Material.html">Material</a> for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderRightUV.html">Ogre::BorderPanelOverlayElement::CmdBorderRightUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderSize.html">Ogre::BorderPanelOverlayElement::CmdBorderSize</a></td><td class="indexvalue">Command object for specifying border sizes (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopLeftUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopRightUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopRightUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.html">Ogre::BorderPanelOverlayElement::CmdBorderTopUV</a></td><td class="indexvalue">Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html">Ogre::BorderPanelOverlayElementFactory</a></td><td class="indexvalue">Factory for creating <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html">BorderPanelOverlayElement</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BorderRenderable.html">Ogre::BorderRenderable</a></td><td class="indexvalue">Class for rendering the border of a <a class="el" href="classOgre_1_1BorderPanelOverlayElement.html">BorderPanelOverlayElement</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1Box.html">OgreRefApp::Box</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Box.html">Ogre::Box</a></td><td class="indexvalue">Structure used to define a box in a 3-D integer space </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BoxEmitter.html">Ogre::BoxEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a box </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BoxEmitterFactory.html">Ogre::BoxEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "Box" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__brush__t.html">bsp_brush_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__brushside__t.html">bsp_brushside_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__face__t.html">bsp_face_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__header__t.html">bsp_header_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__leaf__t.html">bsp_leaf_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__lump__entry__t.html">bsp_lump_entry_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__model__t.html">bsp_model_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__node__t.html">bsp_node_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__plane__t.html">bsp_plane_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__shader__t.html">bsp_shader_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structbsp__vis__t.html">bsp_vis_t</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html">Ogre::BspIntersectionSceneQuery</a></td><td class="indexvalue">BSP specialisation of <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspLevel.html">Ogre::BspLevel</a></td><td class="indexvalue">Holds all the data associated with a Binary Space Parition (BSP) based indoor level </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1BspLevel_1_1BspVertex.html">Ogre::BspLevel::BspVertex</a></td><td class="indexvalue">Vertex format for fixed geometry </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1BspLevel_1_1VisData.html">Ogre::BspLevel::VisData</a></td><td class="indexvalue">Internal lookup table to determine visibility between leaves </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspLevelPtr.html">Ogre::BspLevelPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspNode.html">Ogre::BspNode</a></td><td class="indexvalue">Encapsulates a node in a BSP tree </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1BspNode_1_1Brush.html">Ogre::BspNode::Brush</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspRaySceneQuery.html">Ogre::BspRaySceneQuery</a></td><td class="indexvalue">BSP specialisation of <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspResourceManager.html">Ogre::BspResourceManager</a></td><td class="indexvalue">Manages the locating and loading of BSP-based indoor levels </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspSceneManager.html">Ogre::BspSceneManager</a></td><td class="indexvalue">Specialisation of the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> class to deal with indoor scenes based on a BSP tree </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1BspSceneNode.html">Ogre::BspSceneNode</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> for the <a class="el" href="classOgre_1_1BspSceneManager.html">BspSceneManager</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td class="indexvalue">A viewpoint from which the scene will be rendered </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CgProgram.html">Ogre::CgProgram</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> to provide support for nVidia's CG language </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CgProgram_1_1CmdArgs.html">Ogre::CgProgram::CmdArgs</a></td><td class="indexvalue">Command object for setting compilation arguments </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html">Ogre::CgProgram::CmdEntryPoint</a></td><td class="indexvalue">Command object for setting entry point </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CgProgram_1_1CmdProfiles.html">Ogre::CgProgram::CmdProfiles</a></td><td class="indexvalue">Command object for setting profiles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CgProgramFactory.html">Ogre::CgProgramFactory</a></td><td class="indexvalue">Factory class for Cg programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdAngle.html">Ogre::EmitterCommands::CmdAngle</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html">Ogre::OverlayElementCommands::CmdCaption</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColour.html">Ogre::EmitterCommands::CmdColour</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeEnd.html">Ogre::EmitterCommands::CmdColourRangeEnd</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdColourRangeStart.html">Ogre::EmitterCommands::CmdColourRangeStart</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDirection.html">Ogre::EmitterCommands::CmdDirection</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdDuration.html">Ogre::EmitterCommands::CmdDuration</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">Ogre::EmitterCommands::CmdEmissionRate</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html">Ogre::OverlayElementCommands::CmdHeight</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html">Ogre::OverlayElementCommands::CmdHorizontalAlign</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html">Ogre::OverlayElementCommands::CmdLeft</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html">Ogre::OverlayElementCommands::CmdMaterial</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxDuration.html">Ogre::EmitterCommands::CmdMaxDuration</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxRepeatDelay.html">Ogre::EmitterCommands::CmdMaxRepeatDelay</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxTTL.html">Ogre::EmitterCommands::CmdMaxTTL</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMaxVelocity.html">Ogre::EmitterCommands::CmdMaxVelocity</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">Ogre::OverlayElementCommands::CmdMetricsMode</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinDuration.html">Ogre::EmitterCommands::CmdMinDuration</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinRepeatDelay.html">Ogre::EmitterCommands::CmdMinRepeatDelay</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinTTL.html">Ogre::EmitterCommands::CmdMinTTL</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdMinVelocity.html">Ogre::EmitterCommands::CmdMinVelocity</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">Ogre::EmitterCommands::CmdPosition</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdRepeatDelay.html">Ogre::EmitterCommands::CmdRepeatDelay</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html">Ogre::OverlayElementCommands::CmdTop</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdTTL.html">Ogre::EmitterCommands::CmdTTL</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdVelocity.html">Ogre::EmitterCommands::CmdVelocity</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html">Ogre::OverlayElementCommands::CmdVerticalAlign</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html">Ogre::OverlayElementCommands::CmdVisible</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html">Ogre::OverlayElementCommands::CmdWidth</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Codec.html">Ogre::Codec</a></td><td class="indexvalue">Abstract class that defines a 'codec' </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Codec_1_1CodecData.html">Ogre::Codec::CodecData</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1CollideCamera.html">OgreRefApp::CollideCamera</a></td><td class="indexvalue">A camera which can interact with the world </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector.html">Ogre::ColourFaderAffector</a></td><td class="indexvalue">This plugin subclass of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> allows you to alter the colour of particles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2.html">Ogre::ColourFaderAffector2</a></td><td class="indexvalue">This plugin subclass of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> allows you to alter the colour of particles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust1.html">Ogre::ColourFaderAffector2::CmdAlphaAdjust1</a></td><td class="indexvalue">Command object for alpha adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdAlphaAdjust2.html">Ogre::ColourFaderAffector2::CmdAlphaAdjust2</a></td><td class="indexvalue">Command object for alpha adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">Ogre::ColourFaderAffector2::CmdBlueAdjust1</a></td><td class="indexvalue">Command object for blue adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust2.html">Ogre::ColourFaderAffector2::CmdBlueAdjust2</a></td><td class="indexvalue">Command object for blue adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust1.html">Ogre::ColourFaderAffector2::CmdGreenAdjust1</a></td><td class="indexvalue">Command object for green adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdGreenAdjust2.html">Ogre::ColourFaderAffector2::CmdGreenAdjust2</a></td><td class="indexvalue">Command object for green adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html">Ogre::ColourFaderAffector2::CmdRedAdjust1</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust2.html">Ogre::ColourFaderAffector2::CmdRedAdjust2</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdStateChange.html">Ogre::ColourFaderAffector2::CmdStateChange</a></td><td class="indexvalue">Command object for alpha adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdAlphaAdjust.html">Ogre::ColourFaderAffector::CmdAlphaAdjust</a></td><td class="indexvalue">Command object for alpha adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdBlueAdjust.html">Ogre::ColourFaderAffector::CmdBlueAdjust</a></td><td class="indexvalue">Command object for blue adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdGreenAdjust.html">Ogre::ColourFaderAffector::CmdGreenAdjust</a></td><td class="indexvalue">Command object for green adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffector_1_1CmdRedAdjust.html">Ogre::ColourFaderAffector::CmdRedAdjust</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html">Ogre::ColourFaderAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1ColourFaderAffector.html">ColourFaderAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourFaderAffectorFactory2.html">Ogre::ColourFaderAffectorFactory2</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1ColourFaderAffector.html">ColourFaderAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourImageAffector.html">Ogre::ColourImageAffector</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourImageAffector_1_1CmdImageAdjust.html">Ogre::ColourImageAffector::CmdImageAdjust</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourImageAffectorFactory.html">Ogre::ColourImageAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1ColourImageAffector.html">ColourImageAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdColourAdjust.html">Ogre::ColourInterpolatorAffector::CmdColourAdjust</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourInterpolatorAffector_1_1CmdTimeAdjust.html">Ogre::ColourInterpolatorAffector::CmdTimeAdjust</a></td><td class="indexvalue">Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourInterpolatorAffectorFactory.html">Ogre::ColourInterpolatorAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">ColourInterpolatorAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ColourValue.html">Ogre::ColourValue</a></td><td class="indexvalue">Class representing colour </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ConfigDialog.html">Ogre::ConfigDialog</a></td><td class="indexvalue">Defines the behaviour of an automatic renderer configuration dialog </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ConfigFile.html">Ogre::ConfigFile</a></td><td class="indexvalue">Class for quickly loading settings from a text file </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ConstMapIterator.html">Ogre::ConstMapIterator&lt; T &gt;</a></td><td class="indexvalue">Wraps iteration over a const map </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ConstVectorIterator.html">Ogre::ConstVectorIterator&lt; T &gt;</a></td><td class="indexvalue">Wraps iteration over a const vector </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td class="indexvalue">Instances of this class 'control' the value of another object in the system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ControllerFunction.html">Ogre::ControllerFunction&lt; T &gt;</a></td><td class="indexvalue">Subclasses of this class are responsible for performing a function on an input value for a <a class="el" href="classOgre_1_1Controller.html">Controller</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ControllerManager.html">Ogre::ControllerManager</a></td><td class="indexvalue">Class for managing <a class="el" href="classOgre_1_1Controller.html">Controller</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ControllerValue.html">Ogre::ControllerValue&lt; T &gt;</a></td><td class="indexvalue">Can either be used as an input or output value </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Cursor.html">Ogre::Cursor</a></td><td class="indexvalue">The <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> is an non-visual object that contains a the XYZ values that are modified by a <a class="el" href="classOgre_1_1InputReader.html">InputReader</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CylinderEmitter.html">Ogre::CylinderEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a cylinder </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1CylinderEmitterFactory.html">Ogre::CylinderEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "Cylinder" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7GpuProgram.html">Ogre::D3D7GpuProgram</a></td><td class="indexvalue">Dummy implementation of <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> - cannot do anything since D3D7 did not support vertex or fragment programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7GpuProgramManager.html">Ogre::D3D7GpuProgramManager</a></td><td class="indexvalue">Dummy implementation of <a class="el" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a> - cannot do anything since D3D7 did not support vertex or fragment programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7HardwareBufferManager.html">Ogre::D3D7HardwareBufferManager</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> for D3D7 </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html">Ogre::D3D7HardwarePixelBuffer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7RenderTexture.html">Ogre::D3D7RenderTexture</a></td><td class="indexvalue">D3D7 implementation of <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D7RenderWindow.html">Ogre::D3D7RenderWindow</a></td><td class="indexvalue">Defines the rendering window on Win32 systems </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9Driver.html">Ogre::D3D9Driver</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9DriverList.html">Ogre::D3D9DriverList</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9GpuFragmentProgram.html">Ogre::D3D9GpuFragmentProgram</a></td><td class="indexvalue">Direct3D implementation of low-level fragment programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9GpuProgram.html">Ogre::D3D9GpuProgram</a></td><td class="indexvalue">Direct3D implementation of a few things common to low-level vertex &amp; fragment programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9GpuProgramManager.html">Ogre::D3D9GpuProgramManager</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">Ogre::D3D9GpuProgramPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1D3D9GpuProgramPtr.html">D3D9GpuProgramPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9GpuVertexProgram.html">Ogre::D3D9GpuVertexProgram</a></td><td class="indexvalue">Direct3D implementation of low-level vertex programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HardwareBufferManager.html">Ogre::D3D9HardwareBufferManager</a></td><td class="indexvalue">Implementation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> for D3D9 </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HardwareIndexBuffer.html">Ogre::D3D9HardwareIndexBuffer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HardwareOcclusionQuery.html">Ogre::D3D9HardwareOcclusionQuery</a></td><td class="indexvalue">This is a class that is the DirectX9 implementation of hardware occlusion testing </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HardwareVertexBuffer.html">Ogre::D3D9HardwareVertexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for D3D9 </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HLSLProgram.html">Ogre::D3D9HLSLProgram</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> to provide support for D3D9 High-Level Shader Language (HLSL) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HLSLProgram_1_1CmdEntryPoint.html">Ogre::D3D9HLSLProgram::CmdEntryPoint</a></td><td class="indexvalue">Command object for setting entry point </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HLSLProgram_1_1CmdTarget.html">Ogre::D3D9HLSLProgram::CmdTarget</a></td><td class="indexvalue">Command object for setting target assembler </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9HLSLProgramFactory.html">Ogre::D3D9HLSLProgramFactory</a></td><td class="indexvalue">Factory class for D3D9 HLSL programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9Mappings.html">Ogre::D3D9Mappings</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9RenderSystem.html">Ogre::D3D9RenderSystem</a></td><td class="indexvalue">Implementation of DirectX9 as a rendering system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3D9RenderSystem::sD3DTextureStageDesc</a></td><td class="indexvalue">Structure holding texture unit settings for every stage </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9RenderTexture.html">Ogre::D3D9RenderTexture</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> implementation for D3D9 </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9RenderWindow.html">Ogre::D3D9RenderWindow</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9Texture.html">Ogre::D3D9Texture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9TextureManager.html">Ogre::D3D9TextureManager</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9TexturePtr.html">Ogre::D3D9TexturePtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1D3D9TexturePtr.html">D3D9TexturePtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9VertexDeclaration.html">Ogre::D3D9VertexDeclaration</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> for D3D9 </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9VideoMode.html">Ogre::D3D9VideoMode</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3D9VideoModeList.html">Ogre::D3D9VideoModeList</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DDevice.html">Ogre::D3DDevice</a></td><td class="indexvalue">Encapsulates a Direct3D Device </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DDeviceList.html">Ogre::D3DDeviceList</a></td><td class="indexvalue">Encapsulates enumeration of Direct3D devices </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DRenderSystem.html">Ogre::D3DRenderSystem</a></td><td class="indexvalue">Implementation of DirectX as a rendering system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">Ogre::D3DRenderSystem::sD3DTextureStageDesc</a></td><td class="indexvalue">Structure holding texture unit settings for every stage </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DTexture.html">Ogre::D3DTexture</a></td><td class="indexvalue">Direct3D7-specific texture resource implementation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td class="indexvalue">Direct3D-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1D3DTexturePtr.html">Ogre::D3DTexturePtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1D3DTexturePtr.html">D3DTexturePtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DataStream.html">Ogre::DataStream</a></td><td class="indexvalue">General purpose class used for encapsulating the reading of data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DDDriver.html">Ogre::DDDriver</a></td><td class="indexvalue">Encapsulates a DirectDraw driver </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DDDriverList.html">Ogre::DDDriverList</a></td><td class="indexvalue">Encapsulates enumeration of DirectDraw drivers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DDVideoMode.html">Ogre::DDVideoMode</a></td><td class="indexvalue">Encapsulates a DirectDraw video mode </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DDVideoModeList.html">Ogre::DDVideoModeList</a></td><td class="indexvalue">Encapsulates enumeration of DirectDraw video modes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html">Ogre::DefaultAxisAlignedBoxSceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultHardwareBufferManager.html">Ogre::DefaultHardwareBufferManager</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> to emulate hardware buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultHardwareIndexBuffer.html">Ogre::DefaultHardwareIndexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a> for emulation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html">Ogre::DefaultHardwareVertexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html">Ogre::DefaultPlaneBoundedVolumeListSceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultRaySceneQuery.html">Ogre::DefaultRaySceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DefaultSphereSceneQuery.html">Ogre::DefaultSphereSceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Degree.html">Ogre::Degree</a></td><td class="indexvalue">Wrapper class which indicates a given angle value is in Degrees </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DynLib.html">Ogre::DynLib</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Resource.html">Resource</a> holding data about a dynamic library </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1DynLibManager.html">Ogre::DynLibManager</a></td><td class="indexvalue">Manager for Dynamic-loading Libraries </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EdgeData.html">Ogre::EdgeData</a></td><td class="indexvalue">This class contains the information required to describe the edge connectivity of a given set of vertices and indexes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeData_1_1Edge.html">Ogre::EdgeData::Edge</a></td><td class="indexvalue"><a class="el" href="structOgre_1_1EdgeData_1_1Edge.html">Edge</a> data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeData_1_1EdgeGroup.html">Ogre::EdgeData::EdgeGroup</a></td><td class="indexvalue">A group of edges sharing the same vertex data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeData_1_1Triangle.html">Ogre::EdgeData::Triangle</a></td><td class="indexvalue">Basic triangle structure </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EdgeListBuilder.html">Ogre::EdgeListBuilder</a></td><td class="indexvalue">General utility class for building edge lists for geometry </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeListBuilder_1_1CommonVertex.html">Ogre::EdgeListBuilder::CommonVertex</a></td><td class="indexvalue">A vertex can actually represent several vertices in the final model, because vertices along texture seams etc will have been duplicated </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeListBuilder_1_1Geometry.html">Ogre::EdgeListBuilder::Geometry</a></td><td class="indexvalue">A set of indexed geometry data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeListBuilder_1_1geometryLess.html">Ogre::EdgeListBuilder::geometryLess</a></td><td class="indexvalue">Comparator for sorting geometries by vertex set </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1EdgeListBuilder_1_1vectorLess.html">Ogre::EdgeListBuilder::vectorLess</a></td><td class="indexvalue">Comparator for unique vertex list </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EllipsoidEmitter.html">Ogre::EllipsoidEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside an ellipsoid </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html">Ogre::EllipsoidEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "Ellipsoid" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Entity.html">Ogre::Entity</a></td><td class="indexvalue">Defines an instance of a discrete, movable object based on a <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td class="indexvalue">Nested class to allow entity shadows </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ErrorDialog.html">Ogre::ErrorDialog</a></td><td class="indexvalue">Class for displaying the error dialog if <a class="el" href="namespaceOgre.html">Ogre</a> fails badly </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EventDispatcher.html">Ogre::EventDispatcher</a></td><td class="indexvalue">Handles the Dispatching of events to a <a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> (mainly a <a class="el" href="classOgre_1_1PositionTarget.html">PositionTarget</a> for mouse moving) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EventListener.html">Ogre::EventListener</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EventProcessor.html">Ogre::EventProcessor</a></td><td class="indexvalue">The <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> controls getting events, storing them in a queue, and dispatching events </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EventQueue.html">Ogre::EventQueue</a></td><td class="indexvalue">This class holds InputEvents given to it by the <a class="el" href="classOgre_1_1EventProcessor.html">EventProcessor</a> in a FIFO queue </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EventTarget.html">Ogre::EventTarget</a></td><td class="indexvalue">This is an abstract class that is the base class of all consumers of <a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Exception.html">Ogre::Exception</a></td><td class="indexvalue">When thrown, provides information about an error that has occurred inside the engine </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1EXRCodec.html">Ogre::EXRCodec</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Codec.html">Codec</a> specialized in loading OpenEXR high dynamic range images </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSource.html">Ogre::ExternalTextureSource</a></td><td class="indexvalue">IMPORTANT: **Plugins must override default dictionary name!** Base class that texture plugins derive from </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdFPS.html">Ogre::ExternalTextureSource::CmdFPS</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdInputFileName.html">Ogre::ExternalTextureSource::CmdInputFileName</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdPlayMode.html">Ogre::ExternalTextureSource::CmdPlayMode</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSource_1_1CmdTecPassState.html">Ogre::ExternalTextureSource::CmdTecPassState</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ExternalTextureSourceManager.html">Ogre::ExternalTextureSourceManager</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Singleton.html">Singleton</a> Class which handles the registering and control of texture plugins </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FactoryObj.html">Ogre::FactoryObj&lt; T &gt;</a></td><td class="indexvalue">Abstract factory class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FBConfigData.html">Ogre::FBConfigData</a></td><td class="indexvalue">Class that acquires and stores properties of a frame buffer configuration </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FileHandleDataStream.html">Ogre::FileHandleDataStream</a></td><td class="indexvalue">Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from C-style file handles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1FileInfo.html">Ogre::FileInfo</a></td><td class="indexvalue">Information about a file/directory within the archive will be returned using a <a class="el" href="structOgre_1_1FileInfo.html">FileInfo</a> struct </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FileStreamDataStream.html">Ogre::FileStreamDataStream</a></td><td class="indexvalue">Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from std::basic_istream </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FileSystemArchive.html">Ogre::FileSystemArchive</a></td><td class="indexvalue">Specialisation of the <a class="el" href="classOgre_1_1Archive.html">Archive</a> class to allow reading of files from filesystem folders / directories </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FileSystemArchiveFactory.html">Ogre::FileSystemArchiveFactory</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> for FileSystem files </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1FinitePlane.html">OgreRefApp::FinitePlane</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FloatGpuParameterControllerValue.html">Ogre::FloatGpuParameterControllerValue</a></td><td class="indexvalue">Predefined controller value for setting a single floating- point value in a constant paramter of a vertex or fragment program </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Font.html">Ogre::Font</a></td><td class="indexvalue">Class representing a font in the system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Font_1_1CmdResolution.html">Ogre::Font::CmdResolution</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1Font.html">Font</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Font_1_1CmdSize.html">Ogre::Font::CmdSize</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1Font.html">Font</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Font_1_1CmdSource.html">Ogre::Font::CmdSource</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1Font.html">Font</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Font_1_1CmdType.html">Ogre::Font::CmdType</a></td><td class="indexvalue">Command object for <a class="el" href="classOgre_1_1Font.html">Font</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FontManager.html">Ogre::FontManager</a></td><td class="indexvalue">Manages <a class="el" href="classOgre_1_1Font.html">Font</a> resources, parsing .fontdef files and generally organising them </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FontPtr.html">Ogre::FontPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1FontPtr.html">FontPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1FrameEvent.html">Ogre::FrameEvent</a></td><td class="indexvalue">Struct containing information about a frame event </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FrameListener.html">Ogre::FrameListener</a></td><td class="indexvalue">A interface class defining a listener which can be used to receive notifications of frame events </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1FrameTimeControllerValue.html">Ogre::FrameTimeControllerValue</a></td><td class="indexvalue">Predefined controller value for getting the latest frame time </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td class="indexvalue">A frustum represents a pyramid, capped at the near and far end which is used to represent either a visible area or a projection area </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLArbGpuProgram.html">Ogre::GLArbGpuProgram</a></td><td class="indexvalue">Specialisation of the GL low-level program for ARB programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLContext.html">Ogre::GLContext</a></td><td class="indexvalue">Class that encapsulates an GL context </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLDefaultHardwareBufferManager.html">Ogre::GLDefaultHardwareBufferManager</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> to emulate hardware buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLDefaultHardwareIndexBuffer.html">Ogre::GLDefaultHardwareIndexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a> for emulation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html">Ogre::GLDefaultHardwareVertexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLGpuNvparseProgram.html">Ogre::GLGpuNvparseProgram</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td class="indexvalue">Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLGpuProgramManager.html">Ogre::GLGpuProgramManager</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLHardwareBufferManager.html">Ogre::GLHardwareBufferManager</a></td><td class="indexvalue">Implementation of <a class="el" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a> for OpenGL </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">Ogre::GLHardwareIndexBuffer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLHardwareOcclusionQuery.html">Ogre::GLHardwareOcclusionQuery</a></td><td class="indexvalue">This is a class that is the base class of the query class for hardware occlusion </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLHardwarePixelBuffer.html">Ogre::GLHardwarePixelBuffer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLHardwareVertexBuffer.html">Ogre::GLHardwareVertexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for OpenGL </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLPixelUtil.html">Ogre::GLPixelUtil</a></td><td class="indexvalue">Class to do pixel format mapping between GL and OGRE </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLRenderSystem.html">Ogre::GLRenderSystem</a></td><td class="indexvalue">Implementation of GL as a rendering system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLRenderTexture.html">Ogre::GLRenderTexture</a></td><td class="indexvalue">GL implementation of <a class="el" href="classOgre_1_1RenderTexture.html">RenderTexture</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLGpuProgram.html">Ogre::GLSLGpuProgram</a></td><td class="indexvalue">GLSL low level compiled shader object - this class is used to get at the linked program object and provide an interface for <a class="el" href="classOgre_1_1GLRenderSystem.html">GLRenderSystem</a> calls </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLLinkProgram.html">Ogre::GLSLLinkProgram</a></td><td class="indexvalue">C++ encapsulation of GLSL Program Object </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1GLSLLinkProgram_1_1UniformReference.html">Ogre::GLSLLinkProgram::UniformReference</a></td><td class="indexvalue">Structure used to keep track of named uniforms in the linked program object </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLLinkProgramManager.html">Ogre::GLSLLinkProgramManager</a></td><td class="indexvalue"><a class="el" href="namespaceOgre.html">Ogre</a> assumes that there are seperate vertex and fragment programs to deal with but GLSL has one program object that represents the active vertex and fragment shader objects during a rendering state </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLProgram.html">Ogre::GLSLProgram</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> to provide support for OpenGL Shader Language (GLSL) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLProgram_1_1CmdAttach.html">Ogre::GLSLProgram::CmdAttach</a></td><td class="indexvalue">Command object for attaching another GLSL Program </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSLProgramFactory.html">Ogre::GLSLProgramFactory</a></td><td class="indexvalue">Factory class for GLSL programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLTexture.html">Ogre::GLTexture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLTextureManager.html">Ogre::GLTextureManager</a></td><td class="indexvalue">SDL/GL-specific implementation of a <a class="el" href="classOgre_1_1TextureManager.html">TextureManager</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLTexturePtr.html">Ogre::GLTexturePtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXConfig.html">Ogre::GLXConfig</a></td><td class="indexvalue">Simple CLI config </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXContext.html">Ogre::GLXContext</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXError.html">Ogre::GLXError</a></td><td class="indexvalue">Simple CLI error output </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXGLSupport.html">Ogre::GLXGLSupport</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXInput.html">Ogre::GLXInput</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXRenderTexture.html">Ogre::GLXRenderTexture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXTimer.html">Ogre::GLXTimer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXUtils.html">Ogre::GLXUtils</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXWindow.html">Ogre::GLXWindow</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GLXWindowInterface.html">Ogre::GLXWindowInterface</a></td><td class="indexvalue">Interface that provides some GLX specific notification to an <a class="el" href="namespaceOgre.html">Ogre</a> GLX window </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td class="indexvalue">Defines a program which runs on the GPU such as a vertex or fragment program </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgram_1_1CmdSkeletal.html">Ogre::GpuProgram::CmdSkeletal</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgram_1_1CmdSyntax.html">Ogre::GpuProgram::CmdSyntax</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgram_1_1CmdType.html">Ogre::GpuProgram::CmdType</a></td><td class="indexvalue">Command object - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgramManager.html">Ogre::GpuProgramManager</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgramParameters.html">Ogre::GpuProgramParameters</a></td><td class="indexvalue">Collects together the program parameters used for a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">Ogre::GpuProgramParameters::AutoConstantEntry</a></td><td class="indexvalue">Structure recording the use of an automatic parameter </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html">Ogre::GpuProgramParameters::IntConstantEntry</a></td><td class="indexvalue">Int parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1GpuProgramParameters_1_1RealConstantEntry.html">Ogre::GpuProgramParameters::RealConstantEntry</a></td><td class="indexvalue">Real parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgramPtr.html">Ogre::GpuProgramPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GpuProgramUsage.html">Ogre::GpuProgramUsage</a></td><td class="indexvalue">This class makes the usage of a vertex and fragment programs (low-level or high-level), with a given set of parameters, explicit </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GTKGLSupport.html">Ogre::GTKGLSupport</a></td><td class="indexvalue">GL support in a GTK window </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1GTKWindow.html">Ogre::GTKWindow</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td class="indexvalue">Abstract class defining common features of hardware buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareBufferLicensee.html">Ogre::HardwareBufferLicensee</a></td><td class="indexvalue">Abtract interface representing a 'licensee' of a hardware buffer copy </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareBufferManager.html">Ogre::HardwareBufferManager</a></td><td class="indexvalue">Abstract singleton class for managing hardware buffers, a concrete instance of this will be created by the <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareBufferManager_1_1VertexBufferLicense.html">Ogre::HardwareBufferManager::VertexBufferLicense</a></td><td class="indexvalue">Struct holding details of a license to use a temporary shared buffer </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareIndexBuffer.html">Ogre::HardwareIndexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> for vertex index buffers, still abstract </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">Ogre::HardwareIndexBufferSharedPtr</a></td><td class="indexvalue">Shared pointer implementation used to share index buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td class="indexvalue">This is a abstract class that that provides the interface for the query class for hardware occlusion </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> for a pixel buffer </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">Ogre::HardwarePixelBufferSharedPtr</a></td><td class="indexvalue">Shared pointer implementation used to share pixel buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareVertexBuffer.html">Ogre::HardwareVertexBuffer</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> for a vertex buffer </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">Ogre::HardwareVertexBufferSharedPtr</a></td><td class="indexvalue">Shared pointer implementation used to share index buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HeightmapTerrainPageSource.html">Ogre::HeightmapTerrainPageSource</a></td><td class="indexvalue">Specialisation of the <a class="el" href="classOgre_1_1TerrainPageSource.html">TerrainPageSource</a> class to provide tiles loaded from a 2D greyscale image </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HighLevelGpuProgram.html">Ogre::HighLevelGpuProgram</a></td><td class="indexvalue">Abstract base class representing a high-level program (a vertex or fragment program) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">Ogre::HighLevelGpuProgramFactory</a></td><td class="indexvalue">Interface definition for factories of <a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">Ogre::HighLevelGpuProgramManager</a></td><td class="indexvalue">This <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> manages high-level vertex and fragment programs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">Ogre::HighLevelGpuProgramPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1HighLevelGpuProgramPtr.html">HighLevelGpuProgramPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1Hinge2Joint.html">OgreRefApp::Hinge2Joint</a></td><td class="indexvalue">Implementation of hinge2 joint </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1HingeJoint.html">OgreRefApp::HingeJoint</a></td><td class="indexvalue">Implementation of hinge joint </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HollowEllipsoidEmitter.html">Ogre::HollowEllipsoidEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a hollow ellipsoid </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerX.html">Ogre::HollowEllipsoidEmitter::CmdInnerX</a></td><td class="indexvalue">Command object for inner size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerY.html">Ogre::HollowEllipsoidEmitter::CmdInnerY</a></td><td class="indexvalue">Command object for inner size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HollowEllipsoidEmitter_1_1CmdInnerZ.html">Ogre::HollowEllipsoidEmitter::CmdInnerZ</a></td><td class="indexvalue">Command object for inner size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1HollowEllipsoidEmitterFactory.html">Ogre::HollowEllipsoidEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "HollowEllipsoid" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ILCodecs.html">Ogre::ILCodecs</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ILImageCodec.html">Ogre::ILImageCodec</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Codec.html">Codec</a> specialized in images loaded using DevIL </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1IlluminationPass.html">Ogre::IlluminationPass</a></td><td class="indexvalue">Struct recording a pass which can be used for a specific illumination stage </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ILUtil.html">Ogre::ILUtil</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ILUtil_1_1ILFormat.html">Ogre::ILUtil::ILFormat</a></td><td class="indexvalue">Structure that encapsulates a devIL image format definition </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Image.html">Ogre::Image</a></td><td class="indexvalue">Class representing an image file </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ImageCodec.html">Ogre::ImageCodec</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Codec.html">Codec</a> specialized in images </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ImageCodec_1_1ImageData.html">Ogre::ImageCodec::ImageData</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Codec.html">Codec</a> return class for images </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1IndexData.html">Ogre::IndexData</a></td><td class="indexvalue">Summary class collecting together index data source information </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1InputEvent.html">Ogre::InputEvent</a></td><td class="indexvalue">The root event class for all GuiElement-level input events </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1InputReader.html">Ogre::InputReader</a></td><td class="indexvalue">Abstract class which allows input to be read from various controllers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td class="indexvalue">Separate <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class to query for pairs of objects which are possibly intersecting one another </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html">Ogre::IntersectionSceneQueryListener</a></td><td class="indexvalue">Alternative listener class for dealing with <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1IntersectionSceneQueryResult.html">Ogre::IntersectionSceneQueryResult</a></td><td class="indexvalue">Holds the results of an intersection scene query (pair values) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td class="indexvalue">Represents a linkage between application objects or between them and the world, enforcing certain constraints </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1KeyEvent.html">Ogre::KeyEvent</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1KeyFrame.html">Ogre::KeyFrame</a></td><td class="indexvalue">A key frame in an animation sequence defined by an <a class="el" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1KeyListener.html">Ogre::KeyListener</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1KeyTarget.html">Ogre::KeyTarget</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td class="indexvalue">Class which manages blending of both colour and alpha components </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Light.html">Ogre::Light</a></td><td class="indexvalue">Representation of a dynamic light source in the scene </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LinearForceAffector.html">Ogre::LinearForceAffector</a></td><td class="indexvalue">This class defines a <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> which applies a linear force to particles in a system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceApp.html">Ogre::LinearForceAffector::CmdForceApp</a></td><td class="indexvalue">Command object for force application (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">Ogre::LinearForceAffector::CmdForceVector</a></td><td class="indexvalue">Command object for force vector (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LinearForceAffectorFactory.html">Ogre::LinearForceAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1LinearForceAffector.html">LinearForceAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1LinearResampler.html">Ogre::LinearResampler</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1LinearResampler__Byte.html">Ogre::LinearResampler_Byte&lt; channels &gt;</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1LinearResampler__Float32.html">Ogre::LinearResampler_Float32</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1LinkedSkeletonAnimationSource.html">Ogre::LinkedSkeletonAnimationSource</a></td><td class="indexvalue">Link to another skeleton to share animations </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Log.html">Ogre::Log</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Log.html">Log</a> class for writing debug/log data to files </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LogListener.html">Ogre::LogListener</a></td><td class="indexvalue">The log listener is here to provide alternate means to write out log data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1LogManager.html">Ogre::LogManager</a></td><td class="indexvalue">The log manager handles the creation and retrieval of logs for the application </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ManualResourceLoader.html">Ogre::ManualResourceLoader</a></td><td class="indexvalue">Interface describing a manual resource loader </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MapIterator.html">Ogre::MapIterator&lt; T &gt;</a></td><td class="indexvalue">Wraps iteration over a map </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Material.html">Ogre::Material</a></td><td class="indexvalue">Class encapsulates rendering properties of an object </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MaterialManager.html">Ogre::MaterialManager</a></td><td class="indexvalue">Class for managing <a class="el" href="classOgre_1_1Material.html">Material</a> settings for <a class="el" href="namespaceOgre.html">Ogre</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MaterialPtr.html">Ogre::MaterialPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1MaterialScriptContext.html">Ogre::MaterialScriptContext</a></td><td class="indexvalue">Struct for holding the script context while parsing </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1MaterialScriptProgramDefinition.html">Ogre::MaterialScriptProgramDefinition</a></td><td class="indexvalue">Struct for holding a program definition which is in progress </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MaterialSerializer.html">Ogre::MaterialSerializer</a></td><td class="indexvalue">Class for serializing Materials to / from a .material script </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Math.html">Ogre::Math</a></td><td class="indexvalue">Class to provide access to common mathematical functions </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Matrix3.html">Ogre::Matrix3</a></td><td class="indexvalue">A 3x3 matrix which can represent rotations around axes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Matrix4.html">Ogre::Matrix4</a></td><td class="indexvalue">Class encapsulating a standard 4x4 homogenous matrix </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MemoryDataStream.html">Ogre::MemoryDataStream</a></td><td class="indexvalue">Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from chunks of memory </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MemoryManager.html">Ogre::MemoryManager</a></td><td class="indexvalue">See the <a class="el" href="memory_manager.html">The memory manager information page</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Mesh.html">Ogre::Mesh</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1MeshLodUsage.html">Ogre::MeshLodUsage</a></td><td class="indexvalue">A way of recording the way each LODs is recorded this <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshManager.html">Ogre::MeshManager</a></td><td class="indexvalue">Handles the management of mesh resources </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1MeshManager_1_1MeshBuildParams.html">Ogre::MeshManager::MeshBuildParams</a></td><td class="indexvalue">Saved parameters used to (re)build a manual mesh built by this class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshPtr.html">Ogre::MeshPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshSerializer.html">Ogre::MeshSerializer</a></td><td class="indexvalue">Class for serialising mesh data to/from an OGRE .mesh file </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshSerializerImpl.html">Ogre::MeshSerializerImpl</a></td><td class="indexvalue">Internal implementation of <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> reading / writing for the latest version of the .mesh format </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshSerializerImpl__v1__1.html">Ogre::MeshSerializerImpl_v1_1</a></td><td class="indexvalue">Class for providing backwards-compatibility for loading version 1.1 of the .mesh format </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MeshSerializerImpl__v1__2.html">Ogre::MeshSerializerImpl_v1_2</a></td><td class="indexvalue">Class for providing backwards-compatibility for loading version 1.2 of the .mesh format </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MouseEvent.html">Ogre::MouseEvent</a></td><td class="indexvalue">An event which indicates that a mouse action occurred in a <a class="el" href="classOgre_1_1MouseTarget.html">MouseTarget</a> (e.g </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MouseListener.html">Ogre::MouseListener</a></td><td class="indexvalue">Specialised <a class="el" href="classOgre_1_1EventListener.html">EventListener</a> for discrete mouse events </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MouseMotionListener.html">Ogre::MouseMotionListener</a></td><td class="indexvalue">Specialised <a class="el" href="classOgre_1_1EventListener.html">EventListener</a> for mouse motion </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MouseMotionTarget.html">Ogre::MouseMotionTarget</a></td><td class="indexvalue">Handles the adding and removing of MouseMotionListeners </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1MouseState.html">Ogre::MouseState</a></td><td class="indexvalue">Structure representing a snapshot of the state of the mouse input controller </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MouseTarget.html">Ogre::MouseTarget</a></td><td class="indexvalue">Handles the adding and removing of MouseListeners </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td class="indexvalue">Abstract class definining a movable object in a scene </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1MovablePlane.html">Ogre::MovablePlane</a></td><td class="indexvalue">Definition of a <a class="el" href="classOgre_1_1Plane.html">Plane</a> that may be attached to a node, and the derived details of it retrieved simply </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1NearestResampler.html">Ogre::NearestResampler&lt; elemsize &gt;</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Node.html">Ogre::Node</a></td><td class="indexvalue">Class representing a general-purpose node an articulated scene graph </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Octree.html">Ogre::Octree</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> datastructure for managing scene nodes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeAxisAlignedBoxSceneQuery.html">Ogre::OctreeAxisAlignedBoxSceneQuery</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">AxisAlignedBoxSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td class="indexvalue">Specialized viewpoint from which an <a class="el" href="classOgre_1_1Octree.html">Octree</a> can be rendered </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeIntersectionSceneQuery.html">Ogre::OctreeIntersectionSceneQuery</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeNode.html">Ogre::OctreeNode</a></td><td class="indexvalue">Specialized <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> that is customized for working within an <a class="el" href="classOgre_1_1Octree.html">Octree</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html">Ogre::OctreePlaneBoundedVolumeListSceneQuery</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeRaySceneQuery.html">Ogre::OctreeRaySceneQuery</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeSceneManager.html">Ogre::OctreeSceneManager</a></td><td class="indexvalue">Specialized <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> that divides the geometry into an octree in order to faciliate spatial queries </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html">Ogre::OctreeSphereSceneQuery</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Octree.html">Octree</a> implementation of <a class="el" href="classOgre_1_1SphereSceneQuery.html">SphereSceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1OgreHead.html">OgreRefApp::OgreHead</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OGREWidget.html">Ogre::OGREWidget</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Overlay.html">Ogre::Overlay</a></td><td class="indexvalue">Represents a layer which is rendered on top of the 'normal' scene contents </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayContainer.html">Ogre::OverlayContainer</a></td><td class="indexvalue">A 2D element which contains other <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElement.html">Ogre::OverlayElement</a></td><td class="indexvalue">Abstract definition of a 2D element to be displayed in an <a class="el" href="classOgre_1_1Overlay.html">Overlay</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td class="indexvalue">Defines the interface which all components wishing to supply <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> subclasses must implement </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1OverlayManager.html">Ogre::OverlayManager</a></td><td class="indexvalue">Manages <a class="el" href="classOgre_1_1Overlay.html">Overlay</a> objects, parsing them from .overlay files and storing a lookup library of them </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PanelOverlayElement.html">Ogre::PanelOverlayElement</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> representing a flat, single-material (or transparent) panel which can contain other elements </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTiling.html">Ogre::PanelOverlayElement::CmdTiling</a></td><td class="indexvalue">Command object for specifying tiling (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PanelOverlayElement_1_1CmdTransparent.html">Ogre::PanelOverlayElement::CmdTransparent</a></td><td class="indexvalue">Command object for specifying transparency (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html">Ogre::PanelOverlayElementFactory</a></td><td class="indexvalue">Factory for creating <a class="el" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td class="indexvalue">Abstract class which is command object which gets/sets parameters </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParamDictionary.html">Ogre::ParamDictionary</a></td><td class="indexvalue">Class to hold a dictionary of parameters for a single class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParameterDef.html">Ogre::ParameterDef</a></td><td class="indexvalue">Definition of a parameter supported by a <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> class, for introspection </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Particle.html">Ogre::Particle</a></td><td class="indexvalue">Class representing a single particle instance </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td class="indexvalue">Abstract class defining the interface to be implemented by particle affectors </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">Ogre::ParticleAffectorFactory</a></td><td class="indexvalue">Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> subclasses </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td class="indexvalue">Abstract class defining the interface to be implemented by particle emitters </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">Ogre::ParticleEmitterFactory</a></td><td class="indexvalue">Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a> subclasses </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleIterator.html">Ogre::ParticleIterator</a></td><td class="indexvalue">Convenience class to make it easy to step through all particles in a <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem.html">Ogre::ParticleSystem</a></td><td class="indexvalue">Class defining particle system based special effects </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdCull.html">Ogre::ParticleSystem::CmdCull</a></td><td class="indexvalue">Command object for cull_each (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdHeight.html">Ogre::ParticleSystem::CmdHeight</a></td><td class="indexvalue">Command object for particle_height (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdMaterial.html">Ogre::ParticleSystem::CmdMaterial</a></td><td class="indexvalue">Command object for material (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdQuota.html">Ogre::ParticleSystem::CmdQuota</a></td><td class="indexvalue">Command object for quota (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdRenderer.html">Ogre::ParticleSystem::CmdRenderer</a></td><td class="indexvalue">Command object for renderer (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystem_1_1CmdWidth.html">Ogre::ParticleSystem::CmdWidth</a></td><td class="indexvalue">Command object for particle_width (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystemManager.html">Ogre::ParticleSystemManager</a></td><td class="indexvalue">Manages particle systems, particle system scripts (templates) and the available emitter &amp; affector factories </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td class="indexvalue">Abstract class defining the interface required to be implemented by classes which provide rendering capability to <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleSystemRendererFactory.html">Ogre::ParticleSystemRendererFactory</a></td><td class="indexvalue">Abstract class definition of a factory object for <a class="el" href="classOgre_1_1ParticleSystemRenderer.html">ParticleSystemRenderer</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ParticleVisualData.html">Ogre::ParticleVisualData</a></td><td class="indexvalue">Abstract class containing any additional data required to be associated with a particle to perform the required rendering </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Pass.html">Ogre::Pass</a></td><td class="indexvalue">Class defining a single pass of a <a class="el" href="classOgre_1_1Technique.html">Technique</a> (of a <a class="el" href="classOgre_1_1Material.html">Material</a>), ie a single rendering call </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PatchMesh.html">Ogre::PatchMesh</a></td><td class="indexvalue">Patch specialisation of <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PatchMeshPtr.html">Ogre::PatchMeshPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1PatchMeshPtr.html">PatchMeshPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PatchSurface.html">Ogre::PatchSurface</a></td><td class="indexvalue">A surface which is defined by curves of some kind to form a patch, e.g </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PixelBox.html">Ogre::PixelBox</a></td><td class="indexvalue">A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PixelUtil.html">Ogre::PixelUtil</a></td><td class="indexvalue">Some utility functions for packing and unpacking pixel data </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Plane.html">Ogre::Plane</a></td><td class="indexvalue">Defines a plane in 3D space </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PlaneBoundedVolume.html">Ogre::PlaneBoundedVolume</a></td><td class="indexvalue">Represents a convex volume bounded by planes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">Ogre::PlaneBoundedVolumeListSceneQuery</a></td><td class="indexvalue">Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a plane-bounded volume </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PlatformManager.html">Ogre::PlatformManager</a></td><td class="indexvalue">Class which manages the platform settings <a class="el" href="namespaceOgre.html">Ogre</a> runs on </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PointEmitter.html">Ogre::PointEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles from a single point </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PointEmitterFactory.html">Ogre::PointEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "Point" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1PositionTarget.html">Ogre::PositionTarget</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Profile.html">Ogre::Profile</a></td><td class="indexvalue">An individual profile that will be processed by the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Profiler.html">Ogre::Profiler</a></td><td class="indexvalue">The profiler allows you to measure the performance of your code </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a></td><td class="indexvalue">Represents the total timing information of a profile since profiles can be called more than once each frame </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Profiler_1_1ProfileHistory.html">Ogre::Profiler::ProfileHistory</a></td><td class="indexvalue">Represents a history of each profile during the duration of the app </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Profiler_1_1ProfileInstance.html">Ogre::Profiler::ProfileInstance</a></td><td class="indexvalue">Represents an individual profile call </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ProgressiveMesh.html">Ogre::ProgressiveMesh</a></td><td class="indexvalue">This class reduces the complexity of the geometry it is given </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMFaceVertex.html">Ogre::ProgressiveMesh::PMFaceVertex</a></td><td class="indexvalue">A vertex as used by a face </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMTriangle.html">Ogre::ProgressiveMesh::PMTriangle</a></td><td class="indexvalue">A triangle in the progressive mesh, holds extra info like face normal </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ProgressiveMesh_1_1PMVertex.html">Ogre::ProgressiveMesh::PMVertex</a></td><td class="indexvalue">A vertex in the progressive mesh, holds info like collapse cost etc </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ProgressiveMesh_1_1PMWorkingData.html">Ogre::ProgressiveMesh::PMWorkingData</a></td><td class="indexvalue">Data used to calculate the collapse costs </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Quake3Level.html">Ogre::Quake3Level</a></td><td class="indexvalue">Support for loading and extracting data from a Quake3 level file </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Quake3Shader.html">Ogre::Quake3Shader</a></td><td class="indexvalue">Class for recording Quake3 shaders </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html">Ogre::Quake3Shader::Pass</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Quake3ShaderManager.html">Ogre::Quake3ShaderManager</a></td><td class="indexvalue">Class for managing Quake3 custom shaders </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td class="indexvalue">Implementation of a <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>, i.e </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Radian.html">Ogre::Radian</a></td><td class="indexvalue">Wrapper class which indicates a given angle value is in Radians </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td class="indexvalue">Representation of a ray in space, ie a line with an origin and direction </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RaySceneQuery.html">Ogre::RaySceneQuery</a></td><td class="indexvalue">Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying along a ray </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RaySceneQueryListener.html">Ogre::RaySceneQueryListener</a></td><td class="indexvalue">Alternative listener class for dealing with <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html">Ogre::RaySceneQueryResultEntry</a></td><td class="indexvalue">This struct allows a single comparison of result data no matter what the type </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Rect.html">Ogre::Rect</a></td><td class="indexvalue">Structure used to define a rectangle in a 2-D integer space </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1Rectangle.html">Ogre::Rectangle</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Rectangle2D.html">Ogre::Rectangle2D</a></td><td class="indexvalue">Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangle has no depth and therefore is best used with specific render queue and depth settings, like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td class="indexvalue">Abstract class defining a query which returns single results from a region </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td class="indexvalue">Abstract class defining the interface all renderable objects must implement </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderOperation.html">Ogre::RenderOperation</a></td><td class="indexvalue">'New' rendering operation using vertex buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td class="indexvalue">Renderables in the queue grouped by priority </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderPriorityGroup_1_1RenderablePass.html">Ogre::RenderPriorityGroup::RenderablePass</a></td><td class="indexvalue">Internal struct reflecting a single <a class="el" href="classOgre_1_1Pass.html">Pass</a> for a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderPriorityGroup_1_1SolidQueueItemLess.html">Ogre::RenderPriorityGroup::SolidQueueItemLess</a></td><td class="indexvalue">Comparator to order non-transparent object passes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderPriorityGroup_1_1TransparentQueueItemLess.html">Ogre::RenderPriorityGroup::TransparentQueueItemLess</a></td><td class="indexvalue">Comparator to order transparent object passes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderQueue.html">Ogre::RenderQueue</a></td><td class="indexvalue">Class to manage the scene object rendering queue </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderQueueGroup.html">Ogre::RenderQueueGroup</a></td><td class="indexvalue">A grouping level underneath <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> which groups renderables to be issued at coarsely the same time to the renderer </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderQueueListener.html">Ogre::RenderQueueListener</a></td><td class="indexvalue">Abstract interface which classes must implement if they wish to receive events from the render queue </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderSystem.html">Ogre::RenderSystem</a></td><td class="indexvalue">Defines the functionality of a 3D API </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderSystem_1_1Listener.html">Ogre::RenderSystem::Listener</a></td><td class="indexvalue">Defines a listener on the custom events that this render system can raise </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderSystemCapabilities.html">Ogre::RenderSystemCapabilities</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Singleton.html">Singleton</a> class for storing the capabilities of the graphics card </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderTarget.html">Ogre::RenderTarget</a></td><td class="indexvalue">A 'canvas' which can receive the results of a rendering operation </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderTarget_1_1FrameStats.html">Ogre::RenderTarget::FrameStats</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderTargetEvent.html">Ogre::RenderTargetEvent</a></td><td class="indexvalue">Struct containing information about a <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> event </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderTargetListener.html">Ogre::RenderTargetListener</a></td><td class="indexvalue">A interface class defining a listener which can be used to receive notifications of <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> events </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderTargetTexture.html">Ogre::RenderTargetTexture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1RenderTargetViewportEvent.html">Ogre::RenderTargetViewportEvent</a></td><td class="indexvalue">Struct containing information about a <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> Viewport-specific event </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderTexture.html">Ogre::RenderTexture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RenderWindow.html">Ogre::RenderWindow</a></td><td class="indexvalue">Manages the target rendering window </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td class="indexvalue">Abstract class reprensenting a loadable resource (e.g </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ResourceBackgroundQueue.html">Ogre::ResourceBackgroundQueue</a></td><td class="indexvalue">This class is used to perform <a class="el" href="classOgre_1_1Resource.html">Resource</a> operations in a background thread </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html">Ogre::ResourceBackgroundQueue::Request</a></td><td class="indexvalue">Encapsulates a queued request for the background queue </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ResourceBackgroundQueueListener.html">Ogre::ResourceBackgroundQueueListener</a></td><td class="indexvalue">This abstract listener interface lets you get immediate notifications of completed background processes instead of having to check ticket statuses </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ResourceGroupListener.html">Ogre::ResourceGroupListener</a></td><td class="indexvalue">This abstract class defines an interface which is called back during resource group loading to indicate the progress of the load </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ResourceGroupManager.html">Ogre::ResourceGroupManager</a></td><td class="indexvalue">This singleton class manages the list of resource groups, and notifying the various resource managers of their obligations to load / unload resources in a group </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceDeclaration.html">Ogre::ResourceGroupManager::ResourceDeclaration</a></td><td class="indexvalue">Nested struct defining a resource declaration </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceGroup.html">Ogre::ResourceGroupManager::ResourceGroup</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Resource.html">Resource</a> group entry </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ResourceGroupManager_1_1ResourceLocation.html">Ogre::ResourceGroupManager::ResourceLocation</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Resource.html">Resource</a> location entry </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td class="indexvalue">Defines a generic resource handler </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RingEmitter.html">Ogre::RingEmitter</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1Particle.html">Particle</a> emitter which emits particles randomly from points inside a ring (e.g </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RingEmitter_1_1CmdInnerX.html">Ogre::RingEmitter::CmdInnerX</a></td><td class="indexvalue">Command object for inner size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RingEmitter_1_1CmdInnerY.html">Ogre::RingEmitter::CmdInnerY</a></td><td class="indexvalue">Command object for inner size (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RingEmitterFactory.html">Ogre::RingEmitterFactory</a></td><td class="indexvalue">Factory class for particle emitter of type "Ring" </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Root.html">Ogre::Root</a></td><td class="indexvalue">The root class of the <a class="el" href="namespaceOgre.html">Ogre</a> system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffector.html">Ogre::RotationAffector</a></td><td class="indexvalue">This plugin subclass of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> allows you to alter the rotation of particles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeEnd.html">Ogre::RotationAffector::CmdRotationRangeEnd</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationRangeStart.html">Ogre::RotationAffector::CmdRotationRangeStart</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeEnd.html">Ogre::RotationAffector::CmdRotationSpeedRangeEnd</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffector_1_1CmdRotationSpeedRangeStart.html">Ogre::RotationAffector::CmdRotationSpeedRangeStart</a></td><td class="indexvalue">Command object for particle emitter - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationAffectorFactory.html">Ogre::RotationAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1RotationAffector.html">RotationAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1RotationalSpline.html">Ogre::RotationalSpline</a></td><td class="indexvalue">This class interpolates orientations (rotations) along a spline using derivatives of quaternions </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ScaleAffector.html">Ogre::ScaleAffector</a></td><td class="indexvalue">This plugin subclass of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> allows you to alter the scale of particles </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ScaleAffector_1_1CmdScaleAdjust.html">Ogre::ScaleAffector::CmdScaleAdjust</a></td><td class="indexvalue">Command object for scale adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ScaleAffectorFactory.html">Ogre::ScaleAffectorFactory</a></td><td class="indexvalue">Factory class for <a class="el" href="classOgre_1_1ScaleAffector.html">ScaleAffector</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ScaleControllerFunction.html">Ogre::ScaleControllerFunction</a></td><td class="indexvalue">Predefined controller function which simply scales an input to an output value </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneManager.html">Ogre::SceneManager</a></td><td class="indexvalue">Manages the rendering of a 'scene' i.e </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1SceneManager_1_1lightLess.html">Ogre::SceneManager::lightLess</a></td><td class="indexvalue">Comparator for sorting lights relative to a point </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1SceneManager_1_1materialLess.html">Ogre::SceneManager::materialLess</a></td><td class="indexvalue">Comparator for material map, for sorting materials into render order (e.g </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneManager_1_1ShadowCasterSceneQueryListener.html">Ogre::SceneManager::ShadowCasterSceneQueryListener</a></td><td class="indexvalue">Inner class to use as callback for shadow caster scene query </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneManagerEnumerator.html">Ogre::SceneManagerEnumerator</a></td><td class="indexvalue">Enumerates the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> classes available to applications </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneNode.html">Ogre::SceneNode</a></td><td class="indexvalue">Class representing a node in the scene graph </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td class="indexvalue">A class for performing queries on a scene </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">Ogre::SceneQuery::WorldFragment</a></td><td class="indexvalue">Represents part of the world geometry that is a result of a <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a></td><td class="indexvalue">This optional class allows you to receive per-result callbacks from <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> executions instead of a single set of consolidated results </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1SceneQueryResult.html">Ogre::SceneQueryResult</a></td><td class="indexvalue">Holds the results of a scene query </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td class="indexvalue">Abstract class defining the interface used by classes which wish to perform script loading to define instances of whatever they manage </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLConfig.html">Ogre::SDLConfig</a></td><td class="indexvalue">Simple CLI config </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLConfig_1_1ModelColumns.html">Ogre::SDLConfig::ModelColumns</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLError.html">Ogre::SDLError</a></td><td class="indexvalue">Simple CLI error output </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLGLSupport.html">Ogre::SDLGLSupport</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLInput.html">Ogre::SDLInput</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLTimer.html">Ogre::SDLTimer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SDLWindow.html">Ogre::SDLWindow</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Serializer.html">Ogre::Serializer</a></td><td class="indexvalue">Generic class for serialising data to / from binary stream-based files </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td class="indexvalue">This class defines the interface that must be implemented by shadow casters </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td class="indexvalue">Class which represents the renderable aspects of a set of shadow volume faces </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ShadowVolumeExtrudeProgram.html">Ogre::ShadowVolumeExtrudeProgram</a></td><td class="indexvalue">Static class containing source for vertex programs for extruding shadow volumes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr&lt; T &gt;</a></td><td class="indexvalue">Reference-counted shared pointer, used for objects where implicit destruction is required </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SimpleRenderable.html">Ogre::SimpleRenderable</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SimpleSpline.html">Ogre::SimpleSpline</a></td><td class="indexvalue">A very simple spline class which implements the Catmull-Rom class of splines </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; T &gt;</a></td><td class="indexvalue">Template class for creating single-instance global classes </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Skeleton.html">Ogre::Skeleton</a></td><td class="indexvalue">A collection of <a class="el" href="classOgre_1_1Bone.html">Bone</a> objects used to animate a skinned mesh </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SkeletonInstance.html">Ogre::SkeletonInstance</a></td><td class="indexvalue">A <a class="el" href="classOgre_1_1SkeletonInstance.html">SkeletonInstance</a> is a single instance of a <a class="el" href="classOgre_1_1Skeleton.html">Skeleton</a> used by a world object </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SkeletonManager.html">Ogre::SkeletonManager</a></td><td class="indexvalue">Handles the management of skeleton resources </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SkeletonPtr.html">Ogre::SkeletonPtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SkeletonSerializer.html">Ogre::SkeletonSerializer</a></td><td class="indexvalue">Class for serialising skeleton data to/from an OGRE .skeleton file </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a></td><td class="indexvalue">Implementation of slider joint </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Sphere.html">Ogre::Sphere</a></td><td class="indexvalue">A sphere primitive, mostly used for bounds checking </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SphereSceneQuery.html">Ogre::SphereSceneQuery</a></td><td class="indexvalue">Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a sphere </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1StaticFaceGroup.html">Ogre::StaticFaceGroup</a></td><td class="indexvalue">Collectes a group of static ie immovable faces together which have common properties like the material they use, the plane they lie on </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td class="indexvalue">Pre-transforms and batches up meshes for efficient use as static geometry in a scene </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">Ogre::StaticGeometry::GeometryBucket</a></td><td class="indexvalue">A <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">GeometryBucket</a> is a the lowest level bucket where geometry with the same vertex &amp; index format is stored </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">Ogre::StaticGeometry::LODBucket</a></td><td class="indexvalue">A <a class="el" href="classOgre_1_1StaticGeometry_1_1LODBucket.html">LODBucket</a> is a collection of smaller buckets with the same LOD </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">Ogre::StaticGeometry::MaterialBucket</a></td><td class="indexvalue">A <a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a> is a collection of smaller buckets with the same <a class="el" href="classOgre_1_1Material.html">Material</a> (and implicitly the same LOD) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html">Ogre::StaticGeometry::OptimisedSubMeshGeometry</a></td><td class="indexvalue">Struct holding geometry optimised per <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> / lod level, ready for copying to instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">Ogre::StaticGeometry::QueuedGeometry</a></td><td class="indexvalue">Structure recording a queued geometry for low level builds </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">Ogre::StaticGeometry::QueuedSubMesh</a></td><td class="indexvalue">Structure recording a queued submesh for the build </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Ogre::StaticGeometry::Region</a></td><td class="indexvalue">The details of a topological region which is the highest level of partitioning for this class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderable.html">Ogre::StaticGeometry::Region::RegionShadowRenderable</a></td><td class="indexvalue">Nested class to allow region shadows </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">Ogre::StaticGeometry::SubMeshLodGeometryLink</a></td><td class="indexvalue">Saved link between <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> at a LOD and vertex/index data May point to original or optimised geometry </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StringConverter.html">Ogre::StringConverter</a></td><td class="indexvalue">Class for converting the core <a class="el" href="namespaceOgre.html">Ogre</a> data types to/from Strings </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td class="indexvalue">Class defining the common interface which classes can use to present a reflection-style, self-defining parameter set to callers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1StringUtil.html">Ogre::StringUtil</a></td><td class="indexvalue">Utility class for manipulating Strings </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SubEntity.html">Ogre::SubEntity</a></td><td class="indexvalue">Utility class which defines the sub-parts of an <a class="el" href="classOgre_1_1Entity.html">Entity</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1SubMesh.html">Ogre::SubMesh</a></td><td class="indexvalue">Defines a part of a complete mesh </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TagPoint.html">Ogre::TagPoint</a></td><td class="indexvalue">A tagged point on a skeleton, which can be used to attach entities to on specific other entities </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TargetManager.html">Ogre::TargetManager</a></td><td class="indexvalue">An abstract interface, implemented by <a class="el" href="classOgre_1_1OverlayManager.html">OverlayManager</a>, to return a GuiElement at a given x,y position </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Technique.html">Ogre::Technique</a></td><td class="indexvalue">Class representing an approach to rendering this particular <a class="el" href="classOgre_1_1Material.html">Material</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TempBlendedBufferInfo.html">Ogre::TempBlendedBufferInfo</a></td><td class="indexvalue">Structure for recording the use of temporary blend buffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a></td><td class="indexvalue">A cache of TerrainIndexBuffers </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainOptions.html">Ogre::TerrainOptions</a></td><td class="indexvalue">A simple class for encapsulating parameters which are commonly needed by both <a class="el" href="classOgre_1_1TerrainSceneManager.html">TerrainSceneManager</a> and <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainPage.html">Ogre::TerrainPage</a></td><td class="indexvalue">Groups a number of TerrainRenderables (tiles) into a page, which is the unit of loading / unloading </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainPageSource.html">Ogre::TerrainPageSource</a></td><td class="indexvalue">Abstract class which describes the interface which a source of terrain pages must implement </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainPageSourceListener.html">Ogre::TerrainPageSourceListener</a></td><td class="indexvalue">Abstract class which classes can override to receive notifications when a page is ready to be added to the terrain manager </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainPageSourceListenerManager.html">Ogre::TerrainPageSourceListenerManager</a></td><td class="indexvalue">Simple manager class to hold onto a list of page source listeners across all sources </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainRaySceneQuery.html">Ogre::TerrainRaySceneQuery</a></td><td class="indexvalue">Default implementation of <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainRenderable.html">Ogre::TerrainRenderable</a></td><td class="indexvalue">Represents a terrain tile </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainSceneManager.html">Ogre::TerrainSceneManager</a></td><td class="indexvalue">This is a basic <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> for organizing TerrainRenderables into a total landscape </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TerrainVertexProgram.html">Ogre::TerrainVertexProgram</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TexCoordModifierControllerValue.html">Ogre::TexCoordModifierControllerValue</a></td><td class="indexvalue">Predefined controller value for getting / setting a texture coordinate modifications (scales and translates) </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement.html">Ogre::TextAreaOverlayElement</a></td><td class="indexvalue"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> representing a flat, single-material (or transparent) panel which can contain other elements </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html">Ogre::TextAreaOverlayElement::CmdAlignment</a></td><td class="indexvalue">Command object for setting the alignment </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdCaption.html">Ogre::TextAreaOverlayElement::CmdCaption</a></td><td class="indexvalue">Command object for setting the caption </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdCharHeight.html">Ogre::TextAreaOverlayElement::CmdCharHeight</a></td><td class="indexvalue">Command object for setting the char height </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html">Ogre::TextAreaOverlayElement::CmdColour</a></td><td class="indexvalue">Command object for setting the constant colour </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourBottom.html">Ogre::TextAreaOverlayElement::CmdColourBottom</a></td><td class="indexvalue">Command object for setting the bottom colour </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColourTop.html">Ogre::TextAreaOverlayElement::CmdColourTop</a></td><td class="indexvalue">Command object for setting the top colour </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdFontName.html">Ogre::TextAreaOverlayElement::CmdFontName</a></td><td class="indexvalue">Command object for setting the caption </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdSpaceWidth.html">Ogre::TextAreaOverlayElement::CmdSpaceWidth</a></td><td class="indexvalue">Command object for setting the width of a space </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextAreaOverlayElementFactory.html">Ogre::TextAreaOverlayElementFactory</a></td><td class="indexvalue">Factory for creating <a class="el" href="classOgre_1_1TextAreaOverlayElement.html">TextAreaOverlayElement</a> instances </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Texture.html">Ogre::Texture</a></td><td class="indexvalue">Abstract class representing a <a class="el" href="classOgre_1_1Texture.html">Texture</a> resource </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextureFrameControllerValue.html">Ogre::TextureFrameControllerValue</a></td><td class="indexvalue">Predefined controller value for getting / setting the frame number of a texture layer </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td class="indexvalue">Class for loading &amp; managing textures </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TexturePtr.html">Ogre::TexturePtr</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1TextureUnitState.html">Ogre::TextureUnitState</a></td><td class="indexvalue">Class representing the state of a single texture unit during a <a class="el" href="classOgre_1_1Pass.html">Pass</a> of a <a class="el" href="classOgre_1_1Technique.html">Technique</a>, of a <a class="el" href="classOgre_1_1Material.html">Material</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1TextureUnitState_1_1TextureEffect.html">Ogre::TextureUnitState::TextureEffect</a></td><td class="indexvalue">Internal structure defining a texture effect </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Timer.html">Ogre::Timer</a></td><td class="indexvalue">Platform-independent <a class="el" href="classOgre_1_1Timer.html">Timer</a> class </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a></td><td class="indexvalue">Implementation of universal joint </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td class="indexvalue">This class is designed to be subclassed by OGRE users, to allow them to associate their own application objects with <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances in the engine </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Vector2.html">Ogre::Vector2</a></td><td class="indexvalue">Standard 2-dimensional vector </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Vector3.html">Ogre::Vector3</a></td><td class="indexvalue">Standard 3-dimensional vector </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Vector4.html">Ogre::Vector4</a></td><td class="indexvalue">4-dimensional homogenous vector </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator&lt; T &gt;</a></td><td class="indexvalue">Wraps iteration over a vector </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1VertexBoneAssignment__s.html">Ogre::VertexBoneAssignment_s</a></td><td class="indexvalue">Records the assignment of a single vertex to a single bone with the corresponding weight </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1VertexBufferBinding.html">Ogre::VertexBufferBinding</a></td><td class="indexvalue">Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1VertexData.html">Ogre::VertexData</a></td><td class="indexvalue">Summary class collecting together vertex source information </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1VertexDeclaration.html">Ogre::VertexDeclaration</a></td><td class="indexvalue">This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1VertexElement.html">Ogre::VertexElement</a></td><td class="indexvalue">This class declares the usage of a single vertex buffer as a component of a complete <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> </td></tr>
-  <tr><td class="indexkey"><a class="el" href="structOgre_1_1ViewPoint.html">Ogre::ViewPoint</a></td><td class="indexvalue">Structure for holding a position &amp; orientation pair </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Viewport.html">Ogre::Viewport</a></td><td class="indexvalue">An abstraction of a viewport, i.e </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1WaveformControllerFunction.html">Ogre::WaveformControllerFunction</a></td><td class="indexvalue">Predefined controller function based on a waveform </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32ConfigDialog.html">Ogre::Win32ConfigDialog</a></td><td class="indexvalue">A Windows 95/98/NT platform version of the default engine configuration dialog </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32Context.html">Ogre::Win32Context</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32ErrorDialog.html">Ogre::Win32ErrorDialog</a></td><td class="indexvalue">Windows-specific class for displaying the error dialog if <a class="el" href="namespaceOgre.html">Ogre</a> fails badly! </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32GLSupport.html">Ogre::Win32GLSupport</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32Input8.html">Ogre::Win32Input8</a></td><td class="indexvalue">Utility class for dealing with user input on a Win32 system </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32RenderTexture.html">Ogre::Win32RenderTexture</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32Timer.html">Ogre::Win32Timer</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1Win32Window.html">Ogre::Win32Window</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1WireBoundingBox.html">Ogre::WireBoundingBox</a></td><td class="indexvalue">Allows the rendering of a wireframe bounding box </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgreRefApp_1_1World.html">OgreRefApp::World</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ZipArchive.html">Ogre::ZipArchive</a></td><td class="indexvalue">Specialisation of the <a class="el" href="classOgre_1_1Archive.html">Archive</a> class to allow reading of files from a zip format source archive </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ZipArchiveFactory.html">Ogre::ZipArchiveFactory</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1ArchiveFactory.html">ArchiveFactory</a> for Zip files </td></tr>
-  <tr><td class="indexkey"><a class="el" href="classOgre_1_1ZipDataStream.html">Ogre::ZipDataStream</a></td><td class="indexvalue">Specialisation of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> to handle streaming data from zip archives </td></tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:58 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwareIndexBuffer_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwareIndexBuffer_8h-source.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>OgreD3D9HardwareIndexBuffer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9HardwareIndexBuffer.h</h1><a href="OgreD3D9HardwareIndexBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __D3D9HARDWAREINDEXBUFFER_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9HARDWAREINDEXBUFFER_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareIndexBuffer_8h.html">OgreHardwareIndexBuffer.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre { 
-00032 
-00033 
-<a name="l00034"></a><a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html">00034</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html">D3D9HardwareIndexBuffer</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwareIndexBuffer.html">HardwareIndexBuffer</a>
-00035     {
-00036     <span class="keyword">protected</span>:
-<a name="l00037"></a><a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferp0">00037</a>         LPDIRECT3DINDEXBUFFER9 <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferp0">mlpD3DBuffer</a>;
-<a name="l00038"></a><a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferp1">00038</a>         D3DPOOL <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferp1">mD3DPool</a>;
-00040         <span class="keywordtype">void</span>* <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options);
-00042         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>);
-00043     <span class="keyword">public</span>:
-00044         <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera0">D3D9HardwareIndexBuffer</a>(IndexType idxType, size_t numIndexes, 
-00045             HardwareBuffer::Usage usage, LPDIRECT3DDEVICE9 pDev, <span class="keywordtype">bool</span> useSystemMem, <span class="keywordtype">bool</span> useShadowBuffer);
-00046         <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera1">~D3D9HardwareIndexBuffer</a>();
-00048         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera2">readData</a>(size_t offset, size_t length, <span class="keywordtype">void</span>* pDest);
-00050         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera3">writeData</a>(size_t offset, size_t length, <span class="keyword">const</span> <span class="keywordtype">void</span>* pSource,
-00051                 <span class="keywordtype">bool</span> discardWholeBuffer = <span class="keyword">false</span>);
-00052 
-00054         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera4">releaseIfDefaultPool</a>(<span class="keywordtype">void</span>);
-00056         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera5">recreateIfDefaultPool</a>(LPDIRECT3DDEVICE9 pDev);
-00057 
-<a name="l00059"></a><a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera6">00059</a>         LPDIRECT3DINDEXBUFFER9 <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBuffera6">getD3DIndexBuffer</a>(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9HardwareIndexBuffer.html#Ogre_1_1D3D9HardwareIndexBufferp0">mlpD3DBuffer</a>; }
-00060 
-00061 
-00062 
-00063     };
-00064 
-00065 
-00066 }
-00067 
-00068 
-00069 
-00070 <span class="preprocessor">#endif</span>
-00071 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HighLevelGpuProgram.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HighLevelGpuProgram.html	(revision 657)
+++ 	(revision )
@@ -1,2702 +1,0 @@
-<html>
-<head>
-<title>Ogre::HighLevelGpuProgram class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>Ogre::HighLevelGpuProgram Class Reference</h1>Abstract base class representing a high-level program (a vertex or fragment program).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::HighLevelGpuProgram:
-<p><center><img src="classOgre_1_1HighLevelGpuProgram.png" usemap="#Ogre::HighLevelGpuProgram_map" border="0" alt=""></center>
-<map name="Ogre::HighLevelGpuProgram_map">
-<area href="classOgre_1_1GpuProgram.html" alt="Ogre::GpuProgram" shape="rect" coords="185,112,360,136">
-<area href="classOgre_1_1Resource.html" alt="Ogre::Resource" shape="rect" coords="185,56,360,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="185,0,360,24">
-<area href="classOgre_1_1CgProgram.html" alt="Ogre::CgProgram" shape="rect" coords="0,224,175,248">
-<area href="classOgre_1_1D3D9HLSLProgram.html" alt="Ogre::D3D9HLSLProgram" shape="rect" coords="185,224,360,248">
-<area href="classOgre_1_1GLSLProgram.html" alt="Ogre::GLSLProgram" shape="rect" coords="370,224,545,248">
-</map>
-<a href="classOgre_1_1HighLevelGpuProgram-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma0">HighLevelGpuProgram</a> (<a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *creator, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor, should be used only by factory classes.  <a href="#Ogre_1_1HighLevelGpuPrograma0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma1">~HighLevelGpuProgram</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma2">createParameters</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new parameters object compatible with this program definition.  <a href="#Ogre_1_1HighLevelGpuPrograma2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuPrograma3">_getBindingDelegate</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1HighLevelGpuPrograma3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma4">setSourceFile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the filename of the source assembly for this program.  <a href="#Ogre_1_1HighLevelGpuPrograma4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma5">setSource</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;source)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the source assembly for this program from an in-memory string.  <a href="#Ogre_1_1HighLevelGpuPrograma5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma6">getSyntaxCode</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the syntax code for this program e.g.  <a href="#Ogre_1_1HighLevelGpuPrograma6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma7">setSyntaxCode</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;syntax)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the syntax code for this program e.g.  <a href="#Ogre_1_1HighLevelGpuPrograma7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma8">getSourceFile</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the name of the file used as source for this program.  <a href="#Ogre_1_1HighLevelGpuPrograma8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma9">getSource</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the assembler source for this program.  <a href="#Ogre_1_1HighLevelGpuPrograma9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma10">setType</a> (<a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> t)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the program type (only valid before load).  <a href="#Ogre_1_1HighLevelGpuPrograma10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma11">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the program type.  <a href="#Ogre_1_1HighLevelGpuPrograma11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma12">isSupported</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this program can be supported on the current renderer and hardware.  <a href="#Ogre_1_1HighLevelGpuPrograma12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma13">setSkeletalAnimationIncluded</a> (bool included)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether a vertex program includes the required instructions to perform skeletal animation.  <a href="#Ogre_1_1HighLevelGpuPrograma13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma14">isSkeletalAnimationIncluded</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a vertex program includes the required instructions to perform skeletal animation.  <a href="#Ogre_1_1HighLevelGpuPrograma14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma15">getDefaultParameters</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get a reference to the default parameters which are to be used for all uses of this program.  <a href="#Ogre_1_1HighLevelGpuPrograma15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma16">setSurfaceAndPassLightStates</a> (bool state)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.  <a href="#Ogre_1_1HighLevelGpuPrograma16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma17">getPassSurfaceAndLightStates</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.  <a href="#Ogre_1_1HighLevelGpuPrograma17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the resource, if it is not already.  <a href="#Ogre_1_1Texturea30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reloads the resource, if it is already loaded.  <a href="#Ogre_1_1Texturea31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise.  <a href="#Ogre_1_1Texturea32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this resource manually loaded?  <a href="#Ogre_1_1Texturea33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads the resource; this is not permanent, the resource can be reloaded later if required.  <a href="#Ogre_1_1Texturea34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info about the size of the resource.  <a href="#Ogre_1_1Texturea35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">'Touches' the resource to indicate it has been used.  <a href="#Ogre_1_1Texturea36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets resource name.  <a href="#Ogre_1_1Texturea37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.  <a href="#Ogre_1_1Texturea39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the group which this resource is a member of.  <a href="#Ogre_1_1Texturea40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the manager which created this resource.  <a href="#Ogre_1_1Texturea41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the origin of this resource, e.g.  <a href="#Ogre_1_1Texturea42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;origin)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this resource of it's origin.  <a href="#Ogre_1_1Texturea43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb0">loadHighLevel</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal load high-level portion if not loaded.  <a href="#Ogre_1_1HighLevelGpuProgramb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb1">unloadHighLevel</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal unload high-level portion if loaded.  <a href="#Ogre_1_1HighLevelGpuProgramb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb2">loadHighLevelImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal load implementation, loads just the high-level portion, enough to get parameters.  <a href="#Ogre_1_1HighLevelGpuProgramb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb3">createLowLevelImpl</a> (void)=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses.  <a href="#Ogre_1_1HighLevelGpuProgramb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb4">unloadHighLevelImpl</a> (void)=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal unload implementation, must be implemented by subclasses.  <a href="#Ogre_1_1HighLevelGpuProgramb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb5">populateParameterNames</a> (<a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Populate the passed parameters with name-&gt;index map, must be overridden.  <a href="#Ogre_1_1HighLevelGpuProgramb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb6">loadImpl</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1HighLevelGpuProgramb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramb7">unloadImpl</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1HighLevelGpuProgramb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb8">setupBaseParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for setting up the basic parameter definitions for a subclass.  <a href="#Ogre_1_1HighLevelGpuProgramb8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb9">calculateSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1HighLevelGpuProgramb9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb10">loadFromSource</a> (void)=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Virtual method which must be implemented by subclasses, load from mSource.  <a href="#Ogre_1_1HighLevelGpuProgramb10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp0">mHighLevelLoaded</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether the high-level program (and it's parameter defs) is loaded.  <a href="#Ogre_1_1HighLevelGpuProgramp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp1">mAssemblerProgram</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The underlying assembler program.  <a href="#Ogre_1_1HighLevelGpuProgramp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp2">mType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of the program.  <a href="#Ogre_1_1HighLevelGpuProgramp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp3">mFilename</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the file to load source from (may be blank).  <a href="#Ogre_1_1HighLevelGpuProgramp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp4">mSource</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The assembler source of the program (may be blank until file loaded).  <a href="#Ogre_1_1HighLevelGpuProgramp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp5">mLoadFromFile</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether we need to load source from file or not.  <a href="#Ogre_1_1HighLevelGpuProgramp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp6">mSyntaxCode</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Syntax code eg arbvp1, vs_2_0 etc.  <a href="#Ogre_1_1HighLevelGpuProgramp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp7">mSkeletalAnimation</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this (vertex) program include skeletal animation?  <a href="#Ogre_1_1HighLevelGpuProgramp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp8">mDefaultParams</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The default parameters for use with this object.  <a href="#Ogre_1_1HighLevelGpuProgramp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp9">mPassSurfaceAndLightStates</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this program want light states passed through fixed pipeline.  <a href="#Ogre_1_1HighLevelGpuProgramp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creator.  <a href="#Ogre_1_1Texturep17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unique name of the resource.  <a href="#Ogre_1_1Texturep18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the resource group.  <a href="#Ogre_1_1Texturep19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Numeric handle for more efficient look up than name.  <a href="#Ogre_1_1Texturep20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is the resource currently loaded?  <a href="#Ogre_1_1Texturep21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the resource in bytes.  <a href="#Ogre_1_1Texturep22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this file manually loaded?  <a href="#Ogre_1_1Texturep23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Origin of this resource (e.g. script name) - optional.  <a href="#Ogre_1_1Texturep24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional manual loader; if provided, data is loaded from here instead of a file.  <a href="#Ogre_1_1Texturep25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdType&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt0">msTypeCmd</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdSyntax&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt1">msSyntaxCmd</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>CmdSkeletal&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt2">msSkeletalCmd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract base class representing a high-level program (a vertex or fragment program). 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>High-level programs are vertex and fragment programs written in a high-level language such as Cg or HLSL, and as such do not require you to write assembler code like <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> does. However, the high-level program does eventually get converted (compiled) into assembler and then eventually microcode which is what runs on the GPU. As well as the convenience, some high-level languages like Cg allow you to write a program which will operate under both Direct3D and OpenGL, something which you cannot do with just <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> (which requires you to write 2 programs and use each in a <a class="el" href="classOgre_1_1Technique.html">Technique</a> to provide cross-API compatibility). <a class="el" href="namespaceOgre.html">Ogre</a> will be creating a <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a> for you based on the high-level program, which is compiled specifically for the API being used at the time, but this process is transparent. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You cannot create high-level programs direct - use <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a> instead. Plugins can register new implementations of <a class="el" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a> in order to add support for new languages without requiring changes to the core <a class="el" href="namespaceOgre.html">Ogre</a> API. To allow custom parameters to be set, this class extends <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> - the application can query on the available custom parameters and get/set them without having to link specifically with it. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgram_8h-source.html#l00054">54</a> of file <a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma0" doxytag="Ogre::HighLevelGpuProgram::HighLevelGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgram::HighLevelGpuProgram </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>creator</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor, should be used only by factory classes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma1" doxytag="Ogre::HighLevelGpuProgram::~HighLevelGpuProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::HighLevelGpuProgram::~<a class="el" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma3" doxytag="Ogre::HighLevelGpuProgram::_getBindingDelegate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgram.html">GpuProgram</a>* Ogre::HighLevelGpuProgram::_getBindingDelegate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma10">Ogre::GpuProgram</a>.
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgram_8h-source.html#l00097">97</a> of file <a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea43" doxytag="Ogre::HighLevelGpuProgram::_notifyOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Resource::_notifyOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
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-<p>
-Notify this resource of it's origin. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00214">214</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb9" doxytag="Ogre::HighLevelGpuProgram::calculateSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> size_t Ogre::GpuProgram::calculateSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
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-    </td>
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-    <td>
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-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb3">Ogre::Resource</a>.
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00764">764</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::HighLevelGpuProgram::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::HighLevelGpuProgram::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
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-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb3" doxytag="Ogre::HighLevelGpuProgram::createLowLevelImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::createLowLevelImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, pure virtual]</code></td>
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-<p>
-Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1CgProgram.html#Ogre_1_1CgProgramb1">Ogre::CgProgram</a>, <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb1">Ogre::D3D9HLSLProgram</a>, and <a class="el" href="classOgre_1_1GLSLProgram.html#Ogre_1_1GLSLProgramb1">Ogre::GLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::HighLevelGpuProgram::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
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-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma2" doxytag="Ogre::HighLevelGpuProgram::createParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> Ogre::HighLevelGpuProgram::createParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-<p>
-Creates a new parameters object compatible with this program definition. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unlike low-level assembly programs, parameters objects are specific to the program and therefore must be created from it rather than by the <a class="el" href="classOgre_1_1HighLevelGpuProgramManager.html">HighLevelGpuProgramManager</a>. This method creates a new instance of a parameters object containing the definition of the parameters this program understands. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma12">Ogre::GpuProgram</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma7">Ogre::D3D9HLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea41" doxytag="Ogre::HighLevelGpuProgram::getCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* Ogre::Resource::getCreator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the manager which created this resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00205">205</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma15" doxytag="Ogre::HighLevelGpuProgram::getDefaultParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> Ogre::GpuProgram::getDefaultParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get a reference to the default parameters which are to be used for all uses of this program. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A program can be set up with a list of default parameters, which can save time when using a program many times in a material with roughly the same settings. By retrieving the default parameters and populating it with the most used options, any new parameter objects created from this program afterwards will automatically include the default parameters; thus users of the program need only change the parameters which are unique to their own usage of the program.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea40" doxytag="Ogre::HighLevelGpuProgram::getGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the group which this resource is a member of. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00202">202</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea38" doxytag="Ogre::HighLevelGpuProgram::getHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::Resource::getHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00188">188</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea37" doxytag="Ogre::HighLevelGpuProgram::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets resource name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00183">183</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea42" doxytag="Ogre::HighLevelGpuProgram::getOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the origin of this resource, e.g. 
-<p>
-a script file name. <dl compact><dt><b>Remarks:</b></dt><dd>This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00212">212</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::HighLevelGpuProgram::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::HighLevelGpuProgram::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::HighLevelGpuProgram::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::HighLevelGpuProgram::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma17" doxytag="Ogre::HighLevelGpuProgram::getPassSurfaceAndLightStates" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::GpuProgram::getPassSurfaceAndLightStates </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00863">863</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea35" doxytag="Ogre::HighLevelGpuProgram::getSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Resource::getSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves info about the size of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00172">172</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma9" doxytag="Ogre::HighLevelGpuProgram::getSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GpuProgram::getSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the assembler source for this program. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00796">796</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma8" doxytag="Ogre::HighLevelGpuProgram::getSourceFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GpuProgram::getSourceFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the name of the file used as source for this program. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00794">794</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma6" doxytag="Ogre::HighLevelGpuProgram::getSyntaxCode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::GpuProgram::getSyntaxCode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the syntax code for this program e.g. 
-<p>
-arbvp1, fp20, vs_1_1 etc 
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00788">788</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma11" doxytag="Ogre::HighLevelGpuProgram::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> Ogre::GpuProgram::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the program type. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00800">800</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00037">Ogre::GpuProgramType</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea39" doxytag="Ogre::HighLevelGpuProgram::isLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00195">195</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00171">OGRE_LOCK_AUTO_MUTEX</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea33" doxytag="Ogre::HighLevelGpuProgram::isManuallyLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isManuallyLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this resource manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00160">160</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea32" doxytag="Ogre::HighLevelGpuProgram::isReloadable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isReloadable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00153">153</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma14" doxytag="Ogre::HighLevelGpuProgram::isSkeletalAnimationIncluded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::GpuProgram::isSkeletalAnimationIncluded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether a vertex program includes the required instructions to perform skeletal animation. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this returns true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00835">835</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma12" doxytag="Ogre::HighLevelGpuProgram::isSupported" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::GpuProgram::isSupported </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this program can be supported on the current renderer and hardware. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1CgProgram.html#Ogre_1_1CgPrograma8">Ogre::CgProgram</a>, and <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLPrograma6">Ogre::D3D9HLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea30" doxytag="Ogre::HighLevelGpuProgram::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the resource, if it is not already. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha3">Ogre::Mesh</a>, and <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma7">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb10" doxytag="Ogre::HighLevelGpuProgram::loadFromSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::loadFromSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Virtual method which must be implemented by subclasses, load from mSource. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1CgProgram.html#Ogre_1_1CgProgramb0">Ogre::CgProgram</a>, <a class="el" href="classOgre_1_1D3D7GpuProgram.html#Ogre_1_1D3D7GpuProgramb0">Ogre::D3D7GpuProgram</a>, <a class="el" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramb3">Ogre::D3D9GpuProgram</a>, <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb0">Ogre::D3D9HLSLProgram</a>, <a class="el" href="classOgre_1_1GLGpuNvparseProgram.html#Ogre_1_1GLGpuNvparseProgramb1">Ogre::GLGpuNvparseProgram</a>, <a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma4">Ogre::GLGpuProgram</a>, <a class="el" href="classOgre_1_1GLArbGpuProgram.html#Ogre_1_1GLArbGpuProgramb0">Ogre::GLArbGpuProgram</a>, <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuProgramb0">Ogre::GLSLGpuProgram</a>, and <a class="el" href="classOgre_1_1GLSLProgram.html#Ogre_1_1GLSLProgramb0">Ogre::GLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb0" doxytag="Ogre::HighLevelGpuProgram::loadHighLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::loadHighLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal load high-level portion if not loaded. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb2" doxytag="Ogre::HighLevelGpuProgram::loadHighLevelImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::loadHighLevelImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal load implementation, loads just the high-level portion, enough to get parameters. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb6" doxytag="Ogre::HighLevelGpuProgram::loadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HighLevelGpuProgram::loadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuProgramb2">Ogre::GpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb5" doxytag="Ogre::HighLevelGpuProgram::populateParameterNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::populateParameterNames </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>params</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Populate the passed parameters with name-&gt;index map, must be overridden. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1CgProgram.html#Ogre_1_1CgProgramb3">Ogre::CgProgram</a>, <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb3">Ogre::D3D9HLSLProgram</a>, and <a class="el" href="classOgre_1_1GLSLProgram.html#Ogre_1_1GLSLProgramb3">Ogre::GLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea31" doxytag="Ogre::HighLevelGpuProgram::reload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::reload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reloads the resource, if it is already loaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calls <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload()</a> and then <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a> again, if the resource is already loaded. If it is not loaded already, then nothing happens.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::HighLevelGpuProgram::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::HighLevelGpuProgram::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma13" doxytag="Ogre::HighLevelGpuProgram::setSkeletalAnimationIncluded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setSkeletalAnimationIncluded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>included</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether a vertex program includes the required instructions to perform skeletal animation. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this is set to true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00826">826</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma5" doxytag="Ogre::HighLevelGpuProgram::setSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>source</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the source assembly for this program from an in-memory string. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Setting this will have no effect until you (re)load the program. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma4" doxytag="Ogre::HighLevelGpuProgram::setSourceFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setSourceFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the filename of the source assembly for this program. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Setting this will have no effect until you (re)load the program. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma16" doxytag="Ogre::HighLevelGpuProgram::setSurfaceAndPassLightStates" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setSurfaceAndPassLightStates </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>state</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this is set to true, OGRE will pass all active light states to the fixed function pipeline. This is useful for high level shaders like GLSL that can read the OpenGL light and material states. This way the user does not have to use autoparameters to pass light position, color etc.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00857">857</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma7" doxytag="Ogre::HighLevelGpuProgram::setSyntaxCode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setSyntaxCode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>syntax</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the syntax code for this program e.g. 
-<p>
-arbvp1, fp20, vs_1_1 etc     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuPrograma10" doxytag="Ogre::HighLevelGpuProgram::setType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::GpuProgram::setType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a653">GpuProgramType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>t</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the program type (only valid before load). 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GLArbGpuProgram.html#Ogre_1_1GLArbGpuPrograma2">Ogre::GLArbGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb8" doxytag="Ogre::HighLevelGpuProgram::setupBaseParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GpuProgram::setupBaseParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for setting up the basic parameter definitions for a subclass. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because <a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The subclass must have called it's own createParamDictionary before calling this method.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea36" doxytag="Ogre::HighLevelGpuProgram::touch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-'Touches' the resource to indicate it has been used. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala50">Ogre::Material</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea34" doxytag="Ogre::HighLevelGpuProgram::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads the resource; this is not permanent, the resource can be reloaded later if required. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma2">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb1" doxytag="Ogre::HighLevelGpuProgram::unloadHighLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::unloadHighLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal unload high-level portion if loaded. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb4" doxytag="Ogre::HighLevelGpuProgram::unloadHighLevelImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HighLevelGpuProgram::unloadHighLevelImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal unload implementation, must be implemented by subclasses. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1CgProgram.html#Ogre_1_1CgProgramb2">Ogre::CgProgram</a>, <a class="el" href="classOgre_1_1D3D9HLSLProgram.html#Ogre_1_1D3D9HLSLProgramb2">Ogre::D3D9HLSLProgram</a>, and <a class="el" href="classOgre_1_1GLSLProgram.html#Ogre_1_1GLSLProgramb2">Ogre::GLSLProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramb7" doxytag="Ogre::HighLevelGpuProgram::unloadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HighLevelGpuProgram::unloadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb2">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp1" doxytag="Ogre::HighLevelGpuProgram::mAssemblerProgram" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> <a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp1">Ogre::HighLevelGpuProgram::mAssemblerProgram</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The underlying assembler program. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgram_8h-source.html#l00060">60</a> of file <a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep17" doxytag="Ogre::HighLevelGpuProgram::mCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">Ogre::Resource::mCreator</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creator. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00073">73</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp8" doxytag="Ogre::HighLevelGpuProgram::mDefaultParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp8">Ogre::GpuProgram::mDefaultParams</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The default parameters for use with this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00749">749</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp3" doxytag="Ogre::HighLevelGpuProgram::mFilename" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp3">Ogre::GpuProgram::mFilename</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of the file to load source from (may be blank). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00739">739</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep19" doxytag="Ogre::HighLevelGpuProgram::mGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">Ogre::Resource::mGroup</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of the resource group. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00077">77</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep20" doxytag="Ogre::HighLevelGpuProgram::mHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">Ogre::Resource::mHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Numeric handle for more efficient look up than name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00079">79</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp0" doxytag="Ogre::HighLevelGpuProgram::mHighLevelLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HighLevelGpuProgram.html#Ogre_1_1HighLevelGpuProgramp0">Ogre::HighLevelGpuProgram::mHighLevelLoaded</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether the high-level program (and it's parameter defs) is loaded. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHighLevelGpuProgram_8h-source.html#l00058">58</a> of file <a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep21" doxytag="Ogre::HighLevelGpuProgram::mIsLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">Ogre::Resource::mIsLoaded</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is the resource currently loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00081">81</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep23" doxytag="Ogre::HighLevelGpuProgram::mIsManual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">Ogre::Resource::mIsManual</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this file manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00085">85</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep25" doxytag="Ogre::HighLevelGpuProgram::mLoader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">Ogre::Resource::mLoader</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optional manual loader; if provided, data is loaded from here instead of a file. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00089">89</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp5" doxytag="Ogre::HighLevelGpuProgram::mLoadFromFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp5">Ogre::GpuProgram::mLoadFromFile</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether we need to load source from file or not. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00743">743</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep18" doxytag="Ogre::HighLevelGpuProgram::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">Ogre::Resource::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unique name of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00075">75</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep24" doxytag="Ogre::HighLevelGpuProgram::mOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">Ogre::Resource::mOrigin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Origin of this resource (e.g. script name) - optional. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00087">87</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::HighLevelGpuProgram::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp9" doxytag="Ogre::HighLevelGpuProgram::mPassSurfaceAndLightStates" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp9">Ogre::GpuProgram::mPassSurfaceAndLightStates</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does this program want light states passed through fixed pipeline. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00751">751</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::HighLevelGpuProgram::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep22" doxytag="Ogre::HighLevelGpuProgram::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">Ogre::Resource::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The size of the resource in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00083">83</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp7" doxytag="Ogre::HighLevelGpuProgram::mSkeletalAnimation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp7">Ogre::GpuProgram::mSkeletalAnimation</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does this (vertex) program include skeletal animation? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00747">747</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp4" doxytag="Ogre::HighLevelGpuProgram::mSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp4">Ogre::GpuProgram::mSource</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The assembler source of the program (may be blank until file loaded). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00741">741</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramt2" doxytag="Ogre::HighLevelGpuProgram::msSkeletalCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdSkeletal <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt2">Ogre::GpuProgram::msSkeletalCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00734">734</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramt1" doxytag="Ogre::HighLevelGpuProgram::msSyntaxCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdSyntax <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt1">Ogre::GpuProgram::msSyntaxCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00733">733</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramt0" doxytag="Ogre::HighLevelGpuProgram::msTypeCmd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> CmdType <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt0">Ogre::GpuProgram::msTypeCmd</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00732">732</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp6" doxytag="Ogre::HighLevelGpuProgram::mSyntaxCode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp6">Ogre::GpuProgram::mSyntaxCode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Syntax code eg arbvp1, vs_2_0 etc. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00745">745</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HighLevelGpuProgramp2" doxytag="Ogre::HighLevelGpuProgram::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a653">GpuProgramType</a> <a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp2">Ogre::GpuProgram::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of the program. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00737">737</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreHighLevelGpuProgram_8h-source.html">OgreHighLevelGpuProgram.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:46 2006
-</p>
-</body>
-</html>
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-<title>Ogre::ColourFaderAffector2::CmdRedAdjust1 class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::ColourFaderAffector2::CmdRedAdjust1 Class Reference</h1>Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ColourFaderAffector2::CmdRedAdjust1:
-<p><center><img src="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.png" usemap="#Ogre::ColourFaderAffector2::CmdRedAdjust1_map" border="0" alt=""></center>
-<map name="Ogre::ColourFaderAffector2::CmdRedAdjust1_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,267,24">
-</map>
-<a href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdRedAdjust1a0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdRedAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdRedAdjust1a1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for red adjust (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreColourFaderAffector2_8h-source.html#l00045">45</a> of file <a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ColourFaderAffector2_1_1CmdRedAdjust1a0" doxytag="Ogre::ColourFaderAffector2::CmdRedAdjust1::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ColourFaderAffector2::CmdRedAdjust1::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ColourFaderAffector2_1_1CmdRedAdjust1a1" doxytag="Ogre::ColourFaderAffector2::CmdRedAdjust1::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ColourFaderAffector2::CmdRedAdjust1::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreColourFaderAffector2_8h-source.html">OgreColourFaderAffector2.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:07:12 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1BallJoint.html
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-<html>
-<head>
-<title>OgreRefApp::BallJoint class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::BallJoint Class Reference</h1>Implementation of ball joint.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for OgreRefApp::BallJoint:
-<p><center><img src="classOgreRefApp_1_1BallJoint.png" usemap="#OgreRefApp::BallJoint_map" border="0" alt=""></center>
-<map name="OgreRefApp::BallJoint_map">
-<area href="classOgreRefApp_1_1Joint.html" alt="OgreRefApp::Joint" shape="rect" coords="0,0,137,24">
-</map>
-<a href="classOgreRefApp_1_1BallJoint-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0">JT_BALL</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1">JT_SLIDER</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2">JT_HINGE</a>, 
-<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3">JT_UNIVERSAL</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4">JT_HINGE2</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of joint.  <a href="#OgreRefApp_1_1UniversalJointw5">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1BallJoint.html#OgreRefApp_1_1BallJointa0">BallJoint</a> (<a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">Joint::JointType</a> jtype, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj1, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj2)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1BallJoint.html#OgreRefApp_1_1BallJointa1">~BallJoint</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1BallJoint.html#OgreRefApp_1_1BallJointa2">setAnchorPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;point)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the anchor point of this joint.  <a href="#OgreRefApp_1_1BallJointa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1BallJoint.html#OgreRefApp_1_1BallJointa3">setAxes</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;primaryAxis, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;secondaryAxis=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the axes for this joint.  <a href="#OgreRefApp_1_1BallJointa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa4">getType</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the type of this joint.  <a href="#OgreRefApp_1_1UniversalJointa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa5">getAnchorPosition</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the anchor position of this joint.  <a href="#OgreRefApp_1_1UniversalJointa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::pair&lt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *,<br>
- <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> * &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa6">getAttachments</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the attached objects, a NULL means no object ie a static attachment.  <a href="#OgreRefApp_1_1UniversalJointa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::pair&lt; <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>,<br>
- <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa7">getAxes</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the axes of this joint.  <a href="#OgreRefApp_1_1UniversalJointa7"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointb0">setAttachments</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj1, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *obj2)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the objects attached to this joint.  <a href="#OgreRefApp_1_1UniversalJointb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">mType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">mAnchor</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *,<br>
- <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">mAttachedObjects</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::pair&lt; <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">mAxes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>dJoint *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">mOdeJoint</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Implementation of ball joint. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00034">34</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointw5" doxytag="OgreRefApp::BallJoint::JointType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">OgreRefApp::Joint::JointType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of joint. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0" doxytag="JT_BALL" ></a>JT_BALL</em>&nbsp;</td><td>
-<a class="el" href="classOgreRefApp_1_1Ball.html">Ball</a> &amp; socket joint, has 3 degrees of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1" doxytag="JT_SLIDER" ></a>JT_SLIDER</em>&nbsp;</td><td>
-Sliding joint, 1 degree of freedom (in-out). </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2" doxytag="JT_HINGE" ></a>JT_HINGE</em>&nbsp;</td><td>
-Hinge joint, 1 degree of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3" doxytag="JT_UNIVERSAL" ></a>JT_UNIVERSAL</em>&nbsp;</td><td>
-Universal joint, like a double-hinge, 2 degrees of freedom. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4" doxytag="JT_HINGE2" ></a>JT_HINGE2</em>&nbsp;</td><td>
-2 hinges in series, like the axel of a car </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00046">46</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1BallJointa0" doxytag="OgreRefApp::BallJoint::BallJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::BallJoint::BallJoint </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">Joint::JointType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>jtype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1BallJointa1" doxytag="OgreRefApp::BallJoint::~BallJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::BallJoint::~<a class="el" href="classOgreRefApp_1_1BallJoint.html">BallJoint</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00038">38</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa5" doxytag="OgreRefApp::BallJoint::getAnchorPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::Joint::getAnchorPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the anchor position of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa6" doxytag="OgreRefApp::BallJoint::getAttachments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const std::pair&lt;<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*&gt;&amp; OgreRefApp::Joint::getAttachments </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the attached objects, a NULL means no object ie a static attachment. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa7" doxytag="OgreRefApp::BallJoint::getAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const std::pair&lt;<a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&gt;&amp; OgreRefApp::Joint::getAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the axes of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointa4" doxytag="OgreRefApp::BallJoint::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> OgreRefApp::Joint::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the type of this joint. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1BallJointa2" doxytag="OgreRefApp::BallJoint::setAnchorPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::BallJoint::setAnchorPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>point</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the anchor point of this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Sets the location, in world space, of the anchor point of this joint, which can be the hinge point or just the origin of joint. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa3">OgreRefApp::Joint</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointb0" doxytag="OgreRefApp::BallJoint::setAttachments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::Joint::setAttachments </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj1</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>obj2</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the objects attached to this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>It appears that this has to be set before other joint params like anchor etc, otherwise the joint does not behave. Therefore it is internal and is called during construction. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1BallJointa3" doxytag="OgreRefApp::BallJoint::setAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::BallJoint::setAxes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>primaryAxis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>secondaryAxis</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the axes for this joint. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Has no meaning for this type of joint, so does nothing. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa6">OgreRefApp::Joint</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppJointSubtypes_8h-source.html#l00050">50</a> of file <a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp1" doxytag="OgreRefApp::BallJoint::mAnchor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">OgreRefApp::Joint::mAnchor</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00106">106</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp2" doxytag="OgreRefApp::BallJoint::mAttachedObjects" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt;<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*, <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>*&gt; <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">OgreRefApp::Joint::mAttachedObjects</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00107">107</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp3" doxytag="OgreRefApp::BallJoint::mAxes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::pair&lt;<a class="el" href="classOgre_1_1Vector3.html">Vector3</a>, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&gt; <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">OgreRefApp::Joint::mAxes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00108">108</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp4" doxytag="OgreRefApp::BallJoint::mOdeJoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dJoint* <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">OgreRefApp::Joint::mOdeJoint</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00111">111</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1UniversalJointp0" doxytag="OgreRefApp::BallJoint::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> <a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">OgreRefApp::Joint::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppJoint_8h-source.html#l00105">105</a> of file <a class="el" href="OgreRefAppJoint_8h-source.html">OgreRefAppJoint.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRefAppJointSubtypes_8h-source.html">OgreRefAppJointSubtypes.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StringInterface-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StringInterface-members.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StringInterface Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-Last modified Sun Feb 12 13:04:10 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LinearForceAffector_1_1CmdForceVector-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LinearForceAffector_1_1CmdForceVector-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::LinearForceAffector::CmdForceVector Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">Ogre::LinearForceAffector::CmdForceVector</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html#Ogre_1_1LinearForceAffector_1_1CmdForceVectora0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">Ogre::LinearForceAffector::CmdForceVector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html#Ogre_1_1LinearForceAffector_1_1CmdForceVectora1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1LinearForceAffector_1_1CmdForceVector.html">Ogre::LinearForceAffector::CmdForceVector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:07:33 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSerializer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSerializer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreSerializer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreSerializer.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>"</code><br>
-
-<p>
-<a href="OgreSerializer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputReader.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputReader.html	(revision 657)
+++ 	(revision )
@@ -1,1313 +1,0 @@
-<html>
-<head>
-<title>Ogre::InputReader class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<!-- Generated by Doxygen 1.3.6 -->
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-<h1>Ogre::InputReader Class Reference</h1>Abstract class which allows input to be read from various controllers.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::InputReader:
-<p><center><img src="classOgre_1_1InputReader.png" usemap="#Ogre::InputReader_map" border="0" alt=""></center>
-<map name="Ogre::InputReader_map">
-<area href="classOgre_1_1GLXInput.html" alt="Ogre::GLXInput" shape="rect" coords="0,56,116,80">
-<area href="classOgre_1_1SDLInput.html" alt="Ogre::SDLInput" shape="rect" coords="126,56,242,80">
-<area href="classOgre_1_1Win32Input8.html" alt="Ogre::Win32Input8" shape="rect" coords="252,56,368,80">
-</map>
-<a href="classOgre_1_1InputReader-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera0">InputReader</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera1">~InputReader</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a14">useBufferedInput</a> (<a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> *pEventQueue, bool keys=true, bool mouse=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the reader to use buffered input and update the passed in queue.  <a href="#Ogre_1_1Win32Input8a14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1SDLInputa14">setBufferedInput</a> (bool keys, bool mouse)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera4">initialise</a> (<a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialise the input system.  <a href="#Ogre_1_1InputReadera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera5">capture</a> ()=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Captures the state of all the input devices.  <a href="#Ogre_1_1InputReadera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a15">isKeyDown</a> (<a class="el" href="namespaceOgre.html#a658">KeyCode</a> kc) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Determines if the specified key is currently depressed.  <a href="#Ogre_1_1Win32Input8a15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a16">getMouseRelativeX</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative position of the mouse when capture was called relative to the last time.  <a href="#Ogre_1_1Win32Input8a16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a17">getMouseRelativeY</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative position of the mouse when capture was called relative to the last time.  <a href="#Ogre_1_1Win32Input8a17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a18">getMouseRelativeZ</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative position of the mouse when capture was called relative to the last time.  <a href="#Ogre_1_1Win32Input8a18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera10">getMouseRelX</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis.  <a href="#Ogre_1_1InputReadera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera11">getMouseRelY</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis.  <a href="#Ogre_1_1InputReadera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera12">getMouseRelZ</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis.  <a href="#Ogre_1_1InputReadera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera13">getMouseAbsX</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the absolute mouse position on the X (horizontal) axis.  <a href="#Ogre_1_1InputReadera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera14">getMouseAbsY</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the absolute mouse position on the Y (vertical) axis.  <a href="#Ogre_1_1InputReadera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera15">getMouseAbsZ</a> () const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the absolute mouse position on the Z (mouse wheel) axis.  <a href="#Ogre_1_1InputReadera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera16">getMouseState</a> (<a class="el" href="structOgre_1_1MouseState.html">MouseState</a> &amp;state) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the current state of the mouse.  <a href="#Ogre_1_1InputReadera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReadera17">getMouseButton</a> (<a class="el" href="namespaceOgre.html#a421">uchar</a> button) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the state of a mouse button.  <a href="#Ogre_1_1InputReadera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a19">addCursorMoveListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *c)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a mouse motion listener to the cursor object.  <a href="#Ogre_1_1Win32Input8a19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8a20">removeCursorMoveListener</a> (<a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *c)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a mouse motion listener to the cursor object.  <a href="#Ogre_1_1Win32Input8a20"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8e0">getKeyChar</a> (int keyCode, long modifiers=0)</td></tr>
-
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::set&lt; <a class="el" href="namespaceOgre.html#a658">KeyCode</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8x0">BufferedKeysDownSet</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set of all the keys currently depressed based on buffered input events.  <a href="#Ogre_1_1Win32Input8x0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b1">mouseMoved</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates mouse moved or dragged events depending if any button is pressed.  <a href="#Ogre_1_1Win32Input8b1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b2">createMouseEvent</a> (int <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, int button)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a <a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> that first gets processed by the cursor, then gets pushed on the queue.  <a href="#Ogre_1_1Win32Input8b2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b3">triggerMouseButton</a> (int nMouseCode, bool mousePressed)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates mouse pressed, released, and clicked events.  <a href="#Ogre_1_1Win32Input8b3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b4">createKeyEvent</a> (int <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, int key)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8b5">keyChanged</a> (int key, bool down)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1InputReaderb5">isKeyDownImmediate</a> (<a class="el" href="namespaceOgre.html#a658">KeyCode</a> kc) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return whether a key is down in immediate mode.  <a href="#Ogre_1_1InputReaderb5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p0">mModifiers</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g.  <a href="#Ogre_1_1Win32Input8p0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Cursor.html">Cursor</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p1">mCursor</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object.  <a href="#Ogre_1_1Win32Input8p1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p2">mEventQueue</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> is used for buffered input support.  <a href="#Ogre_1_1Win32Input8p2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p3">mUseBufferedKeys</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Wether to use buffering input support - buffering support relies on using an <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>.  <a href="#Ogre_1_1Win32Input8p3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p4">mUseBufferedMouse</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Wether to use buffering input support - buffering support relies on using an <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>.  <a href="#Ogre_1_1Win32Input8p4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1MouseState.html">MouseState</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p5">mMouseState</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The mouse state in immediate mode.  <a href="#Ogre_1_1Win32Input8p5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8x0">BufferedKeysDownSet</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p6">mBufferedKeysDown</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract class which allows input to be read from various controllers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You can access an appropriate concrete subclass of this interface by calling <a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera5">PlatformManager::createInputReader</a>. </dd></dl>
-<dl compact><dt><b>Warning:</b></dt><dd>Temporary implementation only. This class is likely to be refactored into a better design when I get time to look at it properly. For now it's a quick-and-dirty way to get what I need. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1PlatformManager.html#Ogre_1_1PlatformManagera5">PlatformManager::createInputReader</a> </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00212">212</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Input8x0" doxytag="Ogre::InputReader::BufferedKeysDownSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::set&lt;<a class="el" href="namespaceOgre.html#a658">KeyCode</a>&gt; <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8x0">Ogre::InputReader::BufferedKeysDownSet</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set of all the keys currently depressed based on buffered input events. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00337">337</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1InputReadera0" doxytag="Ogre::InputReader::InputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::InputReader::InputReader </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera1" doxytag="Ogre::InputReader::~InputReader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::InputReader::~<a class="el" href="classOgre_1_1InputReader.html">InputReader</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Input8a19" doxytag="Ogre::InputReader::addCursorMoveListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::addCursorMoveListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>c</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a mouse motion listener to the cursor object. 
-<p>
-This keeps the <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object hidden.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera5" doxytag="Ogre::InputReader::capture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::InputReader::capture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Captures the state of all the input devices. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method captures the state of all input devices and stores it internally for use when the enquiry methods are next called. This is done to ensure that all input is captured at once and therefore combinations of input are not subject to time differences when methods are called. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa3">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa3">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a3">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8b4" doxytag="Ogre::InputReader::createKeyEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::createKeyEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>key</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8b2" doxytag="Ogre::InputReader::createMouseEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> void Ogre::InputReader::createMouseEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>button</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-    </td>
-    <td>
-
-<p>
-Creates a <a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> that first gets processed by the cursor, then gets pushed on the queue. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8e0" doxytag="Ogre::InputReader::getKeyChar" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> char Ogre::InputReader::getKeyChar </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>keyCode</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>modifiers</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera13" doxytag="Ogre::InputReader::getMouseAbsX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseAbsX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Retrieves the absolute mouse position on the X (horizontal) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa7">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa8">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a7">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera14" doxytag="Ogre::InputReader::getMouseAbsY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseAbsY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the absolute mouse position on the Y (vertical) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa8">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa9">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a8">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera15" doxytag="Ogre::InputReader::getMouseAbsZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseAbsZ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the absolute mouse position on the Z (mouse wheel) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa9">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa10">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a9">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera17" doxytag="Ogre::InputReader::getMouseButton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::InputReader::getMouseButton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a421">uchar</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>button</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the state of a mouse button. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa11">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa12">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a11">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a16" doxytag="Ogre::InputReader::getMouseRelativeX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelativeX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative position of the mouse when capture was called relative to the last time. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00266">266</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a17" doxytag="Ogre::InputReader::getMouseRelativeY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelativeY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative position of the mouse when capture was called relative to the last time. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00270">270</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a18" doxytag="Ogre::InputReader::getMouseRelativeZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelativeZ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative position of the mouse when capture was called relative to the last time. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00274">274</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera10" doxytag="Ogre::InputReader::getMouseRelX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelX </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa4">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa5">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a4">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera11" doxytag="Ogre::InputReader::getMouseRelY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelY </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa5">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa6">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a5">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera12" doxytag="Ogre::InputReader::getMouseRelZ" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::InputReader::getMouseRelZ </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa6">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa7">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a6">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera16" doxytag="Ogre::InputReader::getMouseState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::InputReader::getMouseState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1MouseState.html">MouseState</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>state</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the current state of the mouse. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa10">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa11">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a10">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReadera4" doxytag="Ogre::InputReader::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::InputReader::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useKeyboard</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useMouse</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useGameController</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initialise the input system. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Only keyboard and mouse currently implemented. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pWindow</em>&nbsp;</td><td>The window to capture input for </td></tr>
-    <tr><td valign=top><em>useKeyboard</em>&nbsp;</td><td>If true, keyboard input will be supported. </td></tr>
-    <tr><td valign=top><em>useMouse</em>&nbsp;</td><td>If true, mouse input will be supported. </td></tr>
-    <tr><td valign=top><em>useGameController</em>&nbsp;</td><td>If true, joysticks/gamepads will be supported. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputa2">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputa2">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a2">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a15" doxytag="Ogre::InputReader::isKeyDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::InputReader::isKeyDown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a658">KeyCode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>kc</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Determines if the specified key is currently depressed. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>In immediate mode, this enquiry method uses the state of the keyboard at the last 'capture' call. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1InputReaderb5" doxytag="Ogre::InputReader::isKeyDownImmediate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::InputReader::isKeyDownImmediate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a658">KeyCode</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>kc</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return whether a key is down in immediate mode. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXInput.html#Ogre_1_1GLXInputd1">Ogre::GLXInput</a>, <a class="el" href="classOgre_1_1SDLInput.html#Ogre_1_1SDLInputd4">Ogre::SDLInput</a>, and <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8b0">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8b5" doxytag="Ogre::InputReader::keyChanged" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::keyChanged </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>key</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>down</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8b1" doxytag="Ogre::InputReader::mouseMoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::mouseMoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates mouse moved or dragged events depending if any button is pressed. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a20" doxytag="Ogre::InputReader::removeCursorMoveListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::removeCursorMoveListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>c</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a mouse motion listener to the cursor object. 
-<p>
-This keeps the <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object hidden.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SDLInputa14" doxytag="Ogre::InputReader::setBufferedInput" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::InputReader::setBufferedInput </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>keys</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>mouse</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Win32Input8.html#Ogre_1_1Win32Input8a12">Ogre::Win32Input8</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8b3" doxytag="Ogre::InputReader::triggerMouseButton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::triggerMouseButton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>nMouseCode</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>mousePressed</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates mouse pressed, released, and clicked events. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8a14" doxytag="Ogre::InputReader::useBufferedInput" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputReader::useBufferedInput </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pEventQueue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>keys</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>mouse</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the reader to use buffered input and update the passed in queue. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The default behaviour of the input reader is simply to capture the current state of the mouse / keyboard on demand. An alternative is to use buffered input where all events are registered on a queue. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Input8p6" doxytag="Ogre::InputReader::mBufferedKeysDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8x0">BufferedKeysDownSet</a> <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p6">Ogre::InputReader::mBufferedKeysDown</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00338">338</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p1" doxytag="Ogre::InputReader::mCursor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Cursor.html">Cursor</a>* <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p1">Ogre::InputReader::mCursor</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal <a class="el" href="classOgre_1_1Cursor.html">Cursor</a> object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a mathematical representation of where the cursor is, it does not draw a cursor. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd>CursorGuiElement. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00323">323</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p2" doxytag="Ogre::InputReader::mEventQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>* <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p2">Ogre::InputReader::mEventQueue</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> is used for buffered input support. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00326">326</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p0" doxytag="Ogre::InputReader::mModifiers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p0">Ogre::InputReader::mModifiers</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g. 
-<p>
-shift/alt). 
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00315">315</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p5" doxytag="Ogre::InputReader::mMouseState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1MouseState.html">MouseState</a> <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p5">Ogre::InputReader::mMouseState</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The mouse state in immediate mode. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00334">334</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p3" doxytag="Ogre::InputReader::mUseBufferedKeys" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p3">Ogre::InputReader::mUseBufferedKeys</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Wether to use buffering input support - buffering support relies on using an <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd>class <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00331">331</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Input8p4" doxytag="Ogre::InputReader::mUseBufferedMouse" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1InputReader.html#Ogre_1_1Win32Input8p4">Ogre::InputReader::mUseBufferedMouse</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Wether to use buffering input support - buffering support relies on using an <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a>. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd>class <a class="el" href="classOgre_1_1EventQueue.html">EventQueue</a> </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreInput_8h-source.html#l00331">331</a> of file <a class="el" href="OgreInput_8h-source.html">OgreInput.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreInput_8h-source.html">OgreInput.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBspLevel_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBspLevel_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,202 +1,0 @@
-<html>
-<head>
-<title>OgreBspLevel.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBspLevel.h</h1><a href="OgreBspLevel_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef _BspLevel_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define _BspLevel_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreResource_8h.html">OgreResource.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreStaticFaceGroup_8h.html">OgreStaticFaceGroup.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreSceneManager_8h.html">OgreSceneManager.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreBspNode_8h.html">OgreBspNode.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreHardwareBufferManager_8h.html">OgreHardwareBufferManager.h</a>"</span>
-00034 <span class="preprocessor">#include "<a class="code" href="OgreDefaultHardwareBufferManager_8h.html">OgreDefaultHardwareBufferManager.h</a>"</span>
-00035 <span class="preprocessor">#include "<a class="code" href="OgreQuake3Level_8h.html">OgreQuake3Level.h</a>"</span>
-00036 
-00037 
-00038 <span class="keyword">namespace </span>Ogre {
-00039 
-<a name="l00053"></a><a class="code" href="classOgre_1_1BspLevel.html">00053</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Resource.html">Resource</a>
-00054     {
-<a name="l00055"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLeveln0">00055</a>         <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1BspSceneManager.html">BspSceneManager</a>;
-00056     <span class="keyword">public</span>:
-00058         <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela0">BspLevel</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
-00059             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual = <span class="keyword">false</span>, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader = 0);
-00060         <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela1">~BspLevel</a>();
-00061 
-00063         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela2">isLeafVisible</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* from, <span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* to) <span class="keyword">const</span>;
-00064 
-00066         <span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela3">getRootNode</a>(<span class="keywordtype">void</span>);
-00067 
-00071         <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela4">findLeaf</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; point) <span class="keyword">const</span>;
-00072 
-00076         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela5">_notifyObjectMoved</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov, 
-00077             <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; pos);
-00079         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela6">_notifyObjectDetached</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov);
-<a name="l00081"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela7">00081</a>         <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela7">getLeafStart</a>(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> &amp;mRootNode[<a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp3">mLeafStart</a>]; }
-<a name="l00083"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela8">00083</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevela8">getNumLeaves</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp2">mNumLeaves</a>; }
-00084 
-00086         <span class="keyword">static</span> size_t <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevele0">calculateLoadingStages</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; levelName);
-00087 
-00089     <span class="keyword">protected</span>:
-00091         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb0">loadImpl</a>(<span class="keywordtype">void</span>);
-00093         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb1">unloadImpl</a>(<span class="keywordtype">void</span>);
-00095         size_t <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb2">calculateSize</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-<a name="l00102"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp0">00102</a>         <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* mRootNode;
-<a name="l00103"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp1">00103</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp1">mNumNodes</a>;
-<a name="l00104"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp2">00104</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp2">mNumLeaves</a>;
-<a name="l00105"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp3">00105</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp3">mLeafStart</a>; <span class="comment">// the index at which leaf nodes begin</span>
-00106 
-<a name="l00114"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html">00114</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html">BspVertex</a>
-00115         {
-<a name="l00116"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo0">00116</a>             <span class="keywordtype">float</span> position[3];
-<a name="l00117"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo1">00117</a>             <span class="keywordtype">float</span> normal[3];
-<a name="l00118"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo2">00118</a>             <span class="keywordtype">int</span> colour;
-<a name="l00119"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo3">00119</a>             <span class="keywordtype">float</span> <a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo3">texcoords</a>[2];
-<a name="l00120"></a><a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo4">00120</a>             <span class="keywordtype">float</span> <a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html#Ogre_1_1BspLevel_1_1BspVertexo4">lightmap</a>[2];
-00121         };
-00122         <span class="comment">/*</span>
-00124 <span class="comment">        BspVertex* mVertices;</span>
-00125 <span class="comment">        int mNumVertices;</span>
-00126 <span class="comment">        */</span>
-<a name="l00128"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp4">00128</a>         <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* mVertexData;
-00129 
-<a name="l00133"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp5">00133</a>         <span class="keywordtype">int</span>* <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp5">mLeafFaceGroups</a>;
-<a name="l00134"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp6">00134</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp6">mNumLeafFaceGroups</a>;
-00135 
-<a name="l00137"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp7">00137</a>         <a class="code" href="structOgre_1_1StaticFaceGroup.html">StaticFaceGroup</a>* <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp7">mFaceGroups</a>;
-<a name="l00138"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp8">00138</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp8">mNumFaceGroups</a>;
-00139 
-00140 
-00141         <span class="comment">/*</span>
-00143 <span class="comment">        int* mElements;</span>
-00144 <span class="comment">        int mNumElements;</span>
-00145 <span class="comment">        */</span>
-00146 
-<a name="l00148"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp9">00148</a>         size_t mNumIndexes;
-00149         <span class="comment">// system-memory buffer</span>
-<a name="l00150"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp10">00150</a>         <a class="code" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp10">mIndexes</a>;
-00151 
-<a name="l00153"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp11">00153</a>         <a class="code" href="structOgre_1_1BspNode_1_1Brush.html">BspNode::Brush</a> *<a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp11">mBrushes</a>;
-00154 
-<a name="l00156"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp12">00156</a>         std::vector&lt;ViewPoint&gt; <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp12">mPlayerStarts</a>;
-00157 
-00159         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb3">loadQuake3Level</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Quake3Level.html">Quake3Level</a>&amp; q3lvl);
-<a name="l00175"></a><a class="code" href="structOgre_1_1BspLevel_1_1VisData.html">00175</a>         <span class="keyword">struct </span><a class="code" href="structOgre_1_1BspLevel_1_1VisData.html">VisData</a>
-00176         {
-<a name="l00177"></a><a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao0">00177</a>             <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *<a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao0">tableData</a>;
-<a name="l00178"></a><a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao1">00178</a>             <span class="keywordtype">int</span> <a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao1">numClusters</a>;            <span class="comment">// Number of clusters, therefore number of rows</span>
-<a name="l00179"></a><a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao2">00179</a>             <span class="keywordtype">int</span> <a class="code" href="structOgre_1_1BspLevel_1_1VisData.html#Ogre_1_1BspLevel_1_1VisDatao2">rowLength</a>;                <span class="comment">// Length in bytes of each row (num clusters / 8 rounded up)</span>
-00180         };
-00181 
-<a name="l00182"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp13">00182</a>         <a class="code" href="structOgre_1_1BspLevel_1_1VisData.html">VisData</a> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp13">mVisData</a>;
-00183 
-00184 
-00186         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb4">loadEntities</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Quake3Level.html">Quake3Level</a>&amp; q3lvl);
-00187 
-<a name="l00188"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx0">00188</a>         <span class="keyword">typedef</span> std::map&lt;const MovableObject*, std::list&lt;BspNode*&gt; &gt; <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx0">MovableToNodeMap</a>;
-<a name="l00190"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp14">00190</a>         <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx0">MovableToNodeMap</a> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp14">mMovableToNodeMap</a>;
-00191 
-00192         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb5">tagNodesWithMovable</a>(<a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* node, <span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; pos);
-00193 
-00194         <span class="comment">// Storage of patches </span>
-<a name="l00195"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx1">00195</a>         <span class="keyword">typedef</span> std::map&lt;int, PatchSurface*&gt; <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx1">PatchMap</a>;
-<a name="l00196"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp15">00196</a>         <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelx1">PatchMap</a> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp15">mPatches</a>;
-00197         <span class="comment">// Total number of vertices required for all patches</span>
-<a name="l00198"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp16">00198</a>         size_t <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp16">mPatchVertexCount</a>;
-00199         <span class="comment">// Total number of indexes required for all patches</span>
-<a name="l00200"></a><a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp17">00200</a>         size_t <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelp17">mPatchIndexCount</a>;
-00201 
-00202         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb6">initQuake3Patches</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Quake3Level.html">Quake3Level</a> &amp; q3lvl, <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* decl);
-00203         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb7">buildQuake3Patches</a>(size_t vertOffset, size_t indexOffset);
-00204 
-00205         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspLevel.html#Ogre_1_1BspLevelb8">quakeVertexToBspVertex</a>(<span class="keyword">const</span> <a class="code" href="structbsp__vertex__t.html">bsp_vertex_t</a>* src, <a class="code" href="structOgre_1_1BspLevel_1_1BspVertex.html">BspVertex</a>* dest);
-00206 
-00207 
-00208     };
-<a name="l00215"></a><a class="code" href="classOgre_1_1BspLevelPtr.html">00215</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;BspLevel&gt; 
-00216     {
-00217     <span class="keyword">public</span>:
-<a name="l00218"></a><a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra0">00218</a>         <a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra0">BspLevelPtr</a>() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a>&gt;() {}
-<a name="l00219"></a><a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra1">00219</a>         <span class="keyword">explicit</span> <a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra0">BspLevelPtr</a>(<a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a>* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a>&gt;(rep) {}
-<a name="l00220"></a><a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra2">00220</a>         <a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra0">BspLevelPtr</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a>&gt;(r) {} 
-<a name="l00221"></a><a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra3">00221</a>         <a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra0">BspLevelPtr</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1BspLevel.html">BspLevel</a>&gt;()
-00222         {
-00223             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00224             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00225             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00226             pRep = static_cast&lt;BspLevel*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00227             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00228             <span class="keywordflow">if</span> (pUseCount)
-00229             {
-00230                 ++(*pUseCount);
-00231             }
-00232         }
-00233 
-<a name="l00235"></a><a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra4">00235</a>         <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a>&amp; <a class="code" href="classOgre_1_1BspLevelPtr.html#Ogre_1_1BspLevelPtra4">operator=</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r)
-00236         {
-00237             <span class="keywordflow">if</span> (pRep == static_cast&lt;BspLevel*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
-00238                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00239             <a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a>();
-00240             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00241             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00242             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00243             pRep = static_cast&lt;BspLevel*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00244             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00245             <span class="keywordflow">if</span> (pUseCount)
-00246             {
-00247                 ++(*pUseCount);
-00248             }
-00249             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00250         }
-00251     };
-00252 
-00253 }
-00254 
-00255 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Ray-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Ray-members.html	(revision 657)
+++ 	(revision )
@@ -1,41 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Ray Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya6">getDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya4">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya7">getPoint</a>(Real t) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya9">intersects</a>(const Plane &amp;p) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya10">intersects</a>(const PlaneBoundedVolume &amp;p) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya11">intersects</a>(const Sphere &amp;s) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya12">intersects</a>(const AxisAlignedBox &amp;box) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Rayp1">mDirection</a></td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Rayp0">mOrigin</a></td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya8">operator *</a>(Real t) const </td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya0">Ray</a>()</td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya1">Ray</a>(const Vector3 &amp;origin, const Vector3 &amp;direction)</td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya5">setDirection</a>(const Vector3 &amp;dir)</td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya3">setOrigin</a>(const Vector3 &amp;origin)</td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Ray.html#Ogre_1_1Raya2">~Ray</a>()</td><td><a class="el" href="classOgre_1_1Ray.html">Ogre::Ray</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:18 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLATIFSInit_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLATIFSInit_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,66 +1,0 @@
-<html>
-<head>
-<title>OgreGLATIFSInit.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLATIFSInit.h</h1><a href="OgreGLATIFSInit_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">    ATI fragment shader Extension header file.</span>
-00003 <span class="comment">    setup by NFZ</span>
-00004 <span class="comment">    extracted from ATI 8500 SDK</span>
-00005 <span class="comment"></span>
-00006 <span class="comment">** GL_ATI_fragment_shader</span>
-00007 <span class="comment">**</span>
-00008 <span class="comment">** Support:</span>
-00009 <span class="comment">**   Rage 128 * based  : Not Supported</span>
-00010 <span class="comment">**   Radeon   * based  : Not Supported</span>
-00011 <span class="comment">**   R200     * based  : Supported</span>
-00012 <span class="comment">**   R200 : 8500, 9000, 9100, 9200</span>
-00013 <span class="comment">**   also works on R300 but pointless since ARBFP1.0 supported</span>
-00014 <span class="comment">*/</span>
-00015 
-00016 
-00017 <span class="preprocessor">#ifndef _GL_ATI_FRAGMENT_SHADER_H_</span>
-00018 <span class="preprocessor"></span><span class="preprocessor">#define _GL_ATI_FRAGMENT_SHADER_H_</span>
-00019 <span class="preprocessor"></span>
-00020 <span class="preprocessor">#include "<a class="code" href="OgreGLSupport_8h.html">OgreGLSupport.h</a>"</span>
-00021 
-00022 <span class="comment">// ATI_fragment_program functions</span>
-<a name="l00023"></a><a class="code" href="OgreGLATIFSInit_8h.html#a0">00023</a> <span class="keyword">extern</span> PFNGLGENFRAGMENTSHADERSATIPROC        <a class="code" href="OgreGLATIFSInit_8h.html#a0">glGenFragmentShadersATI_ptr</a>;
-<a name="l00024"></a><a class="code" href="OgreGLATIFSInit_8h.html#a1">00024</a> <span class="keyword">extern</span> PFNGLBINDFRAGMENTSHADERATIPROC        <a class="code" href="OgreGLATIFSInit_8h.html#a1">glBindFragmentShaderATI_ptr</a>;
-<a name="l00025"></a><a class="code" href="OgreGLATIFSInit_8h.html#a2">00025</a> <span class="keyword">extern</span> PFNGLDELETEFRAGMENTSHADERATIPROC      <a class="code" href="OgreGLATIFSInit_8h.html#a2">glDeleteFragmentShaderATI_ptr</a>;
-<a name="l00026"></a><a class="code" href="OgreGLATIFSInit_8h.html#a3">00026</a> <span class="keyword">extern</span> PFNGLBEGINFRAGMENTSHADERATIPROC       <a class="code" href="OgreGLATIFSInit_8h.html#a3">glBeginFragmentShaderATI_ptr</a>;
-<a name="l00027"></a><a class="code" href="OgreGLATIFSInit_8h.html#a4">00027</a> <span class="keyword">extern</span> PFNGLENDFRAGMENTSHADERATIPROC         <a class="code" href="OgreGLATIFSInit_8h.html#a4">glEndFragmentShaderATI_ptr</a>;
-<a name="l00028"></a><a class="code" href="OgreGLATIFSInit_8h.html#a5">00028</a> <span class="keyword">extern</span> PFNGLPASSTEXCOORDATIPROC              <a class="code" href="OgreGLATIFSInit_8h.html#a5">glPassTexCoordATI_ptr</a>;
-<a name="l00029"></a><a class="code" href="OgreGLATIFSInit_8h.html#a6">00029</a> <span class="keyword">extern</span> PFNGLSAMPLEMAPATIPROC                 <a class="code" href="OgreGLATIFSInit_8h.html#a6">glSampleMapATI_ptr</a>;
-<a name="l00030"></a><a class="code" href="OgreGLATIFSInit_8h.html#a7">00030</a> <span class="keyword">extern</span> PFNGLCOLORFRAGMENTOP1ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a7">glColorFragmentOp1ATI_ptr</a>;
-<a name="l00031"></a><a class="code" href="OgreGLATIFSInit_8h.html#a8">00031</a> <span class="keyword">extern</span> PFNGLCOLORFRAGMENTOP2ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a8">glColorFragmentOp2ATI_ptr</a>;
-<a name="l00032"></a><a class="code" href="OgreGLATIFSInit_8h.html#a9">00032</a> <span class="keyword">extern</span> PFNGLCOLORFRAGMENTOP3ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a9">glColorFragmentOp3ATI_ptr</a>;
-<a name="l00033"></a><a class="code" href="OgreGLATIFSInit_8h.html#a10">00033</a> <span class="keyword">extern</span> PFNGLALPHAFRAGMENTOP1ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a10">glAlphaFragmentOp1ATI_ptr</a>;
-<a name="l00034"></a><a class="code" href="OgreGLATIFSInit_8h.html#a11">00034</a> <span class="keyword">extern</span> PFNGLALPHAFRAGMENTOP2ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a11">glAlphaFragmentOp2ATI_ptr</a>;
-<a name="l00035"></a><a class="code" href="OgreGLATIFSInit_8h.html#a12">00035</a> <span class="keyword">extern</span> PFNGLALPHAFRAGMENTOP3ATIPROC          <a class="code" href="OgreGLATIFSInit_8h.html#a12">glAlphaFragmentOp3ATI_ptr</a>;
-<a name="l00036"></a><a class="code" href="OgreGLATIFSInit_8h.html#a13">00036</a> <span class="keyword">extern</span> PFNGLSETFRAGMENTSHADERCONSTANTATIPROC <a class="code" href="OgreGLATIFSInit_8h.html#a13">glSetFragmentShaderConstantATI_ptr</a>;
-00037 
-00038 <span class="keywordtype">bool</span> <a class="code" href="OgreGLATIFSInit_8h.html#a14">InitATIFragmentShaderExtensions</a>(<a class="code" href="classOgre_1_1GLSupport.html">Ogre::GLSupport</a>&amp; glSupport);
-00039 
-00040 <span class="preprocessor">#endif  //_GL_ATI_FRAGMENT_SHADER_H_</span>
-00041 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreAnimation_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreAnimation_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,150 +1,0 @@
-<html>
-<head>
-<title>OgreAnimation.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreAnimation.h</h1><a href="OgreAnimation_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __Animation_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __Animation_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreIteratorWrappers_8h.html">OgreIteratorWrappers.h</a>"</span>
-00032 
-<a name="l00033"></a><a class="code" href="namespaceOgre.html">00033</a> <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00045"></a><a class="code" href="classOgre_1_1Animation.html">00045</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Animation
-00046     {
-00047 
-00048     <span class="keyword">public</span>:
-<a name="l00050"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw6">00050</a>         <span class="keyword">enum</span> InterpolationMode
-00051         {
-00053             IM_LINEAR,
-00055             IM_SPLINE
-00056         };
-00057 
-<a name="l00059"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw7">00059</a>         <span class="keyword">enum</span> RotationInterpolationMode
-00060         {
-00064             RIM_LINEAR,
-00068             RIM_SPHERICAL
-00069         };
-00074         Animation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a420">Real</a> length);
-00075         <span class="keyword">virtual</span> ~Animation();
-00076 
-00078         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getName(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00079 
-00081         <a class="code" href="namespaceOgre.html#a420">Real</a> getLength(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00082 
-00087         <a class="code" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a>* createTrack(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle);
-00088 
-00097         <a class="code" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a>* createTrack(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle, <a class="code" href="classOgre_1_1Node.html">Node</a>* node);
-00098 
-00100         <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumTracks(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00101 
-00103         <a class="code" href="classOgre_1_1AnimationTrack.html">AnimationTrack</a>* getTrack(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle) <span class="keyword">const</span>;
-00104 
-00105 
-00107         <span class="keywordtype">void</span> destroyTrack(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle);
-00108 
-00110         <span class="keywordtype">void</span> destroyAllTracks(<span class="keywordtype">void</span>);
-00111 
-00122         <span class="keywordtype">void</span> apply(<a class="code" href="namespaceOgre.html#a420">Real</a> timePos, <a class="code" href="namespaceOgre.html#a420">Real</a> weight = 1.0, <span class="keywordtype">bool</span> accumulate = <span class="keyword">false</span>, 
-00123             <a class="code" href="namespaceOgre.html#a420">Real</a> scale = 1.0f);
-00124 
-00135         <span class="keywordtype">void</span> apply(<a class="code" href="classOgre_1_1Skeleton.html">Skeleton</a>* skeleton, <a class="code" href="namespaceOgre.html#a420">Real</a> timePos, <a class="code" href="namespaceOgre.html#a420">Real</a> weight = 1.0, 
-00136             <span class="keywordtype">bool</span> accumulate = <span class="keyword">false</span>, <a class="code" href="namespaceOgre.html#a420">Real</a> scale = 1.0f);
-00137 
-00150         <span class="keywordtype">void</span> setInterpolationMode(InterpolationMode im);
-00151 
-00156         InterpolationMode getInterpolationMode(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00167         <span class="keywordtype">void</span> setRotationInterpolationMode(RotationInterpolationMode im);
-00168 
-00173         RotationInterpolationMode getRotationInterpolationMode(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00174 
-00175         <span class="comment">// Methods for setting the defaults</span>
-00182 <span class="comment"></span>        <span class="keyword">static</span> <span class="keywordtype">void</span> setDefaultInterpolationMode(InterpolationMode im);
-00183 
-00185         <span class="keyword">static</span> InterpolationMode getDefaultInterpolationMode(<span class="keywordtype">void</span>);
-00186 
-00193         <span class="keyword">static</span> <span class="keywordtype">void</span> setDefaultRotationInterpolationMode(RotationInterpolationMode im);
-00194 
-00196         <span class="keyword">static</span> RotationInterpolationMode getDefaultRotationInterpolationMode(<span class="keywordtype">void</span>);
-00197 
-<a name="l00198"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw0">00198</a>         <span class="keyword">typedef</span> std::map&lt;unsigned short, AnimationTrack*&gt; <a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw0">TrackList</a>;
-<a name="l00199"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw1">00199</a>         <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1ConstMapIterator.html">ConstMapIterator&lt;TrackList&gt;</a> <a class="code" href="classOgre_1_1ConstMapIterator.html">TrackIterator</a>;
-00200 
-00202         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw0">TrackList</a>&amp; _getTrackList(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00203 
-<a name="l00205"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationa17">00205</a>         <a class="code" href="classOgre_1_1ConstMapIterator.html">TrackIterator</a> getTrackIterator(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00206 <span class="keyword">        </span>{ <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1ConstMapIterator.html">TrackIterator</a>(mTrackList.begin(), mTrackList.end()); }
-00207         
-00217         <span class="keywordtype">void</span> optimise(<span class="keywordtype">void</span>);
-00218         
-00219 
-00220 
-00221     <span class="keyword">protected</span>:
-<a name="l00223"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationp0">00223</a>         <a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationw0">TrackList</a> mTrackList;
-<a name="l00224"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationp1">00224</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mName;
-00225 
-<a name="l00226"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationp2">00226</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mLength;
-00227 
-<a name="l00228"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationp3">00228</a>         InterpolationMode mInterpolationMode;
-<a name="l00229"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationp4">00229</a>         RotationInterpolationMode mRotationInterpolationMode;
-00230 
-<a name="l00231"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationt0">00231</a>         <span class="keyword">static</span> InterpolationMode msDefaultInterpolationMode;
-<a name="l00232"></a><a class="code" href="classOgre_1_1Animation.html#Ogre_1_1Animationt1">00232</a>         <span class="keyword">static</span> RotationInterpolationMode msDefaultRotationInterpolationMode;
-00233 
-00234         
-00235     };
-00236 
-00237 
-00238 
-00239 }
-00240 
-00241 
-00242 <span class="preprocessor">#endif</span>
-00243 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:41 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileSystemArchive.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileSystemArchive.html	(revision 657)
+++ 	(revision )
@@ -1,958 +1,0 @@
-<html>
-<head>
-<title>Ogre::FileSystemArchive class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>Ogre::FileSystemArchive Class Reference</h1>Specialisation of the <a class="el" href="classOgre_1_1Archive.html">Archive</a> class to allow reading of files from filesystem folders / directories.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::FileSystemArchive:
-<p><center><img src="classOgre_1_1FileSystemArchive.png" usemap="#Ogre::FileSystemArchive_map" border="0" alt=""></center>
-<map name="Ogre::FileSystemArchive_map">
-<area href="classOgre_1_1Archive.html" alt="Ogre::Archive" shape="rect" coords="0,0,153,24">
-</map>
-<a href="classOgre_1_1FileSystemArchive-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea0">FileSystemArchive</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;archType)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea1">~FileSystemArchive</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea2">isCaseSensitive</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileSystemArchivea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea3">load</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This initializes all the internal data of the class. </dd></dl>
-<dl compact><dt><b>Warning:</b></dt><dd>Do not call this function directly, it is ment to be used only by the <a class="el" href="classOgre_1_1ArchiveManager.html">ArchiveManager</a> class.</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea4">unload</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Warning:</b></dt><dd>Do not call this function directly, it is ment to be used only by the <a class="el" href="classOgre_1_1ArchiveManager.html">ArchiveManager</a> class.</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea5">open</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Note:</b></dt><dd>There is no equivalent 'close' method; the returned stream controls the lifecycle of this file operation. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>filename</em>&nbsp;</td><td>The fully qualified name of the file </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which can be used to read / write the file. If the file is not present, returns a null shared pointer.</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea6">list</a> (bool recursive=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Note:</b></dt><dd>This method only returns filenames, you can also retrieve other information using listFileInfo. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of filenames matching the criteria, all are fully qualified</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea7">listFileInfo</a> (bool recursive=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of structures detailing quite a lot of information about all the files in the archive.</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea8">find</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool recursive=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Note:</b></dt><dd>This method only returns filenames, you can also retrieve other information using findFileInfo. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to search for; wildcards (*) are allowed </td></tr>
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of filenames matching the criteria, all are fully qualified</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea9">findFileInfo</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool recursive=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to search for; wildcards (*) are allowed </td></tr>
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file information structures for all files matching the criteria.</dd></dl>
-  <a href="#Ogre_1_1FileSystemArchivea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivea10">exists</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileSystemArchivea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivea11">getName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the name of this archive.  <a href="#Ogre_1_1ZipArchivea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivea12">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the type code of this <a class="el" href="classOgre_1_1Archive.html">Archive</a>.  <a href="#Ogre_1_1ZipArchivea12"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::deque&lt; <a class="el" href="namespaceOgre.html#a426">String</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivex0">DirectoryStack</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Directory stack of previous directories.  <a href="#Ogre_1_1FileSystemArchivex0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchiveb0">findFiles</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool recursive, <a class="el" href="namespaceOgre.html#a535">StringVector</a> *simpleList, <a class="el" href="namespaceOgre.html#a2">FileInfoList</a> *detailList, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;currentDir="")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to retrieve all files in a directory matching pattern.  <a href="#Ogre_1_1FileSystemArchiveb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchiveb1">changeDirectory</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;dir) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to change the current directory.  <a href="#Ogre_1_1FileSystemArchiveb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchiveb2">pushDirectory</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;dir) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to change directory and push the current directory onto a stack.  <a href="#Ogre_1_1FileSystemArchiveb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchiveb3">popDirectory</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to pop a previous directory off the stack and change to it.  <a href="#Ogre_1_1FileSystemArchiveb3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep0">mBasePath</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Base path; actually the same as mName, but for clarity.  <a href="#Ogre_1_1FileSystemArchivep0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivex0">DirectoryStack</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep1">mDirectoryStack</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep2">mTmpPath</a> [OGRE_MAX_PATH]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">temporary C-string to retrieve paths  <a href="#Ogre_1_1FileSystemArchivep2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep2">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Archive.html">Archive</a> name.  <a href="#Ogre_1_1ZipArchivep2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep3">mType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Archive.html">Archive</a> type code.  <a href="#Ogre_1_1ZipArchivep3"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of the <a class="el" href="classOgre_1_1Archive.html">Archive</a> class to allow reading of files from filesystem folders / directories. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFileSystem_8h-source.html#l00038">38</a> of file <a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileSystemArchivex0" doxytag="Ogre::FileSystemArchive::DirectoryStack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::deque&lt;<a class="el" href="namespaceOgre.html#a426">String</a>&gt; <a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivex0">Ogre::FileSystemArchive::DirectoryStack</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-Directory stack of previous directories. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFileSystem_8h-source.html#l00047">47</a> of file <a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea0" doxytag="Ogre::FileSystemArchive::FileSystemArchive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> Ogre::FileSystemArchive::FileSystemArchive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>archType</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea1" doxytag="Ogre::FileSystemArchive::~FileSystemArchive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::FileSystemArchive::~<a class="el" href="classOgre_1_1FileSystemArchive.html">FileSystemArchive</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
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-      </table>
-    </td>
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-<p>
-    </td>
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-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileSystemArchiveb1" doxytag="Ogre::FileSystemArchive::changeDirectory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::changeDirectory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dir</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
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-      &nbsp;
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-    <td>
-
-<p>
-Utility method to change the current directory. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea10" doxytag="Ogre::FileSystemArchive::exists" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::FileSystemArchive::exists </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-      &nbsp;
-    </td>
-    <td>
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-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea10">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea8" doxytag="Ogre::FileSystemArchive::find" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> Ogre::FileSystemArchive::find </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>recursive</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>This method only returns filenames, you can also retrieve other information using findFileInfo. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to search for; wildcards (*) are allowed </td></tr>
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of filenames matching the criteria, all are fully qualified</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea9">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea9" doxytag="Ogre::FileSystemArchive::findFileInfo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> Ogre::FileSystemArchive::findFileInfo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>recursive</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to search for; wildcards (*) are allowed </td></tr>
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file information structures for all files matching the criteria.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea11">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchiveb0" doxytag="Ogre::FileSystemArchive::findFiles" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::findFiles </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>recursive</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a535">StringVector</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>simpleList</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a2">FileInfoList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>detailList</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>currentDir</em> = ""</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to retrieve all files in a directory matching pattern. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>File pattern </td></tr>
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether to cascade down directories </td></tr>
-    <tr><td valign=top><em>simpleList</em>&nbsp;</td><td>Populated if retrieving a simple list </td></tr>
-    <tr><td valign=top><em>detailList</em>&nbsp;</td><td>Populated if retrieving a detailed list </td></tr>
-    <tr><td valign=top><em>currentDir</em>&nbsp;</td><td>The current directory relative to the base of the archive, for file naming </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchivea11" doxytag="Ogre::FileSystemArchive::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Archive::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the name of this archive. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreArchive_8h-source.html#l00096">96</a> of file <a class="el" href="OgreArchive_8h-source.html">OgreArchive.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchivea12" doxytag="Ogre::FileSystemArchive::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Archive::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return the type code of this <a class="el" href="classOgre_1_1Archive.html">Archive</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreArchive_8h-source.html#l00172">172</a> of file <a class="el" href="OgreArchive_8h-source.html">OgreArchive.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea2" doxytag="Ogre::FileSystemArchive::isCaseSensitive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::FileSystemArchive::isCaseSensitive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea3">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea6" doxytag="Ogre::FileSystemArchive::list" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> Ogre::FileSystemArchive::list </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>recursive</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>This method only returns filenames, you can also retrieve other information using listFileInfo. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of filenames matching the criteria, all are fully qualified</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea7">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea7" doxytag="Ogre::FileSystemArchive::listFileInfo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> Ogre::FileSystemArchive::listFileInfo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>recursive</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>recursive</em>&nbsp;</td><td>Whether all paths of the archive are searched (if the archive has a concept of that) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of structures detailing quite a lot of information about all the files in the archive.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea8">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea3" doxytag="Ogre::FileSystemArchive::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This initializes all the internal data of the class. </dd></dl>
-<dl compact><dt><b>Warning:</b></dt><dd>Do not call this function directly, it is ment to be used only by the <a class="el" href="classOgre_1_1ArchiveManager.html">ArchiveManager</a> class.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea4">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea5" doxytag="Ogre::FileSystemArchive::open" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> Ogre::FileSystemArchive::open </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>There is no equivalent 'close' method; the returned stream controls the lifecycle of this file operation. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>filename</em>&nbsp;</td><td>The fully qualified name of the file </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> which can be used to read / write the file. If the file is not present, returns a null shared pointer.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea6">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchiveb3" doxytag="Ogre::FileSystemArchive::popDirectory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::popDirectory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to pop a previous directory off the stack and change to it. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchiveb2" doxytag="Ogre::FileSystemArchive::pushDirectory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::pushDirectory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dir</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to change directory and push the current directory onto a stack. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivea4" doxytag="Ogre::FileSystemArchive::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileSystemArchive::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Warning:</b></dt><dd>Do not call this function directly, it is ment to be used only by the <a class="el" href="classOgre_1_1ArchiveManager.html">ArchiveManager</a> class.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1Archivea5">Ogre::Archive</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileSystemArchivep0" doxytag="Ogre::FileSystemArchive::mBasePath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep0">Ogre::FileSystemArchive::mBasePath</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Base path; actually the same as mName, but for clarity. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFileSystem_8h-source.html#l00044">44</a> of file <a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivep1" doxytag="Ogre::FileSystemArchive::mDirectoryStack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivex0">DirectoryStack</a> <a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep1">Ogre::FileSystemArchive::mDirectoryStack</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFileSystem_8h-source.html#l00048">48</a> of file <a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchivep2" doxytag="Ogre::FileSystemArchive::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep2">Ogre::Archive::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Archive.html">Archive</a> name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreArchive_8h-source.html#l00080">80</a> of file <a class="el" href="OgreArchive_8h-source.html">OgreArchive.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileSystemArchivep2" doxytag="Ogre::FileSystemArchive::mTmpPath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> char <a class="el" href="classOgre_1_1FileSystemArchive.html#Ogre_1_1FileSystemArchivep2">Ogre::FileSystemArchive::mTmpPath</a>[OGRE_MAX_PATH]<code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-temporary C-string to retrieve paths 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreFileSystem_8h-source.html#l00052">52</a> of file <a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipArchivep3" doxytag="Ogre::FileSystemArchive::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep3">Ogre::Archive::mType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Archive.html">Archive</a> type code. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreArchive_8h-source.html#l00082">82</a> of file <a class="el" href="OgreArchive_8h-source.html">OgreArchive.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreFileSystem_8h-source.html">OgreFileSystem.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:28 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLSLProgramFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGLSLProgramFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,78 +1,0 @@
-<html>
-<head>
-<title>OgreGLSLProgramFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLSLProgramFactory.h</h1><a href="OgreGLSLProgramFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.stevestreeting.com/ogre/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/gpl.html.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 
-00027 <span class="preprocessor">#ifndef __GLSLProgramFactory_H__</span>
-00028 <span class="preprocessor"></span><span class="preprocessor">#define __GLSLProgramFactory_H__</span>
-00029 <span class="preprocessor"></span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreHighLevelGpuProgramManager_8h.html">OgreHighLevelGpuProgramManager.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreGLSLExtSupport_8h.html">OgreGLSLExtSupport.h</a>"</span>
-00032 
-00033 <span class="keyword">namespace </span>Ogre
-00034 {
-<a name="l00036"></a><a class="code" href="classOgre_1_1GLSLProgramFactory.html">00036</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLSLProgramFactory.html">GLSLProgramFactory</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1HighLevelGpuProgramFactory.html">HighLevelGpuProgramFactory</a>
-00037     {
-00038     <span class="keyword">protected</span>:
-00039     <span class="keyword">public</span>:
-00040         <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactorya0">GLSLProgramFactory</a>(<span class="keywordtype">void</span>);
-00041         <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactorya1">~GLSLProgramFactory</a>(<span class="keywordtype">void</span>);
-00043         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactorya2">getLanguage</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00045         <a class="code" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>* <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactorya3">create</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, 
-00046             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
-00047             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader);
-00048         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactorya4">destroy</a>(<a class="code" href="classOgre_1_1HighLevelGpuProgram.html">HighLevelGpuProgram</a>* prog);
-00049 
-00050     <span class="keyword">private</span>:
-<a name="l00051"></a><a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactoryr0">00051</a>         <a class="code" href="classOgre_1_1GLSLLinkProgramManager.html">GLSLLinkProgramManager</a>* <a class="code" href="classOgre_1_1GLSLProgramFactory.html#Ogre_1_1GLSLProgramFactoryr0">mLinkProgramManager</a>;
-00052 
-00053     };
-00054 }
-00055 
-00056 <span class="preprocessor">#endif // __GLSLProgramFactory_H__</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdColour-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdColour-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextAreaOverlayElement::CmdColour Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html">Ogre::TextAreaOverlayElement::CmdColour</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html#Ogre_1_1TextAreaOverlayElement_1_1CmdColoura0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html">Ogre::TextAreaOverlayElement::CmdColour</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html#Ogre_1_1TextAreaOverlayElement_1_1CmdColoura1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdColour.html">Ogre::TextAreaOverlayElement::CmdColour</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:35 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html	(revision 657)
+++ 	(revision )
@@ -1,130 +1,0 @@
-<html>
-<head>
-<title>Ogre::GpuProgramParameters::IntConstantEntry struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GpuProgramParameters::IntConstantEntry Struct Reference</h1>Int parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html#Ogre_1_1GpuProgramParameters_1_1IntConstantEntrya0">IntConstantEntry</a> ()</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html#Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo0">val</a> [4]</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html#Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo1">isSet</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Int parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not. 
-<p>
-This allows us to filter out constant entries which have not been set by the renderer and may actually be being used internally by the program. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00316">316</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GpuProgramParameters_1_1IntConstantEntrya0" doxytag="Ogre::GpuProgramParameters::IntConstantEntry::IntConstantEntry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GpuProgramParameters::IntConstantEntry::IntConstantEntry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00320">320</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo1" doxytag="Ogre::GpuProgramParameters::IntConstantEntry::isSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html#Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo1">Ogre::GpuProgramParameters::IntConstantEntry::isSet</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00319">319</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo0" doxytag="Ogre::GpuProgramParameters::IntConstantEntry::val" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structOgre_1_1GpuProgramParameters_1_1IntConstantEntry.html#Ogre_1_1GpuProgramParameters_1_1IntConstantEntryo0">Ogre::GpuProgramParameters::IntConstantEntry::val</a>[4]
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGpuProgram_8h-source.html#l00318">318</a> of file <a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:35 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppApplicationObject_8h-source.html
===================================================================
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+++ 	(revision )
@@ -1,213 +1,0 @@
-<html>
-<head>
-<title>OgreRefAppApplicationObject.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefAppApplicationObject.h</h1><a href="OgreRefAppApplicationObject_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of the OGRE Reference Application, a layer built</span>
-00004 <span class="comment">on top of OGRE(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __REFAPP_APPLICATIONOBJECT_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __REFAPP_APPLICATIONOBJECT_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreRefAppPrerequisites_8h.html">OgreRefAppPrerequisites.h</a>"</span>
-00029 
-<a name="l00030"></a><a class="code" href="namespaceOgreRefApp.html">00030</a> <span class="keyword">namespace </span>OgreRefApp {
-00031 
-<a name="l00042"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html">00042</a>     <span class="keyword">class </span><a class="code" href="OgreRefAppPrerequisites_8h.html#a0">_OgreRefAppExport</a> ApplicationObject : <span class="keyword">public</span> UserDefinedObject
-00043     {
-00044     <span class="keyword">protected</span>:
-00045         <span class="comment">// Visual component</span>
-<a name="l00046"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">00046</a>         SceneNode* mSceneNode;
-<a name="l00047"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">00047</a>         Entity* mEntity;
-00048 
-<a name="l00050"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">00050</a>         dBody* mOdeBody;
-<a name="l00052"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">00052</a>         dMass mMass;
-00053 
-00054 
-<a name="l00056"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">00056</a>         <span class="keyword">typedef</span> std::list&lt;dGeom*&gt; <a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a>;
-<a name="l00057"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">00057</a>         <a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> mCollisionProxies;
-00058 
-00059 
-<a name="l00060"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">00060</a>         <span class="keywordtype">bool</span> mDynamicsEnabled;
-<a name="l00061"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">00061</a>         <span class="keywordtype">bool</span> mReenableIfInteractedWith;
-<a name="l00062"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">00062</a>         <span class="keywordtype">bool</span> mCollisionEnabled;
-00063 
-<a name="l00064"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">00064</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mBounceCoeffRestitution;
-<a name="l00065"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">00065</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mBounceVelocityThreshold;
-<a name="l00066"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">00066</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mSoftness;
-<a name="l00067"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">00067</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mFriction;
-<a name="l00068"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">00068</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mLinearVelDisableThreshold;
-<a name="l00069"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">00069</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mAngularVelDisableThreshold;
-<a name="l00070"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">00070</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mDisableTime;
-<a name="l00071"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">00071</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mDisableTimeEnd;
-00072 
-00073         <span class="comment">// Set up method, must override</span>
-00074         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setUp(<span class="keyword">const</span> String&amp; name) = 0;
-00076         <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateCollisionProxies(<span class="keywordtype">void</span>);
-00077 
-00079         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> testCollidePlaneBounds(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* wf);
-00080 
-00082         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setEntityQueryFlags(<span class="keywordtype">void</span>);
-00083 
-00084     <span class="keyword">public</span>:
-00085         ApplicationObject(<span class="keyword">const</span> String&amp; name);
-00086         <span class="keyword">virtual</span> ~ApplicationObject();
-00087 
-00089         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setPosition(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; vec);
-00091         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setPosition(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00093         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setOrientation(<span class="keyword">const</span> Quaternion&amp; orientation);
-00095         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getPosition(<span class="keywordtype">void</span>);
-00097         <span class="keyword">virtual</span> <span class="keyword">const</span> Quaternion&amp; getOrientation(<span class="keywordtype">void</span>);
-00098 
-00100         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _updateFromDynamics(<span class="keywordtype">void</span>);
-00101 
-00103         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isCollisionEnabled(<span class="keywordtype">void</span>);
-00109         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isDynamicsEnabled(<span class="keywordtype">void</span>);
-00135         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setDynamicsDisableThreshold(<a class="code" href="namespaceOgre.html#a420">Real</a> linearSq, <a class="code" href="namespaceOgre.html#a420">Real</a> angularSq, <a class="code" href="namespaceOgre.html#a420">Real</a> overTime);
-00136 
-00137         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setCollisionEnabled(<span class="keywordtype">bool</span> enabled);
-00151         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setDynamicsEnabled(<span class="keywordtype">bool</span> enabled, <span class="keywordtype">bool</span> reEnableOnInteraction = <span class="keyword">false</span>);
-00152 
-00165         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setBounceParameters(<a class="code" href="namespaceOgre.html#a420">Real</a> restitutionValue, <a class="code" href="namespaceOgre.html#a420">Real</a> velocityThreshold);
-00167         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getBounceRestitutionValue(<span class="keywordtype">void</span>);
-00169         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getBounceVelocityThreshold(<span class="keywordtype">void</span>);
-00170 
-00178         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSoftness(<a class="code" href="namespaceOgre.html#a420">Real</a> softness);
-00180         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getSoftness(<span class="keywordtype">void</span>);
-00181 
-00190         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setFriction(<a class="code" href="namespaceOgre.html#a420">Real</a> friction);
-00192         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getFriction(<span class="keywordtype">void</span>);
-00199         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addForce(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; direction, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; atPosition = Vector3::ZERO);
-00206         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addForce(<a class="code" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="code" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="code" href="namespaceOgre.html#a420">Real</a> dir_z, 
-00207             <a class="code" href="namespaceOgre.html#a420">Real</a> pos_x = 0, <a class="code" href="namespaceOgre.html#a420">Real</a> pos_y = 0, <a class="code" href="namespaceOgre.html#a420">Real</a> pos_z = 0);
-00214         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addForceWorldSpace(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; direction, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; atPosition = Vector3::ZERO);
-00221         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addForceWorldSpace(<a class="code" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="code" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="code" href="namespaceOgre.html#a420">Real</a> dir_z, 
-00222         <a class="code" href="namespaceOgre.html#a420">Real</a> pos_x, <a class="code" href="namespaceOgre.html#a420">Real</a> pos_y, <a class="code" href="namespaceOgre.html#a420">Real</a> pos_z);
-00227         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addTorque(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; direction);
-00232         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addTorque(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00237         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addTorqueWorldSpace(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; direction);
-00242         <span class="keyword">virtual</span> <span class="keywordtype">void</span> addTorqueWorldSpace(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00243 
-00251         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> testCollide(ApplicationObject* otherObj);
-00252 
-00260         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> testCollide(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* wf);
-00261 
-<a name="l00263"></a><a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">00263</a>         <span class="keyword">struct </span><a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">CollisionInfo</a>
-00264         {
-<a name="l00266"></a><a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html#OgreRefApp_1_1ApplicationObject_1_1CollisionInfoo0">00266</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> position;
-<a name="l00268"></a><a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html#OgreRefApp_1_1ApplicationObject_1_1CollisionInfoo1">00268</a>             <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> normal;
-<a name="l00270"></a><a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html#OgreRefApp_1_1ApplicationObject_1_1CollisionInfoo2">00270</a>             <a class="code" href="namespaceOgre.html#a420">Real</a> penetrationDepth;
-00271         };
-00274         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _notifyCollided(ApplicationObject* otherObj, <span class="keyword">const</span> <a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">CollisionInfo</a>&amp; info);
-00277         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _notifyCollided(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* wf, <span class="keyword">const</span> <a class="code" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">CollisionInfo</a>&amp; info);
-00280         SceneNode* getSceneNode(<span class="keywordtype">void</span>);
-00282         Entity* getEntity(<span class="keywordtype">void</span>);
-00284         dBody* getOdeBody(<span class="keywordtype">void</span>);
-00285 
-00294         <span class="keywordtype">void</span> setMassSphere(<a class="code" href="namespaceOgre.html#a420">Real</a> density, <a class="code" href="namespaceOgre.html#a420">Real</a> radius);
-00295 
-00304         <span class="keywordtype">void</span> setMassBox(<a class="code" href="namespaceOgre.html#a420">Real</a> density, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; dimensions, 
-00305             <span class="keyword">const</span> Quaternion&amp; orientation = Quaternion::IDENTITY);
-00306 
-00317         <span class="keywordtype">void</span> setMassCappedCylinder(<a class="code" href="namespaceOgre.html#a420">Real</a> density, <a class="code" href="namespaceOgre.html#a420">Real</a> length, <a class="code" href="namespaceOgre.html#a420">Real</a> width, 
-00318             <span class="keyword">const</span> Quaternion&amp; orientation = Quaternion::IDENTITY);
-00319 
-00325         <span class="keywordtype">void</span> setMassExpert(<a class="code" href="namespaceOgre.html#a420">Real</a> mass, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> center, <span class="keyword">const</span> Matrix3 inertia);
-00326 
-00328         <span class="keyword">const</span> dMass* getOdeMass(<span class="keywordtype">void</span>);
-00329 
-00336         <span class="keywordtype">void</span> setLinearVelocity(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; vel);
-00343         <span class="keywordtype">void</span> setLinearVelocity(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00349         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getLinearVelocity(<span class="keywordtype">void</span>);
-00350 
-00356         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getAngularVelocity(<span class="keywordtype">void</span>);
-00357 
-00364         <span class="keywordtype">void</span> setAngularVelocity(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; vel);
-00371         <span class="keywordtype">void</span> setAngularVelocity(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00372 
-00380         <span class="keyword">virtual</span> <span class="keywordtype">void</span> translate(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; d);
-00387         <span class="keyword">virtual</span> <span class="keywordtype">void</span> translate(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00388 
-00396         <span class="keyword">virtual</span> <span class="keywordtype">void</span> translateWorldSpace(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; d);
-00403         <span class="keyword">virtual</span> <span class="keywordtype">void</span> translateWorldSpace(<a class="code" href="namespaceOgre.html#a420">Real</a> x, <a class="code" href="namespaceOgre.html#a420">Real</a> y, <a class="code" href="namespaceOgre.html#a420">Real</a> z);
-00404 
-00407         <span class="keyword">virtual</span> <span class="keywordtype">void</span> roll(<span class="keyword">const</span> Radian&amp; angle);
-00408 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-<a name="l00409"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">00409</a> <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> roll(<a class="code" href="namespaceOgre.html#a420">Real</a> angleunits) {
-00410             roll ( Angle(angleunits) );
-00411         }
-00412 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00413 <span class="preprocessor"></span>
-00416         <span class="keyword">virtual</span> <span class="keywordtype">void</span> pitch(<span class="keyword">const</span> Radian&amp; angle);
-00417 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-<a name="l00418"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">00418</a> <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> pitch(<a class="code" href="namespaceOgre.html#a420">Real</a> angleunits) {
-00419             pitch ( Angle(angleunits) );
-00420         }
-00421 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00422 <span class="preprocessor"></span>
-00425         <span class="keyword">virtual</span> <span class="keywordtype">void</span> yaw(<span class="keyword">const</span> Radian&amp; angle);
-00426 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-<a name="l00427"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">00427</a> <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> yaw(<a class="code" href="namespaceOgre.html#a420">Real</a> angleunits) {
-00428             yaw ( Angle(angleunits) );
-00429         }
-00430 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00431 <span class="preprocessor"></span>
-00434         <span class="keyword">virtual</span> <span class="keywordtype">void</span> rotate(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; axis, <span class="keyword">const</span> Radian&amp; angle);
-00435 <span class="preprocessor">#ifndef OGRE_FORCE_ANGLE_TYPES</span>
-<a name="l00436"></a><a class="code" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">00436</a> <span class="preprocessor"></span>        <span class="keyword">inline</span> <span class="keywordtype">void</span> rotate(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; axis, <a class="code" href="namespaceOgre.html#a420">Real</a> angleunits) {
-00437             rotate ( axis, Angle(angleunits) );
-00438         }
-00439 <span class="preprocessor">#endif//OGRE_FORCE_ANGLE_TYPES</span>
-00440 <span class="preprocessor"></span>
-00443         <span class="keyword">virtual</span> <span class="keywordtype">void</span> rotate(<span class="keyword">const</span> Quaternion&amp; q);
-00444 
-00445 
-00446     };
-00447 
-00448 
-00449 } <span class="comment">// namespace</span>
-00450 
-00451 <span class="preprocessor">#endif</span>
-00452 <span class="preprocessor"></span>
-00453 
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreWin32ErrorDialog_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreWin32ErrorDialog_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,76 +1,0 @@
-<html>
-<head>
-<title>OgreWin32ErrorDialog.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreWin32ErrorDialog.h</h1><a href="OgreWin32ErrorDialog_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __WIN32ERRORDIALOG_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __WIN32ERRORDIALOG_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html">OgreWin32Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreErrorDialog_8h.html">OgreErrorDialog.h</a>"</span>
-00030 <span class="preprocessor">#include "windows.h"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00035"></a><a class="code" href="classOgre_1_1Win32ErrorDialog.html">00035</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1Win32ErrorDialog.html">Win32ErrorDialog</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ErrorDialog.html">ErrorDialog</a>
-00036     {
-00037     <span class="keyword">public</span>:
-00038         <a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialoga0">Win32ErrorDialog</a>(HINSTANCE hInst);
-00043         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialoga1">display</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; errorMessage, <a class="code" href="namespaceOgre.html#a426">String</a> logName = <span class="stringliteral">""</span>);
-00044 
-00045     <span class="keyword">protected</span>:
-<a name="l00046"></a><a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialogp0">00046</a>         <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialogp0">mErrorMsg</a>;
-00048         <span class="keyword">static</span> BOOL CALLBACK <a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialogf0">DlgProc</a>(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam);
-00049 
-<a name="l00050"></a><a class="code" href="classOgre_1_1Win32ErrorDialog.html#Ogre_1_1Win32ErrorDialogp1">00050</a>         HINSTANCE mHInstance; <span class="comment">// HInstance of application, for dialog</span>
-00051 
-00052     };
-00053 }
-00054 
-00055 
-00056 
-00057 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PanelOverlayElementFactory.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PanelOverlayElementFactory.html	(revision 657)
+++ 	(revision )
@@ -1,163 +1,0 @@
-<html>
-<head>
-<title>Ogre::PanelOverlayElementFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PanelOverlayElementFactory Class Reference</h1>Factory for creating <a class="el" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a> instances.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::PanelOverlayElementFactory:
-<p><center><img src="classOgre_1_1PanelOverlayElementFactory.png" usemap="#Ogre::PanelOverlayElementFactory_map" border="0" alt=""></center>
-<map name="Ogre::PanelOverlayElementFactory_map">
-<area href="classOgre_1_1OverlayElementFactory.html" alt="Ogre::OverlayElementFactory" shape="rect" coords="0,0,213,24">
-</map>
-<a href="classOgre_1_1PanelOverlayElementFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya0">createOverlayElement</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;instanceName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1OverlayElementFactory.html">OverlayElementFactory</a>.  <a href="#Ogre_1_1PanelOverlayElementFactorya0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya1">getTypeName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1OverlayElementFactory.html">OverlayElementFactory</a>.  <a href="#Ogre_1_1PanelOverlayElementFactorya1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">destroyOverlayElement</a> (<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *pElement)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> which this factory created previously.  <a href="#Ogre_1_1TextAreaOverlayElementFactorya2"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Factory for creating <a class="el" href="classOgre_1_1PanelOverlayElement.html">PanelOverlayElement</a> instances. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00061">61</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementFactorya0" doxytag="Ogre::PanelOverlayElementFactory::createOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::PanelOverlayElementFactory::createOverlayElement </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>instanceName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1OverlayElementFactory.html">OverlayElementFactory</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya0">Ogre::OverlayElementFactory</a>.
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00065">65</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextAreaOverlayElementFactorya2" doxytag="Ogre::PanelOverlayElementFactory::destroyOverlayElement" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::OverlayElementFactory::destroyOverlayElement </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pElement</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys a <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> which this factory created previously. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00054">54</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PanelOverlayElementFactorya1" doxytag="Ogre::PanelOverlayElementFactory::getTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::PanelOverlayElementFactory::getTypeName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1OverlayElementFactory.html">OverlayElementFactory</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1OverlayElementFactorya2">Ogre::OverlayElementFactory</a>.
-<p>
-Definition at line <a class="el" href="OgreOverlayElementFactory_8h-source.html#l00070">70</a> of file <a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreOverlayElementFactory_8h-source.html">OgreOverlayElementFactory.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-<h1>OgreRenderTargetListener.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VertexData.html
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-<title>Ogre::VertexData class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::VertexData Class Reference</h1>Summary class collecting together vertex source information.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1VertexData-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa0">VertexData</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa1">~VertexData</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa2">clone</a> (bool copyData=true) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clones this vertex data, potentially including replicating any vertex buffers.  <a href="#Ogre_1_1VertexDataa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa3">prepareForShadowVolume</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Modifies the vertex data to be suitable for use for rendering shadow geometry.  <a href="#Ogre_1_1VertexDataa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa4">reorganiseBuffers</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *newDeclaration, const <a class="el" href="namespaceOgre.html#a552">BufferUsageList</a> &amp;bufferUsage)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reorganises the data in the vertex buffers according to the new vertex declaration passed in.  <a href="#Ogre_1_1VertexDataa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa5">reorganiseBuffers</a> (<a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *newDeclaration)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reorganises the data in the vertex buffers according to the new vertex declaration passed in.  <a href="#Ogre_1_1VertexDataa5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao0">vertexDeclaration</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Declaration of the vertex to be used in this operation.  <a href="#Ogre_1_1VertexDatao0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao1">vertexBufferBinding</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The vertex buffer bindings to be used.  <a href="#Ogre_1_1VertexDatao1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao2">vertexStart</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The base vertex index to start from.  <a href="#Ogre_1_1VertexDatao2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao3">vertexCount</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The number of vertices used in this operation.  <a href="#Ogre_1_1VertexDatao3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao4">hardwareShadowVolWBuffer</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Additional shadow volume vertex buffer storage.  <a href="#Ogre_1_1VertexDatao4"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatad0">VertexData</a> (const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> &amp;rhs)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Protected copy constructor, to prevent misuse.  <a href="#Ogre_1_1VertexDatad0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatad1">operator=</a> (const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> &amp;rhs)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Protected operator=, to prevent misuse.  <a href="#Ogre_1_1VertexDatad1"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Summary class collecting together vertex source information. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00039">39</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexDatad0" doxytag="Ogre::VertexData::VertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::VertexData::VertexData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
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-      </table>
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-
-<p>
-Protected copy constructor, to prevent misuse. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDataa0" doxytag="Ogre::VertexData::VertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::VertexData::VertexData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDataa1" doxytag="Ogre::VertexData::~VertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> Ogre::VertexData::~<a class="el" href="classOgre_1_1VertexData.html">VertexData</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-
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-    </td>
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-</table>
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-<p>
-    </td>
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-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexDataa2" doxytag="Ogre::VertexData::clone" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* Ogre::VertexData::clone </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>copyData</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-    <td>
-
-<p>
-Clones this vertex data, potentially including replicating any vertex buffers. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The caller is expected to delete the returned pointer when ready</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDatad1" doxytag="Ogre::VertexData::operator=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>&amp; Ogre::VertexData::operator= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    </td>
-    <td>
-
-<p>
-Protected operator=, to prevent misuse. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDataa3" doxytag="Ogre::VertexData::prepareForShadowVolume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> void Ogre::VertexData::prepareForShadowVolume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
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-    </td>
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-</table>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Modifies the vertex data to be suitable for use for rendering shadow geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Preparing vertex data to generate a shadow volume involves firstly ensuring that the vertex buffer containing the positions is a standalone vertex buffer, with no other components in it. This method will therefore break apart any existing vertex buffers if position is sharing a vertex buffer. Secondly, it will double the size of this vertex buffer so that there are 2 copies of the position data for the mesh. The first half is used for the original, and the second half is used for the 'extruded' version. The vertex count used to render will remain the same though, so as not to add any overhead to regular rendering of the object. Both copies of the position are required in one buffer because shadow volumes stretch from the original mesh to the extruded version. </dd></dl>
-<dl compact><dt><b></b></dt><dd>It's important to appreciate that this method can fundamentally change the structure of your vertex buffers, although in reality they will be new buffers. As it happens, if other objects are using the original buffers then they will be unaffected because the reference counting will keep them intact. However, if you have made any assumptions about the structure of the vertex data in the buffers of this object, you may have to rethink them. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDataa5" doxytag="Ogre::VertexData::reorganiseBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::VertexData::reorganiseBuffers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>newDeclaration</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reorganises the data in the vertex buffers according to the new vertex declaration passed in. 
-<p>
-Note that new vertex buffers are created and written to, so if the buffers being referenced by this vertex data object are also used by others, then the original buffers will not be damaged by this operation. Once this operation has completed, the new declaration passed in will overwrite the current one. This version of the method derives the buffer usages from the existing buffers, by using the 'most flexible' usage from the equivalent sources. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>newDeclaration</em>&nbsp;</td><td>The vertex declaration which will be used for the reorganised buffer state. Note that the new delcaration must not include any elements which do not already exist in the current declaration; you can drop elements by excluding them from the declaration if you wish, however.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDataa4" doxytag="Ogre::VertexData::reorganiseBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> void Ogre::VertexData::reorganiseBuffers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>newDeclaration</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a552">BufferUsageList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bufferUsage</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
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-    </td>
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-<p>
-Reorganises the data in the vertex buffers according to the new vertex declaration passed in. 
-<p>
-Note that new vertex buffers are created and written to, so if the buffers being referenced by this vertex data object are also used by others, then the original buffers will not be damaged by this operation. Once this operation has completed, the new declaration passed in will overwrite the current one. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>newDeclaration</em>&nbsp;</td><td>The vertex declaration which will be used for the reorganised buffer state. Note that the new delcaration must not include any elements which do not already exist in the current declaration; you can drop elements by excluding them from the declaration if you wish, however. </td></tr>
-    <tr><td valign=top><em>bufferUsages</em>&nbsp;</td><td>Vector of usage flags which indicate the usage options for each new vertex buffer created. The indexes of the entries must correspond to the buffer binding values referenced in the declaration.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1VertexDatao4" doxytag="Ogre::VertexData::hardwareShadowVolWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao4">Ogre::VertexData::hardwareShadowVolWBuffer</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Additional shadow volume vertex buffer storage. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This additional buffer is only used where we have prepared this <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> for use in shadow volume contruction, and where the current render system supports vertex programs. This buffer contains the 'w' vertex position component which will be used by that program to differentiate between extruded and non-extruded vertices. This 'w' component cannot be included in the original position buffer because DirectX does not allow 4-component positions in the fixed-function pipeline, and the original position buffer must still be usable for fixed-function rendering. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that we don't store any vertex declaration or vertex buffer binding here becuase this can be reused in the shadow algorithm. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00102">102</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDatao1" doxytag="Ogre::VertexData::vertexBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao1">Ogre::VertexData::vertexBufferBinding</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The vertex buffer bindings to be used. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that this is created for you on construction.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00057">57</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDatao3" doxytag="Ogre::VertexData::vertexCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao3">Ogre::VertexData::vertexCount</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The number of vertices used in this operation. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00061">61</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDatao0" doxytag="Ogre::VertexData::vertexDeclaration" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao0">Ogre::VertexData::vertexDeclaration</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Declaration of the vertex to be used in this operation. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that this is created for you on construction.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00053">53</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VertexDatao2" doxytag="Ogre::VertexData::vertexStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDatao2">Ogre::VertexData::vertexStart</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The base vertex index to start from. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreVertexIndexData_8h-source.html#l00059">59</a> of file <a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreVertexIndexData_8h-source.html">OgreVertexIndexData.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRotationAffectorFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRotationAffectorFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,75 +1,0 @@
-<html>
-<head>
-<title>OgreRotationAffectorFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRotationAffectorFactory.h</h1><a href="OgreRotationAffectorFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __RotationAffectorFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __RotationAffectorFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleAffectorFactory_8h.html">OgreParticleAffectorFactory.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreRotationAffector_8h.html">OgreRotationAffector.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00035"></a><a class="code" href="classOgre_1_1RotationAffectorFactory.html">00035</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> RotationAffectorFactory : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleAffectorFactory.html">ParticleAffectorFactory</a>
-00036     {
-<a name="l00038"></a><a class="code" href="classOgre_1_1RotationAffectorFactory.html#Ogre_1_1RotationAffectorFactoryd0">00038</a>         <a class="code" href="namespaceOgre.html#a426">String</a> getName()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"Rotator"</span>; }
-00039 
-<a name="l00041"></a><a class="code" href="classOgre_1_1RotationAffectorFactory.html#Ogre_1_1RotationAffectorFactoryd1">00041</a>         <a class="code" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>* createAffector(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys)
-00042         {
-00043             <a class="code" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>* p = <span class="keyword">new</span> <a class="code" href="classOgre_1_1RotationAffector.html">RotationAffector</a>(psys);
-00044             mAffectors.push_back(p);
-00045             <span class="keywordflow">return</span> p;
-00046         }
-00047     };
-00048 
-00049 
-00050 }
-00051 
-00052 <span class="preprocessor">#endif</span>
-00053 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VectorIterator.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1VectorIterator.html	(revision 657)
+++ 	(revision )
@@ -1,446 +1,0 @@
-<html>
-<head>
-<title> TemplateOgre::VectorIterator&lt; T &gt; class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::VectorIterator&lt; T &gt; Class Template Reference</h1>Wraps iteration over a vector.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1VectorIterator-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef T::value_type&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorw0">ValueType</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora0">VectorIterator</a> (typename T::iterator start, typename T::iterator end)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor.  <a href="#Ogre_1_1VectorIteratora0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora1">hasMoreElements</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if there are more items in the collection.  <a href="#Ogre_1_1VectorIteratora1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>T::value_type&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora2">getNext</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the next element in the collection, and advances to the next.  <a href="#Ogre_1_1VectorIteratora2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>T::value_type&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora3">peekNext</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the next element in the collection, without advancing to the next.  <a href="#Ogre_1_1VectorIteratora3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>T::pointer&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora4">peekNextPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the next element in the collection, without advancing to the next afterwards.  <a href="#Ogre_1_1VectorIteratora4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratora5">moveNext</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the iterator on one element.  <a href="#Ogre_1_1VectorIteratora5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratord0">VectorIterator</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Private constructor since only the parameterised constructor should be used.  <a href="#Ogre_1_1VectorIteratord0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>T::iterator&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorr0">mCurrent</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>T::iterator&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorr1">mEnd</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<h3>template&lt;class T&gt;<br>
- class Ogre::VectorIterator&lt; T &gt;</h3>
-
-Wraps iteration over a vector. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class is here just to allow clients to iterate over an internal vector of a class without having to have access to the vector itself (typically to iterate you need both the iterator and the end() iterator to test for the end condition, which is messy). No updates are allowed through this interface, it is purely for iterating and reading. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that like STL iterators, these iterators are only valid whilst no updates are made to the underlying collection. You should not attempt to use this iterator if a change is made to the collection. In fact, treat this iterator as a transient object, do NOT store it and try to use it repeatedly. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00047">47</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1VectorIteratorw0" doxytag="Ogre::VectorIterator::ValueType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> typedef T::value_type <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::<a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorw0">ValueType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00055">55</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1VectorIteratord0" doxytag="Ogre::VectorIterator::VectorIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::<a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [private]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Private constructor since only the parameterised constructor should be used. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00053">53</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratora0" doxytag="Ogre::VectorIterator::VectorIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::<a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">typename T::iterator&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>typename T::iterator&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructor. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Provide a start and end iterator to initialise. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00061">61</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-References <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">Ogre::VectorIterator&lt; T &gt;::mCurrent</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1VectorIteratora2" doxytag="Ogre::VectorIterator::getNext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> T::value_type <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::getNext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the next element in the collection, and advances to the next. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00073">73</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-References <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">Ogre::VectorIterator&lt; T &gt;::mCurrent</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratora1" doxytag="Ogre::VectorIterator::hasMoreElements" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::hasMoreElements </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if there are more items in the collection. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00067">67</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-References <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">Ogre::VectorIterator&lt; T &gt;::mCurrent</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratora5" doxytag="Ogre::VectorIterator::moveNext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::moveNext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the iterator on one element. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00088">88</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-References <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">Ogre::VectorIterator&lt; T &gt;::mCurrent</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratora3" doxytag="Ogre::VectorIterator::peekNext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> T::value_type <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::peekNext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the next element in the collection, without advancing to the next. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00078">78</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-References <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">Ogre::VectorIterator&lt; T &gt;::mCurrent</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratora4" doxytag="Ogre::VectorIterator::peekNextPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> T::pointer <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::peekNextPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the next element in the collection, without advancing to the next afterwards. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00083">83</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1VectorIteratorr0" doxytag="Ogre::VectorIterator::mCurrent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> T::iterator <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::<a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorr0">mCurrent</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00050">50</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.
-<p>
-Referenced by <a class="el" href="OgreIteratorWrappers_8h-source.html#l00073">Ogre::VectorIterator&lt; T &gt;::getNext()</a>, <a class="el" href="OgreIteratorWrappers_8h-source.html#l00067">Ogre::VectorIterator&lt; T &gt;::hasMoreElements()</a>, <a class="el" href="OgreIteratorWrappers_8h-source.html#l00088">Ogre::VectorIterator&lt; T &gt;::moveNext()</a>, <a class="el" href="OgreIteratorWrappers_8h-source.html#l00078">Ogre::VectorIterator&lt; T &gt;::peekNext()</a>, and <a class="el" href="OgreIteratorWrappers_8h-source.html#l00061">Ogre::VectorIterator&lt; T &gt;::VectorIterator()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1VectorIteratorr1" doxytag="Ogre::VectorIterator::mEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;class T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> T::iterator <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::VectorIterator</a>&lt; T &gt;::<a class="el" href="classOgre_1_1VectorIterator.html#Ogre_1_1VectorIteratorr1">mEnd</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreIteratorWrappers_8h-source.html#l00051">51</a> of file <a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppBall_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRefAppBall_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,74 +1,0 @@
-<html>
-<head>
-<title>OgreRefAppBall.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefAppBall.h</h1><a href="OgreRefAppBall_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of the OGRE Reference Application, a layer built</span>
-00004 <span class="comment">on top of OGRE(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __REFAPP_BALL_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __REFAPP_BALL_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreRefAppPrerequisites_8h.html">OgreRefAppPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreRefAppApplicationObject_8h.html">OgreRefAppApplicationObject.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>OgreRefApp {
-00032 
-<a name="l00033"></a><a class="code" href="classOgreRefApp_1_1Ball.html">00033</a>     <span class="keyword">class </span><a class="code" href="OgreRefAppPrerequisites_8h.html#a0">_OgreRefAppExport</a> Ball : <span class="keyword">public</span> <a class="code" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a>
-00034     {
-00035     <span class="keyword">protected</span>:
-<a name="l00036"></a><a class="code" href="classOgreRefApp_1_1Ball.html#OgreRefApp_1_1Ballp0">00036</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mRadius;
-00037         <span class="keywordtype">void</span> setUp(<span class="keyword">const</span> String&amp; name);
-00038     <span class="keyword">public</span>:
-00039         Ball(<span class="keyword">const</span> String&amp; name, <a class="code" href="namespaceOgre.html#a420">Real</a> radius);
-00040         ~Ball();
-00041 
-00042     };
-00043 
-00044 
-00045 }
-00046 
-00047 <span class="preprocessor">#endif</span>
-00048 <span class="preprocessor"></span>
-00049 
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1ApplicationObject-members.html
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-<html>
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-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::ApplicationObject Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">_notifyCollided</a>(ApplicationObject *otherObj, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada31">_notifyCollided</a>(SceneQuery::WorldFragment *wf, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta0">ApplicationObject</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada6">getOrientation</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada52">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">pitch</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada50">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">roll</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada56">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">rotate</a>(const Vector3 &amp;axis, Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada58">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a>(Real restitutionValue, Real velocityThreshold)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a>(bool enabled)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a>(Real linearSq, Real angularSq, Real overTime)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a>(bool enabled, bool reEnableOnInteraction=false)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a>(Real friction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a>(Real density, const Vector3 &amp;dimensions, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a>(Real density, Real length, Real width, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a>(Real mass, const Vector3 center, const Matrix3 inertia)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a>(Real density, Real radius)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada4">setOrientation</a>(const Quaternion &amp;orientation)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a>(Real softness)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjectb0">setUp</a>(const String &amp;name)=0</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a>(ApplicationObject *otherObj)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada46">translate</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">translate</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta0">UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada54">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">yaw</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta1">~ApplicationObject</a>()</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta1">~UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:11:32 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quake3Level.html
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-<html>
-<head>
-<title>Ogre::Quake3Level class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Quake3Level Class Reference</h1>Support for loading and extracting data from a Quake3 level file.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1Quake3Level-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela0">Quake3Level</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela1">loadHeaderFromStream</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;inStream)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Load just the header information from a Quake3 file.  <a href="#Ogre_1_1Quake3Levela1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela2">loadFromStream</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;inStream)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reads Quake3 bsp data from a stream as read from the file.  <a href="#Ogre_1_1Quake3Levela2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela3">extractLightmaps</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela4">initialise</a> (bool headerOnly=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function read the header and set up pointers.  <a href="#Ogre_1_1Quake3Levela4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela5">initialiseCounts</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function read the header and set up counters.  <a href="#Ogre_1_1Quake3Levela5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela6">initialisePointers</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function read the header and set up pointers.  <a href="#Ogre_1_1Quake3Levela6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela7">getLump</a> (int lumpType)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility function to return a pointer to a lump.  <a href="#Ogre_1_1Quake3Levela7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela8">getLumpSize</a> (int lumpType)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela9">dumpContents</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Debug method.  <a href="#Ogre_1_1Quake3Levela9"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo0">mChunk</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__header__t.html">bsp_header_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo1">mHeader</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo2">mLumpStart</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo3">mElements</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo4">mNumElements</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo5">mEntities</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo6">mNumEntities</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__model__t.html">bsp_model_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo7">mModels</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo8">mNumModels</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__node__t.html">bsp_node_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo9">mNodes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo10">mNumNodes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__leaf__t.html">bsp_leaf_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo11">mLeaves</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo12">mNumLeaves</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo13">mLeafFaces</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo14">mNumLeafFaces</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__plane__t.html">bsp_plane_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo15">mPlanes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo16">mNumPlanes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__face__t.html">bsp_face_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo17">mFaces</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo18">mNumFaces</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo19">mVertices</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo20">mNumVertices</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__shader__t.html">bsp_shader_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo21">mShaders</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo22">mNumShaders</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo23">mLightmaps</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo24">mNumLightmaps</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__vis__t.html">bsp_vis_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo25">mVis</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__brush__t.html">bsp_brush_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo26">mBrushes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo27">mNumBrushes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structbsp__brushside__t.html">bsp_brushside_t</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo28">mBrushSides</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo29">mNumBrushSides</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo30">mLeafBrushes</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo31">mNumLeafBrushes</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Support for loading and extracting data from a Quake3 level file. 
-<p>
-This class implements the required methods for opening Quake3 level files and extracting the pertinent data within. <a class="el" href="namespaceOgre.html">Ogre</a> supports BSP based levels through it's own <a class="el" href="classOgre_1_1BspLevel.html">BspLevel</a> class, which is not specific to any file format, so this class is here to source that data from the Quake3 format. Quake3 levels include far more than just data for rendering - typically the <b>leaves</b> of the tree are used for rendering, and <b>brushes,</b> are used to define convex hulls made of planes for collision detection. There are also <b>entities</b> which define non-visual elements like player start points, triggers etc and <b>models</b> which are used for movable scenery like doors and platforms. <b>Shaders</b> meanwhile are textures with extra effects and 'content flags' indicating special properties like water or lava. I will try to support as much of this as I can in <a class="el" href="namespaceOgre.html">Ogre</a>, but I won't duplicate the structure or necesarily use the same terminology. Quake3 is designed for a very specific purpose and code structure, whereas <a class="el" href="namespaceOgre.html">Ogre</a> is designed to be more flexible, so for example I'm likely to separate game-related properties like surface flags from the generics of materials in my implementation. This is a utility class only - a single call to loadFromChunk should be enough. You should not expect the state of this object to be consistent between calls, since it uses pointers to memory which may no longer be valid after the original call. This is why it has no accessor methods for reading it's internal state. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00059">59</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3Levela0" doxytag="Ogre::Quake3Level::Quake3Level" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::Quake3Level::Quake3Level </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3Levela9" doxytag="Ogre::Quake3Level::dumpContents" ></a><p>
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::dumpContents </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-Debug method. 
-<p>
-    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1Quake3Levela3" doxytag="Ogre::Quake3Level::extractLightmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::extractLightmaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
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-          <td class="md" nowrap valign="top"> void* Ogre::Quake3Level::getLump </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>lumpType</em>          </td>
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-Utility function to return a pointer to a lump. 
-<p>
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-<a class="anchor" name="Ogre_1_1Quake3Levela8" doxytag="Ogre::Quake3Level::getLumpSize" ></a><p>
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-          <td class="md" nowrap valign="top"> int Ogre::Quake3Level::getLumpSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>lumpType</em>          </td>
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-<a class="anchor" name="Ogre_1_1Quake3Levela4" doxytag="Ogre::Quake3Level::initialise" ></a><p>
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>headerOnly</em> = false          </td>
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-Utility function read the header and set up pointers. 
-<p>
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-<a class="anchor" name="Ogre_1_1Quake3Levela5" doxytag="Ogre::Quake3Level::initialiseCounts" ></a><p>
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::initialiseCounts </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Utility function read the header and set up counters. 
-<p>
-    </td>
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-<a class="anchor" name="Ogre_1_1Quake3Levela6" doxytag="Ogre::Quake3Level::initialisePointers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::initialisePointers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Utility function read the header and set up pointers. 
-<p>
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-<a class="anchor" name="Ogre_1_1Quake3Levela2" doxytag="Ogre::Quake3Level::loadFromStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::loadFromStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>inStream</em>          </td>
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-<p>
-Reads Quake3 bsp data from a stream as read from the file. 
-<p>
-Since ResourceManagers generally locate data in a variety of places they typically manipulate them as a chunk of data, rather than a file pointer since this is unsupported through compressed archives. Quake3 files are made up of a header (which contains version info and a table of the contents) and 17 'lumps' i.e. sections of data, the offsets to which are kept in the table of contents. The 17 types are predefined (You can find them in <a class="el" href="OgreQuake3Types_8h.html">OgreQuake3Types.h</a>)<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>inStream</em>&nbsp;</td><td>Stream containing Quake3 data </td></tr>
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-</dl>
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-<a class="anchor" name="Ogre_1_1Quake3Levela1" doxytag="Ogre::Quake3Level::loadHeaderFromStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3Level::loadHeaderFromStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>inStream</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<p>
-Load just the header information from a Quake3 file. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method loads just the header information from the Quake3 file, in order to estimate the loading time. </dd></dl>
-    </td>
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-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3Levelo26" doxytag="Ogre::Quake3Level::mBrushes" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__brush__t.html">bsp_brush_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo26">Ogre::Quake3Level::mBrushes</a>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00149">149</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__brushside__t.html">bsp_brushside_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo28">Ogre::Quake3Level::mBrushSides</a>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00152">152</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Quake3Levelo0" doxytag="Ogre::Quake3Level::mChunk" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo0">Ogre::Quake3Level::mChunk</a>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00108">108</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> int* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo3">Ogre::Quake3Level::mElements</a>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00114">114</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00117">117</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00135">135</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00111">111</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00155">155</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00129">129</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Quake3Levelo11" doxytag="Ogre::Quake3Level::mLeaves" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__leaf__t.html">bsp_leaf_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo11">Ogre::Quake3Level::mLeaves</a>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00126">126</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo23" doxytag="Ogre::Quake3Level::mLightmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> unsigned char* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo23">Ogre::Quake3Level::mLightmaps</a>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00144">144</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Quake3Levelo2" doxytag="Ogre::Quake3Level::mLumpStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> unsigned char* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo2">Ogre::Quake3Level::mLumpStart</a>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00112">112</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo7" doxytag="Ogre::Quake3Level::mModels" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__model__t.html">bsp_model_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo7">Ogre::Quake3Level::mModels</a>
-      </table>
-    </td>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00120">120</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo9" doxytag="Ogre::Quake3Level::mNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__node__t.html">bsp_node_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo9">Ogre::Quake3Level::mNodes</a>
-      </table>
-    </td>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00123">123</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo27" doxytag="Ogre::Quake3Level::mNumBrushes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo27">Ogre::Quake3Level::mNumBrushes</a>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00150">150</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo29" doxytag="Ogre::Quake3Level::mNumBrushSides" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo29">Ogre::Quake3Level::mNumBrushSides</a>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00153">153</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo4" doxytag="Ogre::Quake3Level::mNumElements" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo4">Ogre::Quake3Level::mNumElements</a>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00115">115</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo6" doxytag="Ogre::Quake3Level::mNumEntities" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo6">Ogre::Quake3Level::mNumEntities</a>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00118">118</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo18" doxytag="Ogre::Quake3Level::mNumFaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo18">Ogre::Quake3Level::mNumFaces</a>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00136">136</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo31" doxytag="Ogre::Quake3Level::mNumLeafBrushes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo31">Ogre::Quake3Level::mNumLeafBrushes</a>
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00156">156</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo14" doxytag="Ogre::Quake3Level::mNumLeafFaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo14">Ogre::Quake3Level::mNumLeafFaces</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00130">130</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo12" doxytag="Ogre::Quake3Level::mNumLeaves" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo12">Ogre::Quake3Level::mNumLeaves</a>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00127">127</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo24" doxytag="Ogre::Quake3Level::mNumLightmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo24">Ogre::Quake3Level::mNumLightmaps</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00145">145</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo8" doxytag="Ogre::Quake3Level::mNumModels" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo8">Ogre::Quake3Level::mNumModels</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00121">121</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo10" doxytag="Ogre::Quake3Level::mNumNodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo10">Ogre::Quake3Level::mNumNodes</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00124">124</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo16" doxytag="Ogre::Quake3Level::mNumPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo16">Ogre::Quake3Level::mNumPlanes</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00133">133</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo22" doxytag="Ogre::Quake3Level::mNumShaders" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo22">Ogre::Quake3Level::mNumShaders</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00142">142</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo20" doxytag="Ogre::Quake3Level::mNumVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo20">Ogre::Quake3Level::mNumVertices</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00139">139</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo15" doxytag="Ogre::Quake3Level::mPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__plane__t.html">bsp_plane_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo15">Ogre::Quake3Level::mPlanes</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00132">132</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo21" doxytag="Ogre::Quake3Level::mShaders" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__shader__t.html">bsp_shader_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo21">Ogre::Quake3Level::mShaders</a>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00141">141</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo19" doxytag="Ogre::Quake3Level::mVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__vertex__t.html">bsp_vertex_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo19">Ogre::Quake3Level::mVertices</a>
-      </table>
-    </td>
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-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00138">138</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3Levelo25" doxytag="Ogre::Quake3Level::mVis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structbsp__vis__t.html">bsp_vis_t</a>* <a class="el" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo25">Ogre::Quake3Level::mVis</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Level_8h-source.html#l00147">147</a> of file <a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3Level_8h-source.html">OgreQuake3Level.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:39 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePointEmitterFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgrePointEmitterFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,82 +1,0 @@
-<html>
-<head>
-<title>OgrePointEmitterFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgrePointEmitterFactory.h</h1><a href="OgrePointEmitterFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __PointEmitterFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __PointEmitterFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleEmitterFactory_8h.html">OgreParticleEmitterFactory.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgrePointEmitter_8h.html">OgrePointEmitter.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00039"></a><a class="code" href="classOgre_1_1PointEmitterFactory.html">00039</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> PointEmitterFactory : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleEmitterFactory.html">ParticleEmitterFactory</a>
-00040     {
-00041     <span class="keyword">protected</span>:
-00042 
-00043     <span class="keyword">public</span>:
-<a name="l00045"></a><a class="code" href="classOgre_1_1PointEmitterFactory.html#Ogre_1_1PointEmitterFactorya0">00045</a>         <a class="code" href="namespaceOgre.html#a426">String</a> getName()<span class="keyword"> const</span>
-00046 <span class="keyword">        </span>{ 
-00047             <span class="keywordflow">return</span> <span class="stringliteral">"Point"</span>; 
-00048         }
-00049 
-<a name="l00051"></a><a class="code" href="classOgre_1_1PointEmitterFactory.html#Ogre_1_1PointEmitterFactorya1">00051</a>         <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* createEmitter(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys) 
-00052         {
-00053             <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* emit = <span class="keyword">new</span> <a class="code" href="classOgre_1_1PointEmitter.html">PointEmitter</a>(psys);
-00054             mEmitters.push_back(emit);
-00055             <span class="keywordflow">return</span> emit;
-00056         }
-00057 
-00058     };
-00059 
-00060 }
-00061 
-00062 <span class="preprocessor">#endif</span>
-00063 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextureManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextureManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,88 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextureManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">createImpl</a>(const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)=0</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera5">createManual</a>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera6">createManual</a>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera7">enable32BitTextures</a>(bool setting=true)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera10">getDefaultNumMipmaps</a>()</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera8">isEnable32BitTextures</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">load</a>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">Ogre::ResourceManager::load</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera3">loadImage</a>(const String &amp;name, const String &amp;group, const Image &amp;img, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera4">loadRawData</a>(const String &amp;name, const String &amp;group, DataStreamPtr &amp;stream, ushort uWidth, ushort uHeight, PixelFormat format, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">mDefaultNumMipmaps</a></td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">mIs32Bit</a></td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a>(ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera0">ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps</a>(size_t num)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a>(size_t bytes)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera0">TextureManager</a>(bool enable32Bit=true)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera1">~ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera1">~TextureManager</a>()</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PlaneBoundedVolumeListSceneQuery.html
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-<html>
-<head>
-<title>Ogre::PlaneBoundedVolumeListSceneQuery class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::PlaneBoundedVolumeListSceneQuery Class Reference</h1>Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a plane-bounded volume.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::PlaneBoundedVolumeListSceneQuery:
-<p><center><img src="classOgre_1_1PlaneBoundedVolumeListSceneQuery.png" usemap="#Ogre::PlaneBoundedVolumeListSceneQuery_map" border="0" alt=""></center>
-<map name="Ogre::PlaneBoundedVolumeListSceneQuery_map">
-<area href="classOgre_1_1RegionSceneQuery.html" alt="Ogre::RegionSceneQuery" shape="rect" coords="156,56,458,80">
-<area href="classOgre_1_1SceneQuery.html" alt="Ogre::SceneQuery" shape="rect" coords="0,0,302,24">
-<area href="classOgre_1_1SceneQueryListener.html" alt="Ogre::SceneQueryListener" shape="rect" coords="312,0,614,24">
-<area href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html" alt="Ogre::DefaultPlaneBoundedVolumeListSceneQuery" shape="rect" coords="156,168,458,192">
-<area href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html" alt="Ogre::OctreePlaneBoundedVolumeListSceneQuery" shape="rect" coords="156,224,458,248">
-</map>
-<a href="classOgre_1_1PlaneBoundedVolumeListSceneQuery-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a>, 
-<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries.  <a href="#Ogre_1_1TerrainRaySceneQueryw5">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya0">PlaneBoundedVolumeListSceneQuery</a> (<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *mgr)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya1">~PlaneBoundedVolumeListSceneQuery</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya2">setVolumes</a> (const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;volumes)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the volume which is to be used for this query.  <a href="#Ogre_1_1PlaneBoundedVolumeListSceneQuerya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQuerya3">getVolumes</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the volume which is being used for this query.  <a href="#Ogre_1_1PlaneBoundedVolumeListSceneQuerya3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya4">execute</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Executes the query, returning the results back in one list.  <a href="#Ogre_1_1SphereSceneQuerya4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya5">execute</a> (<a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *listener)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Executes the query and returns each match through a listener interface.  <a href="#Ogre_1_1SphereSceneQuerya5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya6">getLastResults</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.  <a href="#Ogre_1_1SphereSceneQuerya6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears the results of the last query execution.  <a href="#Ogre_1_1SphereSceneQuerya7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya8">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *first)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya9">queryResult</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *fragment)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Self-callback in order to deal with execute which returns collection.  <a href="#Ogre_1_1SphereSceneQuerya9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a> (unsigned long mask)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mask for results of this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the current mask for this query.  <a href="#Ogre_1_1TerrainRaySceneQuerya14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a> (enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> wft)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.  <a href="#Ogre_1_1TerrainRaySceneQuerya15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current world fragment types to be returned from the query.  <a href="#Ogre_1_1TerrainRaySceneQuerya16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the types of world fragments this query supports.  <a href="#Ogre_1_1TerrainRaySceneQuerya17"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQueryp0">mVolumes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">mLastResult</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialises the <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> class for querying within a plane-bounded volume. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00281">281</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::WorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">Ogre::SceneQuery::WorldFragmentType</a><code> [inherited]</code>
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-This type can be used by collaborating applications &amp; SceneManagers to agree on the type of world geometry to be returned from queries. 
-<p>
-Not all these types will be supported by all SceneManagers; once the application has decided which <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it. <dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0" doxytag="WFT_NONE" ></a>WFT_NONE</em>&nbsp;</td><td>
-Return no world geometry hits at all. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1" doxytag="WFT_PLANE_BOUNDED_REGION" ></a>WFT_PLANE_BOUNDED_REGION</em>&nbsp;</td><td>
-Return pointers to convex plane-bounded regions. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2" doxytag="WFT_SINGLE_INTERSECTION" ></a>WFT_SINGLE_INTERSECTION</em>&nbsp;</td><td>
-Return a single intersection point (typically <a class="el" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a> only). </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3" doxytag="WFT_CUSTOM_GEOMETRY" ></a>WFT_CUSTOM_GEOMETRY</em>&nbsp;</td><td>
-Custom geometry as defined by the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4" doxytag="WFT_RENDER_OPERATION" ></a>WFT_RENDER_OPERATION</em>&nbsp;</td><td>
-General <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> structure. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00073">73</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya0" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::PlaneBoundedVolumeListSceneQuery" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::PlaneBoundedVolumeListSceneQuery::PlaneBoundedVolumeListSceneQuery </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mgr</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
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-
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-<p>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya1" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::~PlaneBoundedVolumeListSceneQuery" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::PlaneBoundedVolumeListSceneQuery::~<a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">PlaneBoundedVolumeListSceneQuery</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
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-<p>
-    </td>
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-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya7" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::clearResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::RegionSceneQuery::clearResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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-
-<p>
-Clears the results of the last query execution. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You only need to call this if you specifically want to free up the memory used by this object to hold the last query results. This object clears the results itself when executing and when destroying itself. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::execute" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::RegionSceneQuery::execute </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
-        </tr>
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-    </td>
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-      &nbsp;
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-    <td>
-
-<p>
-Executes the query and returns each match through a listener interface. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that this method does not store the results of the query internally so does not update the 'last result' value. This means that this version of execute is more lightweight and therefore more efficient than the version which returns the results as a collection. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1DefaultSphereSceneQuery.html#Ogre_1_1DefaultSphereSceneQuerya2">Ogre::DefaultSphereSceneQuery</a>, <a class="el" href="classOgre_1_1DefaultPlaneBoundedVolumeListSceneQuery.html#Ogre_1_1DefaultPlaneBoundedVolumeListSceneQuerya2">Ogre::DefaultPlaneBoundedVolumeListSceneQuery</a>, <a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya2">Ogre::DefaultAxisAlignedBoxSceneQuery</a>, <a class="el" href="classOgre_1_1OctreeSphereSceneQuery.html#Ogre_1_1OctreeSphereSceneQuerya2">Ogre::OctreeSphereSceneQuery</a>, <a class="el" href="classOgre_1_1OctreePlaneBoundedVolumeListSceneQuery.html#Ogre_1_1OctreePlaneBoundedVolumeListSceneQuerya2">Ogre::OctreePlaneBoundedVolumeListSceneQuery</a>, and <a class="el" href="classOgre_1_1OctreeAxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQuerya2">Ogre::OctreeAxisAlignedBoxSceneQuery</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya4" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::execute" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::execute </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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-
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Executes the query, returning the results back in one list. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method executes the scene query as configured, gathers the results into one structure and returns a reference to that structure. These results will also persist in this query object until the next query is executed, or <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults()</a> is called. An more lightweight version of this method that returns results through a listener is also available. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya6" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getLastResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>&amp; Ogre::RegionSceneQuery::getLastResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-      &nbsp;
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-    <td>
-
-<p>
-Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya14" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getQueryMask" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::SceneQuery::getQueryMask </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-
-<p>
-Returns the current mask for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya17" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getSupportedWorldFragmentTypes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual const std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt;* Ogre::SceneQuery::getSupportedWorldFragmentTypes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-    <td>
-
-<p>
-Returns the types of world fragments this query supports. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00152">152</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya3" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getVolumes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>&amp; Ogre::PlaneBoundedVolumeListSceneQuery::getVolumes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
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-<p>
-Gets the volume which is being used for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya16" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::getWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> Ogre::SceneQuery::getWorldFragmentType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-<p>
-Gets the current world fragment types to be returned from the query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya9" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fragment</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-
-<p>
-Self-callback in order to deal with execute which returns collection. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera2">Ogre::SceneQueryListener</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SphereSceneQuerya8" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::RegionSceneQuery::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>first</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Self-callback in order to deal with execute which returns collection. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera1">Ogre::SceneQueryListener</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya13" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setQueryMask" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setQueryMask </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mask</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the mask for results of this query. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to set a 'mask' to limit the results of this query to certain types of result. The actual meaning of this value is up to the application; basically <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances will only be returned from this query if a bitwise AND operation between this mask value and the <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">MovableObject::getQueryFlags</a> value is non-zero. The application will have to decide what each of the bits means. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQuerya2" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setVolumes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::PlaneBoundedVolumeListSceneQuery::setVolumes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>volumes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
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-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the volume which is to be used for this query. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQuerya15" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::setWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::SceneQuery::setWorldFragmentType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">enum <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wft</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The application receiving the world geometry is expected to know what to do with it; inevitably this means that the application must have knowledge of at least some of the structures used by the custom <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The default setting is WFT_NONE. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SphereSceneQueryp1" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mLastResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1SceneQueryResult.html">SceneQueryResult</a>* <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">Ogre::RegionSceneQuery::mLastResult</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00204">204</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp4" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mParentSceneMgr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">Ogre::SceneQuery::mParentSceneMgr</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00113">113</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp5" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mQueryMask" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">Ogre::SceneQuery::mQueryMask</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp6" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mSupportedWorldFragments" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a>&gt; <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">Ogre::SceneQuery::mSupportedWorldFragments</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00115">115</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PlaneBoundedVolumeListSceneQueryp0" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mVolumes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> <a class="el" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQueryp0">Ogre::PlaneBoundedVolumeListSceneQuery::mVolumes</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00284">284</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRaySceneQueryp7" doxytag="Ogre::PlaneBoundedVolumeListSceneQuery::mWorldFragmentType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> <a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">Ogre::SceneQuery::mWorldFragmentType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00116">116</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:26 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.html	(revision 657)
+++ 	(revision )
@@ -1,122 +1,0 @@
-<html>
-<head>
-<title>Ogre::BorderPanelOverlayElement::CmdBorderTopUV class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BorderPanelOverlayElement::CmdBorderTopUV Class Reference</h1>Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>).  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::BorderPanelOverlayElement::CmdBorderTopUV:
-<p><center><img src="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.png" usemap="#Ogre::BorderPanelOverlayElement::CmdBorderTopUV_map" border="0" alt=""></center>
-<map name="Ogre::BorderPanelOverlayElement::CmdBorderTopUV_map">
-<area href="classOgre_1_1ParamCommand.html" alt="Ogre::ParamCommand" shape="rect" coords="0,0,316,24">
-</map>
-<a href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUVa0">doGet</a> (const void *target) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUV.html#Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUVa1">doSet</a> (void *target, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;val)</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Command object for specifying texture coordinates for the border (see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBorderPanelOverlayElement_8h-source.html#l00198">198</a> of file <a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUVa0" doxytag="Ogre::BorderPanelOverlayElement::CmdBorderTopUV::doGet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::BorderPanelOverlayElement::CmdBorderTopUV::doGet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const void *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1BorderPanelOverlayElement_1_1CmdBorderTopUVa1" doxytag="Ogre::BorderPanelOverlayElement::CmdBorderTopUV::doSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::BorderPanelOverlayElement::CmdBorderTopUV::doSet </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>target</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>val</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda1">Ogre::ParamCommand</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreBorderPanelOverlayElement_8h-source.html">OgreBorderPanelOverlayElement.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElementFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BorderPanelOverlayElementFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BorderPanelOverlayElementFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html">Ogre::BorderPanelOverlayElementFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya0">createOverlayElement</a>(const String &amp;instanceName)</td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html">Ogre::BorderPanelOverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">destroyOverlayElement</a>(OverlayElement *pElement)</td><td><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html#Ogre_1_1BorderPanelOverlayElementFactorya1">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1BorderPanelOverlayElementFactory.html">Ogre::BorderPanelOverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:36 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PanelOverlayElementFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1PanelOverlayElementFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::PanelOverlayElementFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1PanelOverlayElementFactory.html">Ogre::PanelOverlayElementFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya0">createOverlayElement</a>(const String &amp;instanceName)</td><td><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html">Ogre::PanelOverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1OverlayElementFactory.html#Ogre_1_1TextAreaOverlayElementFactorya2">destroyOverlayElement</a>(OverlayElement *pElement)</td><td><a class="el" href="classOgre_1_1OverlayElementFactory.html">Ogre::OverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html#Ogre_1_1PanelOverlayElementFactorya1">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1PanelOverlayElementFactory.html">Ogre::PanelOverlayElementFactory</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:36 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AnimationTrack-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1AnimationTrack-members.html	(revision 657)
+++ 	(revision )
@@ -1,56 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::AnimationTrack Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka16">_keyFrameDataChanged</a>(void) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka0">AnimationTrack</a>(Animation *parent)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka1">AnimationTrack</a>(Animation *parent, Node *targetNode)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka10">apply</a>(Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka13">applyToNode</a>(Node *node, Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackb0">buildInterpolationSplines</a>(void) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka6">createKeyFrame</a>(Real timePos)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka11">getAssociatedNode</a>(void) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka9">getInterpolatedKeyFrame</a>(Real timeIndex) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka4">getKeyFrame</a>(unsigned short index) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka5">getKeyFramesAtTime</a>(Real timePos, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka3">getNumKeyFrames</a>(void) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka15">getUseShortestRotationPath</a>() const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka17">hasNonZeroKeyFrames</a>(void) const </td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackx0">KeyFrameList</a> typedef</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp0">mKeyFrames</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp1">mMaxKeyFrameTime</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp2">mParent</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp5">mPositionSpline</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp7">mRotationSpline</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp6">mScaleSpline</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp4">mSplineBuildNeeded</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp3">mTargetNode</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTrackp8">mUseShortestRotationPath</a></td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [mutable, protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka18">optimise</a>(void)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka8">removeAllKeyFrames</a>(void)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka7">removeKeyFrame</a>(unsigned short index)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka12">setAssociatedNode</a>(Node *node)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka14">setUseShortestRotationPath</a>(bool useShortestPath)</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AnimationTrack.html#Ogre_1_1AnimationTracka2">~AnimationTrack</a>()</td><td><a class="el" href="classOgre_1_1AnimationTrack.html">Ogre::AnimationTrack</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EllipsoidEmitterFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EllipsoidEmitterFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,32 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EllipsoidEmitterFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html">Ogre::EllipsoidEmitterFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html#Ogre_1_1EllipsoidEmitterFactorya1">createEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html">Ogre::EllipsoidEmitterFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactorya2">destroyEmitter</a>(ParticleEmitter *e)</td><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">Ogre::ParticleEmitterFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html#Ogre_1_1EllipsoidEmitterFactorya0">getName</a>() const </td><td><a class="el" href="classOgre_1_1EllipsoidEmitterFactory.html">Ogre::EllipsoidEmitterFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1RingEmitterFactoryp0">mEmitters</a></td><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">Ogre::ParticleEmitterFactory</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya0">ParticleEmitterFactory</a>()</td><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">Ogre::ParticleEmitterFactory</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html#Ogre_1_1ParticleEmitterFactorya1">~ParticleEmitterFactory</a>()</td><td><a class="el" href="classOgre_1_1ParticleEmitterFactory.html">Ogre::ParticleEmitterFactory</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffectorFactory-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffectorFactory-members.html	(revision 657)
+++ 	(revision )
@@ -1,32 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourFaderAffectorFactory Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html">Ogre::ColourFaderAffectorFactory</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html#Ogre_1_1ColourFaderAffectorFactoryd1">createAffector</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html">Ogre::ColourFaderAffectorFactory</a></td><td><code> [private, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ScaleAffectorFactorya0">destroyAffector</a>(ParticleAffector *e)</td><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">Ogre::ParticleAffectorFactory</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html#Ogre_1_1ColourFaderAffectorFactoryd0">getName</a>() const </td><td><a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html">Ogre::ColourFaderAffectorFactory</a></td><td><code> [private, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ScaleAffectorFactoryp0">mAffectors</a></td><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">Ogre::ParticleAffectorFactory</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya0">ParticleAffectorFactory</a>()</td><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">Ogre::ParticleAffectorFactory</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya1">~ParticleAffectorFactory</a>()</td><td><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">Ogre::ParticleAffectorFactory</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/gtk_2OgreGLUtil_8h.html
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-<h1>OgreGLUtil.h File Reference</h1><code>#include "<a class="el" href="OgreGTKGLSupport_8h-source.html">gtk/OgreGTKGLSupport.h</a>"</code><br>
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-<a href="gtk_2OgreGLUtil_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareIndexBuffer.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLHardwareIndexBuffer.html	(revision 657)
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-<html>
-<head>
-<title>Ogre::GLHardwareIndexBuffer class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::GLHardwareIndexBuffer Class Reference</h1><code>#include &lt;<a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html">OgreGLHardwareIndexBuffer.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::GLHardwareIndexBuffer:
-<p><center><img src="classOgre_1_1GLHardwareIndexBuffer.png" usemap="#Ogre::GLHardwareIndexBuffer_map" border="0" alt=""></center>
-<map name="Ogre::GLHardwareIndexBuffer_map">
-<area href="classOgre_1_1HardwareIndexBuffer.html" alt="Ogre::HardwareIndexBuffer" shape="rect" coords="0,56,184,80">
-<area href="classOgre_1_1HardwareBuffer.html" alt="Ogre::HardwareBuffer" shape="rect" coords="0,0,184,24">
-</map>
-<a href="classOgre_1_1GLHardwareIndexBuffer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a> { <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw0">IT_16BIT</a>, 
-<a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw1">IT_32BIT</a>
- }</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> =  1, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> =  2, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> =  4, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> =  8, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> =  5, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> =  6, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> =  14
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enums describing buffer usage; not mutually exclusive.  <a href="#Ogre_1_1HardwareVertexBufferw11">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> { <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locking options.  <a href="#Ogre_1_1HardwareVertexBufferw12">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera0">GLHardwareIndexBuffer</a> (<a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a> idxType, size_t numIndexes, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage, bool useShadowBuffer)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera1">~GLHardwareIndexBuffer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera2">readData</a> (size_t offset, size_t length, void *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLHardwareIndexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera3">writeData</a> (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLHardwareIndexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBuffera4">getGLBufferId</a> (void) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera2">getType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the type of indexes used in this buffer.  <a href="#Ogre_1_1HardwareIndexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera3">getNumIndexes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of indexes in this buffer.  <a href="#Ogre_1_1HardwareIndexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBuffera4">getIndexSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the size in bytes of each index.  <a href="#Ogre_1_1HardwareIndexBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">lock</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock the buffer for (potentially) reading / writing.  <a href="#Ogre_1_1HardwareVertexBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera5">lock</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock the entire buffer for (potentially) reading / writing.  <a href="#Ogre_1_1HardwareVertexBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">unlock</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Releases the lock on this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copy data from another buffer into this one.  <a href="#Ogre_1_1HardwareVertexBuffera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the real buffer from the shadow buffer, if required.  <a href="#Ogre_1_1HardwareVertexBuffera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the size of this buffer in bytes.  <a href="#Ogre_1_1HardwareVertexBuffera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the Usage flags with which this buffer was created.  <a href="#Ogre_1_1HardwareVertexBuffera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer is held in system memory.  <a href="#Ogre_1_1HardwareVertexBuffera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer has a system memory shadow for quicker reading.  <a href="#Ogre_1_1HardwareVertexBuffera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this buffer is currently locked.  <a href="#Ogre_1_1HardwareVertexBuffera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a> (bool suppress)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes.  <a href="#Ogre_1_1HardwareVertexBuffera16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferb0">lockImpl</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLHardwareIndexBufferb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferb1">unlockImpl</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLHardwareIndexBufferb1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp0">mIndexType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp1">mNumIndexes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp2">mIndexSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td></tr>
-
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>GLuint&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferr0">mBufferId</a></td></tr>
-
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareIndexBufferw2" doxytag="Ogre::GLHardwareIndexBuffer::IndexType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">Ogre::HardwareIndexBuffer::IndexType</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw0" doxytag="IT_16BIT" ></a>IT_16BIT</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareIndexBufferw2Ogre_1_1HardwareIndexBufferw1" doxytag="IT_32BIT" ></a>IT_32BIT</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00039">39</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw12" doxytag="Ogre::GLHardwareIndexBuffer::LockOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">Ogre::HardwareBuffer::LockOptions</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Locking options. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7" doxytag="HBL_NORMAL" ></a>HBL_NORMAL</em>&nbsp;</td><td>
-Normal mode, ie allows read/write and contents are preserved. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8" doxytag="HBL_DISCARD" ></a>HBL_DISCARD</em>&nbsp;</td><td>
-Discards the <em>entire</em> buffer while locking; this allows optimisation to be performed because synchronisation issues are relaxed. 
-<p>
-Only allowed on buffers created with the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9" doxytag="HBL_READ_ONLY" ></a>HBL_READ_ONLY</em>&nbsp;</td><td>
-Lock the buffer for reading only. 
-<p>
-Not allowed in buffers which are created with HBU_WRITE_ONLY. Mandatory on statuc buffers, ie those created without the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10" doxytag="HBL_NO_OVERWRITE" ></a>HBL_NO_OVERWRITE</em>&nbsp;</td><td>
-As HBL_NORMAL, except the application guarantees not to overwrite any region of the buffer which has already been used in this frame, can allow some optimisation on some APIs. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00111">111</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw11" doxytag="Ogre::GLHardwareIndexBuffer::Usage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Ogre::HardwareBuffer::Usage</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enums describing buffer usage; not mutually exclusive. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0" doxytag="HBU_STATIC" ></a>HBU_STATIC</em>&nbsp;</td><td>
-Static buffer which the application rarely modifies once created. 
-<p>
-Modifying the contents of this buffer will involve a performance hit. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1" doxytag="HBU_DYNAMIC" ></a>HBU_DYNAMIC</em>&nbsp;</td><td>
-Indicates the application would like to modify this buffer with the CPU fairly often. 
-<p>
-Buffers created with this flag will typically end up in AGP memory rather than video memory.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2" doxytag="HBU_WRITE_ONLY" ></a>HBU_WRITE_ONLY</em>&nbsp;</td><td>
-Indicates the application will never read the contents of the buffer back, it will only ever write data. 
-<p>
-Locking a buffer with this flag will ALWAYS return a pointer to new, blank memory rather than the memory associated with the contents of the buffer; this avoids DMA stalls because you can write to a new memory area while the previous one is being used.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3" doxytag="HBU_DISCARDABLE" ></a>HBU_DISCARDABLE</em>&nbsp;</td><td>
-Indicates that the application will be refilling the contents of the buffer regularly (not just updating, but generating the contents from scratch), and therefore does not mind if the contents of the buffer are lost somehow and need to be recreated. 
-<p>
-This allows and additional level of optimisation on the buffer. This option only really makes sense when combined with HBU_DYNAMIC_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4" doxytag="HBU_STATIC_WRITE_ONLY" ></a>HBU_STATIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_STATIC and HBU_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5" doxytag="HBU_DYNAMIC_WRITE_ONLY" ></a>HBU_DYNAMIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC and HBU_WRITE_ONLY. 
-<p>
-If you use this, strongly consider using HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE instead if you update the entire contents of the buffer very regularly. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6" doxytag="HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE" ></a>HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBuffera0" doxytag="Ogre::GLHardwareIndexBuffer::GLHardwareIndexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLHardwareIndexBuffer::GLHardwareIndexBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>idxType</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numIndexes</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useShadowBuffer</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBuffera1" doxytag="Ogre::GLHardwareIndexBuffer::~GLHardwareIndexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLHardwareIndexBuffer::~<a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html">GLHardwareIndexBuffer</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera10" doxytag="Ogre::GLHardwareIndexBuffer::_updateFromShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::_updateFromShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the real buffer from the shadow buffer, if required. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00275">275</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera9" doxytag="Ogre::GLHardwareIndexBuffer::copyData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::copyData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copy data from another buffer into this one. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the source buffer must not be created with the usage HBU_WRITE_ONLY otherwise this will fail. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBuffer</em>&nbsp;</td><td>The buffer from which to read the copied data </td></tr>
-    <tr><td valign=top><em>srcOffset</em>&nbsp;</td><td>Offset in the source buffer at which to start reading </td></tr>
-    <tr><td valign=top><em>dstOffset</em>&nbsp;</td><td>Offset in the destination buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the data to copy, in bytes. </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, will discard the entire contents of this buffer before copying</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">265</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-References <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">Ogre::HardwareBuffer::lock()</a>, and <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">Ogre::HardwareBuffer::unlock()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBuffera4" doxytag="Ogre::GLHardwareIndexBuffer::getGLBufferId" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> GLuint Ogre::GLHardwareIndexBuffer::getGLBufferId </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html#l00053">53</a> of file <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html">OgreGLHardwareIndexBuffer.h</a>.
-<p>
-References <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html#l00037">mBufferId</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareIndexBuffera4" doxytag="Ogre::GLHardwareIndexBuffer::getIndexSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareIndexBuffer::getIndexSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the size in bytes of each index. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00059">59</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareIndexBuffera3" doxytag="Ogre::GLHardwareIndexBuffer::getNumIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareIndexBuffer::getNumIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of indexes in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00057">57</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera11" doxytag="Ogre::GLHardwareIndexBuffer::getSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareBuffer::getSizeInBytes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the size of this buffer in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00300">300</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareIndexBuffera2" doxytag="Ogre::GLHardwareIndexBuffer::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a> Ogre::HardwareIndexBuffer::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the type of indexes used in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00055">55</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera12" doxytag="Ogre::GLHardwareIndexBuffer::getUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> Ogre::HardwareBuffer::getUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the Usage flags with which this buffer was created. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00302">302</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera14" doxytag="Ogre::GLHardwareIndexBuffer::hasShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::hasShadowBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer has a system memory shadow for quicker reading. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00306">306</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera15" doxytag="Ogre::GLHardwareIndexBuffer::isLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isLocked </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this buffer is currently locked. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00308">308</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera13" doxytag="Ogre::GLHardwareIndexBuffer::isSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isSystemMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer is held in system memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00304">304</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera5" doxytag="Ogre::GLHardwareIndexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>options</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock the entire buffer for (potentially) reading / writing. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00201">201</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera4" doxytag="Ogre::GLHardwareIndexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock the buffer for (potentially) reading / writing. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to lock </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the area to lock, in bytes </td></tr>
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera4">Ogre::DefaultHardwareVertexBuffer</a>, <a class="el" href="classOgre_1_1DefaultHardwareIndexBuffer.html#Ogre_1_1DefaultHardwareIndexBuffera4">Ogre::DefaultHardwareIndexBuffer</a>, <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera3">Ogre::HardwarePixelBuffer</a>, <a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera4">Ogre::GLDefaultHardwareVertexBuffer</a>, and <a class="el" href="classOgre_1_1GLDefaultHardwareIndexBuffer.html#Ogre_1_1GLDefaultHardwareIndexBuffera4">Ogre::GLDefaultHardwareIndexBuffer</a>.
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">171</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">Ogre::HardwareBuffer::copyData()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBufferb0" doxytag="Ogre::GLHardwareIndexBuffer::lockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::GLHardwareIndexBuffer::lockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb0">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBuffera2" doxytag="Ogre::GLHardwareIndexBuffer::readData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLHardwareIndexBuffer::readData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera7">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera16" doxytag="Ogre::GLHardwareIndexBuffer::suppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwareBuffer::suppressHardwareUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>suppress</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00312">312</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera6" doxytag="Ogre::GLHardwareIndexBuffer::unlock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::unlock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Releases the lock on this buffer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Locking and unlocking a buffer can, in some rare circumstances such as switching video modes whilst the buffer is locked, corrupt the contents of a buffer. This is pretty rare, but if it occurs, this method will throw an exception, meaning you must re-upload the data. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that using the 'read' and 'write' forms of updating the buffer does not suffer from this problem, so if you want to be 100% sure your data will not be lost, use the 'read' and 'write' forms instead. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera5">Ogre::DefaultHardwareVertexBuffer</a>, <a class="el" href="classOgre_1_1DefaultHardwareIndexBuffer.html#Ogre_1_1DefaultHardwareIndexBuffera5">Ogre::DefaultHardwareIndexBuffer</a>, <a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera5">Ogre::GLDefaultHardwareVertexBuffer</a>, and <a class="el" href="classOgre_1_1GLDefaultHardwareIndexBuffer.html#Ogre_1_1GLDefaultHardwareIndexBuffera5">Ogre::GLDefaultHardwareIndexBuffer</a>.
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">217</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">Ogre::HardwareBuffer::copyData()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBufferb1" doxytag="Ogre::GLHardwareIndexBuffer::unlockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLHardwareIndexBuffer::unlockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb1">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBuffera3" doxytag="Ogre::GLHardwareIndexBuffer::writeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLHardwareIndexBuffer::writeData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pSource</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
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-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera8">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLHardwareIndexBufferr0" doxytag="Ogre::GLHardwareIndexBuffer::mBufferId" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> GLuint <a class="el" href="classOgre_1_1GLHardwareIndexBuffer.html#Ogre_1_1GLHardwareIndexBufferr0">Ogre::GLHardwareIndexBuffer::mBufferId</a><code> [private]</code>
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-<p>
-Definition at line <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html#l00037">37</a> of file <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html">OgreGLHardwareIndexBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html#l00053">getGLBufferId()</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareIndexBufferp2" doxytag="Ogre::GLHardwareIndexBuffer::mIndexSize" ></a><p>
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-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp2">Ogre::HardwareIndexBuffer::mIndexSize</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00047">47</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareIndexBufferp0" doxytag="Ogre::GLHardwareIndexBuffer::mIndexType" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">IndexType</a> <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferp0">Ogre::HardwareIndexBuffer::mIndexType</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00045">45</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp4" doxytag="Ogre::GLHardwareIndexBuffer::mIsLocked" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">Ogre::HardwareBuffer::mIsLocked</a><code> [protected, inherited]</code>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp5" doxytag="Ogre::GLHardwareIndexBuffer::mLockStart" ></a><p>
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-Definition at line <a class="el" href="OgreHardwareIndexBuffer_8h-source.html#l00046">46</a> of file <a class="el" href="OgreHardwareIndexBuffer_8h-source.html">OgreHardwareIndexBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp9" doxytag="Ogre::GLHardwareIndexBuffer::mpShadowBuffer" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">Ogre::HardwareBuffer::mpShadowBuffer</a><code> [protected, inherited]</code>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp10" doxytag="Ogre::GLHardwareIndexBuffer::mShadowUpdated" ></a><p>
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">Ogre::HardwareBuffer::mShadowUpdated</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00139">139</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp2" doxytag="Ogre::GLHardwareIndexBuffer::mSizeInBytes" ></a><p>
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-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">Ogre::HardwareBuffer::mSizeInBytes</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00131">131</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp11" doxytag="Ogre::GLHardwareIndexBuffer::mSuppressHardwareUpdate" ></a><p>
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-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00140">140</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp7" doxytag="Ogre::GLHardwareIndexBuffer::mSystemMemory" ></a><p>
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-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00136">136</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp3" doxytag="Ogre::GLHardwareIndexBuffer::mUsage" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">Ogre::HardwareBuffer::mUsage</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00132">132</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp8" doxytag="Ogre::GLHardwareIndexBuffer::mUseShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">Ogre::HardwareBuffer::mUseShadowBuffer</a><code> [protected, inherited]</code>
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-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00137">137</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLHardwareIndexBuffer_8h-source.html">OgreGLHardwareIndexBuffer.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:10:12 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry.html
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-<title>Ogre::StaticGeometry class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StaticGeometry Class Reference</h1>Pre-transforms and batches up meshes for efficient use as static geometry in a scene.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1StaticGeometry-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html">OptimisedSubMeshGeometry</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> *,<br>
- <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">QueuedSubMesh</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a412">uint32</a>,<br>
- <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indexed region map based on packed x/y/z region index, 10 bits for each axis.  <a href="#Ogre_1_1StaticGeometryw5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw6">RegionIterator</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Iterator for iterating over contained regions.  <a href="#Ogre_1_1StaticGeometryw6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya0">StaticGeometry</a> (<a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *owner, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor; do not use directly ( <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">SceneManager::createStaticGeometry</a>).  <a href="#Ogre_1_1StaticGeometrya0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya1">~StaticGeometry</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor.  <a href="#Ogre_1_1StaticGeometrya1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya2">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the name of this object.  <a href="#Ogre_1_1StaticGeometrya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya3">addEntity</a> (<a class="el" href="classOgre_1_1Entity.html">Entity</a> *ent, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;position, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;scale=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s7">Vector3::UNIT_SCALE</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds an <a class="el" href="classOgre_1_1Entity.html">Entity</a> to the static geometry.  <a href="#Ogre_1_1StaticGeometrya3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya4">addSceneNode</a> (const <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *node)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds all the <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> and all it's children to the static geometry.  <a href="#Ogre_1_1StaticGeometrya4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya5">build</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build the geometry.  <a href="#Ogre_1_1StaticGeometrya5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya6">destroy</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys all the built geometry state (reverse of build).  <a href="#Ogre_1_1StaticGeometrya6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya7">reset</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears any of the entities / nodes added to this geometry and destroys anything which has already been built.  <a href="#Ogre_1_1StaticGeometrya7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya8">setRenderingDistance</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dist)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the distance at which batches are no longer rendered.  <a href="#Ogre_1_1StaticGeometrya8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya9">getRenderingDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the distance at which batches are no longer rendered.  <a href="#Ogre_1_1StaticGeometrya9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya10">getSquaredRenderingDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the squared distance at which batches are no longer rendered.  <a href="#Ogre_1_1StaticGeometrya10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya11">setVisible</a> (bool visible)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Hides or shows all the batches.  <a href="#Ogre_1_1StaticGeometrya11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya12">isVisible</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Are the batches visible?  <a href="#Ogre_1_1StaticGeometrya12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya13">setCastShadows</a> (bool castShadows)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this geometry should cast shadows.  <a href="#Ogre_1_1StaticGeometrya13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya14">getCastShadows</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Will the geometry from this object cast shadows?  <a href="#Ogre_1_1StaticGeometrya14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya15">setRegionDimensions</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;size)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the size of a single region of geometry.  <a href="#Ogre_1_1StaticGeometrya15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya16">getRegionDimensions</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the size of a single batch of geometry.  <a href="#Ogre_1_1StaticGeometrya16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya17">setOrigin</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;origin)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the origin of the geometry.  <a href="#Ogre_1_1StaticGeometrya17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya18">getOrigin</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the origin of this geometry.  <a href="#Ogre_1_1StaticGeometrya18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya19">setRenderQueueGroup</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> queueID)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the render queue group this object will be rendered through.  <a href="#Ogre_1_1StaticGeometrya19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya20">getRenderQueueGroup</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the queue group for this entity, see setRenderQueueGroup for full details.  <a href="#Ogre_1_1StaticGeometrya20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MapIterator.html">RegionIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya21">getRegionIterator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get an iterator over the regions in this geometry.  <a href="#Ogre_1_1StaticGeometrya21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya22">dump</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dump the contents of this <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> to a file for diagnostic purposes.  <a href="#Ogre_1_1StaticGeometrya22"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- size_t &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb0">getRegion</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;bounds, bool autoCreate)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Virtual method for getting a region most suitable for the passed in bounds.  <a href="#Ogre_1_1StaticGeometryb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb1">getRegion</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;point, bool autoCreate)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the region within which a point lies.  <a href="#Ogre_1_1StaticGeometryb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb2">getRegion</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> x, <a class="el" href="namespaceOgre.html#a422">ushort</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> z, bool autoCreate)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the region using indexes.  <a href="#Ogre_1_1StaticGeometryb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb3">getRegion</a> (<a class="el" href="namespaceOgre.html#a412">uint32</a> index)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the region using a packed index, returns null if it doesn't exist.  <a href="#Ogre_1_1StaticGeometryb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb4">getRegionIndexes</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;point, <a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;x, <a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;y, <a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the region indexes for a point.  <a href="#Ogre_1_1StaticGeometryb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb5">packIndex</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> x, <a class="el" href="namespaceOgre.html#a422">ushort</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pack 3 indexes into a single index value.  <a href="#Ogre_1_1StaticGeometryb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb6">getVolumeIntersection</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, <a class="el" href="namespaceOgre.html#a422">ushort</a> x, <a class="el" href="namespaceOgre.html#a422">ushort</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the volume intersection for an indexed region with some bounds.  <a href="#Ogre_1_1StaticGeometryb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb7">getRegionBounds</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> x, <a class="el" href="namespaceOgre.html#a422">ushort</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the bounds of an indexed region.  <a href="#Ogre_1_1StaticGeometryb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb8">getRegionCentre</a> (<a class="el" href="namespaceOgre.html#a422">ushort</a> x, <a class="el" href="namespaceOgre.html#a422">ushort</a> y, <a class="el" href="namespaceOgre.html#a422">ushort</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the centre of an indexed region.  <a href="#Ogre_1_1StaticGeometryb8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb9">calculateBounds</a> (<a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *vertexData, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;position, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;scale)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculate world bounds from a set of vertex data.  <a href="#Ogre_1_1StaticGeometryb9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb10">determineGeometry</a> (<a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> *sm)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Look up or calculate the geometry data to use for this <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>.  <a href="#Ogre_1_1StaticGeometryb10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb11">splitGeometry</a> (<a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *vd, <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, <a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a> *targetGeomLink)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Split some shared geometry into dedicated geometry.  <a href="#Ogre_1_1StaticGeometryb11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb12">buildIndexRemap</a> (T *pBuffer, size_t numIndexes, <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a> &amp;remap)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for figuring out which vertices are used by an index buffer and calculating a remap lookup for a vertex buffer just containing those vertices.  <a href="#Ogre_1_1StaticGeometryb12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb13">remapIndexes</a> (T *src, T *dst, const <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a> &amp;remap, size_t numIndexes)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for altering indexes based on a remap.  <a href="#Ogre_1_1StaticGeometryb13"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp0">mOwner</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp1">mName</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp2">mBuilt</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp3">mUpperDistance</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp4">mSquaredUpperDistance</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp5">mCastShadows</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp6">mRegionDimensions</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp7">mHalfRegionDimensions</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp8">mOrigin</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp9">mVisible</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp10">mRenderQueueID</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render queue to use when rendering this object.  <a href="#Ogre_1_1StaticGeometryp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp11">mRenderQueueIDSet</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags whether the RenderQueue's default should be used.  <a href="#Ogre_1_1StaticGeometryp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp12">mQueuedSubMeshes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp13">mOptimisedSubMeshGeometryList</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of geometry which has been optimised for <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> use This is the primary storage used for cleaning up later.  <a href="#Ogre_1_1StaticGeometryp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp14">mSubMeshGeometryLookup</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cached links from SubMeshes to (potentially optimised) geometry This is not used for deletion since the lookup may reference original vertex data.  <a href="#Ogre_1_1StaticGeometryp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp15">mRegionMap</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Map of regions.  <a href="#Ogre_1_1StaticGeometryp15"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Pre-transforms and batches up meshes for efficient use as static geometry in a scene. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Modern graphics cards (GPUs) prefer to receive geometry in large batches. It is orders of magnitude faster to render 10 batches of 10,000 triangles than it is to render 10,000 batches of 10 triangles, even though both result in the same number of on-screen triangles. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Therefore it is important when you are rendering a lot of geometry to batch things up into as few rendering calls as possible. This class allows you to build a batched object from a series of entities in order to benefit from this behaviour. Batching has implications of it's own though: <ul>
-<li>Batched geometry cannot be subdivided; that means that the whole group will be displayed, or none of it will. This obivously has culling issues. </li>
-<li>A single world transform must apply to the entire batch. Therefore once you have batched things, you can't move them around relative to each other. That's why this class is most useful when dealing with static geometry (hence the name). In addition, geometry is effectively duplicated, so if you add 3 entities based on the same mesh in different positions, they will use 3 times the geometry space than the movable version (which re-uses the same geometry). So you trade memory and flexibility of movement for pure speed when using this class. </li>
-<li>A single material must apply for each batch. In fact this class allows you to use multiple materials, but you should be aware that internally this means that there is one batch per material. Therefore you won't gain as much benefit from the batching if you use many different materials; try to keep the number down. </li>
-</ul>
-</dd></dl>
-<dl compact><dt><b></b></dt><dd>In order to retain some sort of culling, this class will batch up meshes in localised regions. The size and shape of these blocks is controlled by the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> which contructs this object, since it makes sense to batch things up in the most appropriate way given the existing partitioning of the scene. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The LOD settings of both the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> and the Materials used in constructing this static geometry will be respected. This means that if you use meshes/materials which have LOD, batches in the distance will have a lower polygon count or material detail to those in the foreground. Since each mesh might have different LOD distances, during build the furthest distance at each LOD level from all meshes in that region is used. This means all the LOD levels change at the same time, but at the furthest distance of any of them (so quality is not degraded). Be aware that using <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> LOD in this class will further increase the memory required. Only generated LOD is supported for meshes. </dd></dl>
-<dl compact><dt><b></b></dt><dd>There are 2 ways you can add geometry to this class; you can add <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects directly with predetermined positions, scales and orientations, or you can add an entire <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> and it's subtree, including all the objects attached to it. Once you've added everthing you need to, you have to call <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya5">build()</a> the fix the geometry in place. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>This class is not a replacement for world geometry (</dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1SceneManagera27">SceneManager::setWorldGeometry</a>). The single most efficient way to render large amounts of static geometry is to use a <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> which is specialised for dealing with that particular world structure. However, this class does provide you with a good 'halfway house' between generalised movable geometry (<a class="el" href="classOgre_1_1Entity.html">Entity</a>) which works with all SceneManagers but isn't efficient when using very large numbers, and highly specialised world geometry which is extremely fast but not generic and typically requires custom world editors. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You should not construct instances of this class directly; instead, cal <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">SceneManager::createStaticGeometry</a>, which gives the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> the option of providing you with a specialised version of this class if it wishes, and also handles the memory management for you like other classes.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00107">107</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometryx0" doxytag="Ogre::StaticGeometry::IndexRemap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, size_t&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">Ogre::StaticGeometry::IndexRemap</a><code> [protected]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00531">531</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-Referenced by <a class="el" href="OgreStaticGeometry_8h-source.html#l00537">buildIndexRemap()</a>, and <a class="el" href="OgreStaticGeometry_8h-source.html#l00550">remapIndexes()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw0" doxytag="Ogre::StaticGeometry::OptimisedSubMeshGeometryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1StaticGeometry_1_1OptimisedSubMeshGeometry.html">OptimisedSubMeshGeometry</a>*&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">Ogre::StaticGeometry::OptimisedSubMeshGeometryList</a>
-      </table>
-    </td>
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-      &nbsp;
-    </td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00134">134</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw4" doxytag="Ogre::StaticGeometry::QueuedGeometryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a>*&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">Ogre::StaticGeometry::QueuedGeometryList</a>
-      </table>
-    </td>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00166">166</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw3" doxytag="Ogre::StaticGeometry::QueuedSubMeshList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedSubMesh.html">QueuedSubMesh</a>*&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">Ogre::StaticGeometry::QueuedSubMeshList</a>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw6" doxytag="Ogre::StaticGeometry::RegionIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::StaticGeometry::RegionIterator</a>
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-<p>
-Iterator for iterating over contained regions. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00732">732</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw5" doxytag="Ogre::StaticGeometry::RegionMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a412">uint32</a>, <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>*&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">Ogre::StaticGeometry::RegionMap</a>
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-<p>
-Indexed region map based on packed x/y/z region index, 10 bits for each axis. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Regions are indexed 0-1023 in all axes, where for example region 0 in the x axis begins at mOrigin.x + (mRegionDimensions.x * -512), and region 1023 ends at mOrigin + (mRegionDimensions.x * 512).</dd></dl>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00461">461</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw2" doxytag="Ogre::StaticGeometry::SubMeshGeometryLookup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>*, <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a>*&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">Ogre::StaticGeometry::SubMeshGeometryLookup</a>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00143">143</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryw1" doxytag="Ogre::StaticGeometry::SubMeshLodGeometryLinkList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a>&gt; <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">Ogre::StaticGeometry::SubMeshLodGeometryLinkList</a>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00142">142</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometrya0" doxytag="Ogre::StaticGeometry::StaticGeometry" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::StaticGeometry::StaticGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>owner</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em></td>
-        </tr>
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-          <td></td>
-          <td class="md">)&nbsp;</td>
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-Constructor; do not use directly ( <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera177">SceneManager::createStaticGeometry</a>). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya1" doxytag="Ogre::StaticGeometry::~StaticGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::StaticGeometry::~<a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-Destructor. 
-<p>
-    </td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometrya3" doxytag="Ogre::StaticGeometry::addEntity" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::addEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>ent</em>, </td>
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-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>position</em>, </td>
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-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>, </td>
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-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s7">Vector3::UNIT_SCALE</a></td>
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-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
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-Adds an <a class="el" href="classOgre_1_1Entity.html">Entity</a> to the static geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes an existing <a class="el" href="classOgre_1_1Entity.html">Entity</a> and adds its details to the list of elements to include when building. Note that the <a class="el" href="classOgre_1_1Entity.html">Entity</a> itself is not copied or referenced in this method; an <a class="el" href="classOgre_1_1Entity.html">Entity</a> is passed simply so that you can change the materials of attached <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> objects if you want. You can add the same <a class="el" href="classOgre_1_1Entity.html">Entity</a> instance multiple times with different material settings completely safely, and destroy the <a class="el" href="classOgre_1_1Entity.html">Entity</a> before destroying this <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> if you like. The <a class="el" href="classOgre_1_1Entity.html">Entity</a> passed in is simply used as a definition. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Must be called before 'build'. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>ent</em>&nbsp;</td><td>The <a class="el" href="classOgre_1_1Entity.html">Entity</a> to use as a definition (the <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> and Materials referenced will be recorded for the build call). </td></tr>
-    <tr><td valign=top><em>position</em>&nbsp;</td><td>The world position at which to add this <a class="el" href="classOgre_1_1Entity.html">Entity</a> </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>The world orientation at which to add this <a class="el" href="classOgre_1_1Entity.html">Entity</a> </td></tr>
-    <tr><td valign=top><em>scale</em>&nbsp;</td><td>The scale at which to add this entity</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya4" doxytag="Ogre::StaticGeometry::addSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::addSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>node</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds all the <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> and all it's children to the static geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method performs just like addEntity, except it adds all the entities attached to an entire sub-tree to the geometry. The position / orientation / scale parameters are taken from the node structure instead of being specified manually. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> you pass in will not be automatically detached from it's parent, so if you have this node already attached to the scene graph, you will need to remove it if you wish to avoid the overhead of rendering <em>both</em> the original objects and their new static versions! We don't do this for you incase you are preparing this in advance and so don't want the originals detached yet. <p>
-Must be called before 'build'. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>node</em>&nbsp;</td><td>Pointer to the node to use to provide a set of <a class="el" href="classOgre_1_1Entity.html">Entity</a> templates</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya5" doxytag="Ogre::StaticGeometry::build" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::build </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Build the geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Based on all the entities which have been added, and the batching options which have been set, this method constructs the batched geometry structures required. The batches are added to the scene and will be rendered unless you specifically hide them. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Once you have called this method, you can no longer add any more entities.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb12" doxytag="Ogre::StaticGeometry::buildIndexRemap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::buildIndexRemap </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">T *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numIndexes</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>remap</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for figuring out which vertices are used by an index buffer and calculating a remap lookup for a vertex buffer just containing those vertices. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00537">537</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgreStaticGeometry_8h-source.html#l00531">IndexRemap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb9" doxytag="Ogre::StaticGeometry::calculateBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> Ogre::StaticGeometry::calculateBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>position</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>scale</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculate world bounds from a set of vertex data. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya6" doxytag="Ogre::StaticGeometry::destroy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::destroy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destroys all the built geometry state (reverse of build). 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You can call <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya5">build()</a> again after this and it will pick up all the same entities / nodes you queued last time.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb10" doxytag="Ogre::StaticGeometry::determineGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a>* Ogre::StaticGeometry::determineGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sm</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Look up or calculate the geometry data to use for this <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya22" doxytag="Ogre::StaticGeometry::dump" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::dump </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dump the contents of this <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> to a file for diagnostic purposes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya14" doxytag="Ogre::StaticGeometry::getCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StaticGeometry::getCastShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Will the geometry from this object cast shadows? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00682">682</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya2" doxytag="Ogre::StaticGeometry::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::StaticGeometry::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the name of this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00569">569</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya18" doxytag="Ogre::StaticGeometry::getOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::StaticGeometry::getOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the origin of this geometry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00713">713</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb3" doxytag="Ogre::StaticGeometry::getRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* Ogre::StaticGeometry::getRegion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a412">uint32</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the region using a packed index, returns null if it doesn't exist. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb2" doxytag="Ogre::StaticGeometry::getRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* Ogre::StaticGeometry::getRegion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreate</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the region using indexes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb1" doxytag="Ogre::StaticGeometry::getRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* Ogre::StaticGeometry::getRegion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>point</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreate</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the region within which a point lies. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb0" doxytag="Ogre::StaticGeometry::getRegion" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html">Region</a>* Ogre::StaticGeometry::getRegion </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bounds</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>autoCreate</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Virtual method for getting a region most suitable for the passed in bounds. 
-<p>
-Can be overridden by subclasses.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb7" doxytag="Ogre::StaticGeometry::getRegionBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> Ogre::StaticGeometry::getRegionBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the bounds of an indexed region. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb8" doxytag="Ogre::StaticGeometry::getRegionCentre" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> Ogre::StaticGeometry::getRegionCentre </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the centre of an indexed region. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya16" doxytag="Ogre::StaticGeometry::getRegionDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::StaticGeometry::getRegionDimensions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the size of a single batch of geometry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00699">699</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb4" doxytag="Ogre::StaticGeometry::getRegionIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::getRegionIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>point</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the region indexes for a point. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya21" doxytag="Ogre::StaticGeometry::getRegionIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MapIterator.html">RegionIterator</a> Ogre::StaticGeometry::getRegionIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get an iterator over the regions in this geometry. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya9" doxytag="Ogre::StaticGeometry::getRenderingDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::StaticGeometry::getRenderingDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the distance at which batches are no longer rendered. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00651">651</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya20" doxytag="Ogre::StaticGeometry::getRenderQueueGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> Ogre::StaticGeometry::getRenderQueueGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the queue group for this entity, see setRenderQueueGroup for full details. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya10" doxytag="Ogre::StaticGeometry::getSquaredRenderingDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::StaticGeometry::getSquaredRenderingDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the squared distance at which batches are no longer rendered. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00654">654</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb6" doxytag="Ogre::StaticGeometry::getVolumeIntersection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::StaticGeometry::getVolumeIntersection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the volume intersection for an indexed region with some bounds. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya12" doxytag="Ogre::StaticGeometry::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StaticGeometry::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Are the batches visible? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00661">661</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb5" doxytag="Ogre::StaticGeometry::packIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a412">uint32</a> Ogre::StaticGeometry::packIndex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pack 3 indexes into a single index value. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb13" doxytag="Ogre::StaticGeometry::remapIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::remapIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">T *&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>T *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dst</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>remap</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numIndexes</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for altering indexes based on a remap. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00550">550</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgreStaticGeometry_8h-source.html#l00531">IndexRemap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya7" doxytag="Ogre::StaticGeometry::reset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::reset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears any of the entities / nodes added to this geometry and destroys anything which has already been built. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya13" doxytag="Ogre::StaticGeometry::setCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setCastShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>castShadows</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this geometry should cast shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>No matter what the settings on the original entities, the <a class="el" href="classOgre_1_1StaticGeometry.html">StaticGeometry</a> class defaults to not casting shadows. This is because, being static, unless you have moving lights you'd be better to use precalculated shadows of some sort. However, if you need them, you can enable them using this method. If the <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a> is set up to use stencil shadows, edge lists will be copied from the underlying meshes on build. It is essential that all meshes support stencil shadows in this case. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>If you intend to use stencil shadows, you must set this to true before calling 'build' as well as making sure you set the scene's shadow type (that should always be the first thing you do anyway). You can turn shadows off temporarily but they can never be turned on if they were not at the time of the build.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya17" doxytag="Ogre::StaticGeometry::setOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the origin of the geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to configure the world centre of the geometry, thus the place which all regions surround. You probably don't need to mess with this unless you have a seriously large world, since the default set up can handle an area 1024 * mRegionDimensions, and the sparseness of population is no issue when it comes to rendering. The default is Vector3(0,0,0). </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Must be called before 'build'. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> expressing the 3D origin of the geometry.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00711">711</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya15" doxytag="Ogre::StaticGeometry::setRegionDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setRegionDimensions </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>size</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the size of a single region of geometry. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to configure the physical world size of each region, so you can balance culling against batch size. Entities will be fitted within the batch they most closely fit, and the eventual bounds of each batch may well be slightly larger than this if they overlap a little. The default is Vector3(1000, 1000, 1000). </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Must be called before 'build'. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>size</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> expressing the 3D size of each region.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00694">694</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya8" doxytag="Ogre::StaticGeometry::setRenderingDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setRenderingDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dist</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the distance at which batches are no longer rendered. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This lets you turn off batches at a given distance. This can be useful for things like detail meshes (grass, foliage etc) and could be combined with a shader which fades the geometry out beforehand to lessen the effect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dist</em>&nbsp;</td><td>Distance beyond which the batches will not be rendered (the default is 0, which means batches are always rendered).</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00645">645</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya19" doxytag="Ogre::StaticGeometry::setRenderQueueGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setRenderQueueGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>queueID</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the render queue group this object will be rendered through. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Render queues are grouped to allow you to more tightly control the ordering of rendered objects. If you do not call this method, all objects default to the default queue (<a class="el" href="classOgre_1_1RenderQueue.html#Ogre_1_1RenderQueuea7">RenderQueue::getDefaultQueueGroup</a>), which is fine for most objects. You may want to alter this if you want to perform more complex rendering. </dd></dl>
-<dl compact><dt><b></b></dt><dd>See <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> for more details. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>queueID</em>&nbsp;</td><td>Enumerated value of the queue group to use. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometrya11" doxytag="Ogre::StaticGeometry::setVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StaticGeometry::setVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>visible</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Hides or shows all the batches. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryb11" doxytag="Ogre::StaticGeometry::splitGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::splitGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vd</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="structOgre_1_1StaticGeometry_1_1SubMeshLodGeometryLink.html">SubMeshLodGeometryLink</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>targetGeomLink</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Split some shared geometry into dedicated geometry. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometryp2" doxytag="Ogre::StaticGeometry::mBuilt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp2">Ogre::StaticGeometry::mBuilt</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00466">466</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp5" doxytag="Ogre::StaticGeometry::mCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp5">Ogre::StaticGeometry::mCastShadows</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00469">469</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp7" doxytag="Ogre::StaticGeometry::mHalfRegionDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp7">Ogre::StaticGeometry::mHalfRegionDimensions</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00471">471</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp1" doxytag="Ogre::StaticGeometry::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp1">Ogre::StaticGeometry::mName</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00465">465</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp13" doxytag="Ogre::StaticGeometry::mOptimisedSubMeshGeometryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp13">Ogre::StaticGeometry::mOptimisedSubMeshGeometryList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of geometry which has been optimised for <a class="el" href="classOgre_1_1SubMesh.html">SubMesh</a> use This is the primary storage used for cleaning up later. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00483">483</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp8" doxytag="Ogre::StaticGeometry::mOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp8">Ogre::StaticGeometry::mOrigin</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00472">472</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp0" doxytag="Ogre::StaticGeometry::mOwner" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneManager.html">SceneManager</a>* <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp0">Ogre::StaticGeometry::mOwner</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00464">464</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp12" doxytag="Ogre::StaticGeometry::mQueuedSubMeshes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp12">Ogre::StaticGeometry::mQueuedSubMeshes</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00479">479</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp6" doxytag="Ogre::StaticGeometry::mRegionDimensions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp6">Ogre::StaticGeometry::mRegionDimensions</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00470">470</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp15" doxytag="Ogre::StaticGeometry::mRegionMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp15">Ogre::StaticGeometry::mRegionMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Map of regions. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00492">492</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp10" doxytag="Ogre::StaticGeometry::mRenderQueueID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp10">Ogre::StaticGeometry::mRenderQueueID</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render queue to use when rendering this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00475">475</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp11" doxytag="Ogre::StaticGeometry::mRenderQueueIDSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp11">Ogre::StaticGeometry::mRenderQueueIDSet</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Flags whether the RenderQueue's default should be used. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00477">477</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp4" doxytag="Ogre::StaticGeometry::mSquaredUpperDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp4">Ogre::StaticGeometry::mSquaredUpperDistance</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00468">468</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp14" doxytag="Ogre::StaticGeometry::mSubMeshGeometryLookup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp14">Ogre::StaticGeometry::mSubMeshGeometryLookup</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cached links from SubMeshes to (potentially optimised) geometry This is not used for deletion since the lookup may reference original vertex data. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00489">489</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp3" doxytag="Ogre::StaticGeometry::mUpperDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp3">Ogre::StaticGeometry::mUpperDistance</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00467">467</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometryp9" doxytag="Ogre::StaticGeometry::mVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp9">Ogre::StaticGeometry::mVisible</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00473">473</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourInterpolatorAffector-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourInterpolatorAffector-members.html	(revision 657)
+++ 	(revision )
@@ -1,56 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourInterpolatorAffector Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora1">_affectParticles</a>(ParticleSystem *pSystem, Real timeElapsed)</td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora4">_initParticle</a>(Particle *pParticle)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorb0">addBaseParameters</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora0">ColourInterpolatorAffector</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora3">getColourAdjust</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora5">getTimeAdjust</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectora5">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectorw1Ogre_1_1ColourInterpolatorAffectorw0">MAX_STAGES</a> enum value</td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectorp0">mColourAdj</a></td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp2">mParent</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectors0">msColourCmd</a></td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectors1">msTimeCmd</a></td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectorp1">mTimeAdj</a></td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ScaleAffectorp1">mType</a></td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora0">ParticleAffector</a>(ParticleSystem *parent)</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora2">setColourAdjust</a>(size_t index, ColourValue colour)</td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html#Ogre_1_1ColourInterpolatorAffectora4">setTimeAdjust</a>(size_t index, Real time)</td><td><a class="el" href="classOgre_1_1ColourInterpolatorAffector.html">Ogre::ColourInterpolatorAffector</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleAffector.html#Ogre_1_1ParticleAffectora1">~ParticleAffector</a>()</td><td><a class="el" href="classOgre_1_1ParticleAffector.html">Ogre::ParticleAffector</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:14 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/globals_vars.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/globals_vars.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>File Member Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="#index_g">g</a></div>
-
-<p>
-
-<p>
-<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
-<li>glActiveStencilFaceEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a66">OgreGLPrerequisites.h</a><li>glActiveTextureARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a5">OgreGLPrerequisites.h</a><li>glAlphaFragmentOp1ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a10">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp2ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a11">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp3ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a12">OgreGLATIFSInit.h</a><li>glBeginFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a3">OgreGLATIFSInit.h</a><li>glBeginOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a71">OgreGLPrerequisites.h</a><li>glBeginQueryARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a87">OgreGLPrerequisites.h</a><li>glBindBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a15">OgreGLPrerequisites.h</a><li>glBindFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a1">OgreGLATIFSInit.h</a><li>glBindProgramARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a33">OgreGLPrerequisites.h</a><li>GLboolean
-: <a class="el" href="OgreGLPrerequisites_8h.html#a91">OgreGLPrerequisites.h</a><li>glBufferDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a25">OgreGLPrerequisites.h</a><li>glBufferSubDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a23">OgreGLPrerequisites.h</a><li>glClientActiveTextureARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a7">OgreGLPrerequisites.h</a><li>glColorFragmentOp1ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a7">OgreGLATIFSInit.h</a><li>glColorFragmentOp2ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a8">OgreGLATIFSInit.h</a><li>glColorFragmentOp3ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a9">OgreGLATIFSInit.h</a><li>glCombinerInputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a54">OgreGLPrerequisites.h</a><li>glCombinerOutputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a56">OgreGLPrerequisites.h</a><li>glCombinerParameterfvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a50">OgreGLPrerequisites.h</a><li>glCombinerParameteriNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a52">OgreGLPrerequisites.h</a><li>glCombinerStageParameterfvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a48">OgreGLPrerequisites.h</a><li>glCompressedTexImage1DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a77">OgreGLPrerequisites.h</a><li>glCompressedTexImage2DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a78">OgreGLPrerequisites.h</a><li>glCompressedTexImage3DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a79">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage1DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a80">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage2DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a81">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage3DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a82">OgreGLPrerequisites.h</a><li>glDeleteBuffersARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a17">OgreGLPrerequisites.h</a><li>glDeleteFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a2">OgreGLATIFSInit.h</a><li>glDeleteOcclusionQueriesNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a69">OgreGLPrerequisites.h</a><li>glDeleteProgramsARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a31">OgreGLPrerequisites.h</a><li>glDeleteQueriesARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a85">OgreGLPrerequisites.h</a><li>glDisableVertexAttribArrayARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a46">OgreGLPrerequisites.h</a><li>glEnableVertexAttribArrayARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a45">OgreGLPrerequisites.h</a><li>glEndFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a4">OgreGLATIFSInit.h</a><li>glEndOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a72">OgreGLPrerequisites.h</a><li>glEndQueryARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a88">OgreGLPrerequisites.h</a><li>GLenum
-: <a class="el" href="OgreGLPrerequisites_8h.html#a41">OgreGLPrerequisites.h</a><li>glFinalCombinerInputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a58">OgreGLPrerequisites.h</a><li>glGenBuffersARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a13">OgreGLPrerequisites.h</a><li>glGenFragmentShadersATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a0">OgreGLATIFSInit.h</a><li>glGenOcclusionQueriesNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a68">OgreGLPrerequisites.h</a><li>glGenProgramsARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a29">OgreGLPrerequisites.h</a><li>glGenQueriesARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a84">OgreGLPrerequisites.h</a><li>glGetBufferSubDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a27">OgreGLPrerequisites.h</a><li>glGetCompressedTexImageARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a83">OgreGLPrerequisites.h</a><li>glGetOcclusionQueryivNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a75">OgreGLPrerequisites.h</a><li>glGetOcclusionQueryuivNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a76">OgreGLPrerequisites.h</a><li>glGetProgramivARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a60">OgreGLPrerequisites.h</a><li>glGetQueryObjectuivARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a89">OgreGLPrerequisites.h</a><li>GLint
-: <a class="el" href="OgreGLPrerequisites_8h.html#a40">OgreGLPrerequisites.h</a><li>glIsOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a70">OgreGLPrerequisites.h</a><li>glLoadProgramNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a62">OgreGLPrerequisites.h</a><li>glMapBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a19">OgreGLPrerequisites.h</a><li>glPassTexCoordATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a5">OgreGLATIFSInit.h</a><li>glProgramLocalParameter4fvARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a37">OgreGLPrerequisites.h</a><li>glProgramParameter4fvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a39">OgreGLPrerequisites.h</a><li>glProgramStringARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a35">OgreGLPrerequisites.h</a><li>glSampleMapATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a6">OgreGLATIFSInit.h</a><li>glSecondaryColor3fEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a11">OgreGLPrerequisites.h</a><li>glSecondaryColorPointerEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a9">OgreGLPrerequisites.h</a><li>glSetFragmentShaderConstantATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a13">OgreGLATIFSInit.h</a><li>GLsizei
-: <a class="el" href="OgreGLPrerequisites_8h.html#a43">OgreGLPrerequisites.h</a><li>glTrackMatrixNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a64">OgreGLPrerequisites.h</a><li>glUnmapBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a21">OgreGLPrerequisites.h</a><li>glVertexAttribPointerARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a44">OgreGLPrerequisites.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:12:16 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreILUtil_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreILUtil_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreILUtil.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>OgreILUtil.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePixelFormat_8h-source.html">OgrePixelFormat.h</a>"</code><br>
-
-<p>
-<a href="OgreILUtil_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitter_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitter_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreHollowEllipsoidEmitter.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreHollowEllipsoidEmitter.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreEllipsoidEmitter_8h-source.html">OgreEllipsoidEmitter.h</a>"</code><br>
-
-<p>
-<a href="OgreHollowEllipsoidEmitter_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 12:59:56 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGpuProgramUsage_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGpuProgramUsage_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,89 +1,0 @@
-<html>
-<head>
-<title>OgreGpuProgramUsage.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreGpuProgramUsage.h</h1><a href="OgreGpuProgramUsage_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __GpuProgramUsage_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __GpuProgramUsage_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreGpuProgram_8h.html">OgreGpuProgram.h</a>"</span>
-00030 
-00031 
-00032 <span class="keyword">namespace </span>Ogre 
-00033 {
-<a name="l00062"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html">00062</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> GpuProgramUsage
-00063     {
-00064     <span class="keyword">protected</span>:
-<a name="l00065"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagep0">00065</a>         <a class="code" href="namespaceOgre.html#a653">GpuProgramType</a> mType;
-00066         <span class="comment">// The program link</span>
-<a name="l00067"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagep1">00067</a>         <a class="code" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a> mProgram;
-00068 
-<a name="l00070"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagep2">00070</a>         <a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> mParameters;
-00071 
-00072 
-00073     <span class="keyword">public</span>:
-00077         GpuProgramUsage(GpuProgramType gptype);
-00078 
-00080         GpuProgramUsage(<span class="keyword">const</span> GpuProgramUsage&amp; rhs);
-00081 
-<a name="l00083"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagea2">00083</a>         <a class="code" href="namespaceOgre.html#a653">GpuProgramType</a> getType(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mType; }
-00084 
-00095         <span class="keywordtype">void</span> setProgramName(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keywordtype">bool</span> resetParams = <span class="keyword">true</span>);
-00102         <span class="keywordtype">void</span> setProgram(<a class="code" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&amp; prog);
-<a name="l00104"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagea5">00104</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1GpuProgramPtr.html">GpuProgramPtr</a>&amp; getProgram()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mProgram; }
-<a name="l00106"></a><a class="code" href="classOgre_1_1GpuProgramUsage.html#Ogre_1_1GpuProgramUsagea6">00106</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getProgramName(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mProgram-&gt;getName(); }
-00107 
-00113         <span class="keywordtype">void</span> setParameters(<a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="code" href="OgreGLPrerequisites_8h.html#a74">params</a>);
-00116         <a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> getParameters(<span class="keywordtype">void</span>);
-00117 
-00119         <span class="keywordtype">void</span> _load(<span class="keywordtype">void</span>);
-00121         <span class="keywordtype">void</span> _unload(<span class="keywordtype">void</span>);
-00122 
-00123     };
-00124 }
-00125 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleVisualData.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleVisualData.html	(revision 657)
+++ 	(revision )
@@ -1,109 +1,0 @@
-<html>
-<head>
-<title>Ogre::ParticleVisualData class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ParticleVisualData Class Reference</h1>Abstract class containing any additional data required to be associated with a particle to perform the required rendering.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1ParticleVisualData-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleVisualData.html#Ogre_1_1ParticleVisualDataa0">ParticleVisualData</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleVisualData.html#Ogre_1_1ParticleVisualDataa1">~ParticleVisualData</a> ()</td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract class containing any additional data required to be associated with a particle to perform the required rendering. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because you can specialise the way that particles are renderered by supplying custom <a class="el" href="classOgre_1_1ParticleSystemRenderer.html">ParticleSystemRenderer</a> classes, you might well need some additional data for your custom rendering routine which is not held on the default particle class. If that's the case, then you should define a subclass of this class, and construct it when asked in your custom <a class="el" href="classOgre_1_1ParticleSystemRenderer.html">ParticleSystemRenderer</a> class.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticle_8h-source.html#l00042">42</a> of file <a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleVisualDataa0" doxytag="Ogre::ParticleVisualData::ParticleVisualData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::ParticleVisualData::ParticleVisualData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticle_8h-source.html#l00045">45</a> of file <a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleVisualDataa1" doxytag="Ogre::ParticleVisualData::~ParticleVisualData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ParticleVisualData::~<a class="el" href="classOgre_1_1ParticleVisualData.html">ParticleVisualData</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticle_8h-source.html#l00046">46</a> of file <a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePatchMesh_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgrePatchMesh_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,140 +1,0 @@
-<html>
-<head>
-<title>OgrePatchMesh.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgrePatchMesh.h</h1><a href="OgrePatchMesh_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __PatchMesh_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __PatchMesh_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreMesh_8h.html">OgreMesh.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgrePatchSurface_8h.html">OgrePatchSurface.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00038"></a><a class="code" href="classOgre_1_1PatchMesh.html">00038</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> PatchMesh : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Mesh.html">Mesh</a>
-00039     {
-00040     <span class="keyword">protected</span>:
-<a name="l00042"></a><a class="code" href="classOgre_1_1PatchMesh.html#Ogre_1_1PatchMeshp0">00042</a>         <a class="code" href="classOgre_1_1PatchSurface.html">PatchSurface</a> mSurface;
-<a name="l00044"></a><a class="code" href="classOgre_1_1PatchMesh.html#Ogre_1_1PatchMeshp1">00044</a>         <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* mDeclaration;
-00045     <span class="keyword">public</span>:
-00047         PatchMesh(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
-00048             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group);
-00049 
-00051         <span class="keywordtype">void</span> define(<span class="keywordtype">void</span>* controlPointBuffer, 
-00052             <a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a> *declaration, size_t width, size_t height,
-00053             size_t uMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL, 
-00054             size_t vMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL,
-00055             PatchSurface::VisibleSide visibleSide = PatchSurface::VS_FRONT,
-00056             HardwareBuffer::Usage vbUsage = HardwareBuffer::HBU_STATIC_WRITE_ONLY, 
-00057             HardwareBuffer::Usage ibUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,
-00058             <span class="keywordtype">bool</span> vbUseShadow = <span class="keyword">false</span>, <span class="keywordtype">bool</span> ibUseShadow = <span class="keyword">false</span>);
-00059 
-00060         <span class="comment">/* Sets the current subdivision level as a proportion of full detail.</span>
-00061 <span class="comment">        @param factor Subdivision factor as a value from 0 (control points only) to 1 (maximum</span>
-00062 <span class="comment">            subdivision). */</span>
-00063         <span class="keywordtype">void</span> setSubdivision(<a class="code" href="namespaceOgre.html#a420">Real</a> factor);
-00064     <span class="keyword">protected</span>:
-00066         <span class="keywordtype">void</span> loadImpl(<span class="keywordtype">void</span>);
-00067 
-00068     };
-<a name="l00075"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html">00075</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> PatchMeshPtr : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;PatchMesh&gt; 
-00076     {
-00077     <span class="keyword">public</span>:
-<a name="l00078"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra0">00078</a>         PatchMeshPtr() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;PatchMesh&gt;() {}
-<a name="l00079"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra1">00079</a>         <span class="keyword">explicit</span> PatchMeshPtr(PatchMesh* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;PatchMesh&gt;(rep) {}
-<a name="l00080"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra2">00080</a>         PatchMeshPtr(<span class="keyword">const</span> PatchMeshPtr&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;PatchMesh&gt;(r) {} 
-<a name="l00081"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra3">00081</a>         PatchMeshPtr(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;PatchMesh&gt;()
-00082         {
-00083             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00084             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00085             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00086             pRep = static_cast&lt;PatchMesh*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00087             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00088             <span class="keywordflow">if</span> (pUseCount)
-00089             {
-00090                 ++(*pUseCount);
-00091             }
-00092         }
-00093 
-<a name="l00095"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra4">00095</a>         PatchMeshPtr&amp; operator=(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r)
-00096         {
-00097             <span class="keywordflow">if</span> (pRep == static_cast&lt;PatchMesh*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
-00098                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00099             release();
-00100             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00101             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00102             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00103             pRep = static_cast&lt;PatchMesh*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00104             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00105             <span class="keywordflow">if</span> (pUseCount)
-00106             {
-00107                 ++(*pUseCount);
-00108             }
-00109             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00110         }
-<a name="l00112"></a><a class="code" href="classOgre_1_1PatchMeshPtr.html#Ogre_1_1PatchMeshPtra5">00112</a>         PatchMeshPtr&amp; operator=(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MeshPtr.html">MeshPtr</a>&amp; r)
-00113         {
-00114             <span class="keywordflow">if</span> (pRep == static_cast&lt;PatchMesh*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
-00115                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00116             release();
-00117             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00118             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00119             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00120             pRep = static_cast&lt;PatchMesh*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00121             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00122             <span class="keywordflow">if</span> (pUseCount)
-00123             {
-00124                 ++(*pUseCount);
-00125             }
-00126             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00127         }
-00128     };
-00129 
-00130 }
-00131 
-00132 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:49 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1Profiler_1_1ProfileFrame-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1Profiler_1_1ProfileFrame-members.html	(revision 657)
+++ 	(revision )
@@ -1,30 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Profiler::ProfileFrame Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html#Ogre_1_1Profiler_1_1ProfileFrameo2">calls</a></td><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html#Ogre_1_1Profiler_1_1ProfileFrameo1">frameTime</a></td><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html#Ogre_1_1Profiler_1_1ProfileFrameo3">hierarchicalLvl</a></td><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html#Ogre_1_1Profiler_1_1ProfileFrameo0">name</a></td><td><a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">Ogre::Profiler::ProfileFrame</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreArchiveManager_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreArchiveManager_8h.html	(revision 657)
+++ 	(revision )
@@ -1,36 +1,0 @@
-<html>
-<head>
-<title>OgreArchiveManager.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreArchiveManager.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>"</code><br>
-
-<p>
-<a href="OgreArchiveManager_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleRenderable_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleRenderable_8h.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>OgreSimpleRenderable.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSimpleRenderable.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreAxisAlignedBox_8h-source.html">OgreAxisAlignedBox.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreMaterial_8h-source.html">OgreMaterial.h</a>"</code><br>
-
-<p>
-<a href="OgreSimpleRenderable_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structbsp__model__t.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structbsp__model__t.html	(revision 657)
+++ 	(revision )
@@ -1,164 +1,0 @@
-<html>
-<head>
-<title>bsp_model_t struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>bsp_model_t Struct Reference</h1><code>#include &lt;<a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>&gt;</code>
-<p>
-<a href="structbsp__model__t-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__model__t.html#bsp__model__to0">bbox</a> [6]</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__model__t.html#bsp__model__to1">face_start</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__model__t.html#bsp__model__to2">face_count</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__model__t.html#bsp__model__to3">brush_start</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structbsp__model__t.html#bsp__model__to4">brush_count</a></td></tr>
-
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="bsp__model__to0" doxytag="bsp_model_t::bbox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> float <a class="el" href="structbsp__model__t.html#bsp__model__to0">bsp_model_t::bbox</a>[6]
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00154">154</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__model__to4" doxytag="bsp_model_t::brush_count" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__model__t.html#bsp__model__to4">bsp_model_t::brush_count</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00158">158</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__model__to3" doxytag="bsp_model_t::brush_start" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__model__t.html#bsp__model__to3">bsp_model_t::brush_start</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00157">157</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__model__to2" doxytag="bsp_model_t::face_count" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__model__t.html#bsp__model__to2">bsp_model_t::face_count</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00156">156</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="bsp__model__to1" doxytag="bsp_model_t::face_start" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="structbsp__model__t.html#bsp__model__to1">bsp_model_t::face_start</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3Types_8h-source.html#l00155">155</a> of file <a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3Types_8h-source.html">OgreQuake3Types.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-		</Work>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry-members.html	(revision 657)
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StaticGeometry Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya3">addEntity</a>(Entity *ent, const Vector3 &amp;position, const Quaternion &amp;orientation=Quaternion::IDENTITY, const Vector3 &amp;scale=Vector3::UNIT_SCALE)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya4">addSceneNode</a>(const SceneNode *node)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya5">build</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb12">buildIndexRemap</a>(T *pBuffer, size_t numIndexes, IndexRemap &amp;remap)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb9">calculateBounds</a>(VertexData *vertexData, const Vector3 &amp;position, const Quaternion &amp;orientation, const Vector3 &amp;scale)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya6">destroy</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb10">determineGeometry</a>(SubMesh *sm)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya22">dump</a>(const String &amp;filename) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya14">getCastShadows</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya2">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya18">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb0">getRegion</a>(const AxisAlignedBox &amp;bounds, bool autoCreate)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb1">getRegion</a>(const Vector3 &amp;point, bool autoCreate)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb2">getRegion</a>(ushort x, ushort y, ushort z, bool autoCreate)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb3">getRegion</a>(uint32 index)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb7">getRegionBounds</a>(ushort x, ushort y, ushort z)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb8">getRegionCentre</a>(ushort x, ushort y, ushort z)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya16">getRegionDimensions</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb4">getRegionIndexes</a>(const Vector3 &amp;point, ushort &amp;x, ushort &amp;y, ushort &amp;z)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya21">getRegionIterator</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya9">getRenderingDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya20">getRenderQueueGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya10">getSquaredRenderingDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb6">getVolumeIntersection</a>(const AxisAlignedBox &amp;box, ushort x, ushort y, ushort z)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryx0">IndexRemap</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya12">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp2">mBuilt</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp5">mCastShadows</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp7">mHalfRegionDimensions</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp1">mName</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp13">mOptimisedSubMeshGeometryList</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp8">mOrigin</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp0">mOwner</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp12">mQueuedSubMeshes</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp6">mRegionDimensions</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp15">mRegionMap</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp10">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp11">mRenderQueueIDSet</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp4">mSquaredUpperDistance</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp14">mSubMeshGeometryLookup</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp3">mUpperDistance</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryp9">mVisible</a></td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw0">OptimisedSubMeshGeometryList</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb5">packIndex</a>(ushort x, ushort y, ushort z)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw3">QueuedSubMeshList</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw6">RegionIterator</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw5">RegionMap</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb13">remapIndexes</a>(T *src, T *dst, const IndexRemap &amp;remap, size_t numIndexes)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya7">reset</a>(void)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya13">setCastShadows</a>(bool castShadows)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya17">setOrigin</a>(const Vector3 &amp;origin)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya15">setRegionDimensions</a>(const Vector3 &amp;size)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya8">setRenderingDistance</a>(Real dist)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya19">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya11">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryb11">splitGeometry</a>(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya0">StaticGeometry</a>(SceneManager *owner, const String &amp;name)</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw2">SubMeshGeometryLookup</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw1">SubMeshLodGeometryLinkList</a> typedef</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometrya1">~StaticGeometry</a>()</td><td><a class="el" href="classOgre_1_1StaticGeometry.html">Ogre::StaticGeometry</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-
-Last modified Sun Feb 12 13:03:55 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSearchOps_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSearchOps_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,95 +1,0 @@
-<html>
-<head>
-<title>OgreSearchOps.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreSearchOps.h</h1><a href="OgreSearchOps_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="comment">// Emulate _findfirst, _findnext on non-Windows platforms</span>
-00027 
-00028 
-00029 <span class="preprocessor">#include &lt;string.h&gt;</span>
-00030 <span class="preprocessor">#include &lt;sys/types.h&gt;</span>
-00031 <span class="preprocessor">#include &lt;sys/stat.h&gt;</span>
-00032 <span class="preprocessor">#include &lt;stdlib.h&gt;</span>
-00033 
-00034 <span class="preprocessor">#include "<a class="code" href="OgrePlatform_8h.html">OgrePlatform.h</a>"</span>
-00035 
-00036 <span class="preprocessor">#if OGRE_PLATFORM != OGRE_PLATFORM_WIN32</span>
-00037 <span class="preprocessor"></span>
-00038 <span class="preprocessor">#include &lt;dirent.h&gt;</span>
-00039 <span class="preprocessor">#include &lt;unistd.h&gt;</span>
-00040 <span class="preprocessor">#include &lt;fnmatch.h&gt;</span>
-00041 <span class="comment">/* The max number of searches to allow at one time */</span>
-<a name="l00042"></a><a class="code" href="OgreSearchOps_8h.html#a0">00042</a> <span class="preprocessor">#define MAX_FIND_SEARCHES 10</span>
-00043 <span class="preprocessor"></span>
-<a name="l00044"></a><a class="code" href="struct__find__search__t.html">00044</a> <span class="keyword">struct </span><a class="code" href="struct__find__search__t.html">_find_search_t</a>
-00045 {
-<a name="l00046"></a><a class="code" href="struct__find__search__t.html#__find__search__to0">00046</a>     <span class="keywordtype">int</span> <a class="code" href="struct__find__search__t.html#__find__search__to0">in_use</a>;
-<a name="l00047"></a><a class="code" href="struct__find__search__t.html#__find__search__to1">00047</a>     <span class="keywordtype">char</span> *<a class="code" href="struct__find__search__t.html#__find__search__to1">pattern</a>;
-<a name="l00048"></a><a class="code" href="struct__find__search__t.html#__find__search__to2">00048</a>     DIR *<a class="code" href="struct__find__search__t.html#__find__search__to2">dirfd</a>;
-00049 };
-00050 
-00051 <span class="comment">/* Our simplified data entry structure */</span>
-<a name="l00052"></a><a class="code" href="struct__finddata__t.html">00052</a> <span class="keyword">struct </span><a class="code" href="struct__finddata__t.html">_finddata_t</a>
-00053 {
-<a name="l00054"></a><a class="code" href="struct__finddata__t.html#__finddata__to0">00054</a>     <span class="keywordtype">char</span> *name;
-<a name="l00055"></a><a class="code" href="struct__finddata__t.html#__finddata__to1">00055</a>     <span class="keywordtype">int</span> <a class="code" href="struct__finddata__t.html#__finddata__to1">attrib</a>;
-<a name="l00056"></a><a class="code" href="struct__finddata__t.html#__finddata__to2">00056</a>     <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> size;
-00057 };
-00058 
-<a name="l00059"></a><a class="code" href="OgreSearchOps_8h.html#a1">00059</a> <span class="preprocessor">#define _A_NORMAL 0x00  </span><span class="comment">/* Normalfile-Noread/writerestrictions */</span>
-00060 <span class="preprocessor">#define _A_RDONLY 0x01  </span><span class="comment">/* Read only file */</span>
-<a name="l00061"></a><a class="code" href="OgreSearchOps_8h.html#a2">00061</a> <span class="preprocessor">#define _A_HIDDEN 0x02  </span><span class="comment">/* Hidden file */</span>
-00062 <span class="preprocessor">#define _A_SYSTEM 0x04  </span><span class="comment">/* System file */</span>
-<a name="l00063"></a><a class="code" href="OgreSearchOps_8h.html#a3">00063</a> <span class="preprocessor">#define _A_SUBDIR 0x10  </span><span class="comment">/* Subdirectory */</span>
-00064 <span class="preprocessor">#define _A_ARCH   0x20  </span><span class="comment">/* Archive file */</span>
-<a name="l00065"></a><a class="code" href="OgreSearchOps_8h.html#a4">00065</a> 
-00066 <span class="keywordtype">long</span> <a class="code" href="OgreSearchOps_8h.html#a7">_findfirst</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *pattern, <span class="keyword">struct</span> <a class="code" href="struct__finddata__t.html">_finddata_t</a> *data);
-<a name="l00067"></a><a class="code" href="OgreSearchOps_8h.html#a5">00067</a> <span class="keywordtype">int</span> <a class="code" href="OgreSearchOps_8h.html#a8">_findnext</a>(<span class="keywordtype">long</span> <span class="keywordtype">id</span>, <span class="keyword">struct</span> <a class="code" href="struct__finddata__t.html">_finddata_t</a> *data);
-00068 <span class="keywordtype">int</span> <a class="code" href="OgreSearchOps_8h.html#a9">_findclose</a>(<span class="keywordtype">long</span> <span class="keywordtype">id</span>);
-<a name="l00069"></a><a class="code" href="OgreSearchOps_8h.html#a6">00069</a> 
-00070 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/files.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/files.html	(revision 657)
+++ 	(revision )
@@ -1,379 +1,0 @@
-<html>
-<head>
-<title>File Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindexHL" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OGRE File List</h1>Here is a list of all files with brief descriptions:<table>
-  <tr><td class="indexkey"><a class="el" href="Ogre_8h.html">Ogre.h</a> <a href="Ogre_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAnimation_8h.html">OgreAnimation.h</a> <a href="OgreAnimation_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAnimationState_8h.html">OgreAnimationState.h</a> <a href="OgreAnimationState_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAnimationTrack_8h.html">OgreAnimationTrack.h</a> <a href="OgreAnimationTrack_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreArchive_8h.html">OgreArchive.h</a> <a href="OgreArchive_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreArchiveFactory_8h.html">OgreArchiveFactory.h</a> <a href="OgreArchiveFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreArchiveManager_8h.html">OgreArchiveManager.h</a> <a href="OgreArchiveManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAreaEmitter_8h.html">OgreAreaEmitter.h</a> <a href="OgreAreaEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAutoParamDataSource_8h.html">OgreAutoParamDataSource.h</a> <a href="OgreAutoParamDataSource_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a> <a href="OgreAxisAlignedBox_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBillboard_8h.html">OgreBillboard.h</a> <a href="OgreBillboard_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBillboardParticleRenderer_8h.html">OgreBillboardParticleRenderer.h</a> <a href="OgreBillboardParticleRenderer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBillboardSet_8h.html">OgreBillboardSet.h</a> <a href="OgreBillboardSet_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBitwise_8h.html">OgreBitwise.h</a> <a href="OgreBitwise_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBlendMode_8h.html">OgreBlendMode.h</a> <a href="OgreBlendMode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBone_8h.html">OgreBone.h</a> <a href="OgreBone_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBorderPanelOverlayElement_8h.html">OgreBorderPanelOverlayElement.h</a> <a href="OgreBorderPanelOverlayElement_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBoxEmitter_8h.html">OgreBoxEmitter.h</a> <a href="OgreBoxEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBoxEmitterFactory_8h.html">OgreBoxEmitterFactory.h</a> <a href="OgreBoxEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspLevel_8h.html">OgreBspLevel.h</a> <a href="OgreBspLevel_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspNode_8h.html">OgreBspNode.h</a> <a href="OgreBspNode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a> <a href="OgreBspPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspResourceManager_8h.html">OgreBspResourceManager.h</a> <a href="OgreBspResourceManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspSceneManager_8h.html">OgreBspSceneManager.h</a> <a href="OgreBspSceneManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreBspSceneNode_8h.html">OgreBspSceneNode.h</a> <a href="OgreBspSceneNode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCamera_8h.html">OgreCamera.h</a> <a href="OgreCamera_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCgPrerequisites_8h.html">OgreCgPrerequisites.h</a> <a href="OgreCgPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCgProgram_8h.html">OgreCgProgram.h</a> <a href="OgreCgProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCgProgramFactory_8h.html">OgreCgProgramFactory.h</a> <a href="OgreCgProgramFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCodec_8h.html">OgreCodec.h</a> <a href="OgreCodec_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourFaderAffector_8h.html">OgreColourFaderAffector.h</a> <a href="OgreColourFaderAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourFaderAffector2_8h.html">OgreColourFaderAffector2.h</a> <a href="OgreColourFaderAffector2_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourFaderAffectorFactory_8h.html">OgreColourFaderAffectorFactory.h</a> <a href="OgreColourFaderAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourFaderAffectorFactory2_8h.html">OgreColourFaderAffectorFactory2.h</a> <a href="OgreColourFaderAffectorFactory2_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourImageAffector_8h.html">OgreColourImageAffector.h</a> <a href="OgreColourImageAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourImageAffectorFactory_8h.html">OgreColourImageAffectorFactory.h</a> <a href="OgreColourImageAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourInterpolatorAffector_8h.html">OgreColourInterpolatorAffector.h</a> <a href="OgreColourInterpolatorAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourInterpolatorAffectorFactory_8h.html">OgreColourInterpolatorAffectorFactory.h</a> <a href="OgreColourInterpolatorAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreColourValue_8h.html">OgreColourValue.h</a> <a href="OgreColourValue_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCommon_8h.html">OgreCommon.h</a> <a href="OgreCommon_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreConfig_8h.html">OgreConfig.h</a> <a href="OgreConfig_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreConfigDialog_8h.html">OgreConfigDialog.h</a> <a href="OgreConfigDialog_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreConfigFile_8h.html">OgreConfigFile.h</a> <a href="OgreConfigFile_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreConfigOptionMap_8h.html">OgreConfigOptionMap.h</a> <a href="OgreConfigOptionMap_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreController_8h.html">OgreController.h</a> <a href="OgreController_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreControllerManager_8h.html">OgreControllerManager.h</a> <a href="OgreControllerManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCursor_8h.html">OgreCursor.h</a> <a href="OgreCursor_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCylinderEmitter_8h.html">OgreCylinderEmitter.h</a> <a href="OgreCylinderEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreCylinderEmitterFactory_8h.html">OgreCylinderEmitterFactory.h</a> <a href="OgreCylinderEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7Callbacks_8h.html">OgreD3D7Callbacks.h</a> <a href="OgreD3D7Callbacks_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7Device_8h.html">OgreD3D7Device.h</a> <a href="OgreD3D7Device_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7DeviceList_8h.html">OgreD3D7DeviceList.h</a> <a href="OgreD3D7DeviceList_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7GpuProgramManager_8h.html">OgreD3D7GpuProgramManager.h</a> <a href="OgreD3D7GpuProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7HardwareBufferManager_8h.html">OgreD3D7HardwareBufferManager.h</a> <a href="OgreD3D7HardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7HardwarePixelBuffer_8h.html">OgreD3D7HardwarePixelBuffer.h</a> <a href="OgreD3D7HardwarePixelBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7Prerequisites_8h.html">OgreD3D7Prerequisites.h</a> <a href="OgreD3D7Prerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7RenderSystem_8h.html">OgreD3D7RenderSystem.h</a> <a href="OgreD3D7RenderSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7RenderWindow_8h.html">OgreD3D7RenderWindow.h</a> <a href="OgreD3D7RenderWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7Texture_8h.html">OgreD3D7Texture.h</a> <a href="OgreD3D7Texture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D7TextureManager_8h.html">OgreD3D7TextureManager.h</a> <a href="OgreD3D7TextureManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9Driver_8h.html">OgreD3D9Driver.h</a> <a href="OgreD3D9Driver_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9DriverList_8h.html">OgreD3D9DriverList.h</a> <a href="OgreD3D9DriverList_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9GpuProgram_8h.html">OgreD3D9GpuProgram.h</a> <a href="OgreD3D9GpuProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9GpuProgramManager_8h.html">OgreD3D9GpuProgramManager.h</a> <a href="OgreD3D9GpuProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HardwareBufferManager_8h.html">OgreD3D9HardwareBufferManager.h</a> <a href="OgreD3D9HardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HardwareIndexBuffer_8h.html">OgreD3D9HardwareIndexBuffer.h</a> <a href="OgreD3D9HardwareIndexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HardwareOcclusionQuery_8h.html">OgreD3D9HardwareOcclusionQuery.h</a> <a href="OgreD3D9HardwareOcclusionQuery_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HardwarePixelBuffer_8h.html">OgreD3D9HardwarePixelBuffer.h</a> <a href="OgreD3D9HardwarePixelBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HardwareVertexBuffer_8h.html">OgreD3D9HardwareVertexBuffer.h</a> <a href="OgreD3D9HardwareVertexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HLSLProgram_8h.html">OgreD3D9HLSLProgram.h</a> <a href="OgreD3D9HLSLProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9HLSLProgramFactory_8h.html">OgreD3D9HLSLProgramFactory.h</a> <a href="OgreD3D9HLSLProgramFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9Mappings_8h.html">OgreD3D9Mappings.h</a> <a href="OgreD3D9Mappings_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a> <a href="OgreD3D9Prerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9RenderSystem_8h.html">OgreD3D9RenderSystem.h</a> <a href="OgreD3D9RenderSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9RenderWindow_8h.html">OgreD3D9RenderWindow.h</a> <a href="OgreD3D9RenderWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9Texture_8h.html">OgreD3D9Texture.h</a> <a href="OgreD3D9Texture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9TextureManager_8h.html">OgreD3D9TextureManager.h</a> <a href="OgreD3D9TextureManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9VertexDeclaration_8h.html">OgreD3D9VertexDeclaration.h</a> <a href="OgreD3D9VertexDeclaration_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9VideoMode_8h.html">OgreD3D9VideoMode.h</a> <a href="OgreD3D9VideoMode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreD3D9VideoModeList_8h.html">OgreD3D9VideoModeList.h</a> <a href="OgreD3D9VideoModeList_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDataStream_8h.html">OgreDataStream.h</a> <a href="OgreDataStream_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDDDriver_8h.html">OgreDDDriver.h</a> <a href="OgreDDDriver_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDDDriverList_8h.html">OgreDDDriverList.h</a> <a href="OgreDDDriverList_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDDVideoMode_8h.html">OgreDDVideoMode.h</a> <a href="OgreDDVideoMode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDDVideoModeList_8h.html">OgreDDVideoModeList.h</a> <a href="OgreDDVideoModeList_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDefaultHardwareBufferManager_8h.html">OgreDefaultHardwareBufferManager.h</a> <a href="OgreDefaultHardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDynLib_8h.html">OgreDynLib.h</a> <a href="OgreDynLib_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreDynLibManager_8h.html">OgreDynLibManager.h</a> <a href="OgreDynLibManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEdgeListBuilder_8h.html">OgreEdgeListBuilder.h</a> <a href="OgreEdgeListBuilder_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEllipsoidEmitter_8h.html">OgreEllipsoidEmitter.h</a> <a href="OgreEllipsoidEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEllipsoidEmitterFactory_8h.html">OgreEllipsoidEmitterFactory.h</a> <a href="OgreEllipsoidEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEntity_8h.html">OgreEntity.h</a> <a href="OgreEntity_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreErrorDialog_8h.html">OgreErrorDialog.h</a> <a href="OgreErrorDialog_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEventDispatcher_8h.html">OgreEventDispatcher.h</a> <a href="OgreEventDispatcher_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEventListeners_8h.html">OgreEventListeners.h</a> <a href="OgreEventListeners_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEventProcessor_8h.html">OgreEventProcessor.h</a> <a href="OgreEventProcessor_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEventQueue_8h.html">OgreEventQueue.h</a> <a href="OgreEventQueue_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEventTarget_8h.html">OgreEventTarget.h</a> <a href="OgreEventTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreException_8h.html">OgreException.h</a> <a href="OgreException_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreEXRCodec_8h.html">OgreEXRCodec.h</a> <a href="OgreEXRCodec_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreExternalTextureSource_8h.html">OgreExternalTextureSource.h</a> <a href="OgreExternalTextureSource_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreExternalTextureSourceManager_8h.html">OgreExternalTextureSourceManager.h</a> <a href="OgreExternalTextureSourceManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFactoryObj_8h.html">OgreFactoryObj.h</a> <a href="OgreFactoryObj_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFileSystem_8h.html">OgreFileSystem.h</a> <a href="OgreFileSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFont_8h.html">OgreFont.h</a> <a href="OgreFont_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFontManager_8h.html">OgreFontManager.h</a> <a href="OgreFontManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFrameListener_8h.html">OgreFrameListener.h</a> <a href="OgreFrameListener_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreFrustum_8h.html">OgreFrustum.h</a> <a href="OgreFrustum_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLATIFSInit_8h.html">OgreGLATIFSInit.h</a> <a href="OgreGLATIFSInit_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLContext_8h.html">OgreGLContext.h</a> <a href="OgreGLContext_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLDefaultHardwareBufferManager_8h.html">OgreGLDefaultHardwareBufferManager.h</a> <a href="OgreGLDefaultHardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLGpuNvparseProgram_8h.html">OgreGLGpuNvparseProgram.h</a> <a href="OgreGLGpuNvparseProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLGpuProgram_8h.html">OgreGLGpuProgram.h</a> <a href="OgreGLGpuProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLGpuProgramManager_8h.html">OgreGLGpuProgramManager.h</a> <a href="OgreGLGpuProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLHardwareBufferManager_8h.html">OgreGLHardwareBufferManager.h</a> <a href="OgreGLHardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLHardwareIndexBuffer_8h.html">OgreGLHardwareIndexBuffer.h</a> <a href="OgreGLHardwareIndexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLHardwareOcclusionQuery_8h.html">OgreGLHardwareOcclusionQuery.h</a> <a href="OgreGLHardwareOcclusionQuery_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLHardwarePixelBuffer_8h.html">OgreGLHardwarePixelBuffer.h</a> <a href="OgreGLHardwarePixelBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLHardwareVertexBuffer_8h.html">OgreGLHardwareVertexBuffer.h</a> <a href="OgreGLHardwareVertexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLPixelFormat_8h.html">OgreGLPixelFormat.h</a> <a href="OgreGLPixelFormat_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLPrerequisites_8h.html">OgreGLPrerequisites.h</a> <a href="OgreGLPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLRenderSystem_8h.html">OgreGLRenderSystem.h</a> <a href="OgreGLRenderSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLExtSupport_8h.html">OgreGLSLExtSupport.h</a> <a href="OgreGLSLExtSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLGpuProgram_8h.html">OgreGLSLGpuProgram.h</a> <a href="OgreGLSLGpuProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLLinkProgram_8h.html">OgreGLSLLinkProgram.h</a> <a href="OgreGLSLLinkProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLLinkProgramManager_8h.html">OgreGLSLLinkProgramManager.h</a> <a href="OgreGLSLLinkProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLProgram_8h.html">OgreGLSLProgram.h</a> <a href="OgreGLSLProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSLProgramFactory_8h.html">OgreGLSLProgramFactory.h</a> <a href="OgreGLSLProgramFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLSupport_8h.html">OgreGLSupport.h</a> <a href="OgreGLSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLTexture_8h.html">OgreGLTexture.h</a> <a href="OgreGLTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLTextureManager_8h.html">OgreGLTextureManager.h</a> <a href="OgreGLTextureManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="GLX_2OgreGLUtil_8h.html">GLX/OgreGLUtil.h</a> <a href="GLX_2OgreGLUtil_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="gtk_2OgreGLUtil_8h.html">gtk/OgreGLUtil.h</a> <a href="gtk_2OgreGLUtil_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="SDL_2OgreGLUtil_8h.html">SDL/OgreGLUtil.h</a> <a href="SDL_2OgreGLUtil_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="win32_2OgreGLUtil_8h.html">win32/OgreGLUtil.h</a> <a href="win32_2OgreGLUtil_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXConfig_8h.html">OgreGLXConfig.h</a> <a href="OgreGLXConfig_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXContext_8h.html">OgreGLXContext.h</a> <a href="OgreGLXContext_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXError_8h.html">OgreGLXError.h</a> <a href="OgreGLXError_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXGLSupport_8h.html">OgreGLXGLSupport.h</a> <a href="OgreGLXGLSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXInput_8h.html">OgreGLXInput.h</a> <a href="OgreGLXInput_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXRenderTexture_8h.html">OgreGLXRenderTexture.h</a> <a href="OgreGLXRenderTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXTimer_8h.html">OgreGLXTimer.h</a> <a href="OgreGLXTimer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXUtils_8h.html">OgreGLXUtils.h</a> <a href="OgreGLXUtils_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXWindow_8h.html">OgreGLXWindow.h</a> <a href="OgreGLXWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGLXWindowInterface_8h.html">OgreGLXWindowInterface.h</a> <a href="OgreGLXWindowInterface_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGpuProgram_8h.html">OgreGpuProgram.h</a> <a href="OgreGpuProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGpuProgramManager_8h.html">OgreGpuProgramManager.h</a> <a href="OgreGpuProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGpuProgramUsage_8h.html">OgreGpuProgramUsage.h</a> <a href="OgreGpuProgramUsage_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGTKGLSupport_8h.html">OgreGTKGLSupport.h</a> <a href="OgreGTKGLSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreGTKWindow_8h.html">OgreGTKWindow.h</a> <a href="OgreGTKWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreHardwareBuffer_8h.html">OgreHardwareBuffer.h</a> <a href="OgreHardwareBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreHardwareBufferManager_8h.html">OgreHardwareBufferManager.h</a> <a href="OgreHardwareBufferManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreHardwareIndexBuffer_8h.html">OgreHardwareIndexBuffer.h</a> <a href="OgreHardwareIndexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
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-  <tr><td class="indexkey"><a class="el" href="OgreHardwarePixelBuffer_8h.html">OgreHardwarePixelBuffer.h</a> <a href="OgreHardwarePixelBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a> <a href="OgreHardwareVertexBuffer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
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-  <tr><td class="indexkey"><a class="el" href="OgreHighLevelGpuProgram_8h.html">OgreHighLevelGpuProgram.h</a> <a href="OgreHighLevelGpuProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreHighLevelGpuProgramManager_8h.html">OgreHighLevelGpuProgramManager.h</a> <a href="OgreHighLevelGpuProgramManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
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-  <tr><td class="indexkey"><a class="el" href="OgreILCodecs_8h.html">OgreILCodecs.h</a> <a href="OgreILCodecs_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreILImageCodec_8h.html">OgreILImageCodec.h</a> <a href="OgreILImageCodec_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreILUtil_8h.html">OgreILUtil.h</a> <a href="OgreILUtil_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreImage_8h.html">OgreImage.h</a> <a href="OgreImage_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreImageCodec_8h.html">OgreImageCodec.h</a> <a href="OgreImageCodec_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreImageResampler_8h.html">OgreImageResampler.h</a> <a href="OgreImageResampler_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreInput_8h.html">OgreInput.h</a> <a href="OgreInput_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreInputEvent_8h.html">OgreInputEvent.h</a> <a href="OgreInputEvent_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreIteratorWrappers_8h.html">OgreIteratorWrappers.h</a> <a href="OgreIteratorWrappers_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreKeyEvent_8h.html">OgreKeyEvent.h</a> <a href="OgreKeyEvent_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreKeyFrame_8h.html">OgreKeyFrame.h</a> <a href="OgreKeyFrame_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreKeyTarget_8h.html">OgreKeyTarget.h</a> <a href="OgreKeyTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreLight_8h.html">OgreLight.h</a> <a href="OgreLight_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreLinearForceAffector_8h.html">OgreLinearForceAffector.h</a> <a href="OgreLinearForceAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreLinearForceAffectorFactory_8h.html">OgreLinearForceAffectorFactory.h</a> <a href="OgreLinearForceAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreLog_8h.html">OgreLog.h</a> <a href="OgreLog_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreLogManager_8h.html">OgreLogManager.h</a> <a href="OgreLogManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMaterial_8h.html">OgreMaterial.h</a> <a href="OgreMaterial_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMaterialManager_8h.html">OgreMaterialManager.h</a> <a href="OgreMaterialManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMaterialSerializer_8h.html">OgreMaterialSerializer.h</a> <a href="OgreMaterialSerializer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMath_8h.html">OgreMath.h</a> <a href="OgreMath_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMatrix3_8h.html">OgreMatrix3.h</a> <a href="OgreMatrix3_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMatrix4_8h.html">OgreMatrix4.h</a> <a href="OgreMatrix4_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMemoryMacros_8h.html">OgreMemoryMacros.h</a> <a href="OgreMemoryMacros_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMemoryManager_8h.html">OgreMemoryManager.h</a> <a href="OgreMemoryManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMesh_8h.html">OgreMesh.h</a> <a href="OgreMesh_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMeshFileFormat_8h.html">OgreMeshFileFormat.h</a> <a href="OgreMeshFileFormat_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMeshManager_8h.html">OgreMeshManager.h</a> <a href="OgreMeshManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMeshSerializer_8h.html">OgreMeshSerializer.h</a> <a href="OgreMeshSerializer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMeshSerializerImpl_8h.html">OgreMeshSerializerImpl.h</a> <a href="OgreMeshSerializerImpl_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMouseEvent_8h.html">OgreMouseEvent.h</a> <a href="OgreMouseEvent_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMouseMotionTarget_8h.html">OgreMouseMotionTarget.h</a> <a href="OgreMouseMotionTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMouseTarget_8h.html">OgreMouseTarget.h</a> <a href="OgreMouseTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMovableObject_8h.html">OgreMovableObject.h</a> <a href="OgreMovableObject_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreMovablePlane_8h.html">OgreMovablePlane.h</a> <a href="OgreMovablePlane_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreNode_8h.html">OgreNode.h</a> <a href="OgreNode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreNoMemoryMacros_8h.html">OgreNoMemoryMacros.h</a> <a href="OgreNoMemoryMacros_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOctree_8h.html">OgreOctree.h</a> <a href="OgreOctree_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOctreeCamera_8h.html">OgreOctreeCamera.h</a> <a href="OgreOctreeCamera_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOctreeNode_8h.html">OgreOctreeNode.h</a> <a href="OgreOctreeNode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOctreeSceneManager_8h.html">OgreOctreeSceneManager.h</a> <a href="OgreOctreeSceneManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOctreeSceneQuery_8h.html">OgreOctreeSceneQuery.h</a> <a href="OgreOctreeSceneQuery_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlay_8h.html">OgreOverlay.h</a> <a href="OgreOverlay_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlayContainer_8h.html">OgreOverlayContainer.h</a> <a href="OgreOverlayContainer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlayElement_8h.html">OgreOverlayElement.h</a> <a href="OgreOverlayElement_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlayElementCommands_8h.html">OgreOverlayElementCommands.h</a> <a href="OgreOverlayElementCommands_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlayElementFactory_8h.html">OgreOverlayElementFactory.h</a> <a href="OgreOverlayElementFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreOverlayManager_8h.html">OgreOverlayManager.h</a> <a href="OgreOverlayManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePanelOverlayElement_8h.html">OgrePanelOverlayElement.h</a> <a href="OgrePanelOverlayElement_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticle_8h.html">OgreParticle.h</a> <a href="OgreParticle_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleAffector_8h.html">OgreParticleAffector.h</a> <a href="OgreParticleAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleAffectorFactory_8h.html">OgreParticleAffectorFactory.h</a> <a href="OgreParticleAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleEmitter_8h.html">OgreParticleEmitter.h</a> <a href="OgreParticleEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleEmitterCommands_8h.html">OgreParticleEmitterCommands.h</a> <a href="OgreParticleEmitterCommands_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleEmitterFactory_8h.html">OgreParticleEmitterFactory.h</a> <a href="OgreParticleEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a> <a href="OgreParticleFXPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleIterator_8h.html">OgreParticleIterator.h</a> <a href="OgreParticleIterator_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleSystem_8h.html">OgreParticleSystem.h</a> <a href="OgreParticleSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleSystemManager_8h.html">OgreParticleSystemManager.h</a> <a href="OgreParticleSystemManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreParticleSystemRenderer_8h.html">OgreParticleSystemRenderer.h</a> <a href="OgreParticleSystemRenderer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePass_8h.html">OgrePass.h</a> <a href="OgrePass_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePatchMesh_8h.html">OgrePatchMesh.h</a> <a href="OgrePatchMesh_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePatchSurface_8h.html">OgrePatchSurface.h</a> <a href="OgrePatchSurface_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePixelConversions_8h.html">OgrePixelConversions.h</a> <a href="OgrePixelConversions_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePixelFormat_8h.html">OgrePixelFormat.h</a> <a href="OgrePixelFormat_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePlane_8h.html">OgrePlane.h</a> <a href="OgrePlane_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePlaneBoundedVolume_8h.html">OgrePlaneBoundedVolume.h</a> <a href="OgrePlaneBoundedVolume_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePlatform_8h.html">OgrePlatform.h</a> <a href="OgrePlatform_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePlatformManager_8h.html">OgrePlatformManager.h</a> <a href="OgrePlatformManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePointEmitter_8h.html">OgrePointEmitter.h</a> <a href="OgrePointEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePointEmitterFactory_8h.html">OgrePointEmitterFactory.h</a> <a href="OgrePointEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePositionTarget_8h.html">OgrePositionTarget.h</a> <a href="OgrePositionTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePredefinedControllers_8h.html">OgrePredefinedControllers.h</a> <a href="OgrePredefinedControllers_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a> <a href="OgrePrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreProfiler_8h.html">OgreProfiler.h</a> <a href="OgreProfiler_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreProgressiveMesh_8h.html">OgreProgressiveMesh.h</a> <a href="OgreProgressiveMesh_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreQuake3Level_8h.html">OgreQuake3Level.h</a> <a href="OgreQuake3Level_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreQuake3Shader_8h.html">OgreQuake3Shader.h</a> <a href="OgreQuake3Shader_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreQuake3ShaderManager_8h.html">OgreQuake3ShaderManager.h</a> <a href="OgreQuake3ShaderManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreQuake3Types_8h.html">OgreQuake3Types.h</a> <a href="OgreQuake3Types_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreQuaternion_8h.html">OgreQuaternion.h</a> <a href="OgreQuaternion_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRay_8h.html">OgreRay.h</a> <a href="OgreRay_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRectangle_8h.html">OgreRectangle.h</a> <a href="OgreRectangle_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRectangle2D_8h.html">OgreRectangle2D.h</a> <a href="OgreRectangle2D_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppApplicationObject_8h.html">OgreRefAppApplicationObject.h</a> <a href="OgreRefAppApplicationObject_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppBall_8h.html">OgreRefAppBall.h</a> <a href="OgreRefAppBall_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppBox_8h.html">OgreRefAppBox.h</a> <a href="OgreRefAppBox_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppCollideCamera_8h.html">OgreRefAppCollideCamera.h</a> <a href="OgreRefAppCollideCamera_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppJoint_8h.html">OgreRefAppJoint.h</a> <a href="OgreRefAppJoint_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppJointSubtypes_8h.html">OgreRefAppJointSubtypes.h</a> <a href="OgreRefAppJointSubtypes_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppOgreHead_8h.html">OgreRefAppOgreHead.h</a> <a href="OgreRefAppOgreHead_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppPlane_8h.html">OgreRefAppPlane.h</a> <a href="OgreRefAppPlane_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppPrerequisites_8h.html">OgreRefAppPrerequisites.h</a> <a href="OgreRefAppPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRefAppWorld_8h.html">OgreRefAppWorld.h</a> <a href="OgreRefAppWorld_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreReferenceAppLayer_8h.html">OgreReferenceAppLayer.h</a> <a href="OgreReferenceAppLayer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderable_8h.html">OgreRenderable.h</a> <a href="OgreRenderable_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderOperation_8h.html">OgreRenderOperation.h</a> <a href="OgreRenderOperation_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderQueue_8h.html">OgreRenderQueue.h</a> <a href="OgreRenderQueue_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderQueueListener_8h.html">OgreRenderQueueListener.h</a> <a href="OgreRenderQueueListener_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderQueueSortingGrouping_8h.html">OgreRenderQueueSortingGrouping.h</a> <a href="OgreRenderQueueSortingGrouping_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderSystem_8h.html">OgreRenderSystem.h</a> <a href="OgreRenderSystem_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderSystemCapabilities_8h.html">OgreRenderSystemCapabilities.h</a> <a href="OgreRenderSystemCapabilities_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderTarget_8h.html">OgreRenderTarget.h</a> <a href="OgreRenderTarget_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderTargetListener_8h.html">OgreRenderTargetListener.h</a> <a href="OgreRenderTargetListener_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderTargetTexture_8h.html">OgreRenderTargetTexture.h</a> <a href="OgreRenderTargetTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderTexture_8h.html">OgreRenderTexture.h</a> <a href="OgreRenderTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRenderWindow_8h.html">OgreRenderWindow.h</a> <a href="OgreRenderWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreResource_8h.html">OgreResource.h</a> <a href="OgreResource_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreResourceBackgroundQueue_8h.html">OgreResourceBackgroundQueue.h</a> <a href="OgreResourceBackgroundQueue_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreResourceGroupManager_8h.html">OgreResourceGroupManager.h</a> <a href="OgreResourceGroupManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreResourceManager_8h.html">OgreResourceManager.h</a> <a href="OgreResourceManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRingEmitter_8h.html">OgreRingEmitter.h</a> <a href="OgreRingEmitter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRingEmitterFactory_8h.html">OgreRingEmitterFactory.h</a> <a href="OgreRingEmitterFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRoot_8h.html">OgreRoot.h</a> <a href="OgreRoot_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRotationAffector_8h.html">OgreRotationAffector.h</a> <a href="OgreRotationAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRotationAffectorFactory_8h.html">OgreRotationAffectorFactory.h</a> <a href="OgreRotationAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreRotationalSpline_8h.html">OgreRotationalSpline.h</a> <a href="OgreRotationalSpline_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreScaleAffector_8h.html">OgreScaleAffector.h</a> <a href="OgreScaleAffector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreScaleAffectorFactory_8h.html">OgreScaleAffectorFactory.h</a> <a href="OgreScaleAffectorFactory_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSceneManager_8h.html">OgreSceneManager.h</a> <a href="OgreSceneManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSceneManagerEnumerator_8h.html">OgreSceneManagerEnumerator.h</a> <a href="OgreSceneManagerEnumerator_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSceneNode_8h.html">OgreSceneNode.h</a> <a href="OgreSceneNode_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSceneQuery_8h.html">OgreSceneQuery.h</a> <a href="OgreSceneQuery_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreScriptLoader_8h.html">OgreScriptLoader.h</a> <a href="OgreScriptLoader_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLConfig__cli_8h.html">OgreSDLConfig_cli.h</a> <a href="OgreSDLConfig__cli_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLConfig__gtk_8h.html">OgreSDLConfig_gtk.h</a> <a href="OgreSDLConfig__gtk_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLError_8h.html">OgreSDLError.h</a> <a href="OgreSDLError_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLGLSupport_8h.html">OgreSDLGLSupport.h</a> <a href="OgreSDLGLSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLInput_8h.html">OgreSDLInput.h</a> <a href="OgreSDLInput_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLPrerequisites_8h.html">OgreSDLPrerequisites.h</a> <a href="OgreSDLPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLTimer_8h.html">OgreSDLTimer.h</a> <a href="OgreSDLTimer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSDLWindow_8h.html">OgreSDLWindow.h</a> <a href="OgreSDLWindow_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSearchOps_8h.html">OgreSearchOps.h</a> <a href="OgreSearchOps_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSerializer_8h.html">OgreSerializer.h</a> <a href="OgreSerializer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreShadowCaster_8h.html">OgreShadowCaster.h</a> <a href="OgreShadowCaster_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreShadowVolumeExtrudeProgram_8h.html">OgreShadowVolumeExtrudeProgram.h</a> <a href="OgreShadowVolumeExtrudeProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSharedPtr_8h.html">OgreSharedPtr.h</a> <a href="OgreSharedPtr_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSimpleRenderable_8h.html">OgreSimpleRenderable.h</a> <a href="OgreSimpleRenderable_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSimpleSpline_8h.html">OgreSimpleSpline.h</a> <a href="OgreSimpleSpline_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSingleton_8h.html">OgreSingleton.h</a> <a href="OgreSingleton_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSkeleton_8h.html">OgreSkeleton.h</a> <a href="OgreSkeleton_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSkeletonFileFormat_8h.html">OgreSkeletonFileFormat.h</a> <a href="OgreSkeletonFileFormat_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSkeletonInstance_8h.html">OgreSkeletonInstance.h</a> <a href="OgreSkeletonInstance_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSkeletonManager_8h.html">OgreSkeletonManager.h</a> <a href="OgreSkeletonManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSkeletonSerializer_8h.html">OgreSkeletonSerializer.h</a> <a href="OgreSkeletonSerializer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSphere_8h.html">OgreSphere.h</a> <a href="OgreSphere_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSpotShadowFadePng_8h.html">OgreSpotShadowFadePng.h</a> <a href="OgreSpotShadowFadePng_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStableHeaders_8h.html">OgreStableHeaders.h</a> <a href="OgreStableHeaders_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStaticFaceGroup_8h.html">OgreStaticFaceGroup.h</a> <a href="OgreStaticFaceGroup_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStaticGeometry_8h.html">OgreStaticGeometry.h</a> <a href="OgreStaticGeometry_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStdHeaders_8h.html">OgreStdHeaders.h</a> <a href="OgreStdHeaders_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreString_8h.html">OgreString.h</a> <a href="OgreString_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStringConverter_8h.html">OgreStringConverter.h</a> <a href="OgreStringConverter_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStringInterface_8h.html">OgreStringInterface.h</a> <a href="OgreStringInterface_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreStringVector_8h.html">OgreStringVector.h</a> <a href="OgreStringVector_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSubEntity_8h.html">OgreSubEntity.h</a> <a href="OgreSubEntity_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreSubMesh_8h.html">OgreSubMesh.h</a> <a href="OgreSubMesh_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTagPoint_8h.html">OgreTagPoint.h</a> <a href="OgreTagPoint_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTargetManager_8h.html">OgreTargetManager.h</a> <a href="OgreTargetManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTechnique_8h.html">OgreTechnique.h</a> <a href="OgreTechnique_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainPage_8h.html">OgreTerrainPage.h</a> <a href="OgreTerrainPage_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainPageSource_8h.html">OgreTerrainPageSource.h</a> <a href="OgreTerrainPageSource_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainPrerequisites_8h.html">OgreTerrainPrerequisites.h</a> <a href="OgreTerrainPrerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainRenderable_8h.html">OgreTerrainRenderable.h</a> <a href="OgreTerrainRenderable_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainSceneManager_8h.html">OgreTerrainSceneManager.h</a> <a href="OgreTerrainSceneManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTerrainVertexProgram_8h.html">OgreTerrainVertexProgram.h</a> <a href="OgreTerrainVertexProgram_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTextAreaOverlayElement_8h.html">OgreTextAreaOverlayElement.h</a> <a href="OgreTextAreaOverlayElement_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTexture_8h.html">OgreTexture.h</a> <a href="OgreTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTextureManager_8h.html">OgreTextureManager.h</a> <a href="OgreTextureManager_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTextureUnitState_8h.html">OgreTextureUnitState.h</a> <a href="OgreTextureUnitState_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreTimer_8h.html">OgreTimer.h</a> <a href="OgreTimer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreUserDefinedObject_8h.html">OgreUserDefinedObject.h</a> <a href="OgreUserDefinedObject_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreVector2_8h.html">OgreVector2.h</a> <a href="OgreVector2_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreVector3_8h.html">OgreVector3.h</a> <a href="OgreVector3_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreVector4_8h.html">OgreVector4.h</a> <a href="OgreVector4_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreVertexBoneAssignment_8h.html">OgreVertexBoneAssignment.h</a> <a href="OgreVertexBoneAssignment_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreVertexIndexData_8h.html">OgreVertexIndexData.h</a> <a href="OgreVertexIndexData_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreViewport_8h.html">OgreViewport.h</a> <a href="OgreViewport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32ConfigDialog_8h.html">OgreWin32ConfigDialog.h</a> <a href="OgreWin32ConfigDialog_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32Context_8h.html">OgreWin32Context.h</a> <a href="OgreWin32Context_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32ErrorDialog_8h.html">OgreWin32ErrorDialog.h</a> <a href="OgreWin32ErrorDialog_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32GLSupport_8h.html">OgreWin32GLSupport.h</a> <a href="OgreWin32GLSupport_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32Input_8h.html">OgreWin32Input.h</a> <a href="OgreWin32Input_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32Input8_8h.html">OgreWin32Input8.h</a> <a href="OgreWin32Input8_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html">PlatformManagers/Win32/include/OgreWin32Prerequisites.h</a> <a href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="RenderSystems_2GL_2include_2OgreWin32Prerequisites_8h.html">RenderSystems/GL/include/OgreWin32Prerequisites.h</a> <a href="RenderSystems_2GL_2include_2OgreWin32Prerequisites_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32RenderTexture_8h.html">OgreWin32RenderTexture.h</a> <a href="OgreWin32RenderTexture_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32Timer_8h.html">OgreWin32Timer.h</a> <a href="OgreWin32Timer_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWin32Window_8h.html">OgreWin32Window.h</a> <a href="OgreWin32Window_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreWireBoundingBox_8h.html">OgreWireBoundingBox.h</a> <a href="OgreWireBoundingBox_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-  <tr><td class="indexkey"><a class="el" href="OgreZip_8h.html">OgreZip.h</a> <a href="OgreZip_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-
-Last modified Sun Feb 12 12:59:41 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BspIntersectionSceneQuery-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1BspIntersectionSceneQuery-members.html	(revision 657)
+++ 	(revision )
@@ -1,56 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::BspIntersectionSceneQuery Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html">Ogre::BspIntersectionSceneQuery</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html#Ogre_1_1BspIntersectionSceneQuerya0">BspIntersectionSceneQuery</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html">Ogre::BspIntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya5">clearResults</a>(void)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya0">DefaultIntersectionSceneQuery</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html#Ogre_1_1BspIntersectionSceneQuerya1">execute</a>(IntersectionSceneQueryListener *listener)</td><td><a class="el" href="classOgre_1_1BspIntersectionSceneQuery.html">Ogre::BspIntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya3">Ogre::IntersectionSceneQuery::execute</a>(void)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya4">getLastResults</a>(void) const </td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1IntersectionSceneQuerya0">IntersectionSceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQueryp0">mLastResult</a></td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya6">queryResult</a>(MovableObject *first, MovableObject *second)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya7">queryResult</a>(MovableObject *movable, SceneQuery::WorldFragment *fragment)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya0">SceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a>(unsigned long mask)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a>(enum WorldFragmentType wft)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> enum name</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya1">~DefaultIntersectionSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1IntersectionSceneQuerya1">~IntersectionSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html#Ogre_1_1IntersectionSceneQueryListenera0">~IntersectionSceneQueryListener</a>()</td><td><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html">Ogre::IntersectionSceneQueryListener</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya1">~SceneQuery</a>()</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:31 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleSystemRenderer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleSystemRenderer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreParticleSystemRenderer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleSystemRenderer.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreFactoryObj_8h-source.html">OgreFactoryObj.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderQueue_8h-source.html">OgreRenderQueue.h</a>"</code><br>
-
-<p>
-<a href="OgreParticleSystemRenderer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TerrainBufferCache-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TerrainBufferCache-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TerrainBufferCache Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCacheo0">mCache</a></td><td><a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea0">shutdown</a>(void)</td><td><a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TerrainBufferCache.html#Ogre_1_1TerrainBufferCachea1">~TerrainBufferCache</a>()</td><td><a class="el" href="classOgre_1_1TerrainBufferCache.html">Ogre::TerrainBufferCache</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 13:06:27 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreAutoParamDataSource_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreAutoParamDataSource_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,179 +1,0 @@
-<html>
-<head>
-<title>OgreAutoParamDataSource.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreAutoParamDataSource.h</h1><a href="OgreAutoParamDataSource_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://ogre.sourceforge.net/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __AutoParamDataSource_H_</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __AutoParamDataSource_H_</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreCommon_8h.html">OgreCommon.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreMatrix4_8h.html">OgreMatrix4.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreVector4_8h.html">OgreVector4.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreLight_8h.html">OgreLight.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreColourValue_8h.html">OgreColourValue.h</a>"</span>
-00034 
-00035 <span class="keyword">namespace </span>Ogre {
-00036 
-00037 
-<a name="l00048"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html">00048</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> AutoParamDataSource
-00049     {
-00050     <span class="keyword">protected</span>:
-<a name="l00051"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep0">00051</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mWorldMatrix[256];
-<a name="l00052"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep1">00052</a>         <span class="keyword">mutable</span> size_t mWorldMatrixCount;
-<a name="l00053"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep2">00053</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mWorldViewMatrix;
-<a name="l00054"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep3">00054</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mViewProjMatrix;
-<a name="l00055"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep4">00055</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mWorldViewProjMatrix;
-<a name="l00056"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep5">00056</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mInverseWorldMatrix;
-<a name="l00057"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep6">00057</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mInverseWorldViewMatrix;
-<a name="l00058"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep7">00058</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mInverseViewMatrix;
-<a name="l00059"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep8">00059</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mInverseTransposeWorldMatrix;
-<a name="l00060"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep9">00060</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mInverseTransposeWorldViewMatrix;
-<a name="l00061"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep10">00061</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a> mCameraPositionObjectSpace;
-<a name="l00062"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep11">00062</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mTextureViewProjMatrix;
-<a name="l00063"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep12">00063</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mProjectionMatrix;
-<a name="l00064"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep13">00064</a>         <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a420">Real</a> mDirLightExtrusionDistance;
-<a name="l00065"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep14">00065</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a> mCameraPosition;
-00066         
-<a name="l00067"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep15">00067</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mWorldMatrixDirty;
-<a name="l00068"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep16">00068</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mWorldViewMatrixDirty;
-<a name="l00069"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep17">00069</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mViewProjMatrixDirty;
-<a name="l00070"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep18">00070</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mWorldViewProjMatrixDirty;
-<a name="l00071"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep19">00071</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mInverseWorldMatrixDirty;
-<a name="l00072"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep20">00072</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mInverseWorldViewMatrixDirty;
-<a name="l00073"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep21">00073</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mInverseViewMatrixDirty;
-<a name="l00074"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep22">00074</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mInverseTransposeWorldMatrixDirty;
-<a name="l00075"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep23">00075</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mInverseTransposeWorldViewMatrixDirty;
-<a name="l00076"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep24">00076</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mCameraPositionObjectSpaceDirty;
-<a name="l00077"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep25">00077</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mCameraPositionDirty;
-<a name="l00078"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep26">00078</a>         <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mTextureViewProjMatrixDirty;
-<a name="l00079"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep27">00079</a>         <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> mAmbientLight;
-00080 
-<a name="l00081"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep28">00081</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>* mCurrentRenderable;
-<a name="l00082"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep29">00082</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* mCurrentCamera;
-<a name="l00083"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep30">00083</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>* mCurrentLightList;
-<a name="l00084"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep31">00084</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a>* mCurrentTextureProjector;
-<a name="l00085"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep32">00085</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* mCurrentRenderTarget;
-<a name="l00086"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep33">00086</a>         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Viewport.html">Viewport</a>* mCurrentViewport;
-00087 
-<a name="l00088"></a><a class="code" href="classOgre_1_1AutoParamDataSource.html#Ogre_1_1AutoParamDataSourcep34">00088</a>         <a class="code" href="classOgre_1_1Light.html">Light</a> mBlankLight;
-00089     <span class="keyword">public</span>:
-00090         AutoParamDataSource();
-00091         ~AutoParamDataSource();
-00093         <span class="keywordtype">void</span> setCurrentRenderable(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>* rend);
-00095         <span class="keywordtype">void</span> setCurrentCamera(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam);
-00097         <span class="keywordtype">void</span> setCurrentLightList(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>* ll);
-00099         <span class="keywordtype">void</span> setTextureProjector(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a>* frust);
-00101         <span class="keywordtype">void</span> setCurrentRenderTarget(<span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* target);
-00103         <span class="keywordtype">void</span> setCurrentViewport(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Viewport.html">Viewport</a>* viewport);
-00105         <span class="keywordtype">void</span> setShadowDirLightExtrusionDistance(<a class="code" href="namespaceOgre.html#a420">Real</a> dist);
-00106 
-00107         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getWorldMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00108         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* getWorldMatrixArray(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00109         size_t getWorldMatrixCount(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00110         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getViewMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00111         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getViewProjectionMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00112         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getProjectionMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00113         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getWorldViewProjMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00114         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getWorldViewMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00115         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getInverseWorldMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00116         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getInverseWorldViewMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00117         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getInverseViewMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00118         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getInverseTransposeWorldMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00119         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getInverseTransposeWorldViewMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00120         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>&amp; getCameraPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00121         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector4.html">Vector4</a>&amp; getCameraPositionObjectSpace(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00123         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Light.html">Light</a>&amp; getLight(size_t index) <span class="keyword">const</span>;
-00124         <span class="keywordtype">void</span> setAmbientLightColour(<span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; ambient);
-00125         <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>&amp; getAmbientLightColour(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00126         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; getTextureViewProjMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00127         <span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderTarget.html">RenderTarget</a>* getCurrentRenderTarget(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00128         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>* getCurrentRenderable(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00129         <a class="code" href="namespaceOgre.html#a420">Real</a> getShadowExtrusionDistance(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00130         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseViewProjMatrix(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00131         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseTransposeViewProjMatrix() <span class="keyword">const</span>;
-00132         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeViewProjMatrix() <span class="keyword">const</span>;
-00133         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeViewMatrix() <span class="keyword">const</span>;
-00134         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeProjectionMatrix() <span class="keyword">const</span>;
-00135         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseProjectionMatrix() <span class="keyword">const</span>;
-00136         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseTransposeProjectionMatrix() <span class="keyword">const</span>;
-00137         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeWorldViewProjMatrix() <span class="keyword">const</span>;
-00138         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseWorldViewProjMatrix() <span class="keyword">const</span>;
-00139         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getInverseTransposeWorldViewProjMatrix() <span class="keyword">const</span>;
-00140         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeWorldViewMatrix() <span class="keyword">const</span>;
-00141         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> getTransposeWorldMatrix() <span class="keyword">const</span>;
-00142         <a class="code" href="namespaceOgre.html#a420">Real</a> getTime(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00143         <a class="code" href="namespaceOgre.html#a420">Real</a> getTime_0_X(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00144         <a class="code" href="namespaceOgre.html#a420">Real</a> getCosTime_0_X(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00145         <a class="code" href="namespaceOgre.html#a420">Real</a> getSinTime_0_X(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00146         <a class="code" href="namespaceOgre.html#a420">Real</a> getTanTime_0_X(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00147         <a class="code" href="classOgre_1_1Vector4.html">Vector4</a> getTime_0_X_packed(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00148         <a class="code" href="namespaceOgre.html#a420">Real</a> getTime_0_1(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00149         <a class="code" href="namespaceOgre.html#a420">Real</a> getCosTime_0_1(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00150         <a class="code" href="namespaceOgre.html#a420">Real</a> getSinTime_0_1(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00151         <a class="code" href="namespaceOgre.html#a420">Real</a> getTanTime_0_1(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00152         <a class="code" href="classOgre_1_1Vector4.html">Vector4</a> getTime_0_1_packed(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00153         <a class="code" href="namespaceOgre.html#a420">Real</a> getTime_0_2Pi(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00154         <a class="code" href="namespaceOgre.html#a420">Real</a> getCosTime_0_2Pi(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00155         <a class="code" href="namespaceOgre.html#a420">Real</a> getSinTime_0_2Pi(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00156         <a class="code" href="namespaceOgre.html#a420">Real</a> getTanTime_0_2Pi(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00157         <a class="code" href="classOgre_1_1Vector4.html">Vector4</a> getTime_0_2Pi_packed(<a class="code" href="namespaceOgre.html#a420">Real</a> x) <span class="keyword">const</span>;
-00158         <a class="code" href="namespaceOgre.html#a420">Real</a> getFPS() <span class="keyword">const</span>;
-00159         <a class="code" href="namespaceOgre.html#a420">Real</a> getViewportWidth() <span class="keyword">const</span>;
-00160         <a class="code" href="namespaceOgre.html#a420">Real</a> getViewportHeight() <span class="keyword">const</span>;
-00161         <a class="code" href="namespaceOgre.html#a420">Real</a> getInverseViewportWidth() <span class="keyword">const</span>;
-00162         <a class="code" href="namespaceOgre.html#a420">Real</a> getInverseViewportHeight() <span class="keyword">const</span>;
-00163         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> getViewDirection() <span class="keyword">const</span>;
-00164         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> getViewSideVector() <span class="keyword">const</span>;
-00165         <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> getViewUpVector() <span class="keyword">const</span>;
-00166         <a class="code" href="namespaceOgre.html#a420">Real</a> getFOV() <span class="keyword">const</span>;
-00167         <a class="code" href="namespaceOgre.html#a420">Real</a> getNearClipDistance() <span class="keyword">const</span>;
-00168         <a class="code" href="namespaceOgre.html#a420">Real</a> getFarClipDistance() <span class="keyword">const</span>;
-00169     };
-00170 }
-00171 
-00172 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:41 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1IntersectionSceneQueryListener.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1IntersectionSceneQueryListener.html	(revision 657)
+++ 	(revision )
@@ -1,178 +1,0 @@
-<html>
-<head>
-<title>Ogre::IntersectionSceneQueryListener class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::IntersectionSceneQueryListener Class Reference</h1>Alternative listener class for dealing with <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::IntersectionSceneQueryListener:
-<p><center><img src="classOgre_1_1IntersectionSceneQueryListener.png" usemap="#Ogre::IntersectionSceneQueryListener_map" border="0" alt=""></center>
-<map name="Ogre::IntersectionSceneQueryListener_map">
-<area href="classOgre_1_1IntersectionSceneQuery.html" alt="Ogre::IntersectionSceneQuery" shape="rect" coords="119,56,348,80">
-<area href="classOgre_1_1DefaultIntersectionSceneQuery.html" alt="Ogre::DefaultIntersectionSceneQuery" shape="rect" coords="119,112,348,136">
-<area href="classOgre_1_1BspIntersectionSceneQuery.html" alt="Ogre::BspIntersectionSceneQuery" shape="rect" coords="0,168,229,192">
-<area href="classOgre_1_1OctreeIntersectionSceneQuery.html" alt="Ogre::OctreeIntersectionSceneQuery" shape="rect" coords="239,168,468,192">
-</map>
-<a href="classOgre_1_1IntersectionSceneQueryListener-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html#Ogre_1_1IntersectionSceneQueryListenera0">~IntersectionSceneQueryListener</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html#Ogre_1_1IntersectionSceneQueryListenera1">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *first, <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *second)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Called when 2 movable objects intersect one another.  <a href="#Ogre_1_1IntersectionSceneQueryListenera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html#Ogre_1_1IntersectionSceneQueryListenera2">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *movable, <a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *fragment)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Called when a movable intersects a world fragment.  <a href="#Ogre_1_1IntersectionSceneQueryListenera2"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Alternative listener class for dealing with <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Because the <a class="el" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a> returns results in pairs, rather than singularly, the listener interface must be customised from the standard <a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a>. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00438">438</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1IntersectionSceneQueryListenera0" doxytag="Ogre::IntersectionSceneQueryListener::~IntersectionSceneQueryListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::IntersectionSceneQueryListener::~<a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html">IntersectionSceneQueryListener</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00441">441</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1IntersectionSceneQueryListenera2" doxytag="Ogre::IntersectionSceneQueryListener::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::IntersectionSceneQueryListener::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>movable</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>fragment</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Called when a movable intersects a world fragment. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>As with <a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a>, the implementor of this method should return 'true' if further results are required, or 'false' to abandon any further results from the current query. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya7">Ogre::IntersectionSceneQuery</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1IntersectionSceneQueryListenera1" doxytag="Ogre::IntersectionSceneQueryListener::queryResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::IntersectionSceneQueryListener::queryResult </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>first</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>second</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Called when 2 movable objects intersect one another. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>As with <a class="el" href="classOgre_1_1SceneQueryListener.html">SceneQueryListener</a>, the implementor of this method should return 'true' if further results are required, or 'false' to abandon any further results from the current query. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya6">Ogre::IntersectionSceneQuery</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:28 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ColourFaderAffector2::CmdBlueAdjust1 Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">Ogre::ColourFaderAffector2::CmdBlueAdjust1</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1a0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">Ogre::ColourFaderAffector2::CmdBlueAdjust1</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html#Ogre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1a1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1ColourFaderAffector2_1_1CmdBlueAdjust1.html">Ogre::ColourFaderAffector2::CmdBlueAdjust1</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:07:12 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1CollideCamera.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1CollideCamera.html	(revision 657)
+++ 	(revision )
@@ -1,4199 +1,0 @@
-<html>
-<head>
-<title>OgreRefApp::CollideCamera class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::CollideCamera Class Reference</h1>A camera which can interact with the world.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for OgreRefApp::CollideCamera:
-<p><center><img src="classOgreRefApp_1_1CollideCamera.png" usemap="#OgreRefApp::CollideCamera_map" border="0" alt=""></center>
-<map name="OgreRefApp::CollideCamera_map">
-<area href="classOgreRefApp_1_1ApplicationObject.html" alt="OgreRefApp::ApplicationObject" shape="rect" coords="0,56,189,80">
-<area href="classOgre_1_1UserDefinedObject.html" alt="Ogre::UserDefinedObject" shape="rect" coords="0,0,189,24">
-</map>
-<a href="classOgreRefApp_1_1CollideCamera-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa0">CollideCamera</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa1">getRealCamera</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the internal Camera object.  <a href="#OgreRefApp_1_1CollideCameraa1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa2">_notifyCollided</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf, const CollisionInfo &amp;info)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This method is called automatically if testCollide indicates a real collision.  <a href="#OgreRefApp_1_1CollideCameraa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa3">setOrientation</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the orientation of this object.  <a href="#OgreRefApp_1_1CollideCameraa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa4">getOrientation</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current orientation of this object.  <a href="#OgreRefApp_1_1CollideCameraa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa5">translate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;d)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along it's local axes.  <a href="#OgreRefApp_1_1CollideCameraa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa6">roll</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local Z-axis.  <a href="#OgreRefApp_1_1CollideCameraa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa7">roll</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa8">pitch</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local X-axis.  <a href="#OgreRefApp_1_1CollideCameraa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa9">pitch</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa10">yaw</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around the local Y-axis.  <a href="#OgreRefApp_1_1CollideCameraa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa11">yaw</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa12">rotate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;axis, const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;angle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around an arbitrary axis.  <a href="#OgreRefApp_1_1CollideCameraa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa13">rotate</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;axis, <a class="el" href="namespaceOgre.html#a420">Real</a> angleunits)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa14">rotate</a> (const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;q)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rotate the object around an aritrary axis using a Quarternion.  <a href="#OgreRefApp_1_1CollideCameraa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa15">setProjectionType</a> (ProjectionType pt)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the type of projection to use (orthographic or perspective).  <a href="#OgreRefApp_1_1CollideCameraa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>ProjectionType&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa16">getProjectionType</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info on the type of projection used (orthographic or perspective).  <a href="#OgreRefApp_1_1CollideCameraa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa17">setDetailLevel</a> (SceneDetailLevel sd)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the level of rendering detail required from this camera.  <a href="#OgreRefApp_1_1CollideCameraa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>SceneDetailLevel&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa18">getDetailLevel</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the level of detail that the camera will render.  <a href="#OgreRefApp_1_1CollideCameraa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa19">setDirection</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the camera's direction vector.  <a href="#OgreRefApp_1_1CollideCameraa19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa20">setDirection</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the camera's direction vector.  <a href="#OgreRefApp_1_1CollideCameraa20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa21">getDirection</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa22">lookAt</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;targetPoint)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Points the camera at a location in worldspace.  <a href="#OgreRefApp_1_1CollideCameraa22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa23">lookAt</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Points the camera at a location in worldspace.  <a href="#OgreRefApp_1_1CollideCameraa23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa24">setFixedYawAxis</a> (bool useFixed, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;fixedAxis=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s2">Vector3::UNIT_Y</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice.  <a href="#OgreRefApp_1_1CollideCameraa24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa25">setFOVy</a> (const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;fovy)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the Y-dimension Field Of View (FOV) of the camera.  <a href="#OgreRefApp_1_1CollideCameraa25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa26">setFOVy</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> fovy)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa27">getFOVy</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the cameras Y-dimension Field Of View (FOV).  <a href="#OgreRefApp_1_1CollideCameraa27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa28">setNearClipDistance</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> nearDist)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of the near clipping plane.  <a href="#OgreRefApp_1_1CollideCameraa28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa29">getNearClipDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of the near clipping plane.  <a href="#OgreRefApp_1_1CollideCameraa29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa30">setFarClipDistance</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> farDist)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the distance to the far clipping plane.  <a href="#OgreRefApp_1_1CollideCameraa30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa31">getFarClipDistance</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the distance from the camera to the far clipping plane.  <a href="#OgreRefApp_1_1CollideCameraa31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa32">setAspectRatio</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> ratio)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the aspect ratio for the camera viewport.  <a href="#OgreRefApp_1_1CollideCameraa32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa33">getAspectRatio</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retreives the current aspect ratio.  <a href="#OgreRefApp_1_1CollideCameraa33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Plane.html">Plane</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa34">getFrustumPlane</a> (FrustumPlane plane)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a specified plane of the frustum.  <a href="#OgreRefApp_1_1CollideCameraa34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa35">isVisible</a> (const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;bound, FrustumPlane *culledBy=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether the given container is visible in the Frustum.  <a href="#OgreRefApp_1_1CollideCameraa35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa36">isVisible</a> (const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;bound, FrustumPlane *culledBy=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether the given container is visible in the Frustum.  <a href="#OgreRefApp_1_1CollideCameraa36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCameraa37">isVisible</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vert, FrustumPlane *culledBy=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests whether the given vertex is visible in the Frustum.  <a href="#OgreRefApp_1_1CollideCameraa37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vec)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this object.  <a href="#OgreRefApp_1_1OgreHeada2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the position of this object.  <a href="#OgreRefApp_1_1OgreHeada3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current position of this object.  <a href="#OgreRefApp_1_1OgreHeada5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the position of this game object from the simulation.  <a href="#OgreRefApp_1_1OgreHeada7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is considered for collision.  <a href="#OgreRefApp_1_1OgreHeada8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is physically simulated.  <a href="#OgreRefApp_1_1OgreHeada9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> linearSq, <a class="el" href="namespaceOgre.html#a420">Real</a> angularSq, <a class="el" href="namespaceOgre.html#a420">Real</a> overTime)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the linear and angular velocity thresholds, below which the object will have it's dynamics automatically disabled for performance.  <a href="#OgreRefApp_1_1OgreHeada10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a> (bool enabled)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a> (bool enabled, bool reEnableOnInteraction=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not this object is physically simulated at this time.  <a href="#OgreRefApp_1_1OgreHeada12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> restitutionValue, <a class="el" href="namespaceOgre.html#a420">Real</a> velocityThreshold)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the 'bounciness' of this object.  <a href="#OgreRefApp_1_1OgreHeada13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the cefficient of restitution (bounciness) for this object.  <a href="#OgreRefApp_1_1OgreHeada14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the bounce velocity threshold for this object.  <a href="#OgreRefApp_1_1OgreHeada15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> softness)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the softness of this object, which determines how much it is allowed to penetrate other objects.  <a href="#OgreRefApp_1_1OgreHeada16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the softness factor of this object.  <a href="#OgreRefApp_1_1OgreHeada17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> friction)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the Coulomb frictional coefficient for this object.  <a href="#OgreRefApp_1_1OgreHeada18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the Coulomb frictional coefficient for this object.  <a href="#OgreRefApp_1_1OgreHeada19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;atPosition=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in object space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_z, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_x=0, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_y=0, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_z=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in object space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;atPosition=<a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in world space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> dir_x, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_y, <a class="el" href="namespaceOgre.html#a420">Real</a> dir_z, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_x, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_y, <a class="el" href="namespaceOgre.html#a420">Real</a> pos_z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a linear force to this object, in world space, at the position indicated.  <a href="#OgreRefApp_1_1OgreHeada23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in object space.  <a href="#OgreRefApp_1_1OgreHeada24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in object space.  <a href="#OgreRefApp_1_1OgreHeada25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;direction)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in world space.  <a href="#OgreRefApp_1_1OgreHeada26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds rotational force to this object, in world space.  <a href="#OgreRefApp_1_1OgreHeada27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *otherObj)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests to see if there is a detailed collision between this object and the object passed in.  <a href="#OgreRefApp_1_1OgreHeada28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tests to see if there is a detailed collision between this object and the world fragment passed in.  <a href="#OgreRefApp_1_1OgreHeada29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">_notifyCollided</a> (<a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *otherObj, const CollisionInfo &amp;info)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This method is called automatically if testCollide indicates a real collision.  <a href="#OgreRefApp_1_1OgreHeada30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the SceneNode which is being used to represent this object's position in the OGRE world.  <a href="#OgreRefApp_1_1OgreHeada32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the Entity which is being used to represent this object in the OGRE world.  <a href="#OgreRefApp_1_1OgreHeada33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>dBody *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the ODE body used to represent this object's mass and current velocity.  <a href="#OgreRefApp_1_1OgreHeada34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> radius)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a sphere.  <a href="#OgreRefApp_1_1OgreHeada35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;dimensions, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a box.  <a href="#OgreRefApp_1_1OgreHeada36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> density, <a class="el" href="namespaceOgre.html#a420">Real</a> length, <a class="el" href="namespaceOgre.html#a420">Real</a> width, const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;orientation=<a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the mass parameters of this object to represent a capped cylinder.  <a href="#OgreRefApp_1_1OgreHeada37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> mass, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> center, const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a> inertia)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the mass parameters manually, use only if you know how!  <a href="#OgreRefApp_1_1OgreHeada38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const dMass *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the ODE mass parameters for this object.  <a href="#OgreRefApp_1_1OgreHeada39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vel)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current linear velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;vel)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the current angular velocity of this object.  <a href="#OgreRefApp_1_1OgreHeada45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">translate</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along it's local axes.  <a href="#OgreRefApp_1_1OgreHeada47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;d)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along the world axes.  <a href="#OgreRefApp_1_1OgreHeada48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> x, <a class="el" href="namespaceOgre.html#a420">Real</a> y, <a class="el" href="namespaceOgre.html#a420">Real</a> z)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Moves the object along the world axes.  <a href="#OgreRefApp_1_1OgreHeada49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a number identifying the type of user defined object.  <a href="#Ogre_1_1UserDefinedObjecta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a string identifying the type of user defined object.  <a href="#Ogre_1_1UserDefinedObjecta3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; dGeom * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Collision proxies, must be set up if collision enabled.  <a href="#OgreRefApp_1_1OgreHeadx0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerab0">setUp</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set up.  <a href="#OgreRefApp_1_1CollideCamerab0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerab1">nearDistChanged</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Triggers recacl of collison bounds.  <a href="#OgreRefApp_1_1CollideCamerab1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating the state of the collision proxies.  <a href="#OgreRefApp_1_1OgreHeadb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *wf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for testing the plane bounded region WorldFragment type.  <a href="#OgreRefApp_1_1OgreHeadb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for updating the query mask.  <a href="#OgreRefApp_1_1OgreHeadb3"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerap0">mCamera</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Contained camera.  <a href="#OgreRefApp_1_1CollideCamerap0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>dBody *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dynamics properties, must be set up by subclasses if dynamics enabled.  <a href="#OgreRefApp_1_1OgreHeadp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>dMass&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Mass parameters.  <a href="#OgreRefApp_1_1OgreHeadp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A camera which can interact with the world. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00035">35</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadx0" doxytag="OgreRefApp::CollideCamera::CollisionProxyList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;dGeom*&gt; <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">OgreRefApp::ApplicationObject::CollisionProxyList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Collision proxies, must be set up if collision enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00056">56</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa0" doxytag="OgreRefApp::CollideCamera::CollideCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> OgreRefApp::CollideCamera::CollideCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada30" doxytag="OgreRefApp::CollideCamera::_notifyCollided" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::_notifyCollided </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>otherObj</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgreRefApp_1_1ApplicationObject_1_1CollisionInfo.html">CollisionInfo</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>info</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This method is called automatically if testCollide indicates a real collision. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgreRefApp_1_1Box.html#OgreRefApp_1_1Boxa2">OgreRefApp::Box</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa2" doxytag="OgreRefApp::CollideCamera::_notifyCollided" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::_notifyCollided </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>wf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const CollisionInfo &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>info</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This method is called automatically if testCollide indicates a real collision. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada31">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada7" doxytag="OgreRefApp::CollideCamera::_updateFromDynamics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::_updateFromDynamics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the position of this game object from the simulation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada21" doxytag="OgreRefApp::CollideCamera::addForce" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForce </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_x</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_y</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_z</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in object space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dir_x,dir_y,dir_z</em>&nbsp;</td><td>The force direction in object coordinates. </td></tr>
-    <tr><td valign=top><em>pos_x,pos_y,pos_z</em>&nbsp;</td><td>The position at which the force is to be applied, in object coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada20" doxytag="OgreRefApp::CollideCamera::addForce" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForce </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>direction</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>atPosition</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in object space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The force direction in object coordinates. </td></tr>
-    <tr><td valign=top><em>atPosition</em>&nbsp;</td><td>The position at which the force is to be applied, in object coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada23" doxytag="OgreRefApp::CollideCamera::addForceWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForceWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dir_z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>pos_z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in world space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dir_x,dir_y,dir_z</em>&nbsp;</td><td>The force direction in world coordinates. </td></tr>
-    <tr><td valign=top><em>pos_x,pos_y,pos_z</em>&nbsp;</td><td>The position at which the force is to be applied, in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada22" doxytag="OgreRefApp::CollideCamera::addForceWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addForceWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>direction</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>atPosition</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s0">Vector3::ZERO</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a linear force to this object, in world space, at the position indicated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The force direction in world coordinates. </td></tr>
-    <tr><td valign=top><em>atPosition</em>&nbsp;</td><td>The position at which the force is to be applied, in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada25" doxytag="OgreRefApp::CollideCamera::addTorque" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorque </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in object space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>The direction of the torque to apply, in object space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada24" doxytag="OgreRefApp::CollideCamera::addTorque" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorque </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in object space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The direction of the torque to apply, in object space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada27" doxytag="OgreRefApp::CollideCamera::addTorqueWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorqueWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in world space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y,z</em>&nbsp;</td><td>The direction of the torque to apply, in world space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada26" doxytag="OgreRefApp::CollideCamera::addTorqueWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::addTorqueWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>direction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds rotational force to this object, in world space. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All forces are applied, then reset after World::applyDynamics is called. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>direction</em>&nbsp;</td><td>The direction of the torque to apply, in world space. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada43" doxytag="OgreRefApp::CollideCamera::getAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Vector3 representing the angular velocity in units per second around each axis. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa33" doxytag="OgreRefApp::CollideCamera::getAspectRatio" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::CollideCamera::getAspectRatio </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retreives the current aspect ratio. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada14" doxytag="OgreRefApp::CollideCamera::getBounceRestitutionValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getBounceRestitutionValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the cefficient of restitution (bounciness) for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada15" doxytag="OgreRefApp::CollideCamera::getBounceVelocityThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getBounceVelocityThreshold </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the bounce velocity threshold for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa18" doxytag="OgreRefApp::CollideCamera::getDetailLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> SceneDetailLevel OgreRefApp::CollideCamera::getDetailLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the level of detail that the camera will render. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa21" doxytag="OgreRefApp::CollideCamera::getDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> OgreRefApp::CollideCamera::getDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada33" doxytag="OgreRefApp::CollideCamera::getEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* OgreRefApp::ApplicationObject::getEntity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the Entity which is being used to represent this object in the OGRE world. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa31" doxytag="OgreRefApp::CollideCamera::getFarClipDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::CollideCamera::getFarClipDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the distance from the camera to the far clipping plane. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa27" doxytag="OgreRefApp::CollideCamera::getFOVy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Radian.html">Radian</a>&amp; OgreRefApp::CollideCamera::getFOVy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the cameras Y-dimension Field Of View (FOV). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada19" doxytag="OgreRefApp::CollideCamera::getFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getFriction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the Coulomb frictional coefficient for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa34" doxytag="OgreRefApp::CollideCamera::getFrustumPlane" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Plane.html">Plane</a>&amp; OgreRefApp::CollideCamera::getFrustumPlane </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">FrustumPlane&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>plane</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a specified plane of the frustum. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Gets a reference to one of the planes which make up the camera frustum, e.g. for clipping purposes. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada42" doxytag="OgreRefApp::CollideCamera::getLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Vector3 representing the velocity in units per second. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa29" doxytag="OgreRefApp::CollideCamera::getNearClipDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::CollideCamera::getNearClipDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of the near clipping plane. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada34" doxytag="OgreRefApp::CollideCamera::getOdeBody" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dBody* OgreRefApp::ApplicationObject::getOdeBody </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the ODE body used to represent this object's mass and current velocity. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada39" doxytag="OgreRefApp::CollideCamera::getOdeMass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const dMass* OgreRefApp::ApplicationObject::getOdeMass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the ODE mass parameters for this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa4" doxytag="OgreRefApp::CollideCamera::getOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; OgreRefApp::CollideCamera::getOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current orientation of this object. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada6">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada5" doxytag="OgreRefApp::CollideCamera::getPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; OgreRefApp::ApplicationObject::getPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa16" doxytag="OgreRefApp::CollideCamera::getProjectionType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> ProjectionType OgreRefApp::CollideCamera::getProjectionType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves info on the type of projection used (orthographic or perspective). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa1" doxytag="OgreRefApp::CollideCamera::getRealCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Camera.html">Camera</a>* OgreRefApp::CollideCamera::getRealCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the internal Camera object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00052">52</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada32" doxytag="OgreRefApp::CollideCamera::getSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* OgreRefApp::ApplicationObject::getSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the SceneNode which is being used to represent this object's position in the OGRE world. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada17" doxytag="OgreRefApp::CollideCamera::getSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> OgreRefApp::ApplicationObject::getSoftness </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the softness factor of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1UserDefinedObjecta2" doxytag="OgreRefApp::CollideCamera::getTypeID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual long Ogre::UserDefinedObject::getTypeID </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return a number identifying the type of user defined object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Can be used to differentiate between different types of object which you attach to OGRE <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances. Recommend you override this in your classes if you use more than one type of object. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Alternatively, you can override the getTypeName method and use that instead; that version is a litle more friendly and easier to scope, but obviously slightly less efficient. You choose which you prefer. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1UserDefinedObjecta3" doxytag="OgreRefApp::CollideCamera::getTypeName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::UserDefinedObject::getTypeName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return a string identifying the type of user defined object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Can be used to differentiate between different types of object which you attach to OGRE <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> instances. Recommend you override this in your classes if you use more than one type of object. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Alternatively, you can override the getTypeID method and use that instead; that version is a litle more efficient, but obviously slightly less easy to read. You choose which you prefer. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada8" doxytag="OgreRefApp::CollideCamera::isCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::isCollisionEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this object is considered for collision. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada9" doxytag="OgreRefApp::CollideCamera::isDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::isDynamicsEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this object is physically simulated. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Objects which are not physically simulated only move when their SceneNode is manually altered. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa37" doxytag="OgreRefApp::CollideCamera::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool OgreRefApp::CollideCamera::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>vert</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>FrustumPlane *&nbsp;</td>
-          <td class="mdname" nowrap> <em>culledBy</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether the given vertex is visible in the Frustum. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>vert</em>&nbsp;</td><td>Vertex to be checked </td></tr>
-    <tr><td valign=top><em>culledBy</em>&nbsp;</td><td>Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>If the box was visible, true is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Otherwise, false is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa36" doxytag="OgreRefApp::CollideCamera::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool OgreRefApp::CollideCamera::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bound</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>FrustumPlane *&nbsp;</td>
-          <td class="mdname" nowrap> <em>culledBy</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether the given container is visible in the Frustum. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>bound</em>&nbsp;</td><td>Bounding sphere to be checked </td></tr>
-    <tr><td valign=top><em>culledBy</em>&nbsp;</td><td>Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>If the sphere was visible, true is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Otherwise, false is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa35" doxytag="OgreRefApp::CollideCamera::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool OgreRefApp::CollideCamera::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bound</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>FrustumPlane *&nbsp;</td>
-          <td class="mdname" nowrap> <em>culledBy</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests whether the given container is visible in the Frustum. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>bound</em>&nbsp;</td><td>Bounding box to be checked </td></tr>
-    <tr><td valign=top><em>culledBy</em>&nbsp;</td><td>Optional pointer to an int which will be filled by the plane number which culled the box if the result was false; </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>If the box was visible, true is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Otherwise, false is returned. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa23" doxytag="OgreRefApp::CollideCamera::lookAt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::lookAt </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Points the camera at a location in worldspace. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a helper method to automatically generate the direction vector for the camera, based on it's current position and the supplied look-at point. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x</em>&nbsp;</td><td></td></tr>
-    <tr><td valign=top><em>y</em>&nbsp;</td><td></td></tr>
-    <tr><td valign=top><em>z</em>&nbsp;</td><td>Co-ordinates of the point to look at. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa22" doxytag="OgreRefApp::CollideCamera::lookAt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::lookAt </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>targetPoint</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Points the camera at a location in worldspace. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a helper method to automatically generate the direction vector for the camera, based on it's current position and the supplied look-at point. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>targetPoint</em>&nbsp;</td><td>A vector specifying the look at point. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCamerab1" doxytag="OgreRefApp::CollideCamera::nearDistChanged" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::nearDistChanged </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Triggers recacl of collison bounds. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa9" doxytag="OgreRefApp::CollideCamera::pitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::pitch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">OgreRefApp::ApplicationObject</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00089">89</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa8" doxytag="OgreRefApp::CollideCamera::pitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::pitch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local X-axis. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada52">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa7" doxytag="OgreRefApp::CollideCamera::roll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::roll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">OgreRefApp::ApplicationObject</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00080">80</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa6" doxytag="OgreRefApp::CollideCamera::roll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::roll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local Z-axis. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada50">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa14" doxytag="OgreRefApp::CollideCamera::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>q</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around an aritrary axis using a Quarternion. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada58">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa13" doxytag="OgreRefApp::CollideCamera::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>axis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>angleunits</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">OgreRefApp::ApplicationObject</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00107">107</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa12" doxytag="OgreRefApp::CollideCamera::rotate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::rotate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>axis</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>angle</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around an arbitrary axis. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada56">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada45" doxytag="OgreRefApp::CollideCamera::setAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada44" doxytag="OgreRefApp::CollideCamera::setAngularVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setAngularVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vel</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current angular velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa32" doxytag="OgreRefApp::CollideCamera::setAspectRatio" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setAspectRatio </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ratio</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the aspect ratio for the camera viewport. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The ratio between the x and y dimensions of the rectangular area visible through the camera is known as aspect ratio: aspect = width / height . </dd></dl>
-<dl compact><dt><b></b></dt><dd>The default for most fullscreen windows is 1.3333 - this is also assumed by <a class="el" href="namespaceOgre.html">Ogre</a> unless you use this method to state otherwise. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada13" doxytag="OgreRefApp::CollideCamera::setBounceParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setBounceParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>restitutionValue</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>velocityThreshold</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the 'bounciness' of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applies if this object has both collision and dynamics enabled. When 2 movable objects collide, the greatest bounce parameters from both objects apply, so even a non-bouncy object can bounce if it hits a bouncy surface. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>restitutionValue</em>&nbsp;</td><td>Coeeficient of restitution (0 for no bounce, 1 for perfect bounciness) </td></tr>
-    <tr><td valign=top><em>velocityThreshold</em>&nbsp;</td><td>Velocity below which no bounce will occur; this is a dampening value to ensure small velocities do not cause bounce.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada11" doxytag="OgreRefApp::CollideCamera::setCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setCollisionEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa17" doxytag="OgreRefApp::CollideCamera::setDetailLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setDetailLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">SceneDetailLevel&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>sd</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the level of rendering detail required from this camera. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Each camera is set to render at full detail by default, that is with full texturing, lighting etc. This method lets you change that behaviour, allowing you to make the camera just render a wireframe view, for example. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa20" doxytag="OgreRefApp::CollideCamera::setDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the camera's direction vector. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa19" doxytag="OgreRefApp::CollideCamera::setDirection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setDirection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the camera's direction vector. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the 'up' vector for the camera will automatically be recalculated based on the current 'up' vector (i.e. the roll will remain the same). </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada10" doxytag="OgreRefApp::CollideCamera::setDynamicsDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setDynamicsDisableThreshold </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>linearSq</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>angularSq</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>overTime</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the linear and angular velocity thresholds, below which the object will have it's dynamics automatically disabled for performance. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>These thresholds are used to speed up the simulation and to make it more stable, by turning off dynamics for objects that appear to be at rest. Otherwise, objects which are supposedly stationary can jitter when involved in large stacks, and can consume unnecessary CPU time. Note that if another object interacts with the disabled object, it will automatically reenable itself. </dd></dl>
-<dl compact><dt><b></b></dt><dd>If you never want to disable dynamics automatically for this object, just set all the values to 0. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>linearSq</em>&nbsp;</td><td>The squared linear velocity magnitude threshold </td></tr>
-    <tr><td valign=top><em>angularSq</em>&nbsp;</td><td>The squared angular velocity magnitude threshold </td></tr>
-    <tr><td valign=top><em>overTime</em>&nbsp;</td><td>The number of seconds over which the values must continue to be under this threshold for the dynamics to be disabled. This is to catch cases where the object almost stops moving because of a boundary condition, but would speed up again later (e.g. box teetering on an edge). </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada12" doxytag="OgreRefApp::CollideCamera::setDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setDynamicsEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>enabled</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>reEnableOnInteraction</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not this object is physically simulated at this time. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Objects which are not physically simulated only move when their SceneNode is manually altered. Objects which are physically simulated must set up an ODE body as part of their setUp method. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You can also use this to temporarily turn off simulation on an object, such that it is not simulated until some other object which IS simulated comes in contact with it, or is attached to it with a joint. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>enabled</em>&nbsp;</td><td>Specifies whether dynamics is enabled </td></tr>
-    <tr><td valign=top><em>reEnableOnInteraction</em>&nbsp;</td><td>If set to true, this object will reenable if some other dynamically simulated object interacts with it </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb3" doxytag="OgreRefApp::CollideCamera::setEntityQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setEntityQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating the query mask. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa30" doxytag="OgreRefApp::CollideCamera::setFarClipDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setFarClipDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>farDist</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the distance to the far clipping plane. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The view frustrum is a pyramid created from the camera position and the edges of the viewport. This frustrum does not extend to infinity - it is cropped near to the camera and there is a far plane beyond which nothing is displayed. This method sets the distance for the far plane. Different applications need different values: e.g. a flight sim needs a much further far clipping plane than a first-person shooter. An important point here is that the larger the gap between near and far clipping planes, the lower the accuracy of the Z-buffer used to depth-cue pixels. This is because the Z-range is limited to the size of the Z buffer (16 or 32-bit) and the max values must be spread over the gap between near and far clip planes. The bigger the range, the more the Z values will be approximated which can cause artifacts when lots of objects are close together in the Z-plane. So make sure you clip as close to the camera as you can - don't set a huge value for the sake of it. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>far</em>&nbsp;</td><td>The distance to the far clipping plane from the camera in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa24" doxytag="OgreRefApp::CollideCamera::setFixedYawAxis" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setFixedYawAxis </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>useFixed</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>fixedAxis</em> = <a class="el" href="classOgre_1_1Vector3.html#Ogre_1_1Vector3s2">Vector3::UNIT_Y</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows you to change the yaw behaviour of the camera - by default, the camera yaws around it's own local Y axis. This is often what you want - for example a flying camera<ul>
-<li>but sometimes this produces unwanted effects. For example, if you're making a first-person shooter, you really don't want the yaw axis to reflect the local camera Y, because this would mean a different yaw axis if the player is looking upwards rather than when they are looking straight ahead. You can change this behaviour by setting the yaw to a fixed axis (say, the world Y). </li></ul>
-</dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>useFixed</em>&nbsp;</td><td>If true, the axis passed in the second parameter will always be the yaw axis no matter what the camera orientation. If false, the camera returns to it's default behaviour. </td></tr>
-    <tr><td valign=top><em>fixedAxis</em>&nbsp;</td><td>The axis to use if the first parameter is true. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa26" doxytag="OgreRefApp::CollideCamera::setFOVy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setFOVy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fovy</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00210">210</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa25" doxytag="OgreRefApp::CollideCamera::setFOVy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setFOVy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fovy</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the Y-dimension Field Of View (FOV) of the camera. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Field Of View (FOV) is the angle made between the camera's position, and the left &amp; right edges of the 'screen' onto which the scene is projected. High values (90+) result in a wide-angle, fish-eye kind of view, low values (30-) in a stretched, telescopic kind of view. Typical values are between 45 and 60. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This value represents the HORIZONTAL field-of-view. The vertical field of view is calculated from this depending on the dimensions of the viewport (they will only be the same if the viewport is square). </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Setting the FOV overrides the value supplied for Camera::setNearClipPlane. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada18" doxytag="OgreRefApp::CollideCamera::setFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setFriction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>friction</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the Coulomb frictional coefficient for this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This coefficient affects how much an object will slip when it comes into contact with another object. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>friction</em>&nbsp;</td><td>The Coulomb friction coefficient, valid from 0 to Math::POS_INFINITY. 0 means no friction, Math::POS_INFINITY means infinite friction ie no slippage. Note that friction between these 2 bounds is more CPU intensive so use with caution. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada41" doxytag="OgreRefApp::CollideCamera::setLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off at a particular speed rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada40" doxytag="OgreRefApp::CollideCamera::setLinearVelocity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setLinearVelocity </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vel</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the current linear velocity of this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only applicable if dynamics are enabled for this object. This method is useful for starting an object off at a particular speed rather than applying forces to get it there. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada36" doxytag="OgreRefApp::CollideCamera::setMassBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dimensions</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a box. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a box. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the box in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>dimensions</em>&nbsp;</td><td>Width, height and depth of the box. </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional orientation of the box. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada37" doxytag="OgreRefApp::CollideCamera::setMassCappedCylinder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassCappedCylinder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>orientation</em> = <a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">Quaternion::IDENTITY</a></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a capped cylinder. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a capped cylinder, by default lying along the Z-axis. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the cylinder in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the cylinder </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>Width of the cylinder </td></tr>
-    <tr><td valign=top><em>orientation</em>&nbsp;</td><td>Optional orientation if you wish the cylinder to lay along a different axis from Z. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada38" doxytag="OgreRefApp::CollideCamera::setMassExpert" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassExpert </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mass</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>center</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Matrix3.html">Matrix3</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>inertia</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the mass parameters manually, use only if you know how! 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mass</em>&nbsp;</td><td>Mass in Kg </td></tr>
-    <tr><td valign=top><em>center</em>&nbsp;</td><td>The center of gravity </td></tr>
-    <tr><td valign=top><em>inertia</em>&nbsp;</td><td>The inertia matrix describing distribution of the mass around the body. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada35" doxytag="OgreRefApp::CollideCamera::setMassSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::ApplicationObject::setMassSphere </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>density</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>radius</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the mass parameters of this object to represent a sphere. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method sets the mass and inertia properties of this object such that it is like a sphere, ie center of gravity at the origin and an even distribution of mass in all directions. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>density</em>&nbsp;</td><td>Density of the sphere in Kg/m^3 </td></tr>
-    <tr><td valign=top><em>radius</em>&nbsp;</td><td>of the sphere mass </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa28" doxytag="OgreRefApp::CollideCamera::setNearClipDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setNearClipDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>nearDist</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of the near clipping plane. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The position of the near clipping plane is the distance from the cameras position to the screen on which the world is projected. The near plane distance, combined with the field-of-view and the aspect ratio, determines the size of the viewport through which the world is viewed (in world co-ordinates). Note that this world viewport is different to a screen viewport, which has it's dimensions expressed in pixels. The cameras viewport should have the same aspect ratio as the screen viewport it renders into to avoid distortion. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>near</em>&nbsp;</td><td>The distance to the near clipping plane from the camera in world coordinates. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa3" doxytag="OgreRefApp::CollideCamera::setOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>orientation</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the orientation of this object. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada4">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada3" doxytag="OgreRefApp::CollideCamera::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada2" doxytag="OgreRefApp::CollideCamera::setPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the position of this object. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa15" doxytag="OgreRefApp::CollideCamera::setProjectionType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setProjectionType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">ProjectionType&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pt</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the type of projection to use (orthographic or perspective). 
-<p>
-Default is perspective.     </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada16" doxytag="OgreRefApp::CollideCamera::setSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::setSoftness </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>softness</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the softness of this object, which determines how much it is allowed to penetrate other objects. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This parameter only has meaning if collision and dynamics are enabled for this object. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>softness</em>&nbsp;</td><td>Softness factor (0 is completely hard). Softness will be combined from both objects involved in a collision to determine how much they will penetrate.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCamerab0" doxytag="OgreRefApp::CollideCamera::setUp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::setUp </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set up. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjectb0">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada29" doxytag="OgreRefApp::CollideCamera::testCollide" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollide </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests to see if there is a detailed collision between this object and the world fragment passed in. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If there is a collision, the object will be notified and if dynamics are enabled on this object, physics will be applied automatically. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if collision occurred </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada28" doxytag="OgreRefApp::CollideCamera::testCollide" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollide </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">ApplicationObject</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>otherObj</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tests to see if there is a detailed collision between this object and the object passed in. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If there is a collision, both objects will be notified and if dynamics are enabled on these objects, physics will be applied automatically. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if collision occurred </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb2" doxytag="OgreRefApp::CollideCamera::testCollidePlaneBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool OgreRefApp::ApplicationObject::testCollidePlaneBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>wf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for testing the plane bounded region WorldFragment type. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada47" doxytag="OgreRefApp::CollideCamera::translate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along it's local axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y</em>&nbsp;</td><td>z Real x, y and z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa5" doxytag="OgreRefApp::CollideCamera::translate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::translate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along it's local axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>d</em>&nbsp;</td><td>Vector with x,y,z values representing the translation. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada46">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada49" doxytag="OgreRefApp::CollideCamera::translateWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translateWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along the world axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the local axes of the obect. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>x,y</em>&nbsp;</td><td>z Real x, y and z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeada48" doxytag="OgreRefApp::CollideCamera::translateWorldSpace" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::translateWorldSpace </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Moves the object along the world axes. 
-<p>
-<dl compact><dt><b></b></dt><dd>This method moves the object by the supplied vector along the world axes. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>d</em>&nbsp;</td><td>Vector with x,y,z values representing the translation. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadb1" doxytag="OgreRefApp::CollideCamera::updateCollisionProxies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void OgreRefApp::ApplicationObject::updateCollisionProxies </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for updating the state of the collision proxies. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa11" doxytag="OgreRefApp::CollideCamera::yaw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::yaw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angleunits</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">OgreRefApp::ApplicationObject</a>.
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00098">98</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCameraa10" doxytag="OgreRefApp::CollideCamera::yaw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void OgreRefApp::CollideCamera::yaw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Radian.html">Radian</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>angle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rotate the object around the local Y-axis. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada54">OgreRefApp::ApplicationObject</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp13" doxytag="OgreRefApp::CollideCamera::mAngularVelDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">OgreRefApp::ApplicationObject::mAngularVelDisableThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp8" doxytag="OgreRefApp::CollideCamera::mBounceCoeffRestitution" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">OgreRefApp::ApplicationObject::mBounceCoeffRestitution</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00064">64</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp9" doxytag="OgreRefApp::CollideCamera::mBounceVelocityThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">OgreRefApp::ApplicationObject::mBounceVelocityThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00065">65</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1CollideCamerap0" doxytag="OgreRefApp::CollideCamera::mCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Camera.html">Camera</a>* <a class="el" href="classOgreRefApp_1_1CollideCamera.html#OgreRefApp_1_1CollideCamerap0">OgreRefApp::CollideCamera::mCamera</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Contained camera. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppCollideCamera_8h-source.html#l00043">43</a> of file <a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp7" doxytag="OgreRefApp::CollideCamera::mCollisionEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">OgreRefApp::ApplicationObject::mCollisionEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00062">62</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp4" doxytag="OgreRefApp::CollideCamera::mCollisionProxies" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">OgreRefApp::ApplicationObject::mCollisionProxies</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00057">57</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp14" doxytag="OgreRefApp::CollideCamera::mDisableTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">OgreRefApp::ApplicationObject::mDisableTime</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00070">70</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp15" doxytag="OgreRefApp::CollideCamera::mDisableTimeEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">OgreRefApp::ApplicationObject::mDisableTimeEnd</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00071">71</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp5" doxytag="OgreRefApp::CollideCamera::mDynamicsEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">OgreRefApp::ApplicationObject::mDynamicsEnabled</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00060">60</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp1" doxytag="OgreRefApp::CollideCamera::mEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">OgreRefApp::ApplicationObject::mEntity</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00047">47</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp11" doxytag="OgreRefApp::CollideCamera::mFriction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">OgreRefApp::ApplicationObject::mFriction</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00067">67</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp12" doxytag="OgreRefApp::CollideCamera::mLinearVelDisableThreshold" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">OgreRefApp::ApplicationObject::mLinearVelDisableThreshold</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00068">68</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp3" doxytag="OgreRefApp::CollideCamera::mMass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dMass <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">OgreRefApp::ApplicationObject::mMass</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Mass parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00052">52</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp2" doxytag="OgreRefApp::CollideCamera::mOdeBody" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> dBody* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">OgreRefApp::ApplicationObject::mOdeBody</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dynamics properties, must be set up by subclasses if dynamics enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00050">50</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp6" doxytag="OgreRefApp::CollideCamera::mReenableIfInteractedWith" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">OgreRefApp::ApplicationObject::mReenableIfInteractedWith</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00061">61</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp0" doxytag="OgreRefApp::CollideCamera::mSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">OgreRefApp::ApplicationObject::mSceneNode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00046">46</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="OgreRefApp_1_1OgreHeadp10" doxytag="OgreRefApp::CollideCamera::mSoftness" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">OgreRefApp::ApplicationObject::mSoftness</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRefAppApplicationObject_8h-source.html#l00066">66</a> of file <a class="el" href="OgreRefAppApplicationObject_8h-source.html">OgreRefAppApplicationObject.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRefAppCollideCamera_8h-source.html">OgreRefAppCollideCamera.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7HardwarePixelBuffer_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7HardwarePixelBuffer_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,94 +1,0 @@
-<html>
-<head>
-<title>OgreD3D7HardwarePixelBuffer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D7HardwarePixelBuffer.h</h1><a href="OgreD3D7HardwarePixelBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __D3D7PIXELBUFFER_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D7PIXELBUFFER_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D7Prerequisites_8h.html">OgreD3D7Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwarePixelBuffer_8h.html">OgreHardwarePixelBuffer.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00033"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html">00033</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html">D3D7HardwarePixelBuffer</a>: <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a>
-00034     {
-00035     <span class="keyword">protected</span>:
-00037         <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb0">lockImpl</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> lockBox,  LockOptions options);
-00038 
-00040         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>);
-00041         
-<a name="l00043"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">00043</a>         IDirect3DDevice7 * <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">mD3DDevice</a>;       
-00044 
-<a name="l00046"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp1">00046</a>         LPDIRECTDRAWSURFACE7 mSurface;
-00047         
-00048         <span class="comment">// Mipmapping</span>
-<a name="l00049"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">00049</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">mDoMipmapGen</a>;
-00050 
-00051         <span class="comment">// Locked region, needs to be stored as D3D7 Unlock needs the exact pointer used</span>
-00052         <span class="comment">// for the lock</span>
-<a name="l00053"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">00053</a>         RECT <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">mLockRect</a>;
-<a name="l00054"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">00054</a>         RECT *<a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">mpRect</a>;
-00055     <span class="keyword">public</span>:
-00056         <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera0">D3D7HardwarePixelBuffer</a>(HardwareBuffer::Usage usage, IDirect3DDevice7 *device);
-00057         
-00059         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera1">bind</a>(LPDIRECTDRAWSURFACE7 surface, PixelFormat format);
-00060         
-00062         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera2">blit</a>(<a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox);
-00063         
-00065         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera3">blitFromMemory</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox);
-00066         
-00068         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera4">blitToMemory</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, <span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;dst);
-00069         
-00071         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera5">_setMipmapping</a>(<span class="keywordtype">bool</span> doMipmapGen);
-00072 
-00074         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera6">_genMipmaps</a>(<span class="keyword">const</span> RECT &amp;texRect);
-00075         
-00076         <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera7">~D3D7HardwarePixelBuffer</a>();
-00077     };
-00078 };
-00079 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Controller.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Controller.html	(revision 657)
+++ 	(revision )
@@ -1,648 +1,0 @@
-<html>
-<head>
-<title> TemplateOgre::Controller&lt; T &gt; class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Controller&lt; T &gt; Class Template Reference</h1>Instances of this class 'control' the value of another object in the system.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreController_8h-source.html">OgreController.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1Controller-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera0">Controller</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;src, const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;dest, const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt; T &gt; &gt; &amp;func)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Usual constructor.  <a href="#Ogre_1_1Controllera0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera1">~Controller</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default d-tor.  <a href="#Ogre_1_1Controllera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera2">setSource</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;src)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the input controller value.  <a href="#Ogre_1_1Controllera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;<br>
- T &gt; &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera3">getSource</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the input controller value.  <a href="#Ogre_1_1Controllera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera4">setDestination</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;dest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the output controller value.  <a href="#Ogre_1_1Controllera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;<br>
- T &gt; &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera5">getDestination</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the output controller value.  <a href="#Ogre_1_1Controllera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera6">getEnabled</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this controller is currently enabled.  <a href="#Ogre_1_1Controllera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera7">setEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this controller is enabled.  <a href="#Ogre_1_1Controllera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera8">setFunction</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt; T &gt; &gt; &amp;func)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the function object to be used by this controller.  <a href="#Ogre_1_1Controllera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;<br>
- T &gt; &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera9">getFunction</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the function object used by this controller.  <a href="#Ogre_1_1Controllera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera10">update</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells this controller to map it's input controller value to it's output controller value, via the controller function.  <a href="#Ogre_1_1Controllera10"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;<br>
- T &gt; &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp0">mSource</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Source value.  <a href="#Ogre_1_1Controllerp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;<br>
- T &gt; &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp1">mDest</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destination value.  <a href="#Ogre_1_1Controllerp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;<br>
- T &gt; &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp2">mFunc</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Function.  <a href="#Ogre_1_1Controllerp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp3">mEnabled</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Controller.html">Controller</a> is enabled or not.  <a href="#Ogre_1_1Controllerp3"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<h3>template&lt;typename T&gt;<br>
- class Ogre::Controller&lt; T &gt;</h3>
-
-Instances of this class 'control' the value of another object in the system. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Controller.html">Controller</a> classes are used to manage the values of object automatically based on the value of some input. For example, a <a class="el" href="classOgre_1_1Controller.html">Controller</a> could animate a texture by controlling the current frame of the texture based on time, or a different <a class="el" href="classOgre_1_1Controller.html">Controller</a> could change the colour of a material used for a spaceship shield mesh based on the remaining shield power level of the ship. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The <a class="el" href="classOgre_1_1Controller.html">Controller</a> is an intentionally abstract concept - it can generate values based on input and a function, which can either be one of the standard ones supplied, or a function can be 'plugged in' for custom behaviour - see the <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a> class for details. Both the input and output values are via <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a> objects, meaning that any value can be both input and output of the controller. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Whilst this is very flexible, it can be a little bit confusing so to make it simpler the most often used controller setups are available by calling methods on the <a class="el" href="classOgre_1_1ControllerManager.html">ControllerManager</a> object. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a> </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00127">127</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Controllera0" doxytag="Ogre::Controller::Controller" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::<a class="el" href="classOgre_1_1Controller.html">Controller</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dest</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>func</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
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-  <tr>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Usual constructor. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Requires source and destination values, and a function object. None of these are destroyed with the <a class="el" href="classOgre_1_1Controller.html">Controller</a> when it is deleted (they can be shared) so you must delete these as appropriate. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00147">147</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera1" doxytag="Ogre::Controller::~Controller" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::~<a class="el" href="classOgre_1_1Controller.html">Controller</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-<p>
-Default d-tor. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00156">156</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Controllera5" doxytag="Ogre::Controller::getDestination" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;T&gt; &gt;&amp; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::getDestination </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<p>
-Gets the output controller value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00176">176</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera6" doxytag="Ogre::Controller::getEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::getEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
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-<p>
-Returns true if this controller is currently enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00182">182</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera9" doxytag="Ogre::Controller::getFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;T&gt; &gt;&amp; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::getFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
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-<p>
-Returns a pointer to the function object used by this controller. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00202">202</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera3" doxytag="Ogre::Controller::getSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;T&gt; &gt;&amp; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::getSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
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-<p>
-Gets the input controller value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00165">165</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera4" doxytag="Ogre::Controller::setDestination" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-template&lt;typename T&gt; </td>
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-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::setDestination </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-Sets the output controller value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00170">170</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Controllera7" doxytag="Ogre::Controller::setEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::setEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-Sets whether this controller is enabled. 
-<p>
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-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00188">188</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
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-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::setFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>func</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the function object to be used by this controller. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00195">195</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera2" doxytag="Ogre::Controller::setSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::setSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt; T &gt; &gt; &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>src</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the input controller value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00160">160</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllera10" doxytag="Ogre::Controller::update" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::update </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells this controller to map it's input controller value to it's output controller value, via the controller function. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method is called automatically every frame by <a class="el" href="classOgre_1_1ControllerManager.html">ControllerManager</a>.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00212">212</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Controllerp1" doxytag="Ogre::Controller::mDest" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;T&gt; &gt; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::<a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp1">mDest</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Destination value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00133">133</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllerp3" doxytag="Ogre::Controller::mEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::<a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp3">mEnabled</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Controller.html">Controller</a> is enabled or not. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00137">137</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllerp2" doxytag="Ogre::Controller::mFunc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;T&gt; &gt; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::<a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp2">mFunc</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Function. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00135">135</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Controllerp0" doxytag="Ogre::Controller::mSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; <a class="el" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;T&gt; &gt; <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller</a>&lt; T &gt;::<a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp0">mSource</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Source value. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreController_8h-source.html#l00131">131</a> of file <a class="el" href="OgreController_8h-source.html">OgreController.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreController_8h-source.html">OgreController.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:17 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleRenderable_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreSimpleRenderable_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,115 +1,0 @@
-<html>
-<head>
-<title>OgreSimpleRenderable.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreSimpleRenderable.h</h1><a href="OgreSimpleRenderable_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __SimpleRenderable_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __SimpleRenderable_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="preprocessor">#include "<a class="code" href="OgreMovableObject_8h.html">OgreMovableObject.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreMaterial_8h.html">OgreMaterial.h</a>"</span>
-00034 
-00035 <span class="keyword">namespace </span>Ogre {
-00036 
-<a name="l00037"></a><a class="code" href="classOgre_1_1SimpleRenderable.html">00037</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> SimpleRenderable : <span class="keyword">public</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a>
-00038     {
-00039     <span class="keyword">protected</span>:
-<a name="l00040"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp1">00040</a>         <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> mRenderOp;
-00041 
-<a name="l00042"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp2">00042</a>         <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> m_matWorldTransform;
-<a name="l00043"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp3">00043</a>         <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mBox;
-00044 
-<a name="l00045"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp4">00045</a>         <a class="code" href="namespaceOgre.html#a426">String</a> m_strMatName;
-<a name="l00046"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp5">00046</a>         <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> m_pMaterial;
-00047 
-<a name="l00049"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp6">00049</a>         <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a> *m_pParentSceneManager;
-00050 
-<a name="l00052"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp7">00052</a>         <a class="code" href="classOgre_1_1Camera.html">Camera</a> *m_pCamera;
-00053 
-<a name="l00055"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxp8">00055</a>         <a class="code" href="namespaceOgre.html#a426">String</a> m_strName;
-00056 
-<a name="l00058"></a><a class="code" href="classOgre_1_1SimpleRenderable.html#Ogre_1_1WireBoundingBoxt0">00058</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a423">uint</a> ms_uGenNameCount;
-00059 
-00060     <span class="keyword">public</span>:
-00061         SimpleRenderable();
-00062 
-00063         <span class="keywordtype">void</span> setMaterial( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; matName );
-00064         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00065 
-00066         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRenderOperation( <span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&amp; rend );
-00067         <span class="keyword">virtual</span> <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&amp; op);
-00068 
-00069         <span class="keywordtype">void</span> setWorldTransform( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>&amp; xform );
-00070         <span class="keyword">virtual</span> <span class="keywordtype">void</span> getWorldTransforms( <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform ) <span class="keyword">const</span>;
-00072         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00074         <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>&amp; getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00075 
-00076 
-00077         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _notifyCurrentCamera(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam);
-00078 
-00079         <span class="keywordtype">void</span> setBoundingBox( <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; box );
-00080         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; getBoundingBox(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00081 
-00082         <span class="keyword">virtual</span> <span class="keywordtype">void</span> _updateRenderQueue(<a class="code" href="classOgre_1_1RenderQueue.html">RenderQueue</a>* queue);
-00083 
-00084         <span class="keyword">virtual</span> ~SimpleRenderable();
-00085 
-00087         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getName(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00088 
-00090         <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getMovableType(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00091 
-00093         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>&amp; getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00094 
-00095     };
-00096 }
-00097 
-00098 <span class="preprocessor">#endif</span>
-00099 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:52 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreHighLevelGpuProgram_8h.html
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-<h1>OgreHighLevelGpuProgram.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>"</code><br>
-
-<p>
-<a href="OgreHighLevelGpuProgram_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ConfigDialog.html
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-<html>
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-<title>Ogre::ConfigDialog class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::ConfigDialog Class Reference</h1>Defines the behaviour of an automatic renderer configuration dialog.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ConfigDialog:
-<p><center><img src="classOgre_1_1ConfigDialog.png" usemap="#Ogre::ConfigDialog_map" border="0" alt=""></center>
-<map name="Ogre::ConfigDialog_map">
-<area href="classOgre_1_1GLXConfig.html" alt="Ogre::GLXConfig" shape="rect" coords="0,56,155,80">
-<area href="classOgre_1_1SDLConfig.html" alt="Ogre::SDLConfig" shape="rect" coords="165,56,320,80">
-<area href="classOgre_1_1SDLConfig.html" alt="Ogre::SDLConfig" shape="rect" coords="330,56,485,80">
-<area href="classOgre_1_1Win32ConfigDialog.html" alt="Ogre::Win32ConfigDialog" shape="rect" coords="495,56,650,80">
-</map>
-<a href="classOgre_1_1ConfigDialog-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1ConfigDialoga0">~ConfigDialog</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1ConfigDialoga1">display</a> (void)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Displays the dialog.  <a href="#Ogre_1_1ConfigDialoga1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1Win32ConfigDialogp1">mSelectedRenderSystem</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Defines the behaviour of an automatic renderer configuration dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow the user to configure the settings appropriate to their machine. This class defines the interface to this standard dialog. Because dialogs are inherently tied to a particular platform's windowing system, there will be a different subclass for each platform. </dd></dl>
-<dl compact><dt><b>Author:</b></dt><dd>Steven J. Streeting </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreConfigDialog_8h-source.html#l00043">43</a> of file <a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ConfigDialoga0" doxytag="Ogre::ConfigDialog::~ConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ConfigDialog::~<a class="el" href="classOgre_1_1ConfigDialog.html">ConfigDialog</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ConfigDialoga1" doxytag="Ogre::ConfigDialog::display" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ConfigDialog::display </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Displays the dialog. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method displays the dialog and from then on the dialog interacts with the user independently. The dialog will be calling the relevant OGRE rendering systems to query them for options and to set the options the user selects. The method returns when the user closes the dialog. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>If the user accepted the dialog, <b>true</b> is returned. </dd></dl>
-<dl compact><dt><b></b></dt><dd>If the user cancelled the dialog (indicating the application should probably terminate), <b>false</b> is returned. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1GLXConfig.html#Ogre_1_1GLXConfiga1">Ogre::GLXConfig</a>, <a class="el" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfiga1">Ogre::SDLConfig</a>, <a class="el" href="classOgre_1_1SDLConfig.html#Ogre_1_1SDLConfiga3">Ogre::SDLConfig</a>, and <a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialoga1">Ogre::Win32ConfigDialog</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialogp1" doxytag="Ogre::ConfigDialog::mSelectedRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>* <a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1Win32ConfigDialogp1">Ogre::ConfigDialog::mSelectedRenderSystem</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreConfigDialog_8h-source.html#l00065">65</a> of file <a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-Last modified Sun Feb 12 13:00:16 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/globals_eval.html
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--- OGRE/trunk/ogrenew/Docs/api/html/globals_eval.html	(revision 657)
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-<div class="qindex"><a class="qindex" href="#index_d">d</a> | <a class="qindex" href="#index_s">s</a> | <a class="qindex" href="#index_t">t</a></div>
-
-<p>
-
-<p>
-<h3><a class="anchor" name="index_d">- d -</a></h3><ul>
-<li>DEFORM_FUNC_AUTOSPRITE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a92">OgreQuake3Types.h</a><li>DEFORM_FUNC_AUTOSPRITE2
-: <a class="el" href="OgreQuake3Types_8h.html#a99a93">OgreQuake3Types.h</a><li>DEFORM_FUNC_BULGE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a88">OgreQuake3Types.h</a><li>DEFORM_FUNC_MOVE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a91">OgreQuake3Types.h</a><li>DEFORM_FUNC_NONE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a87">OgreQuake3Types.h</a><li>DEFORM_FUNC_NORMAL
-: <a class="el" href="OgreQuake3Types_8h.html#a99a90">OgreQuake3Types.h</a><li>DEFORM_FUNC_WAVE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a89">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_s">- s -</a></h3><ul>
-<li>SHADER_ALPHAFUNC
-: <a class="el" href="OgreQuake3Types_8h.html#a95a71">OgreQuake3Types.h</a><li>SHADER_ANIMMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a95a73">OgreQuake3Types.h</a><li>SHADER_BLEND
-: <a class="el" href="OgreQuake3Types_8h.html#a95a70">OgreQuake3Types.h</a><li>SHADER_DEFORMVERTS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a68">OgreQuake3Types.h</a><li>SHADER_DEPTHWRITE
-: <a class="el" href="OgreQuake3Types_8h.html#a94a64">OgreQuake3Types.h</a><li>SHADER_FUNC_INVERSESAWTOOTH
-: <a class="el" href="OgreQuake3Types_8h.html#a96a80">OgreQuake3Types.h</a><li>SHADER_FUNC_NONE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a75">OgreQuake3Types.h</a><li>SHADER_FUNC_SAWTOOTH
-: <a class="el" href="OgreQuake3Types_8h.html#a96a79">OgreQuake3Types.h</a><li>SHADER_FUNC_SIN
-: <a class="el" href="OgreQuake3Types_8h.html#a96a76">OgreQuake3Types.h</a><li>SHADER_FUNC_SQUARE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a78">OgreQuake3Types.h</a><li>SHADER_FUNC_TRIANGLE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a77">OgreQuake3Types.h</a><li>SHADER_GEN_IDENTITY
-: <a class="el" href="OgreQuake3Types_8h.html#a97a81">OgreQuake3Types.h</a><li>SHADER_GEN_VERTEX
-: <a class="el" href="OgreQuake3Types_8h.html#a97a83">OgreQuake3Types.h</a><li>SHADER_GEN_WAVE
-: <a class="el" href="OgreQuake3Types_8h.html#a97a82">OgreQuake3Types.h</a><li>SHADER_LIGHTMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a95a69">OgreQuake3Types.h</a><li>SHADER_NEEDCOLOURS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a67">OgreQuake3Types.h</a><li>SHADER_NOCULL
-: <a class="el" href="OgreQuake3Types_8h.html#a94a62">OgreQuake3Types.h</a><li>SHADER_NOMIPMAPS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a66">OgreQuake3Types.h</a><li>SHADER_SKY
-: <a class="el" href="OgreQuake3Types_8h.html#a94a65">OgreQuake3Types.h</a><li>SHADER_TCGEN_ENV
-: <a class="el" href="OgreQuake3Types_8h.html#a95a74">OgreQuake3Types.h</a><li>SHADER_TCMOD
-: <a class="el" href="OgreQuake3Types_8h.html#a95a72">OgreQuake3Types.h</a><li>SHADER_TRANSPARENT
-: <a class="el" href="OgreQuake3Types_8h.html#a94a63">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
-<li>TEXGEN_BASE
-: <a class="el" href="OgreQuake3Types_8h.html#a98a84">OgreQuake3Types.h</a><li>TEXGEN_ENVIRONMENT
-: <a class="el" href="OgreQuake3Types_8h.html#a98a86">OgreQuake3Types.h</a><li>TEXGEN_LIGHTMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a98a85">OgreQuake3Types.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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-Last modified Sun Feb 12 13:12:16 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreQuake3Level_8h-source.html
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-<h1>OgreQuake3Level.h</h1><a href="OgreQuake3Level_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __Quake3Level_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __Quake3Level_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreQuake3Types_8h.html">OgreQuake3Types.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreDataStream_8h.html">OgreDataStream.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00059"></a><a class="code" href="classOgre_1_1Quake3Level.html">00059</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1Quake3Level.html">Quake3Level</a>
-00060     {
-00061     <span class="keyword">public</span>:
-00062         <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela0">Quake3Level</a>();
-00063 
-00069         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela1">loadHeaderFromStream</a>(<a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a>&amp; inStream);
-00070 
-00082         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela2">loadFromStream</a>(<a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a>&amp; inStream);
-00083 
-00084         <span class="comment">/* Extracts the embedded lightmap texture data and loads them as textures.</span>
-00085 <span class="comment">           Calling this method makes the lightmap texture data embedded in</span>
-00086 <span class="comment">           the .bsp file available to the renderer. Lightmaps are extracted</span>
-00087 <span class="comment">           and loaded as Texture objects (subclass specific to RenderSystem</span>
-00088 <span class="comment">           subclass) and are named "@lightmap1", "@lightmap2" etc.</span>
-00089 <span class="comment">        */</span>
-00090         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela3">extractLightmaps</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00091 
-00093         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela4">initialise</a>(<span class="keywordtype">bool</span> headerOnly = <span class="keyword">false</span>);
-00095         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela5">initialiseCounts</a>(<span class="keywordtype">void</span>);
-00097         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela6">initialisePointers</a>(<span class="keywordtype">void</span>);
-00098 
-00100         <span class="keywordtype">void</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela7">getLump</a>(<span class="keywordtype">int</span> lumpType);
-00101         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela8">getLumpSize</a>(<span class="keywordtype">int</span> lumpType);
-00102 
-00104         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levela9">dumpContents</a>(<span class="keywordtype">void</span>);
-00105 
-00106         <span class="comment">// Internal storage</span>
-00107         <span class="comment">// This is ALL temporary. Don't rely on it being static</span>
-<a name="l00108"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo0">00108</a>         <a class="code" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo0">mChunk</a>;
-00109 
-00110         <span class="comment">// NB no brushes, fog or local lightvolumes yet</span>
-<a name="l00111"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo1">00111</a>         <a class="code" href="structbsp__header__t.html">bsp_header_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo1">mHeader</a>;
-<a name="l00112"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo2">00112</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo2">mLumpStart</a>;
-00113 
-<a name="l00114"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo3">00114</a>         <span class="keywordtype">int</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo3">mElements</a>; <span class="comment">// vertex indexes for faces</span>
-<a name="l00115"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo4">00115</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo4">mNumElements</a>;
-00116 
-<a name="l00117"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo5">00117</a>         <span class="keywordtype">void</span>* mEntities;
-<a name="l00118"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo6">00118</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo6">mNumEntities</a>;
-00119 
-<a name="l00120"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo7">00120</a>         <a class="code" href="structbsp__model__t.html">bsp_model_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo7">mModels</a>;
-<a name="l00121"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo8">00121</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo8">mNumModels</a>;
-00122 
-<a name="l00123"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo9">00123</a>         <a class="code" href="structbsp__node__t.html">bsp_node_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo9">mNodes</a>;
-<a name="l00124"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo10">00124</a>         <span class="keywordtype">int</span> mNumNodes;
-00125 
-<a name="l00126"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo11">00126</a>         <a class="code" href="structbsp__leaf__t.html">bsp_leaf_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo11">mLeaves</a>;
-<a name="l00127"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo12">00127</a>         <span class="keywordtype">int</span> mNumLeaves;
-00128 
-<a name="l00129"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo13">00129</a>         <span class="keywordtype">int</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo13">mLeafFaces</a>;     <span class="comment">// Indexes to face groups by leaf</span>
-<a name="l00130"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo14">00130</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo14">mNumLeafFaces</a>;
-00131 
-<a name="l00132"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo15">00132</a>         <a class="code" href="structbsp__plane__t.html">bsp_plane_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo15">mPlanes</a>;
-<a name="l00133"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo16">00133</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo16">mNumPlanes</a>;
-00134 
-<a name="l00135"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo17">00135</a>         <a class="code" href="structbsp__face__t.html">bsp_face_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo17">mFaces</a>;      <span class="comment">// Groups of faces</span>
-<a name="l00136"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo18">00136</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo18">mNumFaces</a>;
-00137 
-<a name="l00138"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo19">00138</a>         <a class="code" href="structbsp__vertex__t.html">bsp_vertex_t</a>* mVertices;
-<a name="l00139"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo20">00139</a>         <span class="keywordtype">int</span> mNumVertices;
-00140 
-<a name="l00141"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo21">00141</a>         <a class="code" href="structbsp__shader__t.html">bsp_shader_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo21">mShaders</a>;
-<a name="l00142"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo22">00142</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo22">mNumShaders</a>;
-00143 
-<a name="l00144"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo23">00144</a>         <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo23">mLightmaps</a>;
-<a name="l00145"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo24">00145</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo24">mNumLightmaps</a>;
-00146 
-<a name="l00147"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo25">00147</a>         <a class="code" href="structbsp__vis__t.html">bsp_vis_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo25">mVis</a>;
-00148 
-<a name="l00149"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo26">00149</a>         <a class="code" href="structbsp__brush__t.html">bsp_brush_t</a>* mBrushes;
-<a name="l00150"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo27">00150</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo27">mNumBrushes</a>;
-00151 
-<a name="l00152"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo28">00152</a>         <a class="code" href="structbsp__brushside__t.html">bsp_brushside_t</a>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo28">mBrushSides</a>;
-<a name="l00153"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo29">00153</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo29">mNumBrushSides</a>;
-00154 
-<a name="l00155"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo30">00155</a>         <span class="keywordtype">int</span>* <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo30">mLeafBrushes</a>;      <span class="comment">// Groups of indexes to brushes by leaf</span>
-<a name="l00156"></a><a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo31">00156</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Quake3Level.html#Ogre_1_1Quake3Levelo31">mNumLeafBrushes</a>;
-00157 
-00158 
-00159 
-00160     };
-00161 }
-00162 
-00163 
-00164 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-Last modified Sun Feb 12 12:59:50 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGLSLProgramFactory_8h.html
===================================================================
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-<html>
-<head>
-<title>OgreGLSLProgramFactory.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLSLProgramFactory.h File Reference</h1><code>#include "<a class="el" href="OgreHighLevelGpuProgramManager_8h-source.html">OgreHighLevelGpuProgramManager.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGLSLExtSupport_8h-source.html">OgreGLSLExtSupport.h</a>"</code><br>
-
-<p>
-<a href="OgreGLSLProgramFactory_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
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-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9VideoModeList.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9VideoModeList.html	(revision 657)
+++ 	(revision )
@@ -1,272 +1,0 @@
-<html>
-<head>
-<title>Ogre::D3D9VideoModeList class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D9VideoModeList Class Reference</h1><code>#include &lt;<a class="el" href="OgreD3D9VideoModeList_8h-source.html">OgreD3D9VideoModeList.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1D3D9VideoModeList-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeLista0">D3D9VideoModeList</a> (<a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a> *pDriver)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeLista4">count</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeListr0">mpDriver</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="classOgre_1_1D3D9VideoMode.html">D3D9VideoMode</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeListr1">mModeList</a></td></tr>
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-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9VideoModeLista0" doxytag="Ogre::D3D9VideoModeList::D3D9VideoModeList" ></a><p>
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-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pDriver</em>          </td>
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-          <td class="md" valign="top">(&nbsp;</td>
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-<a class="anchor" name="Ogre_1_1D3D9VideoModeLista4" doxytag="Ogre::D3D9VideoModeList::count" ></a><p>
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-          <td class="md" valign="top">(&nbsp;</td>
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-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D9VideoModeListr1" doxytag="Ogre::D3D9VideoModeList::mModeList" ></a><p>
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-          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classOgre_1_1D3D9VideoMode.html">D3D9VideoMode</a>&gt; <a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeListr1">Ogre::D3D9VideoModeList::mModeList</a><code> [private]</code>
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-Definition at line <a class="el" href="OgreD3D9VideoModeList_8h-source.html#l00038">38</a> of file <a class="el" href="OgreD3D9VideoModeList_8h-source.html">OgreD3D9VideoModeList.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a>* <a class="el" href="classOgre_1_1D3D9VideoModeList.html#Ogre_1_1D3D9VideoModeListr0">Ogre::D3D9VideoModeList::mpDriver</a><code> [private]</code>
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-  </tr>
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-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D9VideoModeList_8h-source.html">OgreD3D9VideoModeList.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-
-Last modified Sun Feb 12 13:09:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RenderPriorityGroup.html
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::RenderPriorityGroup Class Reference</h1>Renderables in the queue grouped by priority.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1RenderPriorityGroup-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="structOgre_1_1RenderPriorityGroup_1_1RenderablePass.html">RenderablePass</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vector of <a class="el" href="structOgre_1_1RenderPriorityGroup_1_1RenderablePass.html">RenderablePass</a> objects, this is built on the assumption that vectors only ever increase in size, so even if we do <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa9">clear()</a> the memory stays allocated, ie fast.  <a href="#Ogre_1_1RenderPriorityGroupw0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw1">RenderableList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="classOgre_1_1Pass.html">Pass</a> *,<br>
- <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw1">RenderableList</a> *, <a class="el" href="structOgre_1_1RenderPriorityGroup_1_1SolidQueueItemLess.html">SolidQueueItemLess</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Map of pass to renderable lists, used for solid objects since ordering within objects not important.  <a href="#Ogre_1_1RenderPriorityGroupw2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa0">RenderPriorityGroup</a> (<a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *parent, bool splitPassesByLightingType, bool splitNoShadowPasses)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa1">~RenderPriorityGroup</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa2">_getSolidPasses</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the collection of solid passes currently queued.  <a href="#Ogre_1_1RenderPriorityGroupa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa3">_getSolidPassesDiffuseSpecular</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the collection of solid passes currently queued (per-light).  <a href="#Ogre_1_1RenderPriorityGroupa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa4">_getSolidPassesDecal</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the collection of solid passes currently queued (decal textures).  <a href="#Ogre_1_1RenderPriorityGroupa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa5">_getSolidPassesNoShadow</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the collection of solid passes for which shadow receipt is disabled.  <a href="#Ogre_1_1RenderPriorityGroupa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa6">_getTransparentPasses</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the collection of transparent passes currently queued.  <a href="#Ogre_1_1RenderPriorityGroupa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa7">addRenderable</a> (<a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *pRend)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a renderable to this group.  <a href="#Ogre_1_1RenderPriorityGroupa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa8">sort</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sorts the objects which have been added to the queue; transparent objects by their depth in relation to the passed in <a class="el" href="classOgre_1_1Camera.html">Camera</a>.  <a href="#Ogre_1_1RenderPriorityGroupa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa9">clear</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears this group of renderables.  <a href="#Ogre_1_1RenderPriorityGroupa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa10">setSplitPassesByLightingType</a> (bool split)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not the queue will split passes by their lighting type, ie ambient, per-light and decal.  <a href="#Ogre_1_1RenderPriorityGroupa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa11">setSplitNoShadowPasses</a> (bool split)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not passes which have shadow receive disabled should be separated.  <a href="#Ogre_1_1RenderPriorityGroupa11"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb0">destroySolidPassMap</a> (<a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;passmap)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Totally empties and destroys a solid pass map.  <a href="#Ogre_1_1RenderPriorityGroupb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb1">removeSolidPassEntry</a> (<a class="el" href="classOgre_1_1Pass.html">Pass</a> *p)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">remove a pass entry from all solid pass maps  <a href="#Ogre_1_1RenderPriorityGroupb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb2">clearSolidPassMap</a> (<a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;passmap)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clear a solid pass map at the end of a frame.  <a href="#Ogre_1_1RenderPriorityGroupb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb3">addSolidRenderable</a> (<a class="el" href="classOgre_1_1Technique.html">Technique</a> *pTech, <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *rend, bool toNoShadowMap)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for adding a solid renderable.  <a href="#Ogre_1_1RenderPriorityGroupb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb4">addSolidRenderableSplitByLightType</a> (<a class="el" href="classOgre_1_1Technique.html">Technique</a> *pTech, <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *rend)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for adding a solid renderable.  <a href="#Ogre_1_1RenderPriorityGroupb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb5">addTransparentRenderable</a> (<a class="el" href="classOgre_1_1Technique.html">Technique</a> *pTech, <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *rend)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for adding a transparent renderable.  <a href="#Ogre_1_1RenderPriorityGroupb5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp0">mParent</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Parent queue group.  <a href="#Ogre_1_1RenderPriorityGroupp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp1">mSplitPassesByLightingType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp2">mSplitNoShadowPasses</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp3">mSolidPasses</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Solid pass list, used when no shadows, modulative shadows, or ambient passes for additive.  <a href="#Ogre_1_1RenderPriorityGroupp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp4">mSolidPassesDiffuseSpecular</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Solid per-light pass list, used with additive shadows.  <a href="#Ogre_1_1RenderPriorityGroupp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp5">mSolidPassesDecal</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Solid decal (texture) pass list, used with additive shadows.  <a href="#Ogre_1_1RenderPriorityGroupp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp6">mSolidPassesNoShadow</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Solid pass list, used when shadows are enabled but shadow receive is turned off for these passes.  <a href="#Ogre_1_1RenderPriorityGroupp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp7">mTransparentPasses</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Transparent list.  <a href="#Ogre_1_1RenderPriorityGroupp7"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Renderables in the queue grouped by priority. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class simply groups renderables for rendering. All the renderables contained in this class are destined for the same <a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> (coarse groupings like those between the main scene and overlays) and have the same priority (fine groupings for detailed overlap control). </dd></dl>
-<dl compact><dt><b></b></dt><dd>This class optimises the grouped renderables by sorting them by material to reduce render state changes, and outsorts transparent objects. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00050">50</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupw1" doxytag="Ogre::RenderPriorityGroup::RenderableList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1Renderable.html">Renderable</a>*&gt; <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw1">Ogre::RenderPriorityGroup::RenderableList</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00119">119</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupw2" doxytag="Ogre::RenderPriorityGroup::SolidRenderablePassMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="classOgre_1_1Pass.html">Pass</a>*, <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw1">RenderableList</a>*, <a class="el" href="structOgre_1_1RenderPriorityGroup_1_1SolidQueueItemLess.html">SolidQueueItemLess</a>&gt; <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">Ogre::RenderPriorityGroup::SolidRenderablePassMap</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Map of pass to renderable lists, used for solid objects since ordering within objects not important. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00122">122</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00172">_getSolidPasses()</a>, <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00178">_getSolidPassesDecal()</a>, <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00175">_getSolidPassesDiffuseSpecular()</a>, and <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00181">_getSolidPassesNoShadow()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupw0" doxytag="Ogre::RenderPriorityGroup::TransparentRenderablePassList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="structOgre_1_1RenderPriorityGroup_1_1RenderablePass.html">RenderablePass</a>&gt; <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">Ogre::RenderPriorityGroup::TransparentRenderablePassList</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Vector of <a class="el" href="structOgre_1_1RenderPriorityGroup_1_1RenderablePass.html">RenderablePass</a> objects, this is built on the assumption that vectors only ever increase in size, so even if we do <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa9">clear()</a> the memory stays allocated, ie fast. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00118">118</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-Referenced by <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00184">_getTransparentPasses()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa0" doxytag="Ogre::RenderPriorityGroup::RenderPriorityGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::RenderPriorityGroup::RenderPriorityGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>splitPassesByLightingType</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>splitNoShadowPasses</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00156">156</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa1" doxytag="Ogre::RenderPriorityGroup::~RenderPriorityGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::RenderPriorityGroup::~<a class="el" href="classOgre_1_1RenderPriorityGroup.html">RenderPriorityGroup</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00161">161</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa2" doxytag="Ogre::RenderPriorityGroup::_getSolidPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&amp; Ogre::RenderPriorityGroup::_getSolidPasses </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the collection of solid passes currently queued. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00172">172</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-References <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00122">SolidRenderablePassMap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa4" doxytag="Ogre::RenderPriorityGroup::_getSolidPassesDecal" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&amp; Ogre::RenderPriorityGroup::_getSolidPassesDecal </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the collection of solid passes currently queued (decal textures). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00178">178</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-References <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00122">SolidRenderablePassMap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa3" doxytag="Ogre::RenderPriorityGroup::_getSolidPassesDiffuseSpecular" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&amp; Ogre::RenderPriorityGroup::_getSolidPassesDiffuseSpecular </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the collection of solid passes currently queued (per-light). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00175">175</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-References <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00122">SolidRenderablePassMap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa5" doxytag="Ogre::RenderPriorityGroup::_getSolidPassesNoShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a>&amp; Ogre::RenderPriorityGroup::_getSolidPassesNoShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the collection of solid passes for which shadow receipt is disabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00181">181</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-References <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00122">SolidRenderablePassMap</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa6" doxytag="Ogre::RenderPriorityGroup::_getTransparentPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a>&amp; Ogre::RenderPriorityGroup::_getTransparentPasses </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the collection of transparent passes currently queued. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00184">184</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.
-<p>
-References <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00118">TransparentRenderablePassList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa7" doxytag="Ogre::RenderPriorityGroup::addRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::addRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pRend</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a renderable to this group. 
-<p>
-
-<p>
-Referenced by <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00265">Ogre::RenderQueueGroup::addRenderable()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb3" doxytag="Ogre::RenderPriorityGroup::addSolidRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::addSolidRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pTech</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>toNoShadowMap</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for adding a solid renderable. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb4" doxytag="Ogre::RenderPriorityGroup::addSolidRenderableSplitByLightType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::addSolidRenderableSplitByLightType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pTech</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for adding a solid renderable. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb5" doxytag="Ogre::RenderPriorityGroup::addTransparentRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::addTransparentRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pTech</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>rend</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for adding a transparent renderable. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa9" doxytag="Ogre::RenderPriorityGroup::clear" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::clear </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears this group of renderables. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb2" doxytag="Ogre::RenderPriorityGroup::clearSolidPassMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::clearSolidPassMap </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>passmap</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clear a solid pass map at the end of a frame. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb0" doxytag="Ogre::RenderPriorityGroup::destroySolidPassMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::destroySolidPassMap </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>passmap</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Totally empties and destroys a solid pass map. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupb1" doxytag="Ogre::RenderPriorityGroup::removeSolidPassEntry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::removeSolidPassEntry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Pass.html">Pass</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>p</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-remove a pass entry from all solid pass maps 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa11" doxytag="Ogre::RenderPriorityGroup::setSplitNoShadowPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::setSplitNoShadowPasses </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>split</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not passes which have shadow receive disabled should be separated. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00210">210</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa10" doxytag="Ogre::RenderPriorityGroup::setSplitPassesByLightingType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::setSplitPassesByLightingType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>split</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not the queue will split passes by their lighting type, ie ambient, per-light and decal. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00202">202</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupa8" doxytag="Ogre::RenderPriorityGroup::sort" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderPriorityGroup::sort </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sorts the objects which have been added to the queue; transparent objects by their depth in relation to the passed in <a class="el" href="classOgre_1_1Camera.html">Camera</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp0" doxytag="Ogre::RenderPriorityGroup::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderQueueGroup.html">RenderQueueGroup</a>* <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp0">Ogre::RenderPriorityGroup::mParent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Parent queue group. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00125">125</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp3" doxytag="Ogre::RenderPriorityGroup::mSolidPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp3">Ogre::RenderPriorityGroup::mSolidPasses</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Solid pass list, used when no shadows, modulative shadows, or ambient passes for additive. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00129">129</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp5" doxytag="Ogre::RenderPriorityGroup::mSolidPassesDecal" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp5">Ogre::RenderPriorityGroup::mSolidPassesDecal</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Solid decal (texture) pass list, used with additive shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00133">133</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp4" doxytag="Ogre::RenderPriorityGroup::mSolidPassesDiffuseSpecular" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp4">Ogre::RenderPriorityGroup::mSolidPassesDiffuseSpecular</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Solid per-light pass list, used with additive shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00131">131</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp6" doxytag="Ogre::RenderPriorityGroup::mSolidPassesNoShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp6">Ogre::RenderPriorityGroup::mSolidPassesNoShadow</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Solid pass list, used when shadows are enabled but shadow receive is turned off for these passes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp2" doxytag="Ogre::RenderPriorityGroup::mSplitNoShadowPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp2">Ogre::RenderPriorityGroup::mSplitNoShadowPasses</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00127">127</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp1" doxytag="Ogre::RenderPriorityGroup::mSplitPassesByLightingType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp1">Ogre::RenderPriorityGroup::mSplitPassesByLightingType</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00126">126</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderPriorityGroupp7" doxytag="Ogre::RenderPriorityGroup::mTransparentPasses" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a> <a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp7">Ogre::RenderPriorityGroup::mTransparentPasses</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-Transparent list. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRenderQueueSortingGrouping_8h-source.html">OgreRenderQueueSortingGrouping.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1Ball-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1Ball-members.html	(revision 657)
+++ 	(revision )
@@ -1,113 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::Ball Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada30">_notifyCollided</a>(ApplicationObject *otherObj, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada31">_notifyCollided</a>(SceneQuery::WorldFragment *wf, const CollisionInfo &amp;info)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada7">_updateFromDynamics</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada20">addForce</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada21">addForce</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada22">addForceWorldSpace</a>(const Vector3 &amp;direction, const Vector3 &amp;atPosition=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada23">addForceWorldSpace</a>(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada24">addTorque</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada25">addTorque</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada26">addTorqueWorldSpace</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada27">addTorqueWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta0">ApplicationObject</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Ball.html#OgreRefApp_1_1Balla0">Ball</a>(const String &amp;name, Real radius)</td><td><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadx0">CollisionProxyList</a> typedef</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada43">getAngularVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada14">getBounceRestitutionValue</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada15">getBounceVelocityThreshold</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada33">getEntity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada19">getFriction</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada42">getLinearVelocity</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada34">getOdeBody</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada39">getOdeMass</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada6">getOrientation</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada5">getPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada32">getSceneNode</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada17">getSoftness</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta2">getTypeID</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta3">getTypeName</a>(void) const </td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada8">isCollisionEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada9">isDynamicsEnabled</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp13">mAngularVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp8">mBounceCoeffRestitution</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp9">mBounceVelocityThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp7">mCollisionEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp4">mCollisionProxies</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp14">mDisableTime</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp15">mDisableTimeEnd</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp5">mDynamicsEnabled</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp1">mEntity</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp11">mFriction</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp12">mLinearVelDisableThreshold</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp3">mMass</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp2">mOdeBody</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Ball.html#OgreRefApp_1_1Ballp0">mRadius</a></td><td><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp6">mReenableIfInteractedWith</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp0">mSceneNode</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadp10">mSoftness</a></td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada52">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada53">pitch</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada50">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada51">roll</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada56">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada57">rotate</a>(const Vector3 &amp;axis, Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada58">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada44">setAngularVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada45">setAngularVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada13">setBounceParameters</a>(Real restitutionValue, Real velocityThreshold)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada11">setCollisionEnabled</a>(bool enabled)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada10">setDynamicsDisableThreshold</a>(Real linearSq, Real angularSq, Real overTime)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada12">setDynamicsEnabled</a>(bool enabled, bool reEnableOnInteraction=false)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb3">setEntityQueryFlags</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada18">setFriction</a>(Real friction)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada40">setLinearVelocity</a>(const Vector3 &amp;vel)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada41">setLinearVelocity</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada36">setMassBox</a>(Real density, const Vector3 &amp;dimensions, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada37">setMassCappedCylinder</a>(Real density, Real length, Real width, const Quaternion &amp;orientation=Quaternion::IDENTITY)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada38">setMassExpert</a>(Real mass, const Vector3 center, const Matrix3 inertia)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada35">setMassSphere</a>(Real density, Real radius)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada4">setOrientation</a>(const Quaternion &amp;orientation)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada2">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada3">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada16">setSoftness</a>(Real softness)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Ball.html#OgreRefApp_1_1Ballb0">setUp</a>(const String &amp;name)</td><td><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada28">testCollide</a>(ApplicationObject *otherObj)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada29">testCollide</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb2">testCollidePlaneBounds</a>(SceneQuery::WorldFragment *wf)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada46">translate</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada47">translate</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada48">translateWorldSpace</a>(const Vector3 &amp;d)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada49">translateWorldSpace</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeadb1">updateCollisionProxies</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta0">UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada54">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1OgreHeada55">yaw</a>(Real angleunits)</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html#OgreRefApp_1_1ApplicationObjecta1">~ApplicationObject</a>()</td><td><a class="el" href="classOgreRefApp_1_1ApplicationObject.html">OgreRefApp::ApplicationObject</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Ball.html#OgreRefApp_1_1Balla1">~Ball</a>()</td><td><a class="el" href="classOgreRefApp_1_1Ball.html">OgreRefApp::Ball</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1UserDefinedObject.html#Ogre_1_1UserDefinedObjecta1">~UserDefinedObject</a>()</td><td><a class="el" href="classOgre_1_1UserDefinedObject.html">Ogre::UserDefinedObject</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:38 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitterFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreHollowEllipsoidEmitterFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,82 +1,0 @@
-<html>
-<head>
-<title>OgreHollowEllipsoidEmitterFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreHollowEllipsoidEmitterFactory.h</h1><a href="OgreHollowEllipsoidEmitterFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright ) 2002 Tels &gt;http://bloodgate.com&gt; based on BoxEmitter</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __HollowEllipsoidEmitterFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __HollowEllipsoidEmitterFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleEmitterFactory_8h.html">OgreParticleEmitterFactory.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreHollowEllipsoidEmitter_8h.html">OgreHollowEllipsoidEmitter.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00039"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitterFactory.html">00039</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> HollowEllipsoidEmitterFactory : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleEmitterFactory.html">ParticleEmitterFactory</a>
-00040     {
-00041     <span class="keyword">protected</span>:
-00042 
-00043     <span class="keyword">public</span>:
-<a name="l00045"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitterFactory.html#Ogre_1_1HollowEllipsoidEmitterFactorya0">00045</a>         <a class="code" href="namespaceOgre.html#a426">String</a> getName()<span class="keyword"> const</span>
-00046 <span class="keyword">        </span>{ 
-00047             <span class="keywordflow">return</span> <span class="stringliteral">"HollowEllipsoid"</span>; 
-00048         }
-00049 
-<a name="l00051"></a><a class="code" href="classOgre_1_1HollowEllipsoidEmitterFactory.html#Ogre_1_1HollowEllipsoidEmitterFactorya1">00051</a>         <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* createEmitter(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys) 
-00052         {
-00053             <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* emit = <span class="keyword">new</span> <a class="code" href="classOgre_1_1HollowEllipsoidEmitter.html">HollowEllipsoidEmitter</a>(psys);
-00054             mEmitters.push_back(emit);
-00055             <span class="keywordflow">return</span> emit;
-00056         }
-00057 
-00058     };
-00059 
-00060 }
-00061 
-00062 <span class="preprocessor">#endif</span>
-00063 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultAxisAlignedBoxSceneQuery-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultAxisAlignedBoxSceneQuery-members.html	(revision 657)
+++ 	(revision )
@@ -1,60 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::DefaultAxisAlignedBoxSceneQuery Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html">Ogre::DefaultAxisAlignedBoxSceneQuery</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1AxisAlignedBoxSceneQuerya0">AxisAlignedBoxSceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya7">clearResults</a>(void)</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya0">DefaultAxisAlignedBoxSceneQuery</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html">Ogre::DefaultAxisAlignedBoxSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya2">execute</a>(SceneQueryListener *listener)</td><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html">Ogre::DefaultAxisAlignedBoxSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya4">Ogre::AxisAlignedBoxSceneQuery::execute</a>(void)</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQuerya5">getBox</a>(void) const </td><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya6">getLastResults</a>(void) const </td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQueryp0">mAABB</a></td><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">mLastResult</a></td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya8">queryResult</a>(MovableObject *first)</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya9">queryResult</a>(SceneQuery::WorldFragment *fragment)</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1RegionSceneQuerya0">RegionSceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya0">SceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQuerya4">setBox</a>(const AxisAlignedBox &amp;box)</td><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a>(unsigned long mask)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a>(enum WorldFragmentType wft)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> enum name</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1AxisAlignedBoxSceneQuerya1">~AxisAlignedBoxSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">Ogre::AxisAlignedBoxSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html#Ogre_1_1DefaultAxisAlignedBoxSceneQuerya1">~DefaultAxisAlignedBoxSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1DefaultAxisAlignedBoxSceneQuery.html">Ogre::DefaultAxisAlignedBoxSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1RegionSceneQuerya1">~RegionSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1RegionSceneQuery.html">Ogre::RegionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya1">~SceneQuery</a>()</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera0">~SceneQueryListener</a>()</td><td><a class="el" href="classOgre_1_1SceneQueryListener.html">Ogre::SceneQueryListener</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:14 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/namespaceOgre_1_1OverlayElementCommands.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/namespaceOgre_1_1OverlayElementCommands.html	(revision 657)
+++ 	(revision )
@@ -1,61 +1,0 @@
-<html>
-<head>
-<title>Ogre::OverlayElementCommands Namespace Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::OverlayElementCommands Namespace Reference</h1>
-<p>
-<table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Classes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html">CmdLeft</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdLeft.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html">CmdTop</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdTop.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html">CmdWidth</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdWidth.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html">CmdHeight</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdHeight.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html">CmdMaterial</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdMaterial.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html">CmdCaption</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdCaption.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html">CmdMetricsMode</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdMetricsMode.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html">CmdHorizontalAlign</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdHorizontalAlign.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html">CmdVerticalAlign</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdVerticalAlign.html#_details">More...</a><em><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html">CmdVisible</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Command object for <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> - see <a class="el" href="classOgre_1_1ParamCommand.html">ParamCommand</a>. </em> <a href="classOgre_1_1OverlayElementCommands_1_1CmdVisible.html#_details">More...</a><em><br><br></td></tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Controller-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Controller-members.html	(revision 657)
+++ 	(revision )
@@ -1,41 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Controller&lt; T &gt; Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera0">Controller</a>(const SharedPtr&lt; ControllerValue&lt; T &gt; &gt; &amp;src, const SharedPtr&lt; ControllerValue&lt; T &gt; &gt; &amp;dest, const SharedPtr&lt; ControllerFunction&lt; T &gt; &gt; &amp;func)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera5">getDestination</a>(void) const </td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera6">getEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera9">getFunction</a>(void) const </td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera3">getSource</a>(void) const </td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp1">mDest</a></td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp3">mEnabled</a></td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp2">mFunc</a></td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllerp0">mSource</a></td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera4">setDestination</a>(const SharedPtr&lt; ControllerValue&lt; T &gt; &gt; &amp;dest)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera7">setEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera8">setFunction</a>(const SharedPtr&lt; ControllerFunction&lt; T &gt; &gt; &amp;func)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera2">setSource</a>(const SharedPtr&lt; ControllerValue&lt; T &gt; &gt; &amp;src)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera10">update</a>(void)</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Controller.html#Ogre_1_1Controllera1">~Controller</a>()</td><td><a class="el" href="classOgre_1_1Controller.html">Ogre::Controller&lt; T &gt;</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:17 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreFont_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreFont_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,252 +1,0 @@
-<html>
-<head>
-<title>OgreFont.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreFont.h</h1><a href="OgreFont_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*-------------------------------------------------------------------------</span>
-00002 <span class="comment">This source file is a part of OGRE</span>
-00003 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00004 <span class="comment"></span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This library is free software; you can redistribute it and/or modify it</span>
-00011 <span class="comment">under the terms of the GNU Lesser General Public License (LGPL) as </span>
-00012 <span class="comment">published by the Free Software Foundation; either version 2.1 of the </span>
-00013 <span class="comment">License, or (at your option) any later version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This library is distributed in the hope that it will be useful, but </span>
-00016 <span class="comment">WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY </span>
-00017 <span class="comment">or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public </span>
-00018 <span class="comment">License for more details.</span>
-00019 <span class="comment"></span>
-00020 <span class="comment">You should have received a copy of the GNU Lesser General Public License </span>
-00021 <span class="comment">along with this library; if not, write to the Free Software Foundation, </span>
-00022 <span class="comment">Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA or go to</span>
-00023 <span class="comment">http://www.gnu.org/copyleft/lesser.txt</span>
-00024 <span class="comment">-------------------------------------------------------------------------*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef _Font_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define _Font_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreResource_8h.html">OgreResource.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreTexture_8h.html">OgreTexture.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreMaterial_8h.html">OgreMaterial.h</a>"</span>
-00033 
-00034 <span class="keyword">namespace </span>Ogre
-00035 {
-00036     <span class="comment">// Define the number of glyphs allowed</span>
-00037     <span class="comment">// We ignore 0-31 since these are control characters</span>
-00038 <span class="preprocessor">#if OGRE_WCHAR_T_STRINGS</span>
-00039 <span class="preprocessor"></span>    <span class="comment">// Allow wide chars</span>
-00040 <span class="preprocessor">    #define OGRE_NUM_GLYPHS (1024 - 32)</span>
-00041 <span class="preprocessor"></span><span class="preprocessor">#else</span>
-00042 <span class="preprocessor"></span>    <span class="comment">// Allow 8-bit ASCII </span>
-00043     <span class="comment">// (we don't want to offend people with charcodes 127-256 in their name eh cearny? ;)</span>
-00044     <span class="comment">// Only chars 33+ are any use though</span>
-<a name="l00045"></a><a class="code" href="OgreFont_8h.html#a0">00045</a> <span class="preprocessor">    #define OGRE_NUM_GLYPHS (256 - 32)</span>
-00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-00047 <span class="preprocessor"></span>
-00048     <span class="comment">// How to look up chars</span>
-<a name="l00049"></a><a class="code" href="OgreFont_8h.html#a1">00049</a> <span class="preprocessor">    #define OGRE_GLYPH_INDEX(c) c - 33</span>
-00050 <span class="preprocessor"></span>
-<a name="l00052"></a><a class="code" href="namespaceOgre.html#a650">00052</a>     <span class="keyword">enum</span> <a class="code" href="namespaceOgre.html#a650">FontType</a>
-00053     {
-00055         <a class="code" href="namespaceOgre.html#a650a125">FT_TRUETYPE</a> = 1,
-00057         <a class="code" href="namespaceOgre.html#a650a126">FT_IMAGE</a> = 2
-00058     };
-00059 
-00060 
-<a name="l00074"></a><a class="code" href="classOgre_1_1Font.html">00074</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Font : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Resource.html">Resource</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>
-00075     {
-00076     <span class="keyword">protected</span>:
-<a name="l00078"></a><a class="code" href="classOgre_1_1Font_1_1CmdType.html">00078</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> CmdType : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00079         {
-00080         <span class="keyword">public</span>:
-00081             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00082             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00083         };
-<a name="l00085"></a><a class="code" href="classOgre_1_1Font_1_1CmdSource.html">00085</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> CmdSource : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00086         {
-00087         <span class="keyword">public</span>:
-00088             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00089             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00090         };
-<a name="l00092"></a><a class="code" href="classOgre_1_1Font_1_1CmdSize.html">00092</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> CmdSize : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00093         {
-00094         <span class="keyword">public</span>:
-00095             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00096             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00097         };
-<a name="l00099"></a><a class="code" href="classOgre_1_1Font_1_1CmdResolution.html">00099</a>         <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> CmdResolution : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParamCommand.html">ParamCommand</a>
-00100         {
-00101         <span class="keyword">public</span>:
-00102             <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span>;
-00103             <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val);
-00104         };
-00105 
-00106         <span class="comment">// Command object for setting / getting parameters</span>
-<a name="l00107"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontt0">00107</a>         <span class="keyword">static</span> CmdType msTypeCmd;
-<a name="l00108"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontt1">00108</a>         <span class="keyword">static</span> CmdSource msSourceCmd;
-<a name="l00109"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontt2">00109</a>         <span class="keyword">static</span> CmdSize msSizeCmd;
-<a name="l00110"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontt3">00110</a>         <span class="keyword">static</span> CmdResolution msResolutionCmd;
-00111 
-<a name="l00113"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp0">00113</a>         <a class="code" href="namespaceOgre.html#a650">FontType</a> mType;
-00114 
-<a name="l00116"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp1">00116</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mSource;
-00117 
-<a name="l00119"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp2">00119</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTtfSize;
-<a name="l00121"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp3">00121</a>         <a class="code" href="namespaceOgre.html#a423">uint</a> mTtfResolution;
-00122 
-00123 
-<a name="l00125"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp4">00125</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTexCoords_u1[<a class="code" href="OgreFont_8h.html#a0">OGRE_NUM_GLYPHS</a>];
-<a name="l00127"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp5">00127</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTexCoords_u2[<a class="code" href="OgreFont_8h.html#a0">OGRE_NUM_GLYPHS</a>];
-<a name="l00129"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp6">00129</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTexCoords_v1[<a class="code" href="OgreFont_8h.html#a0">OGRE_NUM_GLYPHS</a>];
-<a name="l00131"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp7">00131</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTexCoords_v2[<a class="code" href="OgreFont_8h.html#a0">OGRE_NUM_GLYPHS</a>];
-00132 
-<a name="l00134"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp8">00134</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mAspectRatio[<a class="code" href="OgreFont_8h.html#a0">OGRE_NUM_GLYPHS</a>];
-00135 
-<a name="l00137"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp9">00137</a>         <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mpMaterial;
-00138 
-<a name="l00140"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp10">00140</a>         <a class="code" href="classOgre_1_1TexturePtr.html">TexturePtr</a> mTexture;
-00141 
-<a name="l00143"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontp11">00143</a>         <span class="keywordtype">bool</span> mAntialiasColour;
-00144 
-00146         <span class="keywordtype">void</span> createTextureFromFont(<span class="keywordtype">void</span>);
-00147 
-00149         <span class="keyword">virtual</span> <span class="keywordtype">void</span> loadImpl();
-00151         <span class="keyword">virtual</span> <span class="keywordtype">void</span> unloadImpl();
-<a name="l00153"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fontb3">00153</a>         size_t calculateSize(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> 0; } <span class="comment">// permanent resource is in the texture </span>
-00154     <span class="keyword">public</span>:
-00155 
-00159         Font(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
-00160             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual = <span class="keyword">false</span>, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader = 0);
-00161         <span class="keyword">virtual</span> ~Font();
-00162 
-00164         <span class="keywordtype">void</span> setType(FontType ftype);
-00165 
-00167         <a class="code" href="namespaceOgre.html#a650">FontType</a> getType(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00168 
-00182         <span class="keywordtype">void</span> setSource(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; source);
-00183 
-00186         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getSource(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00187 
-00193         <span class="keywordtype">void</span> setTrueTypeSize(<a class="code" href="namespaceOgre.html#a420">Real</a> ttfSize);
-00198         <span class="keywordtype">void</span> setTrueTypeResolution(<a class="code" href="namespaceOgre.html#a423">uint</a> ttfResolution);
-00199 
-00206         <a class="code" href="namespaceOgre.html#a420">Real</a> getTrueTypeSize(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00211         <a class="code" href="namespaceOgre.html#a423">uint</a> getTrueTypeResolution(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00212 
-00215         std::pair&lt; uint, uint &gt; StrBBox( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp; text, <a class="code" href="namespaceOgre.html#a420">Real</a> char_height, <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a> &amp; window  );
-00216 
-00217 
-<a name="l00223"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta11">00223</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> getGlyphTexCoords(OgreChar <span class="keywordtype">id</span>, <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; u1, <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; v1, <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; u2, <a class="code" href="namespaceOgre.html#a420">Real</a>&amp; v2 )<span class="keyword"> const</span>
-00224 <span class="keyword">        </span>{
-00225             <span class="keywordtype">unsigned</span> <a class="code" href="OgrePrerequisites_8h.html#a5">OgreChar</a> idx = <a class="code" href="OgreFont_8h.html#a1">OGRE_GLYPH_INDEX</a>(<span class="keywordtype">id</span>);
-00226             u1 = mTexCoords_u1[ idx ];
-00227             v1 = mTexCoords_v1[ idx ];
-00228             u2 = mTexCoords_u2[ idx ];
-00229             v2 = mTexCoords_v2[ idx ];
-00230         }
-00231 
-<a name="l00238"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta12">00238</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> setGlyphTexCoords( OgreChar <span class="keywordtype">id</span>, <a class="code" href="namespaceOgre.html#a420">Real</a> u1, <a class="code" href="namespaceOgre.html#a420">Real</a> v1, <a class="code" href="namespaceOgre.html#a420">Real</a> u2, <a class="code" href="namespaceOgre.html#a420">Real</a> v2 )
-00239         {
-00240             <span class="keywordtype">unsigned</span> <a class="code" href="OgrePrerequisites_8h.html#a5">OgreChar</a> idx = <a class="code" href="OgreFont_8h.html#a1">OGRE_GLYPH_INDEX</a>(<span class="keywordtype">id</span>);
-00241             mTexCoords_u1[ idx ] = u1;
-00242             mTexCoords_v1[ idx ] = v1;
-00243             mTexCoords_u2[ idx ] = u2;
-00244             mTexCoords_v2[ idx ] = v2;
-00245             mAspectRatio[ idx ] = ( u2 - u1 ) / ( v2 - v1 );
-00246         }
-<a name="l00248"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta13">00248</a>         <span class="keyword">inline</span> <a class="code" href="namespaceOgre.html#a420">Real</a> getGlyphAspectRatio( OgreChar <span class="keywordtype">id</span> )<span class="keyword"> const</span>
-00249 <span class="keyword">        </span>{
-00250             <span class="keywordtype">unsigned</span> <a class="code" href="OgrePrerequisites_8h.html#a5">OgreChar</a> idx = <a class="code" href="OgreFont_8h.html#a1">OGRE_GLYPH_INDEX</a>(<span class="keywordtype">id</span>);
-00251             <span class="keywordflow">return</span> mAspectRatio[ idx ];
-00252         }
-<a name="l00258"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta14">00258</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> setGlyphAspectRatio( OgreChar <span class="keywordtype">id</span>, <a class="code" href="namespaceOgre.html#a420">Real</a> ratio )
-00259         {
-00260             <span class="keywordtype">unsigned</span> <a class="code" href="OgrePrerequisites_8h.html#a5">OgreChar</a> idx = <a class="code" href="OgreFont_8h.html#a1">OGRE_GLYPH_INDEX</a>(<span class="keywordtype">id</span>);
-00261             mAspectRatio[ idx ] = ratio;
-00262         }
-<a name="l00267"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta15">00267</a>         <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial()<span class="keyword"> const</span>
-00268 <span class="keyword">        </span>{
-00269             <span class="keywordflow">return</span> mpMaterial;
-00270         }
-<a name="l00275"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta16">00275</a>         <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; getMaterial()
-00276         {
-00277             <span class="keywordflow">return</span> mpMaterial;
-00278         }
-<a name="l00290"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta17">00290</a>         <span class="keyword">inline</span> <span class="keywordtype">void</span> setAntialiasColour(<span class="keywordtype">bool</span> enabled)
-00291         {
-00292             mAntialiasColour = enabled;
-00293         }
-00294 
-<a name="l00298"></a><a class="code" href="classOgre_1_1Font.html#Ogre_1_1Fonta18">00298</a>         <span class="keyword">inline</span> <span class="keywordtype">bool</span> getAntialiasColour(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00299 <span class="keyword">        </span>{
-00300             <span class="keywordflow">return</span> mAntialiasColour;
-00301         }
-00302 
-00306         <span class="keywordtype">void</span> loadResource(<a class="code" href="classOgre_1_1Resource.html">Resource</a>* resource);
-00307     };
-<a name="l00314"></a><a class="code" href="classOgre_1_1FontPtr.html">00314</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> FontPtr : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;Font&gt; 
-00315     {
-00316     <span class="keyword">public</span>:
-<a name="l00317"></a><a class="code" href="classOgre_1_1FontPtr.html#Ogre_1_1FontPtra0">00317</a>         FontPtr() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;Font&gt;() {}
-<a name="l00318"></a><a class="code" href="classOgre_1_1FontPtr.html#Ogre_1_1FontPtra1">00318</a>         <span class="keyword">explicit</span> FontPtr(Font* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;Font&gt;(rep) {}
-<a name="l00319"></a><a class="code" href="classOgre_1_1FontPtr.html#Ogre_1_1FontPtra2">00319</a>         FontPtr(<span class="keyword">const</span> FontPtr&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;Font&gt;(r) {} 
-<a name="l00320"></a><a class="code" href="classOgre_1_1FontPtr.html#Ogre_1_1FontPtra3">00320</a>         FontPtr(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;Font&gt;()
-00321         {
-00322             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00323             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00324             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00325             pRep = static_cast&lt;Font*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00326             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00327             <span class="keywordflow">if</span> (pUseCount)
-00328             {
-00329                 ++(*pUseCount);
-00330             }
-00331         }
-00332 
-<a name="l00334"></a><a class="code" href="classOgre_1_1FontPtr.html#Ogre_1_1FontPtra4">00334</a>         FontPtr&amp; operator=(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r)
-00335         {
-00336             <span class="keywordflow">if</span> (pRep == static_cast&lt;Font*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
-00337                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00338             release();
-00339             <span class="comment">// lock &amp; copy other mutex pointer</span>
-00340             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
-00341             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
-00342             pRep = static_cast&lt;Font*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
-00343             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
-00344             <span class="keywordflow">if</span> (pUseCount)
-00345             {
-00346                 ++(*pUseCount);
-00347             }
-00348             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
-00349         }
-00350     };
-00351 }
-00352 
-00353 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:44 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneManager_1_1lightLess-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneManager_1_1lightLess-members.html	(revision 657)
+++ 	(revision )
@@ -1,27 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SceneManager::lightLess Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1SceneManager_1_1lightLess.html">Ogre::SceneManager::lightLess</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneManager_1_1lightLess.html#Ogre_1_1SceneManager_1_1lightLessa0">operator()</a>(const Light *a, const Light *b) const </td><td><a class="el" href="structOgre_1_1SceneManager_1_1lightLess.html">Ogre::SceneManager::lightLess</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:10 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3DTextureManager-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3DTextureManager-members.html	(revision 657)
+++ 	(revision )
@@ -1,92 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3DTextureManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagerb0">createImpl</a>(const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)</td><td><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera5">createManual</a>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera6">createManual</a>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera0">D3DTextureManager</a>(LPDIRECT3DDEVICE7 lpD3DDevice)</td><td><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera7">enable32BitTextures</a>(bool setting=true)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera10">getDefaultNumMipmaps</a>()</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere0">getSingleton</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagere1">getSingletonPtr</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera8">isEnable32BitTextures</a>(void)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera2">load</a>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">Ogre::ResourceManager::load</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera3">loadImage</a>(const String &amp;name, const String &amp;group, const Image &amp;img, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera4">loadRawData</a>(const String &amp;name, const String &amp;group, DataStreamPtr &amp;stream, ushort uWidth, ushort uHeight, PixelFormat format, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp1">mDefaultNumMipmaps</a></td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagerp0">mIs32Bit</a></td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagerp0">mlpD3DDevice</a></td><td><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera2">reloadAfterLostDevice</a>(void)</td><td><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a>(ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera0">ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera9">setDefaultNumMipmaps</a>(size_t num)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a>(size_t bytes)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona0">Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera0">TextureManager</a>(bool enable32Bit=true)</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3DTextureManager.html#Ogre_1_1D3DTextureManagera1">~D3DTextureManager</a>()</td><td><a class="el" href="classOgre_1_1D3DTextureManager.html">Ogre::D3DTextureManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera1">~ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletona1">~Singleton</a>(void)</td><td><a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton&lt; TextureManager &gt;</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextureManager.html#Ogre_1_1TextureManagera1">~TextureManager</a>()</td><td><a class="el" href="classOgre_1_1TextureManager.html">Ogre::TextureManager</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/globals.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/globals.html	(revision 657)
+++ 	(revision )
@@ -1,396 +1,0 @@
-<html>
-<head>
-<title>File Member Index - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindexHL" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<div class="qindex"><a class="qindexHL" href="globals.html">All</a> | <a class="qindex" href="globals_func.html">Functions</a> | <a class="qindex" href="globals_vars.html">Variables</a> | <a class="qindex" href="globals_type.html">Typedefs</a> | <a class="qindex" href="globals_enum.html">Enumerations</a> | <a class="qindex" href="globals_eval.html">Enumeration&nbsp;values</a> | <a class="qindex" href="globals_defs.html">Defines</a></div>
-<div class="qindex"><a class="qindex" href="#index__">_</a> | <a class="qindex" href="#index_a">a</a> | <a class="qindex" href="#index_b">b</a> | <a class="qindex" href="#index_c">c</a> | <a class="qindex" href="#index_d">d</a> | <a class="qindex" href="#index_f">f</a> | <a class="qindex" href="#index_g">g</a> | <a class="qindex" href="#index_h">h</a> | <a class="qindex" href="#index_i">i</a> | <a class="qindex" href="#index_m">m</a> | <a class="qindex" href="#index_n">n</a> | <a class="qindex" href="#index_o">o</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_s">s</a> | <a class="qindex" href="#index_t">t</a> | <a class="qindex" href="#index_u">u</a> | <a class="qindex" href="#index_v">v</a> | <a class="qindex" href="#index_w">w</a> | <a class="qindex" href="#index_z">z</a></div>
-
-<p>
-
-<p>
-Here is a list of all file members with links to the files they belong to:<h3><a class="anchor" name="index__">- _ -</a></h3><ul>
-<li>__RenderSystemCapabilities__
-: <a class="el" href="OgreRenderSystemCapabilities_8h.html#a0">OgreRenderSystemCapabilities.h</a><li>_A_ARCH
-: <a class="el" href="OgreSearchOps_8h.html#a6">OgreSearchOps.h</a><li>_A_HIDDEN
-: <a class="el" href="OgreSearchOps_8h.html#a3">OgreSearchOps.h</a><li>_A_NORMAL
-: <a class="el" href="OgreSearchOps_8h.html#a1">OgreSearchOps.h</a><li>_A_RDONLY
-: <a class="el" href="OgreSearchOps_8h.html#a2">OgreSearchOps.h</a><li>_A_SUBDIR
-: <a class="el" href="OgreSearchOps_8h.html#a5">OgreSearchOps.h</a><li>_A_SYSTEM
-: <a class="el" href="OgreSearchOps_8h.html#a4">OgreSearchOps.h</a><li>_findclose()
-: <a class="el" href="OgreSearchOps_8h.html#a9">OgreSearchOps.h</a><li>_findfirst()
-: <a class="el" href="OgreSearchOps_8h.html#a7">OgreSearchOps.h</a><li>_findnext()
-: <a class="el" href="OgreSearchOps_8h.html#a8">OgreSearchOps.h</a><li>_OgreD3D9Export
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a6">OgreD3D9Prerequisites.h</a><li>_OgreD3DExport
-: <a class="el" href="OgreD3D7Prerequisites_8h.html#a5">OgreD3D7Prerequisites.h</a><li>_OgreExport
-: <a class="el" href="OgrePlatform_8h.html#a16">OgrePlatform.h</a><li>_OgreParticleFXExport
-: <a class="el" href="OgreParticleFXPrerequisites_8h.html#a0">OgreParticleFXPrerequisites.h</a><li>_OgrePrivate
-: <a class="el" href="OgrePlatform_8h.html#a17">OgrePlatform.h</a><li>_OgreRefAppExport
-: <a class="el" href="OgreRefAppPrerequisites_8h.html#a0">OgreRefAppPrerequisites.h</a><li>_OgreTerrainExport
-: <a class="el" href="OgreTerrainPrerequisites_8h.html#a0">OgreTerrainPrerequisites.h</a><li>_TO_CHAR
-: <a class="el" href="OgrePrerequisites_8h.html#a6">OgrePrerequisites.h</a></ul>
-<h3><a class="anchor" name="index_a">- a -</a></h3><ul>
-<li>ACCUM3
-: <a class="el" href="OgreImageResampler_8h.html#a1">OgreImageResampler.h</a><li>ACCUM4
-: <a class="el" href="OgreImageResampler_8h.html#a2">OgreImageResampler.h</a></ul>
-<h3><a class="anchor" name="index_b">- b -</a></h3><ul>
-<li>BSP_BRUSH_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a10">OgreQuake3Types.h</a><li>BSP_BRUSHSIDES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a11">OgreQuake3Types.h</a><li>BSP_ELEMENTS_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a13">OgreQuake3Types.h</a><li>BSP_ENTITIES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a2">OgreQuake3Types.h</a><li>BSP_FACES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a15">OgreQuake3Types.h</a><li>BSP_FACETYPE_FLARE
-: <a class="el" href="OgreQuake3Types_8h.html#a61">OgreQuake3Types.h</a><li>BSP_FACETYPE_MESH
-: <a class="el" href="OgreQuake3Types_8h.html#a60">OgreQuake3Types.h</a><li>BSP_FACETYPE_NORMAL
-: <a class="el" href="OgreQuake3Types_8h.html#a58">OgreQuake3Types.h</a><li>BSP_FACETYPE_PATCH
-: <a class="el" href="OgreQuake3Types_8h.html#a59">OgreQuake3Types.h</a><li>BSP_FOG_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a14">OgreQuake3Types.h</a><li>BSP_HEADER_ID
-: <a class="el" href="OgreQuake3Types_8h.html#a0">OgreQuake3Types.h</a><li>BSP_HEADER_VER
-: <a class="el" href="OgreQuake3Types_8h.html#a1">OgreQuake3Types.h</a><li>BSP_LBRUSHES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a8">OgreQuake3Types.h</a><li>BSP_LEAVES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a6">OgreQuake3Types.h</a><li>BSP_LFACES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a7">OgreQuake3Types.h</a><li>BSP_LIGHTMAP_BANKSIZE
-: <a class="el" href="OgreQuake3Types_8h.html#a19">OgreQuake3Types.h</a><li>BSP_LIGHTMAPS_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a16">OgreQuake3Types.h</a><li>BSP_LIGHTVOLS_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a17">OgreQuake3Types.h</a><li>BSP_MODELS_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a9">OgreQuake3Types.h</a><li>BSP_NODES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a5">OgreQuake3Types.h</a><li>BSP_PLANES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a4">OgreQuake3Types.h</a><li>BSP_SHADERS_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a3">OgreQuake3Types.h</a><li>BSP_VERTICES_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a12">OgreQuake3Types.h</a><li>BSP_VISIBILITY_LUMP
-: <a class="el" href="OgreQuake3Types_8h.html#a18">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_c">- c -</a></h3><ul>
-<li>CONTENTS_AREAPORTAL
-: <a class="el" href="OgreQuake3Types_8h.html#a25">OgreQuake3Types.h</a><li>CONTENTS_BODY
-: <a class="el" href="OgreQuake3Types_8h.html#a33">OgreQuake3Types.h</a><li>CONTENTS_CLUSTERPORTAL
-: <a class="el" href="OgreQuake3Types_8h.html#a30">OgreQuake3Types.h</a><li>CONTENTS_CORPSE
-: <a class="el" href="OgreQuake3Types_8h.html#a34">OgreQuake3Types.h</a><li>CONTENTS_DETAIL
-: <a class="el" href="OgreQuake3Types_8h.html#a35">OgreQuake3Types.h</a><li>CONTENTS_DONOTENTER
-: <a class="el" href="OgreQuake3Types_8h.html#a31">OgreQuake3Types.h</a><li>CONTENTS_FOG
-: <a class="el" href="OgreQuake3Types_8h.html#a24">OgreQuake3Types.h</a><li>CONTENTS_JUMPPAD
-: <a class="el" href="OgreQuake3Types_8h.html#a29">OgreQuake3Types.h</a><li>CONTENTS_LAVA
-: <a class="el" href="OgreQuake3Types_8h.html#a21">OgreQuake3Types.h</a><li>CONTENTS_MONSTERCLIP
-: <a class="el" href="OgreQuake3Types_8h.html#a27">OgreQuake3Types.h</a><li>CONTENTS_NODROP
-: <a class="el" href="OgreQuake3Types_8h.html#a39">OgreQuake3Types.h</a><li>CONTENTS_ORIGIN
-: <a class="el" href="OgreQuake3Types_8h.html#a32">OgreQuake3Types.h</a><li>CONTENTS_PLAYERCLIP
-: <a class="el" href="OgreQuake3Types_8h.html#a26">OgreQuake3Types.h</a><li>CONTENTS_SLIME
-: <a class="el" href="OgreQuake3Types_8h.html#a22">OgreQuake3Types.h</a><li>CONTENTS_SOLID
-: <a class="el" href="OgreQuake3Types_8h.html#a20">OgreQuake3Types.h</a><li>CONTENTS_STRUCTURAL
-: <a class="el" href="OgreQuake3Types_8h.html#a36">OgreQuake3Types.h</a><li>CONTENTS_TELEPORTER
-: <a class="el" href="OgreQuake3Types_8h.html#a28">OgreQuake3Types.h</a><li>CONTENTS_TRANSLUCENT
-: <a class="el" href="OgreQuake3Types_8h.html#a37">OgreQuake3Types.h</a><li>CONTENTS_TRIGGER
-: <a class="el" href="OgreQuake3Types_8h.html#a38">OgreQuake3Types.h</a><li>CONTENTS_WATER
-: <a class="el" href="OgreQuake3Types_8h.html#a23">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_d">- d -</a></h3><ul>
-<li>D3D_OVERLOADS
-: <a class="el" href="OgreD3D7Prerequisites_8h.html#a3">OgreD3D7Prerequisites.h</a>, <a class="el" href="OgreD3D7Device_8h.html#a0">OgreD3D7Device.h</a><li>DEFORM_FUNC_AUTOSPRITE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a92">OgreQuake3Types.h</a><li>DEFORM_FUNC_AUTOSPRITE2
-: <a class="el" href="OgreQuake3Types_8h.html#a99a93">OgreQuake3Types.h</a><li>DEFORM_FUNC_BULGE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a88">OgreQuake3Types.h</a><li>DEFORM_FUNC_MOVE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a91">OgreQuake3Types.h</a><li>DEFORM_FUNC_NONE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a87">OgreQuake3Types.h</a><li>DEFORM_FUNC_NORMAL
-: <a class="el" href="OgreQuake3Types_8h.html#a99a90">OgreQuake3Types.h</a><li>DEFORM_FUNC_WAVE
-: <a class="el" href="OgreQuake3Types_8h.html#a99a89">OgreQuake3Types.h</a><li>DeformFunc
-: <a class="el" href="OgreQuake3Types_8h.html#a99">OgreQuake3Types.h</a><li>DIRECT3D_VERSION
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a0">OgreD3D9Prerequisites.h</a>, <a class="el" href="OgreD3D7Prerequisites_8h.html#a0">OgreD3D7Prerequisites.h</a><li>DIRECTDRAW_VERSION
-: <a class="el" href="OgreD3D7Prerequisites_8h.html#a2">OgreD3D7Prerequisites.h</a><li>DIRECTINPUT_VERSION
-: <a class="el" href="OgreD3D7Prerequisites_8h.html#a1">OgreD3D7Prerequisites.h</a>, <a class="el" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html#a1">PlatformManagers/Win32/include/OgreWin32Prerequisites.h</a><li>DYNLIB_GETSYM
-: <a class="el" href="OgreDynLib_8h.html#a2">OgreDynLib.h</a><li>DYNLIB_HANDLE
-: <a class="el" href="OgreDynLib_8h.html#a0">OgreDynLib.h</a><li>DYNLIB_LOAD
-: <a class="el" href="OgreDynLib_8h.html#a1">OgreDynLib.h</a><li>DYNLIB_UNLOAD
-: <a class="el" href="OgreDynLib_8h.html#a3">OgreDynLib.h</a></ul>
-<h3><a class="anchor" name="index_f">- f -</a></h3><ul>
-<li>FORCEINLINE
-: <a class="el" href="OgrePlatform_8h.html#a10">OgrePlatform.h</a></ul>
-<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
-<li>GenFunc
-: <a class="el" href="OgreQuake3Types_8h.html#a97">OgreQuake3Types.h</a><li>GL_ActiveStencilFaceEXT_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a65">OgreGLPrerequisites.h</a><li>GL_ActiveTextureARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a4">OgreGLPrerequisites.h</a><li>GL_BindBufferARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a14">OgreGLPrerequisites.h</a><li>GL_BindProgramARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a32">OgreGLPrerequisites.h</a><li>GL_BufferDataARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a24">OgreGLPrerequisites.h</a><li>GL_BufferSubDataARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a22">OgreGLPrerequisites.h</a><li>GL_ClientActiveTextureARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a6">OgreGLPrerequisites.h</a><li>GL_CombinerInputNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a53">OgreGLPrerequisites.h</a><li>GL_CombinerOutputNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a55">OgreGLPrerequisites.h</a><li>GL_CombinerParameterfvNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a49">OgreGLPrerequisites.h</a><li>GL_CombinerParameteriNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a51">OgreGLPrerequisites.h</a><li>GL_CombinerStageParameterfvNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a47">OgreGLPrerequisites.h</a><li>GL_DeleteBuffersARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a16">OgreGLPrerequisites.h</a><li>GL_DeleteProgramsARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a30">OgreGLPrerequisites.h</a><li>GL_FinalCombinerInputNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a57">OgreGLPrerequisites.h</a><li>GL_GenBuffersARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a12">OgreGLPrerequisites.h</a><li>GL_GenProgramsARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a28">OgreGLPrerequisites.h</a><li>GL_GetBufferSubDataARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a26">OgreGLPrerequisites.h</a><li>GL_GetProgramivARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a59">OgreGLPrerequisites.h</a><li>GL_GLEXT_PROTOTYPES
-: <a class="el" href="OgreGLPrerequisites_8h.html#a1">OgreGLPrerequisites.h</a><li>GL_LoadProgramNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a61">OgreGLPrerequisites.h</a><li>GL_MapBufferARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a18">OgreGLPrerequisites.h</a><li>GL_ProgramLocalParameter4fvARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a36">OgreGLPrerequisites.h</a><li>GL_ProgramParameter4fvNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a38">OgreGLPrerequisites.h</a><li>GL_ProgramStringARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a34">OgreGLPrerequisites.h</a><li>GL_SecondaryColor3fEXT_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a10">OgreGLPrerequisites.h</a><li>GL_SecondaryColorPointerEXT_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a8">OgreGLPrerequisites.h</a><li>GL_TrackMatrixNV_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a63">OgreGLPrerequisites.h</a><li>GL_UnmapBufferARB_Func
-: <a class="el" href="OgreGLPrerequisites_8h.html#a20">OgreGLPrerequisites.h</a><li>glActiveStencilFaceEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a66">OgreGLPrerequisites.h</a><li>glActiveTextureARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a5">OgreGLPrerequisites.h</a><li>glAlphaFragmentOp1ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a10">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp2ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a11">OgreGLATIFSInit.h</a><li>glAlphaFragmentOp3ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a12">OgreGLATIFSInit.h</a><li>glBeginFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a3">OgreGLATIFSInit.h</a><li>glBeginOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a71">OgreGLPrerequisites.h</a><li>glBeginQueryARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a87">OgreGLPrerequisites.h</a><li>glBindBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a15">OgreGLPrerequisites.h</a><li>glBindFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a1">OgreGLATIFSInit.h</a><li>glBindProgramARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a33">OgreGLPrerequisites.h</a><li>GLboolean
-: <a class="el" href="OgreGLPrerequisites_8h.html#a91">OgreGLPrerequisites.h</a><li>glBufferDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a25">OgreGLPrerequisites.h</a><li>glBufferSubDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a23">OgreGLPrerequisites.h</a><li>glClientActiveTextureARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a7">OgreGLPrerequisites.h</a><li>glColorFragmentOp1ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a7">OgreGLATIFSInit.h</a><li>glColorFragmentOp2ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a8">OgreGLATIFSInit.h</a><li>glColorFragmentOp3ATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a9">OgreGLATIFSInit.h</a><li>glCombinerInputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a54">OgreGLPrerequisites.h</a><li>glCombinerOutputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a56">OgreGLPrerequisites.h</a><li>glCombinerParameterfvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a50">OgreGLPrerequisites.h</a><li>glCombinerParameteriNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a52">OgreGLPrerequisites.h</a><li>glCombinerStageParameterfvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a48">OgreGLPrerequisites.h</a><li>glCompressedTexImage1DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a77">OgreGLPrerequisites.h</a><li>glCompressedTexImage2DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a78">OgreGLPrerequisites.h</a><li>glCompressedTexImage3DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a79">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage1DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a80">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage2DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a81">OgreGLPrerequisites.h</a><li>glCompressedTexSubImage3DARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a82">OgreGLPrerequisites.h</a><li>glDeleteBuffersARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a17">OgreGLPrerequisites.h</a><li>glDeleteFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a2">OgreGLATIFSInit.h</a><li>glDeleteOcclusionQueriesNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a69">OgreGLPrerequisites.h</a><li>glDeleteProgramsARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a31">OgreGLPrerequisites.h</a><li>glDeleteQueriesARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a85">OgreGLPrerequisites.h</a><li>glDisableVertexAttribArrayARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a46">OgreGLPrerequisites.h</a><li>glEnableVertexAttribArrayARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a45">OgreGLPrerequisites.h</a><li>glEndFragmentShaderATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a4">OgreGLATIFSInit.h</a><li>glEndOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a72">OgreGLPrerequisites.h</a><li>glEndQueryARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a88">OgreGLPrerequisites.h</a><li>GLenum
-: <a class="el" href="OgreGLPrerequisites_8h.html#a41">OgreGLPrerequisites.h</a><li>glFinalCombinerInputNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a58">OgreGLPrerequisites.h</a><li>glGenBuffersARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a13">OgreGLPrerequisites.h</a><li>glGenFragmentShadersATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a0">OgreGLATIFSInit.h</a><li>glGenOcclusionQueriesNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a68">OgreGLPrerequisites.h</a><li>glGenProgramsARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a29">OgreGLPrerequisites.h</a><li>glGenQueriesARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a84">OgreGLPrerequisites.h</a><li>glGetBufferSubDataARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a27">OgreGLPrerequisites.h</a><li>glGetCompressedTexImageARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a83">OgreGLPrerequisites.h</a><li>glGetOcclusionQueryivNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a75">OgreGLPrerequisites.h</a><li>glGetOcclusionQueryuivNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a76">OgreGLPrerequisites.h</a><li>glGetProgramivARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a60">OgreGLPrerequisites.h</a><li>glGetQueryObjectuivARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a89">OgreGLPrerequisites.h</a><li>GLint
-: <a class="el" href="OgreGLPrerequisites_8h.html#a40">OgreGLPrerequisites.h</a><li>glIsOcclusionQueryNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a70">OgreGLPrerequisites.h</a><li>glLoadProgramNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a62">OgreGLPrerequisites.h</a><li>glMapBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a19">OgreGLPrerequisites.h</a><li>glPassTexCoordATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a5">OgreGLATIFSInit.h</a><li>glProgramLocalParameter4fvARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a37">OgreGLPrerequisites.h</a><li>glProgramParameter4fvNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a39">OgreGLPrerequisites.h</a><li>glProgramStringARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a35">OgreGLPrerequisites.h</a><li>glSampleMapATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a6">OgreGLATIFSInit.h</a><li>glSecondaryColor3fEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a11">OgreGLPrerequisites.h</a><li>glSecondaryColorPointer
-: <a class="el" href="OgreGLPrerequisites_8h.html#a2">OgreGLPrerequisites.h</a><li>glSecondaryColorPointerEXT_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a9">OgreGLPrerequisites.h</a><li>glSetFragmentShaderConstantATI_ptr
-: <a class="el" href="OgreGLATIFSInit_8h.html#a13">OgreGLATIFSInit.h</a><li>GLsizei
-: <a class="el" href="OgreGLPrerequisites_8h.html#a43">OgreGLPrerequisites.h</a><li>glTrackMatrixNV_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a64">OgreGLPrerequisites.h</a><li>glUnmapBufferARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a21">OgreGLPrerequisites.h</a><li>glVertexAttribPointerARB_ptr
-: <a class="el" href="OgreGLPrerequisites_8h.html#a44">OgreGLPrerequisites.h</a></ul>
-<h3><a class="anchor" name="index_h">- h -</a></h3><ul>
-<li>HashMap
-: <a class="el" href="OgrePrerequisites_8h.html#a7">OgrePrerequisites.h</a></ul>
-<h3><a class="anchor" name="index_i">- i -</a></h3><ul>
-<li>id
-: <a class="el" href="OgreGLPrerequisites_8h.html#a86">OgreGLPrerequisites.h</a><li>ids
-: <a class="el" href="OgreGLPrerequisites_8h.html#a67">OgreGLPrerequisites.h</a><li>InitATIFragmentShaderExtensions()
-: <a class="el" href="OgreGLATIFSInit_8h.html#a14">OgreGLATIFSInit.h</a></ul>
-<h3><a class="anchor" name="index_m">- m -</a></h3><ul>
-<li>MAX_FIND_SEARCHES
-: <a class="el" href="OgreSearchOps_8h.html#a0">OgreSearchOps.h</a><li>MAX_LIGHTS
-: <a class="el" href="OgreGLRenderSystem_8h.html#a0">OgreGLRenderSystem.h</a>, <a class="el" href="OgreD3D9RenderSystem_8h.html#a0">OgreD3D9RenderSystem.h</a><li>MORPH_CUSTOM_PARAM_ID
-: <a class="el" href="OgreTerrainRenderable_8h.html#a0">OgreTerrainRenderable.h</a></ul>
-<h3><a class="anchor" name="index_n">- n -</a></h3><ul>
-<li>NOMINMAX
-: <a class="el" href="OgreGLPrerequisites_8h.html#a0">OgreGLPrerequisites.h</a>, <a class="el" href="OgreD3D9Prerequisites_8h.html#a4">OgreD3D9Prerequisites.h</a>, <a class="el" href="OgreD3D7Prerequisites_8h.html#a4">OgreD3D7Prerequisites.h</a></ul>
-<h3><a class="anchor" name="index_o">- o -</a></h3><ul>
-<li>OGRE_ARCH_TYPE
-: <a class="el" href="OgrePlatform_8h.html#a12">OgrePlatform.h</a><li>OGRE_ARCHITECTURE_32
-: <a class="el" href="OgrePlatform_8h.html#a8">OgrePlatform.h</a><li>OGRE_ARCHITECTURE_64
-: <a class="el" href="OgrePlatform_8h.html#a9">OgrePlatform.h</a><li>OGRE_ASSERT_MODE
-: <a class="el" href="OgreConfig_8h.html#a2">OgreConfig.h</a><li>OGRE_AUTO_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a11">OgrePrerequisites.h</a><li>OGRE_AUTO_MUTEX_NAME
-: <a class="el" href="OgrePrerequisites_8h.html#a10">OgrePrerequisites.h</a><li>OGRE_AUTO_SHARED_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a15">OgrePrerequisites.h</a><li>OGRE_CALL_STACK_DEPTH
-: <a class="el" href="OgreException_8h.html#a5">OgreException.h</a><li>OGRE_COMPILER_BORL
-: <a class="el" href="OgrePlatform_8h.html#a5">OgrePlatform.h</a><li>OGRE_COMPILER_GNUC
-: <a class="el" href="OgrePlatform_8h.html#a4">OgrePlatform.h</a><li>OGRE_COMPILER_MSVC
-: <a class="el" href="OgrePlatform_8h.html#a3">OgrePlatform.h</a><li>OGRE_COPY_AUTO_SHARED_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a19">OgrePrerequisites.h</a><li>OGRE_D3D_MANAGE_BUFFERS
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a5">OgreD3D9Prerequisites.h</a><li>OGRE_DEBUG_MEMORY_MANAGER
-: <a class="el" href="OgreConfig_8h.html#a11">OgreConfig.h</a><li>OGRE_DEBUG_MODE
-: <a class="el" href="OgrePlatform_8h.html#a19">OgrePlatform.h</a><li>OGRE_DEFAULT_RT_GROUP
-: <a class="el" href="OgreRenderTarget_8h.html#a1">OgreRenderTarget.h</a><li>OGRE_DELETE
-: <a class="el" href="OgrePrerequisites_8h.html#a8">OgrePrerequisites.h</a><li>OGRE_DELETE_ARRAY
-: <a class="el" href="OgrePrerequisites_8h.html#a9">OgrePrerequisites.h</a><li>OGRE_DELETE_AUTO_SHARED_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a18">OgrePrerequisites.h</a><li>OGRE_DOUBLE_PRECISION
-: <a class="el" href="OgreConfig_8h.html#a4">OgreConfig.h</a><li>OGRE_DYNAMIC_LINKAGE
-: <a class="el" href="OgreConfig_8h.html#a10">OgreConfig.h</a><li>OGRE_ENDIAN
-: <a class="el" href="OgrePlatform_8h.html#a21">OgrePlatform.h</a><li>OGRE_ENDIAN_BIG
-: <a class="el" href="OgrePlatform_8h.html#a7">OgrePlatform.h</a><li>OGRE_ENDIAN_LITTLE
-: <a class="el" href="OgrePlatform_8h.html#a6">OgrePlatform.h</a><li>OGRE_EXCEPT
-: <a class="el" href="OgreException_8h.html#a0">OgreException.h</a><li>OGRE_FORCE_ANGLE_TYPES
-: <a class="el" href="OgrePrerequisites_8h.html#a0">OgrePrerequisites.h</a><li>OGRE_GL_GETERROR
-: <a class="el" href="OgreGLPrerequisites_8h.html#a3">OgreGLPrerequisites.h</a><li>OGRE_GLYPH_INDEX
-: <a class="el" href="OgreFont_8h.html#a1">OgreFont.h</a><li>OGRE_LOCK_AUTO_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a12">OgrePrerequisites.h</a><li>OGRE_LOCK_AUTO_SHARED_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a16">OgrePrerequisites.h</a><li>OGRE_LOCK_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a14">OgrePrerequisites.h</a><li>OGRE_LOG_THRESHOLD
-: <a class="el" href="OgreLog_8h.html#a0">OgreLog.h</a><li>OGRE_MAX_BLEND_WEIGHTS
-: <a class="el" href="OgreConfig_8h.html#a9">OgreConfig.h</a><li>OGRE_MAX_NUM_BONES
-: <a class="el" href="OgreSkeleton_8h.html#a0">OgreSkeleton.h</a><li>OGRE_MAX_PATH
-: <a class="el" href="OgreFileSystem_8h.html#a0">OgreFileSystem.h</a><li>OGRE_MAX_SIMULTANEOUS_LIGHTS
-: <a class="el" href="OgreConfig_8h.html#a8">OgreConfig.h</a><li>OGRE_MAX_TEXTURE_COORD_SETS
-: <a class="el" href="OgreConfig_8h.html#a6">OgreConfig.h</a><li>OGRE_MAX_TEXTURE_FRAMES
-: <a class="el" href="OgreTextureUnitState_8h.html#a0">OgreTextureUnitState.h</a><li>OGRE_MAX_TEXTURE_LAYERS
-: <a class="el" href="OgreConfig_8h.html#a7">OgreConfig.h</a><li>OGRE_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a13">OgrePrerequisites.h</a><li>OGRE_NEW_AUTO_SHARED_MUTEX
-: <a class="el" href="OgrePrerequisites_8h.html#a17">OgrePrerequisites.h</a><li>OGRE_NO_DEVIL
-: <a class="el" href="OgreConfig_8h.html#a13">OgreConfig.h</a><li>OGRE_NUM_GLYPHS
-: <a class="el" href="OgreFont_8h.html#a0">OgreFont.h</a><li>OGRE_NUM_RENDERTARGET_GROUPS
-: <a class="el" href="OgreRenderTarget_8h.html#a0">OgreRenderTarget.h</a><li>OGRE_NUM_SHADOW_EXTRUDER_PROGRAMS
-: <a class="el" href="OgreShadowVolumeExtrudeProgram_8h.html#a0">OgreShadowVolumeExtrudeProgram.h</a><li>OGRE_PLATFORM
-: <a class="el" href="OgrePlatform_8h.html#a11">OgrePlatform.h</a><li>OGRE_PLATFORM_APPLE
-: <a class="el" href="OgrePlatform_8h.html#a2">OgrePlatform.h</a><li>OGRE_PLATFORM_LIB
-: <a class="el" href="OgrePlatform_8h.html#a20">OgrePlatform.h</a><li>OGRE_PLATFORM_LINUX
-: <a class="el" href="OgrePlatform_8h.html#a1">OgrePlatform.h</a><li>OGRE_PLATFORM_WIN32
-: <a class="el" href="OgrePlatform_8h.html#a0">OgrePlatform.h</a><li>OGRE_PRETEND_TEXTURE_UNITS
-: <a class="el" href="OgreConfig_8h.html#a3">OgreConfig.h</a><li>OGRE_PROFILING
-: <a class="el" href="OgreConfig_8h.html#a0">OgreConfig.h</a><li>OGRE_QUOTE
-: <a class="el" href="OgrePlatform_8h.html#a14">OgrePlatform.h</a><li>OGRE_QUOTE_INPLACE
-: <a class="el" href="OgrePlatform_8h.html#a13">OgrePlatform.h</a><li>OGRE_REND_TO_TEX_RT_GROUP
-: <a class="el" href="OgreRenderTarget_8h.html#a2">OgreRenderTarget.h</a><li>OGRE_RENDERABLE_DEFAULT_PRIORITY
-: <a class="el" href="OgreRenderQueue_8h.html#a0">OgreRenderQueue.h</a><li>OGRE_STACK_UNWINDING
-: <a class="el" href="OgreConfig_8h.html#a1">OgreConfig.h</a><li>OGRE_STREAM_TEMP_SIZE
-: <a class="el" href="OgreDataStream_8h.html#a0">OgreDataStream.h</a><li>OGRE_THREAD_SUPPORT
-: <a class="el" href="OgreConfig_8h.html#a12">OgreConfig.h</a><li>OGRE_VERSION_MAJOR
-: <a class="el" href="OgrePrerequisites_8h.html#a1">OgrePrerequisites.h</a><li>OGRE_VERSION_MINOR
-: <a class="el" href="OgrePrerequisites_8h.html#a2">OgrePrerequisites.h</a><li>OGRE_VERSION_NAME
-: <a class="el" href="OgrePrerequisites_8h.html#a4">OgrePrerequisites.h</a><li>OGRE_VERSION_PATCH
-: <a class="el" href="OgrePrerequisites_8h.html#a3">OgrePrerequisites.h</a><li>OGRE_WARN
-: <a class="el" href="OgrePlatform_8h.html#a15">OgrePlatform.h</a><li>OGRE_WCHAR_T_STRINGS
-: <a class="el" href="OgreConfig_8h.html#a5">OgreConfig.h</a><li>OgreAssert
-: <a class="el" href="OgreException_8h.html#a4">OgreException.h</a><li>OgreChar
-: <a class="el" href="OgrePrerequisites_8h.html#a5">OgrePrerequisites.h</a><li>OgreGuard
-: <a class="el" href="OgreException_8h.html#a1">OgreException.h</a><li>OgreProfile
-: <a class="el" href="OgreProfiler_8h.html#a0">OgreProfiler.h</a><li>OgreProfileBegin
-: <a class="el" href="OgreProfiler_8h.html#a1">OgreProfiler.h</a><li>OgreProfileEnd
-: <a class="el" href="OgreProfiler_8h.html#a2">OgreProfiler.h</a><li>OgreUnguard
-: <a class="el" href="OgreException_8h.html#a2">OgreException.h</a><li>OgreUnguardRet
-: <a class="el" href="OgreException_8h.html#a3">OgreException.h</a></ul>
-<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
-<li>params
-: <a class="el" href="OgreGLPrerequisites_8h.html#a74">OgreGLPrerequisites.h</a><li>pname
-: <a class="el" href="OgreGLPrerequisites_8h.html#a73">OgreGLPrerequisites.h</a></ul>
-<h3><a class="anchor" name="index_s">- s -</a></h3><ul>
-<li>SAFE_DELETE
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a1">OgreD3D9Prerequisites.h</a><li>SAFE_DELETE_ARRAY
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a2">OgreD3D9Prerequisites.h</a><li>SAFE_RELEASE
-: <a class="el" href="OgreD3D9Prerequisites_8h.html#a3">OgreD3D9Prerequisites.h</a><li>SET_TERM_HANDLER
-: <a class="el" href="OgreRoot_8h.html#a0">OgreRoot.h</a><li>SHADER_ALPHAFUNC
-: <a class="el" href="OgreQuake3Types_8h.html#a95a71">OgreQuake3Types.h</a><li>SHADER_ANIMMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a95a73">OgreQuake3Types.h</a><li>SHADER_BLEND
-: <a class="el" href="OgreQuake3Types_8h.html#a95a70">OgreQuake3Types.h</a><li>SHADER_DEFORMVERTS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a68">OgreQuake3Types.h</a><li>SHADER_DEPTHWRITE
-: <a class="el" href="OgreQuake3Types_8h.html#a94a64">OgreQuake3Types.h</a><li>SHADER_FUNC_INVERSESAWTOOTH
-: <a class="el" href="OgreQuake3Types_8h.html#a96a80">OgreQuake3Types.h</a><li>SHADER_FUNC_NONE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a75">OgreQuake3Types.h</a><li>SHADER_FUNC_SAWTOOTH
-: <a class="el" href="OgreQuake3Types_8h.html#a96a79">OgreQuake3Types.h</a><li>SHADER_FUNC_SIN
-: <a class="el" href="OgreQuake3Types_8h.html#a96a76">OgreQuake3Types.h</a><li>SHADER_FUNC_SQUARE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a78">OgreQuake3Types.h</a><li>SHADER_FUNC_TRIANGLE
-: <a class="el" href="OgreQuake3Types_8h.html#a96a77">OgreQuake3Types.h</a><li>SHADER_GEN_IDENTITY
-: <a class="el" href="OgreQuake3Types_8h.html#a97a81">OgreQuake3Types.h</a><li>SHADER_GEN_VERTEX
-: <a class="el" href="OgreQuake3Types_8h.html#a97a83">OgreQuake3Types.h</a><li>SHADER_GEN_WAVE
-: <a class="el" href="OgreQuake3Types_8h.html#a97a82">OgreQuake3Types.h</a><li>SHADER_LIGHTMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a95a69">OgreQuake3Types.h</a><li>SHADER_NEEDCOLOURS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a67">OgreQuake3Types.h</a><li>SHADER_NOCULL
-: <a class="el" href="OgreQuake3Types_8h.html#a94a62">OgreQuake3Types.h</a><li>SHADER_NOMIPMAPS
-: <a class="el" href="OgreQuake3Types_8h.html#a94a66">OgreQuake3Types.h</a><li>SHADER_SKY
-: <a class="el" href="OgreQuake3Types_8h.html#a94a65">OgreQuake3Types.h</a><li>SHADER_TCGEN_ENV
-: <a class="el" href="OgreQuake3Types_8h.html#a95a74">OgreQuake3Types.h</a><li>SHADER_TCMOD
-: <a class="el" href="OgreQuake3Types_8h.html#a95a72">OgreQuake3Types.h</a><li>SHADER_TRANSPARENT
-: <a class="el" href="OgreQuake3Types_8h.html#a94a63">OgreQuake3Types.h</a><li>SPOT_SHADOW_FADE_PNG_SIZE
-: <a class="el" href="OgreSpotShadowFadePng_8h.html#a0">OgreSpotShadowFadePng.h</a><li>STITCH_EAST
-: <a class="el" href="OgreTerrainRenderable_8h.html#a8">OgreTerrainRenderable.h</a><li>STITCH_EAST_SHIFT
-: <a class="el" href="OgreTerrainRenderable_8h.html#a4">OgreTerrainRenderable.h</a><li>STITCH_NORTH
-: <a class="el" href="OgreTerrainRenderable_8h.html#a5">OgreTerrainRenderable.h</a><li>STITCH_NORTH_SHIFT
-: <a class="el" href="OgreTerrainRenderable_8h.html#a1">OgreTerrainRenderable.h</a><li>STITCH_SOUTH
-: <a class="el" href="OgreTerrainRenderable_8h.html#a6">OgreTerrainRenderable.h</a><li>STITCH_SOUTH_SHIFT
-: <a class="el" href="OgreTerrainRenderable_8h.html#a2">OgreTerrainRenderable.h</a><li>STITCH_WEST
-: <a class="el" href="OgreTerrainRenderable_8h.html#a7">OgreTerrainRenderable.h</a><li>STITCH_WEST_SHIFT
-: <a class="el" href="OgreTerrainRenderable_8h.html#a3">OgreTerrainRenderable.h</a><li>stricmp
-: <a class="el" href="OgrePlatform_8h.html#a18">OgrePlatform.h</a><li>SURF_ALPHASHADOW
-: <a class="el" href="OgreQuake3Types_8h.html#a56">OgreQuake3Types.h</a><li>SURF_FLESH
-: <a class="el" href="OgreQuake3Types_8h.html#a46">OgreQuake3Types.h</a><li>SURF_HINT
-: <a class="el" href="OgreQuake3Types_8h.html#a48">OgreQuake3Types.h</a><li>SURF_LADDER
-: <a class="el" href="OgreQuake3Types_8h.html#a43">OgreQuake3Types.h</a><li>SURF_LIGHTFILTER
-: <a class="el" href="OgreQuake3Types_8h.html#a55">OgreQuake3Types.h</a><li>SURF_METALSTEPS
-: <a class="el" href="OgreQuake3Types_8h.html#a52">OgreQuake3Types.h</a><li>SURF_NODAMAGE
-: <a class="el" href="OgreQuake3Types_8h.html#a40">OgreQuake3Types.h</a><li>SURF_NODLIGHT
-: <a class="el" href="OgreQuake3Types_8h.html#a57">OgreQuake3Types.h</a><li>SURF_NODRAW
-: <a class="el" href="OgreQuake3Types_8h.html#a47">OgreQuake3Types.h</a><li>SURF_NOIMPACT
-: <a class="el" href="OgreQuake3Types_8h.html#a44">OgreQuake3Types.h</a><li>SURF_NOLIGHTMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a50">OgreQuake3Types.h</a><li>SURF_NOMARKS
-: <a class="el" href="OgreQuake3Types_8h.html#a45">OgreQuake3Types.h</a><li>SURF_NONSOLID
-: <a class="el" href="OgreQuake3Types_8h.html#a54">OgreQuake3Types.h</a><li>SURF_NOSTEPS
-: <a class="el" href="OgreQuake3Types_8h.html#a53">OgreQuake3Types.h</a><li>SURF_POINTLIGHT
-: <a class="el" href="OgreQuake3Types_8h.html#a51">OgreQuake3Types.h</a><li>SURF_SKIP
-: <a class="el" href="OgreQuake3Types_8h.html#a49">OgreQuake3Types.h</a><li>SURF_SKY
-: <a class="el" href="OgreQuake3Types_8h.html#a42">OgreQuake3Types.h</a><li>SURF_SLICK
-: <a class="el" href="OgreQuake3Types_8h.html#a41">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
-<li>TexGen
-: <a class="el" href="OgreQuake3Types_8h.html#a98">OgreQuake3Types.h</a><li>TEXGEN_BASE
-: <a class="el" href="OgreQuake3Types_8h.html#a98a84">OgreQuake3Types.h</a><li>TEXGEN_ENVIRONMENT
-: <a class="el" href="OgreQuake3Types_8h.html#a98a86">OgreQuake3Types.h</a><li>TEXGEN_LIGHTMAP
-: <a class="el" href="OgreQuake3Types_8h.html#a98a85">OgreQuake3Types.h</a></ul>
-<h3><a class="anchor" name="index_u">- u -</a></h3><ul>
-<li>UNPACK
-: <a class="el" href="OgreImageResampler_8h.html#a0">OgreImageResampler.h</a></ul>
-<h3><a class="anchor" name="index_v">- v -</a></h3><ul>
-<li>void()
-: <a class="el" href="OgreGLPrerequisites_8h.html#a90">OgreGLPrerequisites.h</a></ul>
-<h3><a class="anchor" name="index_w">- w -</a></h3><ul>
-<li>WaveType
-: <a class="el" href="OgreQuake3Types_8h.html#a96">OgreQuake3Types.h</a><li>WIN32_LEAN_AND_MEAN
-: <a class="el" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html#a0">PlatformManagers/Win32/include/OgreWin32Prerequisites.h</a></ul>
-<h3><a class="anchor" name="index_z">- z -</a></h3><ul>
-<li>ZZIP_DIR
-: <a class="el" href="OgreZip_8h.html#a0">OgreZip.h</a><li>ZZIP_FILE
-: <a class="el" href="OgreZip_8h.html#a1">OgreZip.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:12:16 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreGpuProgramUsage_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreGpuProgramUsage_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreGpuProgramUsage.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGpuProgramUsage.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreGpuProgram_8h-source.html">OgreGpuProgram.h</a>"</code><br>
-
-<p>
-<a href="OgreGpuProgramUsage_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 12:59:56 2006
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Profiler.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Profiler.html	(revision 657)
+++ 	(revision )
@@ -1,1906 +1,0 @@
-<html>
-<head>
-<title>Ogre::Profiler class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Profiler Class Reference</h1>The profiler allows you to measure the performance of your code.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Profiler:
-<p><center><img src="classOgre_1_1Profiler.png" usemap="#Ogre::Profiler_map" border="0" alt=""></center>
-<map name="Ogre::Profiler_map">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< Profiler >" shape="rect" coords="0,0,165,24">
-</map>
-<a href="classOgre_1_1Profiler-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera0">Profiler</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera1">~Profiler</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera2">setTimer</a> (<a class="el" href="classOgre_1_1Timer.html">Timer</a> *t)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the timer for the profiler.  <a href="#Ogre_1_1Profilera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera3">getTimer</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the timer for the profiler.  <a href="#Ogre_1_1Profilera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera4">beginProfile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Begins a profile.  <a href="#Ogre_1_1Profilera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera5">endProfile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ends a profile.  <a href="#Ogre_1_1Profilera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera6">setEnabled</a> (bool enabled)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this profiler is enabled.  <a href="#Ogre_1_1Profilera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera7">getEnabled</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this profiler is enabled.  <a href="#Ogre_1_1Profilera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera8">enableProfile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enables a previously disabled profile.  <a href="#Ogre_1_1Profilera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera9">disableProfile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables a profile.  <a href="#Ogre_1_1Profilera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera10">watchForMax</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the specified profile reaches a new frame time maximum.  <a href="#Ogre_1_1Profilera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera11">watchForMin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the specified profile reaches a new frame time minimum.  <a href="#Ogre_1_1Profilera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera12">watchForLimit</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;profileName, <a class="el" href="namespaceOgre.html#a420">Real</a> limit, bool greaterThan=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the specified profile goes over or under the given limit frame time.  <a href="#Ogre_1_1Profilera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera13">logResults</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Outputs current profile statistics to the log.  <a href="#Ogre_1_1Profilera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera14">reset</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clears the profiler statistics.  <a href="#Ogre_1_1Profilera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera15">setUpdateDisplayFrequency</a> (<a class="el" href="namespaceOgre.html#a423">uint</a> freq)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> so the display of results are updated ever n frames.  <a href="#Ogre_1_1Profilera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilera16">getUpdateDisplayFrequency</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the frequency that the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> display is updated.  <a href="#Ogre_1_1Profilera16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html">Profiler</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilere0">getSingleton</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1Profilere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html">Profiler</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilere1">getSingletonPtr</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1Profilere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="structOgre_1_1Profiler_1_1ProfileInstance.html">ProfileInstance</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx0">ProfileStack</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">ProfileFrame</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx1">ProfileFrameList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="structOgre_1_1Profiler_1_1ProfileHistory.html">ProfileHistory</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx2">ProfileHistoryList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- ProfileHistoryList::iterator &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx3">ProfileHistoryMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- bool &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx4">DisabledProfileMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::list&lt; <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx5">ProfileBarList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb0">initialize</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initializes the profiler's gui elements.  <a href="#Ogre_1_1Profilerb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb1">displayResults</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Prints the profiling results of each frame.  <a href="#Ogre_1_1Profilerb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb2">processFrameStats</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Processes the profiler data after each frame.  <a href="#Ogre_1_1Profilerb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb3">changeEnableState</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Handles a change of the profiler's enabled state.  <a href="#Ogre_1_1Profilerb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb4">createContainer</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">An internal function to create the container which will hold our display elements.  <a href="#Ogre_1_1Profilerb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb5">createTextArea</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a420">Real</a> width, <a class="el" href="namespaceOgre.html#a420">Real</a> height, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> left, <a class="el" href="namespaceOgre.html#a423">uint</a> fontSize, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;caption, bool show=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">An internal function to create a text area.  <a href="#Ogre_1_1Profilerb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerb6">createPanel</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a420">Real</a> width, <a class="el" href="namespaceOgre.html#a420">Real</a> height, <a class="el" href="namespaceOgre.html#a420">Real</a> top, <a class="el" href="namespaceOgre.html#a420">Real</a> left, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;materialName, bool show=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">An internal function to create a panel.  <a href="#Ogre_1_1Profilerb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx0">ProfileStack</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp0">mProfiles</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A stack for each individual profile per frame.  <a href="#Ogre_1_1Profilerp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx1">ProfileFrameList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp1">mProfileFrame</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Accumulates the results of each profile per frame (since a profile can be called more than once a frame).  <a href="#Ogre_1_1Profilerp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx2">ProfileHistoryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp2">mProfileHistory</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Keeps track of the statistics of each profile.  <a href="#Ogre_1_1Profilerp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx3">ProfileHistoryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp3">mProfileHistoryMap</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">We use this for quick look-ups of profiles in the history list.  <a href="#Ogre_1_1Profilerp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx4">DisabledProfileMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp4">mDisabledProfiles</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Holds the names of disabled profiles.  <a href="#Ogre_1_1Profilerp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx5">ProfileBarList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp5">mProfileBars</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Holds the display bars for each profile results.  <a href="#Ogre_1_1Profilerp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp6">mInitialized</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether the GUI elements have been initialized.  <a href="#Ogre_1_1Profilerp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp7">maxProfiles</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The max number of profiles we can display.  <a href="#Ogre_1_1Profilerp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Overlay.html">Overlay</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp8">mOverlay</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The overlay which contains our profiler results display.  <a href="#Ogre_1_1Profilerp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp9">mProfileGui</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The window that displays the profiler results.  <a href="#Ogre_1_1Profilerp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp10">mBarHeight</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The height of each bar.  <a href="#Ogre_1_1Profilerp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp11">mGuiHeight</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The height of the stats window.  <a href="#Ogre_1_1Profilerp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp12">mGuiWidth</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The width of the stats window.  <a href="#Ogre_1_1Profilerp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp13">mBarIndent</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the indent for each profile display bar.  <a href="#Ogre_1_1Profilerp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp14">mGuiBorderWidth</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The width of the border between the profile window and each bar.  <a href="#Ogre_1_1Profilerp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp15">mBarLineWidth</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The width of the min, avg, and max lines in a profile display.  <a href="#Ogre_1_1Profilerp15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp16">mUpdateDisplayFrequency</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The number of frames that must elapse before the current frame display is updated.  <a href="#Ogre_1_1Profilerp16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp17">mCurrentFrame</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The number of elasped frame, used with mUpdateDisplayFrequency.  <a href="#Ogre_1_1Profilerp17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp18">mTimer</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The timer used for profiling.  <a href="#Ogre_1_1Profilerp18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a424">ulong</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp19">mTotalFrameTime</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The total time each frame takes.  <a href="#Ogre_1_1Profilerp19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp20">mEnabled</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether this profiler is enabled.  <a href="#Ogre_1_1Profilerp20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp21">mEnableStateChangePending</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Keeps track of whether this profiler has received a request to be enabled/disabled.  <a href="#Ogre_1_1Profilerp21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp22">mNewEnableState</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Keeps track of the new enabled/disabled state that the user has requested which will be applied after the frame ends.  <a href="#Ogre_1_1Profilerp22"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Profiler.html">Profiler</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-The profiler allows you to measure the performance of your code. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Do not create profiles directly from this unless you want a profile to last outside of its scope (ie the main game loop). For most cases, use the macro <a class="el" href="OgreProfiler_8h.html#a0">OgreProfile(name)</a> and braces to limit the scope. You must enable the <a class="el" href="classOgre_1_1Profile.html">Profile</a> before you can used it with setEnabled(true). If you want to disable profiling in <a class="el" href="namespaceOgre.html">Ogre</a>, simply set the macro OGRE_PROFILING to 0. </dd></dl>
-<dl compact><dt><b>Author:</b></dt><dd>Amit Mathew (amitmathew (at) yahoo (dot) com) </dd></dl>
-<dl compact><dt><b><a class="el" href="todo.html#_todo000002">Todo:</a></b></dt><dd>resolve artificial cap on number of profiles displayed <p>
-fix display ordering of profiles not called every frame </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00099">99</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1Profilerx4" doxytag="Ogre::Profiler::DisabledProfileMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, bool&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx4">Ogre::Profiler::DisabledProfileMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00330">330</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerx5" doxytag="Ogre::Profiler::ProfileBarList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>*&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx5">Ogre::Profiler::ProfileBarList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00332">332</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerx1" doxytag="Ogre::Profiler::ProfileFrameList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="structOgre_1_1Profiler_1_1ProfileFrame.html">ProfileFrame</a>&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx1">Ogre::Profiler::ProfileFrameList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00327">327</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerx2" doxytag="Ogre::Profiler::ProfileHistoryList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="structOgre_1_1Profiler_1_1ProfileHistory.html">ProfileHistory</a>&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx2">Ogre::Profiler::ProfileHistoryList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00328">328</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerx3" doxytag="Ogre::Profiler::ProfileHistoryMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, ProfileHistoryList::iterator&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx3">Ogre::Profiler::ProfileHistoryMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00329">329</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerx0" doxytag="Ogre::Profiler::ProfileStack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::list&lt;<a class="el" href="structOgre_1_1Profiler_1_1ProfileInstance.html">ProfileInstance</a>&gt; <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx0">Ogre::Profiler::ProfileStack</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00326">326</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Profilera0" doxytag="Ogre::Profiler::Profiler" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Profiler::Profiler </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera1" doxytag="Ogre::Profiler::~Profiler" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Profiler::~<a class="el" href="classOgre_1_1Profiler.html">Profiler</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Profilera4" doxytag="Ogre::Profiler::beginProfile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::beginProfile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Begins a profile. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Use the macro <a class="el" href="OgreProfiler_8h.html#a1">OgreProfileBegin(name)</a> instead of calling this directly so that profiling can be ignored in the release version of your app. <p>
-You only use the macro (or this) if you want a profile to last outside of its scope (ie the main game loop). If you use this function, make sure you use a corresponding <a class="el" href="OgreProfiler_8h.html#a2">OgreProfileEnd(name)</a>. Usually you would use the macro <a class="el" href="OgreProfiler_8h.html#a0">OgreProfile(name)</a>. This function will be ignored for a profile that has been disabled or if the profiler is disabled. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>profileName</em>&nbsp;</td><td>Must be unique and must not be an empty string </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb3" doxytag="Ogre::Profiler::changeEnableState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::changeEnableState </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Handles a change of the profiler's enabled state. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb4" doxytag="Ogre::Profiler::createContainer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>* Ogre::Profiler::createContainer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-An internal function to create the container which will hold our display elements. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb6" doxytag="Ogre::Profiler::createPanel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::Profiler::createPanel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>materialName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>show</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-An internal function to create a panel. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb5" doxytag="Ogre::Profiler::createTextArea" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayElement.html">OverlayElement</a>* Ogre::Profiler::createTextArea </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>fontSize</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>caption</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>show</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-An internal function to create a text area. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera9" doxytag="Ogre::Profiler::disableProfile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::disableProfile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Disables a profile. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only disables the profile if this function is not called during the profile it is trying to disable. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb1" doxytag="Ogre::Profiler::displayResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::displayResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Prints the profiling results of each frame. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera8" doxytag="Ogre::Profiler::enableProfile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::enableProfile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enables a previously disabled profile. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only enables the profile if this function is not called during the profile it is trying to enable. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera5" doxytag="Ogre::Profiler::endProfile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::endProfile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Ends a profile. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Use the macro <a class="el" href="OgreProfiler_8h.html#a2">OgreProfileEnd(name)</a> instead of calling this directly so that profiling can be ignored in the release version of your app. <p>
-This function is usually not called directly unless you want a profile to last outside of its scope. In most cases, using the macro <a class="el" href="OgreProfiler_8h.html#a0">OgreProfile(name)</a> which will call this function automatically when it goes out of scope. Make sure the name of this profile matches its corresponding beginProfile name. This function will be ignored for a profile that has been disabled or if the profiler is disabled. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera7" doxytag="Ogre::Profiler::getEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Profiler::getEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this profiler is enabled. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilere0" doxytag="Ogre::Profiler::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html">Profiler</a>&amp; Ogre::Profiler::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; Profiler &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilere1" doxytag="Ogre::Profiler::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html">Profiler</a>* Ogre::Profiler::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; Profiler &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera3" doxytag="Ogre::Profiler::getTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Timer.html">Timer</a>* Ogre::Profiler::getTimer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the timer for the profiler. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera16" doxytag="Ogre::Profiler::getUpdateDisplayFrequency" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> Ogre::Profiler::getUpdateDisplayFrequency </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the frequency that the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> display is updated. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb0" doxytag="Ogre::Profiler::initialize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::initialize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initializes the profiler's gui elements. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera13" doxytag="Ogre::Profiler::logResults" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::logResults </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Outputs current profile statistics to the log. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerb2" doxytag="Ogre::Profiler::processFrameStats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::processFrameStats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Processes the profiler data after each frame. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera14" doxytag="Ogre::Profiler::reset" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::reset </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clears the profiler statistics. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera6" doxytag="Ogre::Profiler::setEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::setEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this profiler is enabled. 
-<p>
-Only takes effect after the the frame has ended. <dl compact><dt><b>Remarks:</b></dt><dd>When this is called the first time with the parameter true, it initializes the GUI for the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera2" doxytag="Ogre::Profiler::setTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::setTimer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>t</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the timer for the profiler. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera15" doxytag="Ogre::Profiler::setUpdateDisplayFrequency" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Profiler::setUpdateDisplayFrequency </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a423">uint</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>freq</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> so the display of results are updated ever n frames. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera12" doxytag="Ogre::Profiler::watchForLimit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Profiler::watchForLimit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>profileName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>limit</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>greaterThan</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the specified profile goes over or under the given limit frame time. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>limit</em>&nbsp;</td><td>A number between 0 and 1 representing the percentage of frame time </td></tr>
-    <tr><td valign=top><em>greaterThan</em>&nbsp;</td><td>If true, this will return whether the limit is exceeded. Otherwise, it will return if the frame time has gone under this limit. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera10" doxytag="Ogre::Profiler::watchForMax" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Profiler::watchForMax </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the specified profile reaches a new frame time maximum. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilera11" doxytag="Ogre::Profiler::watchForMin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Profiler::watchForMin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>profileName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the specified profile reaches a new frame time minimum. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If this is called during a frame, it will be reading the results from the previous frame. Therefore, it is best to use this after the frame has ended. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Profilerp7" doxytag="Ogre::Profiler::maxProfiles" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp7">Ogre::Profiler::maxProfiles</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The max number of profiles we can display. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00357">357</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp10" doxytag="Ogre::Profiler::mBarHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp10">Ogre::Profiler::mBarHeight</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The height of each bar. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00366">366</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp13" doxytag="Ogre::Profiler::mBarIndent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp13">Ogre::Profiler::mBarIndent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The size of the indent for each profile display bar. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00375">375</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp15" doxytag="Ogre::Profiler::mBarLineWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp15">Ogre::Profiler::mBarLineWidth</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The width of the min, avg, and max lines in a profile display. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00381">381</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp17" doxytag="Ogre::Profiler::mCurrentFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp17">Ogre::Profiler::mCurrentFrame</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The number of elasped frame, used with mUpdateDisplayFrequency. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00388">388</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp4" doxytag="Ogre::Profiler::mDisabledProfiles" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx4">DisabledProfileMap</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp4">Ogre::Profiler::mDisabledProfiles</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Holds the names of disabled profiles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00348">348</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp20" doxytag="Ogre::Profiler::mEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp20">Ogre::Profiler::mEnabled</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether this profiler is enabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00397">397</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp21" doxytag="Ogre::Profiler::mEnableStateChangePending" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp21">Ogre::Profiler::mEnableStateChangePending</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Keeps track of whether this profiler has received a request to be enabled/disabled. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00401">401</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp14" doxytag="Ogre::Profiler::mGuiBorderWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp14">Ogre::Profiler::mGuiBorderWidth</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The width of the border between the profile window and each bar. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00378">378</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp11" doxytag="Ogre::Profiler::mGuiHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp11">Ogre::Profiler::mGuiHeight</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The height of the stats window. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00369">369</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp12" doxytag="Ogre::Profiler::mGuiWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp12">Ogre::Profiler::mGuiWidth</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The width of the stats window. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00372">372</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp6" doxytag="Ogre::Profiler::mInitialized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp6">Ogre::Profiler::mInitialized</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether the GUI elements have been initialized. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00354">354</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp22" doxytag="Ogre::Profiler::mNewEnableState" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp22">Ogre::Profiler::mNewEnableState</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Keeps track of the new enabled/disabled state that the user has requested which will be applied after the frame ends. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00405">405</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp8" doxytag="Ogre::Profiler::mOverlay" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Overlay.html">Overlay</a>* <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp8">Ogre::Profiler::mOverlay</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The overlay which contains our profiler results display. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00360">360</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp5" doxytag="Ogre::Profiler::mProfileBars" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx5">ProfileBarList</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp5">Ogre::Profiler::mProfileBars</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Holds the display bars for each profile results. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00351">351</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp1" doxytag="Ogre::Profiler::mProfileFrame" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx1">ProfileFrameList</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp1">Ogre::Profiler::mProfileFrame</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Accumulates the results of each profile per frame (since a profile can be called more than once a frame). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00339">339</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp9" doxytag="Ogre::Profiler::mProfileGui" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1OverlayContainer.html">OverlayContainer</a>* <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp9">Ogre::Profiler::mProfileGui</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The window that displays the profiler results. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00363">363</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp2" doxytag="Ogre::Profiler::mProfileHistory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx2">ProfileHistoryList</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp2">Ogre::Profiler::mProfileHistory</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Keeps track of the statistics of each profile. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00342">342</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp3" doxytag="Ogre::Profiler::mProfileHistoryMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx3">ProfileHistoryMap</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp3">Ogre::Profiler::mProfileHistoryMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-We use this for quick look-ups of profiles in the history list. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00345">345</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp0" doxytag="Ogre::Profiler::mProfiles" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerx0">ProfileStack</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp0">Ogre::Profiler::mProfiles</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-A stack for each individual profile per frame. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00335">335</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::Profiler::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Profiler.html">Profiler</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1Profiler.html">Profiler</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp18" doxytag="Ogre::Profiler::mTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Timer.html">Timer</a>* <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp18">Ogre::Profiler::mTimer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The timer used for profiling. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00391">391</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp19" doxytag="Ogre::Profiler::mTotalFrameTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a424">ulong</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp19">Ogre::Profiler::mTotalFrameTime</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The total time each frame takes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00394">394</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Profilerp16" doxytag="Ogre::Profiler::mUpdateDisplayFrequency" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a423">uint</a> <a class="el" href="classOgre_1_1Profiler.html#Ogre_1_1Profilerp16">Ogre::Profiler::mUpdateDisplayFrequency</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The number of frames that must elapse before the current frame display is updated. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreProfiler_8h-source.html#l00385">385</a> of file <a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreProfiler_8h-source.html">OgreProfiler.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LayerBlendModeEx.html
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-<html>
-<head>
-<title>Ogre::LayerBlendModeEx class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::LayerBlendModeEx Class Reference</h1>Class which manages blending of both colour and alpha components.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1LayerBlendModeEx-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExa0">operator==</a> (const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;rhs) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExa1">operator!=</a> (const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;rhs) const </td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a631">LayerBlendType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo0">blendType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of blending (colour or alpha).  <a href="#Ogre_1_1LayerBlendModeExo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a633">LayerBlendOperationEx</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo1">operation</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The operation to be applied.  <a href="#Ogre_1_1LayerBlendModeExo1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a634">LayerBlendSource</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo2">source1</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The first source of colour/alpha.  <a href="#Ogre_1_1LayerBlendModeExo2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a634">LayerBlendSource</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo3">source2</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The second source of colour/alpha.  <a href="#Ogre_1_1LayerBlendModeExo3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo4">colourArg1</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual colour value for manual source1.  <a href="#Ogre_1_1LayerBlendModeExo4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo5">colourArg2</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual colour value for manual source2.  <a href="#Ogre_1_1LayerBlendModeExo5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo6">alphaArg1</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual alpha value for manual source1.  <a href="#Ogre_1_1LayerBlendModeExo6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo7">alphaArg2</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual colour value for manual source1.  <a href="#Ogre_1_1LayerBlendModeExo7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo8">factor</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Manual blending factor.  <a href="#Ogre_1_1LayerBlendModeExo8"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class which manages blending of both colour and alpha components. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class is a utility class used by both <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> and <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> to wrap up the details of a blending operation. This blending operation could be used for blending colour or alpha in a texture layer. This class is really only for use by OGRE, since apps can deal with blending modes through the <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> class methods setColourOperation and setAlphaOperation. </dd></dl>
-<dl compact><dt><b></b></dt><dd>It's worth noting that these operations are for blending <em>between texture layers</em> and not between rendered objects and the existing scene. If you wish to make an object blend with others in the scene, e.g. to make transparent objects etc, use the <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala43">Material::setSceneBlending</a> method. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00128">128</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExa1" doxytag="Ogre::LayerBlendModeEx::operator!=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::LayerBlendModeEx::operator!= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00183">183</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExa0" doxytag="Ogre::LayerBlendModeEx::operator==" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::LayerBlendModeEx::operator== </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00151">151</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-References <a class="el" href="OgreBlendMode_8h-source.html#l00145">alphaArg1</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00147">alphaArg2</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00132">blendType</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00141">colourArg1</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00143">colourArg2</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00149">factor</a>, <a class="el" href="namespaceOgre.html#a631a16">Ogre::LBT_COLOUR</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00134">operation</a>, <a class="el" href="OgreBlendMode_8h-source.html#l00136">source1</a>, and <a class="el" href="OgreBlendMode_8h-source.html#l00138">source2</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo6" doxytag="Ogre::LayerBlendModeEx::alphaArg1" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo6">Ogre::LayerBlendModeEx::alphaArg1</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual alpha value for manual source1. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00145">145</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo7" doxytag="Ogre::LayerBlendModeEx::alphaArg2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo7">Ogre::LayerBlendModeEx::alphaArg2</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual colour value for manual source1. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00147">147</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo0" doxytag="Ogre::LayerBlendModeEx::blendType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a631">LayerBlendType</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo0">Ogre::LayerBlendModeEx::blendType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of blending (colour or alpha). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00132">132</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo4" doxytag="Ogre::LayerBlendModeEx::colourArg1" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo4">Ogre::LayerBlendModeEx::colourArg1</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual colour value for manual source1. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00141">141</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo5" doxytag="Ogre::LayerBlendModeEx::colourArg2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo5">Ogre::LayerBlendModeEx::colourArg2</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual colour value for manual source2. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00143">143</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo8" doxytag="Ogre::LayerBlendModeEx::factor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo8">Ogre::LayerBlendModeEx::factor</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Manual blending factor. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00149">149</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo1" doxytag="Ogre::LayerBlendModeEx::operation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a633">LayerBlendOperationEx</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo1">Ogre::LayerBlendModeEx::operation</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The operation to be applied. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00134">134</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo2" doxytag="Ogre::LayerBlendModeEx::source1" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a634">LayerBlendSource</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo2">Ogre::LayerBlendModeEx::source1</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The first source of colour/alpha. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00136">136</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1LayerBlendModeExo3" doxytag="Ogre::LayerBlendModeEx::source2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a634">LayerBlendSource</a> <a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo3">Ogre::LayerBlendModeEx::source2</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The second source of colour/alpha. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreBlendMode_8h-source.html#l00138">138</a> of file <a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>.
-<p>
-Referenced by <a class="el" href="OgreBlendMode_8h-source.html#l00151">operator==()</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 13:00:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3DTexture.html
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-<html>
-<head>
-<title>Ogre::D3DTexture class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3DTexture Class Reference</h1>Direct3D7-specific texture resource implementation.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3DTexture:
-<p><center><img src="classOgre_1_1D3DTexture.png" usemap="#Ogre::D3DTexture_map" border="0" alt=""></center>
-<map name="Ogre::D3DTexture_map">
-<area href="classOgre_1_1Texture.html" alt="Ogre::Texture" shape="rect" coords="0,112,130,136">
-<area href="classOgre_1_1Resource.html" alt="Ogre::Resource" shape="rect" coords="0,56,130,80">
-<area href="classOgre_1_1StringInterface.html" alt="Ogre::StringInterface" shape="rect" coords="0,0,130,24">
-</map>
-<a href="classOgre_1_1D3DTexture-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea0">D3DTexture</a> (<a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *creator, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, IDirect3DDevice7 *lpDirect3dDevice)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea1">~D3DTexture</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea2">loadImage</a> (const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;img)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the data from an image.  <a href="#Ogre_1_1D3DTexturea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea3">loadImage3D</a> (const <a class="el" href="classOgre_1_1Image.html">Image</a> imgs[])</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea4">copyToTexture</a> (<a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> &amp;target)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies (and maybe scales to fit) the contents of this texture to another texture.  <a href="#Ogre_1_1D3DTexturea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea5">getDDSurface</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">D3D-specific member that returns the underlying surface.  <a href="#Ogre_1_1D3DTexturea5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea6">getBuffer</a> (size_t face, size_t mipmap)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This buffer can then be used to copy data from and to a particular level of the texture. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>face</em>&nbsp;</td><td>Face number, in case of a cubemap texture. Must be 0 for other types of textures. </td></tr>
-    <tr><td valign=top><em>mipmap</em>&nbsp;</td><td>Mipmap level. This goes from 0 for the first, largest mipmap level to <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps()</a>-1 for the smallest. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a hardware pixel buffer </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The buffer is invalidated when the resource is unloaded or destroyed. Do not use it after the lifetime of the containing texture. </dd></dl>
-  <a href="#Ogre_1_1D3DTexturea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea7">restoreFromLostDevice</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Restore this texture from a lost device.  <a href="#Ogre_1_1D3DTexturea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea1">setTextureType</a> (<a class="el" href="namespaceOgre.html#a681">TextureType</a> ttype)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the type of texture; can only be changed before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>.  <a href="#Ogre_1_1Texturea1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea2">getTextureType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the type of texture.  <a href="#Ogre_1_1Texturea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of mipmaps to be used for this texture.  <a href="#Ogre_1_1Texturea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea4">setNumMipmaps</a> (size_t num)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the number of mipmaps to be used for this texture.  <a href="#Ogre_1_1Texturea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea5">getMipmapsHardwareGenerated</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Are mipmaps hardware generated?  <a href="#Ogre_1_1Texturea5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea6">getGamma</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the gamma adjustment factor applied to this texture.  <a href="#Ogre_1_1Texturea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea7">setGamma</a> (float g)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the gamma adjustment factor applied to this texture.  <a href="#Ogre_1_1Texturea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea8">getHeight</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the height of the texture.  <a href="#Ogre_1_1Texturea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea9">getWidth</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the width of the texture.  <a href="#Ogre_1_1Texturea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea10">getDepth</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the depth of the texture (only applicable for 3D textures).  <a href="#Ogre_1_1Texturea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea11">getSrcHeight</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the height of the original input texture (may differ due to hardware requirements).  <a href="#Ogre_1_1Texturea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea12">getSrcWidth</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the width of the original input texture (may differ due to hardware requirements).  <a href="#Ogre_1_1Texturea12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea13">getSrcDepth</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the original depth of the input texture (only applicable for 3D textures).  <a href="#Ogre_1_1Texturea13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea14">setHeight</a> (unsigned int h)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the height of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;.  <a href="#Ogre_1_1Texturea14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea15">setWidth</a> (unsigned int w)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the width of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;.  <a href="#Ogre_1_1Texturea15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea16">setDepth</a> (unsigned int d)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the depth of the texture (only applicable for 3D textures); ; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;.  <a href="#Ogre_1_1Texturea16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea17">getUsage</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>.  <a href="#Ogre_1_1Texturea17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea18">setUsage</a> (int u)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>; only useful before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>.  <a href="#Ogre_1_1Texturea18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea19">createInternalResources</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates the internal texture resources for this texture.  <a href="#Ogre_1_1Texturea19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea20">freeInternalResources</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Frees internal texture resources for this texture.  <a href="#Ogre_1_1Texturea20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea23">loadRawData</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a422">ushort</a> uWidth, <a class="el" href="namespaceOgre.html#a422">ushort</a> uHeight, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> eFormat)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the data from a raw stream.  <a href="#Ogre_1_1Texturea23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea24">enable32Bit</a> (bool setting=true)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea25">getFormat</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the pixel format for the texture surface.  <a href="#Ogre_1_1Texturea25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea26">setFormat</a> (<a class="el" href="namespaceOgre.html#a667">PixelFormat</a> pf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the pixel format for the texture surface; can only be set before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>.  <a href="#Ogre_1_1Texturea26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea27">hasAlpha</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the texture has an alpha layer.  <a href="#Ogre_1_1Texturea27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea28">getNumFaces</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the number of faces this texture has.  <a href="#Ogre_1_1Texturea28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the resource, if it is not already.  <a href="#Ogre_1_1Texturea30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reloads the resource, if it is already loaded.  <a href="#Ogre_1_1Texturea31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise.  <a href="#Ogre_1_1Texturea32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this resource manually loaded?  <a href="#Ogre_1_1Texturea33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads the resource; this is not permanent, the resource can be reloaded later if required.  <a href="#Ogre_1_1Texturea34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info about the size of the resource.  <a href="#Ogre_1_1Texturea35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">'Touches' the resource to indicate it has been used.  <a href="#Ogre_1_1Texturea36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets resource name.  <a href="#Ogre_1_1Texturea37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.  <a href="#Ogre_1_1Texturea39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the group which this resource is a member of.  <a href="#Ogre_1_1Texturea40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the manager which created this resource.  <a href="#Ogre_1_1Texturea41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the origin of this resource, e.g.  <a href="#Ogre_1_1Texturea42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;origin)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this resource of it's origin.  <a href="#Ogre_1_1Texturea43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a518">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea50"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>D3DX_SURFACEFORMAT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee0">OgreFormat_to_D3DXFormat</a> (<a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static pixelformat functions.  <a href="#Ogre_1_1D3DTexturee0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee1">closestD3DXFormat</a> (<a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee2">OgreFormat_to_DDPixelFormat</a> (<a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format, DDPIXELFORMAT &amp;out)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vector of pointers to subsurfaces.  <a href="#Ogre_1_1D3DTexturex0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb0">loadImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1D3DTextureb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb1">createInternalResourcesImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1D3DTextureb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb2">freeInternalResourcesImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1D3DTextureb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb3">createSurface2D</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb4">createSurface3D</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb5">_chooseD3DFormat</a> (DDPIXELFORMAT &amp;ddpf)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, return a D3D pixel format for texture creation  <a href="#Ogre_1_1D3DTextureb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb6">_constructCubeFaceNames</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, construct full cube texture face names from a given string  <a href="#Ogre_1_1D3DTextureb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb7">_getCubeFaceName</a> (unsigned char face) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, the cube map face name for the spec. face index  <a href="#Ogre_1_1D3DTextureb7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb8">_createSurfaceList</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb0">calculateSize</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Textureb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb1">_loadImages</a> (const std::vector&lt; const <a class="el" href="classOgre_1_1Image.html">Image</a> * &gt; &amp;images)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic method to load the texture from a set of images.  <a href="#Ogre_1_1Textureb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb4">unloadImpl</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default implementation of unload which calls freeInternalResources.  <a href="#Ogre_1_1Textureb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>IDirect3DDevice7 *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep0">mD3DDevice</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A pointer to the Direct3D device.  <a href="#Ogre_1_1D3DTexturep0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>IDirectDrawSurface7 *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep1">mSurface</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Surface of the (first) device-specific texture.  <a href="#Ogre_1_1D3DTexturep1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep2">mCubeFaceNames</a> [6]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">cube texture individual face names  <a href="#Ogre_1_1D3DTexturep2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep3">mSurfaceList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep4">mRestoring</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Are we restoring from a lost device?  <a href="#Ogre_1_1D3DTexturep4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep0">mHeight</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep1">mWidth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep2">mDepth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep3">mNumRequestedMipmaps</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep4">mNumMipmaps</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep5">mMipmapsHardwareGenerated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep6">mGamma</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep7">mTextureType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep8">mFormat</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep9">mUsage</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep10">mSrcBpp</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep11">mSrcWidth</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep12">mSrcHeight</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep13">mSrcDepth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep14">mFinalBpp</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep15">mHasAlpha</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep16">mInternalResourcesCreated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creator.  <a href="#Ogre_1_1Texturep17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unique name of the resource.  <a href="#Ogre_1_1Texturep18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the resource group.  <a href="#Ogre_1_1Texturep19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Numeric handle for more efficient look up than name.  <a href="#Ogre_1_1Texturep20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is the resource currently loaded?  <a href="#Ogre_1_1Texturep21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the resource in bytes.  <a href="#Ogre_1_1Texturep22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this file manually loaded?  <a href="#Ogre_1_1Texturep23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Origin of this resource (e.g. script name) - optional.  <a href="#Ogre_1_1Texturep24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional manual loader; if provided, data is loaded from here instead of a file.  <a href="#Ogre_1_1Texturep25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep26"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Direct3D7-specific texture resource implementation. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00039">39</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DTexturex0" doxytag="Ogre::D3DTexture::SurfaceList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a>&gt; <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">Ogre::D3DTexture::SurfaceList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Vector of pointers to subsurfaces. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00072">72</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DTexturea0" doxytag="Ogre::D3DTexture::D3DTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> Ogre::D3DTexture::D3DTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>creator</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>IDirect3DDevice7 *&nbsp;</td>
-          <td class="mdname" nowrap> <em>lpDirect3dDevice</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea1" doxytag="Ogre::D3DTexture::~D3DTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual Ogre::D3DTexture::~<a class="el" href="classOgre_1_1D3DTexture.html">D3DTexture</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3DTextureb5" doxytag="Ogre::D3DTexture::_chooseD3DFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_chooseD3DFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">DDPIXELFORMAT &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ddpf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
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-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-    <td>
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-<p>
-internal method, return a D3D pixel format for texture creation 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb6" doxytag="Ogre::D3DTexture::_constructCubeFaceNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_constructCubeFaceNames </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
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-      &nbsp;
-    </td>
-    <td>
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-<p>
-internal method, construct full cube texture face names from a given string 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb8" doxytag="Ogre::D3DTexture::_createSurfaceList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_createSurfaceList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb7" doxytag="Ogre::D3DTexture::_getCubeFaceName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3DTexture::_getCubeFaceName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned char&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>face</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-internal method, the cube map face name for the spec. face index 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00096">96</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.
-<p>
-References <a class="el" href="OgreD3D7Texture_8h-source.html#l00070">mCubeFaceNames</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Textureb1" doxytag="Ogre::D3DTexture::_loadImages" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::_loadImages </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const std::vector&lt; const <a class="el" href="classOgre_1_1Image.html">Image</a> * &gt; &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>images</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic method to load the texture from a set of images. 
-<p>
-This can be used by the specific implementation for convience. Implementations might decide not to use this function if they can use their own image loading functions. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>images</em>&nbsp;</td><td>Vector of pointers to Images. If there is only one image in this vector, the faces of that image will be used. If there are multiple images in the vector each image will be loaded as a face.</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea43" doxytag="Ogre::D3DTexture::_notifyOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Resource::_notifyOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this resource of it's origin. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00214">214</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb0" doxytag="Ogre::D3DTexture::calculateSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Texture::calculateSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb3">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::D3DTexture::cleanupDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
-<p>
-<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturee1" doxytag="Ogre::D3DTexture::closestD3DXFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> Ogre::D3DTexture::closestD3DXFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>format</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea50" doxytag="Ogre::D3DTexture::copyParametersTo" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for copying this object's parameters to another object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00296">296</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgreStringInterface_8h-source.html#l00084">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">Ogre::StringInterface::setParameter()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea4" doxytag="Ogre::D3DTexture::copyToTexture" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::copyToTexture </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copies (and maybe scales to fit) the contents of this texture to another texture. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea21">Ogre::Texture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea19" doxytag="Ogre::D3DTexture::createInternalResources" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::createInternalResources </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates the internal texture resources for this texture. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method creates the internal texture resources (pixel buffers, texture surfaces etc) required to begin using this texture. You do not need to call this method directly unless you are manually creating a texture, in which case something must call it, after having set the size and format of the texture (e.g. the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> might be the best one to call it). If you are not defining a manual texture, or if you use one of the self-contained load...() methods, then it will be called for you. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb1" doxytag="Ogre::D3DTexture::createInternalResourcesImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createInternalResourcesImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb2">Ogre::Texture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb6" doxytag="Ogre::D3DTexture::createParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for creating a parameter dictionary for the class, if it does not already exist. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00172">172</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb3" doxytag="Ogre::D3DTexture::createSurface2D" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createSurface2D </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb4" doxytag="Ogre::D3DTexture::createSurface3D" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createSurface3D </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea24" doxytag="Ogre::D3DTexture::enable32Bit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::enable32Bit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>setting</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00212">212</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea20" doxytag="Ogre::D3DTexture::freeInternalResources" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::freeInternalResources </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Frees internal texture resources for this texture. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb2" doxytag="Ogre::D3DTexture::freeInternalResourcesImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::freeInternalResourcesImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb3">Ogre::Texture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea6" doxytag="Ogre::D3DTexture::getBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a> Ogre::D3DTexture::getBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>face</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>mipmap</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This buffer can then be used to copy data from and to a particular level of the texture. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>face</em>&nbsp;</td><td>Face number, in case of a cubemap texture. Must be 0 for other types of textures. </td></tr>
-    <tr><td valign=top><em>mipmap</em>&nbsp;</td><td>Mipmap level. This goes from 0 for the first, largest mipmap level to <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps()</a>-1 for the smallest. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a hardware pixel buffer </dd></dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The buffer is invalidated when the resource is unloaded or destroyed. Do not use it after the lifetime of the containing texture. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea29">Ogre::Texture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea41" doxytag="Ogre::D3DTexture::getCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* Ogre::Resource::getCreator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the manager which created this resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00205">205</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea5" doxytag="Ogre::D3DTexture::getDDSurface" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 Ogre::D3DTexture::getDDSurface </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-D3D-specific member that returns the underlying surface. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea10" doxytag="Ogre::D3DTexture::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the depth of the texture (only applicable for 3D textures). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00140">140</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea25" doxytag="Ogre::D3DTexture::getFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> Ogre::Texture::getFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the pixel format for the texture surface. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00218">218</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.
-<p>
-References <a class="el" href="OgrePixelFormat_8h-source.html#l00033">Ogre::PixelFormat</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea6" doxytag="Ogre::D3DTexture::getGamma" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::Texture::getGamma </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the gamma adjustment factor applied to this texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00122">122</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea40" doxytag="Ogre::D3DTexture::getGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the group which this resource is a member of. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00202">202</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea38" doxytag="Ogre::D3DTexture::getHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::Resource::getHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00188">188</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea8" doxytag="Ogre::D3DTexture::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the height of the texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00132">132</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea5" doxytag="Ogre::D3DTexture::getMipmapsHardwareGenerated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Texture::getMipmapsHardwareGenerated </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Are mipmaps hardware generated? 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Will only be accurate after texture load, or createInternalResources</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00118">118</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea37" doxytag="Ogre::D3DTexture::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets resource name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00183">183</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea28" doxytag="Ogre::D3DTexture::getNumFaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::Texture::getNumFaces </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Return the number of faces this texture has. 
-<p>
-This will be 6 for a cubemap texture and 1 for a 1D, 2D or 3D one.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea3" doxytag="Ogre::D3DTexture::getNumMipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::Texture::getNumMipmaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the number of mipmaps to be used for this texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00106">106</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea42" doxytag="Ogre::D3DTexture::getOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getOrigin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the origin of this resource, e.g. 
-<p>
-a script file name. <dl compact><dt><b>Remarks:</b></dt><dd>This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00212">212</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea45" doxytag="Ogre::D3DTexture::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00209">209</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::D3DTexture::getParamDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the parameter dictionary for this class. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00196">196</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea49" doxytag="Ogre::D3DTexture::getParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter retrieval method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00265">265</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00090">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea46" doxytag="Ogre::D3DTexture::getParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a518">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a list of parameters valid for this object. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea35" doxytag="Ogre::D3DTexture::getSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::Resource::getSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves info about the size of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00172">172</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea13" doxytag="Ogre::D3DTexture::getSrcDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getSrcDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the original depth of the input texture (only applicable for 3D textures). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00152">152</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea11" doxytag="Ogre::D3DTexture::getSrcHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getSrcHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the height of the original input texture (may differ due to hardware requirements). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00144">144</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea12" doxytag="Ogre::D3DTexture::getSrcWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getSrcWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the width of the original input texture (may differ due to hardware requirements). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00148">148</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea2" doxytag="Ogre::D3DTexture::getTextureType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a681">TextureType</a> Ogre::Texture::getTextureType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the type of texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00102">102</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.
-<p>
-References <a class="el" href="OgreTexture_8h-source.html#l00058">Ogre::TextureType</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea17" doxytag="Ogre::D3DTexture::getUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual int Ogre::Texture::getUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00169">169</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea9" doxytag="Ogre::D3DTexture::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::Texture::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the width of the texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00136">136</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea27" doxytag="Ogre::D3DTexture::hasAlpha" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Texture::hasAlpha </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the texture has an alpha layer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00227">227</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea39" doxytag="Ogre::D3DTexture::isLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00195">195</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00171">OGRE_LOCK_AUTO_MUTEX</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea33" doxytag="Ogre::D3DTexture::isManuallyLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isManuallyLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this resource manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00160">160</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea32" doxytag="Ogre::D3DTexture::isReloadable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Resource::isReloadable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is reloadable, false otherwise. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00153">153</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea30" doxytag="Ogre::D3DTexture::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the resource, if it is not already. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha3">Ogre::Mesh</a>, and <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma7">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea2" doxytag="Ogre::D3DTexture::loadImage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::loadImage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>img</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the data from an image. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea22">Ogre::Texture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea3" doxytag="Ogre::D3DTexture::loadImage3D" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::loadImage3D </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Image.html">Image</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>imgs</em>[]          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTextureb0" doxytag="Ogre::D3DTexture::loadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::loadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Textureb5">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea23" doxytag="Ogre::D3DTexture::loadRawData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::loadRawData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>uWidth</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>uHeight</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>eFormat</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads the data from a raw stream. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturee0" doxytag="Ogre::D3DTexture::OgreFormat_to_D3DXFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> D3DX_SURFACEFORMAT Ogre::D3DTexture::OgreFormat_to_D3DXFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>format</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Static pixelformat functions. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturee2" doxytag="Ogre::D3DTexture::OgreFormat_to_DDPixelFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3DTexture::OgreFormat_to_DDPixelFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>format</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>DDPIXELFORMAT &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>out</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea31" doxytag="Ogre::D3DTexture::reload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::reload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reloads the resource, if it is already loaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calls <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload()</a> and then <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a> again, if the resource is already loaded. If it is not loaded already, then nothing happens.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturea7" doxytag="Ogre::D3DTexture::restoreFromLostDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::restoreFromLostDevice </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Restore this texture from a lost device. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea16" doxytag="Ogre::D3DTexture::setDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the depth of the texture (only applicable for 3D textures); ; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00165">165</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea26" doxytag="Ogre::D3DTexture::setFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pf</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the pixel format for the texture surface; can only be set before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea7" doxytag="Ogre::D3DTexture::setGamma" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setGamma </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>g</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the gamma adjustment factor applied to this texture. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Must be called before any 'load' method. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00128">128</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea14" doxytag="Ogre::D3DTexture::setHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>h</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the height of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00156">156</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea4" doxytag="Ogre::D3DTexture::setNumMipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setNumMipmaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the number of mipmaps to be used for this texture. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Must be set before calling any 'load' method. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00112">112</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea47" doxytag="Ogre::D3DTexture::setParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>
-
-<p>
-Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00296">Ogre::StringInterface::copyParametersTo()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea48" doxytag="Ogre::D3DTexture::setParameterList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic multiple parameter setting method. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">StringInterface::getParameters</a>. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea1" doxytag="Ogre::D3DTexture::setTextureType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setTextureType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a681">TextureType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ttype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the type of texture; can only be changed before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00098">98</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea18" doxytag="Ogre::D3DTexture::setUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>u</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>; only useful before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>u</em>&nbsp;</td><td>is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00181">181</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea15" doxytag="Ogre::D3DTexture::setWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>w</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the width of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load()</a>;. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00160">160</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea36" doxytag="Ogre::D3DTexture::touch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-'Touches' the resource to indicate it has been used. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala50">Ogre::Material</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturea34" doxytag="Ogre::D3DTexture::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads the resource; this is not permanent, the resource can be reloaded later if required. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma2">Ogre::GLSLGpuProgram</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Textureb4" doxytag="Ogre::D3DTexture::unloadImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Texture::unloadImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default implementation of unload which calls freeInternalResources. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb2">Ogre::Resource</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Texturep17" doxytag="Ogre::D3DTexture::mCreator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">Ogre::Resource::mCreator</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creator. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00073">73</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturep2" doxytag="Ogre::D3DTexture::mCubeFaceNames" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep2">Ogre::D3DTexture::mCubeFaceNames</a>[6]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-cube texture individual face names 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00070">70</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.
-<p>
-Referenced by <a class="el" href="OgreD3D7Texture_8h-source.html#l00096">_getCubeFaceName()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturep0" doxytag="Ogre::D3DTexture::mD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> IDirect3DDevice7* <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep0">Ogre::D3DTexture::mD3DDevice</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-A pointer to the Direct3D device. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00067">67</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep2" doxytag="Ogre::D3DTexture::mDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep2">Ogre::Texture::mDepth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00252">252</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep14" doxytag="Ogre::D3DTexture::mFinalBpp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep14">Ogre::Texture::mFinalBpp</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00265">265</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep8" doxytag="Ogre::D3DTexture::mFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep8">Ogre::Texture::mFormat</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00260">260</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep6" doxytag="Ogre::D3DTexture::mGamma" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> float <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep6">Ogre::Texture::mGamma</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00257">257</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep19" doxytag="Ogre::D3DTexture::mGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">Ogre::Resource::mGroup</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of the resource group. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00077">77</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep20" doxytag="Ogre::D3DTexture::mHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">Ogre::Resource::mHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Numeric handle for more efficient look up than name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00079">79</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep15" doxytag="Ogre::D3DTexture::mHasAlpha" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep15">Ogre::Texture::mHasAlpha</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00266">266</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep0" doxytag="Ogre::D3DTexture::mHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep0">Ogre::Texture::mHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00250">250</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep16" doxytag="Ogre::D3DTexture::mInternalResourcesCreated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep16">Ogre::Texture::mInternalResourcesCreated</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00268">268</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep21" doxytag="Ogre::D3DTexture::mIsLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">Ogre::Resource::mIsLoaded</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is the resource currently loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00081">81</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep23" doxytag="Ogre::D3DTexture::mIsManual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">Ogre::Resource::mIsManual</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this file manually loaded? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00085">85</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep25" doxytag="Ogre::D3DTexture::mLoader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">Ogre::Resource::mLoader</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optional manual loader; if provided, data is loaded from here instead of a file. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00089">89</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep5" doxytag="Ogre::D3DTexture::mMipmapsHardwareGenerated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep5">Ogre::Texture::mMipmapsHardwareGenerated</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00256">256</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep18" doxytag="Ogre::D3DTexture::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">Ogre::Resource::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unique name of the resource. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00075">75</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep4" doxytag="Ogre::D3DTexture::mNumMipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep4">Ogre::Texture::mNumMipmaps</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00255">255</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep3" doxytag="Ogre::D3DTexture::mNumRequestedMipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep3">Ogre::Texture::mNumRequestedMipmaps</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00254">254</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep24" doxytag="Ogre::D3DTexture::mOrigin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">Ogre::Resource::mOrigin</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Origin of this resource (e.g. script name) - optional. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00087">87</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep26" doxytag="Ogre::D3DTexture::mParamDictName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Class name for this instance to be used as a lookup (must be initialised by subclasses). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00160">160</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturep4" doxytag="Ogre::D3DTexture::mRestoring" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep4">Ogre::D3DTexture::mRestoring</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Are we restoring from a lost device? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00075">75</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::D3DTexture::msDictionary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a520">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dictionary of parameters. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00157">157</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep22" doxytag="Ogre::D3DTexture::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">Ogre::Resource::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The size of the resource in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResource_8h-source.html#l00083">83</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep10" doxytag="Ogre::D3DTexture::mSrcBpp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep10">Ogre::Texture::mSrcBpp</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00263">263</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep13" doxytag="Ogre::D3DTexture::mSrcDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep13">Ogre::Texture::mSrcDepth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00264">264</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep12" doxytag="Ogre::D3DTexture::mSrcHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep12">Ogre::Texture::mSrcHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00264">264</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep11" doxytag="Ogre::D3DTexture::mSrcWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep11">Ogre::Texture::mSrcWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00264">264</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturep1" doxytag="Ogre::D3DTexture::mSurface" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> IDirectDrawSurface7* <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep1">Ogre::D3DTexture::mSurface</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Surface of the (first) device-specific texture. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00068">68</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3DTexturep3" doxytag="Ogre::D3DTexture::mSurfaceList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep3">Ogre::D3DTexture::mSurfaceList</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00073">73</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep7" doxytag="Ogre::D3DTexture::mTextureType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a681">TextureType</a> <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep7">Ogre::Texture::mTextureType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00259">259</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep9" doxytag="Ogre::D3DTexture::mUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep9">Ogre::Texture::mUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00261">261</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Texturep1" doxytag="Ogre::D3DTexture::mWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep1">Ogre::Texture::mWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTexture_8h-source.html#l00251">251</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:17 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreController_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreController_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreController.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreController.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>"</code><br>
-
-<p>
-<a href="OgreController_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RenderOperation.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1RenderOperation.html	(revision 657)
+++ 	(revision )
@@ -1,277 +1,0 @@
-<html>
-<head>
-<title>Ogre::RenderOperation class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::RenderOperation Class Reference</h1>'New' rendering operation using vertex buffers.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1RenderOperation-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">OperationType</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw0">OT_POINT_LIST</a> =  1, 
-<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw1">OT_LINE_LIST</a> =  2, 
-<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw2">OT_LINE_STRIP</a> =  3, 
-<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw3">OT_TRIANGLE_LIST</a> =  4, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw4">OT_TRIANGLE_STRIP</a> =  5, 
-<a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw5">OT_TRIANGLE_FAN</a> =  6
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The rendering operation type to perform.  <a href="#Ogre_1_1RenderOperationw6">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationa0">RenderOperation</a> ()</td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo0">vertexData</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vertex source data.  <a href="#Ogre_1_1RenderOperationo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">OperationType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo1">operationType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The type of operation to perform.  <a href="#Ogre_1_1RenderOperationo1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo2">useIndexes</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Specifies whether to use indexes to determine the vertices to use as input.  <a href="#Ogre_1_1RenderOperationo2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo3">indexData</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Index data - only valid if useIndexes is true.  <a href="#Ogre_1_1RenderOperationo3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html">Renderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo4">srcRenderable</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Debug pointer back to renderable which created this.  <a href="#Ogre_1_1RenderOperationo4"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-'New' rendering operation using vertex buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00035">35</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderOperationw6" doxytag="Ogre::RenderOperation::OperationType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">Ogre::RenderOperation::OperationType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The rendering operation type to perform. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw0" doxytag="OT_POINT_LIST" ></a>OT_POINT_LIST</em>&nbsp;</td><td>
-A list of points, 1 vertex per point. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw1" doxytag="OT_LINE_LIST" ></a>OT_LINE_LIST</em>&nbsp;</td><td>
-A list of lines, 2 vertices per line. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw2" doxytag="OT_LINE_STRIP" ></a>OT_LINE_STRIP</em>&nbsp;</td><td>
-A strip of connected lines, 1 vertex per line plus 1 start vertex. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw3" doxytag="OT_TRIANGLE_LIST" ></a>OT_TRIANGLE_LIST</em>&nbsp;</td><td>
-A list of triangles, 3 vertices per triangle. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw4" doxytag="OT_TRIANGLE_STRIP" ></a>OT_TRIANGLE_STRIP</em>&nbsp;</td><td>
-A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1RenderOperationw6Ogre_1_1RenderOperationw5" doxytag="OT_TRIANGLE_FAN" ></a>OT_TRIANGLE_FAN</em>&nbsp;</td><td>
-A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00038">38</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderOperationa0" doxytag="Ogre::RenderOperation::RenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::RenderOperation::RenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00071">71</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1RenderOperationo3" doxytag="Ogre::RenderOperation::indexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo3">Ogre::RenderOperation::indexData</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Index data - only valid if useIndexes is true. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00066">66</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderOperationo1" doxytag="Ogre::RenderOperation::operationType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationw6">OperationType</a> <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo1">Ogre::RenderOperation::operationType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The type of operation to perform. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00057">57</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderOperationo4" doxytag="Ogre::RenderOperation::srcRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>* <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo4">Ogre::RenderOperation::srcRenderable</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Debug pointer back to renderable which created this. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00068">68</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderOperationo2" doxytag="Ogre::RenderOperation::useIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo2">Ogre::RenderOperation::useIndexes</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Specifies whether to use indexes to determine the vertices to use as input. 
-<p>
-If false, the vertices are simply read in sequence to define the primitives. If true, indexes are used instead to identify vertices anywhere in the buffer, and allowing vertices to be used more than once. If true, then the indexBuffer, indexStart and numIndexes properties must be valid. 
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00063">63</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1RenderOperationo0" doxytag="Ogre::RenderOperation::vertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* <a class="el" href="classOgre_1_1RenderOperation.html#Ogre_1_1RenderOperationo0">Ogre::RenderOperation::vertexData</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Vertex source data. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderOperation_8h-source.html#l00054">54</a> of file <a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreRenderOperation_8h-source.html">OgreRenderOperation.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:22 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/GLX_2OgreGLUtil_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/GLX_2OgreGLUtil_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,65 +1,0 @@
-<html>
-<head>
-<title>OgreGLUtil.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreGLUtil.h</h1><a href="GLX_2OgreGLUtil_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://ogre.sourgeforge.net/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright © 2000-2003 Steven J. Streeting</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/gpl.html.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef INCL_OGRE_GLUTIL_H</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define INCL_OGRE_GLUTIL_H</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreGLXGLSupport_8h.html">GLX/OgreGLXGLSupport.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032     
-<a name="l00033"></a><a class="code" href="namespaceOgre.html#a628">00033</a> <span class="keyword">inline</span> <a class="code" href="classOgre_1_1GLSupport.html">GLSupport</a>* <a class="code" href="namespaceOgre.html#a628">getGLSupport</a>()
-00034 {
-00035     <span class="keywordflow">return</span> <span class="keyword">new</span> <a class="code" href="classOgre_1_1GLXGLSupport.html">GLXGLSupport</a>();
-00036 }
-00037 
-00038 };
-00039 
-00040 <span class="preprocessor">#endif // INCL_OGRE_GLUTIL_H</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StringUtil.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StringUtil.html	(revision 657)
+++ 	(revision )
@@ -1,559 +1,0 @@
-<html>
-<head>
-<title>Ogre::StringUtil class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StringUtil Class Reference</h1>Utility class for manipulating Strings.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreString_8h-source.html">OgreString.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1StringUtil-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::ostringstream&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtilw0">StrStreamType</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile0">trim</a> (<a class="el" href="namespaceOgre.html#a426">String</a> &amp;str, bool left=true, bool right=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes any whitespace characters, be it standard space or TABs and so on.  <a href="#Ogre_1_1StringUtile0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="namespaceOgre.html#a426">String</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile1">split</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;str, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;delims="\t\n", unsigned int maxSplits=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a StringVector that contains all the substrings delimited by the characters in the passed <code>delims</code> argument.  <a href="#Ogre_1_1StringUtile1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile2">toLowerCase</a> (<a class="el" href="namespaceOgre.html#a426">String</a> &amp;str)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Upper-cases all the characters in the string.  <a href="#Ogre_1_1StringUtile2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile3">toUpperCase</a> (<a class="el" href="namespaceOgre.html#a426">String</a> &amp;str)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lower-cases all the characters in the string.  <a href="#Ogre_1_1StringUtile3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile4">toReal</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;str)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Converts the contents of the string to a Real.  <a href="#Ogre_1_1StringUtile4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile5">startsWith</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;str, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool lowerCase=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the string begins with the pattern passed in.  <a href="#Ogre_1_1StringUtile5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile6">endsWith</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;str, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool lowerCase=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the string ends with the pattern passed in.  <a href="#Ogre_1_1StringUtile6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile7">standardisePath</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;init)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for standardising paths - use forward slashes only, end with slash.  <a href="#Ogre_1_1StringUtile7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile8">splitFilename</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;qualifiedName, <a class="el" href="namespaceOgre.html#a426">String</a> &amp;outBasename, <a class="el" href="namespaceOgre.html#a426">String</a> &amp;outPath)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for splitting a fully qualified filename into the base name and path.  <a href="#Ogre_1_1StringUtile8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtile9">match</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;str, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;pattern, bool caseSensitive=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Simple pattern-matching routine allowing a wildcard pattern.  <a href="#Ogre_1_1StringUtile9"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtils0">BLANK</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constant blank string, useful for returning by ref where local does not exist.  <a href="#Ogre_1_1StringUtils0"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Utility class for manipulating Strings. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreString_8h-source.html#l00085">85</a> of file <a class="el" href="OgreString_8h-source.html">OgreString.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1StringUtilw0" doxytag="Ogre::StringUtil::StrStreamType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::ostringstream <a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtilw0">Ogre::StringUtil::StrStreamType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreString_8h-source.html#l00088">88</a> of file <a class="el" href="OgreString_8h-source.html">OgreString.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1StringUtile6" doxytag="Ogre::StringUtil::endsWith" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringUtil::endsWith </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>str</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>lowerCase</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether the string ends with the pattern passed in. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to compare with. </td></tr>
-    <tr><td valign=top><em>lowerCase</em>&nbsp;</td><td>If true, the end of the string will be lower cased before comparison, pattern should also be in lower case. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile9" doxytag="Ogre::StringUtil::match" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringUtil::match </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>str</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>caseSensitive</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Simple pattern-matching routine allowing a wildcard pattern. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>str</em>&nbsp;</td><td>String to test </td></tr>
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>Pattern to match against; can include simple '*' wildcards </td></tr>
-    <tr><td valign=top><em>caseSensitive</em>&nbsp;</td><td>Whether the match is case sensitive or not </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile1" doxytag="Ogre::StringUtil::split" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::vector&lt; <a class="el" href="namespaceOgre.html#a426">String</a> &gt; Ogre::StringUtil::split </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>str</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>delims</em> = "\t\n", </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxSplits</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a StringVector that contains all the substrings delimited by the characters in the passed <code>delims</code> argument. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>delims</em>&nbsp;</td><td>A list of delimiter characters to split by </td></tr>
-    <tr><td valign=top><em>maxSplits</em>&nbsp;</td><td>The maximum number of splits to perform (0 for unlimited splits). If this parameters is &gt; 0, the splitting process will stop after this many splits, left to right. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile8" doxytag="Ogre::StringUtil::splitFilename" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringUtil::splitFilename </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>qualifiedName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>outBasename</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>outPath</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for splitting a fully qualified filename into the base name and path. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Path is standardised as in standardisePath </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile7" doxytag="Ogre::StringUtil::standardisePath" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringUtil::standardisePath </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>init</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method for standardising paths - use forward slashes only, end with slash. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile5" doxytag="Ogre::StringUtil::startsWith" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StringUtil::startsWith </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>str</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pattern</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>lowerCase</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether the string begins with the pattern passed in. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>pattern</em>&nbsp;</td><td>The pattern to compare with. </td></tr>
-    <tr><td valign=top><em>lowerCase</em>&nbsp;</td><td>If true, the end of the string will be lower cased before comparison, pattern should also be in lower case. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile2" doxytag="Ogre::StringUtil::toLowerCase" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringUtil::toLowerCase </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>str</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Upper-cases all the characters in the string. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile4" doxytag="Ogre::StringUtil::toReal" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::StringUtil::toReal </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>str</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Converts the contents of the string to a Real. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Assumes the only contents of the string are a valid parsable Real. Defaults to a value of 0.0 if conversion is not possible. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile3" doxytag="Ogre::StringUtil::toUpperCase" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringUtil::toUpperCase </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>str</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lower-cases all the characters in the string. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StringUtile0" doxytag="Ogre::StringUtil::trim" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StringUtil::trim </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>str</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em> = true, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>right</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes any whitespace characters, be it standard space or TABs and so on. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The user may specify wether they want to trim only the beginning or the end of the String ( the default action is to trim both). </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1StringUtils0" doxytag="Ogre::StringUtil::BLANK" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringUtil.html#Ogre_1_1StringUtils0">Ogre::StringUtil::BLANK</a><code> [static]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constant blank string, useful for returning by ref where local does not exist. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreString_8h-source.html#l00162">162</a> of file <a class="el" href="OgreString_8h-source.html">OgreString.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreString_8h-source.html">OgreString.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:06 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ILImageCodec.html
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-<html>
-<head>
-<title>Ogre::ILImageCodec class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ILImageCodec Class Reference</h1><a class="el" href="classOgre_1_1Codec.html">Codec</a> specialized in images loaded using DevIL.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ILImageCodec:
-<p><center><img src="classOgre_1_1ILImageCodec.png" usemap="#Ogre::ILImageCodec_map" border="0" alt=""></center>
-<map name="Ogre::ILImageCodec_map">
-<area href="classOgre_1_1ImageCodec.html" alt="Ogre::ImageCodec" shape="rect" coords="0,56,127,80">
-<area href="classOgre_1_1Codec.html" alt="Ogre::Codec" shape="rect" coords="0,0,127,24">
-</map>
-<a href="classOgre_1_1ILImageCodec-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt; CodecData &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::pair&lt; <a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a>,<br>
- <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw1">DecodeResult</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Result of a decoding; both a decoded data stream and <a class="el" href="classOgre_1_1Codec_1_1CodecData.html">CodecData</a> metadata.  <a href="#Ogre_1_1ImageCodecw1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca0">ILImageCodec</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;type, unsigned int ilType)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca1">~ILImageCodec</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca2">code</a> (<a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> &amp;input, <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a> &amp;pData) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1ILImageCodeca2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca3">codeToFile</a> (<a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> &amp;input, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;outFileName, <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a> &amp;pData) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Provided for efficiency since coding to memory is progressive therefore memory required is unknown leading to reallocations. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>input</em>&nbsp;</td><td>The input data </td></tr>
-    <tr><td valign=top><em>outFileName</em>&nbsp;</td><td>The filename to write to </td></tr>
-    <tr><td valign=top><em>pData</em>&nbsp;</td><td>Extra information to be passed to the codec (codec type specific)</td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1ILImageCodeca3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw1">DecodeResult</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca4">decode</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;input) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>input</em>&nbsp;</td><td>Stream containing the encoded data </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Has a variable number of arguments, which depend on the codec type.</dd></dl>
-  <a href="#Ogre_1_1ILImageCodeca4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca5">initialiseIL</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialise DevIL.  <a href="#Ogre_1_1ILImageCodeca5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodeca6">getType</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the type of the codec as a String.  <a href="#Ogre_1_1ILImageCodeca6"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodece0">registerCodec</a> (<a class="el" href="classOgre_1_1Codec.html">Codec</a> *pCodec)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Registers a new codec in the database.  <a href="#Ogre_1_1ImageCodece0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodece1">unRegisterCodec</a> (<a class="el" href="classOgre_1_1Codec.html">Codec</a> *pCodec)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unregisters a codec from the database.  <a href="#Ogre_1_1ImageCodece1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Codec.html">Codec</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodece2">getCodec</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;extension)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the codec registered for the passed in file extension.  <a href="#Ogre_1_1ImageCodece2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Codec.html">Codec</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecx0">CodecList</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecx0">CodecList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodect0">ms_mapCodecs</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A map that contains all the registered codecs.  <a href="#Ogre_1_1ImageCodect0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr0">mType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr1">mIlType</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecv0">_is_initialised</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-<a class="el" href="classOgre_1_1Codec.html">Codec</a> specialized in images loaded using DevIL. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The users implementing subclasses of <a class="el" href="classOgre_1_1ImageCodec.html">ImageCodec</a> are required to return a valid pointer to a ImageData class from the decode(...) function. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreILImageCodec_8h-source.html#l00037">37</a> of file <a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1ImageCodecw0" doxytag="Ogre::ILImageCodec::CodecDataPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;CodecData&gt; <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::Codec::CodecDataPtr</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00061">61</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodecx0" doxytag="Ogre::ILImageCodec::CodecList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Codec.html">Codec</a>* &gt; <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecx0">Ogre::Codec::CodecList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00046">46</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodecw1" doxytag="Ogre::ILImageCodec::DecodeResult" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::pair&lt;<a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a>, <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a>&gt; <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw1">Ogre::Codec::DecodeResult</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Result of a decoding; both a decoded data stream and <a class="el" href="classOgre_1_1Codec_1_1CodecData.html">CodecData</a> metadata. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00097">97</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ILImageCodeca0" doxytag="Ogre::ILImageCodec::ILImageCodec" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::ILImageCodec::ILImageCodec </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>type</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ilType</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodeca1" doxytag="Ogre::ILImageCodec::~ILImageCodec" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::ILImageCodec::~<a class="el" href="classOgre_1_1ILImageCodec.html">ILImageCodec</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreILImageCodec_8h-source.html#l00046">46</a> of file <a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ILImageCodeca2" doxytag="Ogre::ILImageCodec::code" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> Ogre::ILImageCodec::code </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>input</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca1">Ogre::Codec</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodeca3" doxytag="Ogre::ILImageCodec::codeToFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ILImageCodec::codeToFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>input</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>outFileName</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw0">CodecDataPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Provided for efficiency since coding to memory is progressive therefore memory required is unknown leading to reallocations. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>input</em>&nbsp;</td><td>The input data </td></tr>
-    <tr><td valign=top><em>outFileName</em>&nbsp;</td><td>The filename to write to </td></tr>
-    <tr><td valign=top><em>pData</em>&nbsp;</td><td>Extra information to be passed to the codec (codec type specific)</td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca2">Ogre::Codec</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodeca4" doxytag="Ogre::ILImageCodec::decode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecw1">DecodeResult</a> Ogre::ILImageCodec::decode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>input</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>input</em>&nbsp;</td><td>Stream containing the encoded data </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Has a variable number of arguments, which depend on the codec type.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca3">Ogre::Codec</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodece2" doxytag="Ogre::ILImageCodec::getCodec" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Codec.html">Codec</a>* Ogre::Codec::getCodec </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>extension</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the codec registered for the passed in file extension. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodeca6" doxytag="Ogre::ILImageCodec::getType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ILImageCodec::getType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the type of the codec as a String. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca4">Ogre::Codec</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodeca5" doxytag="Ogre::ILImageCodec::initialiseIL" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ILImageCodec::initialiseIL </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initialise DevIL. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodece0" doxytag="Ogre::ILImageCodec::registerCodec" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Codec::registerCodec </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Codec.html">Codec</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pCodec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Registers a new codec in the database. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00068">68</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca4">Ogre::Codec::getType()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodece1" doxytag="Ogre::ILImageCodec::unRegisterCodec" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Codec::unRegisterCodec </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Codec.html">Codec</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pCodec</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unregisters a codec from the database. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00075">75</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.
-<p>
-References <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodeca4">Ogre::Codec::getType()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ILImageCodecv0" doxytag="Ogre::ILImageCodec::_is_initialised" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecv0">Ogre::ILImageCodec::_is_initialised</a><code> [static, private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreILImageCodec_8h-source.html#l00040">40</a> of file <a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodecr1" doxytag="Ogre::ILImageCodec::mIlType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr1">Ogre::ILImageCodec::mIlType</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreILImageCodec_8h-source.html#l00042">42</a> of file <a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ImageCodect0" doxytag="Ogre::ILImageCodec::ms_mapCodecs" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodecx0">CodecList</a> <a class="el" href="classOgre_1_1Codec.html#Ogre_1_1ImageCodect0">Ogre::Codec::ms_mapCodecs</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-A map that contains all the registered codecs. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreCodec_8h-source.html#l00049">49</a> of file <a class="el" href="OgreCodec_8h-source.html">OgreCodec.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ILImageCodecr0" doxytag="Ogre::ILImageCodec::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ILImageCodec.html#Ogre_1_1ILImageCodecr0">Ogre::ILImageCodec::mType</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreILImageCodec_8h-source.html#l00041">41</a> of file <a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreILImageCodec_8h-source.html">OgreILImageCodec.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FBConfigData.html
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+++ 	(revision )
@@ -1,743 +1,0 @@
-<html>
-<head>
-<title>Ogre::FBConfigData class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::FBConfigData Class Reference</h1>Class that acquires and stores properties of a frame buffer configuration.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1FBConfigData-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa0">FBConfigData</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa1">FBConfigData</a> (Display *dpy, GLXFBConfig config)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa2">toString</a> () const </td></tr>
-
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao0">configID</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao1">visualID</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao2">bufferSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao3">level</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao4">doubleBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao5">stereo</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao6">auxBuffers</a></td></tr>
-
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-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class that acquires and stores properties of a frame buffer configuration. 
-<p>
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-<p>
-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00036">36</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1FBConfigDataa0" doxytag="Ogre::FBConfigData::FBConfigData" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::FBConfigData::FBConfigData </td>
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-          <td class="md" nowrap valign="top"> Ogre::FBConfigData::FBConfigData </td>
-          <td class="md" valign="top">(&nbsp;</td>
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-          <td class="mdname" nowrap> <em>dpy</em>, </td>
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-          <td class="md" nowrap>GLXFBConfig&nbsp;</td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1FBConfigDataa2" doxytag="Ogre::FBConfigData::toString" ></a><p>
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-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1FBConfigDatao17" doxytag="Ogre::FBConfigData::accumAlphaSize" ></a><p>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00060">60</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00059">59</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00057">57</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00054">54</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao21">Ogre::FBConfigData::maxPBufferHeight</a>
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-<p>
-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00064">64</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1FBConfigDatao22" doxytag="Ogre::FBConfigData::maxPBufferPixels" ></a><p>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao22">Ogre::FBConfigData::maxPBufferPixels</a>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00065">65</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1FBConfigDatao20" doxytag="Ogre::FBConfigData::maxPBufferWidth" ></a><p>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao20">Ogre::FBConfigData::maxPBufferWidth</a>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00063">63</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00051">51</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1FBConfigDatao7" doxytag="Ogre::FBConfigData::renderType" ></a><p>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00050">50</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1FBConfigDatao13" doxytag="Ogre::FBConfigData::stencilSize" ></a><p>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00056">56</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1FBConfigDatao5" doxytag="Ogre::FBConfigData::stereo" ></a><p>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao5">Ogre::FBConfigData::stereo</a>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00048">48</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FBConfigDatao1" doxytag="Ogre::FBConfigData::visualID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao1">Ogre::FBConfigData::visualID</a>
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-Definition at line <a class="el" href="OgreGLXUtils_8h-source.html#l00044">44</a> of file <a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-</p>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D7HardwarePixelBuffer.html
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-<html>
-<head>
-<title>Ogre::D3D7HardwarePixelBuffer class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<h1>Ogre::D3D7HardwarePixelBuffer Class Reference</h1><code>#include &lt;<a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3D7HardwarePixelBuffer:
-<p><center><img src="classOgre_1_1D3D7HardwarePixelBuffer.png" usemap="#Ogre::D3D7HardwarePixelBuffer_map" border="0" alt=""></center>
-<map name="Ogre::D3D7HardwarePixelBuffer_map">
-<area href="classOgre_1_1HardwarePixelBuffer.html" alt="Ogre::HardwarePixelBuffer" shape="rect" coords="0,56,197,80">
-<area href="classOgre_1_1HardwareBuffer.html" alt="Ogre::HardwareBuffer" shape="rect" coords="0,0,197,24">
-</map>
-<a href="classOgre_1_1D3D7HardwarePixelBuffer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> =  1, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> =  2, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> =  4, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> =  8, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> =  5, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> =  6, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> =  14
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enums describing buffer usage; not mutually exclusive.  <a href="#Ogre_1_1HardwareVertexBufferw11">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> { <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locking options.  <a href="#Ogre_1_1HardwareVertexBufferw12">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera0">D3D7HardwarePixelBuffer</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage, IDirect3DDevice7 *device)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera1">bind</a> (LPDIRECTDRAWSURFACE7 surface, <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> format)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Call this to associate a D3D surface or volume with this pixel buffer.  <a href="#Ogre_1_1D3D7HardwarePixelBuffera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera2">blit</a> (<a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *src, const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dst</em>&nbsp;</td><td>Source pixel buffer </td></tr>
-    <tr><td valign=top><em>srcBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the source region in src </td></tr>
-    <tr><td valign=top><em>dstBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the destination region in this buffer </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions dimensions don't have to match, in which case scaling is done. This scaling is done in software for some render systems, thus for realtime usage it is recommended to pass the source image in the right dimensions. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when both buffers are unlocked.</dd></dl>
-  <a href="#Ogre_1_1D3D7HardwarePixelBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera3">blitFromMemory</a> (const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;src, const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The source image can be in any pixel format supported by OGRE, and in any size. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>src</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the source pixels and format in memory </td></tr>
-    <tr><td valign=top><em>dstBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the destination region in this buffer </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions dimensions don't have to match, in which case scaling is done. This scaling is done in software for some render systems, so for realtime usage it is recommended to pass the source image in the right dimensions. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked. </dd></dl>
-  <a href="#Ogre_1_1D3D7HardwarePixelBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera4">blitToMemory</a> (const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;dst)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the source region of this buffer </td></tr>
-    <tr><td valign=top><em>dst</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> describing the destination pixels and format in memory </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions don't have to match, in which case scaling is done. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked. </dd></dl>
-  <a href="#Ogre_1_1D3D7HardwarePixelBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera5">_setMipmapping</a> (bool doMipmapGen)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Function to set mipmap generation.  <a href="#Ogre_1_1D3D7HardwarePixelBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera6">_genMipmaps</a> (const RECT &amp;texRect)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Function to generate mipmaps.  <a href="#Ogre_1_1D3D7HardwarePixelBuffera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera7">~D3D7HardwarePixelBuffer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera2">lock</a> (const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;lockBox, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock the buffer for (potentially) reading / writing.  <a href="#Ogre_1_1HardwarePixelBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera3">lock</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to lock </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the area to lock, in bytes </td></tr>
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory </dd></dl>
-  <a href="#Ogre_1_1HardwarePixelBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera17">lock</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">make every lock method from <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> available.  <a href="#Ogre_1_1HardwarePixelBuffera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera18">lock</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">make every lock method from <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> available.  <a href="#Ogre_1_1HardwarePixelBuffera18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera4">getCurrentLock</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current locked region.  <a href="#Ogre_1_1HardwarePixelBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera5">readData</a> (size_t offset, size_t length, void *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to read </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the area to read, in bytes </td></tr>
-    <tr><td valign=top><em>pDest</em>&nbsp;</td><td>The area of memory in which to place the data, must be large enough to accommodate the data!</td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1HardwarePixelBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera6">writeData</a> (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the data to write to, in bytes </td></tr>
-    <tr><td valign=top><em>pSource</em>&nbsp;</td><td>The source of the data to be written </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, this allows the driver to discard the entire buffer when writing, such that DMA stalls can be avoided; use if you can.</td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1HardwarePixelBuffera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera8">blit</a> (<a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *src)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convience function that blits the entire source pixel buffer to this buffer.  <a href="#Ogre_1_1HardwarePixelBuffera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera10">blitFromMemory</a> (const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;src)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convience function that blits a pixelbox from memory to the entire buffer.  <a href="#Ogre_1_1HardwarePixelBuffera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera12">blitToMemory</a> (const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;dst)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convience function that blits this entire buffer to a pixelbox.  <a href="#Ogre_1_1HardwarePixelBuffera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera13">getWidth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the width of this buffer.  <a href="#Ogre_1_1HardwarePixelBuffera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera14">getHeight</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the height of this buffer.  <a href="#Ogre_1_1HardwarePixelBuffera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera15">getDepth</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the depth of this buffer.  <a href="#Ogre_1_1HardwarePixelBuffera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera16">getFormat</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the native pixel format of this buffer.  <a href="#Ogre_1_1HardwarePixelBuffera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">unlock</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Releases the lock on this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copy data from another buffer into this one.  <a href="#Ogre_1_1HardwareVertexBuffera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the real buffer from the shadow buffer, if required.  <a href="#Ogre_1_1HardwareVertexBuffera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the size of this buffer in bytes.  <a href="#Ogre_1_1HardwareVertexBuffera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the Usage flags with which this buffer was created.  <a href="#Ogre_1_1HardwareVertexBuffera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer is held in system memory.  <a href="#Ogre_1_1HardwareVertexBuffera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer has a system memory shadow for quicker reading.  <a href="#Ogre_1_1HardwareVertexBuffera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this buffer is currently locked.  <a href="#Ogre_1_1HardwareVertexBuffera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a> (bool suppress)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes.  <a href="#Ogre_1_1HardwareVertexBuffera16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb0">lockImpl</a> (const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> lockBox, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock a box.  <a href="#Ogre_1_1D3D7HardwarePixelBufferb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb1">unlockImpl</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unlock a box.  <a href="#Ogre_1_1D3D7HardwarePixelBufferb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferb1">lockImpl</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal implementation of <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera2">lock()</a>, do not OVERRIDE or CALL this for <a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> implementations, but override the previous method.  <a href="#Ogre_1_1HardwarePixelBufferb1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>IDirect3DDevice7 *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">mD3DDevice</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A pointer to the Direct3D device.  <a href="#Ogre_1_1D3D7HardwarePixelBufferp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp1">mSurface</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Surface abstracted by this buffer.  <a href="#Ogre_1_1D3D7HardwarePixelBufferp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">mDoMipmapGen</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>RECT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">mLockRect</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>RECT *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">mpRect</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp0">mWidth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp1">mHeight</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp2">mDepth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp3">mRowPitch</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp4">mSlicePitch</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp5">mFormat</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp6">mCurrentLock</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td></tr>
-
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw12" doxytag="Ogre::D3D7HardwarePixelBuffer::LockOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">Ogre::HardwareBuffer::LockOptions</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Locking options. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7" doxytag="HBL_NORMAL" ></a>HBL_NORMAL</em>&nbsp;</td><td>
-Normal mode, ie allows read/write and contents are preserved. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8" doxytag="HBL_DISCARD" ></a>HBL_DISCARD</em>&nbsp;</td><td>
-Discards the <em>entire</em> buffer while locking; this allows optimisation to be performed because synchronisation issues are relaxed. 
-<p>
-Only allowed on buffers created with the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9" doxytag="HBL_READ_ONLY" ></a>HBL_READ_ONLY</em>&nbsp;</td><td>
-Lock the buffer for reading only. 
-<p>
-Not allowed in buffers which are created with HBU_WRITE_ONLY. Mandatory on statuc buffers, ie those created without the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10" doxytag="HBL_NO_OVERWRITE" ></a>HBL_NO_OVERWRITE</em>&nbsp;</td><td>
-As HBL_NORMAL, except the application guarantees not to overwrite any region of the buffer which has already been used in this frame, can allow some optimisation on some APIs. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00111">111</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw11" doxytag="Ogre::D3D7HardwarePixelBuffer::Usage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Ogre::HardwareBuffer::Usage</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enums describing buffer usage; not mutually exclusive. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0" doxytag="HBU_STATIC" ></a>HBU_STATIC</em>&nbsp;</td><td>
-Static buffer which the application rarely modifies once created. 
-<p>
-Modifying the contents of this buffer will involve a performance hit. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1" doxytag="HBU_DYNAMIC" ></a>HBU_DYNAMIC</em>&nbsp;</td><td>
-Indicates the application would like to modify this buffer with the CPU fairly often. 
-<p>
-Buffers created with this flag will typically end up in AGP memory rather than video memory.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2" doxytag="HBU_WRITE_ONLY" ></a>HBU_WRITE_ONLY</em>&nbsp;</td><td>
-Indicates the application will never read the contents of the buffer back, it will only ever write data. 
-<p>
-Locking a buffer with this flag will ALWAYS return a pointer to new, blank memory rather than the memory associated with the contents of the buffer; this avoids DMA stalls because you can write to a new memory area while the previous one is being used.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3" doxytag="HBU_DISCARDABLE" ></a>HBU_DISCARDABLE</em>&nbsp;</td><td>
-Indicates that the application will be refilling the contents of the buffer regularly (not just updating, but generating the contents from scratch), and therefore does not mind if the contents of the buffer are lost somehow and need to be recreated. 
-<p>
-This allows and additional level of optimisation on the buffer. This option only really makes sense when combined with HBU_DYNAMIC_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4" doxytag="HBU_STATIC_WRITE_ONLY" ></a>HBU_STATIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_STATIC and HBU_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5" doxytag="HBU_DYNAMIC_WRITE_ONLY" ></a>HBU_DYNAMIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC and HBU_WRITE_ONLY. 
-<p>
-If you use this, strongly consider using HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE instead if you update the entire contents of the buffer very regularly. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6" doxytag="HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE" ></a>HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera0" doxytag="Ogre::D3D7HardwarePixelBuffer::D3D7HardwarePixelBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D7HardwarePixelBuffer::D3D7HardwarePixelBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>IDirect3DDevice7 *&nbsp;</td>
-          <td class="mdname" nowrap> <em>device</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera7" doxytag="Ogre::D3D7HardwarePixelBuffer::~D3D7HardwarePixelBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D7HardwarePixelBuffer::~<a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html">D3D7HardwarePixelBuffer</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera6" doxytag="Ogre::D3D7HardwarePixelBuffer::_genMipmaps" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::_genMipmaps </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const RECT &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>texRect</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Function to generate mipmaps. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera5" doxytag="Ogre::D3D7HardwarePixelBuffer::_setMipmapping" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::_setMipmapping </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>doMipmapGen</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Function to set mipmap generation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera10" doxytag="Ogre::D3D7HardwarePixelBuffer::_updateFromShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::_updateFromShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the real buffer from the shadow buffer, if required. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00275">275</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera1" doxytag="Ogre::D3D7HardwarePixelBuffer::bind" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::bind </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">LPDIRECTDRAWSURFACE7&nbsp;</td>
-          <td class="mdname" nowrap> <em>surface</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a667">PixelFormat</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>format</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Call this to associate a D3D surface or volume with this pixel buffer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera8" doxytag="Ogre::D3D7HardwarePixelBuffer::blit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwarePixelBuffer::blit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>src</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Convience function that blits the entire source pixel buffer to this buffer. 
-<p>
-If source and destination dimensions don't match, scaling is done. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>src</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the source pixels and format in memory </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00114">114</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.
-<p>
-References <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00167">Ogre::HardwarePixelBuffer::getDepth()</a>, <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00165">Ogre::HardwarePixelBuffer::getHeight()</a>, and <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00163">Ogre::HardwarePixelBuffer::getWidth()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera2" doxytag="Ogre::D3D7HardwarePixelBuffer::blit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::blit </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBox</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstBox</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>dst</em>&nbsp;</td><td>Source pixel buffer </td></tr>
-    <tr><td valign=top><em>srcBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the source region in src </td></tr>
-    <tr><td valign=top><em>dstBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the destination region in this buffer </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions dimensions don't have to match, in which case scaling is done. This scaling is done in software for some render systems, thus for realtime usage it is recommended to pass the source image in the right dimensions. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when both buffers are unlocked.</dd></dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera7">Ogre::HardwarePixelBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera10" doxytag="Ogre::D3D7HardwarePixelBuffer::blitFromMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwarePixelBuffer::blitFromMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>src</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Convience function that blits a pixelbox from memory to the entire buffer. 
-<p>
-The source image is scaled as needed. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>src</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the source pixels and format in memory </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00138">138</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera3" doxytag="Ogre::D3D7HardwarePixelBuffer::blitFromMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::blitFromMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstBox</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The source image can be in any pixel format supported by OGRE, and in any size. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>src</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the source pixels and format in memory </td></tr>
-    <tr><td valign=top><em>dstBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the destination region in this buffer </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions dimensions don't have to match, in which case scaling is done. This scaling is done in software for some render systems, so for realtime usage it is recommended to pass the source image in the right dimensions. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera9">Ogre::HardwarePixelBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera12" doxytag="Ogre::D3D7HardwarePixelBuffer::blitToMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwarePixelBuffer::blitToMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>dst</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Convience function that blits this entire buffer to a pixelbox. 
-<p>
-The image is scaled as needed. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>src</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the source pixels and format in memory </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked.</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00157">157</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBuffera4" doxytag="Ogre::D3D7HardwarePixelBuffer::blitToMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::blitToMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBox</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>dst</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBox</em>&nbsp;</td><td><a class="el" href="classOgre_1_1Image.html#Ogre_1_1Imagew0">Image::Box</a> describing the source region of this buffer </td></tr>
-    <tr><td valign=top><em>dst</em>&nbsp;</td><td><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> describing the destination pixels and format in memory </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Remarks:</b></dt><dd>The source and destination regions don't have to match, in which case scaling is done. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>Only call this function when the buffer is unlocked. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera11">Ogre::HardwarePixelBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera9" doxytag="Ogre::D3D7HardwarePixelBuffer::copyData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::copyData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copy data from another buffer into this one. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the source buffer must not be created with the usage HBU_WRITE_ONLY otherwise this will fail. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBuffer</em>&nbsp;</td><td>The buffer from which to read the copied data </td></tr>
-    <tr><td valign=top><em>srcOffset</em>&nbsp;</td><td>Offset in the source buffer at which to start reading </td></tr>
-    <tr><td valign=top><em>dstOffset</em>&nbsp;</td><td>Offset in the destination buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the data to copy, in bytes. </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, will discard the entire contents of this buffer before copying</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">265</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-References <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">Ogre::HardwareBuffer::lock()</a>, and <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">Ogre::HardwareBuffer::unlock()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera4" doxytag="Ogre::D3D7HardwarePixelBuffer::getCurrentLock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>&amp; Ogre::HardwarePixelBuffer::getCurrentLock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the current locked region. 
-<p>
-This is the same value as returned by lock(const Image::Box, LockOptions) <dl compact><dt><b>Returns:</b></dt><dd><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the locked region</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera15" doxytag="Ogre::D3D7HardwarePixelBuffer::getDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwarePixelBuffer::getDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the depth of this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00167">167</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00114">Ogre::HardwarePixelBuffer::blit()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera16" doxytag="Ogre::D3D7HardwarePixelBuffer::getFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> Ogre::HardwarePixelBuffer::getFormat </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the native pixel format of this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00169">169</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.
-<p>
-References <a class="el" href="OgrePixelFormat_8h-source.html#l00033">Ogre::PixelFormat</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera14" doxytag="Ogre::D3D7HardwarePixelBuffer::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwarePixelBuffer::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the height of this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00165">165</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00114">Ogre::HardwarePixelBuffer::blit()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera11" doxytag="Ogre::D3D7HardwarePixelBuffer::getSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareBuffer::getSizeInBytes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the size of this buffer in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00300">300</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera12" doxytag="Ogre::D3D7HardwarePixelBuffer::getUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> Ogre::HardwareBuffer::getUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the Usage flags with which this buffer was created. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00302">302</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera13" doxytag="Ogre::D3D7HardwarePixelBuffer::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwarePixelBuffer::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the width of this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00163">163</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00114">Ogre::HardwarePixelBuffer::blit()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera14" doxytag="Ogre::D3D7HardwarePixelBuffer::hasShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::hasShadowBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer has a system memory shadow for quicker reading. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00306">306</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera15" doxytag="Ogre::D3D7HardwarePixelBuffer::isLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isLocked </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this buffer is currently locked. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00308">308</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera13" doxytag="Ogre::D3D7HardwarePixelBuffer::isSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isSystemMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer is held in system memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00304">304</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera18" doxytag="Ogre::D3D7HardwarePixelBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>options</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-make every lock method from <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> available. 
-<p>
-See <a href="http://www.research.att.com/~bs/bs_faq2.html#overloadderived">http://www.research.att.com/~bs/bs_faq2.html#overloadderived</a> 
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00201">201</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera17" doxytag="Ogre::D3D7HardwarePixelBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-make every lock method from <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> available. 
-<p>
-See <a href="http://www.research.att.com/~bs/bs_faq2.html#overloadderived">http://www.research.att.com/~bs/bs_faq2.html#overloadderived</a> 
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">171</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera3" doxytag="Ogre::D3D7HardwarePixelBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void* Ogre::HardwarePixelBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to lock </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the area to lock, in bytes </td></tr>
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory </dd></dl>
- 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera2" doxytag="Ogre::D3D7HardwarePixelBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a>&amp; Ogre::HardwarePixelBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Image::Box</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lockBox</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock the buffer for (potentially) reading / writing. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>lockBox</em>&nbsp;</td><td>Region of the buffer to lock </td></tr>
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd><a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> containing the locked region, the pitches and the pixel format</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferb1" doxytag="Ogre::D3D7HardwarePixelBuffer::lockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void* Ogre::HardwarePixelBuffer::lockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal implementation of <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera2">lock()</a>, do not OVERRIDE or CALL this for <a class="el" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> implementations, but override the previous method. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb0">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferb0" doxytag="Ogre::D3D7HardwarePixelBuffer::lockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> Ogre::D3D7HardwarePixelBuffer::lockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1Box.html">Image::Box</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>lockBox</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock a box. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferb0">Ogre::HardwarePixelBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera5" doxytag="Ogre::D3D7HardwarePixelBuffer::readData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwarePixelBuffer::readData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to read </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the area to read, in bytes </td></tr>
-    <tr><td valign=top><em>pDest</em>&nbsp;</td><td>The area of memory in which to place the data, must be large enough to accommodate the data!</td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera7">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera16" doxytag="Ogre::D3D7HardwarePixelBuffer::suppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwareBuffer::suppressHardwareUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>suppress</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00312">312</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera6" doxytag="Ogre::D3D7HardwarePixelBuffer::unlock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::unlock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Releases the lock on this buffer. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Locking and unlocking a buffer can, in some rare circumstances such as switching video modes whilst the buffer is locked, corrupt the contents of a buffer. This is pretty rare, but if it occurs, this method will throw an exception, meaning you must re-upload the data. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Note that using the 'read' and 'write' forms of updating the buffer does not suffer from this problem, so if you want to be 100% sure your data will not be lost, use the 'read' and 'write' forms instead. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1DefaultHardwareVertexBuffer.html#Ogre_1_1DefaultHardwareVertexBuffera5">Ogre::DefaultHardwareVertexBuffer</a>, <a class="el" href="classOgre_1_1DefaultHardwareIndexBuffer.html#Ogre_1_1DefaultHardwareIndexBuffera5">Ogre::DefaultHardwareIndexBuffer</a>, <a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera5">Ogre::GLDefaultHardwareVertexBuffer</a>, and <a class="el" href="classOgre_1_1GLDefaultHardwareIndexBuffer.html#Ogre_1_1GLDefaultHardwareIndexBuffera5">Ogre::GLDefaultHardwareIndexBuffer</a>.
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">217</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-Referenced by <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">Ogre::HardwareBuffer::copyData()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferb1" doxytag="Ogre::D3D7HardwarePixelBuffer::unlockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7HardwarePixelBuffer::unlockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unlock a box. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb1">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBuffera6" doxytag="Ogre::D3D7HardwarePixelBuffer::writeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwarePixelBuffer::writeData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pSource</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>offset</em>&nbsp;</td><td>The byte offset from the start of the buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>The size of the data to write to, in bytes </td></tr>
-    <tr><td valign=top><em>pSource</em>&nbsp;</td><td>The source of the data to be written </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, this allows the driver to discard the entire buffer when writing, such that DMA stalls can be avoided; use if you can.</td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera8">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp6" doxytag="Ogre::D3D7HardwarePixelBuffer::mCurrentLock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1PixelBox.html">PixelBox</a> <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp6">Ogre::HardwarePixelBuffer::mCurrentLock</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00052">52</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferp0" doxytag="Ogre::D3D7HardwarePixelBuffer::mD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> IDirect3DDevice7* <a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">Ogre::D3D7HardwarePixelBuffer::mD3DDevice</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-A pointer to the Direct3D device. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html#l00043">43</a> of file <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp2" doxytag="Ogre::D3D7HardwarePixelBuffer::mDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp2">Ogre::HardwarePixelBuffer::mDepth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00046">46</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferp2" doxytag="Ogre::D3D7HardwarePixelBuffer::mDoMipmapGen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">Ogre::D3D7HardwarePixelBuffer::mDoMipmapGen</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-Definition at line <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html#l00049">49</a> of file <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp5" doxytag="Ogre::D3D7HardwarePixelBuffer::mFormat" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a667">PixelFormat</a> <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp5">Ogre::HardwarePixelBuffer::mFormat</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00050">50</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp1" doxytag="Ogre::D3D7HardwarePixelBuffer::mHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp1">Ogre::HardwarePixelBuffer::mHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00046">46</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp4" doxytag="Ogre::D3D7HardwarePixelBuffer::mIsLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">Ogre::HardwareBuffer::mIsLocked</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00133">133</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferp3" doxytag="Ogre::D3D7HardwarePixelBuffer::mLockRect" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> RECT <a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">Ogre::D3D7HardwarePixelBuffer::mLockRect</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html#l00053">53</a> of file <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp6" doxytag="Ogre::D3D7HardwarePixelBuffer::mLockSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">Ogre::HardwareBuffer::mLockSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00135">135</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp5" doxytag="Ogre::D3D7HardwarePixelBuffer::mLockStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">Ogre::HardwareBuffer::mLockStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00134">134</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferp4" doxytag="Ogre::D3D7HardwarePixelBuffer::mpRect" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> RECT* <a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">Ogre::D3D7HardwarePixelBuffer::mpRect</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html#l00054">54</a> of file <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp9" doxytag="Ogre::D3D7HardwarePixelBuffer::mpShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">Ogre::HardwareBuffer::mpShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00138">138</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp3" doxytag="Ogre::D3D7HardwarePixelBuffer::mRowPitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp3">Ogre::HardwarePixelBuffer::mRowPitch</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00048">48</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp10" doxytag="Ogre::D3D7HardwarePixelBuffer::mShadowUpdated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">Ogre::HardwareBuffer::mShadowUpdated</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00139">139</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp2" doxytag="Ogre::D3D7HardwarePixelBuffer::mSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">Ogre::HardwareBuffer::mSizeInBytes</a><code> [protected, inherited]</code>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00131">131</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp4" doxytag="Ogre::D3D7HardwarePixelBuffer::mSlicePitch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp4">Ogre::HardwarePixelBuffer::mSlicePitch</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00048">48</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp11" doxytag="Ogre::D3D7HardwarePixelBuffer::mSuppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">Ogre::HardwareBuffer::mSuppressHardwareUpdate</a><code> [protected, inherited]</code>
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-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00140">140</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7HardwarePixelBufferp1" doxytag="Ogre::D3D7HardwarePixelBuffer::mSurface" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 <a class="el" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp1">Ogre::D3D7HardwarePixelBuffer::mSurface</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-Surface abstracted by this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html#l00046">46</a> of file <a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp7" doxytag="Ogre::D3D7HardwarePixelBuffer::mSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">Ogre::HardwareBuffer::mSystemMemory</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00136">136</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp3" doxytag="Ogre::D3D7HardwarePixelBuffer::mUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">Ogre::HardwareBuffer::mUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00132">132</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp8" doxytag="Ogre::D3D7HardwarePixelBuffer::mUseShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">Ogre::HardwareBuffer::mUseShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
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-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00137">137</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwarePixelBufferp0" doxytag="Ogre::D3D7HardwarePixelBuffer::mWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp0">Ogre::HardwarePixelBuffer::mWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwarePixelBuffer_8h-source.html#l00046">46</a> of file <a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D7HardwarePixelBuffer_8h-source.html">OgreD3D7HardwarePixelBuffer.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1LayerBlendModeEx-members.html
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::LayerBlendModeEx Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo6">alphaArg1</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo7">alphaArg2</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo0">blendType</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo4">colourArg1</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo5">colourArg2</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo8">factor</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo1">operation</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExa1">operator!=</a>(const LayerBlendModeEx &amp;rhs) const </td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExa0">operator==</a>(const LayerBlendModeEx &amp;rhs) const </td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo2">source1</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html#Ogre_1_1LayerBlendModeExo3">source2</a></td><td><a class="el" href="classOgre_1_1LayerBlendModeEx.html">Ogre::LayerBlendModeEx</a></td><td></td></tr>
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quake3ShaderManager.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quake3ShaderManager.html	(revision 657)
+++ 	(revision )
@@ -1,703 +1,0 @@
-<html>
-<head>
-<title>Ogre::Quake3ShaderManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Quake3ShaderManager Class Reference</h1>Class for managing Quake3 custom shaders.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Quake3ShaderManager:
-<p><center><img src="classOgre_1_1Quake3ShaderManager.png" usemap="#Ogre::Quake3ShaderManager_map" border="0" alt=""></center>
-<map name="Ogre::Quake3ShaderManager_map">
-<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,259,24">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< Quake3ShaderManager >" shape="rect" coords="269,0,528,24">
-</map>
-<a href="classOgre_1_1Quake3ShaderManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera0">Quake3ShaderManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera1">~Quake3ShaderManager</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera2">getScriptPatterns</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method is called when a resource group is loaded if you use <a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagera29">ResourceGroupManager::_registerScriptLoader</a>. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
-  <a href="#Ogre_1_1Quake3ShaderManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera3">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of a resource group which should be used if any resources are created during the parse of this script. </td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1Quake3ShaderManagera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera4">getLoadingOrder</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of a resource group which should be used if any resources are created during the parse of this script. </td></tr>
-  </table>
-</dl>
-  <a href="#Ogre_1_1Quake3ShaderManagera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera5">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create implementation.  <a href="#Ogre_1_1Quake3ShaderManagera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera6">clear</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clear all the current shaders.  <a href="#Ogre_1_1Quake3ShaderManagera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagera7">getByName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve a <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> by name.  <a href="#Ogre_1_1Quake3ShaderManagera7"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagere0">getSingleton</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1Quake3ShaderManagere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagere1">getSingletonPtr</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1Quake3ShaderManagere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a426">String</a>,<br>
- <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerx0">Quake3ShaderMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerb0">parseNewShaderPass</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *pShader)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerb1">parseShaderAttrib</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;line, <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *pShader)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerb2">parseShaderPassAttrib</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;line, <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *pShader, <a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html">Quake3Shader::Pass</a> *pPass)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerb3">convertBlendFunc</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;q3func)</td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerx0">Quake3ShaderMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerp0">mShaderMap</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerp1">mScriptPatterns</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class for managing Quake3 custom shaders. 
-<p>
-Quake3 uses .shader files to define custom shaders, or Materials in Ogre-speak. When a surface texture is mentioned in a level file, it includes no file extension meaning that it can either be a standard texture image (+lightmap) if there is only a .jpg or .tga file, or it may refer to a custom shader if a shader with that name is included in one of the .shader files in the scripts/ folder. Because there are multiple shaders per file you have to parse all the .shader files available to know if there is a custom shader available. This class is designed to parse all the .shader files available and save their settings for future use.  I choose not to set up <a class="el" href="classOgre_1_1Material.html">Material</a> instances for shaders found since they may or may not be used by a level, so it would be very wasteful to set up Materials since they load texture images for each layer (apart from the lightmap). Once the usage of a shader is confirmed, a full <a class="el" href="classOgre_1_1Material.html">Material</a> instance can be set up from it. Because this is a subclass of <a class="el" href="classOgre_1_1ScriptLoader.html">ScriptLoader</a>, any files mentioned will be searched for in any path or archive added to the ResourceGroupManager::WORLD_GROUP_NAME group. See <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for details. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3ShaderManager_8h-source.html#l00051">51</a> of file <a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerx0" doxytag="Ogre::Quake3ShaderManager::Quake3ShaderMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a>*&gt; <a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerx0">Ogre::Quake3ShaderManager::Quake3ShaderMap</a><code> [protected]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreQuake3ShaderManager_8h-source.html#l00059">59</a> of file <a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera0" doxytag="Ogre::Quake3ShaderManager::Quake3ShaderManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::Quake3ShaderManager::Quake3ShaderManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera1" doxytag="Ogre::Quake3ShaderManager::~Quake3ShaderManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::Quake3ShaderManager::~<a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-      </table>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera6" doxytag="Ogre::Quake3ShaderManager::clear" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> void Ogre::Quake3ShaderManager::clear </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Clear all the current shaders. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerb3" doxytag="Ogre::Quake3ShaderManager::convertBlendFunc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a636">SceneBlendFactor</a> Ogre::Quake3ShaderManager::convertBlendFunc </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>q3func</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera5" doxytag="Ogre::Quake3ShaderManager::create" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a>* Ogre::Quake3ShaderManager::create </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create implementation. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera7" doxytag="Ogre::Quake3ShaderManager::getByName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a>* Ogre::Quake3ShaderManager::getByName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieve a <a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> by name. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera4" doxytag="Ogre::Quake3ShaderManager::getLoadingOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::Quake3ShaderManager::getLoadingOrder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of a resource group which should be used if any resources are created during the parse of this script. </td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera2" doxytag="Ogre::Quake3ShaderManager::getScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::Quake3ShaderManager::getScriptPatterns </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method is called when a resource group is loaded if you use <a class="el" href="classOgre_1_1ResourceGroupManager.html#Ogre_1_1ResourceGroupManagera29">ResourceGroupManager::_registerScriptLoader</a>. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagere0" doxytag="Ogre::Quake3ShaderManager::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>&amp; Ogre::Quake3ShaderManager::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; Quake3ShaderManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagere1" doxytag="Ogre::Quake3ShaderManager::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>* Ogre::Quake3ShaderManager::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; Quake3ShaderManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerb0" doxytag="Ogre::Quake3ShaderManager::parseNewShaderPass" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quake3ShaderManager::parseNewShaderPass </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pShader</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagera3" doxytag="Ogre::Quake3ShaderManager::parseScript" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quake3ShaderManager::parseScript </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>stream</em>&nbsp;</td><td>Weak reference to a data stream which is the source of the script </td></tr>
-    <tr><td valign=top><em>groupName</em>&nbsp;</td><td>The name of a resource group which should be used if any resources are created during the parse of this script. </td></tr>
-  </table>
-</dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">Ogre::ScriptLoader</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerb1" doxytag="Ogre::Quake3ShaderManager::parseShaderAttrib" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quake3ShaderManager::parseShaderAttrib </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>line</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pShader</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerb2" doxytag="Ogre::Quake3ShaderManager::parseShaderPassAttrib" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Quake3ShaderManager::parseShaderPassAttrib </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>line</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Quake3Shader.html">Quake3Shader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pShader</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="structOgre_1_1Quake3Shader_1_1Pass.html">Quake3Shader::Pass</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pPass</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::Quake3ShaderManager::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1Quake3ShaderManager.html">Quake3ShaderManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerp1" doxytag="Ogre::Quake3ShaderManager::mScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerp1">Ogre::Quake3ShaderManager::mScriptPatterns</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3ShaderManager_8h-source.html#l00061">61</a> of file <a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Quake3ShaderManagerp0" doxytag="Ogre::Quake3ShaderManager::mShaderMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerx0">Quake3ShaderMap</a> <a class="el" href="classOgre_1_1Quake3ShaderManager.html#Ogre_1_1Quake3ShaderManagerp0">Ogre::Quake3ShaderManager::mShaderMap</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreQuake3ShaderManager_8h-source.html#l00060">60</a> of file <a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreQuake3ShaderManager_8h-source.html">OgreQuake3ShaderManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1SliderJoint-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1SliderJoint-members.html	(revision 657)
+++ 	(revision )
@@ -1,48 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::SliderJoint Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa5">getAnchorPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa6">getAttachments</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa7">getAxes</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa4">getType</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa0">Joint</a>(JointType jtype)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> enum name</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0">JT_BALL</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2">JT_HINGE</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4">JT_HINGE2</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1">JT_SLIDER</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3">JT_UNIVERSAL</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">mAnchor</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">mAttachedObjects</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">mAxes</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">mOdeJoint</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">mType</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa2">setAnchorPosition</a>(const Vector3 &amp;point)</td><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointb0">setAttachments</a>(ApplicationObject *obj1, ApplicationObject *obj2)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa3">setAxes</a>(const Vector3 &amp;primaryAxis, const Vector3 &amp;secondaryAxis=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa0">SliderJoint</a>(Joint::JointType jtype, ApplicationObject *obj1, ApplicationObject *obj2)</td><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa1">~Joint</a>()</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html#OgreRefApp_1_1SliderJointa1">~SliderJoint</a>()</td><td><a class="el" href="classOgreRefApp_1_1SliderJoint.html">OgreRefApp::SliderJoint</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextureFrameControllerValue.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextureFrameControllerValue.html	(revision 657)
+++ 	(revision )
@@ -1,179 +1,0 @@
-<html>
-<head>
-<title>Ogre::TextureFrameControllerValue class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextureFrameControllerValue Class Reference</h1>Predefined controller value for getting / setting the frame number of a texture layer.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgrePredefinedControllers_8h-source.html">OgrePredefinedControllers.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::TextureFrameControllerValue:
-<p><center><img src="classOgre_1_1TextureFrameControllerValue.png" usemap="#Ogre::TextureFrameControllerValue_map" border="0" alt=""></center>
-<map name="Ogre::TextureFrameControllerValue_map">
-<area href="classOgre_1_1ControllerValue.html" alt="Ogre::ControllerValue< Real >" shape="rect" coords="0,0,214,24">
-</map>
-<a href="classOgre_1_1TextureFrameControllerValue-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuea0">TextureFrameControllerValue</a> (<a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> *t)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuea1">getValue</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the frame number as a parametric value in the range [0,1].  <a href="#Ogre_1_1TextureFrameControllerValuea1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuea2">setValue</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the frame number as a parametric value in the range [0,1]; the actual frame number is value * (numFrames-1).  <a href="#Ogre_1_1TextureFrameControllerValuea2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuep0">mTextureLayer</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Predefined controller value for getting / setting the frame number of a texture layer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePredefinedControllers_8h-source.html#l00064">64</a> of file <a class="el" href="OgrePredefinedControllers_8h-source.html">OgrePredefinedControllers.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureFrameControllerValuea0" doxytag="Ogre::TextureFrameControllerValue::TextureFrameControllerValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::TextureFrameControllerValue::TextureFrameControllerValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>t</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureFrameControllerValuea1" doxytag="Ogre::TextureFrameControllerValue::getValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::TextureFrameControllerValue::getValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the frame number as a parametric value in the range [0,1]. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ControllerValue.html#Ogre_1_1ControllerValuea1">Ogre::ControllerValue&lt; Real &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureFrameControllerValuea2" doxytag="Ogre::TextureFrameControllerValue::setValue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TextureFrameControllerValue::setValue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>value</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the frame number as a parametric value in the range [0,1]; the actual frame number is value * (numFrames-1). 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ControllerValue.html#Ogre_1_1ControllerValuea2">Ogre::ControllerValue&lt; Real &gt;</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureFrameControllerValuep0" doxytag="Ogre::TextureFrameControllerValue::mTextureLayer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* <a class="el" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuep0">Ogre::TextureFrameControllerValue::mTextureLayer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgrePredefinedControllers_8h-source.html#l00067">67</a> of file <a class="el" href="OgrePredefinedControllers_8h-source.html">OgrePredefinedControllers.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgrePredefinedControllers_8h-source.html">OgrePredefinedControllers.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:10 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLDefaultHardwareVertexBuffer.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLDefaultHardwareVertexBuffer.html	(revision 657)
+++ 	(revision )
@@ -1,1340 +1,0 @@
-<html>
-<head>
-<title>Ogre::GLDefaultHardwareVertexBuffer class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<h1>Ogre::GLDefaultHardwareVertexBuffer Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html">OgreGLDefaultHardwareBufferManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::GLDefaultHardwareVertexBuffer:
-<p><center><img src="classOgre_1_1GLDefaultHardwareVertexBuffer.png" usemap="#Ogre::GLDefaultHardwareVertexBuffer_map" border="0" alt=""></center>
-<map name="Ogre::GLDefaultHardwareVertexBuffer_map">
-<area href="classOgre_1_1HardwareVertexBuffer.html" alt="Ogre::HardwareVertexBuffer" shape="rect" coords="0,56,231,80">
-<area href="classOgre_1_1HardwareBuffer.html" alt="Ogre::HardwareBuffer" shape="rect" coords="0,0,231,24">
-</map>
-<a href="classOgre_1_1GLDefaultHardwareVertexBuffer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> =  1, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> =  2, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> =  4, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> =  8, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> =  5, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> =  6, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> =  14
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enums describing buffer usage; not mutually exclusive.  <a href="#Ogre_1_1HardwareVertexBufferw11">More...</a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> { <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a>, 
-<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locking options.  <a href="#Ogre_1_1HardwareVertexBufferw12">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera0">GLDefaultHardwareVertexBuffer</a> (size_t vertexSize, size_t numVertices, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a> usage)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera1">~GLDefaultHardwareVertexBuffer</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera2">readData</a> (size_t offset, size_t length, void *pDest)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLDefaultHardwareVertexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera3">writeData</a> (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLDefaultHardwareVertexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera4">lock</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing.  <a href="#Ogre_1_1GLDefaultHardwareVertexBuffera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera5">unlock</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing.  <a href="#Ogre_1_1GLDefaultHardwareVertexBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBuffera6">getDataPtr</a> (size_t offset) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera2">getVertexSize</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the size in bytes of a single vertex in this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBuffera3">getNumVertices</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the number of vertices in this buffer.  <a href="#Ogre_1_1HardwareVertexBuffera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera5">lock</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Lock the entire buffer for (potentially) reading / writing.  <a href="#Ogre_1_1HardwareVertexBuffera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a> (<a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copy data from another buffer into this one.  <a href="#Ogre_1_1HardwareVertexBuffera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the real buffer from the shadow buffer, if required.  <a href="#Ogre_1_1HardwareVertexBuffera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the size of this buffer in bytes.  <a href="#Ogre_1_1HardwareVertexBuffera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the Usage flags with which this buffer was created.  <a href="#Ogre_1_1HardwareVertexBuffera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer is held in system memory.  <a href="#Ogre_1_1HardwareVertexBuffera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether this buffer has a system memory shadow for quicker reading.  <a href="#Ogre_1_1HardwareVertexBuffera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this buffer is currently locked.  <a href="#Ogre_1_1HardwareVertexBuffera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a> (bool suppress)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes.  <a href="#Ogre_1_1HardwareVertexBuffera16"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBufferb0">lockImpl</a> (size_t offset, size_t length, <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> options)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLDefaultHardwareVertexBufferb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBufferb1">unlockImpl</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>.  <a href="#Ogre_1_1GLDefaultHardwareVertexBufferb1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBufferp0">mpData</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp0">mNumVertices</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp1">mVertexSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> for emulation. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html#l00037">37</a> of file <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html">OgreGLDefaultHardwareBufferManager.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw12" doxytag="Ogre::GLDefaultHardwareVertexBuffer::LockOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">Ogre::HardwareBuffer::LockOptions</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Locking options. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7" doxytag="HBL_NORMAL" ></a>HBL_NORMAL</em>&nbsp;</td><td>
-Normal mode, ie allows read/write and contents are preserved. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8" doxytag="HBL_DISCARD" ></a>HBL_DISCARD</em>&nbsp;</td><td>
-Discards the <em>entire</em> buffer while locking; this allows optimisation to be performed because synchronisation issues are relaxed. 
-<p>
-Only allowed on buffers created with the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9" doxytag="HBL_READ_ONLY" ></a>HBL_READ_ONLY</em>&nbsp;</td><td>
-Lock the buffer for reading only. 
-<p>
-Not allowed in buffers which are created with HBU_WRITE_ONLY. Mandatory on statuc buffers, ie those created without the HBU_DYNAMIC flag.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10" doxytag="HBL_NO_OVERWRITE" ></a>HBL_NO_OVERWRITE</em>&nbsp;</td><td>
-As HBL_NORMAL, except the application guarantees not to overwrite any region of the buffer which has already been used in this frame, can allow some optimisation on some APIs. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00111">111</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferw11" doxytag="Ogre::GLDefaultHardwareVertexBuffer::Usage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Ogre::HardwareBuffer::Usage</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Enums describing buffer usage; not mutually exclusive. 
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0" doxytag="HBU_STATIC" ></a>HBU_STATIC</em>&nbsp;</td><td>
-Static buffer which the application rarely modifies once created. 
-<p>
-Modifying the contents of this buffer will involve a performance hit. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1" doxytag="HBU_DYNAMIC" ></a>HBU_DYNAMIC</em>&nbsp;</td><td>
-Indicates the application would like to modify this buffer with the CPU fairly often. 
-<p>
-Buffers created with this flag will typically end up in AGP memory rather than video memory.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2" doxytag="HBU_WRITE_ONLY" ></a>HBU_WRITE_ONLY</em>&nbsp;</td><td>
-Indicates the application will never read the contents of the buffer back, it will only ever write data. 
-<p>
-Locking a buffer with this flag will ALWAYS return a pointer to new, blank memory rather than the memory associated with the contents of the buffer; this avoids DMA stalls because you can write to a new memory area while the previous one is being used.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3" doxytag="HBU_DISCARDABLE" ></a>HBU_DISCARDABLE</em>&nbsp;</td><td>
-Indicates that the application will be refilling the contents of the buffer regularly (not just updating, but generating the contents from scratch), and therefore does not mind if the contents of the buffer are lost somehow and need to be recreated. 
-<p>
-This allows and additional level of optimisation on the buffer. This option only really makes sense when combined with HBU_DYNAMIC_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4" doxytag="HBU_STATIC_WRITE_ONLY" ></a>HBU_STATIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_STATIC and HBU_WRITE_ONLY. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5" doxytag="HBU_DYNAMIC_WRITE_ONLY" ></a>HBU_DYNAMIC_WRITE_ONLY</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC and HBU_WRITE_ONLY. 
-<p>
-If you use this, strongly consider using HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE instead if you update the entire contents of the buffer very regularly. </td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6" doxytag="HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE" ></a>HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</em>&nbsp;</td><td>
-Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE. </td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00069">69</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera0" doxytag="Ogre::GLDefaultHardwareVertexBuffer::GLDefaultHardwareVertexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLDefaultHardwareVertexBuffer::GLDefaultHardwareVertexBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexSize</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>numVertices</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">HardwareBuffer::Usage</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>usage</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera1" doxytag="Ogre::GLDefaultHardwareVertexBuffer::~GLDefaultHardwareVertexBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::GLDefaultHardwareVertexBuffer::~<a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html">GLDefaultHardwareVertexBuffer</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera10" doxytag="Ogre::GLDefaultHardwareVertexBuffer::_updateFromShadow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::_updateFromShadow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the real buffer from the shadow buffer, if required. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00275">275</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera9" doxytag="Ogre::GLDefaultHardwareVertexBuffer::copyData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::HardwareBuffer::copyData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>srcOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>dstOffset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copy data from another buffer into this one. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the source buffer must not be created with the usage HBU_WRITE_ONLY otherwise this will fail. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>srcBuffer</em>&nbsp;</td><td>The buffer from which to read the copied data </td></tr>
-    <tr><td valign=top><em>srcOffset</em>&nbsp;</td><td>Offset in the source buffer at which to start reading </td></tr>
-    <tr><td valign=top><em>dstOffset</em>&nbsp;</td><td>Offset in the destination buffer to start writing </td></tr>
-    <tr><td valign=top><em>length</em>&nbsp;</td><td>Length of the data to copy, in bytes. </td></tr>
-    <tr><td valign=top><em>discardWholeBuffer</em>&nbsp;</td><td>If true, will discard the entire contents of this buffer before copying</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00265">265</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.
-<p>
-References <a class="el" href="OgreHardwareBuffer_8h-source.html#l00171">Ogre::HardwareBuffer::lock()</a>, and <a class="el" href="OgreHardwareBuffer_8h-source.html#l00217">Ogre::HardwareBuffer::unlock()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera6" doxytag="Ogre::GLDefaultHardwareVertexBuffer::getDataPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::GLDefaultHardwareVertexBuffer::getDataPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>offset</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html#l00061">61</a> of file <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html">OgreGLDefaultHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera3" doxytag="Ogre::GLDefaultHardwareVertexBuffer::getNumVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareVertexBuffer::getNumVertices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the number of vertices in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00051">51</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera11" doxytag="Ogre::GLDefaultHardwareVertexBuffer::getSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareBuffer::getSizeInBytes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the size of this buffer in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00300">300</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera12" doxytag="Ogre::GLDefaultHardwareVertexBuffer::getUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> Ogre::HardwareBuffer::getUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the Usage flags with which this buffer was created. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00302">302</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera2" doxytag="Ogre::GLDefaultHardwareVertexBuffer::getVertexSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::HardwareVertexBuffer::getVertexSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the size in bytes of a single vertex in this buffer. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00049">49</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera14" doxytag="Ogre::GLDefaultHardwareVertexBuffer::hasShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::hasShadowBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer has a system memory shadow for quicker reading. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00306">306</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera15" doxytag="Ogre::GLDefaultHardwareVertexBuffer::isLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isLocked </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this buffer is currently locked. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00308">308</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera13" doxytag="Ogre::GLDefaultHardwareVertexBuffer::isSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::HardwareBuffer::isSystemMemory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether this buffer is held in system memory. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00304">304</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera5" doxytag="Ogre::GLDefaultHardwareVertexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::HardwareBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>options</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Lock the entire buffer for (potentially) reading / writing. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>options</em>&nbsp;</td><td>Locking options </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>Pointer to the locked memory </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00201">201</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera4" doxytag="Ogre::GLDefaultHardwareVertexBuffer::lock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::GLDefaultHardwareVertexBuffer::lock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera4">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBufferb0" doxytag="Ogre::GLDefaultHardwareVertexBuffer::lockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void* Ogre::GLDefaultHardwareVertexBuffer::lockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>options</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb0">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera2" doxytag="Ogre::GLDefaultHardwareVertexBuffer::readData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLDefaultHardwareVertexBuffer::readData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pDest</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera7">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBuffera16" doxytag="Ogre::GLDefaultHardwareVertexBuffer::suppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::HardwareBuffer::suppressHardwareUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>suppress</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Pass.html">Pass</a> true to suppress hardware upload of shadow buffer changes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00312">312</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera5" doxytag="Ogre::GLDefaultHardwareVertexBuffer::unlock" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLDefaultHardwareVertexBuffer::unlock </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a> to turn off all shadowing. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBufferb1" doxytag="Ogre::GLDefaultHardwareVertexBuffer::unlockImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLDefaultHardwareVertexBuffer::unlockImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferb1">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBuffera3" doxytag="Ogre::GLDefaultHardwareVertexBuffer::writeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::GLDefaultHardwareVertexBuffer::writeData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>offset</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>length</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pSource</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>discardWholeBuffer</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-See <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera8">Ogre::HardwareBuffer</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp4" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mIsLocked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">Ogre::HardwareBuffer::mIsLocked</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00133">133</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp6" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mLockSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">Ogre::HardwareBuffer::mLockSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00135">135</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp5" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mLockStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">Ogre::HardwareBuffer::mLockStart</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00134">134</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp0" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mNumVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp0">Ogre::HardwareVertexBuffer::mNumVertices</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00040">40</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLDefaultHardwareVertexBufferp0" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mpData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned char* <a class="el" href="classOgre_1_1GLDefaultHardwareVertexBuffer.html#Ogre_1_1GLDefaultHardwareVertexBufferp0">Ogre::GLDefaultHardwareVertexBuffer::mpData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html#l00040">40</a> of file <a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html">OgreGLDefaultHardwareBufferManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp9" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mpShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html">HardwareBuffer</a>* <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">Ogre::HardwareBuffer::mpShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00138">138</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp10" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mShadowUpdated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">Ogre::HardwareBuffer::mShadowUpdated</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00139">139</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp2" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mSizeInBytes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">Ogre::HardwareBuffer::mSizeInBytes</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00131">131</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp11" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mSuppressHardwareUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">Ogre::HardwareBuffer::mSuppressHardwareUpdate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00140">140</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp7" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mSystemMemory" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">Ogre::HardwareBuffer::mSystemMemory</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00136">136</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp3" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">Ogre::HardwareBuffer::mUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00132">132</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp8" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mUseShadowBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">Ogre::HardwareBuffer::mUseShadowBuffer</a><code> [protected, inherited]</code>
-      </table>
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-<p>
-Definition at line <a class="el" href="OgreHardwareBuffer_8h-source.html#l00137">137</a> of file <a class="el" href="OgreHardwareBuffer_8h-source.html">OgreHardwareBuffer.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1HardwareVertexBufferp1" doxytag="Ogre::GLDefaultHardwareVertexBuffer::mVertexSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1HardwareVertexBuffer.html#Ogre_1_1HardwareVertexBufferp1">Ogre::HardwareVertexBuffer::mVertexSize</a><code> [protected, inherited]</code>
-      </table>
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-Definition at line <a class="el" href="OgreHardwareVertexBuffer_8h-source.html#l00041">41</a> of file <a class="el" href="OgreHardwareVertexBuffer_8h-source.html">OgreHardwareVertexBuffer.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLDefaultHardwareBufferManager_8h-source.html">OgreGLDefaultHardwareBufferManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:47 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleIterator.html
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-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ParticleIterator Class Reference</h1>Convenience class to make it easy to step through all particles in a <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1ParticleIterator-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratora0">end</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Particle.html">Particle</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratora1">getNext</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the next particle, and moves the iterator on by 1 element.  <a href="#Ogre_1_1ParticleIteratora1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorb0">ParticleIterator</a> (std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator start, std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator end)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Protected constructor, only available from ParticleSystem::getIterator.  <a href="#Ogre_1_1ParticleIteratorb0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp0">mPos</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp1">mStart</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp2">mEnd</a></td></tr>
-
-<tr><td colspan=2><br><h2>Friends</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorn0">ParticleSystem</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Convenience class to make it easy to step through all particles in a <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleIterator_8h-source.html#l00035">35</a> of file <a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleIteratorb0" doxytag="Ogre::ParticleIterator::ParticleIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::ParticleIterator::ParticleIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
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-          <td class="md" nowrap>std::list&lt; <a class="el" href="classOgre_1_1Particle.html">Particle</a> * &gt;::iterator&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em></td>
-        </tr>
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-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
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-
-<p>
-Protected constructor, only available from ParticleSystem::getIterator. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleIteratora0" doxytag="Ogre::ParticleIterator::end" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> bool Ogre::ParticleIterator::end </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-    </td>
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-<a class="anchor" name="Ogre_1_1ParticleIteratora1" doxytag="Ogre::ParticleIterator::getNext" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Particle.html">Particle</a>* Ogre::ParticleIterator::getNext </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-<p>
-Returns a pointer to the next particle, and moves the iterator on by 1 element. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Friends And Related Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleIteratorn0" doxytag="Ogre::ParticleIterator::ParticleSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
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-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a><code> [friend]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleIterator_8h-source.html#l00037">37</a> of file <a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleIteratorp2" doxytag="Ogre::ParticleIterator::mEnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::list&lt;<a class="el" href="classOgre_1_1Particle.html">Particle</a>*&gt;::iterator <a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp2">Ogre::ParticleIterator::mEnd</a><code> [protected]</code>
-      </table>
-    </td>
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-</table>
-<table cellspacing=5 cellpadding=0 border=0>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleIterator_8h-source.html#l00041">41</a> of file <a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleIteratorp0" doxytag="Ogre::ParticleIterator::mPos" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::list&lt;<a class="el" href="classOgre_1_1Particle.html">Particle</a>*&gt;::iterator <a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp0">Ogre::ParticleIterator::mPos</a><code> [protected]</code>
-      </table>
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-<p>
-Definition at line <a class="el" href="OgreParticleIterator_8h-source.html#l00039">39</a> of file <a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleIteratorp1" doxytag="Ogre::ParticleIterator::mStart" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::list&lt;<a class="el" href="classOgre_1_1Particle.html">Particle</a>*&gt;::iterator <a class="el" href="classOgre_1_1ParticleIterator.html#Ogre_1_1ParticleIteratorp1">Ogre::ParticleIterator::mStart</a><code> [protected]</code>
-      </table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleIterator_8h-source.html#l00040">40</a> of file <a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleIterator_8h-source.html">OgreParticleIterator.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreEllipsoidEmitterFactory_8h.html
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-<title>OgreEllipsoidEmitterFactory.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreEllipsoidEmitterFactory.h File Reference</h1><code>#include "<a class="el" href="OgreParticleFXPrerequisites_8h-source.html">OgreParticleFXPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleEmitterFactory_8h-source.html">OgreParticleEmitterFactory.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreEllipsoidEmitter_8h-source.html">OgreEllipsoidEmitter.h</a>"</code><br>
-
-<p>
-<a href="OgreEllipsoidEmitterFactory_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
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-Copyright &copy; 2000-2005 by The OGRE Team<br />
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--- OGRE/trunk/ogrenew/Docs/api/html/OgreHeightmapTerrainPageSource_8h-source.html	(revision 657)
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@@ -1,84 +1,0 @@
-<html>
-<head>
-<title>OgreHeightmapTerrainPageSource.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>OgreHeightmapTerrainPageSource.h</h1><a href="OgreHeightmapTerrainPageSource_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __HeightmapTerrainPageSource_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __HeightmapTerrainPageSource_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreTerrainPrerequisites_8h.html">OgreTerrainPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreTerrainPageSource_8h.html">OgreTerrainPageSource.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreImage_8h.html">OgreImage.h</a>"</span>
-00031 
-00032 <span class="keyword">namespace </span>Ogre {
-00033 
-<a name="l00040"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html">00040</a>     <span class="keyword">class </span><a class="code" href="OgreTerrainPrerequisites_8h.html#a0">_OgreTerrainExport</a> HeightmapTerrainPageSource : <span class="keyword">public</span> <a class="code" href="classOgre_1_1TerrainPageSource.html">TerrainPageSource</a>
-00041     {
-00042     <span class="keyword">protected</span>:
-<a name="l00044"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep0">00044</a>         <span class="keywordtype">bool</span> mIsRaw;
-<a name="l00046"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep1">00046</a>         <span class="keywordtype">bool</span> mFlipTerrain;
-<a name="l00048"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep2">00048</a>         <a class="code" href="classOgre_1_1Image.html">Image</a> mImage;
-<a name="l00050"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep3">00050</a>         <a class="code" href="classOgre_1_1SharedPtr.html">MemoryDataStreamPtr</a> mRawData;
-<a name="l00052"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep4">00052</a>         <a class="code" href="classOgre_1_1TerrainPage.html">TerrainPage</a>* mPage;
-<a name="l00054"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep5">00054</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mSource;
-<a name="l00056"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep6">00056</a>         size_t mRawSize;
-<a name="l00058"></a><a class="code" href="classOgre_1_1HeightmapTerrainPageSource.html#Ogre_1_1HeightmapTerrainPageSourcep7">00058</a>         <a class="code" href="namespaceOgre.html#a421">uchar</a> mRawBpp;
-00059         
-00061         <span class="keywordtype">void</span> loadHeightmap(<span class="keywordtype">void</span>);
-00062     <span class="keyword">public</span>:
-00063         HeightmapTerrainPageSource();
-00064         ~HeightmapTerrainPageSource();
-00066         <span class="keywordtype">void</span> shutdown(<span class="keywordtype">void</span>);
-00068         <span class="keywordtype">void</span> requestPage(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y);
-00070         <span class="keywordtype">void</span> expirePage(<a class="code" href="namespaceOgre.html#a422">ushort</a> x, <a class="code" href="namespaceOgre.html#a422">ushort</a> y);
-00072         <span class="keywordtype">void</span> initialise(<a class="code" href="classOgre_1_1TerrainSceneManager.html">TerrainSceneManager</a>* tsm, 
-00073             <a class="code" href="namespaceOgre.html#a422">ushort</a> tileSize, <a class="code" href="namespaceOgre.html#a422">ushort</a> pageSize, <span class="keywordtype">bool</span> asyncLoading, 
-00074             <a class="code" href="namespaceOgre.html#a561">TerrainPageSourceOptionList</a>&amp; optionList);
-00075     };
-00076 }
-00077 
-00078 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:46 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshPtr.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MeshPtr.html	(revision 657)
+++ 	(revision )
@@ -1,669 +1,0 @@
-<html>
-<head>
-<title>Ogre::MeshPtr class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshPtr Class Reference</h1>Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::MeshPtr:
-<p><center><img src="classOgre_1_1MeshPtr.png" usemap="#Ogre::MeshPtr_map" border="0" alt=""></center>
-<map name="Ogre::MeshPtr_map">
-<area href="classOgre_1_1SharedPtr.html" alt="Ogre::SharedPtr< Mesh >" shape="rect" coords="0,0,159,24">
-</map>
-<a href="classOgre_1_1MeshPtr-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra0">MeshPtr</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra1">MeshPtr</a> (<a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *rep)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra2">MeshPtr</a> (const <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> &amp;r)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra3">MeshPtr</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra4">operator=</a> (const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Operator used to convert a ResourcePtr to a <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>.  <a href="#Ogre_1_1MeshPtra4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra5">operator *</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra6">operator-&gt;</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra7">get</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra8">bind</a> (<a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *rep)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Binds rep to the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>.  <a href="#Ogre_1_1SharedPtra8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra9">unique</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra10">useCount</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a> () const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra13">isNull</a> (void) const</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra14">setNull</a> (void)</td></tr>
-
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtrb0">destroy</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override destroy since we need to delete <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> after fully defined.  <a href="#Ogre_1_1MeshPtrb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a> (void)</td></tr>
-
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp0">pRep</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp1">pUseCount</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Specialisation of <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to allow <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> to be assigned to <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Has to be a subclass since we need operator=. We could templatise this instead of repeating per <a class="el" href="classOgre_1_1Resource.html">Resource</a> subclass, except to do so requires a form VC6 does not support i.e. ResourceSubclassPtr&lt;T&gt; : public SharedPtr&lt;T&gt; </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00623">623</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1MeshPtra0" doxytag="Ogre::MeshPtr::MeshPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MeshPtr::MeshPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00626">626</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshPtra1" doxytag="Ogre::MeshPtr::MeshPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MeshPtr::MeshPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Mesh.html">Mesh</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rep</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [explicit]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00627">627</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshPtra2" doxytag="Ogre::MeshPtr::MeshPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MeshPtr::MeshPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00628">628</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshPtra3" doxytag="Ogre::MeshPtr::MeshPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MeshPtr::MeshPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1SharedPtra8" doxytag="Ogre::MeshPtr::bind" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::bind </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rep</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Binds rep to the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Assumes that the <a class="el" href="classOgre_1_1SharedPtr.html">SharedPtr</a> is uninitialised!</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00100">100</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshPtrb0" doxytag="Ogre::MeshPtr::destroy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MeshPtr::destroy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override destroy since we need to delete <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> after fully defined. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb1">Ogre::SharedPtr&lt; Mesh &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra7" doxytag="Ogre::MeshPtr::get" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::get </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00094">94</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra12" doxytag="Ogre::MeshPtr::getPointer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::getPointer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00112">112</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.
-<p>
-Referenced by <a class="el" href="OgrePatchMesh_8h-source.html#l00112">Ogre::PatchMeshPtr::operator=()</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra13" doxytag="Ogre::MeshPtr::isNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::isNull </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00114">114</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra5" doxytag="Ogre::MeshPtr::operator *" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> &amp; <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::operator * </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00092">92</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra6" doxytag="Ogre::MeshPtr::operator->" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::operator-&gt; </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00093">93</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshPtra4" doxytag="Ogre::MeshPtr::operator=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>&amp; Ogre::MeshPtr::operator= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Operator used to convert a ResourcePtr to a <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtrb0" doxytag="Ogre::MeshPtr::release" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::release </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00129">129</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra14" doxytag="Ogre::MeshPtr::setNull" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::setNull </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00116">116</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra9" doxytag="Ogre::MeshPtr::unique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::unique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00108">108</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra10" doxytag="Ogre::MeshPtr::useCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::useCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00109">109</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtra11" doxytag="Ogre::MeshPtr::useCountPointer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::useCountPointer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00110">110</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.
-<p>
-Referenced by <a class="el" href="OgrePatchMesh_8h-source.html#l00112">Ogre::PatchMeshPtr::operator=()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1SharedPtrp0" doxytag="Ogre::MeshPtr::pRep" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Mesh.html">Mesh</a> * <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::<a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp0">pRep</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00046">46</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SharedPtrp1" doxytag="Ogre::MeshPtr::pUseCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="classOgre_1_1SharedPtr.html">Ogre::SharedPtr</a>&lt; <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>  &gt;::<a class="el" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrp1">pUseCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSharedPtr_8h-source.html#l00047">47</a> of file <a class="el" href="OgreSharedPtr_8h-source.html">OgreSharedPtr.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:09 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleEmitter-members.html
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+++ 	(revision )
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<h1>Ogre::ParticleEmitter Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera31">_getEmissionCount</a>(Real timeElapsed)=0</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera32">_initParticle</a>(Particle *pParticle)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb7">addBaseParameters</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb6">genConstantEmissionCount</a>(Real timeElapsed)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb5">genEmissionColour</a>(ColourValue &amp;destColour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb2">genEmissionDirection</a>(Vector3 &amp;destVector)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb4">genEmissionTTL</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb3">genEmissionVelocity</a>(Vector3 &amp;destVector)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera21">getAngle</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera42">getColour</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera44">getColourRangeEnd</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera43">getColourRangeStart</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera19">getDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera52">getDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera30">getEmissionRate</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera47">getEnabled</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera56">getMaxDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera28">getMaxParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera63">getMaxRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera37">getMaxTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera55">getMinDuration</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera27">getMinParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera62">getMinRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera36">getMinTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera26">getParticleVelocity</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera18">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera59">getRepeatDelay</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera49">getStartTime</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera35">getTimeToLive</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera45">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterb8">initDurationRepeat</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp12">mAngle</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp18">mColourRangeEnd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp17">mColourRangeStart</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp10">mDirection</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp22">mDurationMax</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp21">mDurationMin</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp23">mDurationRemain</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp8">mEmissionRate</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp19">mEnabled</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp14">mMaxSpeed</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp16">mMaxTTL</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp13">mMinSpeed</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp15">mMinTTL</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp6">mParent</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp7">mPosition</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp27">mRemainder</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp25">mRepeatDelayMax</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp24">mRepeatDelayMin</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp26">mRepeatDelayRemain</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert5">msAngleCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert6">msColourCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert8">msColourRangeEndCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert7">msColourRangeStartCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert9">msDirectionCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert18">msDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert10">msEmissionRateCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert20">msMaxDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert23">msMaxRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert11">msMaxTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert12">msMaxVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert19">msMinDurationCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert22">msMinRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert13">msMinTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert14">msMinVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert15">msPositionCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert21">msRepeatDelayCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp20">mStartTime</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert16">msTTLCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittert17">msVelocityCmd</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp9">mType</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmitterp11">mUp</a></td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera0">ParticleEmitter</a>(ParticleSystem *psys)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera20">setAngle</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera38">setColour</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera39">setColour</a>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera41">setColourRangeEnd</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera40">setColourRangeStart</a>(const ColourValue &amp;colour)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1PointEmittera5">setDirection</a>(const Vector3 &amp;direction)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera50">setDuration</a>(Real duration)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera51">setDuration</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera29">setEmissionRate</a>(Real particlesPerSecond)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera46">setEnabled</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera54">setMaxDuration</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera25">setMaxParticleVelocity</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera61">setMaxRepeatDelay</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera34">setMaxTimeToLive</a>(Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera53">setMinDuration</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera24">setMinParticleVelocity</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera60">setMinRepeatDelay</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera33">setMinTimeToLive</a>(Real min)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera22">setParticleVelocity</a>(Real speed)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera23">setParticleVelocity</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera17">setPosition</a>(const Vector3 &amp;pos)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera57">setRepeatDelay</a>(Real duration)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera58">setRepeatDelay</a>(Real min, Real max)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera48">setStartTime</a>(Real startTime)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera31">setTimeToLive</a>(Real ttl)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1RingEmittera32">setTimeToLive</a>(Real minTtl, Real maxTtl)</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleEmitter.html#Ogre_1_1ParticleEmittera1">~ParticleEmitter</a>()</td><td><a class="el" href="classOgre_1_1ParticleEmitter.html">Ogre::ParticleEmitter</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:47 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HardwareOcclusionQuery-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1HardwareOcclusionQuery-members.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::HardwareOcclusionQuery Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya2">beginOcclusionQuery</a>()=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya3">endOcclusionQuery</a>()=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya5">getLastQuerysPixelcount</a>()=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya8">getSkipRate</a>()=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya0">HardwareOcclusionQuery</a>()</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya6">HardwareOcclusionQuery::isStillOutstanding</a>(void)=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya4">pullOcclusionQuery</a>(unsigned int *NumOfFragments, const HW_OCCLUSIONQUERY flag=HWOCCLUSIONQUERY_FLUSH)=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya7">setSkipRate</a>(int skip)=0</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html#Ogre_1_1HardwareOcclusionQuerya1">~HardwareOcclusionQuery</a>()</td><td><a class="el" href="classOgre_1_1HardwareOcclusionQuery.html">Ogre::HardwareOcclusionQuery</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:41 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreStringInterface_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreStringInterface_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,252 +1,0 @@
-<html>
-<head>
-<title>OgreStringInterface.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreStringInterface.h</h1><a href="OgreStringInterface_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 
-00026 <span class="preprocessor">#ifndef __StringInterface_H__</span>
-00027 <span class="preprocessor"></span><span class="preprocessor">#define __StringInterface_H__</span>
-00028 <span class="preprocessor"></span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreCommon_8h.html">OgreCommon.h</a>"</span>
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-00035 
-<a name="l00037"></a><a class="code" href="namespaceOgre.html#a679">00037</a>     <span class="keyword">enum</span> <a class="code" href="namespaceOgre.html#a679">ParameterType</a>
-00038     {
-00039         <a class="code" href="namespaceOgre.html#a679a521">PT_BOOL</a>,
-00040         <a class="code" href="namespaceOgre.html#a679a522">PT_REAL</a>,
-00041         <a class="code" href="namespaceOgre.html#a679a523">PT_INT</a>,
-00042         <a class="code" href="namespaceOgre.html#a679a524">PT_UNSIGNED_INT</a>,
-00043         <a class="code" href="namespaceOgre.html#a679a525">PT_SHORT</a>,
-00044         <a class="code" href="namespaceOgre.html#a679a526">PT_UNSIGNED_SHORT</a>,
-00045         <a class="code" href="namespaceOgre.html#a679a527">PT_LONG</a>,
-00046         <a class="code" href="namespaceOgre.html#a679a528">PT_UNSIGNED_LONG</a>,
-00047         <a class="code" href="namespaceOgre.html#a679a529">PT_STRING</a>,
-00048         <a class="code" href="namespaceOgre.html#a679a530">PT_VECTOR3</a>,
-00049         <a class="code" href="namespaceOgre.html#a679a531">PT_MATRIX3</a>,
-00050         <a class="code" href="namespaceOgre.html#a679a532">PT_MATRIX4</a>,
-00051         <a class="code" href="namespaceOgre.html#a679a533">PT_QUATERNION</a>,
-00052         <a class="code" href="namespaceOgre.html#a679a534">PT_COLOURVALUE</a>
-00053     };
-00054 
-<a name="l00056"></a><a class="code" href="classOgre_1_1ParameterDef.html">00056</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> ParameterDef
-00057     {
-00058     <span class="keyword">public</span>:
-<a name="l00059"></a><a class="code" href="classOgre_1_1ParameterDef.html#Ogre_1_1ParameterDefo0">00059</a>         <a class="code" href="namespaceOgre.html#a426">String</a> name;
-<a name="l00060"></a><a class="code" href="classOgre_1_1ParameterDef.html#Ogre_1_1ParameterDefo1">00060</a>         <a class="code" href="namespaceOgre.html#a426">String</a> description;
-<a name="l00061"></a><a class="code" href="classOgre_1_1ParameterDef.html#Ogre_1_1ParameterDefo2">00061</a>         <a class="code" href="namespaceOgre.html#a679">ParameterType</a> paramType;
-<a name="l00062"></a><a class="code" href="classOgre_1_1ParameterDef.html#Ogre_1_1ParameterDefa0">00062</a>         ParameterDef(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; newName, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; newDescription, ParameterType newType)
-00063             : name(newName), description(newDescription), paramType(newType) {}
-00064     };
-<a name="l00065"></a><a class="code" href="namespaceOgre.html#a518">00065</a>     <span class="keyword">typedef</span> std::vector&lt;ParameterDef&gt; <a class="code" href="namespaceOgre.html#a518">ParameterList</a>;
-00066 
-<a name="l00068"></a><a class="code" href="classOgre_1_1ParamCommand.html">00068</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ParamCommand
-00069     {
-00070     <span class="keyword">public</span>:
-00071         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a426">String</a> doGet(<span class="keyword">const</span> <span class="keywordtype">void</span>* target) <span class="keyword">const</span> = 0;
-00072         <span class="keyword">virtual</span> <span class="keywordtype">void</span> doSet(<span class="keywordtype">void</span>* target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; val) = 0;
-00073 
-<a name="l00074"></a><a class="code" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">00074</a>         <span class="keyword">virtual</span> ~ParamCommand() { }
-00075     };
-<a name="l00076"></a><a class="code" href="namespaceOgre.html#a519">00076</a>     <span class="keyword">typedef</span> std::map&lt;String, ParamCommand* &gt; <a class="code" href="namespaceOgre.html#a519">ParamCommandMap</a>;
-00077 
-<a name="l00079"></a><a class="code" href="classOgre_1_1ParamDictionary.html">00079</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ParamDictionary
-00080     {
-<a name="l00081"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryn0">00081</a>         <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1StringInterface.html">StringInterface</a>;
-00082     <span class="keyword">protected</span>:
-<a name="l00084"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryp0">00084</a>         <a class="code" href="namespaceOgre.html#a518">ParameterList</a> mParamDefs;
-00085 
-<a name="l00087"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryp1">00087</a>         <a class="code" href="namespaceOgre.html#a519">ParamCommandMap</a> mParamCommands;
-00088 
-<a name="l00090"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryb0">00090</a>         ParamCommand* getParamCommand(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name)
-00091         {
-00092             ParamCommandMap::iterator i = mParamCommands.find(name);
-00093             <span class="keywordflow">if</span> (i != mParamCommands.end())
-00094             {
-00095                 <span class="keywordflow">return</span> i-&gt;second;
-00096             }
-00097             <span class="keywordflow">else</span>
-00098             {
-00099                 <span class="keywordflow">return</span> 0;
-00100             }
-00101         }
-00102 
-<a name="l00103"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryb1">00103</a>         <span class="keyword">const</span> ParamCommand* getParamCommand(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name)<span class="keyword"> const</span>
-00104 <span class="keyword">        </span>{
-00105             ParamCommandMap::const_iterator i = mParamCommands.find(name);
-00106             <span class="keywordflow">if</span> (i != mParamCommands.end())
-00107             {
-00108                 <span class="keywordflow">return</span> i-&gt;second;
-00109             }
-00110             <span class="keywordflow">else</span>
-00111             {
-00112                 <span class="keywordflow">return</span> 0;
-00113             }
-00114         }
-00115     <span class="keyword">public</span>:
-<a name="l00116"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionarya0">00116</a>         ParamDictionary()  {}
-<a name="l00123"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionarya1">00123</a>         <span class="keywordtype">void</span> addParameter(<span class="keyword">const</span> ParameterDef&amp; paramDef, ParamCommand* paramCmd)
-00124         {
-00125             mParamDefs.push_back(paramDef);
-00126             mParamCommands[paramDef.<a class="code" href="classOgre_1_1ParameterDef.html#Ogre_1_1ParameterDefo0">name</a>] = paramCmd;
-00127         }
-<a name="l00133"></a><a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionarya2">00133</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a518">ParameterList</a>&amp; getParameters(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00134 <span class="keyword">        </span>{
-00135             <span class="keywordflow">return</span> mParamDefs;
-00136         }
-00137 
-00138 
-00139 
-00140     };
-<a name="l00141"></a><a class="code" href="namespaceOgre.html#a520">00141</a>     <span class="keyword">typedef</span> std::map&lt;String, ParamDictionary&gt; <a class="code" href="namespaceOgre.html#a520">ParamDictionaryMap</a>;
-00142     
-<a name="l00152"></a><a class="code" href="classOgre_1_1StringInterface.html">00152</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> StringInterface 
-00153     {
-00154     <span class="keyword">protected</span>:
-00155 
-<a name="l00157"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">00157</a>         <span class="keyword">static</span> <a class="code" href="namespaceOgre.html#a520">ParamDictionaryMap</a> msDictionary;
-00158 
-<a name="l00160"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">00160</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mParamDictName;
-00161 
-<a name="l00172"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">00172</a>         <span class="keywordtype">bool</span> createParamDictionary(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; className)
-00173         {
-00174             mParamDictName = className;
-00175             <span class="keywordflow">if</span> (msDictionary.find(className) == msDictionary.end())
-00176             {
-00177                 msDictionary[className] = ParamDictionary();
-00178                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
-00179             }
-00180             <span class="keywordflow">return</span> <span class="keyword">false</span>;
-00181 
-00182         }
-00183 
-00184     <span class="keyword">public</span>:
-00185 
-<a name="l00187"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">00187</a>         <span class="keyword">virtual</span> ~StringInterface() {}
-00188 
-<a name="l00196"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">00196</a>         ParamDictionary* getParamDictionary(<span class="keywordtype">void</span>)
-00197         {
-00198             ParamDictionaryMap::iterator i = msDictionary.find(mParamDictName);
-00199             <span class="keywordflow">if</span> (i != msDictionary.end())
-00200             {
-00201                 <span class="keywordflow">return</span> &amp;(i-&gt;second);
-00202             }
-00203             <span class="keywordflow">else</span>
-00204             {
-00205                 <span class="keywordflow">return</span> 0;
-00206             }
-00207         }
-00208 
-<a name="l00209"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">00209</a>         <span class="keyword">const</span> ParamDictionary* getParamDictionary(<span class="keywordtype">void</span>)<span class="keyword"> const</span>
-00210 <span class="keyword">        </span>{
-00211             ParamDictionaryMap::const_iterator i = msDictionary.find(mParamDictName);
-00212             <span class="keywordflow">if</span> (i != msDictionary.end())
-00213             {
-00214                 <span class="keywordflow">return</span> &amp;(i-&gt;second);
-00215             }
-00216             <span class="keywordflow">else</span>
-00217             {
-00218                 <span class="keywordflow">return</span> 0;
-00219             }
-00220         }
-00221 
-00227         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a518">ParameterList</a>&amp; getParameters(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00228 
-00243         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setParameter(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; value);
-00253         <span class="keyword">virtual</span> <span class="keywordtype">void</span> setParameterList(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a>&amp; paramList);
-<a name="l00265"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">00265</a>         <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a426">String</a> getParameter(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name)<span class="keyword"> const</span>
-00266 <span class="keyword">        </span>{
-00267             <span class="comment">// Get dictionary</span>
-00268             <span class="keyword">const</span> ParamDictionary* dict = getParamDictionary();
-00269 
-00270             <span class="keywordflow">if</span> (dict)
-00271             {
-00272                 <span class="comment">// Look up command object</span>
-00273                 <span class="keyword">const</span> ParamCommand* cmd = dict-&gt;<a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryb0">getParamCommand</a>(name);
-00274 
-00275                 <span class="keywordflow">if</span> (cmd)
-00276                 {
-00277                     <span class="keywordflow">return</span> cmd-&gt;<a class="code" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">doGet</a>(<span class="keyword">this</span>);
-00278                 }
-00279             }
-00280 
-00281             <span class="comment">// Fallback</span>
-00282             <span class="keywordflow">return</span> <span class="stringliteral">""</span>;
-00283         }
-<a name="l00296"></a><a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">00296</a>         <span class="keyword">virtual</span> <span class="keywordtype">void</span> copyParametersTo(StringInterface* dest)<span class="keyword"> const</span>
-00297 <span class="keyword">        </span>{
-00298             <span class="comment">// Get dictionary</span>
-00299             <span class="keyword">const</span> ParamDictionary* dict = getParamDictionary();
-00300 
-00301             <span class="keywordflow">if</span> (dict)
-00302             {
-00303                 <span class="comment">// Iterate through own parameters</span>
-00304                 ParameterList::const_iterator i;
-00305             
-00306                 <span class="keywordflow">for</span> (i = dict-&gt;<a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryp0">mParamDefs</a>.begin(); 
-00307                 i != dict-&gt;<a class="code" href="classOgre_1_1ParamDictionary.html#Ogre_1_1ParamDictionaryp0">mParamDefs</a>.end(); ++i)
-00308                 {
-00309                     dest-&gt;<a class="code" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(i-&gt;name, getParameter(i-&gt;name));
-00310                 }
-00311             }
-00312 
-00313 
-00314         }
-00315 
-00319         <span class="keyword">static</span> <span class="keywordtype">void</span> cleanupDictionary () ;
-00320 
-00321     };
-00322 
-00323 
-00324 
-00325 }
-00326 
-00327 <span class="preprocessor">#endif</span>
-00328 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:53 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MouseTarget.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MouseTarget.html	(revision 657)
+++ 	(revision )
@@ -1,489 +1,0 @@
-<html>
-<head>
-<title>Ogre::MouseTarget class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MouseTarget Class Reference</h1>Handles the adding and removing of MouseListeners.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::MouseTarget:
-<p><center><img src="classOgre_1_1MouseTarget.png" usemap="#Ogre::MouseTarget_map" border="0" alt=""></center>
-<map name="Ogre::MouseTarget_map">
-<area href="classOgre_1_1PositionTarget.html" alt="Ogre::PositionTarget" shape="rect" coords="73,56,210,80">
-<area href="classOgre_1_1EventTarget.html" alt="Ogre::EventTarget" shape="rect" coords="73,0,210,24">
-<area href="classOgre_1_1Cursor.html" alt="Ogre::Cursor" shape="rect" coords="0,168,137,192">
-<area href="classOgre_1_1EventProcessor.html" alt="Ogre::EventProcessor" shape="rect" coords="147,168,284,192">
-</map>
-<a href="classOgre_1_1MouseTarget-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta0">MouseTarget</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta1">~MouseTarget</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta2">processMouseEvent</a> (<a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *e)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta3">addMouseListener</a> (<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta4">removeMouseListener</a> (<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *l)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargeta5">isMouseWithin</a> () const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta1">getLeft</a> (void) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).  <a href="#Ogre_1_1PositionTargeta1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta2">getTop</a> (void) const=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).  <a href="#Ogre_1_1PositionTargeta2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1PositionTarget.html">PositionTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta3">getPositionTargetParent</a> () const=0</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1PositionTarget.html#Ogre_1_1PositionTargeta4">isKeyEnabled</a> () const=0</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1EventTarget.html#Ogre_1_1PositionTargeta5">processEvent</a> (<a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> *e)=0</td></tr>
-
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp0">mMouseListeners</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp1">mMouseWithin</a></td></tr>
-
-<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; <a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetr0">mRemovedListeners</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Handles the adding and removing of MouseListeners. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Components that process the Mouse Event should subclass this class and call processMouseEvent when that event is identified.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00052">52</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseTargeta0" doxytag="Ogre::MouseTarget::MouseTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::MouseTarget::MouseTarget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta1" doxytag="Ogre::MouseTarget::~MouseTarget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual Ogre::MouseTarget::~<a class="el" href="classOgre_1_1MouseTarget.html">MouseTarget</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00065">65</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseTargeta3" doxytag="Ogre::MouseTarget::addMouseListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::addMouseListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PositionTargeta1" doxytag="Ogre::MouseTarget::getLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::PositionTarget::getLeft </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1Cursor.html#Ogre_1_1Cursora12">Ogre::Cursor</a>, and <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora12">Ogre::EventProcessor</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PositionTargeta3" doxytag="Ogre::MouseTarget::getPositionTargetParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* Ogre::PositionTarget::getPositionTargetParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1Cursor.html#Ogre_1_1Cursora14">Ogre::Cursor</a>, and <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora13">Ogre::EventProcessor</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PositionTargeta2" doxytag="Ogre::MouseTarget::getTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::PositionTarget::getTop </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom). 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1Cursor.html#Ogre_1_1Cursora13">Ogre::Cursor</a>, and <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora11">Ogre::EventProcessor</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PositionTargeta4" doxytag="Ogre::MouseTarget::isKeyEnabled" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::PositionTarget::isKeyEnabled </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1Cursor.html#Ogre_1_1Cursora15">Ogre::Cursor</a>, and <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora14">Ogre::EventProcessor</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta5" doxytag="Ogre::MouseTarget::isMouseWithin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::MouseTarget::isMouseWithin </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1PositionTargeta5" doxytag="Ogre::MouseTarget::processEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::EventTarget::processEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1Cursor.html#Ogre_1_1Cursora5">Ogre::Cursor</a>, and <a class="el" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora5">Ogre::EventProcessor</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta2" doxytag="Ogre::MouseTarget::processMouseEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::processMouseEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseEvent.html">MouseEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargeta4" doxytag="Ogre::MouseTarget::removeMouseListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MouseTarget::removeMouseListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseTargetp0" doxytag="Ogre::MouseTarget::mMouseListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a>*&gt; <a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp0">Ogre::MouseTarget::mMouseListeners</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00058">58</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargetp1" doxytag="Ogre::MouseTarget::mMouseWithin" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetp1">Ogre::MouseTarget::mMouseWithin</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseTargetr0" doxytag="Ogre::MouseTarget::mRemovedListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::set&lt;<a class="el" href="classOgre_1_1MouseListener.html">MouseListener</a>*&gt; <a class="el" href="classOgre_1_1MouseTarget.html#Ogre_1_1MouseTargetr0">Ogre::MouseTarget::mRemovedListeners</a><code> [private]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMouseTarget_8h-source.html#l00055">55</a> of file <a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreMouseTarget_8h-source.html">OgreMouseTarget.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:20 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputEvent.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1InputEvent.html	(revision 657)
+++ 	(revision )
@@ -1,695 +1,0 @@
-<html>
-<head>
-<title>Ogre::InputEvent class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::InputEvent Class Reference</h1>The root event class for all GuiElement-level input events.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::InputEvent:
-<p><center><img src="classOgre_1_1InputEvent.png" usemap="#Ogre::InputEvent_map" border="0" alt=""></center>
-<map name="Ogre::InputEvent_map">
-<area href="classOgre_1_1KeyEvent.html" alt="Ogre::KeyEvent" shape="rect" coords="0,56,117,80">
-<area href="classOgre_1_1MouseEvent.html" alt="Ogre::MouseEvent" shape="rect" coords="127,56,244,80">
-</map>
-<a href="classOgre_1_1InputEvent-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom>{ <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw15">SHIFT_MASK</a> =  1 &lt;&lt; 0, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw16">CTRL_MASK</a> =  1 &lt;&lt; 1, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw17">META_MASK</a> =  1 &lt;&lt; 2, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw18">ALT_MASK</a> =  1 &lt;&lt; 3, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw19">BUTTON0_MASK</a> =  1 &lt;&lt; 4, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw20">BUTTON1_MASK</a> =  1 &lt;&lt; 5, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw21">BUTTON2_MASK</a> =  1 &lt;&lt; 6, 
-<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw22">BUTTON3_MASK</a> =  1 &lt;&lt; 7, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventw24Ogre_1_1MouseEventw23">BUTTON_ANY_MASK</a> =  0xF &lt;&lt; 4
-<br>
- }</td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1InputEventa0">InputEvent</a> (<a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *source, int <a class="el" href="OgreGLPrerequisites_8h.html#a86">id</a>, long when, int modifiers)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructs an <a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> object with the specified source GuiElement, modifiers, and type.  <a href="#Ogre_1_1InputEventa0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa12">consume</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Consumes this event so that it will not be processed in the default manner by the source which originated it.  <a href="#Ogre_1_1MouseEventa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa13">getModifiers</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the modifiers flag for this event.  <a href="#Ogre_1_1MouseEventa13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa14">getWhen</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the timestamp of when this event occurred.  <a href="#Ogre_1_1MouseEventa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa15">isAltDown</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the Alt modifier is down on this event.  <a href="#Ogre_1_1MouseEventa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa16">isConsumed</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this event has been consumed.  <a href="#Ogre_1_1MouseEventa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa17">isControlDown</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the Control modifier is down on this event.  <a href="#Ogre_1_1MouseEventa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa18">isMetaDown</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the Meta modifier is down on this event.  <a href="#Ogre_1_1MouseEventa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa19">isShiftDown</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not the Shift modifier is down on this event.  <a href="#Ogre_1_1MouseEventa19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa20">isEventBetween</a> (int start, int end) const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa21">getID</a> () const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa22">getSource</a> () const </td></tr>
-
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp8">mWhen</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Not implemented yet.  <a href="#Ogre_1_1MouseEventp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp9">mModifiers</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The state of the modifier keys at the time the input event was fired.  <a href="#Ogre_1_1MouseEventp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp10">mSource</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The target to process the event.  <a href="#Ogre_1_1MouseEventp10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp11">mId</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The ID of the event.  <a href="#Ogre_1_1MouseEventp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp12">mConsumed</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">whether the event has been consumed  <a href="#Ogre_1_1MouseEventp12"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-The root event class for all GuiElement-level input events. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Input events are delivered to listeners before they are processed normally by the source where they originated. This allows listeners and GuiElement subclasses to "consume" the event so that the source will not process them in their default manner. For example, consuming mousePressed events on a Button GuiElement will prevent the Button from being activated.</dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00060">60</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseEventw24" doxytag="Ogre::InputEvent::@6" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> anonymous enum
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw15" doxytag="SHIFT_MASK" ></a>SHIFT_MASK</em>&nbsp;</td><td>
-This flag indicates that the Shift key was down when the event occurred. 
-<p>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw16" doxytag="CTRL_MASK" ></a>CTRL_MASK</em>&nbsp;</td><td>
-This flag indicates that the Control key was down when the event occurred. 
-<p>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw17" doxytag="META_MASK" ></a>META_MASK</em>&nbsp;</td><td>
-This flag indicates that the Meta key was down when the event occurred. 
-<p>
-For mouse events, this flag indicates that the right button was pressed or released.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw18" doxytag="ALT_MASK" ></a>ALT_MASK</em>&nbsp;</td><td>
-This flag indicates that the Alt key was down when the event occurred. 
-<p>
-For mouse events, this flag indicates that the middle mouse button was pressed or released.</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw19" doxytag="BUTTON0_MASK" ></a>BUTTON0_MASK</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw20" doxytag="BUTTON1_MASK" ></a>BUTTON1_MASK</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw21" doxytag="BUTTON2_MASK" ></a>BUTTON2_MASK</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw22" doxytag="BUTTON3_MASK" ></a>BUTTON3_MASK</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1MouseEventw24Ogre_1_1MouseEventw23" doxytag="BUTTON_ANY_MASK" ></a>BUTTON_ANY_MASK</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00093">93</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1InputEventa0" doxytag="Ogre::InputEvent::InputEvent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::InputEvent::InputEvent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>source</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>id</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>when</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>modifiers</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructs an <a class="el" href="classOgre_1_1InputEvent.html">InputEvent</a> object with the specified source GuiElement, modifiers, and type. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>source</em>&nbsp;</td><td>the object where the event originated  the event type  the time the event occurred  the modifier keys down while event occurred</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseEventa12" doxytag="Ogre::InputEvent::consume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::InputEvent::consume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Consumes this event so that it will not be processed in the default manner by the source which originated it. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa21" doxytag="Ogre::InputEvent::getID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::InputEvent::getID </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa13" doxytag="Ogre::InputEvent::getModifiers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::InputEvent::getModifiers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the modifiers flag for this event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa22" doxytag="Ogre::InputEvent::getSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a>* Ogre::InputEvent::getSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa14" doxytag="Ogre::InputEvent::getWhen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::InputEvent::getWhen </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the timestamp of when this event occurred. 
-<p>
-Not implemented yet    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa15" doxytag="Ogre::InputEvent::isAltDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isAltDown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the Alt modifier is down on this event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa16" doxytag="Ogre::InputEvent::isConsumed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isConsumed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this event has been consumed. 
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventa12">consume</a></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa17" doxytag="Ogre::InputEvent::isControlDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isControlDown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the Control modifier is down on this event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa20" doxytag="Ogre::InputEvent::isEventBetween" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isEventBetween </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa18" doxytag="Ogre::InputEvent::isMetaDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isMetaDown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the Meta modifier is down on this event. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventa19" doxytag="Ogre::InputEvent::isShiftDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::InputEvent::isShiftDown </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not the Shift modifier is down on this event. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1MouseEventp12" doxytag="Ogre::InputEvent::mConsumed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp12">Ogre::InputEvent::mConsumed</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-whether the event has been consumed 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00088">88</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventp11" doxytag="Ogre::InputEvent::mId" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp11">Ogre::InputEvent::mId</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The ID of the event. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00083">83</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventp9" doxytag="Ogre::InputEvent::mModifiers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp9">Ogre::InputEvent::mModifiers</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The state of the modifier keys at the time the input event was fired. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00072">72</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventp10" doxytag="Ogre::InputEvent::mSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EventTarget.html">EventTarget</a>* <a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp10">Ogre::InputEvent::mSource</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The target to process the event. 
-<p>
-This is ususally found by the dispatcher
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00078">78</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MouseEventp8" doxytag="Ogre::InputEvent::mWhen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1InputEvent.html#Ogre_1_1MouseEventp8">Ogre::InputEvent::mWhen</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Not implemented yet. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreInputEvent_8h-source.html#l00067">67</a> of file <a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreInputEvent_8h-source.html">OgreInputEvent.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ViewPoint.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ViewPoint.html	(revision 657)
+++ 	(revision )
@@ -1,94 +1,0 @@
-<html>
-<head>
-<title>Ogre::ViewPoint struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ViewPoint Struct Reference</h1>Structure for holding a position &amp; orientation pair.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1ViewPoint-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo0">position</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo1">orientation</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Structure for holding a position &amp; orientation pair. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00049">49</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ViewPointo1" doxytag="Ogre::ViewPoint::orientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> <a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo1">Ogre::ViewPoint::orientation</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00052">52</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ViewPointo0" doxytag="Ogre::ViewPoint::position" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo0">Ogre::ViewPoint::position</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSceneManager_8h-source.html#l00051">51</a> of file <a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreSceneManager_8h-source.html">OgreSceneManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:58 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structbsp__node__t-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structbsp__node__t-members.html	(revision 657)
+++ 	(revision )
@@ -1,30 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>bsp_node_t Member List</h1>This is the complete list of members for <a class="el" href="structbsp__node__t.html">bsp_node_t</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structbsp__node__t.html#bsp__node__to2">back</a></td><td><a class="el" href="structbsp__node__t.html">bsp_node_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__node__t.html#bsp__node__to3">bbox</a></td><td><a class="el" href="structbsp__node__t.html">bsp_node_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__node__t.html#bsp__node__to1">front</a></td><td><a class="el" href="structbsp__node__t.html">bsp_node_t</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structbsp__node__t.html#bsp__node__to0">plane</a></td><td><a class="el" href="structbsp__node__t.html">bsp_node_t</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:02 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TextAreaOverlayElement::CmdAlignment Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html">Ogre::TextAreaOverlayElement::CmdAlignment</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html#Ogre_1_1TextAreaOverlayElement_1_1CmdAlignmenta0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html">Ogre::TextAreaOverlayElement::CmdAlignment</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html#Ogre_1_1TextAreaOverlayElement_1_1CmdAlignmenta1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1TextAreaOverlayElement_1_1CmdAlignment.html">Ogre::TextAreaOverlayElement::CmdAlignment</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D9HardwarePixelBuffer-members.html
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-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::D3D9HardwarePixelBuffer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera6">_genMipmaps</a>()</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera7">_setMipmapping</a>(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera10">_updateFromShadow</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera1">bind</a>(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera2">bind</a>(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera3">blit</a>(HardwarePixelBuffer *src, const Image::Box &amp;srcBox, const Image::Box &amp;dstBox)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera8">Ogre::HardwarePixelBuffer::blit</a>(HardwarePixelBuffer *src)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera4">blitFromMemory</a>(const PixelBox &amp;src, const Image::Box &amp;dstBox)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera10">Ogre::HardwarePixelBuffer::blitFromMemory</a>(const PixelBox &amp;src)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera5">blitToMemory</a>(const Image::Box &amp;srcBox, const PixelBox &amp;dst)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera12">Ogre::HardwarePixelBuffer::blitToMemory</a>(const PixelBox &amp;dst)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera9">copyData</a>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera0">D3D9HardwarePixelBuffer</a>(HardwareBuffer::Usage usage)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera4">getCurrentLock</a>()</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera15">getDepth</a>() const </td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera16">getFormat</a>() const </td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera14">getHeight</a>() const </td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera11">getSizeInBytes</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera12">getUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera13">getWidth</a>() const </td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera0">HardwareBuffer</a>(Usage usage, bool systemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera0">HardwarePixelBuffer</a>(size_t mWidth, size_t mHeight, size_t mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera14">hasShadowBuffer</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw8">HBL_DISCARD</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw10">HBL_NO_OVERWRITE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw7">HBL_NORMAL</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12Ogre_1_1HardwareVertexBufferw9">HBL_READ_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw3">HBU_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw1">HBU_DYNAMIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw5">HBU_DYNAMIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw6">HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw0">HBU_STATIC</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw4">HBU_STATIC_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11Ogre_1_1HardwareVertexBufferw2">HBU_WRITE_ONLY</a> enum value</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera15">isLocked</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera13">isSystemMemory</a>(void) const </td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera2">lock</a>(const Image::Box &amp;lockBox, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera3">lock</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera17">lock</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera18">lock</a>(LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferb0">lockImpl</a>(const Image::Box lockBox, LockOptions options)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferb1">Ogre::HardwarePixelBuffer::lockImpl</a>(size_t offset, size_t length, LockOptions options)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw12">LockOptions</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp6">mCurrentLock</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp2">mDepth</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp5">mDoMipmapGen</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp5">mFormat</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp1">mHeight</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp6">mHWMipmaps</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp4">mIsLocked</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp6">mLockSize</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp5">mLockStart</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp7">mMipTex</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp0">mpDev</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp9">mpShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp3">mRowPitch</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp10">mShadowUpdated</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp2">mSizeInBytes</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp4">mSlicePitch</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp11">mSuppressHardwareUpdate</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp1">mSurface</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp7">mSystemMemory</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp3">mTempSurface</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp4">mTempVolume</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp3">mUsage</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferp8">mUseShadowBuffer</a></td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp2">mVolume</a></td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBufferp0">mWidth</a></td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera5">readData</a>(size_t offset, size_t length, void *pDest)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera16">suppressHardwareUpdate</a>(bool suppress)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBuffera6">unlock</a>(void)</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferb1">unlockImpl</a>(void)</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareVertexBufferw11">Usage</a> enum name</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera6">writeData</a>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera8">~D3D9HardwarePixelBuffer</a>()</td><td><a class="el" href="classOgre_1_1D3D9HardwarePixelBuffer.html">Ogre::D3D9HardwarePixelBuffer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwareBuffer.html#Ogre_1_1HardwareBuffera1">~HardwareBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwareBuffer.html">Ogre::HardwareBuffer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html#Ogre_1_1HardwarePixelBuffera1">~HardwarePixelBuffer</a>()</td><td><a class="el" href="classOgre_1_1HardwarePixelBuffer.html">Ogre::HardwarePixelBuffer</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleAffectorFactory.html
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-<title>Ogre::ParticleAffectorFactory class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
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-<h1>Ogre::ParticleAffectorFactory Class Reference</h1>Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> subclasses.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::ParticleAffectorFactory:
-<p><center><img src="classOgre_1_1ParticleAffectorFactory.png" usemap="#Ogre::ParticleAffectorFactory_map" border="0" alt=""></center>
-<map name="Ogre::ParticleAffectorFactory_map">
-<area href="classOgre_1_1ColourFaderAffectorFactory.html" alt="Ogre::ColourFaderAffectorFactory" shape="rect" coords="0,56,239,80">
-<area href="classOgre_1_1ColourFaderAffectorFactory2.html" alt="Ogre::ColourFaderAffectorFactory2" shape="rect" coords="249,56,488,80">
-<area href="classOgre_1_1ColourImageAffectorFactory.html" alt="Ogre::ColourImageAffectorFactory" shape="rect" coords="498,56,737,80">
-<area href="classOgre_1_1ColourInterpolatorAffectorFactory.html" alt="Ogre::ColourInterpolatorAffectorFactory" shape="rect" coords="747,56,986,80">
-<area href="classOgre_1_1LinearForceAffectorFactory.html" alt="Ogre::LinearForceAffectorFactory" shape="rect" coords="996,56,1235,80">
-<area href="classOgre_1_1RotationAffectorFactory.html" alt="Ogre::RotationAffectorFactory" shape="rect" coords="1245,56,1484,80">
-<area href="classOgre_1_1ScaleAffectorFactory.html" alt="Ogre::ScaleAffectorFactory" shape="rect" coords="1494,56,1733,80">
-</map>
-<a href="classOgre_1_1ParticleAffectorFactory-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya0">ParticleAffectorFactory</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya1">~ParticleAffectorFactory</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya2">getName</a> () const=0</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the factory, the name which identifies the particle affector type this factory creates.  <a href="#Ogre_1_1ParticleAffectorFactorya2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ParticleAffectorFactorya3">createAffector</a> (<a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *psys)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new affector instance.  <a href="#Ogre_1_1ParticleAffectorFactorya3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ScaleAffectorFactorya0">destroyAffector</a> (<a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> *e)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroys the affector pointed to by the parameter (for early clean up if reauired).  <a href="#Ogre_1_1ScaleAffectorFactorya0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ScaleAffectorFactoryp0">mAffectors</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Abstract class defining the interface to be implemented by creators of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> subclasses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Plugins or 3rd party applications can add new types of particle affectors to <a class="el" href="namespaceOgre.html">Ogre</a> by creating subclasses of the <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> class. Because multiple instances of these affectors may be required, a factory class to manage the instances is also required. </dd></dl>
-<dl compact><dt><b></b></dt><dd><a class="el" href="classOgre_1_1ParticleAffectorFactory.html">ParticleAffectorFactory</a> subclasses must allow the creation and destruction of <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> subclasses. They must also be registered with the <a class="el" href="classOgre_1_1ParticleSystemManager.html">ParticleSystemManager</a>. All factories have a name which identifies them, examples might be 'force_vector', 'attractor', or 'fader', and these can be also be used from particle system scripts. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffectorFactory_8h-source.html#l00045">45</a> of file <a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleAffectorFactorya0" doxytag="Ogre::ParticleAffectorFactory::ParticleAffectorFactory" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::ParticleAffectorFactory::ParticleAffectorFactory </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-Definition at line <a class="el" href="OgreParticleAffectorFactory_8h-source.html#l00050">50</a> of file <a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a>.    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1ParticleAffectorFactorya1" doxytag="Ogre::ParticleAffectorFactory::~ParticleAffectorFactory" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual Ogre::ParticleAffectorFactory::~<a class="el" href="classOgre_1_1ParticleAffectorFactory.html">ParticleAffectorFactory</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1ParticleAffectorFactorya3" doxytag="Ogre::ParticleAffectorFactory::createAffector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>* Ogre::ParticleAffectorFactory::createAffector </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>psys</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<p>
-Creates a new affector instance. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The subclass MUST add a pointer to the created instance to mAffectors. </dd></dl>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html#Ogre_1_1ColourFaderAffectorFactoryd1">Ogre::ColourFaderAffectorFactory</a>, <a class="el" href="classOgre_1_1ColourFaderAffectorFactory2.html#Ogre_1_1ColourFaderAffectorFactory2d1">Ogre::ColourFaderAffectorFactory2</a>, <a class="el" href="classOgre_1_1ColourImageAffectorFactory.html#Ogre_1_1ColourImageAffectorFactoryd1">Ogre::ColourImageAffectorFactory</a>, <a class="el" href="classOgre_1_1ColourInterpolatorAffectorFactory.html#Ogre_1_1ColourInterpolatorAffectorFactoryd1">Ogre::ColourInterpolatorAffectorFactory</a>, <a class="el" href="classOgre_1_1LinearForceAffectorFactory.html#Ogre_1_1LinearForceAffectorFactoryd1">Ogre::LinearForceAffectorFactory</a>, <a class="el" href="classOgre_1_1RotationAffectorFactory.html#Ogre_1_1RotationAffectorFactoryd1">Ogre::RotationAffectorFactory</a>, and <a class="el" href="classOgre_1_1ScaleAffectorFactory.html#Ogre_1_1ScaleAffectorFactoryd1">Ogre::ScaleAffectorFactory</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ScaleAffectorFactorya0" doxytag="Ogre::ParticleAffectorFactory::destroyAffector" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ParticleAffectorFactory::destroyAffector </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
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-</table>
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-<p>
-Destroys the affector pointed to by the parameter (for early clean up if reauired). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ParticleAffectorFactorya2" doxytag="Ogre::ParticleAffectorFactory::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::ParticleAffectorFactory::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [pure virtual]</code></td>
-        </tr>
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-</table>
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-<p>
-Returns the name of the factory, the name which identifies the particle affector type this factory creates. 
-<p>
-
-<p>
-Implemented in <a class="el" href="classOgre_1_1ColourFaderAffectorFactory.html#Ogre_1_1ColourFaderAffectorFactoryd0">Ogre::ColourFaderAffectorFactory</a>, <a class="el" href="classOgre_1_1ColourFaderAffectorFactory2.html#Ogre_1_1ColourFaderAffectorFactory2d0">Ogre::ColourFaderAffectorFactory2</a>, <a class="el" href="classOgre_1_1ColourImageAffectorFactory.html#Ogre_1_1ColourImageAffectorFactoryd0">Ogre::ColourImageAffectorFactory</a>, <a class="el" href="classOgre_1_1ColourInterpolatorAffectorFactory.html#Ogre_1_1ColourInterpolatorAffectorFactoryd0">Ogre::ColourInterpolatorAffectorFactory</a>, <a class="el" href="classOgre_1_1LinearForceAffectorFactory.html#Ogre_1_1LinearForceAffectorFactoryd0">Ogre::LinearForceAffectorFactory</a>, <a class="el" href="classOgre_1_1RotationAffectorFactory.html#Ogre_1_1RotationAffectorFactoryd0">Ogre::RotationAffectorFactory</a>, and <a class="el" href="classOgre_1_1ScaleAffectorFactory.html#Ogre_1_1ScaleAffectorFactoryd0">Ogre::ScaleAffectorFactory</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ScaleAffectorFactoryp0" doxytag="Ogre::ParticleAffectorFactory::mAffectors" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classOgre_1_1ParticleAffector.html">ParticleAffector</a>*&gt; <a class="el" href="classOgre_1_1ParticleAffectorFactory.html#Ogre_1_1ScaleAffectorFactoryp0">Ogre::ParticleAffectorFactory::mAffectors</a><code> [protected]</code>
-      </table>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreParticleAffectorFactory_8h-source.html#l00048">48</a> of file <a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreParticleAffectorFactory_8h-source.html">OgreParticleAffectorFactory.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:44 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleEmitter_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleEmitter_8h.html	(revision 657)
+++ 	(revision )
@@ -1,40 +1,0 @@
-<html>
-<head>
-<title>OgreParticleEmitter.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleEmitter.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreString_8h-source.html">OgreString.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreVector3_8h-source.html">OgreVector3.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreColourValue_8h-source.html">OgreColourValue.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticleEmitterCommands_8h-source.html">OgreParticleEmitterCommands.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreParticle_8h-source.html">OgreParticle.h</a>"</code><br>
-
-<p>
-<a href="OgreParticleEmitter_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:56 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreColourValue_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreColourValue_8h.html	(revision 657)
+++ 	(revision )
@@ -1,34 +1,0 @@
-<html>
-<head>
-<title>OgreColourValue.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreColourValue.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-
-<p>
-<a href="OgreColourValue_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreWin32Timer_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreWin32Timer_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,74 +1,0 @@
-<html>
-<head>
-<title>OgreWin32Timer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreWin32Timer.h</h1><a href="OgreWin32Timer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __Win32Timer_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __Win32Timer_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="PlatformManagers_2Win32_2include_2OgreWin32Prerequisites_8h.html">OgreWin32Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreTimer_8h.html">OgreTimer.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032 
-<a name="l00033"></a><a class="code" href="classOgre_1_1Win32Timer.html">00033</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1Win32Timer.html">Win32Timer</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Timer.html">Timer</a>
-00034     {
-00035     <span class="keyword">private</span>:
-<a name="l00036"></a><a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timerr0">00036</a>         DWORD <a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timerr0">mStartTick</a>;
-<a name="l00037"></a><a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timerr1">00037</a>         LONGLONG mLastTime;
-<a name="l00038"></a><a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timerr2">00038</a>         LARGE_INTEGER mStartTime;
-<a name="l00039"></a><a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timerr3">00039</a>         LARGE_INTEGER mFrequency;
-00040 
-00041     <span class="keyword">public</span>:
-00042         <span class="comment">// overrides standard methods</span>
-00043         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timera0">reset</a>();
-00044         <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timera1">getMilliseconds</a>();
-00045         <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="classOgre_1_1Win32Timer.html#Ogre_1_1Win32Timera2">getMicroseconds</a>();
-00046     };
-00047 } 
-00048 
-00049 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreTerrainPage_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreTerrainPage_8h.html	(revision 657)
+++ 	(revision )
@@ -1,35 +1,0 @@
-<html>
-<head>
-<title>OgreTerrainPage.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreTerrainPage.h File Reference</h1><code>#include "<a class="el" href="OgreTerrainPrerequisites_8h-source.html">OgreTerrainPrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreRenderQueue_8h-source.html">OgreRenderQueue.h</a>"</code><br>
-
-<p>
-<a href="OgreTerrainPage_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quaternion-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Quaternion-members.html	(revision 657)
+++ 	(revision )
@@ -1,78 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Quaternion Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona26">Dot</a>(const Quaternion &amp;rkQ) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona37">equals</a>(const Quaternion &amp;rhs, const Radian &amp;tolerance) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona31">Exp</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona8">FromAngleAxis</a>(const Radian &amp;rfAngle, const Vector3 &amp;rkAxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona11">FromAxes</a>(const Vector3 *akAxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona12">FromAxes</a>(const Vector3 &amp;xAxis, const Vector3 &amp;yAxis, const Vector3 &amp;zAxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona6">FromRotationMatrix</a>(const Matrix3 &amp;kRot)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona35">getPitch</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona34">getRoll</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona36">getYaw</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions2">IDENTITY</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione2">Intermediate</a>(const Quaternion &amp;rkQ0, const Quaternion &amp;rkQ1, const Quaternion &amp;rkQ2, Quaternion &amp;rka, Quaternion &amp;rkB)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona29">Inverse</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona32">Log</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions0">ms_fEpsilon</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione4">nlerp</a>(Real fT, const Quaternion &amp;rkP, const Quaternion &amp;rkQ, bool shortestPath=false)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona27">Norm</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona28">normalise</a>(void)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona21">operator *</a>(const Quaternion &amp;rkQ) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona22">operator *</a>(Real fScalar) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn0">operator *</a>(Real fScalar, const Quaternion &amp;rkQ)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [friend]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona33">operator *</a>(const Vector3 &amp;rkVector) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona25">operator!=</a>(const Quaternion &amp;rhs) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona19">operator+</a>(const Quaternion &amp;rkQ) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona20">operator-</a>(const Quaternion &amp;rkQ) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona23">operator-</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternionn1">operator&lt;&lt;</a>(std::ostream &amp;o, const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [friend]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona18">operator=</a>(const Quaternion &amp;rkQ)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona24">operator==</a>(const Quaternion &amp;rhs) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona0">Quaternion</a>(Real fW=1.0, Real fX=0.0, Real fY=0.0, Real fZ=0.0)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona1">Quaternion</a>(const Quaternion &amp;rkQ)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona2">Quaternion</a>(const Matrix3 &amp;rot)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona3">Quaternion</a>(const Radian &amp;rfAngle, const Vector3 &amp;rkAxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona4">Quaternion</a>(const Vector3 &amp;xaxis, const Vector3 &amp;yaxis, const Vector3 &amp;zaxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona5">Quaternion</a>(const Vector3 *akAxis)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione0">Slerp</a>(Real fT, const Quaternion &amp;rkP, const Quaternion &amp;rkQ, bool shortestPath=false)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione1">SlerpExtraSpins</a>(Real fT, const Quaternion &amp;rkP, const Quaternion &amp;rkQ, int iExtraSpins)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternione3">Squad</a>(Real fT, const Quaternion &amp;rkP, const Quaternion &amp;rkA, const Quaternion &amp;rkB, const Quaternion &amp;rkQ, bool shortestPath=false)</td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona9">ToAngleAxis</a>(Radian &amp;rfAngle, Vector3 &amp;rkAxis) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona10">ToAngleAxis</a>(Degree &amp;dAngle, Vector3 &amp;rkAxis) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona13">ToAxes</a>(Vector3 *akAxis) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona14">ToAxes</a>(Vector3 &amp;xAxis, Vector3 &amp;yAxis, Vector3 &amp;zAxis) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona7">ToRotationMatrix</a>(Matrix3 &amp;kRot) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona30">UnitInverse</a>() const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono0">w</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono1">x</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona15">xAxis</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono2">y</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona16">yAxis</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniono3">z</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaterniona17">zAxis</a>(void) const </td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Quaternion.html#Ogre_1_1Quaternions1">ZERO</a></td><td><a class="el" href="classOgre_1_1Quaternion.html">Ogre::Quaternion</a></td><td><code> [static]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:02:17 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreDDVideoModeList_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreDDVideoModeList_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,92 +1,0 @@
-<html>
-<head>
-<title>OgreDDVideoModeList.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<body>
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-<h1>OgreDDVideoModeList.h</h1><a href="OgreDDVideoModeList_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __DDVIDEOMODELIST_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __DDVIDEOMODELIST_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="comment">// Precompiler options</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreD3D7Prerequisites_8h.html">OgreD3D7Prerequisites.h</a>"</span>
-00030 
-00031 <span class="keyword">namespace </span>Ogre {
-00032     <span class="keyword">class </span>DDVideoMode;
-00033 
-<a name="l00038"></a><a class="code" href="classOgre_1_1DDVideoModeList.html">00038</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1DDVideoModeList.html">DDVideoModeList</a>
-00039     {
-00040 
-00041     <span class="keyword">private</span>:
-00042 
-00043         <span class="comment">// Pointer to DDD interface</span>
-<a name="l00044"></a><a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListr0">00044</a>         LPDIRECTDRAW7 lpDD7;
-00045 
-00046         <span class="comment">// STL list of drivers (Vector used to allow random access)</span>
-<a name="l00047"></a><a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListr1">00047</a>         std::vector&lt;DDVideoMode&gt; <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListr1">mModeList</a>;
-00048 
-00049         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListd0">AddMode</a>(LPDDSURFACEDESC2 lpDDSurfaceDesc);
-00050 
-00051 
-00052     <span class="keyword">public</span>:
-00053         <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista0">DDVideoModeList</a>(LPDIRECTDRAW7 lpDD7); <span class="comment">// Only allowed Constructor</span>
-00054         <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista1">~DDVideoModeList</a>(); <span class="comment">// Destructor</span>
-00055         BOOL <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista2">enumerate</a>(<span class="keywordtype">void</span>); <span class="comment">//Forces an enumeration / re-enumeration</span>
-00056 
-00057         <span class="comment">// List accessors</span>
-00058         <a class="code" href="classOgre_1_1DDVideoMode.html">DDVideoMode</a>* <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista3">item</a>(<span class="keywordtype">int</span> index);
-00059         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista4">count</a>(<span class="keywordtype">void</span>);
-00060         <a class="code" href="classOgre_1_1DDVideoMode.html">DDVideoMode</a>* <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeLista5">getClosestMatch</a>(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> colourDepth);
-00061 
-00062 
-00063 
-00064         <span class="comment">// Non-member callbacks</span>
-00065         <span class="keyword">friend</span> <span class="keyword">static</span> HRESULT CALLBACK <a class="code" href="classOgre_1_1DDVideoModeList.html#Ogre_1_1DDVideoModeListn0">DDEnumModesCallback</a>(
-00066                                     LPDDSURFACEDESC2 lpDDSD2,
-00067                                     LPVOID lpContext);
-00068 
-00069     };
-00070 } <span class="comment">// namespace Ogre</span>
-00071 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-Last modified Sun Feb 12 12:59:44 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwarePixelBuffer_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwarePixelBuffer_8h.html	(revision 657)
+++ 	(revision )
@@ -1,37 +1,0 @@
-<html>
-<head>
-<title>OgreD3D9HardwarePixelBuffer.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9HardwarePixelBuffer.h File Reference</h1><code>#include "<a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreHardwarePixelBuffer_8h-source.html">OgreHardwarePixelBuffer.h</a>"</code><br>
-<code>#include &lt;d3d9.h&gt;</code><br>
-<code>#include &lt;d3dx9.h&gt;</code><br>
-
-<p>
-<a href="OgreD3D9HardwarePixelBuffer_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
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-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleSystemRenderer-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ParticleSystemRenderer-members.html	(revision 657)
+++ 	(revision )
@@ -1,52 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ParticleSystemRenderer Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera11">_createVisualData</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera12">_destroyVisualData</a>(ParticleVisualData *vis)</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera6">_notifyAttached</a>(Node *parent, bool isTagPoint=false)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera5">_notifyCurrentCamera</a>(Camera *cam)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera10">_notifyDefaultDimensions</a>(Real width, Real height)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera9">_notifyParticleQuota</a>(size_t quota)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera8">_notifyParticleResized</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera7">_notifyParticleRotated</a>(void)</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera4">_setMaterial</a>(MaterialPtr &amp;mat)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera3">_updateRenderQueue</a>(RenderQueue *queue, std::list&lt; Particle * &gt; &amp;currentParticles, bool cullIndividually)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera2">getType</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera0">ParticleSystemRenderer</a>()</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera13">setRenderQueueGroup</a>(RenderQueueGroupID queueID)=0</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html#Ogre_1_1ParticleSystemRenderera1">~ParticleSystemRenderer</a>()</td><td><a class="el" href="classOgre_1_1ParticleSystemRenderer.html">Ogre::ParticleSystemRenderer</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-Last modified Sun Feb 12 13:01:55 2006
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TerrainRenderable.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1TerrainRenderable.html	(revision 657)
+++ 	(revision )
@@ -1,4679 +1,0 @@
-<html>
-<head>
-<title>Ogre::TerrainRenderable class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::TerrainRenderable Class Reference</h1>Represents a terrain tile.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::TerrainRenderable:
-<p><center><img src="classOgre_1_1TerrainRenderable.png" usemap="#Ogre::TerrainRenderable_map" border="0" alt=""></center>
-<map name="Ogre::TerrainRenderable_map">
-<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="0,56,153,80">
-<area href="classOgre_1_1MovableObject.html" alt="Ogre::MovableObject" shape="rect" coords="163,56,316,80">
-<area href="classOgre_1_1ShadowCaster.html" alt="Ogre::ShadowCaster" shape="rect" coords="163,0,316,24">
-</map>
-<a href="classOgre_1_1TerrainRenderable-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew0">NORTH</a> =  0, 
-<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew1">SOUTH</a> =  1, 
-<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew2">EAST</a> =  2, 
-<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew3">WEST</a> =  3, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew4">HERE</a> =  4
-<br>
- }</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea0">TerrainRenderable</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea1">~TerrainRenderable</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea2">deleteGeometry</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea3">initialise</a> (int startx, int startz, <a class="el" href="namespaceOgre.html#a420">Real</a> *pageHeightData)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initializes the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea4">getName</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea5">getMovableType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the type of the movable.  <a href="#Ogre_1_1TerrainRenderablea5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea6">getBoundingBox</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the bounding box of this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea7">_notifyCurrentCamera</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the level of detail to be used for rendering this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> based on the passed in <a class="el" href="classOgre_1_1Camera.html">Camera</a>.  <a href="#Ogre_1_1TerrainRenderablea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea8">_updateRenderQueue</a> (<a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *queue)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue.  <a href="#Ogre_1_1TerrainRenderablea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea9">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;rend)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructs a <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> to render the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea10">getMaterial</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a weak reference to the material this renderable object uses.  <a href="#Ogre_1_1TerrainRenderablea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea11">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the world transform matrix / matrices for this renderable object.  <a href="#Ogre_1_1TerrainRenderablea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea12">getWorldOrientation</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.  <a href="#Ogre_1_1TerrainRenderablea12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea13">getWorldPosition</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.  <a href="#Ogre_1_1TerrainRenderablea13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea14">getRenderLevel</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the mipmap level that will be rendered for this frame.  <a href="#Ogre_1_1TerrainRenderablea14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea15">setForcedRenderLevel</a> (int i)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Forces the LOD to the given level from this point on.  <a href="#Ogre_1_1TerrainRenderablea15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea16">_getNormalAt</a> (float x, float y, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *result)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculates the normal at the given location.  <a href="#Ogre_1_1TerrainRenderablea16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea17">getHeightAt</a> (float x, float y)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the terrain height at the given coordinates.  <a href="#Ogre_1_1TerrainRenderablea17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea18">intersectSegment</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;start, const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;end, <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *result)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intersects the segment witht he terrain tile.  <a href="#Ogre_1_1TerrainRenderablea18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea19">_setNeighbor</a> (<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a> n, <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> *t)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the appropriate neighbor for this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea20">_getNeighbor</a> (<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a> n)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the neighbor <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>.  <a href="#Ogre_1_1TerrainRenderablea20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea21">setMaterial</a> (const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;m)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea22">_calculateNormals</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Calculates static normals for lighting the terrain.  <a href="#Ogre_1_1TerrainRenderablea22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea23">_generateVertexLighting</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;sun, <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a> ambient)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generates terrain shadows and lighting using vertex colors.  <a href="#Ogre_1_1TerrainRenderablea23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea24">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden, see <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1TerrainRenderablea24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea25">getBoundingRadius</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1TerrainRenderablea25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea26">getLights</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to allow the morph LOD entry to be set.  <a href="#Ogre_1_1TerrainRenderablea27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the scene node to which this object is attached.  <a href="#Ogre_1_1WireBoundingBoxa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a> (<a class="el" href="classOgre_1_1Node.html">Node</a> *parent, bool isTagPoint=false)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method called to notify the object that it has been attached to a node.  <a href="#Ogre_1_1WireBoundingBoxa19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>.  <a href="#Ogre_1_1WireBoundingBoxa20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph.  <a href="#Ogre_1_1WireBoundingBoxa21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a> (bool derive=false) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the axis-aligned bounding box for this object in world coordinates.  <a href="#Ogre_1_1WireBoundingBoxa22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a> (bool derive=false) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the worldspace bounding sphere for this object.  <a href="#Ogre_1_1WireBoundingBoxa23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a> (bool visible)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells this object whether to be visible or not, if it has a renderable component.  <a href="#Ogre_1_1WireBoundingBoxa24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">isVisible</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this object is supposed to be visible or not.  <a href="#Ogre_1_1WireBoundingBoxa25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a> (<a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *obj)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>.  <a href="#Ogre_1_1WireBoundingBoxa26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.  <a href="#Ogre_1_1WireBoundingBoxa27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a> (<a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> queueID)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the render queue group this entity will be rendered through.  <a href="#Ogre_1_1WireBoundingBoxa28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the queue group for this entity, see setRenderQueueGroup for full details.  <a href="#Ogre_1_1WireBoundingBoxa29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return the full transformation of the parent sceneNode or the attachingPoint node  <a href="#Ogre_1_1WireBoundingBoxa30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a> (unsigned long flags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the query flags for this object.  <a href="#Ogre_1_1WireBoundingBoxa31"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a> (unsigned long flags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a> (unsigned long flags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.  <a href="#Ogre_1_1WireBoundingBoxa33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the query flags relevant for this object.  <a href="#Ogre_1_1WireBoundingBoxa34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a> (<a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a> shadowTechnique, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *indexBuffer, bool extrudeVertices, <a class="el" href="namespaceOgre.html#a420">Real</a> extrusionDist, unsigned long flags=0)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows.  <a href="#Ogre_1_1WireBoundingBoxa36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;light, <a class="el" href="namespaceOgre.html#a420">Real</a> dirLightExtrusionDist) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>.  <a href="#Ogre_1_1WireBoundingBoxa38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a> (bool enabled)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether or not this object will cast shadows.  <a href="#Ogre_1_1WireBoundingBoxa39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether shadow casting is enabled for this object.  <a href="#Ogre_1_1WireBoundingBoxa40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Light.html">Light</a> *l) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the distance to extrude for a point/spot light.  <a href="#Ogre_1_1WireBoundingBoxa41"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TerrainBufferCache.html">TerrainBufferCache</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablee0">_getIndexCache</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the static list of indexes cached (internal use only).  <a href="#Ogre_1_1TerrainRenderablee0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a> (<a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> vertexBuffer, size_t originalVertexCount, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding vertices based on a light.  <a href="#Ogre_1_1WireBoundingBoxe0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb0">_index</a> (int x, int z) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the index into the height array for the given coords.  <a href="#Ogre_1_1TerrainRenderableb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb1">_vertex</a> (int x, int z, int n)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the vertex coord for the given coordinates.  <a href="#Ogre_1_1TerrainRenderableb1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb2">_numNeighbors</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb3">_hasNeighborRenderLevel</a> (int i) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb4">_adjustRenderLevel</a> (int i)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb5">_initLevelIndexes</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb6">_destroyLevelIndexes</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb7">_checkSize</a> (int n)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb8">_calculateMinLevelDist2</a> (<a class="el" href="namespaceOgre.html#a420">Real</a> C)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb9">_calculateCFactor</a> ()</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb10">getIndexData</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the index data for this tile based on current settings.  <a href="#Ogre_1_1TerrainRenderableb10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb11">generateTriStripIndexes</a> (unsigned int stitchFlags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for generating stripified terrain indexes.  <a href="#Ogre_1_1TerrainRenderableb11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb12">generateTriListIndexes</a> (unsigned int stitchFlags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for generating triangle list terrain indexes.  <a href="#Ogre_1_1TerrainRenderableb12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb13">stitchEdge</a> (<a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a> neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to generate stitching indexes on the edge of a tile.  <a href="#Ogre_1_1TerrainRenderableb13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderableb14">createDeltaBuffer</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a blank delta buffer for usein morphing.  <a href="#Ogre_1_1TerrainRenderableb14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a> (const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;objectPos, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Helper moethod for calculating extrusion distance.  <a href="#Ogre_1_1WireBoundingBoxb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tells the caster to perform the tasks necessary to update the edge data's light listing.  <a href="#Ogre_1_1WireBoundingBoxb5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a> (<a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *edgeData, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> indexBuffer, const <a class="el" href="classOgre_1_1Light.html">Light</a> *light, <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;shadowRenderables, unsigned long flags)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.  <a href="#Ogre_1_1WireBoundingBoxb6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a> (<a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;lightPos, <a class="el" href="namespaceOgre.html#a420">Real</a> extrudeDist) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method for extruding a bounding box.  <a href="#Ogre_1_1WireBoundingBoxb7"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep0">mTerrain</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep1">mRenderLevel</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The current LOD level.  <a href="#Ogre_1_1TerrainRenderablep1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep2">mLastNextLevel</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The previous 'next' LOD level down, for frame coherency.  <a href="#Ogre_1_1TerrainRenderablep2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep3">mLODMorphFactor</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The morph factor between this and the next LOD level down.  <a href="#Ogre_1_1TerrainRenderablep3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep4">mMinLevelDistSqr</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of squared distances at which LODs change.  <a href="#Ogre_1_1TerrainRenderablep4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep5">mNeighbors</a> [4]</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Connection to tiles four neighbours.  <a href="#Ogre_1_1TerrainRenderablep5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep6">mLightListDirty</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether light list need to re-calculate.  <a href="#Ogre_1_1TerrainRenderablep6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a59">LightList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep7">mLightList</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cached light list.  <a href="#Ogre_1_1TerrainRenderablep7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep8">mBoundingRadius</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The bounding radius of this tile.  <a href="#Ogre_1_1TerrainRenderablep8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep9">mBounds</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bounding box of this tile.  <a href="#Ogre_1_1TerrainRenderablep9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep10">mCenter</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The center point of this tile.  <a href="#Ogre_1_1TerrainRenderablep10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep11">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of this renderable.  <a href="#Ogre_1_1TerrainRenderablep11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep12">mMaterial</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Current material used by this tile.  <a href="#Ogre_1_1TerrainRenderablep12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep13">mInit</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether this tile has been initialised.  <a href="#Ogre_1_1TerrainRenderablep13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep14">mMainBuffer</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The buffer with all the renderable geometry in it.  <a href="#Ogre_1_1TerrainRenderablep14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep15">mDeltaBuffers</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional set of delta buffers, used to morph from one LOD to the next.  <a href="#Ogre_1_1TerrainRenderablep15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>float *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep16">mPositionBuffer</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">System-memory buffer with just positions in it, for CPU operations.  <a href="#Ogre_1_1TerrainRenderablep16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep17">mForcedRenderLevel</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Forced rendering LOD level, optional.  <a href="#Ogre_1_1TerrainRenderablep17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep18">mNextLevelDown</a> [10]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Array of LOD indexes specifying which LOD is the next one down (deals with clustered error metrics which cause LODs to be skipped).  <a href="#Ogre_1_1TerrainRenderablep18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">node to which this object is attached  <a href="#Ogre_1_1WireBoundingBoxp9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this object visible?  <a href="#Ogre_1_1WireBoundingBoxp11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">User defined object which is linked to this object.  <a href="#Ogre_1_1WireBoundingBoxp12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The render queue to use when rendering this object.  <a href="#Ogre_1_1WireBoundingBoxp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags whether the RenderQueue's default should be used.  <a href="#Ogre_1_1WireBoundingBoxp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flags determining whether this object is included / excluded from scene queries.  <a href="#Ogre_1_1WireBoundingBoxp15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cached world AABB of this object.  <a href="#Ogre_1_1WireBoundingBoxp16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">World space AABB of this object's dark cap.  <a href="#Ogre_1_1WireBoundingBoxp18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this object cast shadows?  <a href="#Ogre_1_1WireBoundingBoxp19"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1TerrainBufferCache.html">TerrainBufferCache</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet0">msIndexCache</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static list of index buffers.  <a href="#Ogre_1_1TerrainRenderablet0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1TerrainOptions.html">TerrainOptions</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet1">msOptions</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static link to static shared options.  <a href="#Ogre_1_1TerrainRenderablet1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet2">mType</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> type.  <a href="#Ogre_1_1TerrainRenderablet2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a564">LevelArray</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet3">mLevelIndex</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Shared array of <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> (reuse indexes across tiles).  <a href="#Ogre_1_1TerrainRenderablet3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet4">mLevelInit</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Whether the level array as been initialised yet.  <a href="#Ogre_1_1TerrainRenderablet4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Represents a terrain tile. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> represents a tile used to render a block of terrain using the geomipmap approach for LOD. </dd></dl>
-<dl compact><dt><b>Author:</b></dt><dd>Jon Anderson </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00158">158</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::TerrainRenderable::CustomParameterMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxw0" doxytag="Ogre::TerrainRenderable::ShadowRenderableList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>*&gt; <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">Ogre::ShadowCaster::ShadowRenderableList</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00121">121</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxw1" doxytag="Ogre::TerrainRenderable::ShadowRenderableListIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1VectorIterator.html">VectorIterator</a>&lt;<a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a>&gt; <a class="el" href="classOgre_1_1VectorIterator.html">Ogre::ShadowCaster::ShadowRenderableListIterator</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00122">122</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRenderablew5" doxytag="Ogre::TerrainRenderable::Neighbor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Ogre::TerrainRenderable::Neighbor</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew0" doxytag="NORTH" ></a>NORTH</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew1" doxytag="SOUTH" ></a>SOUTH</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew2" doxytag="EAST" ></a>EAST</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew3" doxytag="WEST" ></a>WEST</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1TerrainRenderablew5Ogre_1_1TerrainRenderablew4" doxytag="HERE" ></a>HERE</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00167">167</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea0" doxytag="Ogre::TerrainRenderable::TerrainRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::TerrainRenderable::TerrainRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea1" doxytag="Ogre::TerrainRenderable::~TerrainRenderable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::TerrainRenderable::~<a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb4" doxytag="Ogre::TerrainRenderable::_adjustRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_adjustRenderLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>i</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb9" doxytag="Ogre::TerrainRenderable::_calculateCFactor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::TerrainRenderable::_calculateCFactor </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb8" doxytag="Ogre::TerrainRenderable::_calculateMinLevelDist2" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_calculateMinLevelDist2 </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>C</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea22" doxytag="Ogre::TerrainRenderable::_calculateNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_calculateNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculates static normals for lighting the terrain. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb7" doxytag="Ogre::TerrainRenderable::_checkSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::TerrainRenderable::_checkSize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>n</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb6" doxytag="Ogre::TerrainRenderable::_destroyLevelIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_destroyLevelIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea23" doxytag="Ogre::TerrainRenderable::_generateVertexLighting" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_generateVertexLighting </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>sun</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ambient</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generates terrain shadows and lighting using vertex colors. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablee0" doxytag="Ogre::TerrainRenderable::_getIndexCache" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TerrainBufferCache.html">TerrainBufferCache</a>&amp; Ogre::TerrainRenderable::_getIndexCache </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the static list of indexes cached (internal use only). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00294">294</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea20" doxytag="Ogre::TerrainRenderable::_getNeighbor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>* Ogre::TerrainRenderable::_getNeighbor </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>n</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the neighbor <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00258">258</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea16" doxytag="Ogre::TerrainRenderable::_getNormalAt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_getNormalAt </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>result</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Calculates the normal at the given location. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa30" doxytag="Ogre::TerrainRenderable::_getParentNodeFullTransform" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> Ogre::MovableObject::_getParentNodeFullTransform </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-return the full transformation of the parent sceneNode or the attachingPoint node 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb3" doxytag="Ogre::TerrainRenderable::_hasNeighborRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::TerrainRenderable::_hasNeighborRenderLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>i</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00327">327</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb0" doxytag="Ogre::TerrainRenderable::_index" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::TerrainRenderable::_index </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the index into the height array for the given coords. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00302">302</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb5" doxytag="Ogre::TerrainRenderable::_initLevelIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_initLevelIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa19" doxytag="Ogre::TerrainRenderable::_notifyAttached" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::_notifyAttached </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Node.html">Node</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isTagPoint</em> = false</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method called to notify the object that it has been attached to a node. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya45">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema28">Ogre::ParticleSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea7" doxytag="Ogre::TerrainRenderable::_notifyCurrentCamera" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::TerrainRenderable::_notifyCurrentCamera </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the level of detail to be used for rendering this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> based on the passed in <a class="el" href="classOgre_1_1Camera.html">Camera</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta9">Ogre::MovableObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb2" doxytag="Ogre::TerrainRenderable::_numNeighbors" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::TerrainRenderable::_numNeighbors </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00314">314</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea19" doxytag="Ogre::TerrainRenderable::_setNeighbor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_setNeighbor </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>n</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>t</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the appropriate neighbor for this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-Neighbors are necessary to know when to bridge between LODs. 
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea27" doxytag="Ogre::TerrainRenderable::_updateCustomGpuParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::_updateCustomGpuParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to allow the morph LOD entry to be set. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea8" doxytag="Ogre::TerrainRenderable::_updateRenderQueue" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::TerrainRenderable::_updateRenderQueue </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>queue</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method by which the movable object must add <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances to the rendering queue. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The engine will call this method when this object is to be rendered. The object must then create one or more <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> subclass instances which it places on the passed in Queue for rendering. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta14">Ogre::MovableObject</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb1" doxytag="Ogre::TerrainRenderable::_vertex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> float Ogre::TerrainRenderable::_vertex </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>z</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>n</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the vertex coord for the given coordinates. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00308">308</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa32" doxytag="Ogre::TerrainRenderable::addQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::addQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00203">203</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb14" doxytag="Ogre::TerrainRenderable::createDeltaBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::TerrainRenderable::createDeltaBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Create a blank delta buffer for usein morphing. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea2" doxytag="Ogre::TerrainRenderable::deleteGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::deleteGeometry </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxb7" doxytag="Ogre::TerrainRenderable::extrudeBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::extrudeBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>box</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lightPos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>extrudeDist</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method for extruding a bounding box. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>box</em>&nbsp;</td><td>Original bounding box, will be updated in-place </td></tr>
-    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
-    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxe0" doxytag="Ogre::TerrainRenderable::extrudeVertices" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowCaster::extrudeVertices </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>originalVertexCount</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lightPos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>extrudeDist</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method for extruding vertices based on a light. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unfortunately, because D3D cannot handle homogenous (4D) position coordinates in the fixed-function pipeline (GL can, but we have to be cross-API), when we extrude in software we cannot extrude to infinity the way we do in the vertex program (by setting w to 0.0f). Therefore we extrude by a fixed distance, which may cause some problems with larger scenes. Luckily better hardware (ie vertex programs) can fix this. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>vertexBuffer</em>&nbsp;</td><td>The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. </td></tr>
-    <tr><td valign=top><em>originalVertexCount</em>&nbsp;</td><td>The count of the original number of vertices, ie the number in the mesh, not counting the doubling which has already been done (by <a class="el" href="classOgre_1_1VertexData.html#Ogre_1_1VertexDataa3">VertexData::prepareForShadowVolume</a>) to provide the extruded area of the buffer. </td></tr>
-    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D light position in object space, when w=0.0f this represents a directional light </td></tr>
-    <tr><td valign=top><em>extrudeDist</em>&nbsp;</td><td>The distance to extrude </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxb6" doxytag="Ogre::TerrainRenderable::generateShadowVolume" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::generateShadowVolume </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>edgeData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>shadowRenderables</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>flags</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to use </td></tr>
-    <tr><td valign=top><em>indexBuffer</em>&nbsp;</td><td>The buffer into which to write data into; current contents are assumed to be discardable. </td></tr>
-    <tr><td valign=top><em>light</em>&nbsp;</td><td>The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing </td></tr>
-    <tr><td valign=top><em>shadowRenderables</em>&nbsp;</td><td>A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. </td></tr>
-    <tr><td valign=top><em>flags</em>&nbsp;</td><td>Additional controller flags, see ShadowRenderableFlags </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb12" doxytag="Ogre::TerrainRenderable::generateTriListIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* Ogre::TerrainRenderable::generateTriListIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stitchFlags</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for generating triangle list terrain indexes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb11" doxytag="Ogre::TerrainRenderable::generateTriStripIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* Ogre::TerrainRenderable::generateTriStripIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stitchFlags</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Internal method for generating stripified terrain indexes. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea6" doxytag="Ogre::TerrainRenderable::getBoundingBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::TerrainRenderable::getBoundingBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the bounding box of this <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta10">Ogre::MovableObject</a>.
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00198">198</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea25" doxytag="Ogre::TerrainRenderable::getBoundingRadius" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::TerrainRenderable::getBoundingRadius </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1SimpleRenderablea22">Ogre::MovableObject</a>.
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00284">284</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa40" doxytag="Ogre::TerrainRenderable::getCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::MovableObject::getCastShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether shadow casting is enabled for this object. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera1">Ogre::ShadowCaster</a>.
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00238">238</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::TerrainRenderable::getCastsShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method which reports whether this renderable would normally cast a shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::TerrainRenderable::getClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::TerrainRenderable::getCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa38" doxytag="Ogre::TerrainRenderable::getDarkCapBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getDarkCapBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>dirLightExtrusionDist</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera5">Ogre::ShadowCaster</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa35" doxytag="Ogre::TerrainRenderable::getEdgeList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a>* Ogre::MovableObject::getEdgeList </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera2">Ogre::ShadowCaster</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya34">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona17">Ogre::StaticGeometry::Region</a>.
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00213">213</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxb4" doxytag="Ogre::TerrainRenderable::getExtrusionDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ShadowCaster::getExtrusionDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>objectPos</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Helper moethod for calculating extrusion distance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea17" doxytag="Ogre::TerrainRenderable::getHeightAt" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> float Ogre::TerrainRenderable::getHeightAt </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float&nbsp;</td>
-          <td class="mdname" nowrap> <em>x</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>y</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the terrain height at the given coordinates. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb10" doxytag="Ogre::TerrainRenderable::getIndexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* Ogre::TerrainRenderable::getIndexData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the index data for this tile based on current settings. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa37" doxytag="Ogre::TerrainRenderable::getLightCapBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getLightCapBounds </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden member from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera4">Ogre::ShadowCaster</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea26" doxytag="Ogre::TerrainRenderable::getLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::TerrainRenderable::getLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea10" doxytag="Ogre::TerrainRenderable::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::TerrainRenderable::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a weak reference to the material this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> also has the option to override the getTechnique method to specify a particular <a class="el" href="classOgre_1_1Technique.html">Technique</a> to use instead of the best one available. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00216">216</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea5" doxytag="Ogre::TerrainRenderable::getMovableType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::TerrainRenderable::getMovableType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the type of the movable. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta3">Ogre::MovableObject</a>.
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00192">192</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea4" doxytag="Ogre::TerrainRenderable::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::TerrainRenderable::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta2">Ogre::MovableObject</a>.
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00186">186</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::TerrainRenderable::getNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::TerrainRenderable::getNumWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of world transform matrices this renderable requires. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa17" doxytag="Ogre::TerrainRenderable::getParentNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Node.html">Node</a>* Ogre::MovableObject::getParentNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the node to which this object is attached. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. Both are <a class="el" href="classOgre_1_1Node.html">Node</a> subclasses so this method will return either. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa18" doxytag="Ogre::TerrainRenderable::getParentSceneNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>* Ogre::MovableObject::getParentSceneNode </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the scene node to which this object is attached. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> may be attached to either a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or to a <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, the latter case if it's attached to a bone on an animated entity. This method will return the scene node of the parent entity if the latter is true. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa41" doxytag="Ogre::TerrainRenderable::getPointExtrusionDistance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::MovableObject::getPointExtrusionDistance </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>l</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the distance to extrude for a point/spot light. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera7">Ogre::ShadowCaster</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa34" doxytag="Ogre::TerrainRenderable::getQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned long Ogre::MovableObject::getQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the query flags relevant for this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00210">210</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::TerrainRenderable::getRenderDetail" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the preferred rasterisation mode of this renderable. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::TerrainRenderable::getRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea14" doxytag="Ogre::TerrainRenderable::getRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::TerrainRenderable::getRenderLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the mipmap level that will be rendered for this frame. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00227">227</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea9" doxytag="Ogre::TerrainRenderable::getRenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::TerrainRenderable::getRenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rend</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Constructs a <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> to render the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Each <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a> has a block of vertices that represent the terrain. Index arrays are dynamically created for mipmap level, and then cached. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa29" doxytag="Ogre::TerrainRenderable::getRenderQueueGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> Ogre::MovableObject::getRenderQueueGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the queue group for this entity, see setRenderQueueGroup for full details. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa36" doxytag="Ogre::TerrainRenderable::getShadowVolumeRenderableIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> Ogre::MovableObject::getShadowVolumeRenderableIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a647">ShadowTechnique</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>shadowTechnique</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Light.html">Light</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>light</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>extrudeVertices</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>extrusionDist</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned long&nbsp;</td>
-          <td class="mdname" nowrap> <em>flags</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Define a default implementation of method from <a class="el" href="classOgre_1_1ShadowCaster.html">ShadowCaster</a> which implements no shadows. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera6">Ogre::ShadowCaster</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya35">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona16">Ogre::StaticGeometry::Region</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea24" doxytag="Ogre::TerrainRenderable::getSquaredViewDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::TerrainRenderable::getSquaredViewDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden, see <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::TerrainRenderable::getTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa27" doxytag="Ogre::TerrainRenderable::getUserObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* Ogre::MovableObject::getUserObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00171">171</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa22" doxytag="Ogre::TerrainRenderable::getWorldBoundingBox" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>&amp; Ogre::MovableObject::getWorldBoundingBox </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the axis-aligned bounding box for this object in world coordinates. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera3">Ogre::ShadowCaster</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya30">Ogre::Entity</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa23" doxytag="Ogre::TerrainRenderable::getWorldBoundingSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Sphere.html">Sphere</a>&amp; Ogre::MovableObject::getWorldBoundingSphere </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>derive</em> = false          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves the worldspace bounding sphere for this object. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya31">Ogre::Entity</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea12" doxytag="Ogre::TerrainRenderable::getWorldOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::TerrainRenderable::getWorldOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea6">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea13" doxytag="Ogre::TerrainRenderable::getWorldPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::TerrainRenderable::getWorldPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea7">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea11" doxytag="Ogre::TerrainRenderable::getWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::TerrainRenderable::getWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the world transform matrix / matrices for this renderable object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the object has any derived transforms, these are expected to be up to date as long as all the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> structures have been updated before this is called. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method will populate xform with 1 matrix if it does not use vertex blending. If it does use vertex blending it will fill the passed in pointer with an array of matrices, the length being the value returned from getNumWorldTransforms. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea5">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea3" doxytag="Ogre::TerrainRenderable::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>startx</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>startz</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a420">Real</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pageHeightData</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Initializes the <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>startx,startz</em>&nbsp;</td><td>The starting points of the top-left of this tile, in terms of the number of vertices. </td></tr>
-    <tr><td valign=top><em>pageHeightData</em>&nbsp;</td><td>The source height data for the entire parent page </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea18" doxytag="Ogre::TerrainRenderable::intersectSegment" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::TerrainRenderable::intersectSegment </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>start</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>end</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1Vector3.html">Vector3</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>result</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intersects the segment witht he terrain tile. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa20" doxytag="Ogre::TerrainRenderable::isAttached" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isAttached </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa21" doxytag="Ogre::TerrainRenderable::isInScene" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isInScene </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if this object is attached to a <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> or <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a>, and this <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> / <a class="el" href="classOgre_1_1TagPoint.html">TagPoint</a> is currently in an active part of the scene graph. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa25" doxytag="Ogre::TerrainRenderable::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::MovableObject::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this object is supposed to be visible or not. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1Region.html#Ogre_1_1StaticGeometry_1_1Regiona13">Ogre::StaticGeometry::Region</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa33" doxytag="Ogre::TerrainRenderable::removeQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::removeQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00207">207</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa39" doxytag="Ogre::TerrainRenderable::setCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MovableObject::setCastShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>enabled</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether or not this object will cast shadows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This setting simply allows you to turn on/off shadows for a given object. An object will not cast shadows unless the scene supports it in any case (see <a class="el" href="classOgre_1_1SceneManager.html#Ogre_1_1TerrainSceneManagera150">SceneManager::setShadowTechnique</a>), and also the material which is in use must also have shadow casting enabled. By default all entities cast shadows. If, however, for some reason you wish to disable this for a single object then you can do so using this method. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>This method normally refers to objects which block the light, but since <a class="el" href="classOgre_1_1Light.html">Light</a> is also a subclass of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>, in that context it means whether the light causes shadows itself. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00236">236</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::TerrainRenderable::setCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea15" doxytag="Ogre::TerrainRenderable::setForcedRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::setForcedRenderLevel </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>i</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Forces the LOD to the given level from this point on. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00233">233</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablea21" doxytag="Ogre::TerrainRenderable::setMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::TerrainRenderable::setMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>m</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00264">264</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa31" doxytag="Ogre::TerrainRenderable::setQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setQueryFlags </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>flags</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the query flags for this object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When performing a scene query, this object will be included or excluded according to flags on the object and flags on the query. This is a bitwise value, so only when a bit on these flags is set, will it be included in a query asking for that flag. The meaning of the bits is application-specific. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00199">199</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::TerrainRenderable::setRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa28" doxytag="Ogre::TerrainRenderable::setRenderQueueGroup" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setRenderQueueGroup </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>queueID</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the render queue group this entity will be rendered through. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Render queues are grouped to allow you to more tightly control the ordering of rendered objects. If you do not call this method, all <a class="el" href="classOgre_1_1Entity.html">Entity</a> objects default to the default queue (<a class="el" href="classOgre_1_1RenderQueue.html#Ogre_1_1RenderQueuea7">RenderQueue::getDefaultQueueGroup</a>), which is fine for most objects. You may want to alter this if you want this entity to always appear in front of other objects, e.g. for a 3D menu system or such. </dd></dl>
-<dl compact><dt><b></b></dt><dd>See <a class="el" href="classOgre_1_1RenderQueue.html">RenderQueue</a> for more details. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>queueID</em>&nbsp;</td><td>Enumerated value of the queue group to use. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Entity.html#Ogre_1_1Entitya8">Ogre::Entity</a>, and <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystema49">Ogre::ParticleSystem</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa26" doxytag="Ogre::TerrainRenderable::setUserObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setUserObject </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>obj</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Call this to associate your own custom user object instance with this <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By simply making your game / application object a subclass of <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>, you can establish a link between an OGRE instance of <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> and your own application classes. Call this method to establish the link. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00167">167</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa24" doxytag="Ogre::TerrainRenderable::setVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MovableObject::setVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>visible</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells this object whether to be visible or not, if it has a renderable component. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>An alternative approach of making an object invisible is to detach it from it's <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a>, or to remove the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> entirely. Detaching a node means that structurally the scene graph changes. Once this change has taken place, the objects / nodes that have been removed have less overhead to the visbility detection pass than simply making the object invisible, so if you do this and leave the objects out of the tree for a long time, it's faster. However, the act of detaching / reattaching nodes is in itself more expensive than setting an object visibility flag, since in the latter case structural changes are not made. Therefore, small or frequent visbility changes are best done using this method; large or more longer term changes are best done by detaching.</dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1Light.html#Ogre_1_1Lighta33">Ogre::Light</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderableb13" doxytag="Ogre::TerrainRenderable::stitchEdge" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::TerrainRenderable::stitchEdge </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablew5">Neighbor</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>neighbor</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>hiLOD</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>loLOD</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>omitFirstTri</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>omitLastTri</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned short **&nbsp;</td>
-          <td class="mdname" nowrap> <em>ppIdx</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to generate stitching indexes on the edge of a tile. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>neighbor</em>&nbsp;</td><td>The neighbor direction to stitch </td></tr>
-    <tr><td valign=top><em>hiLOD</em>&nbsp;</td><td>The LOD of this tile </td></tr>
-    <tr><td valign=top><em>loLOD</em>&nbsp;</td><td>The LOD of the neighbor </td></tr>
-    <tr><td valign=top><em>omitFirstTri</em>&nbsp;</td><td>Whether the first tri of the stitch (always clockwise relative to the centre of this tile) is to be omitted because an adjoining edge is also being stitched </td></tr>
-    <tr><td valign=top><em>omitLastTri</em>&nbsp;</td><td>Whether the last tri of the stitch (always clockwise relative to the centre of this tile) is to be omitted because an adjoining edge is also being stitched </td></tr>
-    <tr><td valign=top><em>pIdx</em>&nbsp;</td><td>Pointer to a pointer to the index buffer to push the results into (this pointer will be updated) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of indexes added </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxb5" doxytag="Ogre::TerrainRenderable::updateEdgeListLightFacing" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ShadowCaster::updateEdgeListLightFacing </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>edgeData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lightPos</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Tells the caster to perform the tasks necessary to update the edge data's light listing. 
-<p>
-Can be overridden if the subclass needs to do additional things. <dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>edgeData</em>&nbsp;</td><td>The edge information to update </td></tr>
-    <tr><td valign=top><em>lightPos</em>&nbsp;</td><td>4D vector representing the light, a directional light has w=0.0 </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa44" doxytag="Ogre::TerrainRenderable::useIdentityProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea7">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00114">114</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa45" doxytag="Ogre::TerrainRenderable::useIdentityView" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityView </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea8">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00124">124</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep8" doxytag="Ogre::TerrainRenderable::mBoundingRadius" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep8">Ogre::TerrainRenderable::mBoundingRadius</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The bounding radius of this tile. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00367">367</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep9" doxytag="Ogre::TerrainRenderable::mBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep9">Ogre::TerrainRenderable::mBounds</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Bounding box of this tile. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00369">369</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp19" doxytag="Ogre::TerrainRenderable::mCastShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">Ogre::MovableObject::mCastShadows</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does this object cast shadows? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00067">67</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep10" doxytag="Ogre::TerrainRenderable::mCenter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep10">Ogre::TerrainRenderable::mCenter</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The center point of this tile. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00371">371</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::TerrainRenderable::mCustomParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep15" doxytag="Ogre::TerrainRenderable::mDeltaBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep15">Ogre::TerrainRenderable::mDeltaBuffers</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Optional set of delta buffers, used to morph from one LOD to the next. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00387">387</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep17" doxytag="Ogre::TerrainRenderable::mForcedRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep17">Ogre::TerrainRenderable::mForcedRenderLevel</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Forced rendering LOD level, optional. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00391">391</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep13" doxytag="Ogre::TerrainRenderable::mInit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep13">Ogre::TerrainRenderable::mInit</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether this tile has been initialised. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00379">379</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep2" doxytag="Ogre::TerrainRenderable::mLastNextLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep2">Ogre::TerrainRenderable::mLastNextLevel</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The previous 'next' LOD level down, for frame coherency. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00355">355</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablet3" doxytag="Ogre::TerrainRenderable::mLevelIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a564">LevelArray</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet3">Ogre::TerrainRenderable::mLevelIndex</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Shared array of <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> (reuse indexes across tiles). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00381">381</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablet4" doxytag="Ogre::TerrainRenderable::mLevelInit" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet4">Ogre::TerrainRenderable::mLevelInit</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether the level array as been initialised yet. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00383">383</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep7" doxytag="Ogre::TerrainRenderable::mLightList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a59">LightList</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep7">Ogre::TerrainRenderable::mLightList</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cached light list. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00365">365</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep6" doxytag="Ogre::TerrainRenderable::mLightListDirty" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep6">Ogre::TerrainRenderable::mLightListDirty</a><code> [mutable, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Whether light list need to re-calculate. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00363">363</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep3" doxytag="Ogre::TerrainRenderable::mLODMorphFactor" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep3">Ogre::TerrainRenderable::mLODMorphFactor</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The morph factor between this and the next LOD level down. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00357">357</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep14" doxytag="Ogre::TerrainRenderable::mMainBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep14">Ogre::TerrainRenderable::mMainBuffer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The buffer with all the renderable geometry in it. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00385">385</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep12" doxytag="Ogre::TerrainRenderable::mMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep12">Ogre::TerrainRenderable::mMaterial</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Current material used by this tile. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00377">377</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep4" doxytag="Ogre::TerrainRenderable::mMinLevelDistSqr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a>* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep4">Ogre::TerrainRenderable::mMinLevelDistSqr</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of squared distances at which LODs change. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00359">359</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep11" doxytag="Ogre::TerrainRenderable::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep11">Ogre::TerrainRenderable::mName</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Name of this renderable. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00373">373</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep5" doxytag="Ogre::TerrainRenderable::mNeighbors" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TerrainRenderable.html">TerrainRenderable</a>* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep5">Ogre::TerrainRenderable::mNeighbors</a>[ 4 ]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Connection to tiles four neighbours. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00361">361</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep18" doxytag="Ogre::TerrainRenderable::mNextLevelDown" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep18">Ogre::TerrainRenderable::mNextLevelDown</a>[10]<code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Array of LOD indexes specifying which LOD is the next one down (deals with clustered error metrics which cause LODs to be skipped). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00394">394</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp10" doxytag="Ogre::TerrainRenderable::mParentIsTagPoint" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">Ogre::MovableObject::mParentIsTagPoint</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00049">49</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp9" doxytag="Ogre::TerrainRenderable::mParentNode" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Node.html">Node</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">Ogre::MovableObject::mParentNode</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-node to which this object is attached 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00048">48</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep16" doxytag="Ogre::TerrainRenderable::mPositionBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> float* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep16">Ogre::TerrainRenderable::mPositionBuffer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-System-memory buffer with just positions in it, for CPU operations. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00389">389</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp15" doxytag="Ogre::TerrainRenderable::mQueryFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">Ogre::MovableObject::mQueryFlags</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Flags determining whether this object is included / excluded from scene queries. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00059">59</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::TerrainRenderable::mRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep1" doxytag="Ogre::TerrainRenderable::mRenderLevel" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep1">Ogre::TerrainRenderable::mRenderLevel</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The current LOD level. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00353">353</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp13" doxytag="Ogre::TerrainRenderable::mRenderQueueID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a669">RenderQueueGroupID</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">Ogre::MovableObject::mRenderQueueID</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The render queue to use when rendering this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00055">55</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp14" doxytag="Ogre::TerrainRenderable::mRenderQueueIDSet" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">Ogre::MovableObject::mRenderQueueIDSet</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Flags whether the RenderQueue's default should be used. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00057">57</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::TerrainRenderable::msDummyPlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablet0" doxytag="Ogre::TerrainRenderable::msIndexCache" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1TerrainBufferCache.html">TerrainBufferCache</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet0">Ogre::TerrainRenderable::msIndexCache</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Static list of index buffers. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00297">297</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablet1" doxytag="Ogre::TerrainRenderable::msOptions" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1TerrainOptions.html">TerrainOptions</a>* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet1">Ogre::TerrainRenderable::msOptions</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Static link to static shared options. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00299">299</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablep0" doxytag="Ogre::TerrainRenderable::mTerrain" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablep0">Ogre::TerrainRenderable::mTerrain</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00350">350</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TerrainRenderablet2" doxytag="Ogre::TerrainRenderable::mType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablet2">Ogre::TerrainRenderable::mType</a><code> [static, protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> type. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreTerrainRenderable_8h-source.html#l00375">375</a> of file <a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp12" doxytag="Ogre::TerrainRenderable::mUserObject" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1UserDefinedObject.html">UserDefinedObject</a>* <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">Ogre::MovableObject::mUserObject</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-User defined object which is linked to this object. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00053">53</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp11" doxytag="Ogre::TerrainRenderable::mVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">Ogre::MovableObject::mVisible</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Is this object visible? 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00051">51</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp16" doxytag="Ogre::TerrainRenderable::mWorldAABB" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">Ogre::MovableObject::mWorldAABB</a><code> [mutable, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Cached world AABB of this object. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1ParticleSystem.html#Ogre_1_1ParticleSystemp4">Ogre::ParticleSystem</a>.
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp17" doxytag="Ogre::TerrainRenderable::mWorldBoundingSphere" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Sphere.html">Sphere</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">Ogre::MovableObject::mWorldBoundingSphere</a><code> [mutable, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00063">63</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp18" doxytag="Ogre::TerrainRenderable::mWorldDarkCapBounds" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> <a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">Ogre::MovableObject::mWorldDarkCapBounds</a><code> [mutable, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-World space AABB of this object's dark cap. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMovableObject_8h-source.html#l00065">65</a> of file <a class="el" href="OgreMovableObject_8h-source.html">OgreMovableObject.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreTerrainRenderable_8h-source.html">OgreTerrainRenderable.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
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-Last modified Sun Feb 12 13:06:35 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1CgProgram_1_1CmdEntryPoint-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1CgProgram_1_1CmdEntryPoint-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::CgProgram::CmdEntryPoint Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html">Ogre::CgProgram::CmdEntryPoint</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html#Ogre_1_1CgProgram_1_1CmdEntryPointa0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html">Ogre::CgProgram::CmdEntryPoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html#Ogre_1_1CgProgram_1_1CmdEntryPointa1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1CgProgram_1_1CmdEntryPoint.html">Ogre::CgProgram::CmdEntryPoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:05:45 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MaterialManager.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1MaterialManager.html	(revision 657)
+++ 	(revision )
@@ -1,2234 +1,0 @@
-<html>
-<head>
-<title>Ogre::MaterialManager class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MaterialManager Class Reference</h1>Class for managing <a class="el" href="classOgre_1_1Material.html">Material</a> settings for <a class="el" href="namespaceOgre.html">Ogre</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::MaterialManager:
-<p><center><img src="classOgre_1_1MaterialManager.png" usemap="#Ogre::MaterialManager_map" border="0" alt=""></center>
-<map name="Ogre::MaterialManager_map">
-<area href="classOgre_1_1ResourceManager.html" alt="Ogre::ResourceManager" shape="rect" coords="0,56,220,80">
-<area href="classOgre_1_1Singleton.html" alt="Ogre::Singleton< MaterialManager >" shape="rect" coords="230,56,450,80">
-<area href="classOgre_1_1ScriptLoader.html" alt="Ogre::ScriptLoader" shape="rect" coords="0,0,220,24">
-</map>
-<a href="classOgre_1_1MaterialManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>,<br>
- <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a></td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera0">MaterialManager</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor.  <a href="#Ogre_1_1MaterialManagera0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera1">~MaterialManager</a> ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default destructor.  <a href="#Ogre_1_1MaterialManagera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera2">initialise</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Intialises the material manager, which also triggers it to parse all available .program and .material scripts.  <a href="#Ogre_1_1MaterialManagera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera3">parseScript</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;groupName)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera4">setDefaultTextureFiltering</a> (<a class="el" href="namespaceOgre.html#a638">TextureFilterOptions</a> fo)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1MaterialManagera4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera5">setDefaultTextureFiltering</a> (<a class="el" href="namespaceOgre.html#a639">FilterType</a> ftype, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> opts)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1MaterialManagera5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera6">setDefaultTextureFiltering</a> (<a class="el" href="namespaceOgre.html#a640">FilterOptions</a> minFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> magFilter, <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> mipFilter)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1MaterialManagera6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera7">getDefaultTextureFiltering</a> (<a class="el" href="namespaceOgre.html#a639">FilterType</a> ftype) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the default texture filtering  <a href="#Ogre_1_1MaterialManagera7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera8">setDefaultAnisotropy</a> (unsigned int maxAniso)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the default anisotropy level to be used for loaded textures, for when textures are loaded automatically (e.g.  <a href="#Ogre_1_1MaterialManagera8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera9">getDefaultAnisotropy</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the default maxAnisotropy  <a href="#Ogre_1_1MaterialManagera9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagera10">getDefaultSettings</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the default <a class="el" href="classOgre_1_1Material.html">Material</a> settings.  <a href="#Ogre_1_1MaterialManagera10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *createParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a new blank resource, but does not immediately load it.  <a href="#Ogre_1_1TextureManagera11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a> (size_t bytes)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the limit on the amount of memory this resource handler may use.  <a href="#Ogre_1_1TextureManagera13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by name.  <a href="#Ogre_1_1TextureManagera14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads a single resource by handle.  <a href="#Ogre_1_1TextureManagera15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads all resources.  <a href="#Ogre_1_1TextureManagera16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Caused all currently loaded resources to be reloaded.  <a href="#Ogre_1_1TextureManagera17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;r)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource.  <a href="#Ogre_1_1TextureManagera18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by name.  <a href="#Ogre_1_1TextureManagera19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a single resource by handle.  <a href="#Ogre_1_1TextureManagera20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all resources.  <a href="#Ogre_1_1TextureManagera21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by name, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera22"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to a resource by handle, or null if the resource does not exist.  <a href="#Ogre_1_1TextureManagera23"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether the named resource exists in this manager.  <a href="#Ogre_1_1TextureManagera24"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a> (<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether a resource with the given handle exists in this manager.  <a href="#Ogre_1_1TextureManagera25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been 'touched', ie used.  <a href="#Ogre_1_1TextureManagera26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been loaded.  <a href="#Ogre_1_1TextureManagera27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a> (<a class="el" href="classOgre_1_1Resource.html">Resource</a> *res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this manager that a resource which it manages has been unloaded.  <a href="#Ogre_1_1TextureManagera28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">load</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual=false, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader=0, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *loadParams=0)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters).  <a href="#Ogre_1_1TextureManagera29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1TextureManagera30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the relative loading order of resources of this type.  <a href="#Ogre_1_1TextureManagera32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a string identifying the type of resource this manager handles.  <a href="#Ogre_1_1TextureManagera33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns an iterator over all resources in this manager.  <a href="#Ogre_1_1TextureManagera34"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagere0">getSingleton</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1MaterialManagere0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagere1">getSingletonPtr</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval.  <a href="#Ogre_1_1MaterialManagere1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerb0">createImpl</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>.  <a href="#Ogre_1_1MaterialManagerb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocates the next handle.  <a href="#Ogre_1_1TextureManagerb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a newly created resource to the manager (note weak reference).  <a href="#Ogre_1_1TextureManagerb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a> (<a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;res)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a resource from this manager; remove it from the lists.  <a href="#Ogre_1_1TextureManagerb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Checks memory usage and pages out if required.  <a href="#Ogre_1_1TextureManagerb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the current memory usage, in bytes.  <a href="#Ogre_1_1TextureManagerb5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp0">mDefaultMinFilter</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - minification.  <a href="#Ogre_1_1MaterialManagerp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp1">mDefaultMagFilter</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - magnification.  <a href="#Ogre_1_1MaterialManagerp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp2">mDefaultMipFilter</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - mipmapping.  <a href="#Ogre_1_1MaterialManagerp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp3">mDefaultMaxAniso</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> anisotropy.  <a href="#Ogre_1_1MaterialManagerp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialSerializer.html">MaterialSerializer</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp4">mSerializer</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="classOgre_1_1Serializer.html">Serializer</a>.  <a href="#Ogre_1_1MaterialManagerp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp5">mDefaultSettings</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default settings.  <a href="#Ogre_1_1MaterialManagerp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a535">StringVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Patterns to use to look for scripts if supported (e.g. *.overlay).  <a href="#Ogre_1_1TextureManagerp7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loading order relative to other managers, higher is later.  <a href="#Ogre_1_1TextureManagerp8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the resource type this manager handles.  <a href="#Ogre_1_1TextureManagerp9"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Class for managing <a class="el" href="classOgre_1_1Material.html">Material</a> settings for <a class="el" href="namespaceOgre.html">Ogre</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Materials control the eventual surface rendering properties of geometry. This class manages the library of materials, dealing with programmatic registrations and lookups, as well as loading predefined <a class="el" href="classOgre_1_1Material.html">Material</a> settings from scripts. </dd></dl>
-<dl compact><dt><b></b></dt><dd>When loaded from a script, a <a class="el" href="classOgre_1_1Material.html">Material</a> is in an 'unloaded' state and only stores the settings required. It does not at that stage load any textures. This is because the material settings may be loaded 'en masse' from bulk material script files, but only a subset will actually be required. </dd></dl>
-<dl compact><dt><b></b></dt><dd>Because this is a subclass of <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>, any files loaded will be searched for in any path or archive added to the resource paths/archives. See <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> for details. </dd></dl>
-<dl compact><dt><b></b></dt><dd>For a definition of the material script format, see the Tutorials/MaterialScript.html file. </dd></dl>
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-<p>
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-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00054">54</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureManagerw1" doxytag="Ogre::MaterialManager::ResourceHandleMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;<a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">Ogre::ResourceManager::ResourceHandleMap</a><code> [inherited]</code>
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-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00343">343</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerw0" doxytag="Ogre::MaterialManager::ResourceMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef HashMap&lt; <a class="el" href="namespaceOgre.html#a426">String</a>, <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &gt; <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">Ogre::ResourceManager::ResourceMap</a><code> [inherited]</code>
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-    </td>
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-      &nbsp;
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-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00342">342</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerw2" doxytag="Ogre::MaterialManager::ResourceMapIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef <a class="el" href="classOgre_1_1MapIterator.html">MapIterator</a>&lt;<a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a>&gt; <a class="el" href="classOgre_1_1MapIterator.html">Ogre::ResourceManager::ResourceMapIterator</a><code> [inherited]</code>
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-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00361">361</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-Referenced by <a class="el" href="OgreResourceManager_8h-source.html#l00366">Ogre::ResourceManager::getResourceIterator()</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1MaterialManagera0" doxytag="Ogre::MaterialManager::MaterialManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::MaterialManager::MaterialManager </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<p>
-Default constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera1" doxytag="Ogre::MaterialManager::~MaterialManager" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual Ogre::MaterialManager::~<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-Default destructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1TextureManagera27" doxytag="Ogre::MaterialManager::_notifyResourceLoaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceLoaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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-Notify this manager that a resource which it manages has been loaded. 
-<p>
-    </td>
-  </tr>
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-<a class="anchor" name="Ogre_1_1TextureManagera26" doxytag="Ogre::MaterialManager::_notifyResourceTouched" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceTouched </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this manager that a resource which it manages has been 'touched', ie used. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera28" doxytag="Ogre::MaterialManager::_notifyResourceUnloaded" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::_notifyResourceUnloaded </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Resource.html">Resource</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify this manager that a resource which it manages has been unloaded. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb2" doxytag="Ogre::MaterialManager::addImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::addImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a newly created resource to the manager (note weak reference). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb4" doxytag="Ogre::MaterialManager::checkUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::checkUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Checks memory usage and pages out if required. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera11" doxytag="Ogre::MaterialManager::create" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::create </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>createParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates a new blank resource, but does not immediately load it. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="classOgre_1_1Resource.html">Resource</a> managers handle disparate types of resources, so if you want to get at the detailed interface of this resource, you'll have to cast the result to the subclass you know you're creating. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The unique name of the resource </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The name of the resource group to attach this new resource to </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>Pointer to a ManualLoader implementation which will be called when the <a class="el" href="classOgre_1_1Resource.html">Resource</a> wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the <a class="el" href="classOgre_1_1Resource.html">Resource</a> will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. </td></tr>
-    <tr><td valign=top><em>createParams</em>&nbsp;</td><td>If any parameters are required to create an instance, they should be supplied here as name / value pairs </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerb0" doxytag="Ogre::MaterialManager::createImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Resource.html">Resource</a>* Ogre::MaterialManager::createImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>handle</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">Ogre::ResourceManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera23" doxytag="Ogre::MaterialManager::getByHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to a resource by handle, or null if the resource does not exist. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera22" doxytag="Ogre::MaterialManager::getByName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::getByName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to a resource by name, or null if the resource does not exist. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera9" doxytag="Ogre::MaterialManager::getDefaultAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int Ogre::MaterialManager::getDefaultAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-get the default maxAnisotropy 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera10" doxytag="Ogre::MaterialManager::getDefaultSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> Ogre::MaterialManager::getDefaultSettings </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the default <a class="el" href="classOgre_1_1Material.html">Material</a> settings. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd><a class="el" href="namespaceOgre.html">Ogre</a> comes configured with a set of defaults for newly created materials. If you wish to have a different set of defaults, simply call this method and change the returned Material's settings. All materials created from then on will be configured with the new defaults you have specified. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The default settings begin as a single <a class="el" href="classOgre_1_1Technique.html">Technique</a> with a single, non-programmable <a class="el" href="classOgre_1_1Pass.html">Pass</a>: <ul>
-<li>
-ambient = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a> </li>
-<li>
-diffuse = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues1">ColourValue::White</a> </li>
-<li>
-specular = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a> </li>
-<li>
-emmissive = <a class="el" href="classOgre_1_1ColourValue.html#Ogre_1_1ColourValues0">ColourValue::Black</a> </li>
-<li>
-shininess = 0 </li>
-<li>
-No texture unit settings (&amp; hence no textures) </li>
-<li>
-SourceBlendFactor = SBF_ONE </li>
-<li>
-DestBlendFactor = SBF_ZERO (no blend, replace with new colour) </li>
-<li>
-Depth buffer checking on </li>
-<li>
-Depth buffer writing on </li>
-<li>
-Depth buffer comparison function = CMPF_LESS_EQUAL </li>
-<li>
-Colour buffer writing on for all channels </li>
-<li>
-Culling mode = CULL_CLOCKWISE </li>
-<li>
-Ambient lighting = <a class="el" href="classOgre_1_1ColourValue.html">ColourValue</a>(0.5, 0.5, 0.5) (mid-grey) </li>
-<li>
-Dynamic lighting enabled </li>
-<li>
-Gourad shading mode </li>
-<li>
-Bilinear texture filtering </li>
-</ul>
-</dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00155">155</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera7" doxytag="Ogre::MaterialManager::getDefaultTextureFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> Ogre::MaterialManager::getDefaultTextureFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ftype</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-get the default texture filtering 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera32" doxytag="Ogre::MaterialManager::getLoadingOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ResourceManager::getLoadingOrder </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the relative loading order of resources of this type. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>There are dependencies between some kinds of resource in terms of loading order, and this value enumerates that. Higher values load later during bulk loading tasks.</dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera3">Ogre::ScriptLoader</a>.
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00296">296</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera13" doxytag="Ogre::MaterialManager::getMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryBudget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the limit on the amount of memory this resource handler may use. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb5" doxytag="Ogre::MaterialManager::getMemoryUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::ResourceManager::getMemoryUsage </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the current memory usage, in bytes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00338">338</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb0" doxytag="Ogre::MaterialManager::getNextHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::ResourceManager::getNextHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Allocates the next handle. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera34" doxytag="Ogre::MaterialManager::getResourceIterator" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> Ogre::ResourceManager::getResourceIterator </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns an iterator over all resources in this manager. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Use of this iterator is NOT thread safe! </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00366">366</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreResourceManager_8h-source.html#l00361">Ogre::ResourceManager::ResourceMapIterator</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera33" doxytag="Ogre::MaterialManager::getResourceType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::ResourceManager::getResourceType </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a string identifying the type of resource this manager handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00299">299</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera30" doxytag="Ogre::MaterialManager::getScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a535">StringVector</a>&amp; Ogre::ResourceManager::getScriptPatterns </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the file patterns which should be used to find scripts for this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Some resource managers can read script files in order to define resources ahead of time. These resources are added to the available list inside the manager, but none are loaded initially. This allows you to load the items that are used on demand, or to load them all as a group if you wish (through <a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a>). </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method lets you determine the file pattern which will be used to identify scripts intended for this manager. </dd></dl>
-<dl compact><dt><b>Returns:</b></dt><dd>A list of file patterns, in the order they should be searched in. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd>isScriptingSupported, <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a></dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera1">Ogre::ScriptLoader</a>.
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00273">273</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreStringVector_8h-source.html#l00036">Ogre::StringVector</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagere0" doxytag="Ogre::MaterialManager::getSingleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>&amp; Ogre::MaterialManager::getSingleton </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone0">Ogre::Singleton&lt; MaterialManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagere1" doxytag="Ogre::MaterialManager::getSingletonPtr" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>* Ogre::MaterialManager::getSingletonPtr </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Override standard <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> retrieval. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Why do we do this? Well, it's because the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> implementation is in a .h file, which means it gets compiled into anybody who includes it. This is needed for the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a> template to work, but we actually only want it compiled into the implementation of the class based on the <a class="el" href="classOgre_1_1Singleton.html">Singleton</a>, not all of them. If we don't change this, we get link errors when trying to use the Singleton-based class from an outside dll. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method just delegates to the template version anyway, but the implementation stays in this single compilation unit, preventing link errors. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletone1">Ogre::Singleton&lt; MaterialManager &gt;</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera2" doxytag="Ogre::MaterialManager::initialise" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MaterialManager::initialise </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Intialises the material manager, which also triggers it to parse all available .program and .material scripts. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera29" doxytag="Ogre::MaterialManager::load" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> Ogre::ResourceManager::load </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>group</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isManual</em> = false, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loader</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>loadParams</em> = 0</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Generic load method, used to create a <a class="el" href="classOgre_1_1Resource.html">Resource</a> specific to this <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> without using one of the specialised 'load' methods (containing per-Resource-type parameters). 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the <a class="el" href="classOgre_1_1Resource.html">Resource</a> </td></tr>
-    <tr><td valign=top><em>group</em>&nbsp;</td><td>The resource group to which this resource will belong </td></tr>
-    <tr><td valign=top><em>isManual</em>&nbsp;</td><td>Is the resource to be manually loaded? If so, you should provide a value for the loader parameter </td></tr>
-    <tr><td valign=top><em>loader</em>&nbsp;</td><td>The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter </td></tr>
-    <tr><td valign=top><em>loadParams</em>&nbsp;</td><td>Optional pointer to a list of name/value pairs containing loading parameters for this type of resource.</td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BspResourceManager.html#Ogre_1_1BspResourceManagera2">Ogre::BspResourceManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera3" doxytag="Ogre::MaterialManager::parseScript" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MaterialManager::parseScript </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>stream</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>groupName</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera2">ScriptLoader::parseScript</a> </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">Ogre::ResourceManager</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera17" doxytag="Ogre::MaterialManager::reloadAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::reloadAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Caused all currently loaded resources to be reloaded. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>All resources currently being held in this manager which are also marked as currently loaded will be unloaded, then loaded again.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera20" doxytag="Ogre::MaterialManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource by handle. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera19" doxytag="Ogre::MaterialManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource by name. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera18" doxytag="Ogre::MaterialManager::remove" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::remove </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>r</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a single resource. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Removes a single resource, meaning it will be removed from the list of valid resources in this manager, also causing it to be unloaded. </dd></dl>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to this resource, it will persist until they have finished with it; however to all intents and purposes it no longer exists and will likely get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera21" doxytag="Ogre::MaterialManager::removeAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all resources. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>The word 'Destroy' is not used here, since if any other pointers are referring to these resources, they will persist until they have been finished with; however to all intents and purposes the resources no longer exist and will get destroyed imminently. <p>
-If you do have shared pointers to resources hanging around after the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> is destroyed, you may get problems on destruction of these resources if they were relying on the manager (especially if it is a plugin). If you find you get problems on shutdown in the destruction of resources, try making sure you release all your shared pointers before you shutdown OGRE. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerb3" doxytag="Ogre::MaterialManager::removeImpl" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::removeImpl </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">ResourcePtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>res</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Remove a resource from this manager; remove it from the lists. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera25" doxytag="Ogre::MaterialManager::resourceExists" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether a resource with the given handle exists in this manager. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00221">221</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera24" doxytag="Ogre::MaterialManager::resourceExists" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::ResourceManager::resourceExists </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether the named resource exists in this manager. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00216">216</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.
-<p>
-References <a class="el" href="OgreSharedPtr_8h-source.html#l00114">Ogre::SharedPtr&lt; T &gt;::isNull()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera8" doxytag="Ogre::MaterialManager::setDefaultAnisotropy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::MaterialManager::setDefaultAnisotropy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>maxAniso</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default anisotropy level to be used for loaded textures, for when textures are loaded automatically (e.g. 
-<p>
-by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application. <dl compact><dt><b>Note:</b></dt><dd>The default value is 1 (no anisotropy). </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera6" doxytag="Ogre::MaterialManager::setDefaultTextureFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MaterialManager::setDefaultTextureFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>minFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>magFilter</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>mipFilter</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. 
-<p>
-by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera5" doxytag="Ogre::MaterialManager::setDefaultTextureFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MaterialManager::setDefaultTextureFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a639">FilterType</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>ftype</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a640">FilterOptions</a>&nbsp;</td>
-          <td class="mdname" nowrap> <em>opts</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. 
-<p>
-by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagera4" doxytag="Ogre::MaterialManager::setDefaultTextureFiltering" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::MaterialManager::setDefaultTextureFiltering </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a638">TextureFilterOptions</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>fo</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the default texture filtering to be used for loaded textures, for when textures are loaded automatically (e.g. 
-<p>
-by <a class="el" href="classOgre_1_1Material.html">Material</a> class) or when 'load' is called with the default parameters by the application. <dl compact><dt><b>Note:</b></dt><dd>The default value is TFO_BILINEAR. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera12" doxytag="Ogre::MaterialManager::setMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::setMemoryBudget </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>bytes</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set a limit on the amount of memory this resource handler may use. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If, when asked to load a new resource, the manager believes it will exceed this memory budget, it will temporarily unload a resource to make room for the new one. This unloading is not permanent and the <a class="el" href="classOgre_1_1Resource.html">Resource</a> is not destroyed; it simply needs to be reloaded when next used. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera15" doxytag="Ogre::MaterialManager::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>handle</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads a single resource by handle. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera14" doxytag="Ogre::MaterialManager::unload" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unload </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads a single resource by name. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagera16" doxytag="Ogre::MaterialManager::unloadAll" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::ResourceManager::unloadAll </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Unloads all resources. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Unloaded resources are not removed, they simply free up their memory as much as they can and wait to be reloaded. </dd></dl>
-<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="classOgre_1_1ResourceGroupManager.html">ResourceGroupManager</a> for unloading of resource groups.</dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1MaterialManagerp1" doxytag="Ogre::MaterialManager::mDefaultMagFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp1">Ogre::MaterialManager::mDefaultMagFilter</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - magnification. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00061">61</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerp3" doxytag="Ogre::MaterialManager::mDefaultMaxAniso" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp3">Ogre::MaterialManager::mDefaultMaxAniso</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> anisotropy. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00065">65</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerp0" doxytag="Ogre::MaterialManager::mDefaultMinFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp0">Ogre::MaterialManager::mDefaultMinFilter</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - minification. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00059">59</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerp2" doxytag="Ogre::MaterialManager::mDefaultMipFilter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a640">FilterOptions</a> <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp2">Ogre::MaterialManager::mDefaultMipFilter</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default <a class="el" href="classOgre_1_1Texture.html">Texture</a> filtering - mipmapping. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00063">63</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerp5" doxytag="Ogre::MaterialManager::mDefaultSettings" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp5">Ogre::MaterialManager::mDefaultSettings</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default settings. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00070">70</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp8" doxytag="Ogre::MaterialManager::mLoadOrder" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">Ogre::ResourceManager::mLoadOrder</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loading order relative to other managers, higher is later. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00356">356</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp5" doxytag="Ogre::MaterialManager::mMemoryBudget" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">Ogre::ResourceManager::mMemoryBudget</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00348">348</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp6" doxytag="Ogre::MaterialManager::mMemoryUsage" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">Ogre::ResourceManager::mMemoryUsage</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00349">349</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp4" doxytag="Ogre::MaterialManager::mNextHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">Ogre::ResourceManager::mNextHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00347">347</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp3" doxytag="Ogre::MaterialManager::mResources" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">Ogre::ResourceManager::mResources</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00346">346</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp2" doxytag="Ogre::MaterialManager::mResourcesByHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">Ogre::ResourceManager::mResourcesByHandle</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00345">345</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp9" doxytag="Ogre::MaterialManager::mResourceType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">Ogre::ResourceManager::mResourceType</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-String identifying the resource type this manager handles. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00358">358</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Singletont0" doxytag="Ogre::MaterialManager::ms_Singleton" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a> * <a class="el" href="classOgre_1_1Singleton.html">Ogre::Singleton</a>&lt; <a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>  &gt;::<a class="el" href="classOgre_1_1Singleton.html#Ogre_1_1Singletont0">ms_Singleton</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreSingleton_8h-source.html#l00054">54</a> of file <a class="el" href="OgreSingleton_8h-source.html">OgreSingleton.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1TextureManagerp7" doxytag="Ogre::MaterialManager::mScriptPatterns" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a535">StringVector</a> <a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">Ogre::ResourceManager::mScriptPatterns</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Patterns to use to look for scripts if supported (e.g. *.overlay). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceManager_8h-source.html#l00354">354</a> of file <a class="el" href="OgreResourceManager_8h-source.html">OgreResourceManager.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MaterialManagerp4" doxytag="Ogre::MaterialManager::mSerializer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialSerializer.html">MaterialSerializer</a> <a class="el" href="classOgre_1_1MaterialManager.html#Ogre_1_1MaterialManagerp4">Ogre::MaterialManager::mSerializer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<a class="el" href="classOgre_1_1Serializer.html">Serializer</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMaterialManager_8h-source.html#l00068">68</a> of file <a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreMaterialManager_8h-source.html">OgreMaterialManager.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:01:00 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdEmissionRate-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdEmissionRate-members.html	(revision 657)
+++ 	(revision )
@@ -1,29 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdEmissionRate Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">Ogre::EmitterCommands::CmdEmissionRate</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html#Ogre_1_1EmitterCommands_1_1CmdEmissionRatea0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">Ogre::EmitterCommands::CmdEmissionRate</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html#Ogre_1_1EmitterCommands_1_1CmdEmissionRatea1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdEmissionRate.html">Ogre::EmitterCommands::CmdEmissionRate</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ViewPoint-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ViewPoint-members.html	(revision 657)
+++ 	(revision )
@@ -1,28 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ViewPoint Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1ViewPoint.html">Ogre::ViewPoint</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo1">orientation</a></td><td><a class="el" href="structOgre_1_1ViewPoint.html">Ogre::ViewPoint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1ViewPoint.html#Ogre_1_1ViewPointo0">position</a></td><td><a class="el" href="structOgre_1_1ViewPoint.html">Ogre::ViewPoint</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:58 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdPosition-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1EmitterCommands_1_1CmdPosition-members.html	(revision 657)
+++ 	(revision )
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
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-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::EmitterCommands::CmdPosition Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">Ogre::EmitterCommands::CmdPosition</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html#Ogre_1_1EmitterCommands_1_1CmdPositiona0">doGet</a>(const void *target) const </td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">Ogre::EmitterCommands::CmdPosition</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html#Ogre_1_1EmitterCommands_1_1CmdPositiona1">doSet</a>(void *target, const String &amp;val)</td><td><a class="el" href="classOgre_1_1EmitterCommands_1_1CmdPosition.html">Ogre::EmitterCommands::CmdPosition</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda2">~ParamCommand</a>()</td><td><a class="el" href="classOgre_1_1ParamCommand.html">Ogre::ParamCommand</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:11:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreTechnique_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreTechnique_8h.html	(revision 657)
+++ 	(revision )
@@ -1,38 +1,0 @@
-<html>
-<head>
-<title>OgreTechnique.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreTechnique.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreIteratorWrappers_8h-source.html">OgreIteratorWrappers.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreBlendMode_8h-source.html">OgreBlendMode.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreCommon_8h-source.html">OgreCommon.h</a>"</code><br>
-<code>#include "<a class="el" href="OgrePass_8h-source.html">OgrePass.h</a>"</code><br>
-
-<p>
-<a href="OgreTechnique_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:57 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1MeshLodUsage.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1MeshLodUsage.html	(revision 657)
+++ 	(revision )
@@ -1,158 +1,0 @@
-<html>
-<head>
-<title>Ogre::MeshLodUsage struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::MeshLodUsage Struct Reference</h1>A way of recording the way each LODs is recorded this <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1MeshLodUsage-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo0">fromDepthSquared</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">squared Z value from which this LOD will apply  <a href="#Ogre_1_1MeshLodUsageo0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo1">manualName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Only relevant if mIsLodManual is true, the name of the alternative mesh to use.  <a href="#Ogre_1_1MeshLodUsageo1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo2">manualMesh</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Hard link to mesh to avoid looking up each time.  <a href="#Ogre_1_1MeshLodUsageo2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo3">edgeData</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Edge list for this LOD level (may be derived from manual mesh).  <a href="#Ogre_1_1MeshLodUsageo3"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A way of recording the way each LODs is recorded this <a class="el" href="classOgre_1_1Mesh.html">Mesh</a>. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00638">638</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1MeshLodUsageo3" doxytag="Ogre::MeshLodUsage::edgeData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1EdgeData.html">EdgeData</a>* <a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo3">Ogre::MeshLodUsage::edgeData</a><code> [mutable]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Edge list for this LOD level (may be derived from manual mesh). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00647">647</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshLodUsageo0" doxytag="Ogre::MeshLodUsage::fromDepthSquared" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo0">Ogre::MeshLodUsage::fromDepthSquared</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-squared Z value from which this LOD will apply 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00641">641</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshLodUsageo2" doxytag="Ogre::MeshLodUsage::manualMesh" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MeshPtr.html">MeshPtr</a> <a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo2">Ogre::MeshLodUsage::manualMesh</a><code> [mutable]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Hard link to mesh to avoid looking up each time. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00645">645</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1MeshLodUsageo1" doxytag="Ogre::MeshLodUsage::manualName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo1">Ogre::MeshLodUsage::manualName</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Only relevant if mIsLodManual is true, the name of the alternative mesh to use. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreMesh_8h-source.html#l00643">643</a> of file <a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreMesh_8h-source.html">OgreMesh.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 13:01:09 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/apimainpage_8txt.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/apimainpage_8txt.html	(revision 657)
+++ 	(revision )
@@ -1,28 +1,0 @@
-<html>
-<head>
-<title>apimainpage.txt File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>apimainpage.txt File Reference</h1><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
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-Last modified Sun Feb 12 12:59:55 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileStreamDataStream.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1FileStreamDataStream.html	(revision 657)
+++ 	(revision )
@@ -1,933 +1,0 @@
-<html>
-<head>
-<title>Ogre::FileStreamDataStream class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::FileStreamDataStream Class Reference</h1>Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from std::basic_istream.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::FileStreamDataStream:
-<p><center><img src="classOgre_1_1FileStreamDataStream.png" usemap="#Ogre::FileStreamDataStream_map" border="0" alt=""></center>
-<map name="Ogre::FileStreamDataStream_map">
-<area href="classOgre_1_1DataStream.html" alt="Ogre::DataStream" shape="rect" coords="0,0,172,24">
-</map>
-<a href="classOgre_1_1FileStreamDataStream-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama0">FileStreamDataStream</a> (std::ifstream *s, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct stream from an STL stream.  <a href="#Ogre_1_1FileStreamDataStreama0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama1">FileStreamDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, std::ifstream *s, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct named stream from an STL stream.  <a href="#Ogre_1_1FileStreamDataStreama1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama2">FileStreamDataStream</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, std::ifstream *s, size_t size, bool freeOnClose=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct named stream from an STL stream, and tell it the size.  <a href="#Ogre_1_1FileStreamDataStreama2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama3">~FileStreamDataStream</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama4">read</a> (void *buf, size_t count)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>count</em>&nbsp;</td><td>Number of bytes to read </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read </dd></dl>
-  <a href="#Ogre_1_1FileStreamDataStreama4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama5">readLine</a> (char *buf, size_t maxCount, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;delim="\n")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>The delimiter character is not included in the data returned, and it is skipped over so the next read will occur after it. The buffer contents will include a terminating character. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>maxCount</em>&nbsp;</td><td>The maximum length of data to be read, excluding the terminating character </td></tr>
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read, excluding the terminating character </dd></dl>
-  <a href="#Ogre_1_1FileStreamDataStreama5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama6">skipLine</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;delim="\n")</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter(s) to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes skipped </dd></dl>
-  <a href="#Ogre_1_1FileStreamDataStreama6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama7">skip</a> (long count)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This can also be a negative value, in which case the file pointer rewinds a defined number of bytes.  <a href="#Ogre_1_1FileStreamDataStreama7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama8">seek</a> (size_t pos)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileStreamDataStreama8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama9">tell</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileStreamDataStreama9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama10">eof</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileStreamDataStreama10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreama11">close</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1FileStreamDataStreama11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama11">getName</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the name of the stream, if it has one.  <a href="#Ogre_1_1ZipDataStreama11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama12">operator&gt;&gt;</a> (T &amp;val)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama13">getLine</a> (bool trimAfter=true)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a String containing the next line of data, optionally trimmed for whitespace.  <a href="#Ogre_1_1ZipDataStreama13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama14">getAsString</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a String containing the entire stream.  <a href="#Ogre_1_1ZipDataStreama14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreama15">size</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this stream.  <a href="#Ogre_1_1ZipDataStreama15"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>std::ifstream *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp0">mpStream</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reference to source stream.  <a href="#Ogre_1_1FileStreamDataStreamp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp1">mFreeOnClose</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp2">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name (e.g. resource name) that can be used to identify the source fot his data (optional).  <a href="#Ogre_1_1ZipDataStreamp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp3">mSize</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of the data in the stream (may be 0 if size cannot be determined).  <a href="#Ogre_1_1ZipDataStreamp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>char&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp4">mTmpArea</a> [OGRE_STREAM_TEMP_SIZE]</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Temporary buffer area used for formatted read.  <a href="#Ogre_1_1ZipDataStreamp4"></a><br><br></td></tr>
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Common subclass of <a class="el" href="classOgre_1_1DataStream.html">DataStream</a> for handling data from std::basic_istream. 
-<p>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00311">311</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama0" doxytag="Ogre::FileStreamDataStream::FileStreamDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::FileStreamDataStream::FileStreamDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">std::ifstream *&nbsp;</td>
-          <td class="mdname" nowrap> <em>s</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct stream from an STL stream. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>s</em>&nbsp;</td><td>Pointer to source stream </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>Whether to delete the underlying stream on destruction of this class </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama1" doxytag="Ogre::FileStreamDataStream::FileStreamDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::FileStreamDataStream::FileStreamDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::ifstream *&nbsp;</td>
-          <td class="mdname" nowrap> <em>s</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct named stream from an STL stream. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give this stream </td></tr>
-    <tr><td valign=top><em>s</em>&nbsp;</td><td>Pointer to source stream </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>Whether to delete the underlying stream on destruction of this class </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama2" doxytag="Ogre::FileStreamDataStream::FileStreamDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::FileStreamDataStream::FileStreamDataStream </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>std::ifstream *&nbsp;</td>
-          <td class="mdname" nowrap> <em>s</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>size</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>freeOnClose</em> = true</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Construct named stream from an STL stream, and tell it the size. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This variant tells the class the size of the stream too, which means this class does not need to seek to the end of the stream to determine the size up-front. This can be beneficial if you have metadata about the contents of the stream already. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name to give this stream </td></tr>
-    <tr><td valign=top><em>s</em>&nbsp;</td><td>Pointer to source stream </td></tr>
-    <tr><td valign=top><em>size</em>&nbsp;</td><td>Size of the stream contents in bytes </td></tr>
-    <tr><td valign=top><em>freeOnClose</em>&nbsp;</td><td>Whether to delete the underlying stream on destruction of this class </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama3" doxytag="Ogre::FileStreamDataStream::~FileStreamDataStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::FileStreamDataStream::~<a class="el" href="classOgre_1_1FileStreamDataStream.html">FileStreamDataStream</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama11" doxytag="Ogre::FileStreamDataStream::close" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileStreamDataStream::close </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama15">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama10" doxytag="Ogre::FileStreamDataStream::eof" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::FileStreamDataStream::eof </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama13">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama14" doxytag="Ogre::FileStreamDataStream::getAsString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::DataStream::getAsString </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a String containing the entire stream. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a convenience method for text streams only, allowing you to retrieve a String object containing all the data in the stream.</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama13" doxytag="Ogre::FileStreamDataStream::getLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::DataStream::getLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>trimAfter</em> = true          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a String containing the next line of data, optionally trimmed for whitespace. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is a convenience method for text streams only, allowing you to retrieve a String object containing the next line of data. The data is read up to the next newline character and the result trimmed if required. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>trimAfter</em>&nbsp;</td><td>If true, the line is trimmed for whitespace (as in String.trim(true,true))</td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama11" doxytag="Ogre::FileStreamDataStream::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::DataStream::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the name of the stream, if it has one. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00070">70</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama12" doxytag="Ogre::FileStreamDataStream::operator>>" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DataStream.html">DataStream</a>&amp; Ogre::DataStream::operator&gt;&gt; </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">T &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>val</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama4" doxytag="Ogre::FileStreamDataStream::read" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::FileStreamDataStream::read </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>buf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>count</em>&nbsp;</td><td>Number of bytes to read </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama5">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama5" doxytag="Ogre::FileStreamDataStream::readLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::FileStreamDataStream::readLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">char *&nbsp;</td>
-          <td class="mdname" nowrap> <em>buf</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>maxCount</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>delim</em> = "\n"</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The delimiter character is not included in the data returned, and it is skipped over so the next read will occur after it. The buffer contents will include a terminating character. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>buf</em>&nbsp;</td><td>Reference to a buffer pointer </td></tr>
-    <tr><td valign=top><em>maxCount</em>&nbsp;</td><td>The maximum length of data to be read, excluding the terminating character </td></tr>
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes read, excluding the terminating character </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama6">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama8" doxytag="Ogre::FileStreamDataStream::seek" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileStreamDataStream::seek </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>pos</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama11">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreama15" doxytag="Ogre::FileStreamDataStream::size" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::DataStream::size </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this stream. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00138">138</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama7" doxytag="Ogre::FileStreamDataStream::skip" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::FileStreamDataStream::skip </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">long&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>count</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-This can also be a negative value, in which case the file pointer rewinds a defined number of bytes. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama10">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama6" doxytag="Ogre::FileStreamDataStream::skipLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::FileStreamDataStream::skipLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>delim</em> = "\n"          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>delim</em>&nbsp;</td><td>The delimiter(s) to stop at </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>The number of bytes skipped </dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama9">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreama9" doxytag="Ogre::FileStreamDataStream::tell" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t Ogre::FileStreamDataStream::tell </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1DataStreama12">Ogre::DataStream</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreamp1" doxytag="Ogre::FileStreamDataStream::mFreeOnClose" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp1">Ogre::FileStreamDataStream::mFreeOnClose</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00316">316</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp2" doxytag="Ogre::FileStreamDataStream::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp2">Ogre::DataStream::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name (e.g. resource name) that can be used to identify the source fot his data (optional). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00058">58</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1FileStreamDataStreamp0" doxytag="Ogre::FileStreamDataStream::mpStream" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> std::ifstream* <a class="el" href="classOgre_1_1FileStreamDataStream.html#Ogre_1_1FileStreamDataStreamp0">Ogre::FileStreamDataStream::mpStream</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Reference to source stream. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00315">315</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp3" doxytag="Ogre::FileStreamDataStream::mSize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp3">Ogre::DataStream::mSize</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of the data in the stream (may be 0 if size cannot be determined). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00060">60</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ZipDataStreamp4" doxytag="Ogre::FileStreamDataStream::mTmpArea" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> char <a class="el" href="classOgre_1_1DataStream.html#Ogre_1_1ZipDataStreamp4">Ogre::DataStream::mTmpArea</a>[OGRE_STREAM_TEMP_SIZE]<code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Temporary buffer area used for formatted read. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreDataStream_8h-source.html#l00063">63</a> of file <a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreDataStream_8h-source.html">OgreDataStream.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:19 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1UniversalJoint-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgreRefApp_1_1UniversalJoint-members.html	(revision 657)
+++ 	(revision )
@@ -1,48 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRefApp::UniversalJoint Member List</h1>This is the complete list of members for <a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa5">getAnchorPosition</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa6">getAttachments</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa7">getAxes</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointa4">getType</a>(void)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa0">Joint</a>(JointType jtype)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5">JointType</a> enum name</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw0">JT_BALL</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw2">JT_HINGE</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw4">JT_HINGE2</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw1">JT_SLIDER</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointw5OgreRefApp_1_1UniversalJointw3">JT_UNIVERSAL</a> enum value</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp1">mAnchor</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp2">mAttachedObjects</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp3">mAxes</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp4">mOdeJoint</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointp0">mType</a></td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html#OgreRefApp_1_1UniversalJointa2">setAnchorPosition</a>(const Vector3 &amp;point)</td><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1UniversalJointb0">setAttachments</a>(ApplicationObject *obj1, ApplicationObject *obj2)</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html#OgreRefApp_1_1UniversalJointa3">setAxes</a>(const Vector3 &amp;primaryAxis, const Vector3 &amp;secondaryAxis=Vector3::ZERO)</td><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html#OgreRefApp_1_1UniversalJointa0">UniversalJoint</a>(Joint::JointType jtype, ApplicationObject *obj1, ApplicationObject *obj2)</td><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1Joint.html#OgreRefApp_1_1Jointa1">~Joint</a>()</td><td><a class="el" href="classOgreRefApp_1_1Joint.html">OgreRefApp::Joint</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html#OgreRefApp_1_1UniversalJointa1">~UniversalJoint</a>()</td><td><a class="el" href="classOgreRefApp_1_1UniversalJoint.html">OgreRefApp::UniversalJoint</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
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-
-Last modified Sun Feb 12 13:12:00 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgrePredefinedControllers_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgrePredefinedControllers_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,178 +1,0 @@
-<html>
-<head>
-<title>OgrePredefinedControllers.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgrePredefinedControllers.h</h1><a href="OgrePredefinedControllers_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __PredefinedControllers_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __PredefinedControllers_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="preprocessor">#include "<a class="code" href="OgreCommon_8h.html">OgreCommon.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreController_8h.html">OgreController.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreFrameListener_8h.html">OgreFrameListener.h</a>"</span>
-00033 <span class="preprocessor">#include "<a class="code" href="OgreGpuProgram_8h.html">OgreGpuProgram.h</a>"</span>
-00034 
-00035 <span class="keyword">namespace </span>Ogre {
-00036 
-00037     <span class="comment">//-----------------------------------------------------------------------</span>
-00038     <span class="comment">// Controller Values</span>
-00039     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00042"></a><a class="code" href="classOgre_1_1FrameTimeControllerValue.html">00042</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> FrameTimeControllerValue : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;Real&gt;, <span class="keyword">public</span> <a class="code" href="classOgre_1_1FrameListener.html">FrameListener</a>
-00043     {
-00044     <span class="keyword">protected</span>:
-<a name="l00045"></a><a class="code" href="classOgre_1_1FrameTimeControllerValue.html#Ogre_1_1FrameTimeControllerValuep0">00045</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mFrameTime;
-<a name="l00046"></a><a class="code" href="classOgre_1_1FrameTimeControllerValue.html#Ogre_1_1FrameTimeControllerValuep1">00046</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTimeFactor;
-<a name="l00047"></a><a class="code" href="classOgre_1_1FrameTimeControllerValue.html#Ogre_1_1FrameTimeControllerValuep2">00047</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mElapsedTime;
-00048 
-00049     <span class="keyword">public</span>:
-00050         FrameTimeControllerValue();
-00051         <span class="keywordtype">bool</span> frameEnded(<span class="keyword">const</span> <a class="code" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;evt);
-00052         <span class="keywordtype">bool</span> frameStarted(<span class="keyword">const</span> <a class="code" href="structOgre_1_1FrameEvent.html">FrameEvent</a> &amp;evt);
-00053         <a class="code" href="namespaceOgre.html#a420">Real</a> getValue(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00054         <span class="keywordtype">void</span> setValue(<a class="code" href="namespaceOgre.html#a420">Real</a> value);
-00055         <a class="code" href="namespaceOgre.html#a420">Real</a> getTimeFactor(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00056         <span class="keywordtype">void</span> setTimeFactor(<a class="code" href="namespaceOgre.html#a420">Real</a> tf);
-00057         <a class="code" href="namespaceOgre.html#a420">Real</a> getElapsedTime(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00058         <span class="keywordtype">void</span> setElapsedTime(<a class="code" href="namespaceOgre.html#a420">Real</a> elapsedTime);
-00059     };
-00060 
-00061     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00064"></a><a class="code" href="classOgre_1_1TextureFrameControllerValue.html">00064</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> TextureFrameControllerValue : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;Real&gt;
-00065     {
-00066     <span class="keyword">protected</span>:
-<a name="l00067"></a><a class="code" href="classOgre_1_1TextureFrameControllerValue.html#Ogre_1_1TextureFrameControllerValuep0">00067</a>         <a class="code" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* mTextureLayer;
-00068     <span class="keyword">public</span>:
-00069         TextureFrameControllerValue(<a class="code" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* t);
-00070 
-00073         <a class="code" href="namespaceOgre.html#a420">Real</a> getValue(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00076         <span class="keywordtype">void</span> setValue(<a class="code" href="namespaceOgre.html#a420">Real</a> value);
-00077 
-00078     };
-00079     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00088"></a><a class="code" href="classOgre_1_1TexCoordModifierControllerValue.html">00088</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> TexCoordModifierControllerValue : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;Real&gt;
-00089     {
-00090     <span class="keyword">protected</span>:
-<a name="l00091"></a><a class="code" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep1">00091</a>         <span class="keywordtype">bool</span> mTransU, mTransV;
-<a name="l00092"></a><a class="code" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep3">00092</a>         <span class="keywordtype">bool</span> mScaleU, mScaleV;
-<a name="l00093"></a><a class="code" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep4">00093</a>         <span class="keywordtype">bool</span> mRotate;
-<a name="l00094"></a><a class="code" href="classOgre_1_1TexCoordModifierControllerValue.html#Ogre_1_1TexCoordModifierControllerValuep5">00094</a>         <a class="code" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* mTextureLayer;
-00095     <span class="keyword">public</span>:
-00110         TexCoordModifierControllerValue(<a class="code" href="classOgre_1_1TextureUnitState.html">TextureUnitState</a>* t, <span class="keywordtype">bool</span> translateU = <span class="keyword">false</span>, <span class="keywordtype">bool</span> translateV = <span class="keyword">false</span>,
-00111             <span class="keywordtype">bool</span> scaleU = <span class="keyword">false</span>, <span class="keywordtype">bool</span> scaleV = <span class="keyword">false</span>, <span class="keywordtype">bool</span> rotate = <span class="keyword">false</span> );
-00112 
-00113         <a class="code" href="namespaceOgre.html#a420">Real</a> getValue(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00114         <span class="keywordtype">void</span> setValue(<a class="code" href="namespaceOgre.html#a420">Real</a> value);
-00115 
-00116     };
-00117 
-00118     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00131"></a><a class="code" href="classOgre_1_1FloatGpuParameterControllerValue.html">00131</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> FloatGpuParameterControllerValue : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerValue.html">ControllerValue</a>&lt;Real&gt;
-00132     {
-00133     <span class="keyword">protected</span>:
-<a name="l00135"></a><a class="code" href="classOgre_1_1FloatGpuParameterControllerValue.html#Ogre_1_1FloatGpuParameterControllerValuep0">00135</a>         <a class="code" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a>* mParams;
-<a name="l00137"></a><a class="code" href="classOgre_1_1FloatGpuParameterControllerValue.html#Ogre_1_1FloatGpuParameterControllerValuep1">00137</a>         size_t mParamIndex;
-00138     <span class="keyword">public</span>:
-00145         FloatGpuParameterControllerValue(<a class="code" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a>* <a class="code" href="OgreGLPrerequisites_8h.html#a74">params</a>,
-00146                 size_t index );
-00147 
-<a name="l00148"></a><a class="code" href="classOgre_1_1FloatGpuParameterControllerValue.html#Ogre_1_1FloatGpuParameterControllerValuea1">00148</a>         ~FloatGpuParameterControllerValue() {}
-00149 
-00150         <a class="code" href="namespaceOgre.html#a420">Real</a> getValue(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
-00151         <span class="keywordtype">void</span> setValue(<a class="code" href="namespaceOgre.html#a420">Real</a> value);
-00152 
-00153     };
-00154     <span class="comment">//-----------------------------------------------------------------------</span>
-00155     <span class="comment">// Controller functions</span>
-00156     <span class="comment">//-----------------------------------------------------------------------</span>
-00157 
-<a name="l00160"></a><a class="code" href="classOgre_1_1AnimationControllerFunction.html">00160</a>     <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> AnimationControllerFunction : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;Real&gt;
-00161     {
-00162     <span class="keyword">protected</span>:
-<a name="l00163"></a><a class="code" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctionp0">00163</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mSeqTime;
-<a name="l00164"></a><a class="code" href="classOgre_1_1AnimationControllerFunction.html#Ogre_1_1AnimationControllerFunctionp1">00164</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mTime;
-00165     <span class="keyword">public</span>:
-00172         AnimationControllerFunction(<a class="code" href="namespaceOgre.html#a420">Real</a> sequenceTime, <a class="code" href="namespaceOgre.html#a420">Real</a> timeOffset = 0.0f);
-00173 
-00176         <a class="code" href="namespaceOgre.html#a420">Real</a> calculate(<a class="code" href="namespaceOgre.html#a420">Real</a> source);
-00177     };
-00178 
-00179     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00182"></a><a class="code" href="classOgre_1_1ScaleControllerFunction.html">00182</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> ScaleControllerFunction : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;Real&gt;
-00183     {
-00184     <span class="keyword">protected</span>:
-<a name="l00185"></a><a class="code" href="classOgre_1_1ScaleControllerFunction.html#Ogre_1_1ScaleControllerFunctionp0">00185</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mScale;
-00186     <span class="keyword">public</span>:
-00194         ScaleControllerFunction(<a class="code" href="namespaceOgre.html#a420">Real</a> scalefactor, <span class="keywordtype">bool</span> deltaInput);
-00195 
-00198         <a class="code" href="namespaceOgre.html#a420">Real</a> calculate(<a class="code" href="namespaceOgre.html#a420">Real</a> source);
-00199 
-00200     };
-00201 
-00202     <span class="comment">//-----------------------------------------------------------------------</span>
-<a name="l00221"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html">00221</a> <span class="comment"></span>    <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> WaveformControllerFunction : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ControllerFunction.html">ControllerFunction</a>&lt;Real&gt;
-00222     {
-00223     <span class="keyword">protected</span>:
-<a name="l00224"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html#Ogre_1_1WaveformControllerFunctionp0">00224</a>         <a class="code" href="namespaceOgre.html#a645">WaveformType</a> mWaveType;
-<a name="l00225"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html#Ogre_1_1WaveformControllerFunctionp1">00225</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mBase;
-<a name="l00226"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html#Ogre_1_1WaveformControllerFunctionp2">00226</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mFrequency;
-<a name="l00227"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html#Ogre_1_1WaveformControllerFunctionp3">00227</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mPhase;
-<a name="l00228"></a><a class="code" href="classOgre_1_1WaveformControllerFunction.html#Ogre_1_1WaveformControllerFunctionp4">00228</a>         <a class="code" href="namespaceOgre.html#a420">Real</a> mAmplitude;
-00229 
-00231         <a class="code" href="namespaceOgre.html#a420">Real</a> getAdjustedInput(<a class="code" href="namespaceOgre.html#a420">Real</a> input);
-00232 
-00233     <span class="keyword">public</span>:
-00239         WaveformControllerFunction(WaveformType wType, <a class="code" href="namespaceOgre.html#a420">Real</a> base = 0, <a class="code" href="namespaceOgre.html#a420">Real</a> frequency = 1, <a class="code" href="namespaceOgre.html#a420">Real</a> phase = 0, <a class="code" href="namespaceOgre.html#a420">Real</a> amplitude = 1, <span class="keywordtype">bool</span> deltaInput = <span class="keyword">true</span>);
-00240 
-00243         <a class="code" href="namespaceOgre.html#a420">Real</a> calculate(<a class="code" href="namespaceOgre.html#a420">Real</a> source);
-00244 
-00245     };
-00246     <span class="comment">//-----------------------------------------------------------------------</span>
-00247 
-00248 }
-00249 
-00250 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:50 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Entity_1_1EntityShadowRenderable.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Entity_1_1EntityShadowRenderable.html	(revision 657)
+++ 	(revision )
@@ -1,1568 +1,0 @@
-<html>
-<head>
-<title>Ogre::Entity::EntityShadowRenderable class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Entity::EntityShadowRenderable Class Reference</h1>Nested class to allow entity shadows.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Entity::EntityShadowRenderable:
-<p><center><img src="classOgre_1_1Entity_1_1EntityShadowRenderable.png" usemap="#Ogre::Entity::EntityShadowRenderable_map" border="0" alt=""></center>
-<map name="Ogre::Entity::EntityShadowRenderable_map">
-<area href="classOgre_1_1ShadowRenderable.html" alt="Ogre::ShadowRenderable" shape="rect" coords="0,56,225,80">
-<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="0,0,225,24">
-</map>
-<a href="classOgre_1_1Entity_1_1EntityShadowRenderable-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea0">EntityShadowRenderable</a> (<a class="el" href="classOgre_1_1Entity.html">Entity</a> *parent, <a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *indexBuffer, const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *vertexData, bool createSeparateLightCap, <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> *subent, bool isLightCap=false)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea1">~EntityShadowRenderable</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea2">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>.  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablea2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea3">getWorldOrientation</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>.  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablea3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea4">getWorldPosition</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>.  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablea4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea5">getPositionBuffer</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea6">getWBuffer</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea7">rebindPositionBuffer</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Rebind the source positions (for temp buffer users).  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea8">isVisible</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>.  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">setMaterial</a> (<a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;mat)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the material to be used by the shadow, should be set by the caller before adding to a render queue.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">getMaterial</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">getRenderOperationForUpdate</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the internal render operation for set up.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12">getLights</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">isLightCapSeparate</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Does this renderable require a separate light cap?  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">getLightCapRenderable</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the light cap version of this renderable.  <a href="#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1WireBoundingBoxa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1WireBoundingBoxa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep0">mParent</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep1">mPositionBuffer</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep2">mWBuffer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep3">mOriginalVertexData</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep4">mOriginalPosBufferBinding</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep5">mSubEntity</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Link to <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a>, only present if <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> has it's own geometry.  <a href="#Ogre_1_1Entity_1_1EntityShadowRenderablep5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">mMaterial</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">mRenderOp</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">mLightCap</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
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-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Nested class to allow entity shadows. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00231">231</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::Entity::EntityShadowRenderable::CustomParameterMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
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-    <td>
-      &nbsp;
-    </td>
-    <td>
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-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea0" doxytag="Ogre::Entity::EntityShadowRenderable::EntityShadowRenderable" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::Entity::EntityShadowRenderable::EntityShadowRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Entity.html">Entity</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1HardwareIndexBufferSharedPtr.html">HardwareIndexBufferSharedPtr</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>indexBuffer</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vertexData</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>createSeparateLightCap</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>subent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>isLightCap</em> = false</td>
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-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
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-<p>
-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea1" doxytag="Ogre::Entity::EntityShadowRenderable::~EntityShadowRenderable" ></a><p>
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-          <td class="md" nowrap valign="top"> Ogre::Entity::EntityShadowRenderable::~<a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">EntityShadowRenderable</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-    </td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::Entity::EntityShadowRenderable::_updateCustomGpuParameter" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
-        </tr>
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-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
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-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
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-Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
-    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
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-</dl>
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-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
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-<a class="anchor" name="Ogre_1_1WireBoundingBoxa49" doxytag="Ogre::Entity::EntityShadowRenderable::getCastsShadows" ></a><p>
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-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getCastsShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-Method which reports whether this renderable would normally cast a shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
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-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya18">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00154">154</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::Entity::EntityShadowRenderable::getClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::Entity::EntityShadowRenderable::getCustomParameter" ></a><p>
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-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
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-Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
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-</dl>
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-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14" doxytag="Ogre::Entity::EntityShadowRenderable::getLightCapRenderable" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>* Ogre::ShadowRenderable::getLightCapRenderable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
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-Get the light cap version of this renderable. 
-<p>
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-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00085">85</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12" doxytag="Ogre::Entity::EntityShadowRenderable::getLights" ></a><p>
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-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::ShadowRenderable::getLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
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-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
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-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
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-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8" doxytag="Ogre::Entity::EntityShadowRenderable::getMaterial" ></a><p>
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-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::ShadowRenderable::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00057">57</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::Entity::EntityShadowRenderable::getNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::Entity::EntityShadowRenderable::getNumWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of world transform matrices this renderable requires. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea5" doxytag="Ogre::Entity::EntityShadowRenderable::getPositionBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::Entity::EntityShadowRenderable::getPositionBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00258">258</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::Entity::EntityShadowRenderable::getRenderDetail" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the preferred rasterisation mode of this renderable. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::Entity::EntityShadowRenderable::getRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9" doxytag="Ogre::Entity::EntityShadowRenderable::getRenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowRenderable::getRenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00059">59</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10" doxytag="Ogre::Entity::EntityShadowRenderable::getRenderOperationForUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* Ogre::ShadowRenderable::getRenderOperationForUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the internal render operation for set up. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00061">61</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11" doxytag="Ogre::Entity::EntityShadowRenderable::getSquaredViewDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::ShadowRenderable::getSquaredViewDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00069">69</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00111">Ogre::Real</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa42" doxytag="Ogre::Entity::EntityShadowRenderable::getTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::Renderable::getTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">Ogre::StaticGeometry::GeometryBucket</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya6">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00069">69</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea6" doxytag="Ogre::Entity::EntityShadowRenderable::getWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> Ogre::Entity::EntityShadowRenderable::getWBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00259">259</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea3" doxytag="Ogre::Entity::EntityShadowRenderable::getWorldOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::Entity::EntityShadowRenderable::getWorldOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea7">Ogre::ShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea4" doxytag="Ogre::Entity::EntityShadowRenderable::getWorldPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::Entity::EntityShadowRenderable::getWorldPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea8">Ogre::ShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea2" doxytag="Ogre::Entity::EntityShadowRenderable::getWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Entity::EntityShadowRenderable::getWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea6">Ogre::ShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13" doxytag="Ogre::Entity::EntityShadowRenderable::isLightCapSeparate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::ShadowRenderable::isLightCapSeparate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Does this renderable require a separate light cap? 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If possible, the light cap (when required) should be contained in the usual geometry of the shadow renderable. However, if for some reason the normal depth function (less than) could cause artefacts, then a separate light cap with a depth function of 'always fail' can be used instead. The primary example of this is when there are floating point inaccuracies caused by calculating the shadow geometry separately from the real geometry. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00082">82</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea8" doxytag="Ogre::Entity::EntityShadowRenderable::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Entity::EntityShadowRenderable::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden from <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea15">Ogre::ShadowRenderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablea7" doxytag="Ogre::Entity::EntityShadowRenderable::rebindPositionBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Entity::EntityShadowRenderable::rebindPositionBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Rebind the source positions (for temp buffer users). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::Entity::EntityShadowRenderable::setCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7" doxytag="Ogre::Entity::EntityShadowRenderable::setMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::ShadowRenderable::setMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>mat</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Set the material to be used by the shadow, should be set by the caller before adding to a render queue. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00055">55</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::Entity::EntityShadowRenderable::setRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa44" doxytag="Ogre::Entity::EntityShadowRenderable::useIdentityProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea7">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00114">114</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa45" doxytag="Ogre::Entity::EntityShadowRenderable::useIdentityView" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityView </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea8">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00124">124</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::Entity::EntityShadowRenderable::mCustomParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5" doxytag="Ogre::Entity::EntityShadowRenderable::mLightCap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ShadowRenderable.html">ShadowRenderable</a>* <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">Ogre::ShadowRenderable::mLightCap</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00048">48</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3" doxytag="Ogre::Entity::EntityShadowRenderable::mMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">Ogre::ShadowRenderable::mMaterial</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00046">46</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep4" doxytag="Ogre::Entity::EntityShadowRenderable::mOriginalPosBufferBinding" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep4">Ogre::Entity::EntityShadowRenderable::mOriginalPosBufferBinding</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00242">242</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep3" doxytag="Ogre::Entity::EntityShadowRenderable::mOriginalVertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep3">Ogre::Entity::EntityShadowRenderable::mOriginalVertexData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00240">240</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep0" doxytag="Ogre::Entity::EntityShadowRenderable::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Entity.html">Entity</a>* <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep0">Ogre::Entity::EntityShadowRenderable::mParent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00234">234</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep1" doxytag="Ogre::Entity::EntityShadowRenderable::mPositionBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep1">Ogre::Entity::EntityShadowRenderable::mPositionBuffer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00236">236</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::Entity::EntityShadowRenderable::mRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4" doxytag="Ogre::Entity::EntityShadowRenderable::mRenderOp" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">Ogre::ShadowRenderable::mRenderOp</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreShadowCaster_8h-source.html#l00047">47</a> of file <a class="el" href="OgreShadowCaster_8h-source.html">OgreShadowCaster.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::Entity::EntityShadowRenderable::msDummyPlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep5" doxytag="Ogre::Entity::EntityShadowRenderable::mSubEntity" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a>* <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep5">Ogre::Entity::EntityShadowRenderable::mSubEntity</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Link to <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a>, only present if <a class="el" href="classOgre_1_1SubEntity.html">SubEntity</a> has it's own geometry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00244">244</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Entity_1_1EntityShadowRenderablep2" doxytag="Ogre::Entity::EntityShadowRenderable::mWBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a> <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep2">Ogre::Entity::EntityShadowRenderable::mWBuffer</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEntity_8h-source.html#l00238">238</a> of file <a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreEntity_8h-source.html">OgreEntity.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneManager_1_1materialLess-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1SceneManager_1_1materialLess-members.html	(revision 657)
+++ 	(revision )
@@ -1,27 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::SceneManager::materialLess Member List</h1>This is the complete list of members for <a class="el" href="structOgre_1_1SceneManager_1_1materialLess.html">Ogre::SceneManager::materialLess</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="structOgre_1_1SceneManager_1_1materialLess.html#Ogre_1_1SceneManager_1_1materialLessa0">operator()</a>(const Material *x, const Material *y) const </td><td><a class="el" href="structOgre_1_1SceneManager_1_1materialLess.html">Ogre::SceneManager::materialLess</a></td><td></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:03:10 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Animation-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Animation-members.html	(revision 657)
+++ 	(revision )
@@ -1,64 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Animation Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa16">_getTrackList</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa0">Animation</a>(const String &amp;name, Real length)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa10">apply</a>(Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa11">apply</a>(Skeleton *skeleton, Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa4">createTrack</a>(unsigned short handle)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa5">createTrack</a>(unsigned short handle, Node *node)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa9">destroyAllTracks</a>(void)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa8">destroyTrack</a>(unsigned short handle)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animatione1">getDefaultInterpolationMode</a>(void)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animatione3">getDefaultRotationInterpolationMode</a>(void)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa13">getInterpolationMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa3">getLength</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa2">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa6">getNumTracks</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa15">getRotationInterpolationMode</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa7">getTrack</a>(unsigned short handle) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa17">getTrackIterator</a>(void) const </td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw6Ogre_1_1Animationw2">IM_LINEAR</a> enum value</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw6Ogre_1_1Animationw3">IM_SPLINE</a> enum value</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw6">InterpolationMode</a> enum name</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationp3">mInterpolationMode</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationp2">mLength</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationp1">mName</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationp4">mRotationInterpolationMode</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationt0">msDefaultInterpolationMode</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationt1">msDefaultRotationInterpolationMode</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationp0">mTrackList</a></td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa18">optimise</a>(void)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw7Ogre_1_1Animationw4">RIM_LINEAR</a> enum value</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw7Ogre_1_1Animationw5">RIM_SPHERICAL</a> enum value</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw7">RotationInterpolationMode</a> enum name</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animatione0">setDefaultInterpolationMode</a>(InterpolationMode im)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animatione2">setDefaultRotationInterpolationMode</a>(RotationInterpolationMode im)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa12">setInterpolationMode</a>(InterpolationMode im)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa14">setRotationInterpolationMode</a>(RotationInterpolationMode im)</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw1">TrackIterator</a> typedef</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationw0">TrackList</a> typedef</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Animation.html#Ogre_1_1Animationa1">~Animation</a>()</td><td><a class="el" href="classOgre_1_1Animation.html">Ogre::Animation</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultIntersectionSceneQuery-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1DefaultIntersectionSceneQuery-members.html	(revision 657)
+++ 	(revision )
@@ -1,55 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::DefaultIntersectionSceneQuery Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya5">clearResults</a>(void)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya0">DefaultIntersectionSceneQuery</a>(SceneManager *creator)</td><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya2">execute</a>(IntersectionSceneQueryListener *listener)</td><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya3">Ogre::IntersectionSceneQuery::execute</a>(void)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya4">getLastResults</a>(void) const </td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya14">getQueryMask</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">getSupportedWorldFragmentTypes</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya16">getWorldFragmentType</a>(void) const </td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1IntersectionSceneQuerya0">IntersectionSceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQueryp0">mLastResult</a></td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">mParentSceneMgr</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">mQueryMask</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">mSupportedWorldFragments</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">mWorldFragmentType</a></td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya6">queryResult</a>(MovableObject *first, MovableObject *second)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya7">queryResult</a>(MovableObject *movable, SceneQuery::WorldFragment *fragment)</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya0">SceneQuery</a>(SceneManager *mgr)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya13">setQueryMask</a>(unsigned long mask)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya15">setWorldFragmentType</a>(enum WorldFragmentType wft)</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw3">WFT_CUSTOM_GEOMETRY</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw0">WFT_NONE</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw1">WFT_PLANE_BOUNDED_REGION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw4">WFT_RENDER_OPERATION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5Ogre_1_1TerrainRaySceneQueryw2">WFT_SINGLE_INTERSECTION</a> enum value</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">WorldFragmentType</a> enum name</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html#Ogre_1_1DefaultIntersectionSceneQuerya1">~DefaultIntersectionSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1DefaultIntersectionSceneQuery.html">Ogre::DefaultIntersectionSceneQuery</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1IntersectionSceneQuerya1">~IntersectionSceneQuery</a>()</td><td><a class="el" href="classOgre_1_1IntersectionSceneQuery.html">Ogre::IntersectionSceneQuery</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html#Ogre_1_1IntersectionSceneQueryListenera0">~IntersectionSceneQueryListener</a>()</td><td><a class="el" href="classOgre_1_1IntersectionSceneQueryListener.html">Ogre::IntersectionSceneQueryListener</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1SceneQuery.html#Ogre_1_1SceneQuerya1">~SceneQuery</a>()</td><td><a class="el" href="classOgre_1_1SceneQuery.html">Ogre::SceneQuery</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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-Last modified Sun Feb 12 13:03:11 2006
-</p>
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-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ResourceManager-members.html
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--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1ResourceManager-members.html	(revision 657)
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ResourceManager Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera27">_notifyResourceLoaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera26">_notifyResourceTouched</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera28">_notifyResourceUnloaded</a>(Resource *res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb2">addImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb4">checkUsage</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera11">create</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb1">createImpl</a>(const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)=0</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, pure virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera23">getByHandle</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera22">getByName</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera32">getLoadingOrder</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera13">getMemoryBudget</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb5">getMemoryUsage</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb0">getNextHandle</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera34">getResourceIterator</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera33">getResourceType</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera30">getScriptPatterns</a>(void) const </td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera29">load</a>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp8">mLoadOrder</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp5">mMemoryBudget</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp6">mMemoryUsage</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp4">mNextHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp3">mResources</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp2">mResourcesByHandle</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp9">mResourceType</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerp7">mScriptPatterns</a></td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera31">parseScript</a>(DataStreamPtr &amp;stream, const String &amp;groupName)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera17">reloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera18">remove</a>(ResourcePtr &amp;r)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera19">remove</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera20">remove</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera21">removeAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerb3">removeImpl</a>(ResourcePtr &amp;res)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera24">resourceExists</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera25">resourceExists</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw1">ResourceHandleMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera0">ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw0">ResourceMap</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagerw2">ResourceMapIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera12">setMemoryBudget</a>(size_t bytes)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera14">unload</a>(const String &amp;name)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera15">unload</a>(ResourceHandle handle)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1TextureManagera16">unloadAll</a>(void)</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ResourceManager.html#Ogre_1_1ResourceManagera1">~ResourceManager</a>()</td><td><a class="el" href="classOgre_1_1ResourceManager.html">Ogre::ResourceManager</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ScriptLoader.html#Ogre_1_1ScriptLoadera0">~ScriptLoader</a>()</td><td><a class="el" href="classOgre_1_1ScriptLoader.html">Ogre::ScriptLoader</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:54 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXUtils.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLXUtils.html	(revision 657)
+++ 	(revision )
@@ -1,206 +1,0 @@
-<html>
-<head>
-<title>Ogre::GLXUtils class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLXUtils Class Reference</h1><code>#include &lt;<a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1GLXUtils-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse0">LoadIcon</a> (Display *mDisplay, Window rootWindow, const std::string &amp;name, Pixmap *pix, Pixmap *mask)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads an icon from an <a class="el" href="namespaceOgre.html">Ogre</a> resource into the X Server.  <a href="#Ogre_1_1GLXUtilse0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse1">findBestVisual</a> (Display *dpy, int scrnum, int multisample=-1)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>GLXFBConfig&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse2">findBestMatch</a> (Display *dpy, int scrnum, const int *attribs, const int *ideal)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Find best FBConfig given a list required and a list of desired properties.  <a href="#Ogre_1_1GLXUtilse2"></a><br><br></td></tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1GLXUtilse2" doxytag="Ogre::GLXUtils::findBestMatch" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> GLXFBConfig Ogre::GLXUtils::findBestMatch </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">Display *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dpy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>scrnum</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const int *&nbsp;</td>
-          <td class="mdname" nowrap> <em>attribs</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const int *&nbsp;</td>
-          <td class="mdname" nowrap> <em>ideal</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Find best FBConfig given a list required and a list of desired properties. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXUtilse1" doxytag="Ogre::GLXUtils::findBestVisual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::GLXUtils::findBestVisual </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">Display *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dpy</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>scrnum</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>multisample</em> = -1</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1GLXUtilse0" doxytag="Ogre::GLXUtils::LoadIcon" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::GLXUtils::LoadIcon </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">Display *&nbsp;</td>
-          <td class="mdname" nowrap> <em>mDisplay</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>Window&nbsp;</td>
-          <td class="mdname" nowrap> <em>rootWindow</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const std::string &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>Pixmap *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>Pixmap *&nbsp;</td>
-          <td class="mdname" nowrap> <em>mask</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Loads an icon from an <a class="el" href="namespaceOgre.html">Ogre</a> resource into the X Server. 
-<p>
-This currently only works for 24 and 32 bit displays. The image must be findable by the <a class="el" href="namespaceOgre.html">Ogre</a> resource system, and of format PF_A8R8G8B8.<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>mDisplay,rootWindow</em>&nbsp;</td><td>X resources to use </td></tr>
-    <tr><td valign=top><em>name</em>&nbsp;</td><td>Name of image to load </td></tr>
-    <tr><td valign=top><em>pix</em>&nbsp;</td><td>Receiver for the output pixmap </td></tr>
-    <tr><td valign=top><em>mask</em>&nbsp;</td><td>Receiver for the output mask (alpha bitmap) </td></tr>
-  </table>
-</dl>
-<dl compact><dt><b>Returns:</b></dt><dd>true on success </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreGLXUtils_8h-source.html">OgreGLXUtils.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:09:31 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry_1_1GeometryBucket.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1StaticGeometry_1_1GeometryBucket.html	(revision 657)
+++ 	(revision )
@@ -1,1503 +1,0 @@
-<html>
-<head>
-<title>Ogre::StaticGeometry::GeometryBucket class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::StaticGeometry::GeometryBucket Class Reference</h1>A <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">GeometryBucket</a> is a the lowest level bucket where geometry with the same vertex &amp; index format is stored.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::StaticGeometry::GeometryBucket:
-<p><center><img src="classOgre_1_1StaticGeometry_1_1GeometryBucket.png" usemap="#Ogre::StaticGeometry::GeometryBucket_map" border="0" alt=""></center>
-<map name="Ogre::StaticGeometry::GeometryBucket_map">
-<area href="classOgre_1_1Renderable.html" alt="Ogre::Renderable" shape="rect" coords="0,0,230,24">
-</map>
-<a href="classOgre_1_1StaticGeometry_1_1GeometryBucket-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa0">GeometryBucket</a> (<a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a> *parent, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;formatString, const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *vData, const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *iData)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa1">~GeometryBucket</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa2">getParent</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa3">getVertexData</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the vertex data for this geometry.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa4">getIndexData</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the index data for this geometry.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa5">getMaterial</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>Note that the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> also has the option to override the getTechnique method to specify a particular <a class="el" href="classOgre_1_1Technique.html">Technique</a> to use instead of the best one available.</dd></dl>
-  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Technique.html">Technique</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa6">getTechnique</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa7">getRenderOperation</a> (<a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;op)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the render operation required to send this object to the frame buffer.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa8">getWorldTransforms</a> (<a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *xform) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the world transform matrix / matrices for this renderable object.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa9">getWorldOrientation</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa10">getWorldPosition</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa11">getSquaredViewDepth</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the camera-relative squared depth of this renderable.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a59">LightList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa12">getLights</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets a list of lights, ordered relative to how close they are to this renderable.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa13">getCastsShadows</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method which reports whether this renderable would normally cast a shadow.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa14">assign</a> (<a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a> *qsm)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Try to assign geometry to this bucket.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa15">build</a> (bool stencilShadows)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketa16">dump</a> (std::ofstream &amp;of) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dump contents for diagnostics.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of world transform matrices this renderable requires.  <a href="#Ogre_1_1WireBoundingBoxa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not to use an 'identity' projection.  <a href="#Ogre_1_1WireBoundingBoxa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the preferred rasterisation mode of this renderable.  <a href="#Ogre_1_1WireBoundingBoxa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals.  <a href="#Ogre_1_1WireBoundingBoxa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a> () const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a> (size_t index, const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;value)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters.  <a href="#Ogre_1_1WireBoundingBoxa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a> (size_t index) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index.  <a href="#Ogre_1_1WireBoundingBoxa51"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a> (const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;constantEntry, <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *<a class="el" href="OgreGLPrerequisites_8h.html#a74">params</a>) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows.  <a href="#Ogre_1_1WireBoundingBoxa52"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a> (bool override)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa53"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.  <a href="#Ogre_1_1WireBoundingBoxa54"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; size_t,<br>
- <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>template&lt;typename T&gt; void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketb0">copyIndexes</a> (const T *src, T *dst, size_t count, size_t indexOffset)</td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp0">mQueuedGeometry</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Geometry which has been queued up pre-build (not for deallocation).  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp1">mParent</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pointer to parent bucket.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp2">mFormatString</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">String identifying the vertex / index format.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp3">mVertexData</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vertex information, includes current number of vertices committed to be a part of this bucket.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp4">mIndexData</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Index information, includes index type which limits the max number of vertices which are allowed in one bucket.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">HardwareIndexBuffer::IndexType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp5">mIndexType</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Size of indexes.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp6">mMaxVertexIndex</a></td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Maximum vertex indexable.  <a href="#Ogre_1_1StaticGeometry_1_1GeometryBucketp6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td></tr>
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-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td></tr>
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-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">GeometryBucket</a> is a the lowest level bucket where geometry with the same vertex &amp; index format is stored. 
-<p>
-It also acts as the renderable.
-<p>
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-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00177">177</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxx0" doxytag="Ogre::StaticGeometry::GeometryBucket::CustomParameterMap" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;size_t, <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&gt; <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">Ogre::Renderable::CustomParameterMap</a><code> [protected, inherited]</code>
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-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00251">251</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa0" doxytag="Ogre::StaticGeometry::GeometryBucket::GeometryBucket" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> Ogre::StaticGeometry::GeometryBucket::GeometryBucket </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>parent</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>formatString</em>, </td>
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-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>vData</em>, </td>
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-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>iData</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
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-    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa1" doxytag="Ogre::StaticGeometry::GeometryBucket::~GeometryBucket" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-    <td class="mdRow">
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-          <td class="md" nowrap valign="top"> virtual Ogre::StaticGeometry::GeometryBucket::~<a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html">GeometryBucket</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
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-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa52" doxytag="Ogre::StaticGeometry::GeometryBucket::_updateCustomGpuParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::_updateCustomGpuParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1GpuProgramParameters_1_1AutoConstantEntry.html">GpuProgramParameters::AutoConstantEntry</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>constantEntry</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>params</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
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-Update a custom <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> constant which is derived from information only this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> knows. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This method allows a <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in <a class="el" href="classOgre_1_1GpuProgramParameters.html">GpuProgramParameters</a> object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter. </dd></dl>
-<dl compact><dt><b></b></dt><dd>You do not need to override this method if you're using the standard sets of data associated with the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>constantEntry</em>&nbsp;</td><td>The auto constant entry referring to the parameter being updated </td></tr>
-    <tr><td valign=top><em>params</em>&nbsp;</td><td>The parameters object which this method should call to set the updated parameters. </td></tr>
-  </table>
-</dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1TerrainRenderable.html#Ogre_1_1TerrainRenderablea27">Ogre::TerrainRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00219">219</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreGpuProgram_8h-source.html#l00291">Ogre::GpuProgramParameters::AutoConstantEntry::data</a>, <a class="el" href="OgreGpuProgram_8h-source.html#l00288">Ogre::GpuProgramParameters::AutoConstantEntry::index</a>, and <a class="el" href="OgreGLPrerequisites_8h-source.html#l00208">params</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa14" doxytag="Ogre::StaticGeometry::GeometryBucket::assign" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StaticGeometry::GeometryBucket::assign </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1StaticGeometry_1_1QueuedGeometry.html">QueuedGeometry</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>qsm</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Try to assign geometry to this bucket. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>false if there is no room left in this bucket</dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa15" doxytag="Ogre::StaticGeometry::GeometryBucket::build" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::GeometryBucket::build </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>stencilShadows</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Build. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketb0" doxytag="Ogre::StaticGeometry::GeometryBucket::copyIndexes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" colspan="4">
-template&lt;typename T&gt; </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::GeometryBucket::copyIndexes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const T *&nbsp;</td>
-          <td class="mdname" nowrap> <em>src</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>T *&nbsp;</td>
-          <td class="mdname" nowrap> <em>dst</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>count</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>indexOffset</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00198">198</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa16" doxytag="Ogre::StaticGeometry::GeometryBucket::dump" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::GeometryBucket::dump </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">std::ofstream &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>of</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Dump contents for diagnostics. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa13" doxytag="Ogre::StaticGeometry::GeometryBucket::getCastsShadows" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::StaticGeometry::GeometryBucket::getCastsShadows </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Method which reports whether this renderable would normally cast a shadow. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Subclasses should override this if they could have been used to generate a shadow. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa48" doxytag="Ogre::StaticGeometry::GeometryBucket::getClipPlanes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a410">PlaneList</a>&amp; Ogre::Renderable::getClipPlanes </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00146">146</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgrePlane_8h-source.html#l00100">Ogre::PlaneList</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa51" doxytag="Ogre::StaticGeometry::GeometryBucket::getCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a>&amp; Ogre::Renderable::getCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the custom value associated with this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> at the given index. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>@see</em>&nbsp;</td><td>setCustomParaemter for full details. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00180">180</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreException_8h-source.html#l00033">OGRE_EXCEPT</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa4" doxytag="Ogre::StaticGeometry::GeometryBucket::getIndexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* Ogre::StaticGeometry::GeometryBucket::getIndexData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the index data for this geometry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00220">220</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa12" doxytag="Ogre::StaticGeometry::GeometryBucket::getLights" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a59">LightList</a>&amp; Ogre::StaticGeometry::GeometryBucket::getLights </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets a list of lights, ordered relative to how close they are to this renderable. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Directional lights, which have no position, will always be first on this list. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea14">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa5" doxytag="Ogre::StaticGeometry::GeometryBucket::getMaterial" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>&amp; Ogre::StaticGeometry::GeometryBucket::getMaterial </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Note that the <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> also has the option to override the getTechnique method to specify a particular <a class="el" href="classOgre_1_1Technique.html">Technique</a> to use instead of the best one available.</dd></dl>
- 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea2">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa47" doxytag="Ogre::StaticGeometry::GeometryBucket::getNormaliseNormals" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getNormaliseNormals </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> wishes the hardware to normalise normals. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya11">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00138">138</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa43" doxytag="Ogre::StaticGeometry::GeometryBucket::getNumWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::Renderable::getNumWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of world transform matrices this renderable requires. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea6">Ogre::BorderRenderable</a>, and <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya12">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00104">104</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa2" doxytag="Ogre::StaticGeometry::GeometryBucket::getParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>* Ogre::StaticGeometry::GeometryBucket::getParent </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00216">216</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa46" doxytag="Ogre::StaticGeometry::GeometryBucket::getRenderDetail" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a646">SceneDetailLevel</a> Ogre::Renderable::getRenderDetail </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the preferred rasterisation mode of this renderable. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">Ogre::SubEntity</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00135">135</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.
-<p>
-References <a class="el" href="OgreCommon_8h-source.html#l00148">Ogre::SceneDetailLevel</a>, and <a class="el" href="namespaceOgre.html#a646a102">Ogre::SDL_SOLID</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa54" doxytag="Ogre::StaticGeometry::GeometryBucket::getRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::getRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea11">Ogre::BorderRenderable</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00243">243</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa7" doxytag="Ogre::StaticGeometry::GeometryBucket::getRenderOperation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::GeometryBucket::getRenderOperation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderOperation.html">RenderOperation</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>op</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the render operation required to send this object to the frame buffer. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea4">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa11" doxytag="Ogre::StaticGeometry::GeometryBucket::getSquaredViewDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> Ogre::StaticGeometry::GeometryBucket::getSquaredViewDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the camera-relative squared depth of this renderable. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Used to sort transparent objects. Squared depth is used rather than actual depth to avoid having to perform a square root on the result.</dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1SimpleRenderablea47">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa6" doxytag="Ogre::StaticGeometry::GeometryBucket::getTechnique" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Technique.html">Technique</a>* Ogre::StaticGeometry::GeometryBucket::getTechnique </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the <a class="el" href="classOgre_1_1Material.html">Material</a> <a class="el" href="classOgre_1_1Technique.html">Technique</a> this renderable object uses. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This is to allow Renderables to use a chosen <a class="el" href="classOgre_1_1Technique.html">Technique</a> if they wish, otherwise they will use the best <a class="el" href="classOgre_1_1Technique.html">Technique</a> available for the <a class="el" href="classOgre_1_1Material.html">Material</a> they are using. </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa3" doxytag="Ogre::StaticGeometry::GeometryBucket::getVertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* Ogre::StaticGeometry::GeometryBucket::getVertexData </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Get the vertex data for this geometry. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00218">218</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa9" doxytag="Ogre::StaticGeometry::GeometryBucket::getWorldOrientation" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Quaternion.html">Quaternion</a>&amp; Ogre::StaticGeometry::GeometryBucket::getWorldOrientation </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea6">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa10" doxytag="Ogre::StaticGeometry::GeometryBucket::getWorldPosition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1Vector3.html">Vector3</a>&amp; Ogre::StaticGeometry::GeometryBucket::getWorldPosition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the worldspace orientation of this renderable; this is used in order to more efficiently update parameters to vertex &amp; fragment programs, since inverting Quaterion and Vector in order to derive object-space positions / directions for cameras and lights is much more efficient than inverting a complete 4x4 matrix, and also eliminates problems introduced by scaling. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea7">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketa8" doxytag="Ogre::StaticGeometry::GeometryBucket::getWorldTransforms" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::StaticGeometry::GeometryBucket::getWorldTransforms </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Matrix4.html">Matrix4</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>xform</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the world transform matrix / matrices for this renderable object. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the object has any derived transforms, these are expected to be up to date as long as all the <a class="el" href="classOgre_1_1SceneNode.html">SceneNode</a> structures have been updated before this is called. </dd></dl>
-<dl compact><dt><b></b></dt><dd>This method will populate xform with 1 matrix if it does not use vertex blending. If it does use vertex blending it will fill the passed in pointer with an array of matrices, the length being the value returned from getNumWorldTransforms. </dd></dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea5">Ogre::Renderable</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa50" doxytag="Ogre::StaticGeometry::GeometryBucket::setCustomParameter" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Renderable::setCustomParameter </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">size_t&nbsp;</td>
-          <td class="mdname" nowrap> <em>index</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="classOgre_1_1Vector4.html">Vector4</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>value</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets a custom parameter for this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, which may be used to drive calculations for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>, like GPU program parameters. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Calling this method simply associates a numeric index with a 4-dimensional value for this specific <a class="el" href="classOgre_1_1Renderable.html">Renderable</a>. This is most useful if the material which this <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>index</em>&nbsp;</td><td>The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. </td></tr>
-    <tr><td valign=top><em>value</em>&nbsp;</td><td>The value to associate. </td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa53" doxytag="Ogre::StaticGeometry::GeometryBucket::setRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::Renderable::setRenderDetailOverrideable </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>override</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>override</em>&nbsp;</td><td>true means that a lower camera detail will override this renderables detail level, false means it won't.</td></tr>
-  </table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00235">235</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa44" doxytag="Ogre::StaticGeometry::GeometryBucket::useIdentityProjection" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityProjection </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea7">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa55">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da5">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00114">114</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxa45" doxytag="Ogre::StaticGeometry::GeometryBucket::useIdentityView" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::Renderable::useIdentityView </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns whether or not to use an 'identity' projection. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>Usually <a class="el" href="classOgre_1_1Renderable.html">Renderable</a> objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not override this. </dd></dl>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1BorderRenderable.html#Ogre_1_1BorderRenderablea8">Ogre::BorderRenderable</a>, <a class="el" href="classOgre_1_1OverlayElement.html#Ogre_1_1TextAreaOverlayElementa56">Ogre::OverlayElement</a>, and <a class="el" href="classOgre_1_1Rectangle2D.html#Ogre_1_1Rectangle2Da6">Ogre::Rectangle2D</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00124">124</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp20" doxytag="Ogre::StaticGeometry::GeometryBucket::mCustomParameters" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">Ogre::Renderable::mCustomParameters</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00252">252</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp2" doxytag="Ogre::StaticGeometry::GeometryBucket::mFormatString" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp2">Ogre::StaticGeometry::GeometryBucket::mFormatString</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-String identifying the vertex / index format. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00185">185</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp4" doxytag="Ogre::StaticGeometry::GeometryBucket::mIndexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1IndexData.html">IndexData</a>* <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp4">Ogre::StaticGeometry::GeometryBucket::mIndexData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Index information, includes index type which limits the max number of vertices which are allowed in one bucket. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00191">191</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp5" doxytag="Ogre::StaticGeometry::GeometryBucket::mIndexType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwareIndexBuffer.html#Ogre_1_1HardwareIndexBufferw2">HardwareIndexBuffer::IndexType</a> <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp5">Ogre::StaticGeometry::GeometryBucket::mIndexType</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Size of indexes. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00193">193</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp6" doxytag="Ogre::StaticGeometry::GeometryBucket::mMaxVertexIndex" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp6">Ogre::StaticGeometry::GeometryBucket::mMaxVertexIndex</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Maximum vertex indexable. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00195">195</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp1" doxytag="Ogre::StaticGeometry::GeometryBucket::mParent" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry_1_1MaterialBucket.html">MaterialBucket</a>* <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp1">Ogre::StaticGeometry::GeometryBucket::mParent</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pointer to parent bucket. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00183">183</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp0" doxytag="Ogre::StaticGeometry::GeometryBucket::mQueuedGeometry" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1StaticGeometry.html#Ogre_1_1StaticGeometryw4">QueuedGeometryList</a> <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp0">Ogre::StaticGeometry::GeometryBucket::mQueuedGeometry</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Geometry which has been queued up pre-build (not for deallocation). 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00181">181</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxp21" doxytag="Ogre::StaticGeometry::GeometryBucket::mRenderDetailOverrideable" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">Ogre::Renderable::mRenderDetailOverrideable</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00253">253</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1WireBoundingBoxt1" doxytag="Ogre::StaticGeometry::GeometryBucket::msDummyPlaneList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a410">PlaneList</a> <a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">Ogre::Renderable::msDummyPlaneList</a><code> [static, protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderable_8h-source.html#l00250">250</a> of file <a class="el" href="OgreRenderable_8h-source.html">OgreRenderable.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1StaticGeometry_1_1GeometryBucketp3" doxytag="Ogre::StaticGeometry::GeometryBucket::mVertexData" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1VertexData.html">VertexData</a>* <a class="el" href="classOgre_1_1StaticGeometry_1_1GeometryBucket.html#Ogre_1_1StaticGeometry_1_1GeometryBucketp3">Ogre::StaticGeometry::GeometryBucket::mVertexData</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Vertex information, includes current number of vertices committed to be a part of this bucket. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreStaticGeometry_8h-source.html#l00188">188</a> of file <a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreStaticGeometry_8h-source.html">OgreStaticGeometry.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:04:05 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreBspPrerequisites_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreBspPrerequisites_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,71 +1,0 @@
-<html>
-<head>
-<title>OgreBspPrerequisites.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreBspPrerequisites.h</h1><a href="OgreBspPrerequisites_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __BspPrerequisites_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __BspPrerequisites_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="keyword">namespace </span>Ogre {
-00031 
-00032     <span class="comment">// Predeclare classes</span>
-00033 
-00034     <span class="keyword">class </span>BspLevel;
-00035     <span class="keyword">class </span>BspNode;
-00036     <span class="keyword">class </span>BspResourceManager;
-00037     <span class="keyword">class </span>BspSceneManager;
-00038     <span class="keyword">class </span>Quake3Level;
-00039     <span class="keyword">class </span>Quake3ShaderManager;
-00040     <span class="keyword">class </span>Quake3Shader;
-00041 
-00042 
-00043 }
-00044 
-00045 
-00046 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:42 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ResourceBackgroundQueue_1_1Request.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/structOgre_1_1ResourceBackgroundQueue_1_1Request.html	(revision 657)
+++ 	(revision )
@@ -1,276 +1,0 @@
-<html>
-<head>
-<title>Ogre::ResourceBackgroundQueue::Request struct Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::ResourceBackgroundQueue::Request Struct Reference</h1>Encapsulates a queued request for the background queue.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>&gt;</code>
-<p>
-<a href="structOgre_1_1ResourceBackgroundQueue_1_1Request-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a487">BackgroundProcessTicket</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto0">ticketID</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceBackgroundQueue.html#Ogre_1_1ResourceBackgroundQueuex7">RequestType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto1">type</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto2">resourceName</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto3">resourceType</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto4">groupName</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto5">isManual</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto6">loader</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto7">loadParams</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceBackgroundQueueListener.html">ResourceBackgroundQueueListener</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto8">listener</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Encapsulates a queued request for the background queue. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00103">103</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto4" doxytag="Ogre::ResourceBackgroundQueue::Request::groupName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto4">Ogre::ResourceBackgroundQueue::Request::groupName</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00109">109</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto5" doxytag="Ogre::ResourceBackgroundQueue::Request::isManual" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto5">Ogre::ResourceBackgroundQueue::Request::isManual</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00110">110</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto8" doxytag="Ogre::ResourceBackgroundQueue::Request::listener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceBackgroundQueueListener.html">ResourceBackgroundQueueListener</a>* <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto8">Ogre::ResourceBackgroundQueue::Request::listener</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00113">113</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto6" doxytag="Ogre::ResourceBackgroundQueue::Request::loader" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto6">Ogre::ResourceBackgroundQueue::Request::loader</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00111">111</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto7" doxytag="Ogre::ResourceBackgroundQueue::Request::loadParams" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a>* <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto7">Ogre::ResourceBackgroundQueue::Request::loadParams</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00112">112</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto2" doxytag="Ogre::ResourceBackgroundQueue::Request::resourceName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto2">Ogre::ResourceBackgroundQueue::Request::resourceName</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00107">107</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto3" doxytag="Ogre::ResourceBackgroundQueue::Request::resourceType" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto3">Ogre::ResourceBackgroundQueue::Request::resourceType</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00108">108</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto0" doxytag="Ogre::ResourceBackgroundQueue::Request::ticketID" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a487">BackgroundProcessTicket</a> <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto0">Ogre::ResourceBackgroundQueue::Request::ticketID</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00105">105</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1ResourceBackgroundQueue_1_1Requesto1" doxytag="Ogre::ResourceBackgroundQueue::Request::type" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceBackgroundQueue.html#Ogre_1_1ResourceBackgroundQueuex7">RequestType</a> <a class="el" href="structOgre_1_1ResourceBackgroundQueue_1_1Request.html#Ogre_1_1ResourceBackgroundQueue_1_1Requesto1">Ogre::ResourceBackgroundQueue::Request::type</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreResourceBackgroundQueue_8h-source.html#l00106">106</a> of file <a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this struct was generated from the following file:<ul>
-<li><a class="el" href="OgreResourceBackgroundQueue_8h-source.html">OgreResourceBackgroundQueue.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:02:49 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwarePixelBuffer_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9HardwarePixelBuffer_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,97 +1,0 @@
-<html>
-<head>
-<title>OgreD3D9HardwarePixelBuffer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9HardwarePixelBuffer.h</h1><a href="OgreD3D9HardwarePixelBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __D3D9PIXELBUFFER_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9PIXELBUFFER_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwarePixelBuffer_8h.html">OgreHardwarePixelBuffer.h</a>"</span>
-00030 
-00031 <span class="preprocessor">#include &lt;d3d9.h&gt;</span>
-00032 <span class="preprocessor">#include &lt;d3dx9.h&gt;</span>
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00035"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html">00035</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html">D3D9HardwarePixelBuffer</a>: <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a>
-00036     {
-00037     <span class="keyword">protected</span>:
-00039         <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferb0">lockImpl</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> lockBox,  LockOptions options);
-00040 
-00042         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>);
-00043         
-<a name="l00045"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp0">00045</a>         IDirect3DDevice9 *<a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp0">mpDev</a>;
-00046         
-<a name="l00048"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp1">00048</a>         IDirect3DSurface9 *mSurface;
-<a name="l00050"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp2">00050</a>         IDirect3DVolume9 *<a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp2">mVolume</a>;
-<a name="l00052"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp3">00052</a>         IDirect3DSurface9 *<a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp3">mTempSurface</a>;
-<a name="l00054"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp4">00054</a>         IDirect3DVolume9 *<a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp4">mTempVolume</a>;
-00055         
-00056         <span class="comment">// Mipmapping</span>
-<a name="l00057"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp5">00057</a>         <span class="keywordtype">bool</span> mDoMipmapGen;
-<a name="l00058"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp6">00058</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp6">mHWMipmaps</a>;
-<a name="l00059"></a><a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp7">00059</a>         IDirect3DBaseTexture9 *<a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBufferp7">mMipTex</a>;
-00060     <span class="keyword">public</span>:
-00061         <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera0">D3D9HardwarePixelBuffer</a>(HardwareBuffer::Usage usage);
-00062         
-00064         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera1">bind</a>(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface);
-00065         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera1">bind</a>(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume);
-00066         
-00068         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera3">blit</a>(<a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox);
-00069         
-00071         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera4">blitFromMemory</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;dstBox);
-00072         
-00074         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera5">blitToMemory</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &amp;srcBox, <span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &amp;dst);
-00075         
-00077         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera6">_genMipmaps</a>();
-00078         
-00080         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera7">_setMipmapping</a>(<span class="keywordtype">bool</span> doMipmapGen, <span class="keywordtype">bool</span> HWMipmaps, IDirect3DBaseTexture9 *mipTex);
-00081         
-00082         <a class="code" href="classOgre_1_1D3D9HardwarePixelBuffer.html#Ogre_1_1D3D9HardwarePixelBuffera8">~D3D9HardwarePixelBuffer</a>();
-00083     };
-00084 };
-00085 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:43 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreArchive_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreArchive_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,112 +1,0 @@
-<html>
-<head>
-<title>OgreArchive.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreArchive.h</h1><a href="OgreArchive_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef _Archive_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define _Archive_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreDataStream_8h.html">OgreDataStream.h</a>"</span>
-00031 <span class="preprocessor">#include "<a class="code" href="OgreSharedPtr_8h.html">OgreSharedPtr.h</a>"</span>
-00032 <span class="preprocessor">#include "<a class="code" href="OgreStringVector_8h.html">OgreStringVector.h</a>"</span>
-00033 
-00034 <span class="keyword">namespace </span>Ogre {
-00035 
-<a name="l00041"></a><a class="code" href="structOgre_1_1FileInfo.html">00041</a>     <span class="keyword">struct </span><a class="code" href="structOgre_1_1FileInfo.html">FileInfo</a> {
-<a name="l00044"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo0">00044</a>         <a class="code" href="classOgre_1_1Archive.html">Archive</a>* <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo0">archive</a>;
-<a name="l00046"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo1">00046</a>         <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo1">filename</a>;
-<a name="l00048"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo2">00048</a>         <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo2">path</a>;
-<a name="l00050"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo3">00050</a>         <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo3">basename</a>;
-<a name="l00052"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo4">00052</a>         size_t <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo4">compressedSize</a>;
-<a name="l00054"></a><a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo5">00054</a>         size_t <a class="code" href="structOgre_1_1FileInfo.html#Ogre_1_1FileInfoo5">uncompressedSize</a>;
-00055     };
-00056 
-<a name="l00057"></a><a class="code" href="namespaceOgre.html#a2">00057</a>     <span class="keyword">typedef</span> std::vector&lt;FileInfo&gt; <a class="code" href="namespaceOgre.html#a2">FileInfoList</a>;
-<a name="l00058"></a><a class="code" href="namespaceOgre.html#a3">00058</a>     <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr&lt;FileInfoList&gt;</a> <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a>;
-00059 
-<a name="l00076"></a><a class="code" href="classOgre_1_1Archive.html">00076</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Archive  
-00077     {
-00078     <span class="keyword">protected</span>:
-<a name="l00080"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep2">00080</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mName; 
-<a name="l00082"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivep3">00082</a>         <a class="code" href="namespaceOgre.html#a426">String</a> mType;
-00083     <span class="keyword">public</span>:
-00084 
-00085 
-<a name="l00088"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1Archivea0">00088</a>         Archive( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; archType )
-00089             : mName(name), mType(archType) {}
-00090 
-<a name="l00093"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1Archivea1">00093</a>         <span class="keyword">virtual</span> ~Archive() {}
-00094 
-<a name="l00096"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivea11">00096</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getName(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mName; }
-00097 
-00099         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isCaseSensitive(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
-00100 
-00108         <span class="keyword">virtual</span> <span class="keywordtype">void</span> load() = 0;
-00109 
-00115         <span class="keyword">virtual</span> <span class="keywordtype">void</span> unload() = 0;
-00116 
-00126         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> open(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename) <span class="keyword">const</span> = 0;
-00127 
-00136         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> list(<span class="keywordtype">bool</span> recursive = <span class="keyword">true</span> ) = 0;
-00137         
-00144         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> listFileInfo(<span class="keywordtype">bool</span> recursive = <span class="keyword">true</span> ) = 0;
-00145 
-00155         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1SharedPtr.html">StringVectorPtr</a> find(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern, <span class="keywordtype">bool</span> recursive = <span class="keyword">true</span>) = 0;
-00156 
-00158         <span class="keyword">virtual</span> <span class="keywordtype">bool</span> exists(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; filename) = 0; 
-00159 
-00168         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1SharedPtr.html">FileInfoListPtr</a> findFileInfo(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; pattern, 
-00169             <span class="keywordtype">bool</span> recursive = <span class="keyword">true</span>) = 0;
-00170 
-<a name="l00172"></a><a class="code" href="classOgre_1_1Archive.html#Ogre_1_1ZipArchivea12">00172</a>         <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; getType(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mType; }
-00173         
-00174     };
-00175 }
-00176 
-00177 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:41 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreOctree_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreOctree_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,135 +1,0 @@
-<html>
-<head>
-<title>OgreOctree.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreOctree.h</h1><a href="OgreOctree_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="comment">/***************************************************************************</span>
-00026 <span class="comment">octree.h  -  description</span>
-00027 <span class="comment">-------------------</span>
-00028 <span class="comment">begin                : Mon Sep 30 2002</span>
-00029 <span class="comment">copyright            : (C) 2002 by Jon Anderson</span>
-00030 <span class="comment">email                : janders@users.sf.net</span>
-00031 <span class="comment"></span>
-00032 <span class="comment">Enhancements 2003 - 2004 (C) The OGRE Team</span>
-00033 <span class="comment">***************************************************************************/</span>
-00034 
-00035 <span class="preprocessor">#ifndef OCTREE_H</span>
-00036 <span class="preprocessor"></span><span class="preprocessor">#define OCTREE_H</span>
-00037 <span class="preprocessor"></span>
-00038 <span class="preprocessor">#include &lt;<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>&gt;</span>
-00039 <span class="preprocessor">#include &lt;<a class="code" href="OgreWireBoundingBox_8h.html">OgreWireBoundingBox.h</a>&gt;</span>
-00040 
-00041 <span class="preprocessor">#include &lt;list&gt;</span>
-00042 
-00043 <span class="keyword">namespace </span>Ogre
-00044 {
-00045 
-00046 <span class="keyword">class </span>OctreeNode;
-00047 
-<a name="l00048"></a><a class="code" href="namespaceOgre.html#a557">00048</a> <span class="keyword">typedef</span> std::list &lt; OctreeNode * &gt; <a class="code" href="namespaceOgre.html#a557">NodeList</a>;
-00049 
-00050 
-<a name="l00059"></a><a class="code" href="classOgre_1_1Octree.html">00059</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1Octree.html">Octree</a>
-00060 {
-00061 <span class="keyword">public</span>:
-00062     <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea0">Octree</a>( <a class="code" href="classOgre_1_1Octree.html">Octree</a> * p );
-00063     <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea1">~Octree</a>();
-00064 
-00070     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea2">_addNode</a>( <a class="code" href="classOgre_1_1OctreeNode.html">OctreeNode</a> * );
-00071 
-00074     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea3">_removeNode</a>( <a class="code" href="classOgre_1_1OctreeNode.html">OctreeNode</a> * );
-00075 
-<a name="l00078"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea4">00078</a>     <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea4">numNodes</a>()
-00079     {
-00080         <span class="keywordflow">return</span> mNumNodes;
-00081     };
-00082 
-<a name="l00087"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo0">00087</a>     <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mBox;
-<a name="l00088"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo1">00088</a>     <a class="code" href="classOgre_1_1WireBoundingBox.html">WireBoundingBox</a>* mWireBoundingBox;
-00089     
-00092     <a class="code" href="classOgre_1_1WireBoundingBox.html">WireBoundingBox</a>* <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea5">getWireBoundingBox</a>();
-00093 
-<a name="l00096"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo2">00096</a>     <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo2">mHalfSize</a>;
-00097 
-<a name="l00103"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo3">00103</a>     <a class="code" href="classOgre_1_1Octree.html">Octree</a> * mChildren[ 2 ][ 2 ][ 2 ];
-00104 
-00110     <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea6">_isTwiceSize</a>( <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;box );
-00111 
-00118     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea7">_getChildIndexes</a>( <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> &amp;, <span class="keywordtype">int</span> *x, <span class="keywordtype">int</span> *y, <span class="keywordtype">int</span> *z );
-00119 
-00124     <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreea8">_getCullBounds</a>( <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> * );
-00125 
-00126 
-<a name="l00129"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeo4">00129</a>     <a class="code" href="namespaceOgre.html#a557">NodeList</a> mNodes;
-00130 
-00131 <span class="keyword">protected</span>:
-00132 
-<a name="l00135"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb0">00135</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb0">_ref</a>()
-00136     {
-00137         mNumNodes++;
-00138 
-00139         <span class="keywordflow">if</span> ( mParent != 0 ) mParent -&gt; <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb0">_ref</a>();
-00140     };
-00141 
-<a name="l00144"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb1">00144</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb1">_unref</a>()
-00145     {
-00146         mNumNodes--;
-00147 
-00148         <span class="keywordflow">if</span> ( mParent != 0 ) mParent -&gt; <a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreeb1">_unref</a>();
-00149     };
-00150 
-<a name="l00152"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreep0">00152</a>     <span class="keywordtype">int</span> mNumNodes;
-00153 
-<a name="l00155"></a><a class="code" href="classOgre_1_1Octree.html#Ogre_1_1Octreep1">00155</a>     <a class="code" href="classOgre_1_1Octree.html">Octree</a> * mParent;
-00156 
-00157 };
-00158 
-00159 }
-00160 
-00161 <span class="preprocessor">#endif</span>
-00162 <span class="preprocessor"></span>
-00163 
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:48 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreRingEmitterFactory_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreRingEmitterFactory_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,82 +1,0 @@
-<html>
-<head>
-<title>OgreRingEmitterFactory.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreRingEmitterFactory.h</h1><a href="OgreRingEmitterFactory_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright ) 2002 Tels &gt;http://bloodgate.com&gt; based on BoxEmitter</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __RingEmitterFactory_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __RingEmitterFactory_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgreParticleFXPrerequisites_8h.html">OgreParticleFXPrerequisites.h</a>"</span>
-00029 <span class="preprocessor">#include "<a class="code" href="OgreParticleEmitterFactory_8h.html">OgreParticleEmitterFactory.h</a>"</span>
-00030 <span class="preprocessor">#include "<a class="code" href="OgreRingEmitter_8h.html">OgreRingEmitter.h</a>"</span>
-00031 
-00032 
-00033 <span class="keyword">namespace </span>Ogre {
-00034 
-<a name="l00039"></a><a class="code" href="classOgre_1_1RingEmitterFactory.html">00039</a>     <span class="keyword">class </span><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">_OgreParticleFXExport</a> RingEmitterFactory : <span class="keyword">public</span> <a class="code" href="classOgre_1_1ParticleEmitterFactory.html">ParticleEmitterFactory</a>
-00040     {
-00041     <span class="keyword">protected</span>:
-00042 
-00043     <span class="keyword">public</span>:
-<a name="l00045"></a><a class="code" href="classOgre_1_1RingEmitterFactory.html#Ogre_1_1RingEmitterFactorya0">00045</a>         <a class="code" href="namespaceOgre.html#a426">String</a> getName()<span class="keyword"> const</span>
-00046 <span class="keyword">        </span>{ 
-00047             <span class="keywordflow">return</span> <span class="stringliteral">"Ring"</span>; 
-00048         }
-00049 
-<a name="l00051"></a><a class="code" href="classOgre_1_1RingEmitterFactory.html#Ogre_1_1RingEmitterFactorya1">00051</a>         <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* createEmitter(<a class="code" href="classOgre_1_1ParticleSystem.html">ParticleSystem</a>* psys) 
-00052         {
-00053             <a class="code" href="classOgre_1_1ParticleEmitter.html">ParticleEmitter</a>* emit = <span class="keyword">new</span> <a class="code" href="classOgre_1_1RingEmitter.html">RingEmitter</a>(psys);
-00054             mEmitters.push_back(emit);
-00055             <span class="keywordflow">return</span> emit;
-00056         }
-00057 
-00058     };
-00059 
-00060 }
-00061 
-00062 <span class="preprocessor">#endif</span>
-00063 <span class="preprocessor"></span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
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-
-Last modified Sun Feb 12 12:59:51 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D7RenderWindow.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1D3D7RenderWindow.html	(revision 657)
+++ 	(revision )
@@ -1,3582 +1,0 @@
-<html>
-<head>
-<title>Ogre::D3D7RenderWindow class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::D3D7RenderWindow Class Reference</h1>Defines the rendering window on Win32 systems.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::D3D7RenderWindow:
-<p><center><img src="classOgre_1_1D3D7RenderWindow.png" usemap="#Ogre::D3D7RenderWindow_map" border="0" alt=""></center>
-<map name="Ogre::D3D7RenderWindow_map">
-<area href="classOgre_1_1RenderWindow.html" alt="Ogre::RenderWindow" shape="rect" coords="0,56,164,80">
-<area href="classOgre_1_1RenderTarget.html" alt="Ogre::RenderTarget" shape="rect" coords="0,0,164,24">
-</map>
-<a href="classOgre_1_1D3D7RenderWindow-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7">StatFlags</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww0">SF_NONE</a> =  0, 
-<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww1">SF_FPS</a> =  1, 
-<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww2">SF_AVG_FPS</a> =  2, 
-<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww3">SF_BEST_FPS</a> =  4, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww4">SF_WORST_FPS</a> =  8, 
-<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww5">SF_TRIANGLE_COUNT</a> =  16, 
-<a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww6">SF_ALL</a> =  0xFFFF
-<br>
- }</td></tr>
-
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa0">D3D7RenderWindow</a> (HINSTANCE instance, <a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *driver)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa1">~D3D7RenderWindow</a> ()</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa2">create</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, unsigned int width, unsigned int height, bool fullScreen, const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates &amp; displays the new window.  <a href="#Ogre_1_1D3D7RenderWindowa2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa3">destroy</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa4">isActive</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa5">isClosed</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa6">reposition</a> (int left, int top)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa7">resize</a> (unsigned int width, unsigned int height)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa8">swapBuffers</a> (bool waitForVSync)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>.  <a href="#Ogre_1_1D3D7RenderWindowa8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>HWND&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa9">getWindowHandle</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a handle to the window (Win32 specific).  <a href="#Ogre_1_1D3D7RenderWindowa9"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>HWND&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa10">getParentWindowHandle</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a handle to the window's parent, or 0 if there is no parent.  <a href="#Ogre_1_1D3D7RenderWindowa10"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa11">isUsingDirectDraw</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if this window is using DirectDraw.  <a href="#Ogre_1_1D3D7RenderWindowa11"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa12">getDirectDrawDriver</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the DirectDraw wrapper object used to manage the window's surface.  <a href="#Ogre_1_1D3D7RenderWindowa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa13">getDDFrontBuffer</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to a DirectDraw surface containing the front buffer.  <a href="#Ogre_1_1D3D7RenderWindowa13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa14">getDDBackBuffer</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to a DirectDraw surface containing the back buffer.  <a href="#Ogre_1_1D3D7RenderWindowa14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa15">getD3DDevice</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a pointer to the Direct3D device that works with this window.  <a href="#Ogre_1_1D3D7RenderWindowa15"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa16">requiresTextureFlipping</a> () const </td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa17">getCustomAttribute</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, void *pData)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>.  <a href="#Ogre_1_1D3D7RenderWindowa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa18">writeContentsToFile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filename)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden - see <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>.  <a href="#Ogre_1_1D3D7RenderWindowa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa19">createDDSurfaces</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa20">releaseDDSurfaces</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa21">restoreDDSurfaces</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowa22">createDepthBuffer</a> (void)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1SDLWindowa12">isVisible</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indicates whether the window is visible (not minimized or obscured).  <a href="#Ogre_1_1SDLWindowa12"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa16">isPrimary</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indicates wether the window is the primary window.  <a href="#Ogre_1_1Win32Windowa16"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa17">update</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Updates the window contents.  <a href="#Ogre_1_1Win32Windowa17"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa18">isFullScreen</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if window is running in fullscreen mode.  <a href="#Ogre_1_1Win32Windowa18"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa19">getMetrics</a> (unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth, int &amp;left, int &amp;top)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overloaded version of getMetrics from <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>, including extra details specific to windowing systems.  <a href="#Ogre_1_1Win32Windowa19"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa20">getMetrics</a> (unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve information about the render target.  <a href="#Ogre_1_1Win32Windowa20"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa21">getName</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieve target's name.  <a href="#Ogre_1_1Win32Windowa21"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa22">getWidth</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa23">getHeight</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa24">getColourDepth</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa25">addViewport</a> (<a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds a viewport to the rendering target.  <a href="#Ogre_1_1Win32Windowa25"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa26">getNumViewports</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the number of viewports attached to this target.  <a href="#Ogre_1_1Win32Windowa26"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa27">getViewport</a> (unsigned short index)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the viewport with the given index.  <a href="#Ogre_1_1Win32Windowa27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa28">removeViewport</a> (int ZOrder)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a viewport at a given ZOrder.  <a href="#Ogre_1_1Win32Windowa28"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa29">removeAllViewports</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all viewports on this target.  <a href="#Ogre_1_1Win32Windowa29"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa30">getStatistics</a> (float &amp;lastFPS, float &amp;avgFPS, float &amp;bestFPS, float &amp;worstFPS) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retieves details of current rendering performance.  <a href="#Ogre_1_1Win32Windowa30"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const FrameStats &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa31">getStatistics</a> (void) const </td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa32">getLastFPS</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered.  <a href="#Ogre_1_1Win32Windowa32"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa33">getAverageFPS</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the average frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa33"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa34">getBestFPS</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the best frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa34"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa35">getWorstFPS</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the worst frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>.  <a href="#Ogre_1_1Win32Windowa35"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa36">getBestFrameTime</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the best frame time.  <a href="#Ogre_1_1Win32Windowa36"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa37">getWorstFrameTime</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Individual stats access - gets the worst frame time.  <a href="#Ogre_1_1Win32Windowa37"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa38">resetStatistics</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resets saved frame-rate statistices.  <a href="#Ogre_1_1Win32Windowa38"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa39">setDebugText</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;text)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Adds debug text to this window.  <a href="#Ogre_1_1Win32Windowa39"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa40">getDebugText</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the debug text.  <a href="#Ogre_1_1Win32Windowa40"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa41">addListener</a> (<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *listener)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a listener to this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> which will be called back before &amp; after rendering.  <a href="#Ogre_1_1Win32Windowa41"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa42">removeListener</a> (<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *listener)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes a <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> previously registered using addListener.  <a href="#Ogre_1_1Win32Windowa42"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa43">removeAllListeners</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Removes all listeners from this instance.  <a href="#Ogre_1_1Win32Windowa43"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa44">setPriority</a> (<a class="el" href="namespaceOgre.html#a421">uchar</a> priority)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the priority of this render target in relation to the others.  <a href="#Ogre_1_1Win32Windowa44"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a421">uchar</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa45">getPriority</a> () const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the priority of a render target.  <a href="#Ogre_1_1Win32Windowa45"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa46">setActive</a> (bool state)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used to set the active state of the render target.  <a href="#Ogre_1_1Win32Windowa46"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa47">setAutoUpdated</a> (bool autoupdate)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets whether this target should be automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a> is being used.  <a href="#Ogre_1_1Win32Windowa47"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa48">isAutoUpdated</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets whether this target is automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a> is being used.  <a href="#Ogre_1_1Win32Windowa48"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa49">writeContentsToTimestampedFile</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filenamePrefix, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;filenameSuffix)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file.  <a href="#Ogre_1_1Win32Windowa49"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa50">getTriangleCount</a> (void) const </td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of triangles rendered in the last <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea9">update()</a> call.  <a href="#Ogre_1_1Win32Windowa50"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowa51">_notifyCameraRemoved</a> (const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *cam)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer.  <a href="#Ogre_1_1Win32Windowa51"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map&lt; int, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *,<br>
- std::less&lt; int &gt; &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> * &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a></td></tr>
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-<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowb0">windowMovedOrResized</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify that the window has been resized externally.  <a href="#Ogre_1_1D3D7RenderWindowb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowb0">_setPrimary</a> ()</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indicates that this is the primary window.  <a href="#Ogre_1_1Win32Windowb0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb1">updateStats</a> (void)</td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb2">firePreUpdate</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb3">firePostUpdate</a> (void)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb4">fireViewportPreUpdate</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowb5">fireViewportPostUpdate</a> (<a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *vp)</td></tr>
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-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method for firing events  <a href="#Ogre_1_1Win32Windowb5"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>LRESULT CALLBACK&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowf0">WndProc</a> (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)</td></tr>
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-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp0">mInstance</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp1">mDriver</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp2">mIsUsingDirectDraw</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HWND&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp3">mHWnd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>HWND&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp4">mParentHWnd</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp5">mActive</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp6">mReady</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp7">mClosed</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top>RECT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp8">rcBlitDest</a></td></tr>
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-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp9">mlpDDDriver</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp10">mlpDDSFront</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp11">mlpDDSBack</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECT3DDEVICE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp12">mlpD3DDevice</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp9">mIsFullScreen</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp10">mIsPrimary</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp11">mLeft</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp12">mTop</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp13">mName</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of this target.  <a href="#Ogre_1_1Win32Windowp13"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a421">uchar</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp14">mPriority</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The priority of the render target.  <a href="#Ogre_1_1Win32Windowp14"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp15">mWidth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp16">mHeight</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp17">mColourDepth</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp18">mIsDepthBuffered</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>FrameStats&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp19">mStats</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Timer.html">Timer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp20">mTimer</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp21">mDebugText</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp22">mLastSecond</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp23">mLastTime</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp24">mFrameCount</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp26">mAutoUpdate</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp27">mViewportList</a></td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of viewports, map on Z-order.  <a href="#Ogre_1_1Win32Windowp27"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp28">mListeners</a></td></tr>
-
-<tr><td colspan=2><br><h2>Friends</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windown0">Root</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-Defines the rendering window on Win32 systems. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This class represents the rendering window on the Windows family of operating systems. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00042">42</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.<hr><h2>Member Typedef Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Windowx1" doxytag="Ogre::D3D7RenderWindow::RenderTargetListenerList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a>*&gt; <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">Ogre::RenderTarget::RenderTargetListenerList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00319">319</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowx0" doxytag="Ogre::D3D7RenderWindow::ViewportList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> typedef std::map&lt;int, <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>*, std::less&lt;int&gt; &gt; <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">Ogre::RenderTarget::ViewportList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00315">315</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Windoww7" doxytag="Ogre::D3D7RenderWindow::StatFlags" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windoww7">Ogre::RenderTarget::StatFlags</a><code> [inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww0" doxytag="SF_NONE" ></a>SF_NONE</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww1" doxytag="SF_FPS" ></a>SF_FPS</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww2" doxytag="SF_AVG_FPS" ></a>SF_AVG_FPS</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww3" doxytag="SF_BEST_FPS" ></a>SF_BEST_FPS</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww4" doxytag="SF_WORST_FPS" ></a>SF_WORST_FPS</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww5" doxytag="SF_TRIANGLE_COUNT" ></a>SF_TRIANGLE_COUNT</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Win32Windoww7Ogre_1_1Win32Windoww6" doxytag="SF_ALL" ></a>SF_ALL</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00058">58</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa0" doxytag="Ogre::D3D7RenderWindow::D3D7RenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D7RenderWindow::D3D7RenderWindow </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HINSTANCE&nbsp;</td>
-          <td class="mdname" nowrap> <em>instance</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap><a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>driver</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa1" doxytag="Ogre::D3D7RenderWindow::~D3D7RenderWindow" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::D3D7RenderWindow::~<a class="el" href="classOgre_1_1D3D7RenderWindow.html">D3D7RenderWindow</a> </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Windowa51" doxytag="Ogre::D3D7RenderWindow::_notifyCameraRemoved" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::_notifyCameraRemoved </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>cam</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb0" doxytag="Ogre::D3D7RenderWindow::_setPrimary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderWindow::_setPrimary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Indicates that this is the primary window. 
-<p>
-Only to be called by <a class="el" href="classOgre_1_1Root.html">Ogre::Root</a> 
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00176">176</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa41" doxytag="Ogre::D3D7RenderWindow::addListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::addListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Add a listener to this <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a> which will be called back before &amp; after rendering. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If you want notifications before and after a target is updated by the system, use this method to register your own custom <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> class. This is useful for potentially adding your own manual rendering commands before and after the 'normal' system rendering. </dd></dl>
-<dl compact><dt><b>NB this should not be used for frame-based scene updates, use Root::addFrameListener for that.</b></dt><dd></dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa25" doxytag="Ogre::D3D7RenderWindow::addViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderTarget::addViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Camera.html">Camera</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>cam</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>ZOrder</em> = 0, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em> = 0.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em> = 0.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em> = 1.0f, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em> = 1.0f</td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds a viewport to the rendering target. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>A viewport is the rectangle into which redering output is sent. This method adds a viewport to the render target, rendering from the supplied camera. The rest of the parameters are only required if you wish to add more than one viewport to a single rendering target. Note that size information passed to this method is passed as a parametric, i.e. it is relative rather than absolute. This is to allow viewports to automatically resize along with the target. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>cam</em>&nbsp;</td><td>The camera from which the viewport contents will be rendered (mandatory) </td></tr>
-    <tr><td valign=top><em>ZOrder</em>&nbsp;</td><td>The relative order of the viewport with others on the target (allows overlapping viewports i.e. picture-in-picture). Higher ZOrders are on top of lower ones. The actual number is irrelevant, only the relative ZOrder matters (you can leave gaps in the numbering) </td></tr>
-    <tr><td valign=top><em>left</em>&nbsp;</td><td>The relative position of the left of the viewport on the target, as a value between 0 and 1. </td></tr>
-    <tr><td valign=top><em>top</em>&nbsp;</td><td>The relative position of the top of the viewport on the target, as a value between 0 and 1. </td></tr>
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The relative width of the viewport on the target, as a value between 0 and 1. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The relative height of the viewport on the target, as a value between 0 and 1. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa2" doxytag="Ogre::D3D7RenderWindow::create" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::create </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>bool&nbsp;</td>
-          <td class="mdname" nowrap> <em>fullScreen</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> *&nbsp;</td>
-          <td class="mdname" nowrap> <em>miscParams</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Creates &amp; displays the new window. 
-<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>width</em>&nbsp;</td><td>The width of the window in pixels. </td></tr>
-    <tr><td valign=top><em>height</em>&nbsp;</td><td>The height of the window in pixels. </td></tr>
-    <tr><td valign=top><em>colourDepth</em>&nbsp;</td><td>The colour depth in bits. Ignored if fullScreen is false since the desktop depth is used. </td></tr>
-    <tr><td valign=top><em>fullScreen</em>&nbsp;</td><td>If true, the window fills the screen, with no title bar or border. </td></tr>
-    <tr><td valign=top><em>left</em>&nbsp;</td><td>The x-position of the window. Ignored if fullScreen = true. </td></tr>
-    <tr><td valign=top><em>top</em>&nbsp;</td><td>The y-position of the window. Ignored if fullScreen = true. </td></tr>
-    <tr><td valign=top><em>depthBuffer</em>&nbsp;</td><td>Specify true to include a depth-buffer. </td></tr>
-    <tr><td valign=top><em>miscParam</em>&nbsp;</td><td>A variable number of pointers to platform-specific arguments. The actual requirements must be defined by the implementing subclasses. </td></tr>
-  </table>
-</dl>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa1">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa19" doxytag="Ogre::D3D7RenderWindow::createDDSurfaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::createDDSurfaces </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa22" doxytag="Ogre::D3D7RenderWindow::createDepthBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::createDepthBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa3" doxytag="Ogre::D3D7RenderWindow::destroy" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::destroy </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa2">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb3" doxytag="Ogre::D3D7RenderWindow::firePostUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::firePostUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-internal method for firing events 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1RenderTexture.html#Ogre_1_1Win32RenderTextureb3">Ogre::RenderTexture</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb2" doxytag="Ogre::D3D7RenderWindow::firePreUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::firePreUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-internal method for firing events 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb5" doxytag="Ogre::D3D7RenderWindow::fireViewportPostUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportPostUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-internal method for firing events 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb4" doxytag="Ogre::D3D7RenderWindow::fireViewportPreUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::fireViewportPreUpdate </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1Viewport.html">Viewport</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>vp</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-internal method for firing events 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa33" doxytag="Ogre::D3D7RenderWindow::getAverageFPS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getAverageFPS </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the average frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa34" doxytag="Ogre::D3D7RenderWindow::getBestFPS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getBestFPS </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the best frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa36" doxytag="Ogre::D3D7RenderWindow::getBestFrameTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getBestFrameTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the best frame time. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa24" doxytag="Ogre::D3D7RenderWindow::getColourDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getColourDepth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa17" doxytag="Ogre::D3D7RenderWindow::getCustomAttribute" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::getCustomAttribute </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>name</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>void *&nbsp;</td>
-          <td class="mdname" nowrap> <em>pData</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea24">Ogre::RenderTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa15" doxytag="Ogre::D3D7RenderWindow::getD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE7 Ogre::D3D7RenderWindow::getD3DDevice </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to the Direct3D device that works with this window. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Only applicable for windows using DirectDraw. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa14" doxytag="Ogre::D3D7RenderWindow::getDDBackBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 Ogre::D3D7RenderWindow::getDDBackBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to a DirectDraw surface containing the back buffer. 
-<p>
-Only applicable if using DirectDraw.     </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa13" doxytag="Ogre::D3D7RenderWindow::getDDFrontBuffer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 Ogre::D3D7RenderWindow::getDDFrontBuffer </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a pointer to a DirectDraw surface containing the front buffer. 
-<p>
-<dl compact><dt><b>Note:</b></dt><dd>Only applicable for windows using DirectDraw. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa40" doxytag="Ogre::D3D7RenderWindow::getDebugText" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::RenderTarget::getDebugText </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the debug text. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa12" doxytag="Ogre::D3D7RenderWindow::getDirectDrawDriver" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a>* Ogre::D3D7RenderWindow::getDirectDrawDriver </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the DirectDraw wrapper object used to manage the window's surface. 
-<p>
-(Win32 specific) <dl compact><dt><b>Note:</b></dt><dd>Only applicable for windows using DirectDraw. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa23" doxytag="Ogre::D3D7RenderWindow::getHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getHeight </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa32" doxytag="Ogre::D3D7RenderWindow::getLastFPS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getLastFPS </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa20" doxytag="Ogre::D3D7RenderWindow::getMetrics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::getMetrics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourDepth</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieve information about the render target. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa19" doxytag="Ogre::D3D7RenderWindow::getMetrics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderWindow::getMetrics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>colourDepth</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overloaded version of getMetrics from <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>, including extra details specific to windowing systems. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa21" doxytag="Ogre::D3D7RenderWindow::getName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::RenderTarget::getName </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieve target's name. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa26" doxytag="Ogre::D3D7RenderWindow::getNumViewports" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned short Ogre::RenderTarget::getNumViewports </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns the number of viewports attached to this target. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa10" doxytag="Ogre::D3D7RenderWindow::getParentWindowHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HWND Ogre::D3D7RenderWindow::getParentWindowHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a handle to the window's parent, or 0 if there is no parent. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa45" doxytag="Ogre::D3D7RenderWindow::getPriority" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a421">uchar</a> Ogre::RenderTarget::getPriority </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the priority of a render target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00239">239</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00139">Ogre::uchar</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa31" doxytag="Ogre::D3D7RenderWindow::getStatistics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual const FrameStats&amp; Ogre::RenderTarget::getStatistics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa30" doxytag="Ogre::D3D7RenderWindow::getStatistics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::getStatistics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">float &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>lastFPS</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>avgFPS</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>bestFPS</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>float &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>worstFPS</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retieves details of current rendering performance. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>If the user application wishes to do it's own performance display, or use performance for some other means, this method allows it to retrieve the statistics. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>lastFPS</em>&nbsp;</td><td>Pointer to a float to receive the number of frames per second (FPS) based on the last frame rendered. </td></tr>
-    <tr><td valign=top><em>avgFPS</em>&nbsp;</td><td>Pointer to a float to receive the FPS rating based on an average of all the frames rendered since rendering began (the call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>). </td></tr>
-    <tr><td valign=top><em>bestFPS</em>&nbsp;</td><td>Pointer to a float to receive the best FPS rating that has been achieved since rendering began. </td></tr>
-    <tr><td valign=top><em>worstFPS</em>&nbsp;</td><td>Pointer to a float to receive the worst FPS rating seen so far. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa50" doxytag="Ogre::D3D7RenderWindow::getTriangleCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual size_t Ogre::RenderTarget::getTriangleCount </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the number of triangles rendered in the last <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea9">update()</a> call. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa27" doxytag="Ogre::D3D7RenderWindow::getViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="classOgre_1_1Viewport.html">Viewport</a>* Ogre::RenderTarget::getViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned short&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>index</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the viewport with the given index. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa22" doxytag="Ogre::D3D7RenderWindow::getWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual unsigned int Ogre::RenderTarget::getWidth </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa9" doxytag="Ogre::D3D7RenderWindow::getWindowHandle" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HWND Ogre::D3D7RenderWindow::getWindowHandle </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a handle to the window (Win32 specific). 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa35" doxytag="Ogre::D3D7RenderWindow::getWorstFPS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getWorstFPS </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the worst frames per second (FPS) since call to <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa37" doxytag="Ogre::D3D7RenderWindow::getWorstFrameTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual float Ogre::RenderTarget::getWorstFrameTime </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Individual stats access - gets the worst frame time. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa4" doxytag="Ogre::D3D7RenderWindow::isActive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D7RenderWindow::isActive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowa15">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa48" doxytag="Ogre::D3D7RenderWindow::isAutoUpdated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderTarget::isAutoUpdated </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets whether this target is automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a> is being used. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa5" doxytag="Ogre::D3D7RenderWindow::isClosed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D7RenderWindow::isClosed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa8">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa18" doxytag="Ogre::D3D7RenderWindow::isFullScreen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderWindow::isFullScreen </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if window is running in fullscreen mode. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa16" doxytag="Ogre::D3D7RenderWindow::isPrimary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderWindow::isPrimary </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Indicates wether the window is the primary window. 
-<p>
-The primary window is special in that it is destroyed when ogre is shut down, and cannot be destroyed directly. This is the case because it holds the context for vertex, index buffers and textures. 
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea39">Ogre::RenderTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa11" doxytag="Ogre::D3D7RenderWindow::isUsingDirectDraw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D7RenderWindow::isUsingDirectDraw </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns true if this window is using DirectDraw. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1SDLWindowa12" doxytag="Ogre::D3D7RenderWindow::isVisible" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual bool Ogre::RenderWindow::isVisible </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Indicates whether the window is visible (not minimized or obscured). 
-<p>
-
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9RenderWindow.html#Ogre_1_1D3D9RenderWindowa4">Ogre::D3D9RenderWindow</a>, and <a class="el" href="classOgre_1_1Win32Window.html#Ogre_1_1Win32Windowa4">Ogre::Win32Window</a>.
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00109">109</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa20" doxytag="Ogre::D3D7RenderWindow::releaseDDSurfaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::releaseDDSurfaces </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa43" doxytag="Ogre::D3D7RenderWindow::removeAllListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeAllListeners </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all listeners from this instance. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa29" doxytag="Ogre::D3D7RenderWindow::removeAllViewports" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeAllViewports </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes all viewports on this target. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa42" doxytag="Ogre::D3D7RenderWindow::removeListener" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeListener </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>listener</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a <a class="el" href="classOgre_1_1RenderTargetListener.html">RenderTargetListener</a> previously registered using addListener. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa28" doxytag="Ogre::D3D7RenderWindow::removeViewport" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::removeViewport </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>ZOrder</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Removes a viewport at a given ZOrder. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa6" doxytag="Ogre::D3D7RenderWindow::reposition" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::reposition </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>left</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>int&nbsp;</td>
-          <td class="mdname" nowrap> <em>top</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa5">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa16" doxytag="Ogre::D3D7RenderWindow::requiresTextureFlipping" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::D3D7RenderWindow::requiresTextureFlipping </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const<code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderWindowa46">Ogre::RenderTarget</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00112">112</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa38" doxytag="Ogre::D3D7RenderWindow::resetStatistics" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::resetStatistics </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Resets saved frame-rate statistices. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa7" doxytag="Ogre::D3D7RenderWindow::resize" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::resize </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>width</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>unsigned int&nbsp;</td>
-          <td class="mdname" nowrap> <em>height</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa3">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa21" doxytag="Ogre::D3D7RenderWindow::restoreDDSurfaces" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::restoreDDSurfaces </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa46" doxytag="Ogre::D3D7RenderWindow::setActive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setActive </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>state</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Used to set the active state of the render target. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa47" doxytag="Ogre::D3D7RenderWindow::setAutoUpdated" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setAutoUpdated </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>autoupdate</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets whether this target should be automatically updated if Ogre's rendering loop or <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a> is being used. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>By default, if you use Ogre's own rendering loop (<a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota18">Root::startRendering</a>) or call <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a>, all render targets are updated automatically. This method allows you to control that behaviour, if for example you have a render target which you only want to update periodically. </dd></dl>
-<dl compact><dt><b>Parameters:</b></dt><dd>
-  <table border="0" cellspacing="2" cellpadding="0">
-    <tr><td valign=top><em>autoupdate</em>&nbsp;</td><td>If true, the render target is updated during the automatic render loop or when <a class="el" href="classOgre_1_1Root.html#Ogre_1_1Roota39">Root::_updateAllRenderTargets</a> is called. If false, the target is only updated when its <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea9">update()</a> method is called explicitly. </td></tr>
-  </table>
-</dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa39" doxytag="Ogre::D3D7RenderWindow::setDebugText" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setDebugText </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>text</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Adds debug text to this window. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa44" doxytag="Ogre::D3D7RenderWindow::setPriority" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderTarget::setPriority </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a421">uchar</a>&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>priority</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Sets the priority of this render target in relation to the others. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>This can be used in order to schedule render target updates. Lower priorities will be rendered first. Note that the priority must be set at the time the render target is attached to the render system, changes afterwards will not affect the ordering. </dd></dl>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00237">237</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00139">Ogre::uchar</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa8" doxytag="Ogre::D3D7RenderWindow::swapBuffers" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::swapBuffers </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">bool&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>waitForVSync</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderWindow.html">RenderWindow</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa10">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa17" doxytag="Ogre::D3D7RenderWindow::update" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::RenderWindow::update </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Updates the window contents. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The window is updated by telling each camera which is supposed to render into this window to render it's view, and then the window buffers are swapped via <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1RenderWindowa10">swapBuffers()</a> </dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32RenderTexturea9">Ogre::RenderTarget</a>.
-<p>
-Reimplemented in <a class="el" href="classOgre_1_1D3D9RenderWindow.html#Ogre_1_1D3D9RenderWindowa17">Ogre::D3D9RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowb1" doxytag="Ogre::D3D7RenderWindow::updateStats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::RenderTarget::updateStats </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowb0" doxytag="Ogre::D3D7RenderWindow::windowMovedOrResized" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::windowMovedOrResized </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [protected, virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Notify that the window has been resized externally. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>You don't need to call this unless you created the window externally.</dd></dl>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1SDLWindowa11">Ogre::RenderWindow</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowf0" doxytag="Ogre::D3D7RenderWindow::WndProc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LRESULT CALLBACK Ogre::D3D7RenderWindow::WndProc </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HWND&nbsp;</td>
-          <td class="mdname" nowrap> <em>hWnd</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>UINT&nbsp;</td>
-          <td class="mdname" nowrap> <em>uMsg</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>WPARAM&nbsp;</td>
-          <td class="mdname" nowrap> <em>wParam</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>LPARAM&nbsp;</td>
-          <td class="mdname" nowrap> <em>lParam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static, protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowa18" doxytag="Ogre::D3D7RenderWindow::writeContentsToFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::D3D7RenderWindow::writeContentsToFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>filename</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden - see <a class="el" href="classOgre_1_1RenderTarget.html">RenderTarget</a>. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1RenderWindowa44">Ogre::RenderTarget</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowa49" doxytag="Ogre::D3D7RenderWindow::writeContentsToTimestampedFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::RenderTarget::writeContentsToTimestampedFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>filenamePrefix</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>filenameSuffix</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file. 
-<p>
-<dl compact><dt><b>Returns:</b></dt><dd>the name of the file used. </dd></dl>
-    </td>
-  </tr>
-</table>
-<hr><h2>Friends And Related Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32Windown0" doxytag="Ogre::D3D7RenderWindow::Root" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> friend class <a class="el" href="classOgre_1_1Root.html">Root</a><code> [friend, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00178">178</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp5" doxytag="Ogre::D3D7RenderWindow::mActive" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp5">Ogre::D3D7RenderWindow::mActive</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Reimplemented from <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp25">Ogre::RenderTarget</a>.
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00134">134</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp26" doxytag="Ogre::D3D7RenderWindow::mAutoUpdate" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp26">Ogre::RenderTarget::mAutoUpdate</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00311">311</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp7" doxytag="Ogre::D3D7RenderWindow::mClosed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp7">Ogre::D3D7RenderWindow::mClosed</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00136">136</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp17" doxytag="Ogre::D3D7RenderWindow::mColourDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp17">Ogre::RenderTarget::mColourDepth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00298">298</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp21" doxytag="Ogre::D3D7RenderWindow::mDebugText" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp21">Ogre::RenderTarget::mDebugText</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00305">305</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp1" doxytag="Ogre::D3D7RenderWindow::mDriver" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a>* <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp1">Ogre::D3D7RenderWindow::mDriver</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00129">129</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp24" doxytag="Ogre::D3D7RenderWindow::mFrameCount" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp24">Ogre::RenderTarget::mFrameCount</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00308">308</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp16" doxytag="Ogre::D3D7RenderWindow::mHeight" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp16">Ogre::RenderTarget::mHeight</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00297">297</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp3" doxytag="Ogre::D3D7RenderWindow::mHWnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HWND <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp3">Ogre::D3D7RenderWindow::mHWnd</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00132">132</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp0" doxytag="Ogre::D3D7RenderWindow::mInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HINSTANCE <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp0">Ogre::D3D7RenderWindow::mInstance</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00128">128</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp18" doxytag="Ogre::D3D7RenderWindow::mIsDepthBuffered" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp18">Ogre::RenderTarget::mIsDepthBuffered</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00299">299</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp9" doxytag="Ogre::D3D7RenderWindow::mIsFullScreen" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp9">Ogre::RenderWindow::mIsFullScreen</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00168">168</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp10" doxytag="Ogre::D3D7RenderWindow::mIsPrimary" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp10">Ogre::RenderWindow::mIsPrimary</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00169">169</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp2" doxytag="Ogre::D3D7RenderWindow::mIsUsingDirectDraw" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp2">Ogre::D3D7RenderWindow::mIsUsingDirectDraw</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00131">131</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp22" doxytag="Ogre::D3D7RenderWindow::mLastSecond" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp22">Ogre::RenderTarget::mLastSecond</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00306">306</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp23" doxytag="Ogre::D3D7RenderWindow::mLastTime" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp23">Ogre::RenderTarget::mLastTime</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00307">307</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp11" doxytag="Ogre::D3D7RenderWindow::mLeft" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp11">Ogre::RenderWindow::mLeft</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00170">170</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp28" doxytag="Ogre::D3D7RenderWindow::mListeners" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx1">RenderTargetListenerList</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp28">Ogre::RenderTarget::mListeners</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00320">320</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp12" doxytag="Ogre::D3D7RenderWindow::mlpD3DDevice" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECT3DDEVICE7 <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp12">Ogre::D3D7RenderWindow::mlpD3DDevice</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00160">160</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp9" doxytag="Ogre::D3D7RenderWindow::mlpDDDriver" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1DDDriver.html">DDDriver</a>* <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp9">Ogre::D3D7RenderWindow::mlpDDDriver</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00153">153</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp11" doxytag="Ogre::D3D7RenderWindow::mlpDDSBack" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp11">Ogre::D3D7RenderWindow::mlpDDSBack</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00157">157</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp10" doxytag="Ogre::D3D7RenderWindow::mlpDDSFront" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp10">Ogre::D3D7RenderWindow::mlpDDSFront</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00156">156</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp13" doxytag="Ogre::D3D7RenderWindow::mName" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp13">Ogre::RenderTarget::mName</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The name of this target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00292">292</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp4" doxytag="Ogre::D3D7RenderWindow::mParentHWnd" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HWND <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp4">Ogre::D3D7RenderWindow::mParentHWnd</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00133">133</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp14" doxytag="Ogre::D3D7RenderWindow::mPriority" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a421">uchar</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp14">Ogre::RenderTarget::mPriority</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-The priority of the render target. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00294">294</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp6" doxytag="Ogre::D3D7RenderWindow::mReady" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp6">Ogre::D3D7RenderWindow::mReady</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00135">135</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp19" doxytag="Ogre::D3D7RenderWindow::mStats" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> FrameStats <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp19">Ogre::RenderTarget::mStats</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00302">302</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp20" doxytag="Ogre::D3D7RenderWindow::mTimer" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Timer.html">Timer</a>* <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp20">Ogre::RenderTarget::mTimer</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00304">304</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp12" doxytag="Ogre::D3D7RenderWindow::mTop" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1RenderWindow.html#Ogre_1_1Win32Windowp12">Ogre::RenderWindow::mTop</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderWindow_8h-source.html#l00171">171</a> of file <a class="el" href="OgreRenderWindow_8h-source.html">OgreRenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp27" doxytag="Ogre::D3D7RenderWindow::mViewportList" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowx0">ViewportList</a> <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp27">Ogre::RenderTarget::mViewportList</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-List of viewports, map on Z-order. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00317">317</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32Windowp15" doxytag="Ogre::D3D7RenderWindow::mWidth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classOgre_1_1RenderTarget.html#Ogre_1_1Win32Windowp15">Ogre::RenderTarget::mWidth</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreRenderTarget_8h-source.html#l00296">296</a> of file <a class="el" href="OgreRenderTarget_8h-source.html">OgreRenderTarget.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1D3D7RenderWindowp8" doxytag="Ogre::D3D7RenderWindow::rcBlitDest" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> RECT <a class="el" href="classOgre_1_1D3D7RenderWindow.html#Ogre_1_1D3D7RenderWindowp8">Ogre::D3D7RenderWindow::rcBlitDest</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D7RenderWindow_8h-source.html#l00138">138</a> of file <a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreD3D7RenderWindow_8h-source.html">OgreD3D7RenderWindow.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:08:12 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Entity_1_1EntityShadowRenderable-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Entity_1_1EntityShadowRenderable-members.html	(revision 657)
+++ 	(revision )
@@ -1,73 +1,0 @@
-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Entity::EntityShadowRenderable Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea0">EntityShadowRenderable</a>(Entity *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, SubEntity *subent, bool isLightCap=false)</td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea14">getLightCapRenderable</a>(void)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea12">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea8">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea5">getPositionBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa54">getRenderDetailOverrideable</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea9">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea10">getRenderOperationForUpdate</a>(void)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea11">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea6">getWBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea3">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea4">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea2">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea13">isLightCapSeparate</a>(void) const </td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea8">isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep5">mLightCap</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep3">mMaterial</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep4">mOriginalPosBufferBinding</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep3">mOriginalVertexData</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep0">mParent</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep1">mPositionBuffer</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp21">mRenderDetailOverrideable</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablep4">mRenderOp</a></td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep5">mSubEntity</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablep2">mWBuffer</a></td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea7">rebindPositionBuffer</a>(void)</td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1StaticGeometry_1_1Region_1_1RegionShadowRenderablea7">setMaterial</a>(MaterialPtr &amp;mat)</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa53">setRenderDetailOverrideable</a>(bool override)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea0">ShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html#Ogre_1_1Entity_1_1EntityShadowRenderablea1">~EntityShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1Entity_1_1EntityShadowRenderable.html">Ogre::Entity::EntityShadowRenderable</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea1">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowRenderable.html#Ogre_1_1ShadowRenderablea1">~ShadowRenderable</a>()</td><td><a class="el" href="classOgre_1_1ShadowRenderable.html">Ogre::ShadowRenderable</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:24 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreParticleFXPrerequisites_8h-source.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreParticleFXPrerequisites_8h-source.html	(revision 657)
+++ 	(revision )
@@ -1,87 +1,0 @@
-<html>
-<head>
-<title>OgreParticleFXPrerequisites.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreParticleFXPrerequisites.h</h1><a href="OgreParticleFXPrerequisites_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
-00002 <span class="comment">-----------------------------------------------------------------------------</span>
-00003 <span class="comment">This source file is part of OGRE</span>
-00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
-00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
-00006 <span class="comment"></span>
-00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
-00008 <span class="comment">Also see acknowledgements in Readme.html</span>
-00009 <span class="comment"></span>
-00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
-00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
-00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
-00013 <span class="comment">version.</span>
-00014 <span class="comment"></span>
-00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
-00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
-00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
-00018 <span class="comment"></span>
-00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
-00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
-00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
-00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
-00023 <span class="comment">-----------------------------------------------------------------------------</span>
-00024 <span class="comment">*/</span>
-00025 <span class="preprocessor">#ifndef __SfxPluginPrerequisites_H__</span>
-00026 <span class="preprocessor"></span><span class="preprocessor">#define __SfxPluginPrerequisites_H__</span>
-00027 <span class="preprocessor"></span>
-00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
-00029 
-00030 <span class="comment">//-----------------------------------------------------------------------</span>
-00031 <span class="comment">// Windows Settings</span>
-00032 <span class="comment">//-----------------------------------------------------------------------</span>
-00033 <span class="preprocessor">#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32</span>
-00034 <span class="preprocessor"></span><span class="preprocessor">#   if OGRE_DYNAMIC_LINKAGE == 0</span>
-00035 <span class="preprocessor"></span><span class="preprocessor">#       pragma warn( "No dynamic linkage" )</span>
-<a name="l00036"></a><a class="code" href="OgreParticleFXPrerequisites_8h.html#a0">00036</a> <span class="preprocessor"></span><span class="preprocessor">#       define _OgreParticleFXExport</span>
-00037 <span class="preprocessor"></span><span class="preprocessor">#   else</span>
-00038 <span class="preprocessor"></span><span class="preprocessor">#       ifdef PLUGIN_ParticleFX_EXPORTS</span>
-00039 <span class="preprocessor"></span><span class="preprocessor">#           define _OgreParticleFXExport __declspec(dllexport)</span>
-00040 <span class="preprocessor"></span><span class="preprocessor">#       else</span>
-00041 <span class="preprocessor"></span><span class="preprocessor">#           define _OgreParticleFXExport __declspec(dllimport)</span>
-00042 <span class="preprocessor"></span><span class="preprocessor">#       endif</span>
-00043 <span class="preprocessor"></span><span class="preprocessor">#   endif</span>
-00044 <span class="preprocessor"></span><span class="preprocessor">#else</span>
-00045 <span class="preprocessor"></span><span class="preprocessor">#   define _OgreParticleFXExport</span>
-00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
-00047 <span class="preprocessor"></span>
-00048 
-00049 <span class="keyword">namespace </span>Ogre {
-00050 
-00051     <span class="comment">// Predeclare classes</span>
-00052     <span class="keyword">class </span>PointEmitter;
-00053     <span class="keyword">class </span>PointEmitterFactory;
-00054     <span class="keyword">class </span>LinearForceAffector;
-00055     <span class="keyword">class </span>LinearForceAffectorFactory;
-00056 
-00057 
-00058 
-00059 }
-00060 
-00061 
-00062 <span class="preprocessor">#endif</span>
-</pre></div><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:49 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Exception.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Exception.html	(revision 657)
+++ 	(revision )
@@ -1,854 +1,0 @@
-<html>
-<head>
-<title>Ogre::Exception class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Exception Class Reference</h1>When thrown, provides information about an error that has occurred inside the engine.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreException_8h-source.html">OgreException.h</a>&gt;</code>
-<p>
-<a href="classOgre_1_1Exception-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11">ExceptionCodes</a> { <br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw0">UNIMPLEMENTED_FEATURE</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw1">ERR_CANNOT_WRITE_TO_FILE</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw2">ERR_NO_RENDERSYSTEM_SELECTED</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw3">ERR_DIALOG_OPEN_ERROR</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw4">ERR_INVALIDPARAMS</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw5">ERR_RENDERINGAPI_ERROR</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw6">ERR_DUPLICATE_ITEM</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw7">ERR_ITEM_NOT_FOUND</a>, 
-<br>
-&nbsp;&nbsp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw8">ERR_FILE_NOT_FOUND</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw9">ERR_INTERNAL_ERROR</a>, 
-<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11Ogre_1_1Exceptionw10">ERR_RT_ASSERTION_FAILED</a>
-<br>
- }</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static definitions of error codes.  <a href="#Ogre_1_1Exceptionw11">More...</a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona0">Exception</a> (int <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp1">number</a>, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp2">description</a>, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp3">source</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor.  <a href="#Ogre_1_1Exceptiona0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona1">Exception</a> (int <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp1">number</a>, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp2">description</a>, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp3">source</a>, char *<a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp4">file</a>, long <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp0">line</a>)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Advanced constructor.  <a href="#Ogre_1_1Exceptiona1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona2">Exception</a> (const <a class="el" href="classOgre_1_1Exception.html">Exception</a> &amp;rhs)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copy constructor.  <a href="#Ogre_1_1Exceptiona2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona3">operator=</a> (const <a class="el" href="classOgre_1_1Exception.html">Exception</a> &amp;rhs)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Assignment operator.  <a href="#Ogre_1_1Exceptiona3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona4">getFullDescription</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a string with the full description of this error.  <a href="#Ogre_1_1Exceptiona4"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona5">getNumber</a> (void) const   throw ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the error code.  <a href="#Ogre_1_1Exceptiona5"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona6">getSource</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the source function.  <a href="#Ogre_1_1Exceptiona6"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona7">getFile</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets source file name.  <a href="#Ogre_1_1Exceptiona7"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona8">getLine</a> () const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets line number.  <a href="#Ogre_1_1Exceptiona8"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiona9">getDescription</a> (void) const </td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns a string with only the 'description' field of this exception.  <a href="#Ogre_1_1Exceptiona9"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Exception.html">Exception</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptione0">getLastException</a> (void)  throw ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a pointer to the last exception created.  <a href="#Ogre_1_1Exceptione0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptione1">_pushFunction</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;strFuncName)  throw ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pushes a function on the stack.  <a href="#Ogre_1_1Exceptione1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptione2">_popFunction</a> ()  throw ()</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Pops a function from the stack.  <a href="#Ogre_1_1Exceptione2"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp0">line</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp1">number</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp2">description</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp3">source</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp4">file</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp5">stackDepth</a></td></tr>
-
-<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1Exception.html">Exception</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiont0">last</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiont1">msFunctionStack</a> [OGRE_CALL_STACK_DEPTH]</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptiont2">msStackDepth</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-When thrown, provides information about an error that has occurred inside the engine. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception&amp; e) {} block. </dd></dl>
-<dl compact><dt><b></b></dt><dd>The user application should never create any instances of this object unless it wishes to unify its error handling using the same object. </dd></dl>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00105">105</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.<hr><h2>Member Enumeration Documentation</h2>
-<a class="anchor" name="Ogre_1_1Exceptionw11" doxytag="Ogre::Exception::ExceptionCodes" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> enum <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionw11">Ogre::Exception::ExceptionCodes</a>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Static definitions of error codes. 
-<p>
-<dl compact><dt><b><a class="el" href="todo.html#_todo000001">Todo:</a></b></dt><dd>Add many more exception codes, since we want the user to be able to catch most of them. </dd></dl>
-<dl compact><dt><b>Enumeration values: </b></dt><dd>
-<table border=0 cellspacing=2 cellpadding=0>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw0" doxytag="UNIMPLEMENTED_FEATURE" ></a>UNIMPLEMENTED_FEATURE</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw1" doxytag="ERR_CANNOT_WRITE_TO_FILE" ></a>ERR_CANNOT_WRITE_TO_FILE</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw2" doxytag="ERR_NO_RENDERSYSTEM_SELECTED" ></a>ERR_NO_RENDERSYSTEM_SELECTED</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw3" doxytag="ERR_DIALOG_OPEN_ERROR" ></a>ERR_DIALOG_OPEN_ERROR</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw4" doxytag="ERR_INVALIDPARAMS" ></a>ERR_INVALIDPARAMS</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw5" doxytag="ERR_RENDERINGAPI_ERROR" ></a>ERR_RENDERINGAPI_ERROR</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw6" doxytag="ERR_DUPLICATE_ITEM" ></a>ERR_DUPLICATE_ITEM</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw7" doxytag="ERR_ITEM_NOT_FOUND" ></a>ERR_ITEM_NOT_FOUND</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw8" doxytag="ERR_FILE_NOT_FOUND" ></a>ERR_FILE_NOT_FOUND</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw9" doxytag="ERR_INTERNAL_ERROR" ></a>ERR_INTERNAL_ERROR</em>&nbsp;</td><td>
-</td></tr>
-<tr><td valign=top><em><a class="anchor" name="Ogre_1_1Exceptionw11Ogre_1_1Exceptionw10" doxytag="ERR_RT_ASSERTION_FAILED" ></a>ERR_RT_ASSERTION_FAILED</em>&nbsp;</td><td>
-</td></tr>
-</table>
-</dl>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00124">124</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
-  </tr>
-</table>
-<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Exceptiona0" doxytag="Ogre::Exception::Exception" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Exception::Exception </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>number</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>description</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>source</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Default constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona1" doxytag="Ogre::Exception::Exception" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Exception::Exception </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">int&nbsp;</td>
-          <td class="mdname" nowrap> <em>number</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>description</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname" nowrap> <em>source</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>char *&nbsp;</td>
-          <td class="mdname" nowrap> <em>file</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>long&nbsp;</td>
-          <td class="mdname" nowrap> <em>line</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Advanced constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona2" doxytag="Ogre::Exception::Exception" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Exception::Exception </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Exception.html">Exception</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Copy constructor. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Exceptione2" doxytag="Ogre::Exception::_popFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Exception::_popFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>  throw ()<code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pops a function from the stack. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptione1" doxytag="Ogre::Exception::_pushFunction" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Exception::_pushFunction </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>strFuncName</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>  throw ()<code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Pushes a function on the stack. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona9" doxytag="Ogre::Exception::getDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Exception::getDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a string with only the 'description' field of this exception. 
-<p>
-Use getFullDescriptionto get a full description of the error including line number, error number and what function threw the exception. 
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00186">186</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona7" doxytag="Ogre::Exception::getFile" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Exception::getFile </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets source file name. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00176">176</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona4" doxytag="Ogre::Exception::getFullDescription" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::Exception::getFullDescription </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Returns a string with the full description of this error. 
-<p>
-<dl compact><dt><b>Remarks:</b></dt><dd>The description contains the error number, the description supplied by the thrower, what routine threw the exception, and will also supply extra platform-specific information where applicable. For example - in the case of a rendering library error, the description of the error will include both the place in which OGRE found the problem, and a text description from the 3D rendering library, if available. </dd></dl>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptione0" doxytag="Ogre::Exception::getLastException" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1Exception.html">Exception</a>* Ogre::Exception::getLastException </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>  throw ()<code> [static]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Retrieves a pointer to the last exception created. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona8" doxytag="Ogre::Exception::getLine" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> long Ogre::Exception::getLine </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets line number. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00180">180</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona5" doxytag="Ogre::Exception::getNumber" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> int Ogre::Exception::getNumber </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const  throw ()</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the error code. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona6" doxytag="Ogre::Exception::getSource" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Exception::getSource </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap> const</td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Gets the source function. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00172">172</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.
-<p>
-References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Exceptiona3" doxytag="Ogre::Exception::operator=" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> void Ogre::Exception::operator= </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Exception.html">Exception</a> &amp;&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Assignment operator. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Exceptionp2" doxytag="Ogre::Exception::description" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp2">Ogre::Exception::description</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
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-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00110">110</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
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-Definition at line <a class="el" href="OgreException_8h-source.html#l00108">108</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Exceptiont1" doxytag="Ogre::Exception::msFunctionStack" ></a><p>
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-Definition at line <a class="el" href="OgreException_8h-source.html#l00117">117</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
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-          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp1">Ogre::Exception::number</a><code> [protected]</code>
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-Definition at line <a class="el" href="OgreException_8h-source.html#l00109">109</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
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-<a class="anchor" name="Ogre_1_1Exceptionp3" doxytag="Ogre::Exception::source" ></a><p>
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp3">Ogre::Exception::source</a><code> [protected]</code>
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-<p>
-Definition at line <a class="el" href="OgreException_8h-source.html#l00111">111</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
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-</table>
-<a class="anchor" name="Ogre_1_1Exceptionp5" doxytag="Ogre::Exception::stackDepth" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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-      <table cellpadding="0" cellspacing="0" border="0">
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-          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a422">ushort</a> <a class="el" href="classOgre_1_1Exception.html#Ogre_1_1Exceptionp5">Ogre::Exception::stackDepth</a><code> [protected]</code>
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-Definition at line <a class="el" href="OgreException_8h-source.html#l00113">113</a> of file <a class="el" href="OgreException_8h-source.html">OgreException.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreException_8h-source.html">OgreException.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
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Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLGpuProgram-members.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1GLGpuProgram-members.html	(revision 657)
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-<html>
-<head>
-<title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
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-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::GLGpuProgram Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a>, including all inherited members.<table>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma10">_getBindingDelegate</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea43">_notifyOrigin</a>(const String &amp;origin)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma2">bindProgram</a>(void)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma5">bindProgramParameters</a>(GpuProgramParametersSharedPtr params)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb9">calculateSize</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea50">copyParametersTo</a>(StringInterface *dest) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb6">createParamDictionary</a>(const String &amp;className)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma12">createParameters</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea41">getCreator</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma15">getDefaultParameters</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea40">getGroup</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea38">getHandle</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea42">getOrigin</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">getParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea45">getParamDictionary</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea49">getParameter</a>(const String &amp;name) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea46">getParameters</a>(void) const </td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma17">getPassSurfaceAndLightStates</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma6">getProgramID</a>(void) const </td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getSize</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma9">getSource</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma8">getSourceFile</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma6">getSyntaxCode</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma11">getType</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma0">GLGpuProgram</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma0">GpuProgram</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea39">isLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isManuallyLoaded</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">isReloadable</a>(void) const </td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma14">isSkeletalAnimationIncluded</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma12">isSupported</a>(void) const </td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">load</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma4">loadFromSource</a>(void)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuProgramb2">loadImpl</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mCreator</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp8">mDefaultParams</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp3">mFilename</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mGroup</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mHandle</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mIsLoaded</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep23">mIsManual</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep25">mLoader</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp5">mLoadFromFile</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mName</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep24">mOrigin</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep26">mParamDictName</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp9">mPassSurfaceAndLightStates</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLSLGpuProgramp0">mProgramID</a></td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLSLGpuProgramp1">mProgramType</a></td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep22">mSize</a></td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp7">mSkeletalAnimation</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp4">mSource</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt2">msSkeletalCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt1">msSyntaxCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramt0">msTypeCmd</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected, static]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp6">mSyntaxCode</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramp2">mType</a></td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">reload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb0">Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea0">Resource</a>(ResourceManager *creator, const String &amp;name, ResourceHandle handle, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea47">setParameter</a>(const String &amp;name, const String &amp;value)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea48">setParameterList</a>(const NameValuePairList &amp;paramList)</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma13">setSkeletalAnimationIncluded</a>(bool included)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma5">setSource</a>(const String &amp;source)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma4">setSourceFile</a>(const String &amp;filename)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma16">setSurfaceAndPassLightStates</a>(bool state)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma7">setSyntaxCode</a>(const String &amp;syntax)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuPrograma10">setType</a>(GpuProgramType t)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1HighLevelGpuProgramb8">setupBaseParamDictionary</a>(void)</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [protected]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">touch</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma3">unbindProgram</a>(void)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">unload</a>(void)</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLSLGpuProgramb1">unloadImpl</a>(void)</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [protected, virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GLGpuProgram.html#Ogre_1_1GLGpuPrograma1">~GLGpuProgram</a>()</td><td><a class="el" href="classOgre_1_1GLGpuProgram.html">Ogre::GLGpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1GpuProgram.html#Ogre_1_1GpuPrograma1">~GpuProgram</a>()</td><td><a class="el" href="classOgre_1_1GpuProgram.html">Ogre::GpuProgram</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourcea1">~Resource</a>()</td><td><a class="el" href="classOgre_1_1Resource.html">Ogre::Resource</a></td><td><code> [virtual]</code></td></tr>
-  <tr class="memlist"><td><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1StringInterfacea0">~StringInterface</a>()</td><td><a class="el" href="classOgre_1_1StringInterface.html">Ogre::StringInterface</a></td><td><code> [virtual]</code></td></tr>
-</table><hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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-
-Last modified Sun Feb 12 13:09:59 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1KeyListener.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1KeyListener.html	(revision 657)
+++ 	(revision )
@@ -1,213 +1,0 @@
-<html>
-<head>
-<title>Ogre::KeyListener class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::KeyListener Class Reference</h1><code>#include &lt;<a class="el" href="OgreEventListeners_8h-source.html">OgreEventListeners.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::KeyListener:
-<p><center><img src="classOgre_1_1KeyListener.png" usemap="#Ogre::KeyListener_map" border="0" alt=""></center>
-<map name="Ogre::KeyListener_map">
-<area href="classOgre_1_1EventListener.html" alt="Ogre::EventListener" shape="rect" coords="0,0,124,24">
-</map>
-<a href="classOgre_1_1KeyListener-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyListener.html#Ogre_1_1KeyListenera0">keyClicked</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Invoked when the key has been clicked on a component.  <a href="#Ogre_1_1KeyListenera0"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyListener.html#Ogre_1_1KeyListenera1">keyPressed</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Invoked when a key button has been pressed on a component.  <a href="#Ogre_1_1KeyListenera1"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyListener.html#Ogre_1_1KeyListenera2">keyReleased</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)=0</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Invoked when a key button has been released on a component.  <a href="#Ogre_1_1KeyListenera2"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyListener.html#Ogre_1_1KeyListenera3">keyFocusIn</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Invoked when the target receives the keyboard focus.  <a href="#Ogre_1_1KeyListenera3"></a><br><br></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1KeyListener.html#Ogre_1_1KeyListenera4">keyFocusOut</a> (<a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *e)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Invoked when the target loses the keyboard focus.  <a href="#Ogre_1_1KeyListenera4"></a><br><br></td></tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1KeyListenera0" doxytag="Ogre::KeyListener::keyClicked" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::KeyListener::keyClicked </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Invoked when the key has been clicked on a component. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyListenera3" doxytag="Ogre::KeyListener::keyFocusIn" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::KeyListener::keyFocusIn </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Invoked when the target receives the keyboard focus. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventListeners_8h-source.html#l00116">116</a> of file <a class="el" href="OgreEventListeners_8h-source.html">OgreEventListeners.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyListenera4" doxytag="Ogre::KeyListener::keyFocusOut" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::KeyListener::keyFocusOut </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Invoked when the target loses the keyboard focus. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreEventListeners_8h-source.html#l00120">120</a> of file <a class="el" href="OgreEventListeners_8h-source.html">OgreEventListeners.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyListenera1" doxytag="Ogre::KeyListener::keyPressed" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::KeyListener::keyPressed </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Invoked when a key button has been pressed on a component. 
-<p>
-    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1KeyListenera2" doxytag="Ogre::KeyListener::keyReleased" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> virtual void Ogre::KeyListener::keyReleased </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1KeyEvent.html">KeyEvent</a> *&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>e</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [pure virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Invoked when a key button has been released on a component. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreEventListeners_8h-source.html">OgreEventListeners.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:00:25 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9Prerequisites_8h.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/OgreD3D9Prerequisites_8h.html	(revision 657)
+++ 	(revision )
@@ -1,238 +1,0 @@
-<html>
-<head>
-<title>OgreD3D9Prerequisites.h File Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>OgreD3D9Prerequisites.h File Reference</h1><code>#include "<a class="el" href="OgrePrerequisites_8h-source.html">OgrePrerequisites.h</a>"</code><br>
-<code>#include "<a class="el" href="OgreNoMemoryMacros_8h-source.html">OgreNoMemoryMacros.h</a>"</code><br>
-<code>#include &lt;d3d9.h&gt;</code><br>
-<code>#include &lt;d3dx9.h&gt;</code><br>
-<code>#include &lt;dxerr9.h&gt;</code><br>
-<code>#include "<a class="el" href="OgreMemoryMacros_8h-source.html">OgreMemoryMacros.h</a>"</code><br>
-
-<p>
-<a href="OgreD3D9Prerequisites_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="namespaceOgre.html">Ogre</a></td></tr>
-
-<tr><td colspan=2><br><h2>Defines</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a0">DIRECT3D_VERSION</a>&nbsp;&nbsp;&nbsp;0x0900</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a1">SAFE_DELETE</a>(p)&nbsp;&nbsp;&nbsp;{ if(p) { delete (p);     (p)=NULL; } }</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a2">SAFE_DELETE_ARRAY</a>(p)&nbsp;&nbsp;&nbsp;{ if(p) { delete[] (p);   (p)=NULL; } }</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a3">SAFE_RELEASE</a>(p)&nbsp;&nbsp;&nbsp;{ if(p) { (p)-&gt;Release(); (p)=NULL; } }</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a4">NOMINMAX</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a5">OGRE_D3D_MANAGE_BUFFERS</a>&nbsp;&nbsp;&nbsp;1</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreD3D9Prerequisites_8h.html#a6">_OgreD3D9Export</a></td></tr>
-
-</table>
-<hr><h2>Define Documentation</h2>
-<a class="anchor" name="a6" doxytag="OgreD3D9Prerequisites.h::_OgreD3D9Export" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define _OgreD3D9Export
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00077">77</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a0" doxytag="OgreD3D9Prerequisites.h::DIRECT3D_VERSION" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define DIRECT3D_VERSION&nbsp;&nbsp;&nbsp;0x0900
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00031">31</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a4" doxytag="OgreD3D9Prerequisites.h::NOMINMAX" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define NOMINMAX
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00040">40</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a5" doxytag="OgreD3D9Prerequisites.h::OGRE_D3D_MANAGE_BUFFERS" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define OGRE_D3D_MANAGE_BUFFERS&nbsp;&nbsp;&nbsp;1
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00069">69</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a1" doxytag="OgreD3D9Prerequisites.h::SAFE_DELETE" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define SAFE_DELETE</td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">p&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>&nbsp;&nbsp;&nbsp;{ if(p) { delete (p);     (p)=NULL; } }
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00034">34</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a2" doxytag="OgreD3D9Prerequisites.h::SAFE_DELETE_ARRAY" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define SAFE_DELETE_ARRAY</td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">p&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>&nbsp;&nbsp;&nbsp;{ if(p) { delete[] (p);   (p)=NULL; } }
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00035">35</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="a3" doxytag="OgreD3D9Prerequisites.h::SAFE_RELEASE" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> #define SAFE_RELEASE</td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">p&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap>&nbsp;&nbsp;&nbsp;{ if(p) { (p)-&gt;Release(); (p)=NULL; } }
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreD3D9Prerequisites_8h-source.html#l00036">36</a> of file <a class="el" href="OgreD3D9Prerequisites_8h-source.html">OgreD3D9Prerequisites.h</a>.    </td>
-  </tr>
-</table>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 12:59:55 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Win32ConfigDialog.html
===================================================================
--- OGRE/trunk/ogrenew/Docs/api/html/classOgre_1_1Win32ConfigDialog.html	(revision 657)
+++ 	(revision )
@@ -1,225 +1,0 @@
-<html>
-<head>
-<title>Ogre::Win32ConfigDialog class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> 
-<link type="text/css" rel="stylesheet" href="style.css">
-</head>
-
-<body>
-<!-- Generated by Doxygen 1.3.6 -->
-<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a></div>
-<h1>Ogre::Win32ConfigDialog Class Reference</h1>A Windows 95/98/NT platform version of the default engine configuration dialog.  
-<a href="#_details">More...</a>
-<p>
-<code>#include &lt;<a class="el" href="OgreWin32ConfigDialog_8h-source.html">OgreWin32ConfigDialog.h</a>&gt;</code>
-<p>
-<p>Inheritance diagram for Ogre::Win32ConfigDialog:
-<p><center><img src="classOgre_1_1Win32ConfigDialog.png" usemap="#Ogre::Win32ConfigDialog_map" border="0" alt=""></center>
-<map name="Ogre::Win32ConfigDialog_map">
-<area href="classOgre_1_1ConfigDialog.html" alt="Ogre::ConfigDialog" shape="rect" coords="0,0,155,24">
-</map>
-<a href="classOgre_1_1Win32ConfigDialog-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
-<tr><td></td></tr>
-<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialoga0">Win32ConfigDialog</a> (HINSTANCE hInst)</td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialoga1">display</a> (void)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Overridden: see CConfigDialog.  <a href="#Ogre_1_1Win32ConfigDialoga1"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Static Protected Member Functions</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>BOOL CALLBACK&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialogf0">DlgProc</a> (HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam)</td></tr>
-
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback to process window events.  <a href="#Ogre_1_1Win32ConfigDialogf0"></a><br><br></td></tr>
-<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
-<tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialogp0">mHInstance</a></td></tr>
-
-<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1Win32ConfigDialogp1">mSelectedRenderSystem</a></td></tr>
-
-</table>
-<hr><a name="_details"></a><h2>Detailed Description</h2>
-A Windows 95/98/NT platform version of the default engine configuration dialog. 
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreWin32ConfigDialog_8h-source.html#l00036">36</a> of file <a class="el" href="OgreWin32ConfigDialog_8h-source.html">OgreWin32ConfigDialog.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialoga0" doxytag="Ogre::Win32ConfigDialog::Win32ConfigDialog" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> Ogre::Win32ConfigDialog::Win32ConfigDialog </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HINSTANCE&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap> <em>hInst</em>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialoga1" doxytag="Ogre::Win32ConfigDialog::display" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> bool Ogre::Win32ConfigDialog::display </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">void&nbsp;</td>
-          <td class="mdname1" valign="top" nowrap>          </td>
-          <td class="md" valign="top">&nbsp;)&nbsp;</td>
-          <td class="md" nowrap><code> [virtual]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Overridden: see CConfigDialog. 
-<p>
-
-<p>
-Implements <a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1ConfigDialoga1">Ogre::ConfigDialog</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialogf0" doxytag="Ogre::Win32ConfigDialog::DlgProc" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> BOOL CALLBACK Ogre::Win32ConfigDialog::DlgProc </td>
-          <td class="md" valign="top">(&nbsp;</td>
-          <td class="md" nowrap valign="top">HWND&nbsp;</td>
-          <td class="mdname" nowrap> <em>hDlg</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>UINT&nbsp;</td>
-          <td class="mdname" nowrap> <em>iMsg</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>WPARAM&nbsp;</td>
-          <td class="mdname" nowrap> <em>wParam</em>, </td>
-        </tr>
-        <tr>
-          <td class="md" nowrap align="right"></td>
-          <td></td>
-          <td class="md" nowrap>LPARAM&nbsp;</td>
-          <td class="mdname" nowrap> <em>lParam</em></td>
-        </tr>
-        <tr>
-          <td></td>
-          <td class="md">)&nbsp;</td>
-          <td class="md" colspan="2"><code> [static, protected]</code></td>
-        </tr>
-
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-Callback to process window events. 
-<p>
-    </td>
-  </tr>
-</table>
-<hr><h2>Member Data Documentation</h2>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialogp0" doxytag="Ogre::Win32ConfigDialog::mHInstance" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> HINSTANCE <a class="el" href="classOgre_1_1Win32ConfigDialog.html#Ogre_1_1Win32ConfigDialogp0">Ogre::Win32ConfigDialog::mHInstance</a><code> [protected]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreWin32ConfigDialog_8h-source.html#l00049">49</a> of file <a class="el" href="OgreWin32ConfigDialog_8h-source.html">OgreWin32ConfigDialog.h</a>.    </td>
-  </tr>
-</table>
-<a class="anchor" name="Ogre_1_1Win32ConfigDialogp1" doxytag="Ogre::Win32ConfigDialog::mSelectedRenderSystem" ></a><p>
-<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
-  <tr>
-    <td class="mdRow">
-      <table cellpadding="0" cellspacing="0" border="0">
-        <tr>
-          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1RenderSystem.html">RenderSystem</a>* <a class="el" href="classOgre_1_1ConfigDialog.html#Ogre_1_1Win32ConfigDialogp1">Ogre::ConfigDialog::mSelectedRenderSystem</a><code> [protected, inherited]</code>
-      </table>
-    </td>
-  </tr>
-</table>
-<table cellspacing=5 cellpadding=0 border=0>
-  <tr>
-    <td>
-      &nbsp;
-    </td>
-    <td>
-
-<p>
-
-<p>
-Definition at line <a class="el" href="OgreConfigDialog_8h-source.html#l00065">65</a> of file <a class="el" href="OgreConfigDialog_8h-source.html">OgreConfigDialog.h</a>.    </td>
-  </tr>
-</table>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="OgreWin32ConfigDialog_8h-source.html">OgreWin32ConfigDialog.h</a></ul>
-<hr>
-<p>
-Copyright &copy; 2000-2005 by The OGRE Team<br />
-<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
-This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
-		<!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
-		<Work rdf:about="">
-			<license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" />
-	<dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" />
-		</Work>
-		<License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> -->
-
-Last modified Sun Feb 12 13:05:13 2006
-</p>
-</body>
-</html>
Index: OGRE/trunk/ogrenew/Makefile.am
===================================================================
--- OGRE/trunk/ogrenew/Makefile.am	(revision 657)
+++ 	(revision )
@@ -1,4 +1,0 @@
-SUBDIRS = OgreMain PlatformManagers PlugIns RenderSystems Samples Tools Tests
-
-pkgconfigdir = $(libdir)/pkgconfig
-pkgconfig_DATA = OGRE.pc
Index: OGRE/trunk/ogrenew/missing
===================================================================
--- OGRE/trunk/ogrenew/missing	(revision 657)
+++ 	(revision )
@@ -1,336 +1,0 @@
-#! /bin/sh
-# Common stub for a few missing GNU programs while installing.
-# Copyright (C) 1996, 1997, 1999, 2000, 2002 Free Software Foundation, Inc.
-# Originally by Fran,cois Pinard <pinard@iro.umontreal.ca>, 1996.
-
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2, or (at your option)
-# any later version.
-
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
-
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-# 02111-1307, USA.
-
-# As a special exception to the GNU General Public License, if you
-# distribute this file as part of a program that contains a
-# configuration script generated by Autoconf, you may include it under
-# the same distribution terms that you use for the rest of that program.
-
-if test $# -eq 0; then
-  echo 1>&2 "Try \`$0 --help' for more information"
-  exit 1
-fi
-
-run=:
-
-# In the cases where this matters, `missing' is being run in the
-# srcdir already.
-if test -f configure.ac; then
-  configure_ac=configure.ac
-else
-  configure_ac=configure.in
-fi
-
-case "$1" in
---run)
-  # Try to run requested program, and just exit if it succeeds.
-  run=
-  shift
-  "$@" && exit 0
-  ;;
-esac
-
-# If it does not exist, or fails to run (possibly an outdated version),
-# try to emulate it.
-case "$1" in
-
-  -h|--h|--he|--hel|--help)
-    echo "\
-$0 [OPTION]... PROGRAM [ARGUMENT]...
-
-Handle \`PROGRAM [ARGUMENT]...' for when PROGRAM is missing, or return an
-error status if there is no known handling for PROGRAM.
-
-Options:
-  -h, --help      display this help and exit
-  -v, --version   output version information and exit
-  --run           try to run the given command, and emulate it if it fails
-
-Supported PROGRAM values:
-  aclocal      touch file \`aclocal.m4'
-  autoconf     touch file \`configure'
-  autoheader   touch file \`config.h.in'
-  automake     touch all \`Makefile.in' files
-  bison        create \`y.tab.[ch]', if possible, from existing .[ch]
-  flex         create \`lex.yy.c', if possible, from existing .c
-  help2man     touch the output file
-  lex          create \`lex.yy.c', if possible, from existing .c
-  makeinfo     touch the output file
-  tar          try tar, gnutar, gtar, then tar without non-portable flags
-  yacc         create \`y.tab.[ch]', if possible, from existing .[ch]"
-    ;;
-
-  -v|--v|--ve|--ver|--vers|--versi|--versio|--version)
-    echo "missing 0.4 - GNU automake"
-    ;;
-
-  -*)
-    echo 1>&2 "$0: Unknown \`$1' option"
-    echo 1>&2 "Try \`$0 --help' for more information"
-    exit 1
-    ;;
-
-  aclocal*)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified \`acinclude.m4' or \`${configure_ac}'.  You might want
-         to install the \`Automake' and \`Perl' packages.  Grab them from
-         any GNU archive site."
-    touch aclocal.m4
-    ;;
-
-  autoconf)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified \`${configure_ac}'.  You might want to install the
-         \`Autoconf' and \`GNU m4' packages.  Grab them from any GNU
-         archive site."
-    touch configure
-    ;;
-
-  autoheader)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified \`acconfig.h' or \`${configure_ac}'.  You might want
-         to install the \`Autoconf' and \`GNU m4' packages.  Grab them
-         from any GNU archive site."
-    files=`sed -n 's/^[ ]*A[CM]_CONFIG_HEADER(\([^)]*\)).*/\1/p' ${configure_ac}`
-    test -z "$files" && files="config.h"
-    touch_files=
-    for f in $files; do
-      case "$f" in
-      *:*) touch_files="$touch_files "`echo "$f" |
-				       sed -e 's/^[^:]*://' -e 's/:.*//'`;;
-      *) touch_files="$touch_files $f.in";;
-      esac
-    done
-    touch $touch_files
-    ;;
-
-  automake*)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified \`Makefile.am', \`acinclude.m4' or \`${configure_ac}'.
-         You might want to install the \`Automake' and \`Perl' packages.
-         Grab them from any GNU archive site."
-    find . -type f -name Makefile.am -print |
-	   sed 's/\.am$/.in/' |
-	   while read f; do touch "$f"; done
-    ;;
-
-  autom4te)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is needed, and you do not seem to have it handy on your
-         system.  You might have modified some files without having the
-         proper tools for further handling them.
-         You can get \`$1Help2man' as part of \`Autoconf' from any GNU
-         archive site."
-
-    file=`echo "$*" | sed -n 's/.*--output[ =]*\([^ ]*\).*/\1/p'`
-    test -z "$file" && file=`echo "$*" | sed -n 's/.*-o[ ]*\([^ ]*\).*/\1/p'`
-    if test -f "$file"; then
-	touch $file
-    else
-	test -z "$file" || exec >$file
-	echo "#! /bin/sh"
-	echo "# Created by GNU Automake missing as a replacement of"
-	echo "#  $ $@"
-	echo "exit 0"
-	chmod +x $file
-	exit 1
-    fi
-    ;;
-
-  bison|yacc)
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified a \`.y' file.  You may need the \`Bison' package
-         in order for those modifications to take effect.  You can get
-         \`Bison' from any GNU archive site."
-    rm -f y.tab.c y.tab.h
-    if [ $# -ne 1 ]; then
-        eval LASTARG="\${$#}"
-	case "$LASTARG" in
-	*.y)
-	    SRCFILE=`echo "$LASTARG" | sed 's/y$/c/'`
-	    if [ -f "$SRCFILE" ]; then
-	         cp "$SRCFILE" y.tab.c
-	    fi
-	    SRCFILE=`echo "$LASTARG" | sed 's/y$/h/'`
-	    if [ -f "$SRCFILE" ]; then
-	         cp "$SRCFILE" y.tab.h
-	    fi
-	  ;;
-	esac
-    fi
-    if [ ! -f y.tab.h ]; then
-	echo >y.tab.h
-    fi
-    if [ ! -f y.tab.c ]; then
-	echo 'main() { return 0; }' >y.tab.c
-    fi
-    ;;
-
-  lex|flex)
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified a \`.l' file.  You may need the \`Flex' package
-         in order for those modifications to take effect.  You can get
-         \`Flex' from any GNU archive site."
-    rm -f lex.yy.c
-    if [ $# -ne 1 ]; then
-        eval LASTARG="\${$#}"
-	case "$LASTARG" in
-	*.l)
-	    SRCFILE=`echo "$LASTARG" | sed 's/l$/c/'`
-	    if [ -f "$SRCFILE" ]; then
-	         cp "$SRCFILE" lex.yy.c
-	    fi
-	  ;;
-	esac
-    fi
-    if [ ! -f lex.yy.c ]; then
-	echo 'main() { return 0; }' >lex.yy.c
-    fi
-    ;;
-
-  help2man)
-    if test -z "$run" && ($1 --version) > /dev/null 2>&1; then
-       # We have it, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-	 you modified a dependency of a manual page.  You may need the
-	 \`Help2man' package in order for those modifications to take
-	 effect.  You can get \`Help2man' from any GNU archive site."
-
-    file=`echo "$*" | sed -n 's/.*-o \([^ ]*\).*/\1/p'`
-    if test -z "$file"; then
-	file=`echo "$*" | sed -n 's/.*--output=\([^ ]*\).*/\1/p'`
-    fi
-    if [ -f "$file" ]; then
-	touch $file
-    else
-	test -z "$file" || exec >$file
-	echo ".ab help2man is required to generate this page"
-	exit 1
-    fi
-    ;;
-
-  makeinfo)
-    if test -z "$run" && (makeinfo --version) > /dev/null 2>&1; then
-       # We have makeinfo, but it failed.
-       exit 1
-    fi
-
-    echo 1>&2 "\
-WARNING: \`$1' is missing on your system.  You should only need it if
-         you modified a \`.texi' or \`.texinfo' file, or any other file
-         indirectly affecting the aspect of the manual.  The spurious
-         call might also be the consequence of using a buggy \`make' (AIX,
-         DU, IRIX).  You might want to install the \`Texinfo' package or
-         the \`GNU make' package.  Grab either from any GNU archive site."
-    file=`echo "$*" | sed -n 's/.*-o \([^ ]*\).*/\1/p'`
-    if test -z "$file"; then
-      file=`echo "$*" | sed 's/.* \([^ ]*\) *$/\1/'`
-      file=`sed -n '/^@setfilename/ { s/.* \([^ ]*\) *$/\1/; p; q; }' $file`
-    fi
-    touch $file
-    ;;
-
-  tar)
-    shift
-    if test -n "$run"; then
-      echo 1>&2 "ERROR: \`tar' requires --run"
-      exit 1
-    fi
-
-    # We have already tried tar in the generic part.
-    # Look for gnutar/gtar before invocation to avoid ugly error
-    # messages.
-    if (gnutar --version > /dev/null 2>&1); then
-       gnutar "$@" && exit 0
-    fi
-    if (gtar --version > /dev/null 2>&1); then
-       gtar "$@" && exit 0
-    fi
-    firstarg="$1"
-    if shift; then
-	case "$firstarg" in
-	*o*)
-	    firstarg=`echo "$firstarg" | sed s/o//`
-	    tar "$firstarg" "$@" && exit 0
-	    ;;
-	esac
-	case "$firstarg" in
-	*h*)
-	    firstarg=`echo "$firstarg" | sed s/h//`
-	    tar "$firstarg" "$@" && exit 0
-	    ;;
-	esac
-    fi
-
-    echo 1>&2 "\
-WARNING: I can't seem to be able to run \`tar' with the given arguments.
-         You may want to install GNU tar or Free paxutils, or check the
-         command line arguments."
-    exit 1
-    ;;
-
-  *)
-    echo 1>&2 "\
-WARNING: \`$1' is needed, and you do not seem to have it handy on your
-         system.  You might have modified some files without having the
-         proper tools for further handling them.  Check the \`README' file,
-         it often tells you about the needed prerequirements for installing
-         this package.  You may also peek at any GNU archive site, in case
-         some other package would contain this missing \`$1' program."
-    exit 1
-    ;;
-esac
-
-exit 0
Index: OGRE/trunk/ogrenew/LINUX.DEV
===================================================================
--- OGRE/trunk/ogrenew/LINUX.DEV	(revision 657)
+++ 	(revision )
@@ -1,31 +1,0 @@
-Here are a few notes on using OGRE in a linux or linux like environment.  First
-keep your life simple by using the pkg-config system.  Using this script you can
-easily add in the required library and include dir flags like this:
-
-    pkg-config --cflags --libs OGRE
-
-If the script complains about not finding the OGRE module and possibly needing
-PKG_CONFIG_PATH set, you can do so like this:
-
-    export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig
-
-Most commonly your pkgconfig directory will be under the directory that
-libOgreMain was installed to.
-
-There are sone other flags to be aware of, GCC_3_1 and EXT_HASH.  These are
-currently not set by pkg-config flags, but I may be convinced to do so in the
-future.  So for now you will need to test for these yourself.  Their meaning is
-so:
-
-    GCC_3_1:  This means you are using g++ version 3.1 or greater.  This allows 
-              for direct usage of the standard library.
-    EXT_HASH:  This means that your hash_map and other none standard STL 
-               components are in the ext/ subdir of your normal headers.
-           
-Otherwise you should be able to generally get things going.  If you have other
-questions feel free to poke me on the forums <http://www.sf.net/phpBB2/>, IRC
-<irc.freenode.net #ogre3d>, Jabber or email <temas@jabber.org>
-
---temas
-
-
Index: OGRE/trunk/ogrenew/README
===================================================================
--- OGRE/trunk/ogrenew/README	(revision 657)
+++ 	(revision )
@@ -1,23 +1,0 @@
-Please read ReadMe.html in the Docs folder.
-
------
-
-Copyright 1999-2005 The OGRE Team.
-
-This file is part of OGRE (Object-Oriented Graphics Rendering Engine).
-
-OGRE is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-OGRE is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with OGRE; see the file COPYING.  If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA.
-
