- Timestamp:
- 05/02/06 13:57:20 (19 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h
r835 r875 27 27 28 28 bool HighQuality = false; 29 float causize = 4;30 float cauintens = 25;29 float causize = 7; 30 float cauintens = 40; 31 31 32 32 // Listener class for frame updates … … 153 153 } 154 154 155 155 156 protected: 156 157 SceneNode* kupolaNode; … … 161 162 SceneNode* aluSphereNode; 162 163 163 164 void renderScene(){ 164 void renderScene(){ 165 165 166 166 mWindow->resetStatistics(); … … 185 185 186 186 OgreIlluminationManager::getSingleton().update(framenum, mWindow); 187 188 //Root::getSingleton().renderOneFrame(); 189 190 191 192 187 188 //mRoot->renderOneFrame(); 189 mRoot->_updateAllRenderTargets(); 190 193 191 mRoot->_fireFrameEnded(); 194 192 … … 335 333 aluSphereNode); 336 334 mRoot->addFrameListener(mFrameListener); 335 //mRoot->addFrameListener(&OgreIlluminationManager::getSingleton()); 337 336 338 337 }
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