GtpVisibility
AxisAlignedBox
Camera
DistanceQueue
HierarchyNode
Mesh
QueryPair
QueryQueue
Ray
Vector3
typedef std::priority_queue<
HierarchyNode
*, std::vector<
HierarchyNode
*>,
GreaterDistance
<std::vector<
HierarchyNode
*>::value_type> >
GtpVisibility::DistanceQueue
A priority queue where closer hierarchy nodes are given a higher priority.
Generated on Fri Apr 29 19:49:26 2005 for GameTools Visibility Modules by
1.4.2