Ignore:
Timestamp:
05/08/06 06:55:17 (19 years ago)
Author:
mattausch
Message:

update for ogre 1.2
OcclusionCullingSceneManager? is the only scenemanager in the solution now

File:
1 edited

Legend:

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  • GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp

    r904 r925  
    189189Preprocessor::LoadScene(const string filename) 
    190190{ 
    191         // use leaf nodes of the original spatial hiearrchy as occludees 
     191        // use leaf nodes of the original spatial hierarchy as occludees 
    192192        mSceneGraph = new SceneGraph; 
    193193   
     
    233233 
    234234        if (result)  
    235                 { 
     235        { 
    236236                // HACK  
    237237                //AddGeometry(mSceneGraph); 
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