Index: GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/debug/Ogre.log
===================================================================
--- GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/debug/Ogre.log	(revision 861)
+++ GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/debug/Ogre.log	(revision 900)
@@ -1,3683 +1,232 @@
-09:33:16: Creating resource group General
-09:33:16: Creating resource group Internal
-09:33:16: Creating resource group Autodetect
-09:33:16: Registering ResourceManager for type Material
-09:33:16: Registering ResourceManager for type Mesh
-09:33:16: Registering ResourceManager for type Skeleton
-09:33:16: MovableObjectFactory for type 'ParticleSystem' registered.
-09:33:16: Loading library OgrePlatform_d.dll
-09:33:16: OverlayElementFactory for type Panel registered.
-09:33:16: OverlayElementFactory for type BorderPanel registered.
-09:33:16: OverlayElementFactory for type TextArea registered.
-09:33:16: Registering ResourceManager for type Font
-09:33:16: ArchiveFactory for archive type FileSystem registered.
-09:33:16: ArchiveFactory for archive type Zip registered.
-09:33:16: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
-09:33:16: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
-09:33:16: Registering ResourceManager for type HighLevelGpuProgram
-09:33:16: Registering ResourceManager for type Compositor
-09:33:16: MovableObjectFactory for type 'Entity' registered.
-09:33:16: MovableObjectFactory for type 'Light' registered.
-09:33:16: MovableObjectFactory for type 'BillboardSet' registered.
-09:33:16: MovableObjectFactory for type 'ManualObject' registered.
-09:33:16: MovableObjectFactory for type 'BillboardChain' registered.
-09:33:16: MovableObjectFactory for type 'RibbonTrail' registered.
-09:33:16: Loading library .\RenderSystem_Direct3D9
-09:33:16: D3D9 : Direct3D9 Rendering Subsystem created.
-09:33:16: D3D9: Driver Detection Starts
-09:33:16: D3D9: Driver Detection Ends
-09:33:16: Loading library .\RenderSystem_GL
-09:33:16: OpenGL Rendering Subsystem created.
-09:33:17: Loading library .\Plugin_EXRCodec
-09:33:17: EXRCodec initialised
-09:33:17: Loading library .\Plugin_OctreeSceneManager
-09:33:17: Loading library .\Plugin_CgProgramManager
-09:33:17: *-*-* OGRE Initialising
-09:33:17: *-*-* Version 1.2.0 (Dagon)
-09:33:17: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
-09:33:17: D3D9 : RenderSystem Option: Anti aliasing = None
-09:33:17: D3D9 : RenderSystem Option: Floating-point mode = Fastest
-09:33:17: D3D9 : RenderSystem Option: Full Screen = No
-09:33:17: D3D9 : RenderSystem Option: Rendering Device = ATI MOBILITY RADEON 9500 (Omega 3.8.231)
-09:33:17: D3D9 : RenderSystem Option: VSync = No
-09:33:17: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
-09:33:55: D3D9 : Shutting down cleanly.
-09:33:55: *** Starting Win32GL Subsystem ***
-09:33:55: GLRenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=0 colourDepth=32 vsync=false 
-09:33:55: Created Win32Window 'OGRE Render Window' : 800x600, 32bpp
-09:33:55: GL_VERSION = 2.0.5696 WinXP Release
-09:33:55: GL_VENDOR = ATI Technologies Inc.
-09:33:55: GL_RENDERER = MOBILITY RADEON 9500 x86/SSE2
-09:33:55: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 
-09:33:55: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle 
-09:33:55: ***************************
-*** GL Renderer Started ***
-***************************
-09:33:55: Registering ResourceManager for type GpuProgram
-09:33:55: GLSL support detected
-09:33:55: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
-09:33:55: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 
-09:33:55: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 
-09:33:55: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 
-09:33:55: RenderSystem capabilities
-09:33:55: -------------------------
-09:33:55:  * Hardware generation of mipmaps: yes
-09:33:55:  * Texture blending: yes
-09:33:55:  * Anisotropic texture filtering: yes
-09:33:55:  * Dot product texture operation: yes
-09:33:55:  * Cube mapping: yes
-09:33:55:  * Hardware stencil buffer: yes
-09:33:55:    - Stencil depth: 8
-09:33:55:    - Two sided stencil support: yes
-09:33:55:    - Wrap stencil values: yes
-09:33:55:  * Hardware vertex / index buffers: yes
-09:33:55:  * Vertex programs: yes
-09:33:55:    - Max vertex program version: arbvp1
-09:33:55:  * Fragment programs: yes
-09:33:55:    - Max fragment program version: arbfp1
-09:33:56:  * Texture Compression: yes
-09:33:56:    - DXT: yes
-09:33:56:    - VTC: no
-09:33:56:  * Scissor Rectangle: yes
-09:33:56:  * Hardware Occlusion Query: yes
-09:33:56:  * User clip planes: yes
-09:33:56:  * VET_UBYTE4 vertex element type: yes
-09:33:56:  * Infinite far plane projection: yes
-09:33:56:  * Hardware render-to-texture: yes
-09:33:56:  * Floating point textures: yes
-09:33:56:  * Non-power-of-two textures: no
-09:33:56:  * Volume textures: yes
-09:33:56:  * Multiple Render Targets: 4
-09:33:56:  * Max Point Size: 1024
-09:33:56: Registering ResourceManager for type Texture
-09:33:56: ResourceBackgroundQueue - threading disabled
-09:33:56: Particle Renderer Type 'billboard' registered
-09:33:56: Creating resource group Bootstrap
-09:33:56: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
-09:33:56: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
-09:33:56: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
-09:33:56: Parsing scripts for resource group Autodetect
-09:33:56: Finished parsing scripts for resource group Autodetect
-09:33:56: Parsing scripts for resource group Bootstrap
-09:33:56: Parsing script OgreCore.material
-09:33:56: Parsing script OgreProfiler.material
-09:33:56: Parsing script Ogre.fontdef
-09:33:56: Parsing script OgreDebugPanel.overlay
-09:33:56: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
-09:33:56: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
-09:33:56: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
-09:33:56: Font TrebuchetMSBoldusing texture size 512x512
-09:33:56: Info: Freetype returned null for character 160 in font TrebuchetMSBold
-09:33:56: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
-09:33:56: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
-09:33:56: Parsing script OgreLoadingPanel.overlay
-09:33:56: Finished parsing scripts for resource group Bootstrap
-09:33:56: Parsing scripts for resource group General
-09:33:56: Parsing script Examples.program
-09:33:56: Parsing script general.program
-09:33:57: Parsing script Example-DynTex.material
-09:33:57: Parsing script Example-Water.material
-09:33:57: Parsing script Example.material
-09:33:57: Parsing script Examples-Advanced.material
-09:33:58: Parsing script OffsetMapping.material
-09:33:58: Parsing script Ogre.material
-09:33:58: Parsing script RZR-002.material
-09:33:58: Parsing script smoke.material
-09:33:58: Parsing script chestnutLeavesMaterial.material
-09:33:59: Parsing script chesnutTrunk.material
-09:33:59: Parsing script mapleLeavesMaterial.material
-09:33:59: indirectTexturingDefault_glsl_VP20 : GLSL compiled 
-
-09:33:59: indirectTexturingDefault_glsl_FP20 : GLSL compiled 
-
-09:33:59: Parsing script mapleTrunk.material
-09:33:59: Parsing script general.material
-09:33:59: Parsing script fresnelenviron.material
-09:33:59: Parsing script sample.fontdef
-09:33:59: Bad attribute line: glyph	 	0.152344	0.125	0.160156	0.1875 in font Ogre
-09:33:59: Parsing script DP3.overlay
-09:33:59: Parsing script Example-CubeMapping.overlay
-09:33:59: Parsing script Example-DynTex.overlay
-09:33:59: Parsing script Example-Water.overlay
-09:33:59: Parsing script Shadows.overlay
-09:33:59: Finished parsing scripts for resource group General
-09:33:59: Parsing scripts for resource group Internal
-09:33:59: Finished parsing scripts for resource group Internal
-09:33:59: Creating resource group mapleLeaves.mesh
-09:33:59: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeaves.mesh'
-09:33:59: Mesh: Loading mapleLeaves.mesh.
-09:34:00: mWindow.IsClosed->false
-09:34:00: Creating viewport on target 'OGRE Render Window', rendering from camera 'SceneMgr_0_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:00: Viewport for camera 'SceneMgr_0_Camera', actual dimensions L: 0 T: 0 W: 512 H: 512
-09:34:00: Win32Input8: DirectInput Activation Starts
-09:34:00: Win32Input8: Establishing keyboard input.
-09:34:00: Win32Input8: Keyboard input established.
-09:34:00: Win32Input8: Initializing mouse input in immediate mode.
-09:34:00: Win32Input8: Mouse input in immediate mode initialized.
-09:34:00: Win32Input8: DirectInput OK.
-09:34:00: mWindow.IsClosed->false
-09:34:00: Texture: maple_leaf.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
-09:34:01: Mesh: Loading mapleLeafClustersGrouped.mesh.
-09:34:02: Texture: castanea_sativa_leaf.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
-09:34:02: Mesh: Loading mapleLeavesBillboardCloudSplitted.mesh.
-09:34:02: Creating viewport on target 'TextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:02: Creating viewport on target 'PONGTextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:02: Texture: transparent.png: Loading 1 faces(PF_A8B8G8R8,1x1x1) with 1 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
-09:34:02: Creating viewport on target 'ClusterTextureDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16
-09:34:02: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16
-09:34:02: WARNING: Texture instance 'ClusterTextureDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:02: mWindow.IsClosed->false
-09:34:02: Mesh: Loading mapleLeavesBillboardCloudIndirectPointMesh.mesh.
-09:34:03: Texture: customNormalMap128x128.png: Loading 1 faces(PF_B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
-09:34:03: Creating viewport on target 'IndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:03: Creating viewport on target 'PONGIndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:03: Creating viewport on target 'ClusterIndirectTexture/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16
-09:34:03: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16
-09:34:03: WARNING: Texture instance 'ClusterIndirectTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:03: mWindow.IsClosed->false
-09:34:04: Creating viewport on target 'mapleRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:04: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:04: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:04: Creating viewport on target 'PONGmapleRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
-09:34:04: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:04: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024
-09:34:04: mWindow.IsClosed->false
-09:34:04: Mesh: Loading chestnutLeavesBillboardCloudGrouped.mesh.
-09:34:04: Texture: chestnutIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
-09:34:04: Texture: chestnutRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
-09:34:04: Texture: chestnutDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
-09:34:04: mWindow.IsClosed->false
-09:34:04: Mesh: Loading chestnutLeafClustersGrouped.mesh.
-09:34:33: WARNING: Texture instance 'TextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:33: WARNING: Texture instance 'PONGTextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:38: WARNING: Texture instance 'IndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:38: WARNING: Texture instance 'PONGIndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:50: WARNING: Texture instance 'mapleRotatedLeafAtlas.png' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:54: --> Billboard Cloud Entity before setting up the parameters...
-09:34:54: --> indirectTexturingDefault_GLSL
-09:34:54: --> Billboard Cloud Entity after setting up the parameters...
-09:34:54: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:55: --> Billboard Cloud Entity before setting up the parameters...
-09:34:55: --> indirectTexturingDefault_GLSL
-09:34:55: --> Billboard Cloud Entity after setting up the parameters...
-09:34:55: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:56: --> Billboard Cloud Entity before setting up the parameters...
-09:34:56: --> indirectTexturingDefault_GLSL
-09:34:56: --> Billboard Cloud Entity after setting up the parameters...
-09:34:56: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:57: --> Billboard Cloud Entity before setting up the parameters...
-09:34:57: --> indirectTexturingDefault_GLSL
-09:34:57: --> Billboard Cloud Entity after setting up the parameters...
-09:34:57: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:58: --> Billboard Cloud Entity after setting up the parameters...
-09:34:58: --> Exit processUnbufferedKeyInput...
-09:34:58: --> Billboard Cloud Entity before setting up the parameters...
-09:34:58: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:34:59: --> Billboard Cloud Entity before setting up the parameters...
-09:34:59: --> indirectTexturingDefault_GLSL
-09:34:59: --> Billboard Cloud Entity after setting up the parameters...
-09:34:59: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:00: --> Billboard Cloud Entity before setting up the parameters...
-09:35:00: --> indirectTexturingDefault_GLSL
-09:35:00: --> Billboard Cloud Entity after setting up the parameters...
-09:35:00: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:01: --> Billboard Cloud Entity before setting up the parameters...
-09:35:01: --> indirectTexturingDefault_GLSL
-09:35:01: --> Billboard Cloud Entity after setting up the parameters...
-09:35:01: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:02: --> Billboard Cloud Entity before setting up the parameters...
-09:35:02: --> indirectTexturingDefault_GLSL
-09:35:02: --> Billboard Cloud Entity after setting up the parameters...
-09:35:02: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:03: --> Billboard Cloud Entity before setting up the parameters...
-09:35:03: --> indirectTexturingDefault_GLSL
-09:35:03: --> Billboard Cloud Entity after setting up the parameters...
-09:35:03: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:04: --> Billboard Cloud Entity before setting up the parameters...
-09:35:04: --> indirectTexturingDefault_GLSL
-09:35:04: --> Billboard Cloud Entity after setting up the parameters...
-09:35:04: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:05: --> Billboard Cloud Entity before setting up the parameters...
-09:35:05: --> indirectTexturingDefault_GLSL
-09:35:05: --> Billboard Cloud Entity after setting up the parameters...
-09:35:05: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:06: --> Billboard Cloud Entity before setting up the parameters...
-09:35:06: --> indirectTexturingDefault_GLSL
-09:35:06: --> Billboard Cloud Entity after setting up the parameters...
-09:35:06: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:07: --> Billboard Cloud Entity before setting up the parameters...
-09:35:07: --> indirectTexturingDefault_GLSL
-09:35:07: --> Billboard Cloud Entity after setting up the parameters...
-09:35:07: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:08: --> Billboard Cloud Entity before setting up the parameters...
-09:35:08: --> indirectTexturingDefault_GLSL
-09:35:08: --> Billboard Cloud Entity after setting up the parameters...
-09:35:08: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:09: --> Billboard Cloud Entity before setting up the parameters...
-09:35:09: --> indirectTexturingDefault_GLSL
-09:35:09: --> Billboard Cloud Entity after setting up the parameters...
-09:35:09: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:10: --> Billboard Cloud Entity before setting up the parameters...
-09:35:10: --> indirectTexturingDefault_GLSL
-09:35:10: --> Billboard Cloud Entity after setting up the parameters...
-09:35:10: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:11: --> Exit processUnbufferedKeyInput...
-09:35:11: --> Billboard Cloud Entity before setting up the parameters...
-09:35:11: --> indirectTexturingDefault_GLSL
-09:35:11: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:12: --> indirectTexturingDefault_GLSL
-09:35:12: --> Billboard Cloud Entity after setting up the parameters...
-09:35:12: --> Exit processUnbufferedKeyInput...
-09:35:12: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:13: --> Billboard Cloud Entity before setting up the parameters...
-09:35:13: --> indirectTexturingDefault_GLSL
-09:35:13: --> Billboard Cloud Entity after setting up the parameters...
-09:35:13: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:14: --> Billboard Cloud Entity before setting up the parameters...
-09:35:14: --> indirectTexturingDefault_GLSL
-09:35:14: --> Billboard Cloud Entity after setting up the parameters...
-09:35:14: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:15: --> Exit processUnbufferedKeyInput...
-09:35:15: --> Billboard Cloud Entity before setting up the parameters...
-09:35:15: --> indirectTexturingDefault_GLSL
-09:35:15: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:16: --> Billboard Cloud Entity before setting up the parameters...
-09:35:16: --> indirectTexturingDefault_GLSL
-09:35:16: --> Billboard Cloud Entity after setting up the parameters...
-09:35:16: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:17: --> Billboard Cloud Entity before setting up the parameters...
-09:35:17: --> indirectTexturingDefault_GLSL
-09:35:17: --> Billboard Cloud Entity after setting up the parameters...
-09:35:17: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:18: --> Billboard Cloud Entity before setting up the parameters...
-09:35:18: --> indirectTexturingDefault_GLSL
-09:35:18: --> Billboard Cloud Entity after setting up the parameters...
-09:35:18: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:19: --> Billboard Cloud Entity before setting up the parameters...
-09:35:19: --> indirectTexturingDefault_GLSL
-09:35:19: --> Billboard Cloud Entity after setting up the parameters...
-09:35:19: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:20: --> Billboard Cloud Entity before setting up the parameters...
-09:35:20: --> indirectTexturingDefault_GLSL
-09:35:20: --> Billboard Cloud Entity after setting up the parameters...
-09:35:20: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:21: --> Billboard Cloud Entity before setting up the parameters...
-09:35:21: --> indirectTexturingDefault_GLSL
-09:35:21: --> Billboard Cloud Entity after setting up the parameters...
-09:35:21: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:22: --> Billboard Cloud Entity before setting up the parameters...
-09:35:22: --> indirectTexturingDefault_GLSL
-09:35:22: --> Billboard Cloud Entity after setting up the parameters...
-09:35:22: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:23: --> Billboard Cloud Entity before setting up the parameters...
-09:35:23: --> indirectTexturingDefault_GLSL
-09:35:23: --> Billboard Cloud Entity after setting up the parameters...
-09:35:23: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:24: --> Billboard Cloud Entity before setting up the parameters...
-09:35:24: --> indirectTexturingDefault_GLSL
-09:35:24: --> Billboard Cloud Entity after setting up the parameters...
-09:35:24: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:25: --> Billboard Cloud Entity before setting up the parameters...
-09:35:25: --> indirectTexturingDefault_GLSL
-09:35:25: --> Billboard Cloud Entity after setting up the parameters...
-09:35:25: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:26: --> Billboard Cloud Entity before setting up the parameters...
-09:35:26: --> indirectTexturingDefault_GLSL
-09:35:26: --> Billboard Cloud Entity after setting up the parameters...
-09:35:26: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:27: --> Billboard Cloud Entity before setting up the parameters...
-09:35:27: --> indirectTexturingDefault_GLSL
-09:35:27: --> Billboard Cloud Entity after setting up the parameters...
-09:35:27: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:28: --> Billboard Cloud Entity before setting up the parameters...
-09:35:28: --> indirectTexturingDefault_GLSL
-09:35:28: --> Billboard Cloud Entity after setting up the parameters...
-09:35:28: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:29: --> Billboard Cloud Entity before setting up the parameters...
-09:35:29: --> indirectTexturingDefault_GLSL
-09:35:29: --> Billboard Cloud Entity after setting up the parameters...
-09:35:29: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:30: --> Billboard Cloud Entity before setting up the parameters...
-09:35:30: --> indirectTexturingDefault_GLSL
-09:35:30: --> Billboard Cloud Entity after setting up the parameters...
-09:35:30: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: --> Billboard Cloud Entity before setting up the parameters...
-09:35:31: --> indirectTexturingDefault_GLSL
-09:35:31: --> Billboard Cloud Entity after setting up the parameters...
-09:35:31: --> Exit processUnbufferedKeyInput...
-09:35:31: Destroy Mesh...
-09:35:32: Render Target 'TextureAtlasDiffuseColor/0/0/0' Average FPS: 13.2657 Best FPS: 17.4927 Worst FPS: 9.03862
-09:35:32: Render Target 'PONGTextureAtlasDiffuseColor/0/0/0' Average FPS: 16.8818 Best FPS: 16.8818 Worst FPS: 16.8818
-09:35:32: Render Target 'ClusterTextureDiffuseColor/0/0/0' Average FPS: 34.2801 Best FPS: 34.2801 Worst FPS: 34.2801
-09:35:32: Render Target 'IndirectTextureAtlas/0/0/0' Average FPS: 7.15541 Best FPS: 19.1939 Worst FPS: 0.207297
-09:35:32: Render Target 'PONGIndirectTextureAtlas/0/0/0' Average FPS: 13.7622 Best FPS: 19.305 Worst FPS: 0.205973
-09:35:32: Render Target 'ClusterIndirectTexture/0/0/0' Average FPS: 27.4149 Best FPS: 38.2353 Worst FPS: 0.207771
-09:35:32: Render Target 'mapleRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0600348 Best FPS: 0.0600348 Worst FPS: 0.0600348
-09:35:32: Render Target 'PONGmapleRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0598516 Best FPS: 0.0598516 Worst FPS: 0.0598516
-09:35:32: *-*-* OGRE Shutdown
-09:35:32: *-*-* OGRE Shutdown
-09:35:32: Unregistering ResourceManager for type Compositor
-09:35:32: Unregistering ResourceManager for type Font
-09:35:32: Unregistering ResourceManager for type Skeleton
-09:35:32: Unregistering ResourceManager for type Mesh
-09:35:32: Unregistering ResourceManager for type HighLevelGpuProgram
-09:35:32: Unloading library .\Plugin_CgProgramManager
-09:35:32: Unloading library .\Plugin_OctreeSceneManager
-09:35:32: EXRCodec deinitialised
-09:35:32: Unloading library .\Plugin_EXRCodec
-09:35:32: Render Target 'OGRE Render Window' Average FPS: 19.0112 Best FPS: 117.18 Worst FPS: 0.69808
-09:35:32: Unregistering ResourceManager for type GpuProgram
-09:35:32: *** Stopping Win32GL Subsystem ***
-09:35:32: Unregistering ResourceManager for type Texture
-09:35:32: Unloading library .\RenderSystem_GL
-09:35:32: D3D9 : Shutting down cleanly.
-09:35:32: D3D9 : Direct3D9 Rendering Subsystem destroyed.
-09:35:32: Unloading library .\RenderSystem_Direct3D9
-09:35:32: Unregistering ResourceManager for type Material
-09:35:32: Unloading library OgrePlatform_d.dll
+11:37:19: Creating resource group General
+11:37:19: Creating resource group Internal
+11:37:19: Creating resource group Autodetect
+11:37:19: Registering ResourceManager for type Mesh
+11:37:19: Registering ResourceManager for type Material
+11:37:19: ArchiveFactory for archive type FileSystem registered.
+11:37:19: Creating resource group mapleLeaves.mesh
+11:37:19: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeaves.mesh'
+11:37:19: Mesh: Loading mapleLeaves.mesh.
+11:37:19: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on mapleLeaves.mesh as soon as possible. 
+11:37:27: Creating resource group mapleLeavesEntityDistributionSplitted.mesh
+11:37:27: Added resource location '../../media/maple/leaves/' of type 'FileSystem' to resource group 'mapleLeavesEntityDistributionSplitted.mesh'
+11:37:27: Mesh: Loading mapleLeavesEntityDistributionSplitted.mesh.
+11:37:38: Destroy Mesh...
+11:37:40: ** Begin OGRE Mesh Export **
+11:37:40: WARNING: Mesh instance '../../media/maple/leaves/mapleLeavesEntitySample.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
+11:37:40: Num.SubEntities:1
+11:37:40: Bounds:25.3805 -- Generated:false
+11:37:40: ** OGRE Mesh Export Complete **
+11:37:40: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesEntitySample.mesh...
+11:37:40: File header written.
+11:37:40: Writing mesh data...
+11:37:40: Writing submesh...
+11:37:40: Exporting submesh texture aliases...
+11:37:40: Submesh texture aliases exported.
+11:37:40: Submesh exported.
+11:37:40: Exporting bounds information....
+11:37:40: Bounds information exported.
+11:37:40: Exporting submesh name table...
+11:37:40: Submesh name table exported.
+11:37:40: Mesh data exported.
+11:37:40: MeshSerializer export successful.
+11:37:47:  Mesh Generation --36
+11:37:47: ** Begin OGRE Mesh Export **
+11:37:47: WARNING: Mesh instance '../../media/maple/leaves/mapleLeafClustersGrouped.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
+11:37:47: Num.SubEntities:36
+11:37:48: Bounds:35.7473 -- Generated:false
+11:37:49: ** OGRE Mesh Export Complete **
+11:37:49: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeafClustersGrouped.mesh...
+11:37:49: File header written.
+11:37:49: Writing mesh data...
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Writing submesh...
+11:37:49: Exporting submesh texture aliases...
+11:37:49: Submesh texture aliases exported.
+11:37:49: Submesh exported.
+11:37:49: Exporting bounds information....
+11:37:49: Bounds information exported.
+11:37:49: Exporting submesh name table...
+11:37:49: Submesh name table exported.
+11:37:49: Mesh data exported.
+11:37:49: MeshSerializer export successful.
+11:37:54: Ini.Num.Billboard Groups:0
+11:37:54: Clear.Num.Billboard Groups:0
+11:37:54: New.Num.Billboard Groups:1
+11:37:54: Num.Billboards:36
+11:37:54: Num.Billboards Each Group:36
+11:37:54: Num.Billboards Added First Group:0
+11:37:58: Destroy Mesh...
+11:37:59: Num.SubEntities:1
+11:37:59: ** Begin OGRE Mesh Export **
+11:37:59: WARNING: Mesh instance '../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
+11:37:59: Num.SubEntities:1
+11:37:59: Bounds:39.4673 -- Generated:false
+11:37:59: ** OGRE Mesh Export Complete **
+11:37:59: MeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh...
+11:37:59: File header written.
+11:37:59: Writing mesh data...
+11:37:59: Writing submesh...
+11:37:59: Exporting submesh texture aliases...
+11:37:59: Submesh texture aliases exported.
+11:37:59: Submesh exported.
+11:37:59: Exporting bounds information....
+11:37:59: Bounds information exported.
+11:37:59: Exporting submesh name table...
+11:37:59: Submesh name table exported.
+11:37:59: Mesh data exported.
+11:37:59: MeshSerializer export successful.
+11:37:59: XMLMeshSerializer writing mesh data to ../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.mesh.xml...
+11:37:59: Populating DOM...
+11:37:59: Writing submesh...
+11:37:59: Dedicated geometry bone assignments exported.
+11:37:59: Submesh exported.
+11:37:59: DOM populated, writing XML file..
+11:37:59: XMLMeshSerializer export successful.
+11:38:00: Num.Serialized Billboards:36 with 3662 Entities
+11:38:00: Filename:../../media/maple/leaves/mapleLeavesBillboardCloudGroupedIndirectTexturing.xml
+11:38:01: Ini.Num.Billboard Groups:1
+11:38:01: Clear.Num.Billboard Groups:0
+11:38:01: New.Num.Billboard Groups:1
+11:38:01: Num.Billboards:36
+11:38:01: Num.Billboards Each Group:36
+11:38:01: Num.Billboards Added First Group:0
