Ignore:
Timestamp:
05/11/06 10:19:54 (19 years ago)
Author:
szirmay
Message:
 
Location:
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include
Files:
3 edited

Legend:

Unmodified
Added
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  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h

    r874 r949  
    139139        void update(unsigned long frameNumber, RenderTarget* rt); 
    140140        /** 
    141                 @brief searches for RenderTechniques in materials and creates them. 
     141                @brief searches for RenderTechniques in materials and creates them for all objects. 
    142142        */ 
    143143        void initTechniques(); 
     144        /** 
     145                @brief searches for RenderTechniques in materials and creates them for an Entity. 
     146        */ 
     147        void initTechniques(Entity* e); 
    144148        /** 
    145149                @brief Returns a pointer to the player camera. 
  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCausticCasterRenderTechnique.h

    r836 r949  
    8080        virtual void distanceCubeMapRunChanged(RenderingRun* run); 
    8181        //inherited 
     82        void distanceCubeMapRunUpdated(RenderingRun* run); 
     83        //inherited 
    8284        virtual RenderingRun* createPhotonMapRun(); 
    8385        //inherited 
  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePhotonMapRenderingRun.h

    r790 r949  
    4848        void refreshLight(); 
    4949 
    50         //inherited 
     50         
    5151        void distanceCubeMapChanged(RenderingRun* run); 
     52         
     53        void distanceCubeMapUpdated(RenderingRun* run); 
    5254         
    5355protected:       
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