- Timestamp:
- 05/05/06 20:12:25 (19 years ago)
- Location:
- GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE
- Files:
-
- 1 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/bin/release/Ogre.log
r919 r920 1 19:56:25: Creating resource group General2 19:56:25: Creating resource group Internal3 19:56:25: Creating resource group Autodetect4 19:56:25: Registering ResourceManager for type Material5 19:56:25: Registering ResourceManager for type Mesh6 19:56:25: Registering ResourceManager for type Skeleton7 19:56:25: MovableObjectFactory for type 'ParticleSystem' registered.8 19:56:25: Loading library OgrePlatform.dll9 19:56:25: OverlayElementFactory for type Panel registered.10 19:56:25: OverlayElementFactory for type BorderPanel registered.11 19:56:25: OverlayElementFactory for type TextArea registered.12 19:56:25: Registering ResourceManager for type Font13 19:56:25: ArchiveFactory for archive type FileSystem registered.14 19:56:25: ArchiveFactory for archive type Zip registered.15 19:56:25: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 200516 19:56:25: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw17 19:56:25: Registering ResourceManager for type HighLevelGpuProgram18 19:56:25: Registering ResourceManager for type Compositor19 19:56:25: MovableObjectFactory for type 'Entity' registered.20 19:56:25: MovableObjectFactory for type 'Light' registered.21 19:56:25: MovableObjectFactory for type 'BillboardSet' registered.22 19:56:25: MovableObjectFactory for type 'ManualObject' registered.23 19:56:25: MovableObjectFactory for type 'BillboardChain' registered.24 19:56:25: MovableObjectFactory for type 'RibbonTrail' registered.25 19:56:25: Loading library .\RenderSystem_Direct3D926 19:56:25: D3D9 : Direct3D9 Rendering Subsystem created.27 19:56:25: D3D9: Driver Detection Starts28 19:56:25: D3D9: Driver Detection Ends29 19:56:25: Loading library .\RenderSystem_GL30 19:56:25: OpenGL Rendering Subsystem created.31 19:56:26: Loading library .\Plugin_EXRCodec32 19:56:26: EXRCodec initialised33 19:56:26: Loading library .\Plugin_OctreeSceneManager34 19:56:26: Loading library .\Plugin_CgProgramManager35 19:56:26: *-*-* OGRE Initialising36 19:56:26: *-*-* Version 1.2.0 (Dagon)37 19:56:26: D3D9 : RenderSystem Option: Allow NVPerfHUD = No38 19:56:26: D3D9 : RenderSystem Option: Anti aliasing = None39 19:56:26: D3D9 : RenderSystem Option: Floating-point mode = Fastest40 19:56:26: D3D9 : RenderSystem Option: Full Screen = No41 19:56:26: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 450042 19:56:26: D3D9 : RenderSystem Option: VSync = No43 19:56:26: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour44 19:56:26: *** Starting Win32GL Subsystem ***45 19:56:26: ResourceBackgroundQueue - threading disabled46 19:56:26: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp47 19:56:26: GL_VERSION = 2.0.148 19:56:26: GL_VENDOR = NVIDIA Corporation49 19:56:26: GL_RENDERER = Quadro FX 4500/PCI/SSE250 19:56:26: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXTX_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint51 19:56:26: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_I3D_genlock WGL_NV_swap_group52 19:56:26: ***************************1 20:04:22: Creating resource group General 2 20:04:22: Creating resource group Internal 3 20:04:22: Creating resource group Autodetect 4 20:04:22: Registering ResourceManager for type Material 5 20:04:22: Registering ResourceManager for type Mesh 6 20:04:22: Registering ResourceManager for type Skeleton 7 20:04:22: MovableObjectFactory for type 'ParticleSystem' registered. 8 20:04:22: Loading library OgrePlatform.dll 9 20:04:22: OverlayElementFactory for type Panel registered. 10 20:04:22: OverlayElementFactory for type BorderPanel registered. 11 20:04:22: OverlayElementFactory for type TextArea registered. 12 20:04:22: Registering ResourceManager for type Font 13 20:04:22: ArchiveFactory for archive type FileSystem registered. 14 20:04:22: ArchiveFactory for archive type Zip registered. 15 20:04:22: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 16 20:04:22: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 17 20:04:22: Registering ResourceManager for type HighLevelGpuProgram 18 20:04:22: Registering ResourceManager for type Compositor 19 20:04:22: MovableObjectFactory for type 'Entity' registered. 20 20:04:22: MovableObjectFactory for type 'Light' registered. 21 20:04:22: MovableObjectFactory for type 'BillboardSet' registered. 22 20:04:22: MovableObjectFactory for type 'ManualObject' registered. 23 20:04:22: MovableObjectFactory for type 'BillboardChain' registered. 24 20:04:22: MovableObjectFactory for type 'RibbonTrail' registered. 25 20:04:22: Loading library .\RenderSystem_Direct3D9 26 20:04:22: D3D9 : Direct3D9 Rendering Subsystem created. 27 20:04:22: D3D9: Driver Detection Starts 28 20:04:22: D3D9: Driver Detection Ends 29 20:04:22: Loading library .\RenderSystem_GL 30 20:04:22: OpenGL Rendering Subsystem created. 31 20:04:23: Loading library .\Plugin_EXRCodec 32 20:04:23: EXRCodec initialised 33 20:04:23: Loading library .\Plugin_OctreeSceneManager 34 20:04:23: Loading library .\Plugin_CgProgramManager 35 20:04:23: *-*-* OGRE Initialising 36 20:04:23: *-*-* Version 1.2.0 (Dagon) 37 20:04:23: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 38 20:04:23: D3D9 : RenderSystem Option: Anti aliasing = None 39 20:04:23: D3D9 : RenderSystem Option: Floating-point mode = Fastest 40 20:04:23: D3D9 : RenderSystem Option: Full Screen = No 41 20:04:23: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 4500 42 20:04:23: D3D9 : RenderSystem Option: VSync = No 43 20:04:23: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 44 20:04:23: *** Starting Win32GL Subsystem *** 45 20:04:23: ResourceBackgroundQueue - threading disabled 46 20:04:23: Created Win32Window 'IBR Billboard Cloud Tree Generator' : 512x512, 32bpp 47 20:04:23: GL_VERSION = 2.0.1 48 20:04:23: GL_VENDOR = NVIDIA Corporation 49 20:04:23: GL_RENDERER = Quadro FX 4500/PCI/SSE2 50 20:04:23: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXTX_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 51 20:04:23: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_I3D_genlock WGL_NV_swap_group 52 20:04:23: *************************** 53 53 *** GL Renderer Started *** 54 54 *************************** 55 19:56:26: Registering ResourceManager for type GpuProgram56 19:56:26: GLSL support detected57 19:56:26: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)58 19:56:26: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S059 19:56:26: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S060 19:56:26: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S061 19:56:26: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S062 19:56:26: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S063 19:56:26: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S864 19:56:26: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 D24S865 19:56:26: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 D24S866 19:56:26: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 D24S867 19:56:26: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D24S0 D32S068 19:56:26: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D24S0 D32S069 19:56:26: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D24S0 D32S070 19:56:26: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D24S0 D32S071 19:56:26: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S872 19:56:26: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 D24S873 19:56:26: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S074 19:56:26: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S075 19:56:26: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B276 19:56:26: RenderSystem capabilities77 19:56:26: -------------------------78 19:56:26: * Hardware generation of mipmaps: yes79 19:56:26: * Texture blending: yes80 19:56:26: * Anisotropic texture filtering: yes81 19:56:26: * Dot product texture operation: yes82 19:56:26: * Cube mapping: yes83 19:56:26: * Hardware stencil buffer: yes84 19:56:26: - Stencil depth: 885 19:56:26: - Two sided stencil support: yes86 19:56:26: - Wrap stencil values: yes87 19:56:26: * Hardware vertex / index buffers: yes88 19:56:26: * Vertex programs: yes89 19:56:26: - Max vertex program version: vp4090 19:56:26: * Fragment programs: yes91 19:56:26: - Max fragment program version: fp4092 19:56:26: * Texture Compression: yes93 19:56:26: - DXT: yes94 19:56:26: - VTC: yes95 19:56:26: * Scissor Rectangle: yes96 19:56:26: * Hardware Occlusion Query: yes97 19:56:26: * User clip planes: yes98 19:56:26: * VET_UBYTE4 vertex element type: yes99 19:56:26: * Infinite far plane projection: yes100 19:56:26: * Hardware render-to-texture: yes101 19:56:26: * Floating point textures: yes102 19:56:26: * Non-power-of-two textures: yes103 19:56:26: * Volume textures: yes104 19:56:26: * Multiple Render Targets: 4105 19:56:26: * Max Point Size: 63.375106 19:56:26: Registering ResourceManager for type Texture107 19:56:26: Particle Renderer Type 'billboard' registered108 19:56:26: Creating resource group Bootstrap109 19:56:26: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'110 19:56:26: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'111 19:56:26: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'112 19:56:26: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'113 19:56:26: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'114 19:56:26: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'115 19:56:26: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'116 19:56:26: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'117 19:56:26: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'118 19:56:26: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General'119 19:56:26: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General'120 19:56:26: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General'121 19:56:26: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General'122 19:56:26: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General'123 19:56:26: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General'124 19:56:26: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General'125 19:56:26: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General'126 19:56:27: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General'127 19:56:27: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General'128 19:56:27: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General'129 19:56:27: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General'130 19:56:27: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General'131 19:56:27: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General'132 19:56:27: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General'133 19:56:27: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General'134 19:56:27: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'135 19:56:27: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'136 19:56:27: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'137 19:56:27: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'138 19:56:27: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'139 19:56:27: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'140 19:56:27: Parsing scripts for resource group Autodetect141 19:56:27: Finished parsing scripts for resource group Autodetect142 19:56:27: Parsing scripts for resource group Bootstrap143 19:56:27: Parsing script OgreCore.material144 19:56:27: Parsing script OgreProfiler.material145 19:56:27: Parsing script Ogre.fontdef146 19:56:27: Parsing script OgreDebugPanel.overlay147 19:56:27: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.148 19:56:27: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.149 19:56:27: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.150 19:56:27: Font TrebuchetMSBoldusing texture size 512x512151 19:56:27: Info: Freetype returned null for character 160 in font TrebuchetMSBold152 19:56:27: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.153 19:56:27: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.154 19:56:27: Parsing script OgreLoadingPanel.overlay155 19:56:27: Finished parsing scripts for resource group Bootstrap156 19:56:27: Parsing scripts for resource group General157 19:56:27: Parsing script Examples.program158 19:56:27: Parsing script general.program159 19:56:27: Parsing script OffsetMapping.material160 19:56:27: Parsing script Example-DynTex.material161 19:56:27: Parsing script Example.material162 19:56:27: Parsing script Example-Water.material163 19:56:27: Parsing script RZR-002.material164 19:56:27: Parsing script Ogre.material165 19:56:27: Parsing script smoke.material166 19:56:27: Parsing script Examples-Advanced.material167 19:56:27: Parsing script mapleLeavesMaterial.material168 19:56:27: indirectTexturingDefault_glsl_VP20 : GLSL compiled55 20:04:23: Registering ResourceManager for type GpuProgram 56 20:04:23: GLSL support detected 57 20:04:23: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 58 20:04:23: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 59 20:04:23: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 60 20:04:23: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 61 20:04:23: FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 62 20:04:23: FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 63 20:04:23: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 64 20:04:23: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 65 20:04:23: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 D24S8 66 20:04:24: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 D24S8 67 20:04:24: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D24S0 D32S0 68 20:04:24: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D24S0 D32S0 69 20:04:24: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D24S0 D32S0 70 20:04:24: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D24S0 D32S0 71 20:04:24: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 72 20:04:24: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 D24S8 73 20:04:24: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0 74 20:04:24: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 75 20:04:24: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 76 20:04:24: RenderSystem capabilities 77 20:04:24: ------------------------- 78 20:04:24: * Hardware generation of mipmaps: yes 79 20:04:24: * Texture blending: yes 80 20:04:24: * Anisotropic texture filtering: yes 81 20:04:24: * Dot product texture operation: yes 82 20:04:24: * Cube mapping: yes 83 20:04:24: * Hardware stencil buffer: yes 84 20:04:24: - Stencil depth: 8 85 20:04:24: - Two sided stencil support: yes 86 20:04:24: - Wrap stencil values: yes 87 20:04:24: * Hardware vertex / index buffers: yes 88 20:04:24: * Vertex programs: yes 89 20:04:24: - Max vertex program version: vp40 90 20:04:24: * Fragment programs: yes 91 20:04:24: - Max fragment program version: fp40 92 20:04:24: * Texture Compression: yes 93 20:04:24: - DXT: yes 94 20:04:24: - VTC: yes 95 20:04:24: * Scissor Rectangle: yes 96 20:04:24: * Hardware Occlusion Query: yes 97 20:04:24: * User clip planes: yes 98 20:04:24: * VET_UBYTE4 vertex element type: yes 99 20:04:24: * Infinite far plane projection: yes 100 20:04:24: * Hardware render-to-texture: yes 101 20:04:24: * Floating point textures: yes 102 20:04:24: * Non-power-of-two textures: yes 103 20:04:24: * Volume textures: yes 104 20:04:24: * Multiple Render Targets: 4 105 20:04:24: * Max Point Size: 63.375 106 20:04:24: Registering ResourceManager for type Texture 107 20:04:24: Particle Renderer Type 'billboard' registered 108 20:04:24: Creating resource group Bootstrap 109 20:04:24: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 110 20:04:24: Added resource location '../../Media' of type 'FileSystem' to resource group 'General' 111 20:04:24: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General' 112 20:04:24: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General' 113 20:04:24: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General' 114 20:04:24: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General' 115 20:04:24: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General' 116 20:04:24: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General' 117 20:04:24: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General' 118 20:04:24: Added resource location '../../media/maple/leaves' of type 'FileSystem' to resource group 'General' 119 20:04:24: Added resource location '../../media/maple/trunkLevel3' of type 'FileSystem' to resource group 'General' 120 20:04:24: Added resource location '../../media/maple/trunkLevel4' of type 'FileSystem' to resource group 'General' 121 20:04:24: Added resource location '../../media/maple/trunkLevel2' of type 'FileSystem' to resource group 'General' 122 20:04:24: Added resource location '../../media/maple/trunkLevel1' of type 'FileSystem' to resource group 'General' 123 20:04:24: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General' 124 20:04:24: Added resource location '../../media/acer/leaves' of type 'FileSystem' to resource group 'General' 125 20:04:24: Added resource location '../../media/acer/trunkLevel3' of type 'FileSystem' to resource group 'General' 126 20:04:24: Added resource location '../../media/acer/trunkLevel4' of type 'FileSystem' to resource group 'General' 127 20:04:24: Added resource location '../../media/acer/trunkLevel2' of type 'FileSystem' to resource group 'General' 128 20:04:24: Added resource location '../../media/acer/trunkLevel1' of type 'FileSystem' to resource group 'General' 129 20:04:24: Added resource location '../../media/chestnut/leaves' of type 'FileSystem' to resource group 'General' 130 20:04:24: Added resource location '../../media/chestnut/trunkLevel3' of type 'FileSystem' to resource group 'General' 131 20:04:24: Added resource location '../../media/chestnut/trunkLevel4' of type 'FileSystem' to resource group 'General' 132 20:04:24: Added resource location '../../media/chestnut/trunkLevel2' of type 'FileSystem' to resource group 'General' 133 20:04:24: Added resource location '../../media/chestnut/trunkLevel1' of type 'FileSystem' to resource group 'General' 134 20:04:24: Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General' 135 20:04:24: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 136 20:04:24: Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General' 137 20:04:24: Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' 138 20:04:24: Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' 139 20:04:24: Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General' 140 20:04:24: Parsing scripts for resource group Autodetect 141 20:04:24: Finished parsing scripts for resource group Autodetect 142 20:04:24: Parsing scripts for resource group Bootstrap 143 20:04:24: Parsing script OgreCore.material 144 20:04:24: Parsing script OgreProfiler.material 145 20:04:24: Parsing script Ogre.fontdef 146 20:04:24: Parsing script OgreDebugPanel.overlay 147 20:04:24: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 148 20:04:24: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 149 20:04:24: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 150 20:04:24: Font TrebuchetMSBoldusing texture size 512x512 151 20:04:24: Info: Freetype returned null for character 160 in font TrebuchetMSBold 152 20:04:24: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 153 20:04:24: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 154 20:04:24: Parsing script OgreLoadingPanel.overlay 155 20:04:24: Finished parsing scripts for resource group Bootstrap 156 20:04:24: Parsing scripts for resource group General 157 20:04:24: Parsing script Examples.program 158 20:04:24: Parsing script general.program 159 20:04:24: Parsing script OffsetMapping.material 160 20:04:24: Parsing script Example-DynTex.material 161 20:04:24: Parsing script Example.material 162 20:04:24: Parsing script Example-Water.material 163 20:04:24: Parsing script RZR-002.material 164 20:04:24: Parsing script Ogre.material 165 20:04:24: Parsing script smoke.material 166 20:04:24: Parsing script Examples-Advanced.material 167 20:04:24: Parsing script mapleLeavesMaterial.material 168 20:04:24: indirectTexturingDefault_glsl_VP20 : GLSL compiled 169 169 170 19:56:27: indirectTexturingDefault_glsl_FP20 : GLSL compiled170 20:04:24: indirectTexturingDefault_glsl_FP20 : GLSL compiled 171 171 172 19:56:27: Parsing script mapleTrunk.material173 19:56:27: Parsing script general.material174 19:56:27: Parsing script acerLeavesMaterial.material175 19:56:27: Parsing script acerTrunk.material176 19:56:27: Parsing script chestnutLeavesMaterial.material177 19:56:27: Parsing script fresnelenviron.material178 19:56:27: Parsing script sample.fontdef179 19:56:27: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre180 19:56:27: Parsing script Example-CubeMapping.overlay181 19:56:27: Parsing script Example-DynTex.overlay182 19:56:27: Parsing script DP3.overlay183 19:56:27: Parsing script Shadows.overlay184 19:56:27: Parsing script Example-Water.overlay185 19:56:27: Finished parsing scripts for resource group General186 19:56:27: Parsing scripts for resource group Internal187 19:56:27: Finished parsing scripts for resource group Internal188 19:56:27: Creating resource group acerLeaves.mesh189 19:56:27: Added resource location '../../media/acer/leaves/' of type 'FileSystem' to resource group 'acerLeaves.mesh'190 19:56:27: Mesh: Loading acerLeaves.mesh.191 19:56:28: mWindow.IsClosed->false192 19:56:28: Creating viewport on target 'IBR Billboard Cloud Tree Generator', rendering from camera 'SceneMgr_0_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0193 19:56:28: Viewport for camera 'SceneMgr_0_Camera', actual dimensions L: 0 T: 0 W: 512 H: 512194 19:56:28: Win32Input8: DirectInput Activation Starts195 19:56:28: Win32Input8: Establishing keyboard input.196 19:56:28: Win32Input8: Keyboard input established.197 19:56:28: Win32Input8: Initializing mouse input in immediate mode.198 19:56:28: Win32Input8: Mouse input in immediate mode initialized.199 19:56:28: Win32Input8: DirectInput OK.200 19:56:28: mWindow.IsClosed->false201 19:56:29: Texture: acer_saccarinum_leaf.png: Loading 1 faces(PF_A8B8G8R8,400x400x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x400x1.202 19:56:29: Mesh: Loading acerLeafClustersGrouped.mesh.203 19:56:29: Mesh: Loading acerLeavesBillboardCloudSplitted.mesh.204 19:56:29: Creating viewport on target 'TextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0205 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048206 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048207 19:56:29: Creating viewport on target 'PONGTextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0208 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048209 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048210 19:56:29: Texture: transparent.png: Loading 1 faces(PF_A8B8G8R8,1x1x1) with 1 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.211 19:56:29: Creating viewport on target 'ClusterTextureDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0212 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256213 19:56:29: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256214 19:56:29: WARNING: Texture instance 'ClusterTextureDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.215 19:56:29: mWindow.IsClosed->false216 19:56:29: Mesh: Loading acerLeavesBillboardCloudIndirectPointMesh.mesh.217 19:56:29: Texture: customNormalMap128x128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.218 19:56:30: Creating viewport on target 'IndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0219 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024220 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024221 19:56:30: Creating viewport on target 'PONGIndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0222 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024223 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024224 19:56:30: Creating viewport on target 'ClusterIndirectTexture/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0225 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16226 19:56:30: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16227 19:56:30: WARNING: Texture instance 'ClusterIndirectTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.228 19:56:30: mWindow.IsClosed->false229 19:56:30: Creating viewport on target 'acerRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0230 19:56:30: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024231 19:56:30: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024232 19:56:30: Creating viewport on target 'PONGacerRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0233 19:56:30: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024234 19:56:30: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024235 19:56:30: mWindow.IsClosed->false236 19:56:30: Mesh: Loading acerLeavesBillboardCloudGroupedDiffuseColor.mesh.237 19:56:30: Texture: acerDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.238 19:56:30: Texture: acerDiffuseColorBillboardGroupAtlas1.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.239 19:56:30: Texture: acerDiffuseColorBillboardGroupAtlas2.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.240 19:56:31: Texture: acerDiffuseColorBillboardGroupAtlas3.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.241 19:56:31: Texture: acerDiffuseColorBillboardGroupAtlas4.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.242 19:56:31: Texture: acerDiffuseColorBillboardGroupAtlas5.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.243 19:56:31: mWindow.IsClosed->false244 19:56:31: Mesh: Loading acerLeavesBillboardCloudGroupedIndirectTexturing.mesh.245 19:56:31: Texture: acerIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.246 19:56:31: Texture: acerRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.247 19:56:31: Texture: textureAtlasDebug16.png: Loading 1 faces(PF_B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.248 19:56:31: mWindow.IsClosed->false249 19:56:32: Before Num.Billboards:0250 19:56:32: After Num.Billboards:0251 19:56:32: WARNING: Texture instance 'TextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.252 19:56:32: WARNING: Texture instance 'PONGTextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.253 19:56:41: Before Num.Billboards:115254 19:56:41: After Num.Billboards:0255 19:56:41: WARNING: Texture instance 'IndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.256 19:56:41: WARNING: Texture instance 'PONGIndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.257 19:56:43: WARNING: Texture instance 'acerRotatedLeafAtlas.png' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.258 19:56:46: GLSL link result :172 20:04:24: Parsing script mapleTrunk.material 173 20:04:24: Parsing script general.material 174 20:04:24: Parsing script acerLeavesMaterial.material 175 20:04:24: Parsing script acerTrunk.material 176 20:04:24: Parsing script chestnutLeavesMaterial.material 177 20:04:24: Parsing script fresnelenviron.material 178 20:04:24: Parsing script sample.fontdef 179 20:04:24: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre 180 20:04:24: Parsing script Example-CubeMapping.overlay 181 20:04:24: Parsing script Example-DynTex.overlay 182 20:04:24: Parsing script DP3.overlay 183 20:04:24: Parsing script Shadows.overlay 184 20:04:24: Parsing script Example-Water.overlay 185 20:04:24: Finished parsing scripts for resource group General 186 20:04:24: Parsing scripts for resource group Internal 187 20:04:24: Finished parsing scripts for resource group Internal 188 20:04:24: Creating resource group acerLeaves.mesh 189 20:04:24: Added resource location '../../media/acer/leaves/' of type 'FileSystem' to resource group 'acerLeaves.mesh' 190 20:04:24: Mesh: Loading acerLeaves.mesh. 191 20:04:26: mWindow.IsClosed->false 192 20:04:26: Creating viewport on target 'IBR Billboard Cloud Tree Generator', rendering from camera 'SceneMgr_0_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 193 20:04:26: Viewport for camera 'SceneMgr_0_Camera', actual dimensions L: 0 T: 0 W: 512 H: 512 194 20:04:26: Win32Input8: DirectInput Activation Starts 195 20:04:26: Win32Input8: Establishing keyboard input. 196 20:04:26: Win32Input8: Keyboard input established. 197 20:04:26: Win32Input8: Initializing mouse input in immediate mode. 198 20:04:26: Win32Input8: Mouse input in immediate mode initialized. 199 20:04:26: Win32Input8: DirectInput OK. 200 20:04:26: mWindow.IsClosed->false 201 20:04:26: Texture: acer_saccarinum_leaf.png: Loading 1 faces(PF_A8B8G8R8,400x400x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x400x1. 202 20:04:26: Mesh: Loading acerLeafClustersGrouped.mesh. 203 20:04:27: Mesh: Loading acerLeavesBillboardCloudSplitted.mesh. 204 20:04:27: Creating viewport on target 'TextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 205 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 206 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 207 20:04:27: Creating viewport on target 'PONGTextureAtlasDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 208 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 209 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 2048 H: 2048 210 20:04:27: Texture: transparent.png: Loading 1 faces(PF_A8B8G8R8,1x1x1) with 1 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1. 211 20:04:27: Creating viewport on target 'ClusterTextureDiffuseColor/0/0/0', rendering from camera 'SceneMgr_1_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 212 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256 213 20:04:27: Viewport for camera 'SceneMgr_1_Camera', actual dimensions L: 0 T: 0 W: 256 H: 256 214 20:04:27: WARNING: Texture instance 'ClusterTextureDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 215 20:04:27: mWindow.IsClosed->false 216 20:04:27: Mesh: Loading acerLeavesBillboardCloudIndirectPointMesh.mesh. 217 20:04:27: Texture: customNormalMap128x128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 218 20:04:27: Creating viewport on target 'IndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 219 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 220 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 221 20:04:27: Creating viewport on target 'PONGIndirectTextureAtlas/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 222 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 223 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 224 20:04:27: Creating viewport on target 'ClusterIndirectTexture/0/0/0', rendering from camera 'SceneMgr_2_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 225 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 226 20:04:27: Viewport for camera 'SceneMgr_2_Camera', actual dimensions L: 0 T: 0 W: 16 H: 16 227 20:04:27: WARNING: Texture instance 'ClusterIndirectTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 228 20:04:27: mWindow.IsClosed->false 229 20:04:27: Creating viewport on target 'acerRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 230 20:04:27: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 231 20:04:27: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 232 20:04:27: Creating viewport on target 'PONGacerRotatedLeafAtlas.png/0/0/0', rendering from camera 'SceneMgr_3_Camera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 233 20:04:27: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 234 20:04:27: Viewport for camera 'SceneMgr_3_Camera', actual dimensions L: 0 T: 0 W: 1024 H: 1024 235 20:04:27: mWindow.IsClosed->false 236 20:04:27: Mesh: Loading acerLeavesBillboardCloudGroupedDiffuseColor.mesh. 237 20:04:27: Texture: acerDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 238 20:04:27: Texture: acerDiffuseColorBillboardGroupAtlas1.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 239 20:04:28: Texture: acerDiffuseColorBillboardGroupAtlas2.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 240 20:04:28: Texture: acerDiffuseColorBillboardGroupAtlas3.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 241 20:04:28: Texture: acerDiffuseColorBillboardGroupAtlas4.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 242 20:04:28: Texture: acerDiffuseColorBillboardGroupAtlas5.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1. 243 20:04:28: mWindow.IsClosed->false 244 20:04:28: Mesh: Loading acerLeavesBillboardCloudGroupedIndirectTexturing.mesh. 245 20:04:28: Texture: acerIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 246 20:04:29: Texture: acerRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 247 20:04:29: Texture: textureAtlasDebug16.png: Loading 1 faces(PF_B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 248 20:04:29: mWindow.IsClosed->false 249 20:04:29: Before Num.Billboards:0 250 20:04:29: After Num.Billboards:0 251 20:04:29: WARNING: Texture instance 'TextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 252 20:04:29: WARNING: Texture instance 'PONGTextureAtlasDiffuseColor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 253 20:04:38: Before Num.Billboards:115 254 20:04:38: After Num.Billboards:0 255 20:04:38: WARNING: Texture instance 'IndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 256 20:04:38: WARNING: Texture instance 'PONGIndirectTextureAtlas' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 257 20:04:39: WARNING: Texture instance 'acerRotatedLeafAtlas.png' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 258 20:04:47: GLSL link result : 259 259 260 19:57:36: Destroy Mesh...261 19:57:36: Render Target 'TextureAtlasDiffuseColor/0/0/0' Average FPS: 7.15372 Best FPS: 7.23066 Worst FPS: 6.59868 262 19:57:36: Render Target 'PONGTextureAtlasDiffuseColor/0/0/0' Average FPS: 7.13294 Best FPS: 7.23066 Worst FPS: 6.59472 263 19:57:36: Render Target 'ClusterTextureDiffuseColor/0/0/0' Average FPS: 13.5552 Best FPS: 13.7382 Worst FPS: 12.5899 264 19:57:36: Render Target 'IndirectTextureAtlas/0/0/0' Average FPS: 0.100695 Best FPS: 0.100695 Worst FPS: 0.100695 265 19:57:36: Render Target 'PONGIndirectTextureAtlas/0/0/0' Average FPS: 0.100634 Best FPS: 0.100634 Worst FPS: 0.100634 266 19:57:36: Render Target 'ClusterIndirectTexture/0/0/0' Average FPS: 0.100685 Best FPS: 0.100685 Worst FPS: 0.100685 267 19:57:36: Render Target 'acerRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0898634 Best FPS: 0.0898634 Worst FPS: 0.0898634 268 19:57:36: Render Target 'PONGacerRotatedLeafAtlas.png/0/0/0' Average FPS: 0.089815 Best FPS: 0.089815 Worst FPS: 0.089815 269 19:57:36: *-*-* OGRE Shutdown270 19:57:36: *-*-* OGRE Shutdown271 19:57:36: Unregistering ResourceManager for type Compositor272 19:57:36: Unregistering ResourceManager for type Font273 19:57:36: Unregistering ResourceManager for type Skeleton274 19:57:36: Unregistering ResourceManager for type Mesh275 19:57:36: Unregistering ResourceManager for type HighLevelGpuProgram276 19:57:36: Unloading library .\Plugin_CgProgramManager277 19:57:36: Unloading library .\Plugin_OctreeSceneManager278 19:57:36: EXRCodec deinitialised279 19:57:36: Unloading library .\Plugin_EXRCodec280 19:57:36: Render Target 'IBR Billboard Cloud Tree Generator' Average FPS: 375.207 Best FPS: 2096.9 Worst FPS: 13.1974 281 19:57:36: Unregistering ResourceManager for type GpuProgram282 19:57:36: *** Stopping Win32GL Subsystem ***283 19:57:36: Unregistering ResourceManager for type Texture284 19:57:36: Unloading library .\RenderSystem_GL285 19:57:36: D3D9 : Shutting down cleanly.286 19:57:36: D3D9 : Direct3D9 Rendering Subsystem destroyed.287 19:57:36: Unloading library .\RenderSystem_Direct3D9288 19:57:36: Unregistering ResourceManager for type Material289 19:57:36: Unloading library OgrePlatform.dll260 20:05:13: Destroy Mesh... 261 20:05:13: Render Target 'TextureAtlasDiffuseColor/0/0/0' Average FPS: 7.2077 Best FPS: 7.27273 Worst FPS: 6.66667 262 20:05:13: Render Target 'PONGTextureAtlasDiffuseColor/0/0/0' Average FPS: 7.16812 Best FPS: 7.27273 Worst FPS: 6.66263 263 20:05:13: Render Target 'ClusterTextureDiffuseColor/0/0/0' Average FPS: 13.6256 Best FPS: 13.8182 Worst FPS: 12.7196 264 20:05:13: Render Target 'IndirectTextureAtlas/0/0/0' Average FPS: 0.104668 Best FPS: 0.104668 Worst FPS: 0.104668 265 20:05:13: Render Target 'PONGIndirectTextureAtlas/0/0/0' Average FPS: 0.104592 Best FPS: 0.104592 Worst FPS: 0.104592 266 20:05:13: Render Target 'ClusterIndirectTexture/0/0/0' Average FPS: 0.104668 Best FPS: 0.104668 Worst FPS: 0.104668 267 20:05:13: Render Target 'acerRotatedLeafAtlas.png/0/0/0' Average FPS: 0.095648 Best FPS: 0.095648 Worst FPS: 0.095648 268 20:05:13: Render Target 'PONGacerRotatedLeafAtlas.png/0/0/0' Average FPS: 0.0955749 Best FPS: 0.0955749 Worst FPS: 0.0955749 269 20:05:13: *-*-* OGRE Shutdown 270 20:05:13: *-*-* OGRE Shutdown 271 20:05:13: Unregistering ResourceManager for type Compositor 272 20:05:13: Unregistering ResourceManager for type Font 273 20:05:13: Unregistering ResourceManager for type Skeleton 274 20:05:13: Unregistering ResourceManager for type Mesh 275 20:05:13: Unregistering ResourceManager for type HighLevelGpuProgram 276 20:05:13: Unloading library .\Plugin_CgProgramManager 277 20:05:13: Unloading library .\Plugin_OctreeSceneManager 278 20:05:13: EXRCodec deinitialised 279 20:05:13: Unloading library .\Plugin_EXRCodec 280 20:05:13: Render Target 'IBR Billboard Cloud Tree Generator' Average FPS: 366.394 Best FPS: 1512.49 Worst FPS: 13.3333 281 20:05:13: Unregistering ResourceManager for type GpuProgram 282 20:05:13: *** Stopping Win32GL Subsystem *** 283 20:05:13: Unregistering ResourceManager for type Texture 284 20:05:13: Unloading library .\RenderSystem_GL 285 20:05:13: D3D9 : Shutting down cleanly. 286 20:05:13: D3D9 : Direct3D9 Rendering Subsystem destroyed. 287 20:05:13: Unloading library .\RenderSystem_Direct3D9 288 20:05:13: Unregistering ResourceManager for type Material 289 20:05:13: Unloading library OgrePlatform.dll
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