material padlo { technique { pass { ambient 0 0 0 1 diffuse 1.0 1.0 1.0 1 specular 0 0 0 0 emissive 0 0 0 IllumTechniques { RenderTechnique DepthShadowReciever { } RenderTechnique CausticReciever { max_caster_count 10 } } vertex_program_ref bumpmappedVS { param_named_auto worldViewProj worldviewproj_matrix param_named_auto world world_matrix param_named_auto world_IT inverse_transpose_world_matrix } fragment_program_ref bumpmappedDoubleTexturePS { param_named_auto lightPosition light_position 0 param_named_auto world_IT inverse_transpose_world_matrix param_named ambientColor float4 0.0 0.0 0.0 1 param_named diffuseColor float4 1.0 1.0 1.0 1 param_named specularColor float4 0.2 0.2 0.2 1 param_named shininess float 1 param_named texUVmult float2 80 120 } texture_unit { texture asphalt.jpg } texture_unit { texture talajdetail.jpg } texture_unit { texture scenetalajnormal.dds } } } } material fal { technique { pass { vertex_program_ref bumpmappedVS { param_named_auto worldViewProj worldviewproj_matrix param_named_auto world world_matrix param_named_auto world_IT inverse_transpose_world_matrix } fragment_program_ref bumpmappedPS { param_named_auto lightPosition light_position 0 param_named_auto world_IT inverse_transpose_world_matrix param_named ambientColor float4 0.35, 0.35, 0.35 1 param_named diffuseColor float4 1.0, 1.0, 1.0 1 param_named specularColor float4 0.3, 0.3, 0.3 1 param_named shininess float 10 } texture_unit { texture kekfallow1.jpg } texture_unit { texture kekfalnormal.dds } } } } material oszlop { technique { pass { ambient 0.2 0 0 1 diffuse 1 0 0 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 } } } material fabric3 { technique { pass { cull_hardware none ambient 0.8 0.8 0.8 0.94 diffuse 1 1 1 0.94 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture fabric3.jpg tex_coord_set 0 colour_op modulate } } } } material ponyva2 { technique { pass { cull_hardware none ambient 0.8 0.8 0.8 0.8 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture fabric2.jpg tex_coord_set 0 colour_op modulate } } } } material ponyva1 { technique { pass { cull_hardware none ambient 0.8 0.8 0.8 0.8 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture fabric1.jpg tex_coord_set 0 colour_op modulate } } } } material fabric4 { technique { pass { cull_hardware none ambient 0.8 0.8 0.8 0.8 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture fabric4.jpg tex_coord_set 0 colour_op modulate } } } } material korl2 { technique { pass { ambient 0.5 0.5 0.5 0.5 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture logo4.tga tex_coord_set 0 colour_op modulate } } } } material korl1 { technique { pass { ambient 0.5 0.5 0.5 0.5 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture logo3.tga tex_coord_set 0 colour_op modulate } } } } material korl3 { technique { pass { ambient 0.5 0.5 0.5 0.5 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture logo1.tga tex_coord_set 0 colour_op modulate } } } } material korl4 { technique { pass { ambient 0.5 0.5 0.5 0.5 diffuse 1 1 1 1 specular 0.5 0.5 0.5 20 emissive 0 0 0 texture_unit { texture logo2.tga tex_coord_set 0 colour_op modulate } } } }