Ignore:
Timestamp:
05/12/05 18:55:25 (19 years ago)
Author:
mattausch
Message:
 
Location:
trunk/VUT/work/TestCulling
Files:
3 edited

Legend:

Unmodified
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  • trunk/VUT/work/TestCulling/SceneContentGenerator.cpp

    r87 r94  
    66*/ 
    77#include "SceneContentGenerator.h" 
    8 #include <windows.h> 
    98 
    109namespace Ogre { 
  • trunk/VUT/work/TestCulling/TestCullingApplication.cpp

    r93 r94  
    1717 
    1818#define WIN32_LEAN_AND_MEAN 
    19 #include "windows.h" 
     19#include <windows.h> 
    2020 
    2121 
     
    2828{ 
    2929        // Create the camera 
    30         mCamera = mSceneMgr->createCamera("PlayerCam"); 
     30        mCamera = mSceneMgr->createCamera("CullCamera"); 
    3131 
    3232        // Position it at 500 in Z direction 
     
    112112mShowOctree(false), 
    113113mUseCulling(true), 
    114 mUseOptimization(false), 
     114mUseOptimization(true), 
    115115mUseCullCamera(false) 
    116116{ 
  • trunk/VUT/work/TestCulling/TestCullingApplication.h

    r93 r94  
    9797        bool mUseCullCamera; 
    9898 
    99         Camera *mCullCamera; 
     99        Camera *mVisualizationCamera; 
    100100}; 
    101101 
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